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  • Hosting Mercurial on IIS7

    - by Lasse V. Karlsen
    Note, this might perhaps be best suited on serverfault.com, but since it is about hosting a programmer source code repository, I am not entirely sure. I'm posting here first, trusting that it'll be migrated if necessary. I'm attempting to host clones of my Mercurial repositories on my own server (I have the main repo somewhere else), and I'm attempting to set up Mercurial under IIS. I followed the guide here, but I get an error message. Solved: See bottom of this question for details. The error message is: mercurial.error.RepoError: repository /path/to/repo/or/config not found Here's what I did. I installed Mercurial 1.5.2 I created c:\inetpub\hg I downloaded the hg source as per the instructions of the webpage, and copied the hgweb.cgi file into c:\inetpub\hg (note, the webpage says hgwebdir.cgi, but this particular file does not exist, hgweb.cgi does, however, can this be the source of the problem?) I added a hgweb.config, with the following contents: [paths] repo1 = C:/hg/** [web] style = monoblue I created c:\hg, created a sub-directory test, and created a repository inside it I installed python 2.6.5, latest 2.6 version from the website (the webpage mentions I need to install the correct version or I'll get a specific error message, since I don't get an error message that looks remotely like the one mentioned, I assume that 2.6.5 is not the problem) I added a new virtual host hg.vkarlsen.no, pointing it to c:\inetpub\hg For this host, I added a script mapping under the Handler Mappings section, mapping *.cgi to c:\python26\python.exe -u %s %s as per the instructions on the website. I then tested it by navigating to http://hg.vkarlsen.no/hgweb.cgi, but I get an error message. To make it easier to test, I dropped to a command prompt, navigated to c:\inetpub\hg, and executed the following command (error message is part of the text below): C:\inetpub\hg>c:\python26\python.exe -u hgweb.cgi Traceback (most recent call last): File "hgweb.cgi", line 16, in <module> application = hgweb(config) File "mercurial\hgweb\__init__.pyc", line 12, in hgweb File "mercurial\hgweb\hgweb_mod.pyc", line 30, in __init__ File "mercurial\hg.pyc", line 82, in repository File "mercurial\localrepo.pyc", line 2221, in instance File "mercurial\localrepo.pyc", line 62, in __init__ mercurial.error.RepoError: repository /path/to/repo/or/config not found Does anyone know what I need to look at in order to fix this? Edit: Ok, I think I managed to get one step closer to the solution, but I'm still stumped. I realized the .cgi file is a python script file, and not something compile, so I opened it for editing, and these lines was sitting in it: # Path to repo or hgweb config to serve (see 'hg help hgweb') config = "/path/to/repo/or/config" So this was my source for the specific error message. If I change the line to this: config = "c:\\hg\\test" Then I can navigate the empty repository through the Mercurial web interface. However, I want to host multiple repositories, and seeing as the line says that I can also link to a hgweb config file, I tried this: config = "c:\\inetpub\\hg\\hgweb.config" But then I get the following error message: mercurial.error.Abort: c:\inetpub\hg\hgweb.config: not a Mercurial bundle file Exception ImportError: 'No module named shutil' in <bound method bundlerepository.__del__ of <mercurial.bundlerepo.bundlerepository object at 0x0260A110>> ignored Nothing I've tried for the config variable seems to work: config = "hgweb.config" config = "c:\\hg\\hgweb.config" various other variations I don't remember. So, still stumped, pointers anyone? Solved: I ended up having to edit the hgweb.cgi file: from: from mercurial.hgweb import hgweb, wsgicgi application = hgweb(config) to: from mercurial.hgweb import hgweb, hgwebdir, wsgicgi application = hgwebdir(config) Note the added hgwebdir parts there. Here's my hgweb.config file, located in the same directory as hgweb.cgi file: [collections] C:/hg/ = C:/hg/ [web] style = gitweb This now serves my repositories successfully. Hopefully this question will give others some information if they're stumped as I was.

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  • Samplegrabber works fine on AVI/MPEG files but choppy with WMV

    - by jomtois
    I have been using the latest version of the WPFMediaKit. What I am trying to do is write a sample application that will use the Samplegrabber to capture the video frames of video files so I can have them as individual Bitmaps. So far, I have had good luck with the following code when constructing and rendering my graph. However, when I use this code to play back a .wmv video file, when the samplegrabber is attached, it will play back jumpy or choppy. If I comment out the line where I add the samplegrabber filter, it works fine. Again, it works with the samplegrabber correctly with AVI/MPEG, etc. protected virtual void OpenSource() { FrameCount = 0; /* Make sure we clean up any remaining mess */ FreeResources(); if (m_sourceUri == null) return; string fileSource = m_sourceUri.OriginalString; if (string.IsNullOrEmpty(fileSource)) return; try { /* Creates the GraphBuilder COM object */ m_graph = new FilterGraphNoThread() as IGraphBuilder; if (m_graph == null) throw new Exception("Could not create a graph"); /* Add our prefered audio renderer */ InsertAudioRenderer(AudioRenderer); var filterGraph = m_graph as IFilterGraph2; if (filterGraph == null) throw new Exception("Could not QueryInterface for the IFilterGraph2"); IBaseFilter renderer = CreateVideoMixingRenderer9(m_graph, 1); IBaseFilter sourceFilter; /* Have DirectShow find the correct source filter for the Uri */ var hr = filterGraph.AddSourceFilter(fileSource, fileSource, out sourceFilter); DsError.ThrowExceptionForHR(hr); /* We will want to enum all the pins on the source filter */ IEnumPins pinEnum; hr = sourceFilter.EnumPins(out pinEnum); DsError.ThrowExceptionForHR(hr); IntPtr fetched = IntPtr.Zero; IPin[] pins = { null }; /* Counter for how many pins successfully rendered */ int pinsRendered = 0; m_sampleGrabber = (ISampleGrabber)new SampleGrabber(); SetupSampleGrabber(m_sampleGrabber); hr = m_graph.AddFilter(m_sampleGrabber as IBaseFilter, "SampleGrabber"); DsError.ThrowExceptionForHR(hr); /* Loop over each pin of the source filter */ while (pinEnum.Next(pins.Length, pins, fetched) == 0) { if (filterGraph.RenderEx(pins[0], AMRenderExFlags.RenderToExistingRenderers, IntPtr.Zero) >= 0) pinsRendered++; Marshal.ReleaseComObject(pins[0]); } Marshal.ReleaseComObject(pinEnum); Marshal.ReleaseComObject(sourceFilter); if (pinsRendered == 0) throw new Exception("Could not render any streams from the source Uri"); /* Configure the graph in the base class */ SetupFilterGraph(m_graph); HasVideo = true; /* Sets the NaturalVideoWidth/Height */ //SetNativePixelSizes(renderer); } catch (Exception ex) { /* This exection will happen usually if the media does * not exist or could not open due to not having the * proper filters installed */ FreeResources(); /* Fire our failed event */ InvokeMediaFailed(new MediaFailedEventArgs(ex.Message, ex)); } InvokeMediaOpened(); } And: private void SetupSampleGrabber(ISampleGrabber sampleGrabber) { FrameCount = 0; var mediaType = new AMMediaType { majorType = MediaType.Video, subType = MediaSubType.RGB24, formatType = FormatType.VideoInfo }; int hr = sampleGrabber.SetMediaType(mediaType); DsUtils.FreeAMMediaType(mediaType); DsError.ThrowExceptionForHR(hr); hr = sampleGrabber.SetCallback(this, 0); DsError.ThrowExceptionForHR(hr); } I have read a few things saying the the .wmv or .asf formats are asynchronous or something. I have attempted inserting a WMAsfReader to decode which works, but once it goes to the VMR9 it gives the same behavior. Also, I have gotten it to work correctly when I comment out the IBaseFilter renderer = CreateVideoMixingRenderer9(m_graph, 1); line and have filterGraph.Render(pins[0]); -- the only drawback is that now it renders in an Activemovie widow of its own instead of my control, however the samplegrabber functions correctly and without any skipping. So I am thinking the bug is in the VMR9 / samplegrabbing somewhere. Any help? I am new to this.

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  • Sharepoint (active directory account creation mode) - Using STSADM

    - by vivek m
    This question is regarding using STSADM command to create new site collection in Active Directory Account creation mode. My setup is like this- I have 2 virtual PCs in a Windows XP Pro SP3 host. Both VPCs are Windows Server 2003 R2. One VPC acts as the DC, DNS Server, DHCP server, has Active Directory installed and is also the Database Server. The other VPC is the domain member and it is the IIS web server, POP/SMTP server and it has WSS 3.0 installed. I created a new site using the GUI in Central Admin page. For creating a site collection under the newly created site, I needed to use the STSADM command line tool since it cannot be done from Central Admin page in Active Directory Account creation mode. Thats where i got into a problem- stsadm.exe -o createsite -url http://vivek-c5ba48dca:1111/sites/Sales -owneremail [email protected] -sitetemplate STS#1 The format of the specified domain name is invalid. (Exception from HRESULT: 0x800704BC) The following is the output from the SHarepoint LOG- * stsadm: Running createsite 9e7d Medium Initializing the configuration database connection. 95kp High Creating site http://vivek-c5ba48dca:1111/sites/Sales in content database WSS_Content_Sharepoint_1111 95kq High Creating top level site at http://vivek-c5ba48dca:1111/sites/Sales 72jz Medium Creating site: URL "/sites/Sales" 72e1 High Unable to get domain DNS or forest DNS for domain sharepointsvc.com. ErrorCode=1212 8jvc Warning #1e0046: Adding user "spsalespadmin" to OU "sharepoint_ou" in domain "sharepointsvc.com" FAILED with HRESULT -2147023684. 72k1 High Cannot create site: "http://vivek-c5ba48dca:1111/sites/Sales" for owner "@\@", Error: , 0x800704bc 8e2s Medium Unknown SPRequest error occurred. More information: 0x800704bc 95ks Critical The site /sites/Sales could not be created. The following exception occured: The format of the specified domain name is invalid. (Exception from HRESULT: 0x800704BC). 72ju High stsadm: The format of the specified domain name is invalid. (Exception from HRESULT: 0x800704BC) Callstack: at Microsoft.SharePoint.Library.SPRequest.CreateSite(Guid gApplicationId, String bstrUrl, Int32 lZone, Guid gSiteId, Guid gDatabaseId, String bstrDatabaseServer, String bstrDatabaseName, String bstrDatabaseUsername, String bstrDatabasePassword, String bstrTitle, String bstrDescription, UInt32 nLCID, String bstrWebTemplate, String bstrOwnerLogin, String bstrOwnerUserKey, String bstrOwnerName, String bstrOwnerEmail, String bstrSecondaryContactLogin, String bstrSecondaryContactUserKey, String bstrSecondaryContactName, String bstrSecondaryContactEmail, Boolean bADAccountMode, Boolean bHostHeaderIsSiteName) at Microsoft.SharePoint.Administration.SPSiteCollection.Add(SPContentDataba... 72ju High ...se database, String siteUrl, String title, String description, UInt32 nLCID, String webTemplate, String ownerLogin, String ownerName, String ownerEmail, String secondaryContactLogin, String secondaryContactName, String secondaryContactEmail, String quotaTemplate, String sscRootWebUrl, Boolean useHostHeaderAsSiteName) at Microsoft.SharePoint.Administration.SPSiteCollection.Add(String siteUrl, String title, String description, UInt32 nLCID, String webTemplate, String ownerLogin, String ownerName, String ownerEmail, String secondaryContactLogin, String secondaryContactName, String secondaryContactEmail, Boolean useHostHeaderAsSiteName) at Microsoft.SharePoint.StsAdmin.SPCreateSite.Run(StringDictionary keyValues) at Microsoft.SharePoint.StsAdmin.SPStsAdmin.RunOperation(SPGlobalAdmi... 72ju High ...n globalAdmin, String strOperation, StringDictionary keyValues, SPParamCollection pars) 8wsw High Now terminating ULS (STSADM.EXE, onetnative.dll) * Seems to me that the trouble started with this - Unable to get domain DNS or forest DNS for domain sharepointsvc.com. ErrorCode=1212 Network connection to the sharepointsvc.com domain seems to be fine. C:\Program Files\Common Files\Microsoft Shared\web server extensions\12\BIN>stsadm -o getproperty -pn ADAccountDomain <Property Exist="Yes" Value="sharepointsvc.com" /> C:\Program Files\Common Files\Microsoft Shared\web server extensions\12\BIN>stsadm -o getproperty -pn ADAccountOU <Property Exist="Yes" Value="sharepoint_ou" /> C:\Program Files\Common Files\Microsoft Shared\web server extensions\12\BIN>nslookup sharepointsvc.com Server: vm-winsrvr2003.sharepointsvc.com Address: 192.168.0.5 Name: sharepointsvc.com Addresses: 192.168.0.21, 192.168.0.5 Is there any way of checking the domain connection from within Sharepoint (like using some getproperty of the STSADM tool) Does anyone have any clue about this ? (any pointers would be very helpful) Thanks.

