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  • Return pointer to nested inner class from generic outer class

    - by helixed
    I'm new to C++, so bear with me. I have a generic class called A. A has a nested class called B. A contains a method called getB(), which is supposed to return a new instance of B. However, I can't get my code to compile. Here's what it looks like:#include A.h template <class E> class A { public: class B { public: int data; }; B * getB(); }; A.cpp #include "A.h" template <class E> A<E>::B * A::getB() { return new B(); } When I try to compile this, I get the following error: error: expected constructor, destructor, or type conversion before '*' token Does anybody know what I'm doing wrong? Thanks, helixed

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  • Ruby on Rails - nested attributes: How do I access the parent model from child model

    - by TMaYaD
    I have a couple of models like so class Bill < ActiveRecord::Base has_many :bill_items belongs_to :store accepts_nested_attributes_for :bill_items end class BillItem <ActiveRecord::Base belongs_to :product belongs_to :bill validate :has_enough_stock def has_enough_stock stock_available = Inventory.product_is(self.product).store_is(self.bill.store).one.quantity errors.add(:quantity, "only #{stock_available} is available") if stock_available < self.quantity end end The above validation so obviously doesn't work because when I'm reading the bill_items from nested attributes inside the bill form, the attributes bill_item.bill_id or bill_item.bill are not available before being saved. So how do I go about doing something like that?

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  • Nasty deep nested loop in Rails

    - by CalebHC
    I have this nested loop that goes 4 levels deep to find all the image widgets and calculate their sizes. This seems really inefficient and nasty! I have thought of putting the organization_id in the widget model so I could just call something like organization.widgets.(named_scope), but I feel like that's a bad short cut. Is there a better way? Thanks class Organization < ActiveRecord::Base ... def get_image_widget_total total_size = 0 self.trips.each do |t| t.phases.each do |phase| phase.pages.each do |page| page.widgets.each do |widget| if widget.widget_type == Widget::IMAGE total_size += widget.image_file_size end end end end end return total_size end ... end

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  • wpf: design time error while writing Nested type in xaml

    - by viky
    I have created a usercontrol which accept type of enum and assign the values of that enum to a ComboBox control in that usercontrol. Very Simple. I am using this user control in DataTemplates. Problem comes when there comes nested type. I assign that using this notation EnumType="{x:Type myNamespace:ParentType + NestedType}" It works fine at runtime. but at design time it throws error saying Could not create an instance of type 'TypeExtension' Why? Due to this I am not able to see my window at design time. Any help?

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  • iPhone Setting ViewController nested in NSMutableArray

    - by Peter George
    Hello I'm trying to set attributes for a viewcontroller nested inside a NSMutableArray, for example I have 3 ViewController inside this array: FirstViewController *firstViewController = [FirstViewController alloc]; SecondViewController *secondViewController = [SecondViewController alloc]; ThirdViewController *thirdViewController = [ThirdViewController alloc]; NSMutableArray *viewControllerClasses = [[NSMutableArray alloc] initWithObjects: firstViewController, secondViewController, thirdViewController, nil]; for (int x=0; x<[viewControllerClasses count]; x++) { // as an example to set managedObjectContext I otherwise would set firstViewController.managedObjectContext = context; [viewControllerClasses objectAtIndex:x].managedObjectContext = context; } But this results in an error: Request for member "managedObjectContext" in something not a structure or union. Shouldn't be "firstViewController" be the same as [viewControllerClasses objectAtIndex:0]?

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  • Lua class instance with nested tables

    - by Anonnobody
    Hello, Simple lua game with simple class like so: creature = class({ name = "MONSTER BADDY!", stats = { power = 10, agility = 10, endurance = 10, filters = {} }, other_things = ... }) creatureA = creature.new() creatureB = creature.new() creatureA.name = "Frank" creatureB.name = "Zappa" creatureA.stats.agility = 20 creatureB.stats.power = 12 -- blah blah blah Non table values are individual to each instance, but table values are shared among all instances and if I modify a stats.X value in one instance, all other instances see the same stats table. Q1: Is my OO implementation flawed? I tried LOOP and the same result occured, is there a fundamental flaw in my logic? Q2: How would you have each instance of creature have it's own stats table (and sub tables)? PS. I cannot flatten my class table as it's a bit more complicated than the example and other parts of the code are simplified with this nested table implementation. Thanks a bunch.

