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  • State Changes in a Component Based Architecture [closed]

    - by Maxem
    I'm currently working on a game and using the naive component based architecture thingie (Entities are a bag of components, entity.Update() calls Update on each updateable component), while the addition of new features is really simple, it makes a few things really difficult: a) multithreading / currency b) networking c) unit testing. Multithreading / Concurrency is difficult because I basically have to do poor mans concurrency (running the entity updates in separate threads while locking only stuff that crashes (like lists) and ignoring the staleness of read state (some states are already updated, others aren't)) Networking: There are no explicit state changes that I could efficiently push over the net. Unit testing: All updates may or may not conflict, so automated testing is at least awkward. I was thinking about these issues a bit and would like your input on these changes / idea: Switch from the naive cba to a cba with sub systems that work on lists of components Make all state changes explicit Combine 1 and 2 :p Example world update: statePostProcessing.Wait() // ensure that post processing has finished Apply(postProcessedState) state = new StateBag() Concurrently( () => LifeCycleSubSystem.Update(state), // populates the state bag () => MovementSubSystem.Update(state), // populates the state bag .... }) statePostProcessing = Future(() => PostProcess(state)) statePostProcessing.Start() // Tick is finished, the post processing happens in the background So basically the changes are (consistently) based on the data for the last tick; the post processing can a) generate network packages and b) fix conflicts / remove useless changes (example: entity has been destroyed - ignore movement etc.). EDIT: To clarify the granularity of the state changes: If I save these post processed state bags and apply them to an empty world, I see exactly what has happened in the game these state bags originated from - "Free" replay capability. EDIT2: I guess I should have used the term Event instead of State Change and point out that I kind of want to use the Event Sourcing pattern

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  • Is there an equivalent to the Max OS X software Hazel that runs on Ubuntu?

    - by Stuart Woodward
    Is there an equivalent to the Max OS X software Hazel that runs on Ubuntu? "Hazel watches whatever folders you tell it to, automatically organizing your files according to the rules you create. It features a rule interface [..]. Have Hazel move files around based on name, date, type, what site/email address it came from [..] and much more. Automatically put your music in your Music folder, movies in Movies. Keep your downloads off the desktop and put them where they are supposed to be." This question probably won't make sense unless you have used Hazel, but basically you can define rules via the GUI to move and rename files automatically to make an automated workflow.

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  • What should "Solution Architecture" document describe ?

    - by anjanb
    We're going to build a Solution which includes acquiring data through mobile phones(J2ME) and laptops(browser based data acquisition), uploading the same data to back-end servers(built with J2EE) and then analyzing the same data including generating various types of reports. This solution will include a CMS for building the website and various interfaces for various types of users. I'm to do a "Solutions Architecture" document for the same. What should that document consist of ? Are there any templates (WORD, .ODT, .PDF) ? Any inputs appreciated. Thank you so much,

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  • Why is Software Engineering not the typical major for future software developers?

    - by FarmBoy
    While most agree that a certain level of Computer Science is essential to being a good programmer, it seems to me that the principles of good software development is even more important, though not as fundamental. Just like mechanical engineers take physics classes, but far more engineering classes, I would expect, now that software is over a half century old, that software development would begin to dominate the undergraduate curriculum. But I don't see much evidence of this. Is there a reason that Software Engineering hasn't taken hold as an academic discipline?

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  • Book Review (Book 11) - Applied Architecture Patterns on the Microsoft Platform