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  • Joystick input in Java

    - by typoknig
    Hi all, I am making a 2D game in Java and I want to use a joystick to control the movement of some crosshairs. Right now I have it so the mouse can control those crosshairs. My only criteria for this is that the control for the crosshair must stay in the game window unless a user clicks off into another window. Basically I want my game to capture whatever device is controlling the crosshairs much like a virtual machine captures a mouse. The joystick I am using (Thrustmaster Hotas Cougar) comes with some pretty advanced features, so that may make this easier (or harder). I have tried the solution listed on this page, but I am using a 64bit computer and for some reason it does not like that. I have also tried to use the key emulation feature of my joystick, but with little success. Here is what I have so far, any pointer would be appreciated. Main Class: import java.awt.Color; import java.awt.Cursor; import java.awt.event.MouseEvent; import java.awt.event.MouseMotionListener; import java.awt.Graphics; import java.awt.Image; import java.awt.image.BufferStrategy; import java.awt.image.MemoryImageSource; import java.awt.Point; import java.awt.Toolkit; import javax.swing.JFrame; public class Game extends JFrame implements MouseMotionListener{ private int windowWidth = 1280; private int windowHeight = 1024; private Crosshair crosshair; public static void main(String[] args) { new Game(); } public Game() { this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); this.setSize(windowWidth, windowHeight); this.setResizable(false); this.setLocation(0,0); this.setVisible(true); this.createBufferStrategy(2); addMouseMotionListener(this); initGame(); while(true) { long start = System.currentTimeMillis(); gameLoop(); while(System.currentTimeMillis()-start < 5) { //empty while loop } } } private void initGame() { hideCursor(); crosshair = new Crosshair (windowWidth/2, windowHeight/2); } private void gameLoop() { //game logic drawFrame(); } private void drawFrame() { BufferStrategy bf = this.getBufferStrategy(); Graphics g = (Graphics)bf.getDrawGraphics(); try { g = bf.getDrawGraphics(); Color darkBlue = new Color(0x010040); g.setColor(darkBlue); g.fillRect(0, 0, windowWidth, windowHeight); drawCrossHair(g); } finally { g.dispose(); } bf.show(); Toolkit.getDefaultToolkit().sync(); } private void drawCrossHair(Graphics g){ Color yellow = new Color (0xEDFF62); g.setColor(yellow); g.drawOval(crosshair.x, crosshair.y, 40, 40); g.fillArc(crosshair.x + 10, crosshair.y + 21 , 20, 20, -45, -90); g.fillArc(crosshair.x - 1, crosshair.y + 10, 20, 20, -135, -90); g.fillArc(crosshair.x + 10, crosshair.y - 1, 20, 20, -225, -90); g.fillArc(crosshair.x + 21, crosshair.y + 10, 20, 20, -315, -90); } @Override public void mouseDragged(MouseEvent e) { //empty method } @Override public void mouseMoved(MouseEvent e) { crosshair.x = e.getX(); crosshair.y = e.getY(); } private void hideCursor() { int[] pixels = new int[16 * 16]; Image image = Toolkit.getDefaultToolkit().createImage(new MemoryImageSource(16, 16, pixels, 0, 16)); Cursor transparentCursor = Toolkit.getDefaultToolkit().createCustomCursor(image, new Point(0, 0), "invisiblecursor"); getContentPane().setCursor(transparentCursor); } } Another Class: public class Crosshair{ public int x; public int y; public Crosshair(int x, int y) { this.x = x; this.y = y; } }

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  • python/pip error on osx

    - by Ibrahim Chawa
    I've recently purchased a new hard drive and installed a clean copy of OS X Mavericks. I installed python using homebrew and i need to create a python virtual environment. But when ever i try to run any command using pip, I get this error. I haven't been able to find a solution online for this problem. Any reference would be appreciated. Here is the error I'm getting. ERROR:root:code for hash md5 was not found. Traceback (most recent call last): File "/usr/local/Cellar/python/2.7.8/Frameworks/Python.framework/Versions/2.7/lib/python2.7/hashlib.py", line 139, in <module> globals()[__func_name] = __get_hash(__func_name) File "/usr/local/Cellar/python/2.7.8/Frameworks/Python.framework/Versions/2.7/lib/python2.7/hashlib.py", line 91, in __get_builtin_constructor raise ValueError('unsupported hash type ' + name) ValueError: unsupported hash type md5 ERROR:root:code for hash sha1 was not found. Traceback (most recent call last): File "/usr/local/Cellar/python/2.7.8/Frameworks/Python.framework/Versions/2.7/lib/python2.7/hashlib.py", line 139, in <module> globals()[__func_name] = __get_hash(__func_name) File "/usr/local/Cellar/python/2.7.8/Frameworks/Python.framework/Versions/2.7/lib/python2.7/hashlib.py", line 91, in __get_builtin_constructor raise ValueError('unsupported hash type ' + name) ValueError: unsupported hash type sha1 ERROR:root:code for hash sha224 was not found. Traceback (most recent call last): File "/usr/local/Cellar/python/2.7.8/Frameworks/Python.framework/Versions/2.7/lib/python2.7/hashlib.py", line 139, in <module> globals()[__func_name] = __get_hash(__func_name) File "/usr/local/Cellar/python/2.7.8/Frameworks/Python.framework/Versions/2.7/lib/python2.7/hashlib.py", line 91, in __get_builtin_constructor raise ValueError('unsupported hash type ' + name) ValueError: unsupported hash type sha224 ERROR:root:code for hash sha256 was not found. Traceback (most recent call last): File "/usr/local/Cellar/python/2.7.8/Frameworks/Python.framework/Versions/2.7/lib/python2.7/hashlib.py", line 139, in <module> globals()[__func_name] = __get_hash(__func_name) File "/usr/local/Cellar/python/2.7.8/Frameworks/Python.framework/Versions/2.7/lib/python2.7/hashlib.py", line 91, in __get_builtin_constructor raise ValueError('unsupported hash type ' + name) ValueError: unsupported hash type sha256 ERROR:root:code for hash sha384 was not found. Traceback (most recent call last): File "/usr/local/Cellar/python/2.7.8/Frameworks/Python.framework/Versions/2.7/lib/python2.7/hashlib.py", line 139, in <module> globals()[__func_name] = __get_hash(__func_name) File "/usr/local/Cellar/python/2.7.8/Frameworks/Python.framework/Versions/2.7/lib/python2.7/hashlib.py", line 91, in __get_builtin_constructor raise ValueError('unsupported hash type ' + name) ValueError: unsupported hash type sha384 ERROR:root:code for hash sha512 was not found. Traceback (most recent call last): File "/usr/local/Cellar/python/2.7.8/Frameworks/Python.framework/Versions/2.7/lib/python2.7/hashlib.py", line 139, in <module> globals()[__func_name] = __get_hash(__func_name) File "/usr/local/Cellar/python/2.7.8/Frameworks/Python.framework/Versions/2.7/lib/python2.7/hashlib.py", line 91, in __get_builtin_constructor raise ValueError('unsupported hash type ' + name) ValueError: unsupported hash type sha512 Traceback (most recent call last): File "/usr/local/bin/pip", line 9, in <module> load_entry_point('pip==1.5.6', 'console_scripts', 'pip')() File "build/bdist.macosx-10.9-x86_64/egg/pkg_resources.py", line 356, in load_entry_point File "build/bdist.macosx-10.9-x86_64/egg/pkg_resources.py", line 2439, in load_entry_point File "build/bdist.macosx-10.9-x86_64/egg/pkg_resources.py", line 2155, in load File "/usr/local/Cellar/python/2.7.8/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pip-1.5.6-py2.7.egg/pip/__init__.py", line 10, in <module> from pip.util import get_installed_distributions, get_prog File "/usr/local/Cellar/python/2.7.8/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pip-1.5.6-py2.7.egg/pip/util.py", line 18, in <module> from pip._vendor.distlib import version File "/usr/local/Cellar/python/2.7.8/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pip-1.5.6-py2.7.egg/pip/_vendor/distlib/version.py", line 14, in <module> from .compat import string_types File "/usr/local/Cellar/python/2.7.8/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pip-1.5.6-py2.7.egg/pip/_vendor/distlib/compat.py", line 31, in <module> from urllib2 import (Request, urlopen, URLError, HTTPError, ImportError: cannot import name HTTPSHandler If you need any extra information from me let me know, this is my first time posting a question here. Thanks.

