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  • Identity column SQL Server 2005 inserting same value twice

    - by DannykPowell
    I have a stored procedure that inserts into a table (where there is an identity column that is not the primary key- the PK is inserted initially using the date/time to generate a unique value). We then use SCOPEIDENTITY() to get the value inserted, then there is some logic to generate the primary key field value based on this value, which is then updated back to the table. In some situations the stored procedure is called simultaneously by more than one process, resulting in "Violation of PRIMARY KEY constraint..." errors. This would seem to indicate that the identity column is allowing the same number to be inserted for more than one record. First question- how is this possible? Second question- how to stop it...there's no error handling currently so I'm going to add some try/ catch logic- but would like to understand the problem fully to deal with properly

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  • C# reference collection for storing reference types

    - by ivo s
    I like to implement a collection (something like List<T>) which would hold all my objects that I have created in the entire life span of my application as if its an array of pointers in C++. The idea is that when my process starts I can use a central factory to create all objects and then periodically validate/invalidate their state. Basically I want to make sure that my process only deals with valid instances and I don't re-fetch information I already fetched from the database. So all my objects will basically be in one place - my collection. A cool thing I can do with this is avoid database calls to get data from the database if I already got it (even if I updated it after retrieval its still up-to-date if of course some other process didn't update it but that a different concern). I don't want to be calling new Customer("James Thomas"); again if I initted James Thomas already sometime in the past. Currently I will end up with multiple copies of the same object across the appdomain - some out of sync other in sync and even though I deal with this using timestamp field on the MSSQL server I'd like to keep only one copy per customer in my appdomain (if possible process would be better). I can't use regular collections like List or ArrayList for example because I cannot pass parameters by their real local reference to the their existing Add() methods where I'm creating them using ref so that's not to good I think. So how can this be implemented/can it be implemented at all ? A 'linked list' type of class with all methods working with ref & out params is what I'm thinking now but it may get ugly pretty quickly. Is there another way to implement such collection like RefList<T>.Add(ref T obj)? So bottom line is: I don't want re-create an object if I've already created it before during the entire application life unless I decide to re-create it explicitly (maybe its out-of-date or something so I have to fetch it again from the db). Is there alternatives maybe ?

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  • Discover generic types

    - by vittore
    Thanks @dtb for help, he advised really need piece of code for generic service locator static class Locator { private static class LocatorEntry<T> where T : ... { public static IDataManager<T> instance; } public static void Register<T>(IDataManager<T> instance) where T : ... { LocatorEntry<T>.instance = instance; } public static IDataManager<T> GetInstance<T>() where T : ... { return LocatorEntry<T>.instance; } } However in my previous version I used reflection on assembly to discover a hundred of DataManager's I want to write an method discover like the following void Discover() { var pManager = new ProtocolSQLDataManager(); Register(pManager); var rManager = new ResultSQLDataManager(); Register(rManager); var gType = typeof(ISQLDataAccessManager<>); foreach (Type type in Assembly.GetExecutingAssembly().GetTypes()) { if (type.IsSubclassOf(gType) && !type.IsAbstract)) { var manager = Activator.CreateInstance(type); // put something here in order to make next line of code works Register<T>(manager); } } } How to cast type to appropriate type in order to make Register working( and call appropriate Register ?

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  • idiomatic property changed notification in scala?

