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  • Tip #19 Module Private Visibility in OSGi

    - by ByronNevins
    I hate public and protected methods and classes.  It requires so much work to change them in a huge project like GlassFish.  Not to mention that you may well have to support those APIs forever.  They are highly overused in GlassFish.  In fact I'd bet that > 95% of classes are marked as public for no good reason.  It's just (bad) habit is my guess. private and default visibility (I call it package-private) is easier to maintain.  It is much much easier to change such classes and methods around.  If you have ANY public method or public class in GlassFish you'll need to grep through a tremendous amount of source code to find all callers.  But even that won't be theoretically reliable.  What if a caller is using reflection to access public methods?  You may never find such usages. If you have package private methods, it's easy.  Simply grep through all the code in that one package.  As long as that package compiles ok you're all set.  There can' be any compile errors anywhere else.  It's a waste of time to even look around or build the "outside" world.  So you may be thinking: "Aha!  I'll just make my module have one giant package with all the java files.  Then I can use the default visibility and maintenance will be much easier.  But there's a problem.  You are wasting a very nice feature of java -- organizing code into separate packages.  It also makes the code much more encapsulated.  Unfortunately to share code between the packages you have no choice but to declare public visibility. What happens in practice is that a module ends up having tons of public classes and methods that are used exclusively inside the module.  Which finally brings me to the point of this blog:  If Only There Was A Module-Private Visibility Available Well, surprise!  There is such a mechanism.  If your project is running under OSGi that is.  Like GlassFish does!  With this mechanism you can easily add another level of visibility by telling OSGi exactly which public you want to be exposed outside of the module.  You get the best of both worlds: Better encapsulation of your code so that maintenance is easier and productivity is increased. Usage of public visibility inside the module so that you can encapsulate intra-module better with packages. How I do this in GlassFish: Carefully plan out at least one package that will contain "true" publics.  This is the package that will be exported by OSGi.  I recommend just one package. Here is how to tell OSGi to use it in GlassFish -- edit osgi.bundle like so:-exportcontents:     org.glassfish.mymodule.truepublics;  version=${project.osgi.version} Now all publics declared in any other packages will be visible module-wide but not outside the module. There is one caveat: Accessing "module-private" items outside of the module is controlled at run-time, not compile-time.  The compiler has no clue that a public in a dependent module isn't really public.  it will happily compile it.  At runtime you will definitely see fireworks.  The good news is that you don't have to wait for the code path that tries to use the "module-private" items to fire.  OSGi will complain loudly when that module gets loaded.  OSGi will refuse to load it.  You will see an error like this: remote failure: Error while loading FOO: Exception while adding the new configuration : Error occurred during deployment: Exception while loading the app : org.osgi.framework.BundleException: Unresolved constraint in bundle com.oracle.glassfish.miscreant.code [115]: Unable to resolve 115.0: missing requirement [115.0] osgi.wiring.package; (osgi.wiring.package=org.glassfish.mymodule.unexported). Please see server.log for more details. That is if you accidentally change code in module B to use a public that is really a "module-private" in module A, then you will see the error immediately when you try to test whatever you were changing in module B.

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  • Need advice concerning Feature Based Development when knowledge DB is involved

    - by voroninp
    We develop BackOffice application which is used to edit our knowledge DB. Now our main product's development team is shifting to the feature based development and we need to support several DB's with not identical data schemes. (DS changes slightly from DB to DB) The information from knowledge Db is extracted by the script and then is distributed to the clients. We also need to support merging these DB's. We now analyze pros and cons of different approaches. We discuss this one: One working DB (WDB) with one DB for each feature branch (FDB). The approved data is moved from WDB to FDB. So we need to support only one script for each branch. This script will extract data from corresponding FDB. Nevertheless we are to code the differences between FDBs and WDB manually. May be some automatic mapping tools exist? I also wish to know whether classic solutions to the alike problems already exist. Can anyone share the best practices for this case?