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  • NHibernate MySQL Composite-Key

    - by LnDCobra
    I am trying to create a composite key that mimicks the set of PrimaryKeys in the built in MySQL.DB table. The Db primary key is as follows: Field | Type | Null | ---------------------------------- Host | char(60) | No | Db | char(64) | No | User | char(16) | No | This is my DataBasePrivilege.hbm.xml file <?xml version="1.0" encoding="utf-8" ?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" assembly="TGS.MySQL.DataBaseObjects" namespace="TGS.MySQL.DataBaseObjects"> <class name="TGS.MySQL.DataBaseObjects.DataBasePrivilege,TGS.MySQL.DataBaseObjects" table="db"> <composite-id name="CompositeKey" class="TGS.MySQL.DataBaseObjects.DataBasePrivilegePrimaryKey, TGS.MySQL.DataBaseObjects"> <key-property name="Host" column="Host" type="char" length="60" /> <key-property name="DataBase" column="Db" type="char" length="64" /> <key-property name="User" column="User" type="char" length="16" /> </composite-id> </class> </hibernate-mapping> The following are my 2 classes for my composite key: namespace TGS.MySQL.DataBaseObjects { public class DataBasePrivilege { public virtual DataBasePrivilegePrimaryKey CompositeKey { get; set; } } public class DataBasePrivilegePrimaryKey { public string Host { get; set; } public string DataBase { get; set; } public string User { get; set; } public override bool Equals(object obj) { if (ReferenceEquals(null, obj)) return false; if (ReferenceEquals(this, obj)) return true; if (obj.GetType() != typeof (DataBasePrivilegePrimaryKey)) return false; return Equals((DataBasePrivilegePrimaryKey) obj); } public bool Equals(DataBasePrivilegePrimaryKey other) { if (ReferenceEquals(null, other)) return false; if (ReferenceEquals(this, other)) return true; return Equals(other.Host, Host) && Equals(other.DataBase, DataBase) && Equals(other.User, User); } public override int GetHashCode() { unchecked { int result = (Host != null ? Host.GetHashCode() : 0); result = (result*397) ^ (DataBase != null ? DataBase.GetHashCode() : 0); result = (result*397) ^ (User != null ? User.GetHashCode() : 0); return result; } } } } And the following is the exception I am getting: Execute System.InvalidCastException: Unable to cast object of type 'System.Object[]' to type 'TGS.MySQL.DataBaseObjects.DataBasePrivilegePrimaryKey'. at (Object , GetterCallback ) at NHibernate.Bytecode.Lightweight.AccessOptimizer.GetPropertyValues(Object target) at NHibernate.Tuple.Component.PocoComponentTuplizer.GetPropertyValues(Object component) at NHibernate.Type.ComponentType.GetPropertyValues(Object component, EntityMode entityMode) at NHibernate.Type.ComponentType.GetHashCode(Object x, EntityMode entityMode) at NHibernate.Type.ComponentType.GetHashCode(Object x, EntityMode entityMode, ISessionFactoryImplementor factory) at NHibernate.Engine.EntityKey.GenerateHashCode() at NHibernate.Engine.EntityKey..ctor(Object identifier, String rootEntityName, String entityName, IType identifierType, Boolean batchLoadable, ISessionFactoryImplementor factory, EntityMode entityMode) at NHibernate.Engine.EntityKey..ctor(Object id, IEntityPersister persister, EntityMode entityMode) at NHibernate.Event.Default.DefaultLoadEventListener.OnLoad(LoadEvent event, LoadType loadType) at NHibernate.Impl.SessionImpl.FireLoad(LoadEvent event, LoadType loadType) at NHibernate.Impl.SessionImpl.Get(String entityName, Object id) at NHibernate.Impl.SessionImpl.Get(Type entityClass, Object id) at NHibernate.Impl.SessionImpl.Get[T](Object id) at TGS.MySQL.DataBase.DataProvider.GetDatabasePrivilegeByHostDbUser(String host, String db, String user) in C:\Documents and Settings\Michal\My Documents\Visual Studio 2008\Projects\TGS\TGS.MySQL.DataBase\DataProvider.cs:line 20 at TGS.UserAccountControl.UserAccountManager.GetDatabasePrivilegeByHostDbUser(String host, String db, String user) in C:\Documents and Settings\Michal\My Documents\Visual Studio 2008\Projects\TGS\TGS.UserAccountControl\UserAccountManager.cs:line 10 at TGS.UserAccountControlTest.UserAccountManagerTest.CanGetDataBasePrivilegeByHostDbUser() in C:\Documents and Settings\Michal\My Documents\Visual Studio 2008\Projects\TGS\TGS.UserAccountControlTest\UserAccountManagerTest.cs:line 12 I am new to NHibernate and any help would be appreciated. I just can't see where it is getting the object[] from? Is the composite key supposed to be object[]?

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  • C++ invalid reference problem

    - by Karol
    Hi all, I'm writing some callback implementation in C++. I have an abstract callback class, let's say: /** Abstract callback class. */ class callback { public: /** Executes the callback. */ void call() { do_call(); }; protected: /** Callback call implementation specific to derived callback. */ virtual void do_call() = 0; }; Each callback I create (accepting single-argument functions, double-argument functions...) is created as a mixin using one of the following: /** Makes the callback a single-argument callback. */ template <typename T> class singleArgumentCallback { protected: /** Callback argument. */ T arg; public: /** Constructor. */ singleArgumentCallback(T arg): arg(arg) { } }; /** Makes the callback a double-argument callback. */ template <typename T, typename V> class doubleArgumentCallback { protected: /** Callback argument 1. */ T arg1; /** Callback argument 2. */ V arg2; public: /** Constructor. */ doubleArgumentCallback(T arg1, V arg2): arg1(arg1), arg2(arg2) { } }; For example, a single-arg function callback would look like this: /** Single-arg callbacks. */ template <typename T> class singleArgFunctionCallback: public callback, protected singleArgumentCallback<T> { /** Callback. */ void (*callbackMethod)(T arg); public: /** Constructor. */ singleArgFunctionCallback(void (*callback)(T), T argument): singleArgumentCallback<T>(argument), callbackMethod(callback) { } protected: void do_call() { this->callbackMethod(this->arg); } }; For user convenience, I'd like to have a method that creates a callback without having the user think about details, so that one can call (this interface is not subject to change, unfortunately): void test3(float x) { std::cout << x << std::endl; } void test5(const std::string& s) { std::cout << s << std::endl; } make_callback(&test3, 12.0f)->call(); make_callback(&test5, "oh hai!")->call(); My current implementation of make_callback(...) is as follows: /** Creates a callback object. */ template <typename T, typename U> callback* make_callback( void (*callbackMethod)(T), U argument) { return new singleArgFunctionCallback<T>(callbackMethod, argument); } Unfortunately, when I call make_callback(&test5, "oh hai!")->call(); I get an empty string on the standard output. I believe the problem is that the reference gets out of scope after callback initialization. I tried using pointers and references, but it's impossible to have a pointer/reference to reference, so I failed. The only solution I had was to forbid substituting reference type as T (for example, T cannot be std::string&) but that's a sad solution since I have to create another singleArgCallbackAcceptingReference class accepting a function pointer with following signature: void (*callbackMethod)(T& arg); thus, my code gets duplicated 2^n times, where n is the number of arguments of a callback function. Does anybody know any workaround or has any idea how to fix it? Thanks in advance!

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  • Jumbled byte array after using TcpClient and TcpListener

    - by Dylan
    I want to use the TcpClient and TcpListener to send an mp3 file over a network. I implemented a solution of this using sockets, but there were some issues so I am investigating a new/better way to send a file. I create a byte array which looks like this: length_of_filename|filename|file This should then be transmitted using the above mentioned classes, yet on the server side the byte array I read is completely messed up and I'm not sure why. The method I use to send: public static void Send(String filePath) { try { IPEndPoint endPoint = new IPEndPoint(Settings.IpAddress, Settings.Port + 1); Byte[] fileData = File.ReadAllBytes(filePath); FileInfo fi = new FileInfo(filePath); List<byte> dataToSend = new List<byte>(); dataToSend.AddRange(BitConverter.GetBytes(Encoding.Unicode.GetByteCount(fi.Name))); // length of filename dataToSend.AddRange(Encoding.Unicode.GetBytes(fi.Name)); // filename dataToSend.AddRange(fileData); // file binary data using (TcpClient client = new TcpClient()) { client.Connect(Settings.IpAddress, Settings.Port + 1); // Get a client stream for reading and writing. using (NetworkStream stream = client.GetStream()) { // server is ready stream.Write(dataToSend.ToArray(), 0, dataToSend.ToArray().Length); } } } catch (ArgumentNullException e) { Debug.WriteLine(e); } catch (SocketException e) { Debug.WriteLine(e); } } } Then on the server side it looks as follows: private void Listen() { TcpListener server = null; try { // Setup the TcpListener Int32 port = Settings.Port + 1; IPAddress localAddr = IPAddress.Parse("127.0.0.1"); // TcpListener server = new TcpListener(port); server = new TcpListener(localAddr, port); // Start listening for client requests. server.Start(); // Buffer for reading data Byte[] bytes = new Byte[1024]; List<byte> data; // Enter the listening loop. while (true) { Debug.WriteLine("Waiting for a connection... "); string filePath = string.Empty; // Perform a blocking call to accept requests. // You could also user server.AcceptSocket() here. using (TcpClient client = server.AcceptTcpClient()) { Debug.WriteLine("Connected to client!"); data = new List<byte>(); // Get a stream object for reading and writing using (NetworkStream stream = client.GetStream()) { // Loop to receive all the data sent by the client. while ((stream.Read(bytes, 0, bytes.Length)) != 0) { data.AddRange(bytes); } } } int fileNameLength = BitConverter.ToInt32(data.ToArray(), 0); filePath = Encoding.Unicode.GetString(data.ToArray(), 4, fileNameLength); var binary = data.GetRange(4 + fileNameLength, data.Count - 4 - fileNameLength); Debug.WriteLine("File successfully downloaded!"); // write it to disk using (BinaryWriter writer = new BinaryWriter(File.Open(filePath, FileMode.Append))) { writer.Write(binary.ToArray(), 0, binary.Count); } } } catch (Exception ex) { Debug.WriteLine(ex); } finally { // Stop listening for new clients. server.Stop(); } } Can anyone see something that I am missing/doing wrong?