    - by Jeremy Bell
    I'm trying to find a cleaner alternative (that is idiomatic to Scala) to the kind of thing you see with data-binding in WPF/silverlight data-binding - that is, implementing INotifyPropertyChanged. First, some background: In .Net WPF or silverlight applications, you have the concept of two-way data-binding (that is, binding the value of some element of the UI to a .net property of the DataContext in such a way that changes to the UI element affect the property, and vise versa. One way to enable this is to implement the INotifyPropertyChanged interface in your DataContext. Unfortunately, this introduces a lot of boilerplate code for any property you add to the "ModelView" type. Here is how it might look in Scala: trait IDrawable extends INotifyPropertyChanged { protected var drawOrder : Int = 0 def DrawOrder : Int = drawOrder def DrawOrder_=(value : Int) { if(drawOrder != value) { drawOrder = value OnPropertyChanged("DrawOrder") } } protected var visible : Boolean = true def Visible : Boolean = visible def Visible_=(value: Boolean) = { if(visible != value) { visible = value OnPropertyChanged("Visible") } } def Mutate() : Unit = { if(Visible) { DrawOrder += 1 // Should trigger the PropertyChanged "Event" of INotifyPropertyChanged trait } } } For the sake of space, let's assume the INotifyPropertyChanged type is a trait that manages a list of callbacks of type (AnyRef, String) = Unit, and that OnPropertyChanged is a method that invokes all those callbacks, passing "this" as the AnyRef, and the passed-in String). This would just be an event in C#. You can immediately see the problem: that's a ton of boilerplate code for just two properties. I've always wanted to write something like this instead: trait IDrawable { val Visible = new ObservableProperty[Boolean]('Visible, true) val DrawOrder = new ObservableProperty[Int]('DrawOrder, 0) def Mutate() : Unit = { if(Visible) { DrawOrder += 1 // Should trigger the PropertyChanged "Event" of ObservableProperty class } } } I know that I can easily write it like this, if ObservableProperty[T] has Value/Value_= methods (this is the method I'm using now): trait IDrawable { // on a side note, is there some way to get a Symbol representing the Visible field // on the following line, instead of hard-coding it in the ObservableProperty // constructor? val Visible = new ObservableProperty[Boolean]('Visible, true) val DrawOrder = new ObservableProperty[Int]('DrawOrder, 0) def Mutate() : Unit = { if(Visible.Value) { DrawOrder.Value += 1 } } } // given this implementation of ObservableProperty[T] in my library // note: IEvent, Event, and EventArgs are classes in my library for // handling lists of callbacks - they work similarly to events in C# class PropertyChangedEventArgs(val PropertyName: Symbol) extends EventArgs("") class ObservableProperty[T](val PropertyName: Symbol, private var value: T) { protected val propertyChanged = new Event[PropertyChangedEventArgs] def PropertyChanged: IEvent[PropertyChangedEventArgs] = propertyChanged def Value = value; def Value_=(value: T) { if(this.value != value) { this.value = value propertyChanged(this, new PropertyChangedEventArgs(PropertyName)) } } } But is there any way to implement the first version using implicits or some other feature/idiom of Scala to make ObservableProperty instances function as if they were regular "properties" in scala, without needing to call the Value methods? The only other thing I can think of is something like this, which is more verbose than either of the above two versions, but is still less verbose than the original: trait IDrawable { private val visible = new ObservableProperty[Boolean]('Visible, false) def Visible = visible.Value def Visible_=(value: Boolean): Unit = { visible.Value = value } private val drawOrder = new ObservableProperty[Int]('DrawOrder, 0) def DrawOrder = drawOrder.Value def DrawOrder_=(value: Int): Unit = { drawOrder.Value = value } def Mutate() : Unit = { if(Visible) { DrawOrder += 1 } } }

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  • Is AutoMapper able to auto resolve types base on existing maps

    - by Chi Chan
    I have the following code: [SetUp] public void SetMeUp() { Mapper.CreateMap<SourceObject, DestinationObject>(); } [Test] public void Testing() { var source = new SourceObject {Id = 123}; var destination1 = Mapper.Map<SourceObject, DestinationObject>(source); var destination2 = Mapper.Map<ObjectBase, ObjectBase>(source); //Works Assert.That(destination1.Id == source.Id); //Fails, gives the same object back Assert.That(destination2 is DestinationObject); } public class ObjectBase { public int Id { get; set; } } public class SourceObject : ObjectBase { } public class DestinationObject : ObjectBase { } So basically, I want AutoMapper to automatically resolve the destination type to "DestinationObject" based on the existing Maps set up in AutoMapper. Is there a way to achieve this?

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  • Iphone: Types of presistent store

    - by Lisa
    Hi, I would like to know which type of persistent store would be most appropriate in what situations, Like how can I decide where to use core data, property list or archives for my iphone application. Thanks

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  • How to set drop down list option up to specific value

    - by bugbug
    If I have valvo that obtain from database, How can I set volvo option status into active(checked) by using JQuery? <select name="car"> <option value="volvo">Volvo</option> <option value="saab">Saab</option> <option value="mercedes">Mercedes</option> <option value="audi">Audi</option> </select> I don't know how to manager control that have same identity. ??? $('input[name="car"]').attr('checked', true);

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  • Interesting issue with ScriptManager timeout value happens only in win2k machines

    - by jg
    When I set the Asyncpostbacktimeout value to a large value like 3600000000, the scriptmanager throws a timeout exception (it throws the error almost immediately after user action which triggers ajax request, so it is not timing out because the server is not responding). If I reset this value to some sane number like 3600 or even 36000, it works fine. AJAx content is getting updated in the page. This weirdness happens only in windows 2000 machines and does not happen in XP machines Any thoughts ?