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  • DotNetNuke adds wrong module to page

    - by Dr Tom
    I've deployed DotNetNuke 07.03.02 to Azure using Azure's own wizard - worked fine. Been using DNN for years on personal server without issues. However, when I try to add a module to a page (i.e regular editing) DNN adds the wrong module to the page; seemingly FirstOrDefault from the list of installed modules. I.E, I want to add the "HTML" module (or any other) to a page but instead I get the "Banners" module. If I then uninstall the the Banners module it now adds the "Modules list" module. See below example, where I'm editing the "About" page of my site and have tried to add the HTML module. I hope anyone with insight into DNN (on Azure) can provide info. I am a .Net developer, but have so far had no reason to dig into DNN's inner workings.

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  • Using module include in OCaml

    - by Geoff
    In OCaml 3.11, I want to "extend" an existing module using the include directive, like so: module MyString = struct include String let trim s = ... end No problem. But now I want to expose this module's type explicitly (i.e. in a .mli file). I want something like this: module MyString : sig include String val trim : string -> string end But the include syntax is not correct because String refers to a module, not a module type (and the compiler does indeed barf). How can I refer to the module type for String here (without having write it out explicitly in a sig expression)? Thanks!

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  • What are the most important Professional Development opportunities for you

    - by Dmitriy Nagirnyak
    Hi, Have been thinking about what professional development opportunities are important for me to work in a company. Some of them are: Professional surrounding by people with different skills. Ability and support for professional growth. Paid and free courses. Best tools for the job (partially related). Ability and support for trying out new technologies. What are yours? Cheers, Dmitriy.

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  • Feature Driven Development Model (SDLC)

    - by j-t-s
    Hi All I've been searching all over the internet for days. Does anybody have, or know of, and can share sample Feature Driven Development documents? I keep coming across gazillions of "samples" with absolutely no useful information whatsoever. Thank you jt

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  • Confused about javascript module pattern implementation

    - by Damon
    I have a class written on a project I'm working on that I've been told is using the module pattern, but it's doing things a little differently than the examples I've seen. It basically takes this form: (function ($, document, window, undefined) { var module = { foo : bar, aMethod : function (arg) { className.bMethod(arg); }, bMethod : function (arg) { console.log('spoons'); } }; window.ajaxTable = ajaxTable; })(jQuery, document, window); I get what's going on here. But I'm not sure how this relates to most of the definitions I've seen of the module (or revealing?) module pattern. like this one from briancray var module = (function () { // private variables and functions var foo = 'bar'; // constructor var module = function () { }; // prototype module.prototype = { constructor: module, something: function () { } }; // return module return module; })(); var my_module = new module(); Is the first example basically like the second except everything is in the constructor? I'm just wrapping my head around patterns and the little things at the beginnings and endings always make me not sure what I should be doing.

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  • Best development architecture for a small team of programmers

    - by Tio
    Hi all.. I'm in the first month of work in a new company.. and after I met the two programmer's and asked how things are organized in terms of projects inside the company, they simply shrug their shoulders, and said that nothing is organized.. I think my jaw hit the ground that same time.. ( I know some, of you think I should quit, but I'm on a privileged position, I'm the most experienced there, so there's room for me to grow inside the company, and I'm taking the high road ).. So I talked to the IT guy, and one of the programmers, and maybe this week I'm going to get a server all to myself to start organizing things. I've used various architectures in my previous work experiences, on one I was developing in a server on the network ( no source control of course ).. another experience I had was developing in my local computer, with no server on the network, just source control. And at home, I have a mix of the two, everything I code is on a server on the network, and I have those folders under source control, and I also have a no-ip account configured on that server so I can access it everywhere and I can show the clients anything. For me I think this last solution ( the one I have at home ) is the best: Network server with LAMP stack. The server as a public IP so we can access it by domain name. And use subdomains for each project. Everybody works directly on the network server. I think the problem arises, when two or more people want to work on the same project, in this case the only way to do this is by using source control and local repositories, this is great, but I think this turns development a lot more complicated. In the example I gave, to make a change to the code, I would simply need to open the file in my favorite editor, make the change, alter the database, check in the changes into source control and presto all done. Using local repositories, I would have to get the latest version, run the scripts on the local database to update it, alter the file, alter the database, check in the changes to the network server, update the database on the network server, see if everything is running well on the network server, and presto all done, to me this seems overcomplicated for a change on a simple php page. I could share the database for the local development and for the network server, that sure would help. Maybe the best way to do this is just simply: Network server with LAMP stack ( test server so to speak ), public server accessible trough the web. LAMP stack on every developer computer ( minus the database ) We develop locally, test, then check in the changes into the server test and presto. What do you think? Maybe I should start doing this at home.. Thanks and best regards...