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  • Running multiple image manipulations in parallel causing OutOfMemory exception

    - by Tom
    I am working on a site where I need to be able to split and image around 4000x6000 into 4 parts (amongst many other tasks) and I need this to be as quick as possible for multiple users. My current code for doing this is var bitmaps = new RenderTargetBitmap[elements.Length]; using (var stream = blobService.Stream(key)) { BitmapImage bi = new BitmapImage(); bi.BeginInit(); bi.StreamSource = stream; bi.EndInit(); for (var i = 0; i < elements.Length; i++) { var element = elements[i]; TransformGroup transformGroup = new TransformGroup(); TranslateTransform translateTransform = new TranslateTransform(); translateTransform.X = -element.Left; translateTransform.Y = -element.Top; transformGroup.Children.Add(translateTransform); DrawingVisual vis = new DrawingVisual(); DrawingContext cont = vis.RenderOpen(); cont.PushTransform(transformGroup); cont.DrawImage(bi, new Rect(new Size(bi.PixelWidth, bi.PixelHeight))); cont.Close(); RenderTargetBitmap rtb = new RenderTargetBitmap(element.Width, element.Height, 96d, 96d, PixelFormats.Default); rtb.Render(vis); bitmaps[i] = rtb; } } for (var i = 0; i < bitmaps.Length; i++) { using (MemoryStream ms = new MemoryStream()) { PngBitmapEncoder encoder = new PngBitmapEncoder(); encoder.Frames.Add(BitmapFrame.Create(bitmaps[i])); encoder.Save(ms); var regionKey = WebPath.Variant(key, elements[i].Id); saveBlobService.Save("image/png", regionKey, ms); } } I am running multiple threads which take jobs off a queue. I am finding that if this part of code is hit by 4 threads at once I get an OutOfMemory exception. I can stop this happening by wrapping all the code above in a lock(obj) but this isn't ideal. I have tried wrapping just the first using block (where the file is read from disk and split) but I still get the out of memory exceptions (this part of the code executes quite quickly). I this normal considering the amount of memory this should be taking up? Are there any optimisations I could make? Can I increase the memory available? UPDATE: My new code as per Moozhe's help public static void GenerateRegions(this IBlobService blobService, string key, Element[] elements) { using (var stream = blobService.Stream(key)) { foreach (var element in elements) { stream.Position = 0; BitmapImage bi = new BitmapImage(); bi.BeginInit(); bi.SourceRect = new Int32Rect(element.Left, element.Top, element.Width, element.Height); bi.StreamSource = stream; bi.EndInit(); DrawingVisual vis = new DrawingVisual(); DrawingContext cont = vis.RenderOpen(); cont.DrawImage(bi, new Rect(new Size(element.Width, element.Height))); cont.Close(); RenderTargetBitmap rtb = new RenderTargetBitmap(element.Width, element.Height, 96d, 96d, PixelFormats.Default); rtb.Render(vis); using (MemoryStream ms = new MemoryStream()) { PngBitmapEncoder encoder = new PngBitmapEncoder(); encoder.Frames.Add(BitmapFrame.Create(rtb)); encoder.Save(ms); var regionKey = WebPath.Variant(key, element.Id); blobService.Save("image/png", regionKey, ms); } } } }

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  • Problem with System.Diagnostics.Process RedirectStandardOutput to appear in Winforms Textbox in real

    - by Jonathan Websdale
    I'm having problems with the redirected output from a console application being presented in a Winforms textbox in real-time. The messages are being produced line by line however as soon as interaction with the Form is called for, nothing appears to be displayed. Following the many examples on both Stackoverflow and other forums, I can't seem to get the redirected output from the process to display in the textbox on the form until the process completes. By adding debug lines to the 'stringWriter_StringWritten' method and writing the redirected messages to the debug window I can see the messages arriving during the running of the process but these messages will not appear on the form's textbox until the process completes. Grateful for any advice on this. Here's an extract of the code public partial class RunExternalProcess : Form { private static int numberOutputLines = 0; private static MyStringWriter stringWriter; public RunExternalProcess() { InitializeComponent(); // Create the output message writter RunExternalProcess.stringWriter = new MyStringWriter(); stringWriter.StringWritten += new EventHandler(stringWriter_StringWritten); System.Diagnostics.ProcessStartInfo startInfo = new System.Diagnostics.ProcessStartInfo(); startInfo.FileName = "myCommandLineApp.exe"; startInfo.UseShellExecute = false; startInfo.RedirectStandardOutput = true; startInfo.CreateNoWindow = true; startInfo.WindowStyle = System.Diagnostics.ProcessWindowStyle.Hidden; using (var pProcess = new System.Diagnostics.Process()) { pProcess.StartInfo = startInfo; pProcess.OutputDataReceived += new System.Diagnostics.DataReceivedEventHandler(RunExternalProcess.Process_OutputDataReceived); pProcess.EnableRaisingEvents = true; try { pProcess.Start(); pProcess.BeginOutputReadLine(); pProcess.BeginErrorReadLine(); pProcess.WaitForExit(); } catch (Exception ex) { MessageBox.Show(ex.ToString()); } finally { pProcess.OutputDataReceived -= new System.Diagnostics.DataReceivedEventHandler(RunExternalProcess.Process_OutputDataReceived); } } } private static void Process_OutputDataReceived(object sender, System.Diagnostics.DataReceivedEventArgs e) { if (!string.IsNullOrEmpty(e.Data)) { RunExternalProcess.OutputMessage(e.Data); } } private static void OutputMessage(string message) { RunExternalProcess.stringWriter.WriteLine("[" + RunExternalProcess.numberOutputLines++.ToString() + "] - " + message); } private void stringWriter_StringWritten(object sender, EventArgs e) { System.Diagnostics.Debug.WriteLine(((MyStringWriter)sender).GetStringBuilder().ToString()); SetProgressTextBox(((MyStringWriter)sender).GetStringBuilder().ToString()); } private delegate void SetProgressTextBoxCallback(string text); private void SetProgressTextBox(string text) { if (this.ProgressTextBox.InvokeRequired) { SetProgressTextBoxCallback callback = new SetProgressTextBoxCallback(SetProgressTextBox); this.BeginInvoke(callback, new object[] { text }); } else { this.ProgressTextBox.Text = text; this.ProgressTextBox.Select(this.ProgressTextBox.Text.Length, 0); this.ProgressTextBox.ScrollToCaret(); } } } public class MyStringWriter : System.IO.StringWriter { // Define the event. public event EventHandler StringWritten; public MyStringWriter() : base() { } public MyStringWriter(StringBuilder sb) : base(sb) { } public MyStringWriter(StringBuilder sb, IFormatProvider formatProvider) : base(sb, formatProvider) { } public MyStringWriter(IFormatProvider formatProvider) : base(formatProvider) { } protected virtual void OnStringWritten() { if (StringWritten != null) { StringWritten(this, EventArgs.Empty); } } public override void Write(char value) { base.Write(value); this.OnStringWritten(); } public override void Write(char[] buffer, int index, int count) { base.Write(buffer, index, count); this.OnStringWritten(); } public override void Write(string value) { base.Write(value); this.OnStringWritten(); } }

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  • Xcode newb -- #include can't find my file

    - by morgancodes
    I'm trying to get a third party audio library (STK) working inside Xcode. Along with the standard .h files, many of the implementation files include a file called SKINI.msg. SKINI.msg is in the same directory as all of the header files. The header files are getting included fine, but the compiler complains that it can't find SKINI.msg. What do I need to do to get Xcode to happily include SKINI.msg? Edit: Here's the contents of SKINI.msg: /*********************************************************/ /* Definition of SKINI Message Types and Special Symbols Synthesis toolKit Instrument Network Interface These symbols should have the form: \c __SK_<name>_ where <name> is the string used in the SKINI stream. by Perry R. Cook, 1995 - 2010. */ /*********************************************************/ namespace stk { #define NOPE -32767 #define YEP 1 #define SK_DBL -32766 #define SK_INT -32765 #define SK_STR -32764 #define __SK_Exit_ 999 /***** MIDI COMPATIBLE MESSAGES *****/ /*** (Status bytes for channel=0) ***/ #define __SK_NoteOff_ 128 #define __SK_NoteOn_ 144 #define __SK_PolyPressure_ 160 #define __SK_ControlChange_ 176 #define __SK_ProgramChange_ 192 #define __SK_AfterTouch_ 208 #define __SK_ChannelPressure_ __SK_AfterTouch_ #define __SK_PitchWheel_ 224 #define __SK_PitchBend_ __SK_PitchWheel_ #define __SK_PitchChange_ 49 #define __SK_Clock_ 248 #define __SK_SongStart_ 250 #define __SK_Continue_ 251 #define __SK_SongStop_ 252 #define __SK_ActiveSensing_ 254 #define __SK_SystemReset_ 255 #define __SK_Volume_ 7 #define __SK_ModWheel_ 1 #define __SK_Modulation_ __SK_ModWheel_ #define __SK_Breath_ 2 #define __SK_FootControl_ 4 #define __SK_Portamento_ 65 #define __SK_Balance_ 8 #define __SK_Pan_ 10 #define __SK_Sustain_ 64 #define __SK_Damper_ __SK_Sustain_ #define __SK_Expression_ 11 #define __SK_AfterTouch_Cont_ 128 #define __SK_ModFrequency_ __SK_Expression_ #define __SK_ProphesyRibbon_ 16 #define __SK_ProphesyWheelUp_ 2 #define __SK_ProphesyWheelDown_ 3 #define __SK_ProphesyPedal_ 18 #define __SK_ProphesyKnob1_ 21 #define __SK_ProphesyKnob2_ 22 /*** Instrument Family Specific ***/ #define __SK_NoiseLevel_ __SK_FootControl_ #define __SK_PickPosition_ __SK_FootControl_ #define __SK_StringDamping_ __SK_Expression_ #define __SK_StringDetune_ __SK_ModWheel_ #define __SK_BodySize_ __SK_Breath_ #define __SK_BowPressure_ __SK_Breath_ #define __SK_BowPosition_ __SK_PickPosition_ #define __SK_BowBeta_ __SK_BowPosition_ #define __SK_ReedStiffness_ __SK_Breath_ #define __SK_ReedRestPos_ __SK_FootControl_ #define __SK_FluteEmbouchure_ __SK_Breath_ #define __SK_JetDelay_ __SK_FluteEmbouchure_ #define __SK_LipTension_ __SK_Breath_ #define __SK_SlideLength_ __SK_FootControl_ #define __SK_StrikePosition_ __SK_PickPosition_ #define __SK_StickHardness_ __SK_Breath_ #define __SK_TrillDepth_ 1051 #define __SK_TrillSpeed_ 1052 #define __SK_StrumSpeed_ __SK_TrillSpeed_ #define __SK_RollSpeed_ __SK_TrillSpeed_ #define __SK_FilterQ_ __SK_Breath_ #define __SK_FilterFreq_ 1062 #define __SK_FilterSweepRate_ __SK_FootControl_ #define __SK_ShakerInst_ 1071 #define __SK_ShakerEnergy_ __SK_Breath_ #define __SK_ShakerDamping_ __SK_ModFrequency_ #define __SK_ShakerNumObjects_ __SK_FootControl_ #define __SK_Strumming_ 1090 #define __SK_NotStrumming_ 1091 #define __SK_Trilling_ 1092 #define __SK_NotTrilling_ 1093 #define __SK_Rolling_ __SK_Strumming_ #define __SK_NotRolling_ __SK_NotStrumming_ #define __SK_PlayerSkill_ 2001 #define __SK_Chord_ 2002 #define __SK_ChordOff_ 2003 #define __SK_SINGER_FilePath_ 3000 #define __SK_SINGER_Frequency_ 3001 #define __SK_SINGER_NoteName_ 3002 #define __SK_SINGER_Shape_ 3003 #define __SK_SINGER_Glot_ 3004 #define __SK_SINGER_VoicedUnVoiced_ 3005 #define __SK_SINGER_Synthesize_ 3006 #define __SK_SINGER_Silence_ 3007 #define __SK_SINGER_VibratoAmt_ __SK_ModWheel_ #define __SK_SINGER_RndVibAmt_ 3008 #define __SK_SINGER_VibFreq_ __SK_Expression_ } // stk namespace And here's what the compiler said: CompileC build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/Objects-normal/i386/BandedWG.o "../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp" normal i386 c++ com.apple.compilers.gcc.4_2 cd /Users/morganpackard/Desktop/trashme/StkCompile setenv LANG en_US.US-ASCII setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 -x c++ -arch i386 -fmessage-length=0 -pipe -Wno-trigraphs -fpascal-strings -fasm-blocks -O0 -Wreturn-type -Wunused-variable -D__IPHONE_OS_VERSION_MIN_REQUIRED=30000 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.2.sdk -fvisibility=hidden -fvisibility-inlines-hidden -mmacosx-version-min=10.5 -gdwarf-2 -iquote /Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/StkCompile-generated-files.hmap -I/Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/StkCompile-own-target-headers.hmap -I/Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/StkCompile-all-target-headers.hmap -iquote /Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/StkCompile-project-headers.hmap -F/Users/morganpackard/Desktop/trashme/StkCompile/build/Debug-iphonesimulator -I/Users/morganpackard/Desktop/trashme/StkCompile/build/Debug-iphonesimulator/include -I/Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/DerivedSources/i386 -I/Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/DerivedSources -include /var/folders/dx/dxSUSyOJFv0MBEh9qC1oJ++++TI/-Caches-/com.apple.Xcode.501/SharedPrecompiledHeaders/StkCompile_Prefix-bopqzvwpuyqltrdumgtjtfrjvtzb/StkCompile_Prefix.pch -c "/Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp" -o /Users/morganpackard/Desktop/trashme/StkCompile/build/StkCompile.build/Debug-iphonesimulator/StkCompile.build/Objects-normal/i386/BandedWG.o /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:33:21: error: SKINI.msg: No such file or directory /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp: In member function 'virtual void stk::BandedWG::controlChange(int, stk::StkFloat)': /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:326: error: '__SK_BowPressure_' was not declared in this scope /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:342: error: '__SK_AfterTouch_Cont_' was not declared in this scope /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:349: error: '__SK_ModWheel_' was not declared in this scope /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:357: error: '__SK_ModFrequency_' was not declared in this scope /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:359: error: '__SK_Sustain_' was not declared in this scope /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:363: error: '__SK_Portamento_' was not declared in this scope /Users/morganpackard/Desktop/trashme/StkCompile/../../../Data/study/iPhone class/stk-4.4.2/src/BandedWG.cpp:367: error: '__SK_ProphesyRibbon_' was not declared in this scope