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  • Retrieve Button value with jQuery

    - by Simon Hutton
    A simple one, I'm trying to retrieve the value attribute of a button when its been pressed using jQuery, here's what I have: <script type="text/javascript"> $(document).ready(function() { $('.my_button').click(function() { alert($(this).val()); }); }); </script> <button class="my_button" name="buttonName" value="buttonValue"> Button Label</button> In Firefox my alert displays 'buttonValue' which is great but in IE7 it displays 'Button Label'. What jQuery should I use to always get the button's value? Or should I be using a different approach? Many thanks. ANSWER: I'm now using <input class="my_button" type="image" src="whatever.png" value="buttonValue" />

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  • Populating fields, input types etc using JSON

    - by Franco
    I have a form that works as follows.. Server request builds XML of the data on server side and sends xml, XSL stylesheet then transforms the XML data into the plain html page distributing the data to the relevant/desired locations of the form on the page. Person can view page and edit the populated form, submit back to DB. I think JSON is more suitable for this from what I have read. The form itself is split into 3 areas, for me this is 3 maps/associative arrays etc each with a name related to the id of an input element etc. The problem for me comes with having the JSON sent to the page, what should I do with it next in order to achieve the same result as I currently get with XML and XSL. Thanks.

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  • Checkbox 'off' value

    - by Richard JP Le Guen
    Does anyone have a no JavaScript way to make HTML checkbox still submit a value? As in if you check it the form submission will include a value A but if it is uncheck it still contains a value B? While I figure there isn't any way, I'm working on a site which needs to still be function when JS is off, and this would be ideal.

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  • g++ How to get warning on ignoring function return value

    - by ArunSaha
    lint produces some warning like: foo.c XXX Warning 534: Ignoring return value of function bar() From the lint manual 534 Ignoring return value of function 'Symbol' (compare with Location) A function that returns a value is called just for side effects as, for example, in a statement by itself or the left-hand side of a comma operator. Try: (void) function(); to call a function and ignore its return value. See also the fvr, fvo and fdr flags in §5.5 "Flag Options". I want to get this warning, if there exists any, during compilation. Is there any option in gcc/g++ to achieve this? I had turned on -Wall but that apparently did not detect this.

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  • CakePHP based project is throwing error saying " return value of new by Reference is Deprecated"

    - by Bindas
    I have upgraded my Xampp to newer version(1.7.2).But right now when I run my project(done in CakePHP) it is throwing bug saying Deprecated: Assigning the return value of new by reference is deprecated in C:\xampp\htdocs\ebayn\cake\libs\debugger.php on line 99 Deprecated: Assigning the return value of new by reference is deprecated in C:\xampp\htdocs\ebayn\cake\libs\debugger.php on line 108 Deprecated: Assigning the return value of new by reference is deprecated in C:\xampp\htdocs\ebayn\cake\libs\file.php on line 96 Deprecated: Assigning the return value of new by reference is deprecated in C:\xampp\htdocs\ebayn\cake\libs\cache\file.php on line 89 Can anyone help me how can I rectify this stuff....??? Thanks In Advance

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  • Adding WCF service reference adds DataContract types too

    - by Avi Shilon
    Hi everybody, I've used Visual Studio's Add Service Reference feature to add a service (actually it is a workflow service, created in WF4 RC1, but I don't think this makes any difference), and it also added the DataContracts that the service uses. At first this seemed fine, because All I've had in the DataContracts was simply properties, with no implementations. But now I've added code in the constructor of one data contracts that initializes creates an instance of one of the properties that exposes a list of other DCs, and when I've updated the service reference via VS (2010 RC1), the implementation was not updated. What should I do? Should I use my DCs instead of the ones created by VS or should I use the ones VS created? I've noticed that the properties in the VS-generated DCs contain some additional logic for checking equality in the setters and they also implement some interfaces too (like IExtensibleDataObject and INotifyPropertyChanged) which might get handy I guess in the future (I'm not knowledgeable at WCF). Thank you for your time folks, Avi

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  • Casting Generic Types

    - by David Rutten
    Public Function CastToT(Of T)(ByVal GenericType(Of Object) data) As GenericType(Of T) Return DirectCast(data, GenericType(Of T)) End Function The above clearly does not work. Is there any way to perform this cast if I know that all objects inside data are in fact of Type T?