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  • Best development architecture for a small team of programmers ( WAMP Stack )

    - by Tio
    Hi all.. I'm in the first month of work in a new company.. and after I met the two programmer's and asked how things are organized in terms of projects inside the company, they simply shrug their shoulders, and said that nothing is organized.. I think my jaw hit the ground that same time.. ( I know some, of you think I should quit, but I'm on a privileged position, I'm the most experienced there, so there's room for me to grow inside the company, and I'm taking the high road ).. So I talked to the IT guy, and one of the programmers, and maybe this week I'm going to get a server all to myself to start organizing things. I've used various architectures in my previous work experiences, on one I was developing in a server on the network ( no source control of course ).. another experience I had was developing in my local computer, with no server on the network, just source control. And at home, I have a mix of the two, everything I code is on a server on the network, and I have those folders under source control, and I also have a no-ip account configured on that server so I can access it everywhere and I can show the clients anything. For me I think this last solution ( the one I have at home ) is the best: Network server with WAMP stack. The server as a public IP so we can access it by domain name. And use subdomains for each project. Everybody works directly on the network server. I think the problem arises, when two or more people want to work on the same project, in this case the only way to do this is by using source control and local repositories, this is great, but I think this turns development a lot more complicated. In the example I gave, to make a change to the code, I would simply need to open the file in my favorite editor, make the change, alter the database, check in the changes into source control and presto all done. Using local repositories, I would have to get the latest version, run the scripts on the local database to update it, alter the file, alter the database, check in the changes to the network server, update the database on the network server, see if everything is running well on the network server, and presto all done, to me this seems overcomplicated for a change on a simple php page. I could share the database for the local development and for the network server, that sure would help. Maybe the best way to do this is just simply: Network server with WAMP stack ( test server so to speak ), public server accessible trough the web. LAMP stack on every developer computer ( minus the database ) We develop locally, test, then check in the changes into the server test and presto. What do you think? Maybe I should start doing this at home.. Thanks and best regards... Edit: I'm sorry I made a mistake and switched WAMP with LAMP, sorry about that..

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  • What are must have tools for web development?

    - by Amir Rezaei
    Which are must have tools for web development under windows? It can include tools such as design, coding etc. Update: Please post only one and the best tool in your opinion for each type of tools. For instance post only the name of the best design tool and not a list of them. Update: By tools I don't necessary mean small softwares. I didn't find this question, hope no one has already asked it.

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  • How important is knowing functionality before coding?

