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  • Delete a file with pipe (|) in its name?

    - by Dave Jarvis
    Without booting to Linux, how do you delete a directory that was created in Linux on an NTFS partition that contains a pipe in the file name? For example: f:\flac\foreign\Yoshida_Brothers\Best_of_Yoshida_Brothers_|_Tsugaru_Shamisen Tried and failed: Midnight Commander Recursively deleting the parent folder del /f /s /q Yoshida_Brothers del /f /s /q "\\?f:\flac\foreign\Yoshida_Brothers\ rmdir /s Yoshida_Brothers FileASSASSIN Other ideas?

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  • delete duplicate files with windows batch file?

    - by Chris Sobolewski
    I have a program that automatically copies files to a directory, and if it creates a duplicate it will name it like so: file with duplicate.xxx file with duplicate - 1.xxx file with duplicate - 2.xxx I need a way to delete all the duplicates with a windows batch file. Something along the lines of: FOR %f IN (C:\files\*.*) DO del "%f - 1" However, that will not work because that would resolve to file with duplicate - 1.xxx - 1

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  • overloaded stream insertion operator with a vector

    - by Julz
    hi, i'm trying to write an overloaded stream insertion operator for a class who's only member is a vector. i dont really know what i'm doing. (lets make that clear) it's a vector of "Points" which is a struct containing two doubles. i figure what i want is to insert user input (a bunch of doubles) into a stream that i then send to a modifier method? i keep working off other stream insertion examples such as... std::ostream& operator<< (std::ostream& o, Fred const& fred) { return o << fred.i_; } but when i try a similar..... istream & operator >> (istream &inStream, Polygon &vertStr) { inStream >> ws; inStream >> vertStr.vertices; return inStream; } i get an error "no match for operator etc etc. if i leave off the .vertices it compiles but i figure it's not right? (vertices is the name of my vector ) and even if it is right, i dont actually know what syntax to use in my driver to use it? also not %100 on what my modifier method needs to look like. here's my Polygon class //header #ifndef POLYGON_H #define POLYGON_H #include "Segment.h" #include <vector> class Polygon { friend std::istream & operator >> (std::istream &inStream, Polygon &vertStr); public: //Constructor Polygon(const Point &theVerts); //Default Constructor Polygon(); //Copy Constructor Polygon(const Polygon &polyCopy); //Accessor/Modifier methods inline std::vector<Point> getVector() const {return vertices;} //Return number of Vector elements inline int sizeOfVect() const {return (int) vertices.capacity();} //add Point elements to vector inline void setVertices(const Point &theVerts){vertices.push_back (theVerts);} private: std::vector<Point> vertices; }; #endif //Body using namespace std; #include "Polygon.h" // Constructor Polygon::Polygon(const Point &theVerts) { vertices.push_back (theVerts); } //Copy Constructor Polygon::Polygon(const Polygon &polyCopy) { vertices = polyCopy.vertices; } //Default Constructor Polygon::Polygon(){} istream & operator >> (istream &inStream, Polygon &vertStr) { inStream >> ws; inStream >> vertStr; return inStream; } any help greatly appreciated, sorry to be so vague, a lecturer has just kind of given us a brief example of stream insertion then left us on our own thanks. oh i realise there are probably many other problems that need fixing

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  • overloaded stream insetion operator with a vector

    - by julz666
    hi, i'm trying to write an overloaded stream insertion operator for a class who's only member is a vector. i dont really know what i'm doing. (lets make that clear) it's a vector of "Points" which is a struct containing two doubles. i figure what i want is to insert user input (a bunch of doubles) into a stream that i then send to a modifier method? i keep working off other stream insertion examples such as... std::ostream& operator<< (std::ostream& o, Fred const& fred) { return o << fred.i_; } but when i try a similar..... istream & operator >> (istream &inStream, Polygon &vertStr) { inStream >> ws; inStream >> vertStr.vertices; return inStream; } i get an error "no match for operator etc etc. if i leave off the .vertices it compiles but i figure it's not right? (vertices is the name of my vector ) and even if it is right, i dont actually know what syntax to use in my driver to use it? also not %100 on what my modifier method needs to look like. here's my Polygon class //header #ifndef POLYGON_H #define POLYGON_H #include "Segment.h" #include <vector> class Polygon { friend std::istream & operator >> (std::istream &inStream, Polygon &vertStr); public: //Constructor Polygon(const Point &theVerts); //Default Constructor Polygon(); //Copy Constructor Polygon(const Polygon &polyCopy); //Accessor/Modifier methods inline std::vector<Point> getVector() const {return vertices;} //Return number of Vector elements inline int sizeOfVect() const {return (int) vertices.capacity();} //add Point elements to vector inline void setVertices(const Point &theVerts){vertices.push_back (theVerts);} private: std::vector<Point> vertices; }; #endif //Body using namespace std; #include "Polygon.h" // Constructor Polygon::Polygon(const Point &theVerts) { vertices.push_back (theVerts); } //Copy Constructor Polygon::Polygon(const Polygon &polyCopy) { vertices = polyCopy.vertices; } //Default Constructor Polygon::Polygon(){} istream & operator >> (istream &inStream, Polygon &vertStr) { inStream >> ws; inStream >> vertStr; return inStream; } any help greatly appreciated, sorry to be so vague, a lecturer has just kind of given us a brief example of stream insertion then left us on our own thanks. oh i realise there are probably many other problems that need fixing