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  • Nested form problem in Rails : NoMethodError in Show

    - by brianheys
    I'm trying to build a simple product backlog application to teach myself Rails. For each product, there can be multiple product backlog entries, so I want to create a product view that shows the product information, all the backlog entries for the product, and includes a nested form for adding more backlog entries. Everything works until I try to add the form to the view, which then results in the following error: NoMethodError in Products#show Showing app/views/products/show.html.erb where line #29 raised: undefined method `pblog_ref' for #<Product:0x10423ba68> Extracted source (around line #29): 26: <%= f.error_messages %> 27: <p> 28: <%= f.label :pblog_ref %><br /> 29: <%= f.text_field :pblog_ref %> 30: </p> 31: <p> 32: <%= f.label :product %><br /> The product view where the problem is reported is as follows (the partial works fine, so I won't include that code): <h1>Showing product</h1> <p> <b>Product ref:</b> <%=h @product.product_ref %> </p> <p> <b>Description:</b> <%=h @product.description %> </p> <p> <b>Owner:</b> <%=h @product.owner %> </p> <p> <b>Status:</b> <%=h @product.status %> </p> <h2>Product backlog</h2> <div id="product-backlog"> <%= render :partial => @product.product_backlogs %> </div> <% form_for(@product, ProductBacklog.new) do |f| %> <%= f.error_messages %> <p> <%= f.label :pblog_ref %><br /> <%= f.text_field :pblog_ref %> </p> <p> <%= f.label :product %><br /> <%= f.text_field :product %> </p> <p> <%= f.label :description %><br /> <%= f.text_field :description %> </p> <p> <%= f.label :owner %><br /> <%= f.text_field :owner %> </p> <p> <%= f.label :status %><br /> <%= f.text_field :status %> </p> <p> <%= f.submit 'Create' %> </p> <% end %> <%= link_to 'Edit', edit_product_path(@product) %> | <%= link_to 'Back', products_path %> This is the Product model: class Product < ActiveRecord::Base validates_presence_of :product_ref, :description, :owner has_many :product_backlogs end This is the ProductBacklog model: class ProductBacklog < ActiveRecord::Base belongs_to :product end These are the routes: map.resources :product_backlogs map.resources :products, :has_many => :product_backlogs I've checked what I'm doing against the Creating a weblog in 15 minutes with Rails 2 screencast, and in principle I seem to be doing the same thing as him - only his nested comments form works, and mine doesn't! I hope someone can help with this, before I turn mad! I'm sure it's something trivial.

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  • Bash Nested Loops, mixture of dates and numbers

    - by Saleh
    Hi, I am trying to output a range of commands with different dates and numbers associated. for each hour eg. Output im trying to do in a loop is: shell.sh filename<number e.g. between 1-24> <date e.g. 20100928> <number e.g. between 1-24> <id> So basically the the above will generate an output done 24 times for each particular day with a unique 4 digit id. I was thinking of having a nested loop, as the batch number needs to be unique. can anyone help?

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  • Loading a DB table into nested dictionaries in Python

    - by Hossein
    Hi, I have a table in MySql DB which I want to load it to a dictionary in python. the table columns is as follows: id,url,tag,tagCount tagCount is the number of times that a tag has been repeated for a certain url. So in that case I need a nested dictionary, in other words a dictionary of dictionary, to load this table. Because each url have several tags for which there are different tagCounts.the code that I used is this:( the whole table is about 22,000 records ) cursor.execute( ''' SELECT url,tag,tagCount FROM wtp ''') urlTagCount = cursor.fetchall() d = defaultdict(defaultdict) for url,tag,tagCount in urlTagCount: d[url][tag]=tagCount print d first of all I want to know if this is correct.. and if it is why it takes so much time? Is there any faster solutions? I am loading this table into memory to have fast access to get rid of the hassle of slow database operations, but with this slow speed it has become a bottleneck itself, it is even much slower than DB access. and anyone help? thanks

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  • Does a hidden UIViewController consume any resources (iPhone)?

