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  • "Collection Wrapper" pattern - is this common?

    - by Prog
    A different question of mine had to do with encapsulating member data structures inside classes. In order to understand this question better please read that question and look at the approach discussed. One of the guys who answered that question said that the approach is good, but if I understood him correctly - he said that there should be a class existing just for the purpose of wrapping the collection, instead of an ordinary class offering a number of public methods just to access the member collection. For example, instead of this: class SomeClass{ // downright exposing the concrete collection. Things[] someCollection; // other stuff omitted Thing[] getCollection(){return someCollection;} } Or this: class SomeClass{ // encapsulating the collection, but inflating the class' public interface. Thing[] someCollection; // class functionality omitted. public Thing getThing(int index){ return someCollection[index]; } public int getSize(){ return someCollection.length; } public void setThing(int index, Thing thing){ someCollection[index] = thing; } public void removeThing(int index){ someCollection[index] = null; } } We'll have this: // encapsulating the collection - in a different class, dedicated to this. class SomeClass{ CollectionWrapper someCollection; CollectionWrapper getCollection(){return someCollection;} } class CollectionWrapper{ Thing[] someCollection; public Thing getThing(int index){ return someCollection[index]; } public int getSize(){ return someCollection.length; } public void setThing(int index, Thing thing){ someCollection[index] = thing; } public void removeThing(int index){ someCollection[index] = null; } } This way, the inner data structure in SomeClass can change without affecting client code, and without forcing SomeClass to offer a lot of public methods just to access the inner collection. CollectionWrapper does this instead. E.g. if the collection changes from an array to a List, the internal implementation of CollectionWrapper changes, but client code stays the same. Also, the CollectionWrapper can hide certain things from the client code - from example, it can disallow mutation to the collection by not having the methods setThing and removeThing. This approach to decoupling client code from the concrete data structure seems IMHO pretty good. Is this approach common? What are it's downfalls? Is this used in practice?

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  • UDK: Toggle Material on Brushes?

    - by user50300
    I'm attempting to change / toggle the material that's applied to a BSP brush. I've seen where it's possible on static meshes, but I can't seem to get it to work on brushes. Below is an example scenario. The ground (BSP Brush) is covered in a stone material The player hits a trigger. A new "moss" material is applied to the brush, removing the old stone material. Any assistance you could offer would be greatly appreciated.

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  • Easily Setup Fluent Nhibernate With Oracle

    Nowadays it is preferred to use ORM instead of old data access approaches. However, setting up an ORM like Fluent NHibernate with Oracle takes some time. With the help of NuGet you can setup such third party tools in no time. In this article I am going to to show how you can easily configure Fluent NHibernate with Oracle using NuGet. Moreover, the article will guide you in building a generic repository using Fluent NHibernate.

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  • Fail to download repository information

    - by BRvitorio
    Why lately I've been getting this error when I try to update my computer? Ubuntu 12.04 Kernel 3.5.2 Processor i386 W:Failed to fetch http://ppa.launchpad.net/kernel-ppa/ppa/ubuntu/dists/precise/main/source/Sources 404 Not Found, W:Failed to fetch http://ppa.launchpad.net/kernel-ppa/ppa/ubuntu/dists/precise/main/binary-i386/Packages 404 Not Found, E:Some index files failed to download. They have been ignored, or old ones used instead.

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  • Google I/O 2012 - The Web Can Do That!?

    Google I/O 2012 - The Web Can Do That!? Eric Bidelman The web is changing so quickly that it's hard to keep up with what's new in the platform. HTML5's new capabilities allow developers to build a whole new suite of applications - things that were once impossible to do, are now a reality. This session will walk you down the bleeding edge of HTML5 for 2012 by focusing on in-depth techniques, which solve real world challenges. We'll cover media capture, file I/O, advanced usage of websockets, media streaming, device input, multimedia, and modern css design. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 361 37 ratings Time: 43:07 More in Science & Technology

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  • In a GUI based Application in Linux It is working properly in some systems,But segmentation fault (Because of SIGSEGV signal) is coming in others.Why? [closed]

    - by Sreejith
    The application consists of Driver code,a Source Object file(.so) ,and a Application code to interact with a hardware Card.. The problem comes in a mmap().It reads address from a card. But it is not getting the correct address in some systems.The Error is because of It is receiving a SIGSEGV signal and segmentation fault followed to that.But in some system which having the same version of kernel is not at all facing the problem and working properly. So please any one suggest the Reason and Remedy for this Problem.

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  • Using Ajax #! for Google but site is not being crawled any more

    - by user28231
    We used to have all links in a normal way (thus with parameters?), we changed to Ajax loading cause we installed a music player. Here's an example: Old links: http://stereofox.com/post.php?idPost=5326 New links: http://stereofox.com/post.php#!idPost=5326 The snapshot you can get it by adding _escaped_fragment_= after the ?. All of these have the same content, and this image says what has happend to the site since we changed the linking system.

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  • how to set up an cluster server for minecraft hosting?

    - by berrylee32
    i want to know how to make an cluster server to host minecraft i want to use this server for gaming and other ubuntu desktop tasks i want to use vnc for this server to log in anywhere on the world and control the minecraft console please explain to me step for step how to do this because I still have a few old computers lying around, and get some for free from a friend. greetings berrylee32 (minecraft name)

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