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  • How to emulate a BEFORE DELETE trigger in SQL Server 2005

    - by Mark
    Let's say I have three tables, [ONE], [ONE_TWO], and [TWO]. [ONE_TWO] is a many-to-many join table with only [ONE_ID and [TWO_ID] columns. There are foreign keys set up to link [ONE] to [ONE_TWO] and [TWO] to [ONE_TWO]. The FKs use the ON DELETE CASCADE option so that if either a [ONE] or [TWO] record is deleted, the associated [ONE_TWO] records will be automatically deleted as well. I want to have a trigger on the [TWO] table such that when a [TWO] record is deleted, it executes a stored procedure that takes a [ONE_ID] as a parameter, passing the [ONE_ID] values that were linked to the [TWO_ID] before the delete occurred: DECLARE @Statement NVARCHAR(max) SET @Statement = '' SELECT @Statement = @Statement + N'EXEC [MyProc] ''' + CAST([one_two].[one_id] AS VARCHAR(36)) + '''; ' FROM deleted JOIN [one_two] ON deleted.[two_id] = [one_two].[two_id] EXEC (@Statement) Clearly, I need a BEFORE DELETE trigger, but there is no such thing in SQL Server 2005. I can't use an INSTEAD OF trigger because of the cascading FK. I get the impression that if I use a FOR DELETE trigger, when I join [deleted] to [ONE_TWO] to find the list of [ONE_ID] values, the FK cascade will have already deleted the associated [ONE_TWO] records so I will never find any [ONE_ID] values. Is this true? If so, how can I achieve my objective? I'm thinking that I'd need to change the FK joining [TWO] to [ONE_TWO] to not use cascades and to do the delete from [ONE_TWO] manually in the trigger just before I manually delete the [TWO] records. But I'd rather not go through all that if there is a simpler way.

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  • Another C++ question, delete not working?

    - by kyeana
    New to c++, and am having a problem with delete and destructor (I am sure i am making a stupid mistake here, but haven't been able to figure it out as of yet). When i step through into the destructor, and attepmt to call delete on a pointer, the message shows up "Cannot access memory at address some address." The relevant code is: /* * Removes the front item of the linked list and returns the value stored * in that node. * * TODO - Throws an exception if the list is empty */ std::string LinkedList::RemoveFront() { LinkedListNode *n = pHead->GetNext(); // the node we are removing std::string rtnData = n->GetData(); // the data to return // un-hook the node from the linked list pHead->SetNext(n->GetNext()); n->GetNext()->SetPrev(pHead); // delete the node delete n; n=0; size--; return rtnData; } and /* * Destructor for a linked node. * * Deletes all the dynamically allocated memory, and sets those pointers to 0. */ LinkedListNode::~LinkedListNode() { delete pNext; // This is where the error pops up delete pPrev; pNext=0; pPrev=0; }

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  • Operator== in derived class never gets called.

    - by Robin Welch
    Can someone please put me out of my misery with this? I'm trying to figure out why a derived operator== never gets called in a loop. To simplify the example, here's my Base and Derived class: class Base { // ... snipped bool operator==( const Base& other ) const { return name_ == other.name_; } }; class Derived : public Base { // ... snipped bool operator==( const Derived& other ) const { return ( static_cast<const Base&>( *this ) == static_cast<const Base&>( other ) ? age_ == other.age_ : false ); }; Now when I instantiate and compare like this ... Derived p1("Sarah", 42); Derived p2("Sarah", 42); bool z = ( p1 == p2 ); ... all is fine. Here the operator== from Derived gets called, but when I loop over a list, comparing items in a list of pointers to Base objects ... list<Base*> coll; coll.push_back( new Base("fred") ); coll.push_back( new Derived("sarah", 42) ); // ... snipped // Get two items from the list. Base& obj1 = **itr; Base& obj2 = **itr2; cout << obj1.asString() << " " << ( ( obj1 == obj2 ) ? "==" : "!=" ) << " " << obj2.asString() << endl; Here asString() (which is virtual and not shown here for brevity) works fine, but obj1 == obj2 always calls the Base operator== even if the two objects are Derived. I know I'm going to kick myself when I find out what's wrong, but if someone could let me down gently it would be much appreciated.