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  • Generics and Exposing .Net Types For COM Consumers?

    - by IbrarMumtaz
    I remember seeing a question on my official MS 70-536 exam that talked about a simple class that was designed to be exposed for COM calling clients and etc. of all the members defined in the classes I chose the answer D. The one that used a generic. My question to you guys is this: If you were designing a .net custom type that was to be eventually consumed by a com caller or a com type .... of all the guidelines I have read on this subject. Generics is the one .Net topic I would not include in a class for this purpose I would omit such a data member or use something else? Am I right in thinking this. As soon as I saw this question I knew it was generics but I can't seem to prove it. Surely I did not make this up ... generics is a .net feature right?

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  • MVC: How do i declare the name value using DropDownListFor

    - by frosty
    I have the following dropdownlist in mvc <%= Html.DropDownListFor(c => c.Address.Id, new SelectList(Model.Addresses, "id", "Name", Model.Address.Id), "-- New Address --", new { @name = "[" + orderItemAddressCount + "].AddressId" })%> I'm trying to overwrite the name value on the dropdownlist. this is the markup i get <select id="Address_Id" name="Address.Id"><option value="">-- New Address --</option> This is the markup i want -- New Address -- How do i declare the name value using DropDownListFor?

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  • Templated << friend not working when in interrelationship with other templated union types