    - by MrDatabase
    My simple iPhone game has two basic "screens": home screen (UIViewController subclass) game screen (UIWindow w/ EAGLLayer where all the OpenGL drawing happens) Currently when the user taps "Play" on the homescreen the UIViewController is just hidden and the game screen is revealed. When the game is over the homescreen UIViewController is unhidden. Does the hidden UIViewController consume any resources when it's hidden?

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  • Mongoid Embeds_many won't save on nested form

    - by Brandon J McKay
    I've got an embeds_many association I'm trying to set up which I've done successfully before, but I'm trying to do it all in one nested form and I can't figure it out. Let's say we have a pocket model: class Pocket include Mongoid::Document field :title, type: String embeds_many :coins, cascade_callbacks: true end and a Coin Model: class Coin include Mongoid::Document field :name, type: String embedded_in :pocket end in my form for the pocket, I'm using: = f.fields_for @pocket.coins do |coin| = coin.text_field :name My controller is the default scaffolded controller. When I use the console, it saves fine and I can see the new pocket and coin I've created. But when I try to create or update a coin from the form, the pocket saves but the coin remains unchanged. What am I missing here?

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  • How do I override methods of nested types?

    - by Mason Wheeler
    I've got a custom TObjectList descendant in Delphi 2009, and I'd like to play with its enumerator a bit and add some filtering functionality to the MoveNext method, to cause it to skip certain objects. MoveNext is called by DoMoveNext, which is a virtual method, so this shouldn't be difficult to override... except for one thing. The TEnumerator for TObjectList isn't its own class; it's declared as a nested type within the TObjectList declaration. Is there any simple way to override TEnumerator.DoMoveNext in my descendant class, or do I have to reimplement the whole TEnumerator? It's not a very big class, but I'd prefer to keep redundancies to a minimum if I can...

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  • Resources (resx) maintenance in big projects

    - by exalted
    In a big project where you have lots of resources (resx) what would be the right approaches and/or tools of translation in order to save time, at the same time keep everything in order and leave nothing behind. More precisely, how to find (as far as translations are concerned) what has been modified (adds and removes are easy) of an entire .NET application from a previous version to another? Would resx technology help you there? How?

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  • Update ancestors in a nested set?

    - by Travis
    I am using nested sets to represent a tree in mysql, like so: Tree ID title lft rgt Given the ID of a node in the tree, what is the easiest / best way to UPDATE that node as well as all of it's ancestors? For example, let's say that the node ID (36) is 4 levels deep in the tree. I would like to update its title, as well as every parent node's title, all the way to the root, to the word "fish". (Should be four updates in all.) Thanks for your help!

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  • Use nested static class as ActionListener for the Outer class

    - by Digvijay Yadav
    I want to use an nested static class as an actionListener for the enclosing class's GUI elements. I did something like this: public class OuterClass { public static void myImplementation() { OuterClass.StartupHandler startupHandler = new OuterClass.StartupHandler(); exitMenuItem.addActionListener(startupHandler); // error Line } public static class StartupHandler implements ActionListener { @Override public void actionPerformed(ActionEvent e) { //throw new UnsupportedOperationException("Not supported yet."); if (e.getSource() == exitMenuItem) { System.exit(1); } else if (e.getSource() == helpMenuItem) { // show help menu } } } } But when I invoke this code I get the NullPointerException at the //error Line. Is this the right method to do do this or there is something I did am missing?