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  • C++ Beginner - 'friend' functions and << operator overloading: What is the proper way to overload an

    - by Francisco P.
    Hello, everyone! In a project I'm working on, I have a Score class, defined below in score.h. I am trying to overload it so, when a << operation is performed on it, _points + " " + _name is returned. Here's what I tried to do: ostream & Score::operator<< (ostream & os, Score right) { os << right.getPoints() << " " << right.scoreGetName(); return os; } Here are the errors returned: 1>c:\users\francisco\documents\feup\1a2s\prog\projecto3\projecto3\score.h(30) : error C2804: binary 'operator <<' has too many parameters (This error appears 4 times, actually) I managed to get it working by declaring the overload as a friend function: friend ostream & operator<< (ostream & os, Score right); And removing the Score:: from the function declaration in score.cpp (effectively not declaring it as a member). Why does this work, yet the code describe above doesn't? Thanks for your time! Below is the full score.h /////////////////////////////////////////////////////////// // Score.h // Implementation of the Class Score // Created on: 10-Mai-2010 11:43:56 // Original author: Francisco /////////////////////////////////////////////////////////// #ifndef SCORE_H_ #define SCORE_H_ #include <string> #include <iostream> #include <iostream> using std::string; using std::ostream; class Score { public: Score(string name); Score(); virtual ~Score(); void addPoints(int n); string scoreGetName() const; int getPoints() const; void scoreSetName(string name); bool operator>(const Score right) const; ostream & operator<< (ostream & os, Score right); private: string _name; int _points; }; #endif

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  • Lua Operator Overloading

    - by Pessimist
    I've found some places on the web saying that operators in Lua are overloadable but I can't seem to find any example. Can someone provide an example of, say, overloading the + operator to work like the .. operator works for string concatenation? EDIT 1: to Alexander Gladysh and RBerteig: If operator overloading only works when both operands are the same type and changing this behavior wouldn't be easy, then how come the following code works? (I don't mean any offense, I just started learning this language): printf = function(fmt, ...) io.write(string.format(fmt, ...)) end Set = {} Set.mt = {} -- metatable for sets function Set.new (t) local set = {} setmetatable(set, Set.mt) for _, l in ipairs(t) do set[l] = true end return set end function Set.union (a,b) -- THIS IS THE PART THAT MANAGES OPERATOR OVERLOADING WITH OPERANDS OF DIFFERENT TYPES -- if user built new set using: new_set = some_set + some_number if type(a) == "table" and type(b) == "number" then print("building set...") local mixedset = Set.new{} for k in pairs(a) do mixedset[k] = true end mixedset[b] = true return mixedset -- elseif user built new set using: new_set = some_number + some_set elseif type(b) == "table" and type(a) == "number" then print("building set...") local mixedset = Set.new{} for k in pairs(b) do mixedset[k] = true end mixedset[a] = true return mixedset end if getmetatable(a) ~= Set.mt or getmetatable(b) ~= Set.mt then error("attempt to 'add' a set with a non-set value that is also not a number", 2) end local res = Set.new{} for k in pairs(a) do res[k] = true end for k in pairs(b) do res[k] = true end return res end function Set.tostring (set) local s = "{" local sep = "" for e in pairs(set) do s = s .. sep .. e sep = ", " end return s .. "}" end function Set.print (s) print(Set.tostring(s)) end s1 = Set.new{10, 20, 30, 50} s2 = Set.new{30, 1} Set.mt.__add = Set.union -- now try to make a new set by unioning a set plus a number: s3 = s1 + 8 Set.print(s3) --> {1, 10, 20, 30, 50}

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  • How to change the meaning of pointer access operator