    - by BuckWoody
    This is a continuation of the books I challenged myself to read to help my career - one a month, for year. You can read my first book review here, and the entire list is here. The book I chose for April 2012 was: Applied Architecture Patterns on the Microsoft Platform. I was traveling at the end of last month so I’m a bit late posting this review here. Why I chose this book: I actually know a few of the authors on this book, so when they told me about it I wanted to check it out. The premise of the book is exactly as it states in the title - to learn how to solve a problem using products from Microsoft. What I learned: I liked the book - a lot. They've arranged the content in a "Solution Decision Framework", that presents a few elements to help you identify a need and then propose alternate solutions to solve them, and then the rationale for the choice. But the payoff is that the authors then walk through the solution they implement and what they ran into doing it. I really liked this approach. It's not a huge book, but one I've referred to again since I've read it. It's fairly comprehensive, and includes server-oriented products, not things like Microsoft Office or other client-side tools. In fact, I would LOVE to have a work like this for Open Source and other vendors as well - would make for a great library for a Systems Architect. This one is unashamedly aimed at the Microsoft products, and even if I didn't work here, I'd be fine with that. As I said, it would be interesting to see some books on other platforms like this, but I haven't run across something that presents other systems in quite this way. And that brings up an interesting point - This book is aimed at folks who create solutions within an organization. It's not aimed at Administrators, DBA's, Developers or the like, although I think all of those audiences could benefit from reading it. The solutions are made up, and not to a huge level of depth - nor should they be. It's a great exercise in thinking these kinds of things through in a structured way. The information is a bit dated, especially for Windows and SQL Azure. While the general concepts hold, the cloud platform from Microsoft is evolving so quickly that any printed book finds it hard to keep up with the improvements. I do have one quibble with the text - the chapters are a bit uneven. This is always a danger with multiple authors, but it shows up in a couple of chapters. I winced at one of the chapters that tried to take a more conversational, humorous style. This kind of academic work doesn't lend itself to that style. I recommend you get the book - and use it. I hope they keep it updated - I'll be a frequent customer. :)  

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  • Basic web architecture : Perl -> PHP

    - by Sunny Jim
    This is an architecture question. If there is a better forum, please redirect me. Apologies in advance. Essentially every website is built around a relational database, right? When a user uploads form data, that data is stored in a table. The problem is that the table structure(s) need to be modified whenever the website form is modified. Although I understand that modern web frameworks work around this problem by automatically building forms based on the table structure. For the last 20 years, I have been building websites using Perl. When I first encountered this problem, the easiest solution was to save serialized Perl objects as data BLOBS. After XML's introduction, this solution worked even better because XML is so effective for representing arbitrary data. This approach is consistent with the original Perl principles of Hubris, Laziness, and Impatience and I'm pretty committed to it. Obviously, the biggest drawback is that this solution locks me into the Perl interpreter. So instead, I've just completed a prototype of a universal RDB table. The prototype is written in Perl but porting it to PHP will be a good chance to develop those skills. The principal is based on the XML::Dumper module, which converts arbitrary Perl data structures into uniform XML. With my approach, each XML node is stored as a table record. I underestimated this undertaking and rolled something up myself. But the effort allows me to discuss the basic design instead of implementation details. As mentioned, I'm pretty committed to this approach of using flexible data structures. It's been successfully deployed on many websites, large, and complex. But are there any drawbacks I've overlooked? I rolled my own. Are other people taking a similar approach to their data? What kinds of solutions are available? I have not abandoned my dream of eventually contributing something useful to the worldwide community. In order to proceed, the next step would be peer review. How does one pursue that effort? Thanks! -Jim

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  • How to re-install Software Center?

    - by Icedrake
    I've had a problem with Software Center for a few weeks, where it has just refused to delete a removed PPA from its "All Software" and "Installed Software" drop-down menus. I've tried many suggested solutions, none have worked, so I've finally decided to re-install Software Center if its possible. How do you do this and is it risky to your computer (i.e. will re-installing it cause all sorts of issues)?

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  • What are some good Software Engineering books for people who didn't formally study Computer Science or Software Engineering?

    - by Kugathasan Abimaran
    I'm a graduate in the electronic & telecommunication field, but working in a software company. I want to continue in this field and going for Masters in it. Can you recommend me some of the best books on software engineering, which cover almost all the topics in software engineering. I am not looking for books about coding practices such as Code Complete, Pragmatic Programmer, but rather general software engineering references.

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  • Ubuntu Software Center Missing and cannot install?

    - by luqman
    My ubuntu was remove ubuntu software center because i want to reinstall again.but i used terminal...i cannot to install ubuntu software center.. :~$ sudo apt-get install software-center Reading package lists... Done Building dependency tree Reading state information... Done Package software-center is not available, but is referred to by another package. This may mean that the package is missing, has been obsoleted, or is only available from another source Why?

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  • Who decides what category the software in the Ubuntu Software Centre is filed under, and who can we report errors to?