    - by minusSeven
    I work for a software development company where the development work have been off shored to us. The on shore team handle the support and talk directly to the clients. We never talk to the clients directly we just talk people from the on shore team who talk directly to the clients. When requirements come, on shore team talk to the clients and make requirement documents and informs us. We make design documents after studying the requirements (we follow traditional waterfall model ). But there is one problem in the whole process: nobody in the either off-shore or on-shore understand the functionality of the application completely. We just know its a big complex web app handling complex order processing, catalog management, campaign management and other activities. We struggle with the design document as the requirements would not be clear. It then goes into a series of questions/answers back and forth between the on shore team,off shore team and clients. We would often be told to understand functionality from the code. But that's usually not feasible as the code base is huge and even understanding a simple menu item take days if not weeks. We tried telling the clients to give us knowledge transfer about the application but to no avail. Our manager would often tell us to start coding even if the design document is not complete or requirements not clear. We would start by coding part of the requirement that seems clear and wait for the rest. This usually would delay the deployment by a month. In extreme cases we would have very low errors in the development and production but the clients would say that's not what they asked. That would start a blame game and a series of change requests and we would end up developing something very different. My question is how would you do development work if you don't know the functionality of the app fully? UPDATE About development methodology it isn't really my choice and I am not my team's lead It is the way it began. I tried to tell people about the advantages of agile but to no avail. Besides I don't think my team has the necessary mindset to work in AGILE environment.

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  • Agile and different facet of software development

    - by arjun
    It is said that the Kanban methodology is suited for software maintenance and support areas, whereas Scrum is more suited for new product development. No process or methods are complete. Using the right one will help you succeed, but they will not guarantee success. Which agile approach is best suited for a project which is basically a re-platforming from one technology to another (say from Java to .NET).

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  • Development Pipeline / Phases

    - by Chris
    Hey All, Im looking for a bit of advice ... I have been developing websites for quite sometime now, and i have now come to the stage where i want to run things properly, i am trying to put together a proper workflow for my projects. i have come up with the following and would love any feedback or additions i havent added. Discovery and Research Information Architecture Interaction Design Visual Design Site Development Quality Assurance Launch, Wine and Cheese Cheers,

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  • Find version of development library from command line?

    - by mathematician1975
    I installed the c++ boost development libraries using Ubuntu software centre. The problem is that it was quite a long time ago and I cannot remember where they are installed nor what version they were. Is there anything I can do from the command line that will tell me what version(s) I have installed on my system?? I know I can do things like gcc -v to get version of an application but is there a similar thing available for libraries? I am using ubuntu 12.04

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  • Multi-module maven build : different result from parent and from module