    - by kumar_m_kiran
    Hi All, This may be very obvious question, pardon me if so. I have below code snippet out of my project, #include <stdio.h> class X { public: int i; X() : i(0) {}; }; int main(int argc,char *arv[]) { X *ptr = new X[10]; unsigned index = 5; cout<<ptr[index].i<<endl; return 0; } Question Can I change the meaning of the ptr[index] ? Because I need to return the value of ptr[a[index]] where a is an array for subindexing. I do not want to modify existing source code. Any new function added which can change the behavior is needed. Since the access to index operator is in too many places (536 to be precise) in my code, and has complex formulas inside the index subscript operator, I am not inclined to change the code in many locations. PS : 1. I tried operator overload and came to conclusion that it is not possible. 2. Also p[i] will be transformed into *(p+i). I cannot redefine the basic operator '+'. So just want to reconfirm my understanding and if there are any possible short-cuts to achieve. Else I need fix it by royal method of changing every line of code :) .

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  • How to fix Windows 7 always delete file permanently

    - by Allen
    I am using a laptop from my company, installed with Windows 7. I found that I cannot delete the files to Recycle Bin. The files will always deleted permanently without going to the Recycle Bin. I am sure that the setting of the Recycle Bin is not "Remove files immediately when deleted". Then, I checked that, deleting files work fine in other drives, but only C: does not work. Besides that, C:\$RECYCLE.BIN is missing, but D: and E: have the $RECYCLE.BIN. I think that is why there is no problem other drives to use Recycle Bin. Please help.

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  • Can't delete files in XP

    - by maaartinus
    On Windows XP I've made a copy of my home directory. Now I want to remove it, but there's a directory with two files which I can't get rid of: N:\COPY-OF-HOME\Local Settings\Application Data\Microsoft\CardSpace The directory is read-only, and I can't change it (access denied). Cacls shows the following Everyone:(special access:) READ_CONTROL SYNCHRONIZE FILE_READ_ATTRIBUTES BUILTIN\Administrators:(special access:) READ_CONTROL SYNCHRONIZE FILE_GENERIC_READ FILE_READ_DATA FILE_READ_EA FILE_READ_ATTRIBUTES and I can't change it either. I do have the administrator privileges. For copying I didn't use any fancy tool, so I'd expect me to be the owner of the copy. Why can't I delete it? Do I need to boot Linux?

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  • can't delete files on Windows 7 (permission)

    - by lajos
    I updated my laptop from XP to Windows 7. There are some leftover files from XP on the computer now, when I try deleting them I get an error: You need permission to perform this action. You require permission from S-1-.... to make changes to this folder. What's weird is that I am logged in with the only user account on this machine and I have administrator privileges. I tried turning UAC off, but still can't delete the files. How can I force removal of these files?

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  • How to Completely delete my USB thumbstick?

    - by Roi
    I own a Kingston thumb-stick. I have installed a Google Chrome OS image to it so I could try it out. When it did so, it created 3 partitions (I backed everything and the software that installed Chrome OS delete my thumb-stick completely and created 3 partitions). Now I want to get it back to 1 partition but when I go to Disk Management, it will not let me "extend" the partition. I have tried different partitioning tools but they didn't recognize my thumb-stick anyway. I have also tried DiskPart to no avail. Is there any software that will completely format my thumb-stick so I would only have 1 partition?

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  • how do i delete an icon from the desktop but keep it on the luncher?

    - by user210383
    how do i delete an icon from the desktop but keep it on the luncher? i installed steam and the program created two icons one in the luncher and one on the desktop. when i try to delete the one on the desktop the other one is also deleted. i only want to keep the one on the luncher. also the version is 12.04. i am a fist time user of Ubuntu and it seems confusing some times. if you can help thank you in advance.

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  • Delete protected files in ntfs?

    - by Balchev
    I want to delete an old Windows directory from my system drive (C), but I am unable to due NTFS permissions. I tried from Win 7 and Win 2003, but can't do it. I tried safe mode as well with same result. Is there any way to work around this (other then formating the drive)? Perhaps changing the owner or something? It errors at files like "oldwin/bfsvc.exe". Is there some "superuser" in windows similar to linux root account? Thanks

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  • Can't delete profile

    - by generic_noob
    Hi All, I have a client machine (XP SP3) which used to be connected to a windows 2003 domain, but the server has since gone down due to a hard drive failure, however the profiles still remain in 'documents and settings'. I have a local admin account on the same machine (in the administrator's group), except when i try to remove the profiles manually from System Properties - Advanced - User Profiles - Settings, the delete button is disabled. Also, Windows prevents me from deleting or renaming the user's profile folder as well, due to a lock with ntuser.dat Any thoughts on this would be greatly appreciated, Cheers!