    - by coversnail
    I noticed when browsing through the Ubuntu Software Centre that some programs seem to be placed in the wrong categories, for example Pinta, an image editor, appears under Developer Tools (instead of Graphics) in my list of installed programs. Is this a case of the developer incorrectly categorising their software when they uploaded it to the software centre, or does Canonical decided what goes where? And if we notice an obvious mistake who do we inform, the software developer or file a bug somehow?

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  • How to uninstall Ubuntu Software Center in 11.10?

    - by sainath
    I am trying to uninstall software center for ubuntu oneric using the command sudo apt-get remove software center and get this as result Reading package lists... Done Building dependency tree Reading state information... Done E: Unable to locate package software E: Unable to locate package center I did it once and got it fixed but now it does't work. I have an issue with the software center it keeps on repeatedly giving message saying send error.

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  • Big Data – Basics of Big Data Architecture – Day 4 of 21

    - by Pinal Dave
    In yesterday’s blog post we understood how Big Data evolution happened. Today we will understand basics of the Big Data Architecture. Big Data Cycle Just like every other database related applications, bit data project have its development cycle. Though three Vs (link) for sure plays an important role in deciding the architecture of the Big Data projects. Just like every other project Big Data project also goes to similar phases of the data capturing, transforming, integrating, analyzing and building actionable reporting on the top of  the data. While the process looks almost same but due to the nature of the data the architecture is often totally different. Here are few of the question which everyone should ask before going ahead with Big Data architecture. Questions to Ask How big is your total database? What is your requirement of the reporting in terms of time – real time, semi real time or at frequent interval? How important is the data availability and what is the plan for disaster recovery? What are the plans for network and physical security of the data? What platform will be the driving force behind data and what are different service level agreements for the infrastructure? This are just basic questions but based on your application and business need you should come up with the custom list of the question to ask. As I mentioned earlier this question may look quite simple but the answer will not be simple. When we are talking about Big Data implementation there are many other important aspects which we have to consider when we decide to go for the architecture. Building Blocks of Big Data Architecture It is absolutely impossible to discuss and nail down the most optimal architecture for any Big Data Solution in a single blog post, however, we can discuss the basic building blocks of big data architecture. Here is the image which I have built to explain how the building blocks of the Big Data architecture works. Above image gives good overview of how in Big Data Architecture various components are associated with each other. In Big Data various different data sources are part of the architecture hence extract, transform and integration are one of the most essential layers of the architecture. Most of the data is stored in relational as well as non relational data marts and data warehousing solutions. As per the business need various data are processed as well converted to proper reports and visualizations for end users. Just like software the hardware is almost the most important part of the Big Data Architecture. In the big data architecture hardware infrastructure is extremely important and failure over instances as well as redundant physical infrastructure is usually implemented. NoSQL in Data Management NoSQL is a very famous buzz word and it really means Not Relational SQL or Not Only SQL. This is because in Big Data Architecture the data is in any format. It can be unstructured, relational or in any other format or from any other data source. To bring all the data together relational technology is not enough, hence new tools, architecture and other algorithms are invented which takes care of all the kind of data. This is collectively called NoSQL. Tomorrow Next four days we will answer the Buzz Words – Hadoop. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Big Data, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

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  • Node.js Lockstep Multiplayer Architecture