    - by Albaku
    I am migrating an application from ant build to maven 3 build. This app is composed by : A parent project specifying all the modules to build A project generating classes with jaxb and building a jar with them A project building an ejb project 3 projects building war modules 1 project building an ear Here is an extract from my parent pom : <groupId>com.test</groupId> <artifactId>P</artifactId> <packaging>pom</packaging> <version>04.01.00</version> <modules> <module>../PValidationJaxb</module> <-- jar <module>../PValidation</module> <-- ejb <module>../PImport</module> <-- war <module>../PTerminal</module> <-- war <module>../PWebService</module> <-- war <module>../PEAR</module> <-- ear </modules> I have several problems which I think have the same origin, probably a dependency management issue that I cannot figure out : The generated modules are different depending on if I build from the parent pom or a single module. Typically if I build PImport only, the generated war is similar to what I had with my ant build and if I build from the parent pom, my war took 20MB, a lot of dependencies from other modules had been added. Both wars are running well. My project PWebService has unit tests to be executed during the build. It is using mock-ejb which has cglib as dependency. Having a problem of ClassNotFound with this one, I had to exclude it and add a dependency to cglib-nodep (see last pom extract). If I then build only this module, it is working well. But if I build from the parent project, it fails because other dependencies in other modules also had an implicit dependency on cglib. I had to exclude it in every modules pom and add the dependency to cglib-nodep everywhere to make it run. Do I miss something important in my configuration ? The PValidation pom extract : It is creating a jar containing an ejb with interfaces generated by xdoclet, as well as a client jar. <parent> <groupId>com.test</groupId> <artifactId>P</artifactId> <version>04.01.00</version> </parent> <artifactId>P-validation</artifactId> <packaging>ejb</packaging> <dependencies> <dependency> <groupId>com.test</groupId> <artifactId>P-jaxb</artifactId> <version>${project.version}</version> </dependency> <dependency> <groupId>org.hibernate</groupId> <artifactId>hibernate</artifactId> <version>3.2.5.ga</version> <exclusions> <exclusion> <groupId>cglib</groupId> <artifactId>cglib</artifactId> </exclusion> </exclusions> </dependency> <dependency> <groupId>cglib</groupId> <artifactId>cglib-nodep</artifactId> <version>2.2.2</version> </dependency> ... [other libs] ... </dependencies> <build> ... <plugins> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-ejb-plugin</artifactId> <configuration> <ejbVersion>2.0</ejbVersion> <generateClient>true</generateClient> </configuration> </plugin> <plugin> <groupId>org.codehaus.mojo</groupId> <artifactId>xdoclet-maven-plugin</artifactId> ... The PImport pom extract : It depends on both Jaxb generated jar and the ejb client jar. <parent> <groupId>com.test</groupId> <artifactId>P</artifactId> <version>04.01.00</version> </parent> <artifactId>P-import</artifactId> <packaging>war</packaging> <dependencies> <dependency> <groupId>com.test</groupId> <artifactId>P-jaxb</artifactId> <version>${project.version}</version> </dependency> <dependency> <groupId>com.test</groupId> <artifactId>P-validation</artifactId> <version>${project.version}</version> <type>ejb-client</type> </dependency> ... [other libs] ... </dependencies> The PWebService pom extract : <parent> <groupId>com.test</groupId> <artifactId>P</artifactId> <version>04.01.00</version> </parent> <artifactId>P-webservice</artifactId> <packaging>war</packaging> <properties> <jersey.version>1.14</jersey.version> </properties> <dependencies> <dependency> <groupId>com.sun.jersey</groupId> <artifactId>jersey-servlet</artifactId> <version>${jersey.version}</version> </dependency> <dependency> <groupId>com.rte.etso</groupId> <artifactId>etso-validation</artifactId> <version>${project.version}</version> <type>ejb-client</type> </dependency> ... [other libs] ... <dependency> <groupId>org.mockejb</groupId> <artifactId>mockejb</artifactId> <version>0.6-beta2</version> <scope>test</scope> <exclusions> <exclusion> <groupId>cglib</groupId> <artifactId>cglib-full</artifactId> </exclusion> </exclusions> </dependency> <dependency> <groupId>cglib</groupId> <artifactId>cglib-nodep</artifactId> <version>2.2.2</version> <scope>test</scope> </dependency> </dependencies> Many thanks

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  • What technology or skillset should I learn today in order to be able to charge $250+ / hr in 2-3 years? [closed]

    - by Ryan Waggoner
    I've been doing PHP freelance development for the last 4-5 years and I'm starting to max out my hourly rate. So in 2010 I decided to transition to a new language. I played with Python and Ruby, but ended up settling on iOS, for three reasons: I'm enjoying the challenge of working on a completely different type of development, instead of another flavor of web development The demand seems higher right now than for Ruby or Python I see iOS developers charging $150 - 250 / hr Whether these reasons are right or wrong, I've been learning iOS for the last year and I'm starting to get more work in that field. I feel confident that in six months (barring any major shifts in the ecosystem), I can be billing iOS work at $150 / hr or more. However, I'm feeling that I should have done this earlier, that I've missed the boat, and that iOS development is going to dry up or get much more commoditized. Whether this is true or not isn't really my question (though feel free to comment). What I want to know is: what should I start learning right now so that I can be ahead of the curve in a couple years when the demand is far outstripping supply? What technologies or skillsets are going to be so heavily in demand in 2-3 years that you'll be able to charge $250 / hr or more and stay busy? These don't have to be new technologies either...the answer could be iOS or COBOL or whatever.