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  • ASP.net roles and Projects

    - by Zyphrax
    EDIT - Rewrote my original question to give a bit more information Background info At my work I'm working on a ASP.Net web application for our customers. In our implementation we use technologies like Forms authentication with MembershipProviders and RoleProviders. All went well until I ran into some difficulties with configuring the roles, because the roles aren't system-wide, but related to the customer accounts and projects. I can't name our exact setup/formula, because I think our company wouldn't approve that... What's a customer / project? Our company provides management information for our customers on a yearly (or other interval) basis. In our systems a customer/contract consists of: one Account: information about the Company per Account, one or more Products: the bundle of management information we'll provide per Product, one or more Measurements: a period of time, in which we gather and report the data Extranet site setup Eventually we want all customers to be able to access their management information with our online system. The extranet consists of two sites: Company site: provides an overview of Account information and the Products Measurement site: after selecting a Measurement, detailed information on that period of time The measurement site is the most interesting part of the extranet. We will create submodules for new overviews, reports, managing and maintaining resources that are important for the research. Our Visual Studio solution consists of a number of projects. One web application named Portal for the basis. The sites and modules are virtual directories within that application (makes it easier to share MasterPages among things). What kind of roles? The following users (read: roles) will be using the system: Admins: development users :) (not customer related, full access) Employees: employees of our company (not customer related, full access) Customer SuperUser: top level managers (full access to their account/measurement) Customer ContactPerson: primary contact (full access to their measurement(s)) Customer Manager: a department manager (limited access, specific data of a measurement) What about ASP.Net users? The system will have many ASP.Net users, let's focus on the customer users: Users are not shared between Accounts SuperUser X automatically has access to all (and new) measurements User Y could be Primary contact for Measurement 1, but have no role for Measurement 2 User Y could be Primary contact for Measurement 1, but have a Manager role for Measurement 2 The department managers are many individual users (per Measurement), if Manager Z had a login for Measurement 1, we would like to use that login again if he participates in Measurement 2. URL structure These are typical urls in our application: http://host/login - the login screen http://host/project - the account/product overview screen (measurement selection) http://host/project/1000 - measurement (id:1000) details http://host/project/1000/planning - planning overview (for primary contact/superuser) http://host/project/1000/reports - report downloads (manager department X can only access report X) We will also create a document url, where you can request a specific document by it's GUID. The system will have to check if the user has rights to the document. The document is related to a Measurement, the User or specific roles have specific rights to the document. What's the problem? (finally ;)) Roles aren't enough to determine what a user is allowed to see/access/download a specific item. It's not enough to say that a certain navigation item is accessible to Managers. When the user requests Measurement 1000, we have to check that the user not only has a Manager role, but a Manager role for Measurement 1000. Summarized: How can we limit users to their accounts/measurements? (remember superusers see all measurements, some managers only specific measurements) How can we apply roles at a product/measurement level? (user X could be primarycontact for measurement 1, but just a manager for measurement 2) How can we limit manager access to the reports screen and only to their department's reports? All with the magic of asp.net classes, perhaps with a custom roleprovider implementation. Similar Stackoverflow question/problem http://stackoverflow.com/questions/1367483/asp-net-how-to-manage-users-with-different-types-of-roles

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  • Help with dynamic range compression function (audio)

    - by MusiGenesis
    I am writing a C# function for doing dynamic range compression (an audio effect that basically squashes transient peaks and amplifies everything else to produce an overall louder sound). I have written a function that does this (I think): public static void Compress(ref short[] input, double thresholdDb, double ratio) { double maxDb = thresholdDb - (thresholdDb / ratio); double maxGain = Math.Pow(10, -maxDb / 20.0); for (int i = 0; i < input.Length; i += 2) { // convert sample values to ABS gain and store original signs int signL = input[i] < 0 ? -1 : 1; double valL = (double)input[i] / 32768.0; if (valL < 0.0) { valL = -valL; } int signR = input[i + 1] < 0 ? -1 : 1; double valR = (double)input[i + 1] / 32768.0; if (valR < 0.0) { valR = -valR; } // calculate mono value and compress double val = (valL + valR) * 0.5; double posDb = -Math.Log10(val) * 20.0; if (posDb < thresholdDb) { posDb = thresholdDb - ((thresholdDb - posDb) / ratio); } // measure L and R sample values relative to mono value double multL = valL / val; double multR = valR / val; // convert compressed db value to gain and amplify val = Math.Pow(10, -posDb / 20.0); val = val / maxGain; // re-calculate L and R gain values relative to compressed/amplified // mono value valL = val * multL; valR = val * multR; double lim = 1.5; // determined by experimentation, with the goal // being that the lines below should never (or rarely) be hit if (valL > lim) { valL = lim; } if (valR > lim) { valR = lim; } double maxval = 32000.0 / lim; // convert gain values back to sample values input[i] = (short)(valL * maxval); input[i] *= (short)signL; input[i + 1] = (short)(valR * maxval); input[i + 1] *= (short)signR; } } and I am calling it with threshold values between 10.0 db and 30.0 db and ratios between 1.5 and 4.0. This function definitely produces a louder overall sound, but with an unacceptable level of distortion, even at low threshold values and low ratios. Can anybody see anything wrong with this function? Am I handling the stereo aspect correctly (the function assumes stereo input)? As I (dimly) understand things, I don't want to compress the two channels separately, so my code is attempting to compress a "virtual" mono sample value and then apply the same degree of compression to the L and R sample value separately. Not sure I'm doing it right, however. I think part of the problem may the "hard knee" of my function, which kicks in the compression abruptly when the threshold is crossed. I think I may need to use a "soft knee" like this: Can anybody suggest a modification to my function to produce the soft knee curve?

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  • Is the Cloud ready for an Enterprise Java web application? Seeking a JEE hosting advice.

    - by Jakub Holý
    Greetings to all the smart people around here! I'd like to ask whether it is feasible or a good idea at all to deploy a Java enterprise web application to a Cloud such as Amazon EC2. More exactly, I'm looking for infrastructure options for an application that shall handle few hundred users with long but neither CPU nor memory intensive sessions. I'm considering dedicated servers, virtual private servers (VPSs) and EC2. I've noticed that there is a project called JBoss Cloud so people are working on enabling such a deployment, on the other hand it doesn't seem to be mature yet and I'm not sure that the cloud is ready for this kind of applications, which differs from the typical cloud-based applications like Twitter. Would you recommend to deploy it to the cloud? What are the pros and cons? The application is a Java EE 5 web application whose main function is to enable users to compose their own customized Product by combining the available Parts. It uses stateless and stateful session beans and JPA for persistence of entities to a RDBMS and fetches information about Parts from the company's inventory system via a web service. Aside of external users it's used also by few internal ones, who are authenticated against the company's LDAP. The application should handle around 300-400 concurrent users building their product and should be reasonably scalable and available though these qualities are only of a medium importance at this stage. I've proposed an architecture consisting of a firewall (FW) and load balancer supporting sticky sessions and https (in the Cloud this would be replaced with EC2's Elastic Load Balancing service and FW on the app. servers, in a physical architecture the load-balancer would be a HW), then two physical clustered application servers combined with web servers (so that if one fails, a user doesn't loose his/her long built product) and finally a database server. The DB server would need a slave backup instance that can replace the master instance if it fails. This should provide reasonable availability and fault tolerance and provide good scalability as long as a single RDBMS can keep with the load, which should be OK for quite a while because most of the operations are done in the memory using a stateful bean and only occasionally stored or retrieved from the DB and the amount of data is low too. A problematic part could be the dependency on the remote inventory system webservice but with good caching of its outputs in the application it should be OK too. Unfortunately I've only vague idea of the system resources (memory size, number and speed of CPUs/cores) that such an "average Java EE application" for few hundred users needs. My rough and mostly unfounded estimate based on actual Amazon offerings is that 1.7GB and a single, 2-core "modern CPU" with speed around 2.5GHz (the High-CPU Medium Instance) should be sufficient for any of the two application servers (since we can handle higher load by provisioning more of them). Alternatively I would consider using the Large instance (64b, 7.5GB RAM, 2 cores at 1GHz) So my question is whether such a deployment to the cloud is technically and financially feasible or whether dedicated/VPS servers would be a better option and whether there are some real-world experiences with something similar. Thank you very much! /Jakub Holy PS: I've found the JBoss EAP in a Cloud Case Study that shows that it is possible to deploy a real-world Java EE application to the EC2 cloud but unfortunately there're no details regarding topology, instance types, or anything :-(

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  • FreeType2 Bitmap to System::Drawing::Bitmap.