    - by Wakaka
    Background I'm using the lockstep model for a multiplayer Node.js/Socket.IO game in a client-server architecture. User input (mouse or keypress) is parsed into commands like 'attack' and 'move' on the client, which are sent to the server and scheduled to be executed on a certain tick. This is in contrast to sending state data to clients, which I don't wish to use due to bandwidth issues. Each tick, the server will send the list of commands on that tick (possibly empty) to each client. The server and all clients will then process the commands and simulate that tick in exactly the same way. With Node.js this is actually quite simple due to possibility of code sharing between server and client. I'll just put the deterministic simulator in the /shared folder which can be run by both server and client. The server simulation is required so that there is an authoritative version of the simulation which clients cannot alter. Problem Now, the game has many entity classes, like Unit, Item, Tree etc. Entities are created in the simulator. However, for each class, it has some methods that are shared and some that are client-specific. For instance, the Unit class has addHp method which is shared. It also has methods like getSprite (gets the image of the entity), isVisible (checks if unit can be seen by the client), onDeathInClient (does a bunch of stuff when it dies only on the client like adding announcements) and isMyUnit (quick function to check if the client owns the unit). Up till now, I have been piling all the client functions into the shared Unit class, and adding a this.game.isServer() check when necessary. For instance, when the unit dies, it will call if (!this.game.isServer()) { this.onDeathInClient(); }. This approach has worked pretty fine so far, in terms of functionality. But as the codebase grew bigger, this style of coding seems a little strange. Firstly, the client code is clearly not shared, and yet is placed under the /shared folder. Secondly, client-specific variables for each entity are also instantiated on the server entity (like unit.sprite) and can run into problems when the server cannot instantiate the variable (it doesn't have Image class like on browsers). So my question is, is there a better way to organize the client code, or is this a common way of doing things for lockstep multiplayer games? I can think of a possible workaround, but it does have its own problems. Possible workaround (with problems) I could use Javascript mixins that are only added when in a browser. Thus, in the /shared/unit.js file in the /shared folder, I would have this code at the end: if (typeof exports !== 'undefined') module.exports = Unit; else mixin(Unit, LocalUnit); Then I would have /client/localunit.js store an object LocalUnit of client-side methods for Unit. Now, I already have a publish-subscribe system in place for events in the simulator. To remove the this.game.isServer() checks, I could publish entity-specific events whenever I want the client to do something. For instance, I would do this.publish('Death') in /shared/unit.js and do this.subscribe('Death', this.onDeathInClient) in /client/localunit.js. But this would make the simulator's event listeners list on the server and the client different. Now if I want to clear all subscribed events only from the shared simulator, I can't. Of course, it is possible to create two event subscription systems - one client-specific and one shared - but now the publish() method would have to do if (!this.game.isServer()) { this.publishOnClient(event); }. All in all, the workaround off the top of my head seems pretty complicated for something as simple as separating the client and shared code. Thus, I wonder if there is an established and simpler method for better code organization, hopefully specific to Node.js games.

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  • The architecture and technologies to use for a secure, fast, reliable and easily scalable web application

    - by DSoul
    ^ For actual questions, skip to the lists down below I understand, that his is a vague topic, but please, before you turn the other way and disregard me, hear me out. I am currently doing research for a web application(I don't know if application is the correct word for it, but I will proceed w/ that for now), that one day might need to be everything mentioned in the title. I am bound by nothing. That means that every language, OS and framework is acceptable, but only if it proves it's usefulness. And if you are going to say, that scalability and speed depend on the code I write for this application, then I agree, but I am just trying to find something, that wouldn't stand in my way later on. I have done quite a bit reading on this subject, but I still don't have a clear picture, to what suits my needs, so I come to you, StackOverflow, to give me directions. I know you all must be wondering what I'm building, but I assure you, that it doesn't matter. I have heard of 12 factor app though, if you have any similar guidelines or what is, to suggest the please, go ahead. For the sake of keeping your answers as open as possible, I'm not gonna provide you my experience regarding anything written in this question. ^ Skippers, start here First off - the weights of the requirements are probably something like that (on a scale of 10): Security - 10 Speed - 5 Reliability (concurrency) - 7.5 Scalability - 10 Speed and concurrency are not a top priority, in the sense, that the program can be CPU intensive, and therefore slow, and only accept a not-that-high number of concurrent users, but both of these factors must be improvable by scaling the system Anyway, here are my questions: How many layers should the application have, so it would be future-proof and could best fulfill the aforementioned requirements? For now, what I have in mind is the most common version: Completely separated front end, that might be a web page or an MMI application or even both. Some middle-ware handling communication between the front and the back end. This is probably a server that communicates w/ the front end via HTTP. How the communication w/ the back end should be handled is probably dependent on the back end. The back end. Something that handles data through resources like DB and etc. and does various computations w/ the data. This, as the highest priority part of the software, must be easily spread to multiple computers later on and have no known security holes. I think ideally the middle-ware should send a request to a queue from where one of the back end processes takes this request, chops it up to smaller parts and buts these parts of the request back onto the same queue as the initial request, after what these parts will be then handled by other back end processes. Something *map-reduce*y, so to say. What frameworks, languages and etc. should these layers use? The technologies used here are not that important at this moment, you can ignore this part for now I've been pointed to node.js for this part. Do you guys know any better alternatives, or have any reasons why I should (not) use node.js for this particular job. I actually have no good idea, what to use for this job, there are too many options out there, so please direct me. This part (and the 2. one also, I think) depend a lot on the OS, so suggest any OSs alongside w/ the technologies/frameworks. Initially, all computers (or 1 for starters) hosting the back end are going to be virtual machines. Please do give suggestions to any part of the question, that you feel you have comprehensive knowledge and/or experience of. And also, point out if you feel that any part of the current set-up means an instant (or even distant) failure or if I missed a very important aspect to consider. I'm not looking for a definitive answer for how to achieve my goals, because there certainly isn't one, for I haven't provided you w/ all the required information. I'm just looking for recommendations and directions on what to look into. Also, bare in mind, that this isn't something that I have to get done quickly, to sell and let it be re-written by the new owner (which, I've been told for multiple times, is what I should aim for). I have all the time in the world and I really just want to learn doing something really high-end. Also, excuse me if my language isn't the best, I'm not a native. Anyway. Thanks in advance to anyone, who takes the time to help me out here. PS. When I do seem to come up w/ a good architecture/design for this project, I will certainly make it an open project and keep you guys up to date w/ it's development. As in what you could have told me earlier and etc. For obvious reasons the very same question got closed on SO, but could you guys still help me?.