    - by Dwight
    While working on my basic vector library, I've been trying to use a nice syntax for swizzle-based printing. The problem occurs when attempting to print a swizzle of a different dimension than the vector in question. In GCC 4.0, I originally had the friend << overloaded functions (with a body, even though it duplicated code) for every dimension in each vector, which caused the code to work, even if the non-native dimension code never actually was called. This failed in GCC 4.2. I recently realized (silly me) that only the function declaration was needed, not the body of the code, so I did that. Now I get the same warning on both GCC 4.0 and 4.2: LINE 50 warning: friend declaration 'std::ostream& operator<<(std::ostream&, const VECTOR3<TYPE>&)' declares a non-template function Plus the five identical warnings more for the other function declarations. The below example code shows off exactly what's going on and has all code necessary to reproduce the problem. #include <iostream> // cout, endl #include <sstream> // ostream, ostringstream, string using std::cout; using std::endl; using std::string; using std::ostream; // Predefines template <typename TYPE> union VECTOR2; template <typename TYPE> union VECTOR3; template <typename TYPE> union VECTOR4; typedef VECTOR2<float> vec2; typedef VECTOR3<float> vec3; typedef VECTOR4<float> vec4; template <typename TYPE> union VECTOR2 { private: struct { TYPE x, y; } v; struct s1 { protected: TYPE x, y; }; struct s2 { protected: TYPE x, y; }; struct s3 { protected: TYPE x, y; }; struct s4 { protected: TYPE x, y; }; struct X : s1 { operator TYPE() const { return s1::x; } }; struct XX : s2 { operator VECTOR2<TYPE>() const { return VECTOR2<TYPE>(s2::x, s2::x); } }; struct XXX : s3 { operator VECTOR3<TYPE>() const { return VECTOR3<TYPE>(s3::x, s3::x, s3::x); } }; struct XXXX : s4 { operator VECTOR4<TYPE>() const { return VECTOR4<TYPE>(s4::x, s4::x, s4::x, s4::x); } }; public: VECTOR2() {} VECTOR2(const TYPE& x, const TYPE& y) { v.x = x; v.y = y; } X x; XX xx; XXX xxx; XXXX xxxx; // Overload for cout friend ostream& operator<<(ostream& os, const VECTOR2<TYPE>& toString) { os << "(" << toString.v.x << ", " << toString.v.y << ")"; return os; } friend ostream& operator<<(ostream& os, const VECTOR3<TYPE>& toString); friend ostream& operator<<(ostream& os, const VECTOR4<TYPE>& toString); }; template <typename TYPE> union VECTOR3 { private: struct { TYPE x, y, z; } v; struct s1 { protected: TYPE x, y, z; }; struct s2 { protected: TYPE x, y, z; }; struct s3 { protected: TYPE x, y, z; }; struct s4 { protected: TYPE x, y, z; }; struct X : s1 { operator TYPE() const { return s1::x; } }; struct XX : s2 { operator VECTOR2<TYPE>() const { return VECTOR2<TYPE>(s2::x, s2::x); } }; struct XXX : s3 { operator VECTOR3<TYPE>() const { return VECTOR3<TYPE>(s3::x, s3::x, s3::x); } }; struct XXXX : s4 { operator VECTOR4<TYPE>() const { return VECTOR4<TYPE>(s4::x, s4::x, s4::x, s4::x); } }; public: VECTOR3() {} VECTOR3(const TYPE& x, const TYPE& y, const TYPE& z) { v.x = x; v.y = y; v.z = z; } X x; XX xx; XXX xxx; XXXX xxxx; // Overload for cout friend ostream& operator<<(ostream& os, const VECTOR3<TYPE>& toString) { os << "(" << toString.v.x << ", " << toString.v.y << ", " << toString.v.z << ")"; return os; } friend ostream& operator<<(ostream& os, const VECTOR2<TYPE>& toString); friend ostream& operator<<(ostream& os, const VECTOR4<TYPE>& toString); }; template <typename TYPE> union VECTOR4 { private: struct { TYPE x, y, z, w; } v; struct s1 { protected: TYPE x, y, z, w; }; struct s2 { protected: TYPE x, y, z, w; }; struct s3 { protected: TYPE x, y, z, w; }; struct s4 { protected: TYPE x, y, z, w; }; struct X : s1 { operator TYPE() const { return s1::x; } }; struct XX : s2 { operator VECTOR2<TYPE>() const { return VECTOR2<TYPE>(s2::x, s2::x); } }; struct XXX : s3 { operator VECTOR3<TYPE>() const { return VECTOR3<TYPE>(s3::x, s3::x, s3::x); } }; struct XXXX : s4 { operator VECTOR4<TYPE>() const { return VECTOR4<TYPE>(s4::x, s4::x, s4::x, s4::x); } }; public: VECTOR4() {} VECTOR4(const TYPE& x, const TYPE& y, const TYPE& z, const TYPE& w) { v.x = x; v.y = y; v.z = z; v.w = w; } X x; XX xx; XXX xxx; XXXX xxxx; // Overload for cout friend ostream& operator<<(ostream& os, const VECTOR4& toString) { os << "(" << toString.v.x << ", " << toString.v.y << ", " << toString.v.z << ", " << toString.v.w << ")"; return os; } friend ostream& operator<<(ostream& os, const VECTOR2<TYPE>& toString); friend ostream& operator<<(ostream& os, const VECTOR3<TYPE>& toString); }; // Test code int main (int argc, char * const argv[]) { vec2 my2dVector(1, 2); cout << my2dVector.x << endl; cout << my2dVector.xx << endl; cout << my2dVector.xxx << endl; cout << my2dVector.xxxx << endl; vec3 my3dVector(3, 4, 5); cout << my3dVector.x << endl; cout << my3dVector.xx << endl; cout << my3dVector.xxx << endl; cout << my3dVector.xxxx << endl; vec4 my4dVector(6, 7, 8, 9); cout << my4dVector.x << endl; cout << my4dVector.xx << endl; cout << my4dVector.xxx << endl; cout << my4dVector.xxxx << endl; return 0; } The code WORKS and produces the correct output, but I prefer warning free code whenever possible. I followed the advice the compiler gave me (summarized here and described by forums and StackOverflow as the answer to this warning) and added the two things that supposedly tells the compiler what's going on. That is, I added the function definitions as non-friends after the predefinitions of the templated unions: template <typename TYPE> ostream& operator<<(ostream& os, const VECTOR2<TYPE>& toString); template <typename TYPE> ostream& operator<<(ostream& os, const VECTOR3<TYPE>& toString); template <typename TYPE> ostream& operator<<(ostream& os, const VECTOR4<TYPE>& toString); And, to each friend function that causes the issue, I added the <> after the function name, such as for VECTOR2's case: friend ostream& operator<< <> (ostream& os, const VECTOR3<TYPE>& toString); friend ostream& operator<< <> (ostream& os, const VECTOR4<TYPE>& toString); However, doing so leads to errors, such as: LINE 139: error: no match for 'operator<<' in 'std::cout << my2dVector.VECTOR2<float>::xxx' What's going on? Is it something related to how these templated union class-like structures are interrelated, or is it due to the unions themselves? Update After rethinking the issues involved and listening to the various suggestions of Potatoswatter, I found the final solution. Unlike just about every single cout overload example on the internet, I don't need access to the private member information, but can use the public interface to do what I wish. So, I make a non-friend overload functions that are inline for the swizzle parts that call the real friend overload functions. This bypasses the issues the compiler has with templated friend functions. I've added to the latest version of my project. It now works on both versions of GCC I tried with no warnings. The code in question looks like this: template <typename SWIZZLE> inline typename EnableIf< Is2D< typename SWIZZLE::PARENT >, ostream >::type& operator<<(ostream& os, const SWIZZLE& printVector) { os << (typename SWIZZLE::PARENT(printVector)); return os; } template <typename SWIZZLE> inline typename EnableIf< Is3D< typename SWIZZLE::PARENT >, ostream >::type& operator<<(ostream& os, const SWIZZLE& printVector) { os << (typename SWIZZLE::PARENT(printVector)); return os; } template <typename SWIZZLE> inline typename EnableIf< Is4D< typename SWIZZLE::PARENT >, ostream >::type& operator<<(ostream& os, const SWIZZLE& printVector) { os << (typename SWIZZLE::PARENT(printVector)); return os; }