    - by Dennis Roche
    Hi, I'm trying to convert a FreeType2 bitmap to a System::Drawing::Bitmap in C++/CLI. FT_Bitmap has a unsigned char* buffer that contains the data to write. I have got somewhat working save it disk as a *.tga, but when saving as *.bmp it renders incorrectly. I believe that the size of byte[] is incorrect and that my data is truncated. Any hints/tips/ideas on what is going on here would be greatly appreciated. Links to articles explaining byte layout and pixel formats etc. would be helpful. Thanks!! C++/CLI code. FT_Bitmap *bitmap = &face->glyph->bitmap; int width = (face->bitmap->metrics.width / 64); int height = (face->bitmap->metrics.height / 64); // must be aligned on a 32 bit boundary or 4 bytes int depth = 8; int stride = ((width * depth + 31) & ~31) >> 3; int bytes = (int)(stride * height); // as *.tga void *buffer = bytes ? malloc(bytes) : NULL; if (buffer) { memset(buffer, 0, bytes); for (int i = 0; i < glyph->rows; ++i) memcpy((char *)buffer + (i * width), glyph->buffer + (i * glyph->pitch), glyph->pitch); WriteTGA("Test.tga", buffer, width, height); } array<Byte>^ values = gcnew array<Byte>(bytes); Marshal::Copy((IntPtr)glyph->buffer, values, 0, bytes); // as *.bmp Bitmap^ systemBitmap = gcnew Bitmap(width, height, PixelFormat::Format24bppRgb); // create bitmap data, lock pixels to be written. BitmapData^ bitmapData = systemBitmap->LockBits(Rectangle(0, 0, width, height), ImageLockMode::WriteOnly, bitmap->PixelFormat); Marshal::Copy(values, 0, bitmapData->Scan0, bytes); systemBitmap->UnlockBits(bitmapData); systemBitmap->Save("Test.bmp"); Reference, FT_Bitmap typedef struct FT_Bitmap_ { int rows; int width; int pitch; unsigned char* buffer; short num_grays; char pixel_mode; char palette_mode; void* palette; } FT_Bitmap; Reference, WriteTGA bool WriteTGA(const char *filename, void *pxl, uint16 width, uint16 height) { FILE *fp = NULL; fopen_s(&fp, filename, "wb"); if (fp) { TGAHeader header; memset(&header, 0, sizeof(TGAHeader)); header.imageType = 3; header.width = width; header.height = height; header.depth = 8; header.descriptor = 0x20; fwrite(&header, sizeof(header), 1, fp); fwrite(pxl, sizeof(uint8) * width * height, 1, fp); fclose(fp); return true; } return false; }

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  • jQuery dialog box, php form.

    - by tony noriega
    i have a dialog box that opens on pageload for a site. script type="text/javascript"> $(function() { $('#dialog-message').dialog({ modal: 'true', width: '400' }); }); </script> this pulls up an include: <div id="dialog-message" title="Free Jiu Jitsu Session at Alliance"> <!--#include virtual="/includes/guest.php" --> guest.php has a very small form that is processed by the page itself: <?php $dbh=mysql_connect //login stuff here if (isset($_POST['submit'])) { if (!$_POST['name'] | !$_POST['email']) { echo"<div class='error'>Error<br />Please provide your Name and Email Address so we may properly contact you.</div>"; } else { $age = $_POST['age']; $name = $_POST['name']; $gender = $_POST['gender']; $email = $_POST['email']; $phone = $_POST['phone']; $comments = $_POST['comments']; $query = "INSERT INTO table here (age,name,gender,email,phone,comments) VALUES ('$age','$name','$gender','$email','$phone','$comments')"; mysql_query($query); mysql_close(); $yoursite = "my site here"; $youremail = $email; $subject = "Website Guest Contact Us Form"; $message = "message here"; $email2 = "send to email address"; mail($email2, $subject, $message, "From: $email"); echo"<div class='thankyou'>Thank you for contacting us,<br /> we will respond as soon as we can.</div>"; } } ?> <form id="contact_us" class="guest" method="post" action="/guest.php" > <fieldset> <legend>Personal Info</legend> <label for="name" class="guest">Name:</label> <input type="text" name="name" id="name" value="" /><br> <label for="phone" class="guest">Phone:</label> <input type="text" name="phone" id="phone" value="" /><br> <label for="email" class="guest">Email Address:</label> <input type="text" name="email" id="email" value="" /><br> <label for="age" class="guest">Age:</label> <input type="text" name="age" id="age" value="" size="2" /><br> <label for="gender" class="guest">Sex:</label> <input type="radio" name="gender" value="male" /> Male <input type="radio" name="gender" value="female" /> Female<br /> </fieldset> <fieldset> <legend>Comments</legend> <label for="comments" class="guest">Comments / Questions:</label> <textarea id="comments" name="comments" rows="4" cols="22"></textarea><br> <input type="submit" value="Submit" name="submit" /> <input type="Reset" value="Reset" /> </fieldset> </form> Problem is, that the path of the form action does not work, becasue this dialog box is on the index.html page of the site, and if i put the absolute path, it doesnt process... i have this functioning on another contact us page, so i know it works, but wit the dialog box, it seems to have stumped me... what should i do?

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  • unsigned char* buffer (FreeType2 Bitmap) to System::Drawing::Bitmap.

    - by Dennis Roche
    Hi, I'm trying to convert a FreeType2 bitmap to a System::Drawing::Bitmap in C++/CLI. FT_Bitmap has a unsigned char* buffer that contains the data to write. I have got somewhat working save it disk as a *.tga, but when saving as *.bmp it renders incorrectly. I believe that the size of byte[] is incorrect and that my data is truncated. Any hints/tips/ideas on what is going on here would be greatly appreciated. Links to articles explaining byte layout and pixel formats etc. would be helpful. Thanks!! C++/CLI code. FT_Bitmap *bitmap = &face->glyph->bitmap; int width = (face->bitmap->metrics.width / 64); int height = (face->bitmap->metrics.height / 64); // must be aligned on a 32 bit boundary or 4 bytes int depth = 8; int stride = ((width * depth + 31) & ~31) >> 3; int bytes = (int)(stride * height); // as *.tga void *buffer = bytes ? malloc(bytes) : NULL; if (buffer) { memset(buffer, 0, bytes); for (int i = 0; i < glyph->rows; ++i) memcpy((char *)buffer + (i * width), glyph->buffer + (i * glyph->pitch), glyph->pitch); WriteTGA("Test.tga", buffer, width, height); } // as *.bmp array<Byte>^ values = gcnew array<Byte>(bytes); Marshal::Copy((IntPtr)glyph->buffer, values, 0, bytes); Bitmap^ systemBitmap = gcnew Bitmap(width, height, PixelFormat::Format24bppRgb); // create bitmap data, lock pixels to be written. BitmapData^ bitmapData = systemBitmap->LockBits(Rectangle(0, 0, width, height), ImageLockMode::WriteOnly, bitmap->PixelFormat); Marshal::Copy(values, 0, bitmapData->Scan0, bytes); systemBitmap->UnlockBits(bitmapData); systemBitmap->Save("Test.bmp"); Reference, FT_Bitmap typedef struct FT_Bitmap_ { int rows; int width; int pitch; unsigned char* buffer; short num_grays; char pixel_mode; char palette_mode; void* palette; } FT_Bitmap; Reference, WriteTGA bool WriteTGA(const char *filename, void *pxl, uint16 width, uint16 height) { FILE *fp = NULL; fopen_s(&fp, filename, "wb"); if (fp) { TGAHeader header; memset(&header, 0, sizeof(TGAHeader)); header.imageType = 3; header.width = width; header.height = height; header.depth = 8; header.descriptor = 0x20; fwrite(&header, sizeof(header), 1, fp); fwrite(pxl, sizeof(uint8) * width * height, 1, fp); fclose(fp); return true; } return false; } Update FT_Bitmap *bitmap = &face->glyph->bitmap; // stride must be aligned on a 32 bit boundary or 4 bytes int depth = 8; int stride = ((width * depth + 31) & ~31) >> 3; int bytes = (int)(stride * height); target = gcnew Bitmap(width, height, PixelFormat::Format8bppIndexed); // create bitmap data, lock pixels to be written. BitmapData^ bitmapData = target->LockBits(Rectangle(0, 0, width, height), ImageLockMode::WriteOnly, target->PixelFormat); array<Byte>^ values = gcnew array<Byte>(bytes); Marshal::Copy((IntPtr)bitmap->buffer, values, 0, bytes); Marshal::Copy(values, 0, bitmapData->Scan0, bytes); target->UnlockBits(bitmapData);

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  • web grid server pagination trigger multiple controller call when changing page

    - by Thomas Scattolin
    When I server-filter on "au" my web grid and change page, multiple call to the controller are done : the first with 0 filtering, the second with "a" filtering, the third with "au" filtering. My table load huge data so the first call is longer than others. I see the grid displaying firstly the third call result, then the second, and finally the first call (this order correspond to the response time of my controller due to filter parameter) Why are all that controller call made ? Can't just my controller be called once with my total filter "au" ? What should I do ? Here is my grid : $("#" + gridId).kendoGrid({ selectable: "row", pageable: true, filterable:true, scrollable : true, //scrollable: { // virtual: true //false // Bug : Génère un affichage multiple... //}, navigatable: true, groupable: true, sortable: { mode: "multiple", // enables multi-column sorting allowUnsort: true }, dataSource: { type: "json", serverPaging: true, serverSorting: true, serverFiltering: true, serverGrouping:false, // Ne fonctionne pas... pageSize: '@ViewBag.Pagination', transport: { read: { url: Procvalue + "/LOV", type: "POST", dataType: "json", contentType: "application/json; charset=utf-8" }, parameterMap: function (options, type) { // Mise à jour du format d'envoi des paramètres // pour qu'ils puissent être correctement interprétés côté serveur. // Construction du paramètre sort : if (options.sort != null) { var sort = options.sort; var sort2 = ""; for (i = 0; i < sort.length; i++) { sort2 = sort2 + sort[i].field + '-' + sort[i].dir + '~'; } options.sort = sort2; } if (options.group != null) { var group = options.group; var group2 = ""; for (i = 0; i < group.length; i++) { group2 = group2 + group[i].field + '-' + group[i].dir + '~'; } options.group = group2; } if (options.filter != null) { var filter = options.filter.filters; var filter2 = ""; for (i = 0; i < filter.length; i++) { // Vérification si type colonne == string. // Parcours des colonnes pour trouver celle qui a le même nom de champ. var type = ""; for (j = 0 ; j < colonnes.length ; j++) { if (colonnes[j].champ == filter[i].field) { type = colonnes[j].type; break; } } if (filter2.length == 0) { if (type == "string") { // Avec '' autour de la valeur. filter2 = filter2 + filter[i].field + '~' + filter[i].operator + "~'" + filter[i].value + "'"; } else { // Sans '' autour de la valeur. filter2 = filter2 + filter[i].field + '~' + filter[i].operator + "~" + filter[i].value; } } else { if (type == "string") { // Avec '' autour de la valeur. filter2 = filter2 + '~' + options.filter.logic + '~' + filter[i].field + '~' + filter[i].operator + "~'" + filter[i].value + "'"; }else{ filter2 = filter2 + '~' + options.filter.logic + '~' + filter[i].field + '~' + filter[i].operator + "~" + filter[i].value; } } } options.filter = filter2; } var json = JSON.stringify(options); return json; } }, schema: { data: function (data) { return eval(data.data.Data); }, total: function (data) { return eval(data.data.Total); } }, filter: { logic: "or", filters:filtre(valeur) } }, columns: getColonnes(colonnes) }); Here is my controller : [HttpPost] public ActionResult LOV([DataSourceRequest] DataSourceRequest request) { return Json(CProduitsManager.GetProduits().ToDataSourceResult(request)); }