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  • Software Architecture and MEF composition location

    - by Leonardo
    Introduction My software (a bunch of webapi's) consist of 4 projects: Core, FrontWebApi, Library and Administration. Library is a code library project that consists of only interfaces and enumerators. All my classes in other projects inherit from at least one interface, and this interface is in the library. Generally speaking, my interfaces define either Entities, Repositories or Controllers. This project references no other project or any special dlls... just the regular .Net stuff... Core is a class-library project where concrete implementation of Entities and Repositories. In some cases i have more than 1 implementation for a Repository (ex: one for azure table storage and one for regular Sql). This project handles the intelligence (business rules mostly) and persistence, and it references only the Library. FrontWebApi is a ASP.NET MVC 4 WebApi project that implements the controllers interfaces to handle web-requests (from a mobile native app)... It references the Core and the Library. Administration is a code-library project that represents a "optional-module", meaning: if it is present, it provides extra-features (such as Access Control Lists) to the application, but if its not, no problem. Administration is also only referencing the Library and implementing concrete classes of a few interfaces such as "IAccessControlEntry"... I intend to make this available with a "setup" that will create any required database table or anything like that. But it is important to notice that the Core has no reference to this project... Development Now, in order to have a decoupled code I decide to use IoC and because this is a small project, I decided to do it using MEF, specially because of its advertised "composition" capabilities. I arranged all the imports/exports and constructors and everything, but something is quite not perfect in my "mental-visualisation": Main Question Where should I "Compose" the objects? I mean: Technically, the only place where real implementation access is required is in the Repositories, because in order to retrieve data from wherever, entities instances will be necessary, and in all other places. The repositories could also provide a public "GetCleanInstanceOf()" right? Then all other places will be just fine working with the interfaces instead of concrete classes... Secondary Question Should "Administration" implement the concrete object for "IAccessControlGeneralRepository" or the Core should?

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  • Evolución de software, los nuevos desafíos de la actual industria de software

    Evolución de software, los nuevos desafíos de la actual industria de software En este programa presentaremos una visión general de las oportunidades tecnológicas que favorecen la generación de emprendimientos regionales desde el equipo de relaciones para desarrolladores de la región de sur de Latinoamérica. Trataremos escenarios tecnológicos y principalmente el impacto en la evolución de software y el modelo de computación en la nube, finalmente analizaremos las oportunidades más importantes junto a diversos referentes regionales. Tecnología, desafíos, opiniones y todo el ecosistema representado por la pasión y el talento regional. From: GoogleDevelopers Views: 0 0 ratings Time: 02:00:00 More in Education

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  • Best Method For Evaluating Existing Software or New Software