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  • Nested fragments survive screen rotation

    - by ievgen
    I've faced with an issue with Nested Fragments in Android. When I rotate the screen the Nested Fragments survive somehow. I've come up with a sample example to illustrate this issue. public class ParentFragment extends BaseFragment { @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { return inflater.inflate(R.layout.fragment_parent, container); } @Override public void onViewCreated(View view, Bundle savedInstanceState) { super.onViewCreated(view, savedInstanceState); getChildFragmentManager() .beginTransaction() .add(getId(), new ParentFragmentChild(), ParentFragmentChild.class.getName()) .commit(); } @Override public void onResume() { super.onResume(); log.verbose("onResume(), numChildFragments: " + getChildFragmentManager().getFragments().size()); } } public class ParentFragmentChild extends BaseFragment { @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { return inflater.inflate(R.layout.fragment_child, null); } } BaseFragment just logs method calls. This is what I see when I rotate the screen. When Activity initially appears ParentFragment? onAttach(): ParentFragment{420d0a98 #0 id=0x7f060064} ParentFragment? onCreate() ParentFragment? onViewCreated() ParentFragmentChild? onAttach(): ParentFragmentChild{420d08d0 #0 id=0x7f060064 com.kinoteatr.ua.filmgoer.test.ParentFragmentChild} ParentFragmentChild? onCreate() ParentFragmentChild? onViewCreated() ParentFragment? onResume() ParentFragment? onResume(), numChildFragments: 1 ParentFragmentChild? onResume() Screen rotation #1 ParentFragmentChild? onPause() ParentFragment? onPause() ParentFragment? onSaveInstanceState() ParentFragmentChild? onSaveInstanceState() ParentFragmentChild? onStop() ParentFragment? onStop() ParentFragmentChild? onDestroyView() ParentFragment? onDestroyView() ParentFragmentChild? onDestroy() ParentFragmentChild? onDetach() ParentFragment? onDestroy() ParentFragment? onDetach() ParentFragment? onAttach(): ParentFragment{4211bc38 #0 id=0x7f060064} ParentFragment? onCreate() ParentFragmentChild? onAttach(): ParentFragmentChild{420f4180 #0 id=0x7f060064 com.kinoteatr.ua.filmgoer.test.ParentFragmentChild} ParentFragmentChild? onCreate() ParentFragment? onViewCreated() ParentFragmentChild? onViewCreated() ParentFragmentChild? onAttach(): ParentFragmentChild{42132a08 #1 id=0x7f060064 com.kinoteatr.ua.filmgoer.test.ParentFragmentChild} ParentFragmentChild? onCreate() ParentFragmentChild? onViewCreated() ParentFragment? onResume() ParentFragment? onResume(), numChildFragments: 2 ParentFragmentChild? onResume() ParentFragmentChild? onResume() Screen rotation #2 ParentFragmentChild? onPause() ParentFragmentChild? onPause() ParentFragment? onPause() ParentFragment? onSaveInstanceState() ParentFragmentChild? onSaveInstanceState() ParentFragmentChild? onSaveInstanceState() ParentFragmentChild? onStop() ParentFragmentChild? onStop() ParentFragment? onStop() ParentFragmentChild? onDestroyView() ParentFragmentChild? onDestroyView() ParentFragment? onDestroyView() ParentFragmentChild? onDestroy() ParentFragmentChild? onDetach() ParentFragmentChild? onDestroy() ParentFragmentChild? onDetach() ParentFragment? onDestroy() ParentFragment? onDetach() ParentFragment? onAttach(): ParentFragment{42122a48 #0 id=0x7f060064} ParentFragment? onCreate() ParentFragmentChild? onAttach(): ParentFragmentChild{420ffd48 #0 id=0x7f060064 com.kinoteatr.ua.filmgoer.test.ParentFragmentChild} ParentFragmentChild? onCreate() ParentFragmentChild? onAttach(): ParentFragmentChild{420fffa0 #1 id=0x7f060064 com.kinoteatr.ua.filmgoer.test.ParentFragmentChild} ParentFragmentChild? onCreate() ParentFragment? onViewCreated() ParentFragmentChild? onViewCreated() ParentFragmentChild? onViewCreated() ParentFragmentChild? onAttach(): ParentFragmentChild{42101488 #2 id=0x7f060064 com.kinoteatr.ua.filmgoer.test.ParentFragmentChild} ParentFragmentChild? onCreate() ParentFragmentChild? onViewCreated() ParentFragment? onResume() ParentFragment? onResume(), numChildFragments: 3 ParentFragmentChild? onResume() ParentFragmentChild? onResume() ParentFragmentChild? onResume() They keep getting multiplied. Does anybody know why is that ?