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  • Part 4: Development Standards or How to share

    - by volker.eckardt(at)oracle.com
    Although we usually introduce the custom development part in EBS projects as “a small piece only” and “we will avoid as best as possible”, the development effort can be enormous and should therefore be well addressed by project standards. Any additional solution or additional software tool or product shall influence the custom development rules (by adding, removing or replacing sections). It is very common in EBS projects to create a so called “MD.030 Development Standards” document and put everything what’s related to development conventions into it. This document gets approval and will be shared among all developers. Later, additional sections have to be added, and usually the development lead is responsible for doing this. However, sometimes used development techniques are not documented properly, and therefore the development solutions deviate from each other, or from the initially agreed standards. My advice would be the following: keep the MD.030 as a base document, and add a Wiki on top. The “Development Wiki” covers the following: Collect input from every developer without updating the MD.030 directly Collect additional topics that might need further specification Allow a discussion about such topics by reviewing/updating the wiki directly Add also decisions or open questions right into it. In one of my own projects we were using this “Developer Wiki” quite extensive, and my experience is very positive. We had different sections in it, good cross references, but also additional material like code templates, links to external web pages etc. By using this wiki, the development standards became “owned” by the right group of people, the developers. They recognized that information sharing can improve the overall development quality, but will also reduce the workload on individuals. Finally, the wiki was much more accurate and helpful for the daily development work than our initial MD.030, and we all decided to retire the document completely. Summary: Information sharing in the development area is very important! The usual “MD.030 Development Standards“ is a good starting point, but should be combined with a “Development Wiki”, allowing everyone to address and discuss necessary improvements. A well-structured Wiki can replace the document in some sections completely. Side Note: The corresponding task in Oracle OUM (Oracle Unified Method) is DS.050 ‘Determine Design and Build Standards’ Volker

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  • Setting up a (web) development environment

    - by mnml
    Hi, I would like to know how I can improve my development environment. At the moment: I'm using Netbeans as my IDE. My local Dev server runs on a RHEL5 VirtualMachine similar to my production server. My Netbeans project is editing the VM files via ssh (I have mounted the server as a local drive) But: It's slow Files can disapear ( netbeans delete them ? ) I can't use git on it because it's slow. The idea would be to be able to have a shared filesytem between the guest os and the host os.

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  • Vim or Emacs for software development

    - by Justin
    I'm not trying to start any wars here, just get some good info. I'm getting a little exhausted using numerous IDE's for development (VS, XCode, Eclipse/Netbeans, and TextMate) and am looking for a replacement I can use on all the different machines I interact with. What are some of the pros of Vim/Emacs for things like Languages supported Syntax highlighting (for things such as c, objc-c, c#, java, python, haskell, html, javascript, xml etc...) Code completion Code folding Working with a directory of files (like have a solution/project opened) Possible debugger support What are some of the main things you like about (Emacs/Vim, and please no flames only what you really like) Thanks =) *(yes.. I have scoured the net reading this vs that etc. but I'd like more of a 'why you love it' vs 'this is better than that because...')

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  • Orca: extracting files from merge module

    - by Mystagogue
    All I want is a command-line tool that can extract files from a merge module (.msm) onto disk. I looked up Orca (version 3.1), whose documentation states: Many merge module options can be specified from the command line... Extracting Files from a Merge Module Orca supports three different methods for extracting files contained in a merge module. Orca can extract the individual CAB file, extract the files into a module tree and extract the files into a source image once it has been merged into a target database... Extracting Files To extract the individual files from a merge module, use the ... -x ... option on the command line, where is the desired path to the new directory tree. The specified path is used as the root path for the extracted files. All files are extracted from the CAB file embedded in the module and placed in the specified path. The directory layout for the extracted files is based on the directory tree of the merge module. It mostly sounds like exactly what I need. But when I try it, orca simply opens up an editor (with info on the msm I specified) and then does nothing. I've tried a variety of command lines: orca -x theDirectory theModule.msm orca theModule.msm -x theDirectory ...and others. I get nowhere. The closest I've gotten was this: orca -q -x theDirectory -m theModule.msm ...but then it complains that I didn't specifiy a database to merge into. But I'm not trying to merge anything, no less into a database. I just want the files extracted. Can someone explain what I'm doing wrong with the command line options?