    How many of us have been faced with having to decide on an off-the-self or a custom built component, application, or solution to integrate in to an existing system or to be the core foundation of a new system? What is the best method for evaluating existing software or new software still in the design phase? One of the industry preferred methodologies to use is the Active Reviews for Intermediate Designs (ARID) evaluation process.  ARID is a hybrid mixture of the Active Design Review (ADR) methodology and the Architectural Tradeoff Analysis Method (ATAM). So what is ARID? ARD’s main goal is to ensure quality, detailed designs in software. One way in which it does this is by empowering reviewers by assigning generic open ended survey questions. This approach attempts to remove the possibility for allowing the standard answers such as “Yes” or “No”. The ADR process ignores the “Yes”/”No” questions due to the fact that they can be leading based on how the question is asked. Additionally these questions tend to receive less thought in comparison to more open ended questions. Common Active Design Review Questions What possible exceptions can occur in this component, application, or solution? How should exceptions be handled in this component, application, or solution? Where should exceptions be handled in this component, application, or solution? How should the component, application, or solution flow based on the design? What is the maximum execution time for every component, application, or solution? What environments can this component, application, or solution? What data dependencies does this component, application, or solution have? What kind of data does this component, application, or solution require? Ok, now I know what ARID is, how can I apply? Let’s imagine that your organization is going to purchase an off-the-shelf (OTS) solution for its customer-relationship management software. What process would we use to ensure that the correct purchase is made? If we use ARID, then we will have a series of 9 steps broken up by 2 phases in order to ensure that the correct OTS solution is purchases. Phase 1 Identify the Reviewers Prepare the Design Briefing Prepare the Seed Scenarios Prepare the Materials When identifying reviewers for a design it is preferred that they be pulled from a candidate pool comprised of developers that are going to implement the design. The believe is that developers actually implementing the design will have more a vested interest in ensuring that the design is correct prior to the start of code. Design debriefing consist of a summary of the design, examples of the design solving real world examples put in to use and should be no longer than two hours typically. The primary goal of this briefing is to adequately summarize the design so that the review members could actually implement the design. In the example of purchasing an OTS product I would attempt to review my briefing prior to its distribution with the review facilitator to ensure that nothing was excluded that should have not been. This practice will also allow me to test the length of the briefing to ensure that can be delivered in an appropriate about of time. Seed Scenarios are designed to illustrate conceptualized scenarios when applied with a set of sample data. These scenarios can then be used by the reviewers in the actual evaluation of the software, All materials needed for the evaluation should be prepared ahead of time so that they can be reviewed prior to and during the meeting. Materials Included: Presentation Seed Scenarios Review Agenda Phase 2 Present ARID Present Design Brainstorm and prioritize scenarios Apply scenarios Summarize Prior to the start of any ARID review meeting the Facilitator should define the remaining steps of ARID so that all the participants know exactly what they are doing prior to the start of the review process. Once the ARID rules have been laid out, then the lead designer presents an overview of the design which typically takes about two hours. During this time no questions about the design or rational are allowed to be asked by the review panel as a standard, but they are written down for use latter in the process. After the presentation the list of compiled questions is then summarized and sent back to the lead designer as areas that need to be addressed further. In the example of purchasing an OTS product issues could arise regarding security, the implementation needed or even if this is this the correct product to solve the needed solution. After the Design presentation a brainstorming and prioritize scenarios process begins by reducing the seed scenarios down to just the highest priority scenarios.  These will then be used to test the design for suitability. Once the selected scenarios have been defined the reviewers apply the examples provided in the presentation to the scenarios. The intended output of this process is to provide code or pseudo code that makes use of the examples provided while solving the selected seed scenarios. As a standard rule, the designers of the systems are not allowed to help the review board unless they all become stuck. When this occurs it is documented and along with the reason why the designer needed to help the review panel back on track. Once all of the scenarios have been completed the review facilitator reviews with the group issues that arise during the process. Then the reviewers will be polled as to efficacy of the review experience. References: Clements, Paul., Kazman, Rick., Klien, Mark. (2002). Evaluating Software Architectures: Methods and Case Studies Indianapolis, IN: Addison-Wesley

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  • Create software without programming

    - by Hafizul Amri
    Is there any system or software that can let you create a system or software without have to do programming? UPDATE: Answering to Kennethvr question. Software that I mean is like a web-based software that used to create a simple CRUD system such contact management system, and you can choose how data will be displayed. UPDATE I have found PHPRunner software. It can create a simple CRUD system without you need to touch your coding. Take a look at it!