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  • C++ template class error with operator ==

    - by Tommy
    Error: error C2678: binary '==' : no operator found which takes a left-hand operand of type 'const entry' (or there is no acceptable conversion) The function: template <class T, int maxSize> int indexList<T, maxSize>::search(const T& target) const { for (int i = 0; i < maxSize; i++) if (elements[i] == target) //ERROR??? return i; // target found at position i // target not found return -1; } indexList.h indexList.cpp Is this suppose to be an overloaded operator? Being a template class I am not sure I understand the error? Solution- The overload function in the class now declared const: //Operators bool entry::operator == (const entry& dE) const <-- { return (name ==dE.name); }

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  • Cannot delete flash9.ocx

    - by Kara Marfia
    Some kinda voodoo, indeed. Bought a new boot drive, and it's time to use the old drive for data. I thought I'd save some time by just wiping the unneeded system folders, instead of backing up, formatting, and restoring. Wups! I have a single Adobe file that absolutely will not be deleted. G:\Windows\SysWOW64\Macromed\Flash\flash9.ocx - though it may have started with a different file name. I'm able to rename it, oddly enough. To be clear, the drive is currently plugged in externally. So I can boot the computer, plug this drive in afterward, and immediately attempt to delete. "File in use" box reads "the action can't be completed because the file is open in another program". I'd format at this point, but it's my white whale, and I have to know if Adobe has inserted some nasty little registry hack - or whatever it is - making this impossible. Since I'm sure it'll come up, I've taken ownership of the file - and this was the trick preventing me from deleting anything else on the drive - full rights on the file permissions, you name it, I've fiddled with the file itself. I'm about to try uninstalling flash from the system drive, in case that aligns the planets properly. Sometimes I wish I were less stubborn, and could just format already.

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  • Overloading new, delete in C++

    - by user265260
    i came across this line is stroustrup An operator function must either be a member or take at least one argument of a user-defined type (functions redefining the new and delete operators need not). Dont operator new and operator delete take an user defined type as one of their arguments? what does it mean, am i missing something here

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  • Delete on windows vista and seven -- discovery process

    - by M'vy
    Hi SUs! I've recently encountered a problem. Using svn at work I needed to clear some space. As you may know svn directories are full of sub-directories and files. So the delete process begins with a step of discovering the items to be deleted (I guess this is for displaying the progress bar). But in my case it ended up to be still running after I watched Braveheart (Off-topic: good film in my opinion. On-topic: and it last 2h50) and counting 440 000+ files. I finally decided to cut off the process and use the good old cmd with a del <directory> to do the job. (Done in some minutes) So I'm wondering if someone know how to override the system to make it actually begins the process while scanning the other items? At the end, I just want the file to be deleted and I don't care the number of files to be deleted. On the contrary I care about the time it takes. Thanks

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  • C++ overloading virtual = operator

    - by taz
    Hello, here is the code for my question: class ICommon { public: virtual ICommon& operator=(const ICommon & p)const=0; }; class CSpecial : public ICommon { public: CSpecial& operator=(const CSpecial & cs) { //custom operations return *this; } }; CSpecial obj; Basically: I want the interface ICommon to force it's descendants to implement = operator but don't want to have any typecasts in the implementation. The compiler says "can't instantiate an abstract class. Any help/advice will be appreciated.

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  • How to define a static operator<<?

    - by Pietro M
    Is it possible to define a static insertion operator which operates on the static members of a class only? Something like: class MyClass { public: static std::string msg; static MyClass& operator<< (const std::string& token) { msg.append(token); return *this; // error, static } }; alternatively: static MyClass& operator<< (MyClass&, const std::string &token) { MyClass::msg.append(token); return ?; } This is how I would like to use it: MyClass << "message1" << "message2"; Thank you!

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  • Operator Overloading with C# Extension Methods

    - by Blinky
    I'm attempting to use extension methods to add an operater overload to the C# StringBuilder class. Specifically, given StringBuilder sb, I'd like sb += "text" to become equivalent to sb.Append("text"); Here's the syntax for creating an extension method for StringBuilder: public static class sbExtensions { public static StringBuilder blah(this StringBuilder sb) { return sb; } } It successfully adds the "blah" extension method to the StringBuilder. Unfortunately, operator overloading does not seem to work: public static class sbExtensions { public static StringBuilder operator +(this StringBuilder sb, string s) { return sb.Append(s); } } Among other issues, the keyword 'this' is not allowed in this context. Are adding operator overloads via extension methods possible? If so, what's the proper way to go about it?

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