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  • MODI leaking memory

    - by Khragg
    I have an app where I'm using MODI 2007 to OCR several multi-page tiff files. I have found that when I kick it off on a directory that contains several good tiffs but also some tiffs that cannot be opened in Windows Picture and Fax Viewer, then MODI also fails to OCR those "bad" tiffs. When this happens, the app is unable to reclaim any of the memory that was used by MODI to OCR those tiffs. After the tool tries to OCR too many of these "bad" tiffs, the machine runs out of memory and the app crashes. I have tried several code fixes from the web that supposedly fix any MODI memory leaks, but so far none have worked for me. I am pasting in the part of the code below that does the OCRing: StringBuilder strRecText = new StringBuilder(10000); MODI.Document doc1 = new MODI.Document(); doc1.Create(name); try { doc1.OCR(MODI.MiLANGUAGES.miLANG_ENGLISH, true, true); // this will ocr all pages of a multi-page tiff file } catch (Exception e) { doc1.Close(false); // clean up if (doc1 != null) { GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect(); GC.WaitForPendingFinalizers(); System.Runtime.InteropServices.Marshal.FinalReleaseComObject(doc1); doc1 = null; } } MODI.Images images = doc1.Images; for (int imageCounter = 0; imageCounter < images.Count; imageCounter++) { if (imageCounter > 0) { if (!noPageBreakFlag) { strRecText.Append((char)pageBreakChar); } } MODI.Image image = (MODI.Image)images[imageCounter]; MODI.Layout layout = image.Layout; strRecText.Append(layout.Text); GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect(); GC.WaitForPendingFinalizers(); if (layout != null) { System.Runtime.InteropServices.Marshal.FinalReleaseComObject(layout); layout = null; } if (image != null) { System.Runtime.InteropServices.Marshal.FinalReleaseComObject(image); image = null; } } File.AppendAllText(ocrFile, strRecText.ToString()); // write the OCR file out to disk GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect(); GC.WaitForPendingFinalizers(); if (images != null) { System.Runtime.InteropServices.Marshal.FinalReleaseComObject(images); images = null; } GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect(); GC.WaitForPendingFinalizers(); doc1.Close(false); // clean up if (doc1 != null) { System.Runtime.InteropServices.Marshal.FinalReleaseComObject(doc1); doc1 = null; } GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect(); GC.WaitForPendingFinalizers();

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  • SSL and mod_rewrite error

    - by wnoveno
    Hi, I have https on my site. Pages with rewritten URL in my site are inaccessible while direct urls (folders). here's the htaccess ## 2009-12-17 16:52 JGC [START] ## Enable http compression for this site <IfModule mod_deflate.c> SetOutputFilter DEFLATE ## Directive "DeflateCompressionLevel" not allowed in .htaccess, only valid in server config and virtual hosts # DeflateCompressionLevel 9 # file-types indicated will not be compressed SetEnvIfNoCase Request_URI \.(?:gif|jpe?g|png)$ no-gzip dont-vary SetEnvIfNoCase Request_URI \.(?:swf|flv|pdf)$ no-gzip dont-vary SetEnvIfNoCase Request_URI \.(?:exe|t?gz|zip|gz2|sit|rar)$ no-gzip dont-vary <IfModule mod_headers.c> Header append Vary User-Agent </IfModule> </IfModule> ## 2009-12-17 16:52 JGC [END] ## 2010-03-05 16:05 JGC [START] #<IfModule mod_alias.c> #RedirectMatch 301 ^(/)$ /online-casino-poker-register.html #RedirectMatch 301 ^(/en)$ /en/online-casino-poker-register.html #RedirectMatch 301 ^(/en/)$ /en/online-casino-poker-register.html #RedirectMatch 301 ^(/en\.html)$ /en/online-casino-poker-register.html #RedirectMatch 301 ^(/sc)$ /sc/online-casino-poker-register.html #RedirectMatch 301 ^(/sc/)$ /sc/online-casino-poker-register.html #RedirectMatch 301 ^(/sc\.html)$ /sc/online-casino-poker-register.html #RedirectMatch 301 ^(/ch)$ /ch/online-casino-poker-register.html #RedirectMatch 301 ^(/ch/)$ /ch/online-casino-poker-register.html #RedirectMatch 301 ^(/ch\.html)$ /ch/online-casino-poker-register.html #</IfModule> ## 2010-03-05 16:05 JGC [END] ## # @version $Id: htaccess.txt 10492 2008-07-02 06:38:28Z ircmaxell $ # @package Joomla # @copyright Copyright (C) 2005 - 2008 Open Source Matters. All rights reserved. # @license http://www.gnu.org/copyleft/gpl.html GNU/GPL # Joomla! is Free Software ## ##################################################### # READ THIS COMPLETELY IF YOU CHOOSE TO USE THIS FILE # # The line just below this section: 'Options +FollowSymLinks' may cause problems # with some server configurations. It is required for use of mod_rewrite, but may already # be set by your server administrator in a way that dissallows changing it in # your .htaccess file. If using it causes your server to error out, comment it out (add # to # beginning of line), reload your site in your browser and test your sef url's. If they work, # it has been set by your server administrator and you do not need it set here. # ##################################################### ## Can be commented out if causes errors, see notes above. Options +FollowSymLinks # # mod_rewrite in use RewriteEngine On #RewriteLog "/var/www/html/dafa888/rewrite.log" #RewriteLogLevel 3 RewriteCond %{HTTP_COOKIE} !jfcookie\[lang\] [NC] RewriteCond %{HTTP:Accept-Language} ^zh-cn [NC] RewriteRule ^$ /sc/ [L,R=301] RewriteCond %{HTTP_COOKIE} !jfcookie\[lang\] [NC] RewriteCond %{HTTP:Accept-Language} ^zh-tw [NC] RewriteRule ^$ /ch/ [L,R=301] #RewriteCond %{HTTP_COOKIE} !jfcookie[lang] [NC] #RewriteCond %{HTTP_COOKIE} jfcookie\[lang\] [NC] #RewriteCond %{HTTP_COOKIE} jfcookie\[lang\]=([^;]+) [NC] #RewriteRule ^(.*)$ /%1/$1 [NC,QSA] ########## Begin - Rewrite rules to block out some common exploits ## If you experience problems on your site block out the operations listed below ## This attempts to block the most common type of exploit `attempts` to Joomla! # # Block out any script trying to set a mosConfig value through the URL RewriteCond %{QUERY_STRING} mosConfig_[a-zA-Z_]{1,21}(=|\%3D) [OR] # Block out any script trying to base64_encode crap to send via URL RewriteCond %{QUERY_STRING} base64_encode.*\(.*\) [OR] # Block out any script that includes a <script> tag in URL RewriteCond %{QUERY_STRING} (\<|%3C).*script.*(\>|%3E) [NC,OR] # Block out any script trying to set a PHP GLOBALS variable via URL RewriteCond %{QUERY_STRING} GLOBALS(=|\[|\%[0-9A-Z]{0,2}) [OR] # Block out any script trying to modify a _REQUEST variable via URL RewriteCond %{QUERY_STRING} _REQUEST(=|\[|\%[0-9A-Z]{0,2}) # Send all blocked request to homepage with 403 Forbidden error! RewriteRule ^(.*)$ index.php [F,L] # ########## End - Rewrite rules to block out some common exploits # Uncomment following line if your webserver's URL # is not directly related to physical file paths. # Update Your Joomla! Directory (just / for root) RewriteBase / #RewriteCond %{HTTP_HOST} ^(.*)$ [NC] #RewriteRule ^(.*)$ http://www.%1/$1 [R=301] ########## Begin - Joomla! core SEF Section # RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_URI} !^/index.php RewriteCond %{REQUEST_URI} (/|\.php|\.html|\.htm|\.feed|\.pdf|\.raw|/[^.]*)$ [NC] RewriteRule (.*) index.php RewriteRule .* - [E=HTTP_AUTHORIZATION:%{HTTP:Authorization},L] # ########## End - Joomla! core SEF Section

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  • Unable to host WCF service correctly in IIS7

    - by user206736
    I have a WCF Service library written in .NET 4.0. I have a WCF application (in order to host this service in IIS) within the same solution. It contains the WCF library assembly reference and a service.svc file pointing to the service from the library along with a web.config that is a replica of the WCF service library's app.config. The WCF application is set to host the service in IIS7 (the virtual directory has been set). The same solution contains an ASP.NET Webforms solution to which I have added a service reference pointing to the WCF service I hosted in IIS (as mentioned). When i start an instance of this ASP.NET Web application, I get a message saying that "The WCF service has been hosted" and the ASP.NET application can access the data from it correctly. However, when i try and access this data via a service reference added to an MVC 2 Web Application on the same machine in a different solution (pointing to the service hosted in IIS), I get a "The remote server returned an error: (405) Method Not Allowed." protocol exception . However, the MVC application is able to access the service data if I manually invoke an instance of the WCF Application that I was using to host the WCF Service Library from the other solution. I am using VS2010 Beta 2 as my development IDE. I have been stuck with this issue for a while now. Any help would be appreciated. My service config is as follows:- <system.serviceModel> <services> <service behaviorConfiguration="CruxServices.BasicSearchServiceBehavior" name="CruxServices.BasicSearch.BasicSearch"> <endpoint address="" binding="wsHttpBinding" name="WSBindingEndpoint" bindingConfiguration="WSBindingConfig" contract="CruxServices.BasicSearch.Interfaces.IPropertyListFilter"> <identity> <dns value="localhost" /> </identity> </endpoint> <endpoint address="mex" binding="mexHttpBinding" name="MexEndpoint" contract="IMetadataExchange" /> <host> <baseAddresses> <add baseAddress="http://localhost/CruxServices" /> </baseAddresses> </host> </service> </services> <behaviors> <serviceBehaviors> <behavior name="CruxServices.BasicSearchServiceBehavior"> <serviceMetadata httpGetEnabled="true" /> <serviceDebug includeExceptionDetailInFaults="false" /> </behavior> </serviceBehaviors> </behaviors> <bindings> <wsHttpBinding> <binding name="WSBindingConfig"> <security mode="None"> <transport clientCredentialType="None"/> <message establishSecurityContext="false"/> </security> </binding> </wsHttpBinding> </bindings>

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  • General website publishing questions involving domain forwarding issue