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  • Silverlight 3 DataBinding with ValueConverter: conditionally use the default value for property

    - by eriksmith200
    I have a DatePicker for which I want to set the BorderBrush to SolidColorBrush(Colors.Red) if the SelectedDate is null. If a date has been filled in though, I want to just have the default BorderBrush. I still want to be able to style the default BorderBrush in Blend, so I don't want to hardcode the default borderbrush of the DatePicker. So basically: xaml: <controls:DatePicker BorderBrush="{Binding SelectedDate, RelativeSource={RelativeSource Self}, Converter={StaticResource BrushConverter}, Mode=OneWay}"/> c#: public class BrushConverter : IValueConverter { public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { return value == null ? new SolidColorBrush(Colors.Red) : /* when value != null have the bound property use it's default value */ } is this possible?

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  • Tapestry 4, get submitted value from non-component element

    - by cometta
    My form has a custom element like below, created using custom ajax: <select jwcid="testtest <at> Any"> <option value="x">California -- CA</option> <option value="y">Colorado -- CO</option> <option value="z">Connecticut -- CN</option> </select> After the form is submitted, how do I get the value of this custom html element? cycle.getPage().getComponents().get("testtest") ?

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  • Doctrine enum type by value

    - by MitMaro
    I have a column in a table defined as following in my yaml file: myTable: columns: value: type: enum length: 2 values: ['yes', 'no'] In the code I am trying to insert data into this table but I can't figure out a way to insert the data using the enum text value (ie. 'yes' or 'no'). What I was trying was is something like this: $obj = new myTable(); // the model for this table $obj->value = 'yes'; // if I use the numerical value for this it works I am using Doctrine 1.1.0.

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  • Spring-Security http-basic auth in addition to other authentication types

    - by Keith
    I have a pretty standard existing webapp using spring security that requires a database-backed form login for user-specific paths (such as /user/**), and some completely open and public paths (such as /index.html). However, as this webapp is still under development, I'd like to add a http-basic popup across all paths (/**) to add some privacy. Therefore, I'm trying to add a http-basic popup that asks for a universal user/pass combo (ex admin/foo) that would be required to view any path, but then still keep intact all of the other underlying authentication mechanisms. I can't really do anything with the <http> tag, since that will confuse the "keep out the nosy crawlers" authentication with the "user login" authentication, and I'm not seeing any way to associate different paths with different authentication mechanisms. Is there some way to do this with spring security? Alternatively, is there some kind of a dead simple filter that I can apply independently of spring-security's authentication mechanisms?

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  • knockout bind text label to dropdown value selected option text

    - by Adam Levitt
    Is there a simple way to bind the textbox of a div to change based on the text value of the selected option in a dropdown on the same page? <div data-bind="text: dropdownValue"></div> <select> <option value="1">Value1</option> <option value="2">Value2</option> </select> Please note, I don't want to put the values into the select element using javascript. I'd like to bind to the value straight from the HTML. I can also include jQuery to make it work.

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  • Mapping enum types with Hibernate Annotations

    - by Thiago
    Hi there, I have an enum type on my Java model which I'd like to map to a table on the database. I'm working with Hibernate Annotations and I don't know how to do that. Since the answers I search were rather old, I wonder which way is the best? Thanks in advance

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