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  • Ubuntu Software Center is crashing while trying to install psychonauts

    - by GonzoDark
    I am having a problem installing Tim Schafers epic platform video game Psychonauts trough the Ubuntu Software Center. I have bought the game on http://www.humblebundle.com/ and I have used the new redeem option introduced in this bundle: "redeem your bundle on the Ubuntu Software Center." When I have downloaded approximately 2.1 GB of Psychonauts then Ubuntu Software Center starts to repeatedly crash and pop-up with a new crash report dialog every few seconds (before previous ones are closed and that will crash the computer after a few min, unless I stop the download). I also have a file-size bug, where Ubuntu Software Center tells me that I have downloaded 880,2 MB out of 133,3 MB I use the new Ubuntu 12.04 LTS and Ubuntu Software Center version 5.2.2.2 (©2009-2011 Canonical <--- That is also a bug, should be 2012 I guess) I hope someone can help me.

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  • How to update the USB Ubuntu (ISO) with new software

    - by nakata
    I have Peppermint (based on Ubuntu) running of USB. Its bascially an ISO image that loads using Grub4Dos. Problem is that I each time I load Ubuntu - and want to use i.e. teamviewer or Firefox...I have to install it on the running live system. Since its running from a ISO image...a reboot means the software is gone. I can edit/open the ISO image using WinImage (on XP) - would you know how I can add extra software into this ISO image so next time Ubuntu loads...the new software is on there? Is there some special repositary director where I should copy the software files into and recreate the ISO image? The directory structure of this iso image is along the lines of: .disk [BOOT] Casper dists install isolinux pool preseed Appreciate your help with this. The software I am really interested in installing is the plugin for LogMeIn (for which I may need Firefox...thus I need Firefox installation) and Teamviewer. Thanks Nakata

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  • Book recommendation for project architecture?

    - by Mark
    I already have a solid knowledge of Object-oriented PHP as well as HTML/Javascript/MySQL plus a basis in Java. Now I would like to implement my projects in an efficient way, whether it is a web project in PHP or an Android application. My problem is once my code gets bigger I start messing error handling, with form validation etc, and I guess its because of my poor basis in software architecture. Thanks.

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  • What industries develop the highest quality software? Lowest quality? Why?

    - by Derek Mahar
    From your experience, of those industries that develop custom software for internal use such as financial services companies, which ones produce higher quality software measured in defect rates and, more qualitatively, ease of maintenance over the long term? What contributes the most to this achievement of higher quality? Is it due to better software development practices such as greater emphasis on testing or specification? Developers who better understand the tools or who are strong problem solvers? Better communication between team members? On the flip-side, which industries do you think produce the lowest quality software? Why?

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  • Can't install software by terminal

    - by behnam mohammadi
    I don't know what packages i have installed that i no longer can get and install packages in terminal. e.g. when trying to install Prozgui, i got this error: Traceback (most recent call last): File "/usr/bin/add-apt-repository", line 60, in <module> sp = SoftwareProperties() File "/usr/lib/python2.7/dist-packages/softwareproperties/SoftwareProperties.py", line 90, in __init__ self.reload_sourceslist() File "/usr/lib/python2.7/dist-packages/softwareproperties/SoftwareProperties.py", line 538, in reload_sourceslist self.distro.get_sources(self.sourceslist) File "/usr/lib/python2.7/dist-packages/aptsources/distro.py", line 91, in get_sources raise NoDistroTemplateException("Error: could not find a " aptsources.distro.NoDistroTemplateException: Error: could not find a distribution template and it happens for all others too. Plus, my Software Center has been disabled and doesn't start. I get this error for that too: Traceback (most recent call last): File "/usr/bin/software-center", line 111, in <module> from softwarecenter.app import SoftwareCenterApp File "/usr/share/software-center/softwarecenter/app.py", line 40, in <module> from softwarecenter.db.application import Application, DebFileApplication File "/usr/share/software-center/softwarecenter/db/application.py", line 30, in <module> from softwarecenter.distro import get_distro File "/usr/share/software-center/softwarecenter/distro/__init__.py", line 151, in <module> distro_instance=_get_distro() File "/usr/share/software-center/softwarecenter/distro/__init__.py", line 140, in _get_distro module = __import__(distro_id, globals(), locals(), [], -1) ImportError: No module named OPTIMOS Can anyone please help me with this? Thank you in advance!

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