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  • jquery: nested tags and hover() not working in IE

    - by mafka
    hello folks! i have a construction like this: <div id="container"> <span> <span></span> </span> <span> <span></span> </span> </div> i need to catch the mouseout event of the container, so i made jquery do this: $("#container").hover('',function(){ alert("Out"); }); In Firefox / Opera, it only fires the mouseout-function when leaving the div (how I want it). In IE it fires the mouseout-function at every -Tag inside of the div the mouse hits. (maybe important is, that the span tags have also mouseover and out events) Anyone has an idea how to solve this? (The nested structure cant be changed because a complex layout) thx4 any ideas!

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  • Select lowest nested selector when clicked

    - by rikAtee
    I would like to click $('.sub-menu') selector and return the lowerst nested item that was clicked, rather than the highest. e.g., when I click "enlish", "root" is returned becasue "english" is a child of "root". I want "english" returned when I select "english". <div ID="browse_container"> <div class="sub-menu">Root <div class="sub-menu">English</div> <div class="sub-menu">Maths <div class="sub-menu">Year 1</div> <div class="sub-menu">Year 2</div> </div> <div class="sub-menu">? Science</div> </div> </div> my script is simply: $('.sub-menu, #root').on('click', function(event){ alert($(this).text()) });

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  • Nested form child only updates if parent changes.

    - by chap
    In this video (10 sec) you can see that the nested attribute is only updated if it's parent model is changed. Using rails 3.0.0.beta and full project is on github. Summary of models and form: class Project < ActiveRecord::Base has_many :tasks accepts_nested_attributes_for :tasks end class Task < ActiveRecord::Base belongs_to :project has_many :assignments accepts_nested_attributes_for :assignments end class Assignment < ActiveRecord::Base belongs_to :task end form_for(@project) do |f| Project: f.text_field :name f.fields_for :tasks do |task_form| Task: task_form.text_field :name task_form.fields_for :assignments do |assignment_form| Assignment: assignment_form.text_field :name end end f.submit end

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  • Updating resources in SharpDX - why can I not map a dynamic texture?

    - by sebf
    I am trying to map a Texture2D resource in DirectX11 via SharpDX. The resource is declared as a ShaderResource, with Default usage and the 'Write' CPU flag specified. My call however fails with a generic exception from SharpDX: _Parent.Context.MapSubresource(_Resource, 0, SharpDX.Direct3D11.MapMode.Write, SharpDX.Direct3D11.MapFlags.None, out stream); I see from this question that it is supported. The MSDN docs and this other question hint that instead of using Context.MapSubresource() I should be using Texture2D.Map(), however, the DirectX11 Texture2D class does not define Map() (though it does for the DX10 equivalent). If I call the above with MapMode.WriteDiscard, the call succeeds but in this case the previous content of the texture is lost, which is no good when I only want to update a section of it. Has the Map() method been removed in DirectX11 or am I looking in the wrong place? Is the MapSubresource() method unsuitable or am I using it wrong?

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  • Good resources for learning modern OpenGL (3.0 or later)?

    - by MatterGoal
    I stumble upon the search of a good resource to start with OpenGL (3.0 or later) . Well, I found a lot of books but none of them can be considered a good resource! Here two examples: OpenGL Programming Guide (7th edition) http://www.amazon.com/exec/obidos/ASIN/0321552628/khongrou-20 This is FULL of deprecated material! Almost every chapters begin with a note about that. OpenGL Superbible (5th Edition) http://www.amazon.com/exec/obidos/ASIN/0321712617/khongrou-20 This book uses a library created by the author to explain the main arguments, hiding what you want to learn! I don't want to learn how to use your library! I want to learn OpenGL! I hope that you understand this is not the same question like "hey I'm not able to use Google... tell me how to learn OpenGL". I've just finished a full and deep search but I can't find a good and complete resource to learn the "new" OpenGL avoiding deprecated topics. Can someone heading me in the right direction? I know C++ and I have 10 years of experience in development... where I can find a good resource?! I want to spend time on it and I want to learn deeply. (please feel free to edit my question, my English is terrible!)

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