    - by Gorgeousyousuf
    Even though I have been having a certain level of knowledge and experience about web development I have never interested in obtaining a domain and publishing a website from my own server. Since today I have been struggling with getting my own domain and configuring it utilizing web sources. I started with learning the outline of web publishing process including web server installation, deploying a website for testing purpose,router port forwarding, getting a domain and forwarding domain to my router which will also forward http requests to my web server I am confused about some parts and so far could not get the web site accessed from outside of the network. All I try to do is just for learning purpose so I do not pay much attention to security issues for now. I have Server 2008 and IIS 7.5 installed. I use a laptop and have access to the modem over wireless and my modem is Zoom x6 5590. Well I will continue explaining what I have done so far and what I think will be after each action I did, I have successfully had access to my website on any local computer entering the internal ip address and port pair of the host machine in a browser. Next, I forwarded port 80 of my host machine creating a virtual server like 10.0.0.x(internal ip(static) of the host) - tcp - start port : 80 - end port : 80 in router options. Now I suppose every request that will come to the public Ip on port 80 will be forwarded to my host machine(10.0.0.x) over port 80. So If everyhing went as desired, the website listening on port 80 will accept the request and process the issue and finally respond bla bla bla... I suppose to access my website from outside of the network by entering http://MyPublicIp:80 in a browser but I couldn't accomplish this task by now despite using godady's domain forwarding tool,I see a small view of my website when I click the "preview" button that checks whether the address(http://publicip/Index.aspx) I entered where my domain will be forwarded is available or not. I am sure that configuring domain does not play a role in solving such a problem since using public ip and port matching does not help. So here is the first question, What is the fact that I face this problem? After that, I have couple of question regarding domain forwarding using godaddy tool. Can I forward my domain to a any port for example port 8080 other than default http port 80? Additionally, can I use a sub-domain to forward to a different port of the host? What I want to design is if the client enters www.mydomain.com, website1 will respond over a specified port and after when a client enters info.mydomain.com, another website which listens on different port will respond. I tried to add a sub-domain and forward it to a address like http://www.mydomain.com:8080/Index.aspx with no success. Can I really do that? Finally, what if I have a ftp site listening on the default port 21 and I create a domain like ftp.mydomain.com that will forward to that ftp site address. Is it possible to use sub-domains for ftp site access? I know I am more than confused but no matter whatever and however you reply to me, you will help me have a more clear view on this subject. Thank you very much from now.

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  • WCF Stream.Read always returns 0 in client

    - by G_M
    I've spent most of my day trying to figure out why this isn't working. I have a WCF service that streams an object to the client. The client is then supposed to write the file to its disk. But when I call stream.Read(buffer, 0, bufferLength) it always returns 0. Here's my code: namespace StreamServiceNS { [ServiceContract] public interface IStreamService { [OperationContract] Stream downloadStreamFile(); } } class StreamService : IStreamService { public Stream downloadStreamFile() { ISSSteamFile sFile = getStreamFile(); BinaryFormatter bf = new BinaryFormatter(); MemoryStream stream = new MemoryStream(); bf.Serialize(stream, sFile); return stream; } } Service config file: <system.serviceModel> <services> <service name="StreamServiceNS.StreamService"> <endpoint address="stream" binding="basicHttpBinding" bindingConfiguration="BasicHttpBinding_IStreamService" name="BasicHttpEndpoint_IStreamService" contract="SWUpdaterService.ISWUService" /> </service> </services> <bindings> <basicHttpBinding> <binding name="BasicHttpBinding_IStreamService" transferMode="StreamedResponse" maxReceivedMessageSize="209715200"></binding> </basicHttpBinding> </bindings> <behaviors> <serviceBehaviors> <behavior> <serviceThrottling maxConcurrentCalls ="100" maxConcurrentSessions="400"/> <serviceMetadata httpGetEnabled="true"/> <serviceDebug includeExceptionDetailInFaults="false"/> </behavior> </serviceBehaviors> </behaviors> <serviceHostingEnvironment multipleSiteBindingsEnabled="true" /> </system.serviceModel> Client: TestApp.StreamServiceRef.StreamServiceClient client = new StreamServiceRef.StreamServiceClient(); try { Stream stream = client.downloadStreamFile(); int bufferLength = 8 * 1024; byte[] buffer = new byte[bufferLength]; FileStream fs = new FileStream(@"C:\test\testFile.exe", FileMode.Create, FileAccess.Write); int bytesRead; while ((bytesRead = stream.Read(buffer, 0, bufferLength)) > 0) { fs.Write(buffer, 0, bytesRead); } stream.Close(); fs.Close(); } catch (Exception e) { Console.WriteLine("Error: " + e.Message); } Client app.config: <system.serviceModel> <bindings> <basicHttpBinding> <binding name="BasicHttpEndpoint_IStreamService" maxReceivedMessageSize="209715200" transferMode="StreamedResponse"> </binding> </basicHttpBinding> </bindings> <client> <endpoint address="http://[server]/StreamServices/streamservice.svc/stream" binding="basicHttpBinding" bindingConfiguration="BasicHttpEndpoint_IStreamService" contract="StreamServiceRef.IStreamService" name="BasicHttpEndpoint_IStreamService" /> </client> </system.serviceModel> (some code clipped for brevity) I've read everything I can find on making WCF streaming services, and my code looks no different than theirs. I can replace the streaming with buffering and send an object that way fine, but when I try to stream, the client always sees the stream as "empty". The testFile.exe gets created, but its size is 0KB. What am I missing?

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  • In Ruby, how to I read memory values from an external process?

    - by grg-n-sox
    So all I simply want to do is make a Ruby program that reads some values from known memory address in another process's virtual memory. Through my research and basic knowledge of hex editing a running process's x86 assembly in memory, I have found the base address and offsets for the values in memory I want. I do not want to change them; I just want to read them. I asked a developer of a memory editor how to approach this abstract of language and assuming a Windows platform. He told me the Win32API calls for OpenProcess, CreateProcess, ReadProcessMemory, and WriteProcessMemory were the way to go using either C or C++. I think that the way to go would be just using the Win32API class and mapping two instances of it; One for either OpenProcess or CreateProcess, depending on if the user already has th process running or not, and another instance will be mapped to ReadProcessMemory. I probably still need to find the function for getting the list of running processes so I know which running process is the one I want if it is running already. This would take some work to put all together, but I am figuring it wouldn't be too bad to code up. It is just a new area of programming for me since I have never worked this low level from a high level language (well, higher level than C anyways). I am just wondering of the ways to approach this. I could just use a bunch or Win32API calls, but that means having to deal with a bunch of string and array pack and unpacking that is system dependant I want to eventually make this work cross-platform since the process I am reading from is produced from an executable that has multiple platform builds, (I know the memory address changes from system to system. The idea is to have a flat file that contains all memory mappings so the Ruby program can just match the current platform environment to the matching memory mapping.) but from the looks of things I'll just have to make a class that wraps whatever is the current platform's system shared library memory related function calls. For all I know, there could already exist a Ruby gem that takes care of all of this for me that I am just not finding. I could also possibly try editing the executables for each build to make it so whenever the memory values I want to read from are written to by the process, it also writes a copy of the new value to a space in shared memory that I somehow have Ruby make an instance of a class that is a pointer under the hood to that shared memory address and somehow signal to the Ruby program that the value was updated and should be reloaded. Basically a interrupt based system would be nice, but since the purpose of reading these values is just to send to a scoreboard broadcasted from a central server, I could just stick to a polling based system that sends updates at fixed time intervals. I also could just abandon Ruby altogether and go for C or C++ but I do not know those nearly as well. I actually know more x86 than C++ and I only know C as far as system independent ANSI C and have never dealt with shared system libraries before. So is there a gem or lesser known module available that has already done this? If not, then any additional information as to how to accomplish this would be nice. I guess, long story short, how do I do all this? Thanks in advance, Grg PS: Also a confirmation that those Win32API calls should be aimed at the kernel32.dll library would be nice.

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  • Disable antialiasing for a specific GDI device context

    - by Jacob Stanley
    I'm using a third party library to render an image to a GDI DC and I need to ensure that any text is rendered without any smoothing/antialiasing so that I can convert the image to a predefined palette with indexed colors. The third party library i'm using for rendering doesn't support this and just renders text as per the current windows settings for font rendering. They've also said that it's unlikely they'll add the ability to switch anti-aliasing off any time soon. The best work around I've found so far is to call the third party library in this way (error handling and prior settings checks ommitted for brevity): private static void SetFontSmoothing(bool enabled) { int pv = 0; SystemParametersInfo(Spi.SetFontSmoothing, enabled ? 1 : 0, ref pv, Spif.None); } // snip Graphics graphics = Graphics.FromImage(bitmap) IntPtr deviceContext = graphics.GetHdc(); SetFontSmoothing(false); thirdPartyComponent.Render(deviceContext); SetFontSmoothing(true); This obviously has a horrible effect on the operating system, other applications flicker from cleartype enabled to disabled and back every time I render the image. So the question is, does anyone know how I can alter the font rendering settings for a specific DC? Even if I could just make the changes process or thread specific instead of affecting the whole operating system, that would be a big step forward! (That would give me the option of farming this rendering out to a separate process- the results are written to disk after rendering anyway) EDIT: I'd like to add that I don't mind if the solution is more complex than just a few API calls. I'd even be happy with a solution that involved hooking system dlls if it was only about a days work. EDIT: Background Information The third-party library renders using a palette of about 70 colors. After the image (which is actually a map tile) is rendered to the DC, I convert each pixel from it's 32-bit color back to it's palette index and store the result as an 8bpp greyscale image. This is uploaded to the video card as a texture. During rendering, I re-apply the palette (also stored as a texture) with a pixel shader executing on the video card. This allows me to switch and fade between different palettes instantaneously instead of needing to regenerate all the required tiles. It takes between 10-60 seconds to generate and upload all the tiles for a typical view of the world. EDIT: Renamed GraphicsDevice to Graphics The class GraphicsDevice in the previous version of this question is actually System.Drawing.Graphics. I had renamed it (using GraphicsDevice = ...) because the code in question is in the namespace MyCompany.Graphics and the compiler wasn't able resolve it properly. EDIT: Success! I even managed to port the PatchIat function below to C# with the help of Marshal.GetFunctionPointerForDelegate. The .NET interop team really did a fantastic job! I'm now using the following syntax, where Patch is an extension method on System.Diagnostics.ProcessModule: module.Patch( "Gdi32.dll", "CreateFontIndirectA", (CreateFontIndirectA original) => font => { font->lfQuality = NONANTIALIASED_QUALITY; return original(font); }); private unsafe delegate IntPtr CreateFontIndirectA(LOGFONTA* lplf); private const int NONANTIALIASED_QUALITY = 3; [StructLayout(LayoutKind.Sequential)] private struct LOGFONTA { public int lfHeight; public int lfWidth; public int lfEscapement; public int lfOrientation; public int lfWeight; public byte lfItalic; public byte lfUnderline; public byte lfStrikeOut; public byte lfCharSet; public byte lfOutPrecision; public byte lfClipPrecision; public byte lfQuality; public byte lfPitchAndFamily; public unsafe fixed sbyte lfFaceName [32]; }

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