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  • Extracting files from merge module

    - by Mystagogue
    All I want is a command-line tool that can extract files from a merge module (.msm) onto disk. I'm trying msidb.exe and orca.exe The documentation for orca states: Many merge module options can be specified from the command line... Extracting Files from a Merge Module Orca supports three different methods for extracting files contained in a merge module. Orca can extract the individual CAB file, extract the files into a module tree and extract the files into a source image once it has been merged into a target database... Extracting Files To extract the individual files from a merge module, use the ... -x ... option on the command line, where is the desired path to the new directory tree. The specified path is used as the root path for the extracted files. All files are extracted from the CAB file embedded in the module and placed in the specified path. The directory layout for the extracted files is based on the directory tree of the merge module. It mostly sounds like exactly what I need. But when I try it, orca simply opens up an editor (with info on the msm I specified) and then does nothing. I've tried a variety of command lines, usually starting with this: orca -x theDirectory theModule.msm I use "theDirectory" as whatever empty folder I want. Like I said - it didn't do anything. Then I tried msidb, where a couple of attempts I've made look like this: msidb -d theModule.msm -w {storage} msidb -d theModule.msm -x {stream} In both cases, I don't know what to insert for {storage} or {stream} to make it happy - I don't know what those represent. Can someone explain what I'm doing wrong with the command line options? Is there any other tool that can do this?

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  • Web application development platform recommendation

    - by TK.Maxi
    Hi all I did a year's worth of Pascal, Visual Basic and C++ 15 years ago, so suffice it to say that I'm a complete n00b & lamer when it comes to this. I really do hope that this question doesn't canned, but if it does, please be so kind as to point me in the direction of where it should be posted. I have an idea, like so many others, for a web app. I don't necessarily have the capital to outsource the development of the app right now, and I probably wouldn't want to, since non-disclosure agreements can be expensive to enforce, especially in this day and age of intercontinental outsourcing. I need the app to be usable on any mobile device (eventually), primarily on the major mobile platforms at first, on the web, (pc/mac/*ix) obviously, on mobile web browsers like opera mobile, etc. I envisage the app interacting with the major social networks like fb, orkut, msn im, twitter, et al in a way where friend's are messaged and/or wall posted, a message is posted to the users wall. Geo-location functionality is a plus, considering the service/app can be location sensitive in two ways, 1, the immediate location of the user, 2. the desired location of the user. I'd like to incorporate OpenID sign on, and the flip-side, the service will require that people (service providers) list their specialities/specialisations/interests/areas of expertise, so that matches to user requests can be made by the service, while users' requests are posted into the web universe. I've probably described a glut of apps out there, but I'd appreciate feedback on the sort of platform that I should look at using, be it hosted on something like Google's app engine, or written in android friendly code, or whatever. I'm a firm believer in herd mentality, especially at the start of a project that I have very little experience in. The more opinions, the merrier! I can't get very much more specific, since that would give the idea away. Thanks for your time and I look forward to hearing from wise and experienced and the fresh and innovative alike. Thanks

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  • How to maintain base files for development environment central while allowing people to change their

    - by Ittai
    Hi, what I'd like to do is have files in a central location so that when I add people to my development team they can see the base version of these files but meanwhile have the ability for the rest of the team to work with their own local version. I know I can just put the files in source-control (we use Tortoiese-SVN) and have my team change the local versions but I'd rather not as the exclamation mark signaling the file has been changed and needs to be committed, quite frankly, irritates me greatly. I'll give two examples of what I mean: We use quite a few build.xml files which relate to a single properties files which contains many definitions. Some of them can be different between team-members (mainly temporary working directories) and I'd like a new team-member to have the ability to get the properties file with the base config but change it if they wish. Have the eclipse settings file in the SVN so that when a new team-member joins they can just retrieve the files from the server and have a base system running. If they wish they will be able to change some of these settings. Thanks, Ittai

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