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  • How to redirect a live data stream adding to it another header and returning it on demand? (PHP)

    - by Ole Jak
    I have a url like http://localhost:8020/stream.flv On request to my php sctipt I want to return (be something like a proxy) all data I can get from that URL (so I mean my php code should get data from that url and give it to user) and my header and my beginning of file. So I have my header and some data I want to write in the beginning of response like # content headers header("Content-Type: video/x-flv"); header("Content-Disposition: attachment; filename=\"" . $fileName . "\""); header("Content-Length: " . $fileSize); # FLV file format header if($seekPos != 0) { print('FLV'); print(pack('C', 1)); print(pack('C', 1)); print(pack('N', 9)); print(pack('N', 9)); } How to do such thing?

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  • How to copy one Stream to a byte array with the smallest C# code?

    - by estourodepilha.com
    Until now I am counting 12 LoCs. Could you make it smaller? using (Stream fileStream = File.OpenRead(fileName)) { using (BinaryReader binaryReader = new BinaryReader(fileStream)) { using (MemoryStream memoryStream = new MemoryStream()) { byte[] buffer = new byte[256]; int count; int totalBytes = 0; while ((count = binaryReader.Read(buffer, 0, 256)) > 0) { memoryStream.Write(buffer, 0, count); totalBytes += count; } memoryStream.Position = 0; byte[] transparentPng = new byte[totalBytes]; memoryStream.Read(transparentPng, 0, totalBytes); } } }

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  • Best way to convert Stream (of unknown length) to byte array, in .NET?

    - by Frank Hamming
    Hello, I have the following code to read data from a Stream (in this case, from a named pipe) and into a byte array: // NPSS is an instance of NamedPipeServerStream int BytesRead; byte[] StreamBuffer = new byte[BUFFER_SIZE]; // defined elsewhere (less than total possible message size, though) MemoryStream MessageStream = new MemoryStream(); do { BytesRead = NPSS.Read(StreamBuffer, 0, StreamBuffer.Length); MessageStream.Write(StreamBuffer, 0, BytesRead); } while (!NPSS.IsMessageComplete); byte[] Message = MessageStream.ToArray(); // final data Could you please take a look and let me know if it can be done more efficiently or neatly? Seems a bit messy as it is, using a MemoryStream. Thanks!

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  • Facebook Stream.Get -- How to access data in array?

    - by user316841
    On stream.get, I try to echo $feeds["posts"][$i]["attachment"]["href"]; It return the URL, but, in the same array scope where "type" is located (which returns string: video, etc), trying $feeds["posts"][$i]["attachment"]["type"] returns nothing at all! Here's an array through PHP's var_dump: http://pastie.org/930475 So, from testing I suppose this is protected by Facebook? Does that makes sense at all? Here it's full: http://pastie.org/930490, but not all attachment/media/types has values. It's also strange, because I can't access through [attachment][media][href] or [attachment][media][type], and if I try [attachment][media][0][type] or href, it gives me a string offset error. ["attachment"]=> array(8) { ["media"]=> array(1) { [0]=> array(5) { ["href"]=> string(55) "http://www.facebook.com/video/video.php?v=1392999461587" ["alt"]=> string(13) "IN THE STUDIO" ["type"]=> string(5) "video" My question is, is this protected by Facebook? Or we can actually access this array position?

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  • cancel stream request from WCF server to client

    - by ArsenMkrt
    Hi, I posted about stream request here [wcf-chunk-data-with-stream]:http://stackoverflow.com/questions/853448/wcf-chunk-data-with-stream I solved that task but now when i close request in client part server continue to send data. is it possible to cancel stream request from WCF server to client?

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  • Changing namespace of Stream

    - by phenevo
    Hi, I've got asmx with method [Webmethod] public Ssytem.IO.Stream GetStream(string path) { ... } and winforms application which has webreference to this webservice. I cannot do something on my winforms application like something: var myStream= (System.IO.Stream)client.GetStream(path); because i Cannot cast expression "MyWinformsApp.MyService.Stream" to Stream. Why is that ?

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  • How to stream semi-live audio over internet

    - by Thomas Tempelmann
    I want to write something like Skype, i.e. I have a constant audio stream on one computer and then recompress it in a format that's suitable for a latent internet connection, receive it on the other end and play it. Let's also assume that the internet connection is fairly modern and fast, i.e. DSL or alike, no slow connections over phone and such. The involved computers will also be rather modern (Dual Core Intel CPUs at 2GHz or more). I know how to handle the audio on the machines. What I don't know is how to transmit the audio in an efficient way. The challenges are: I'd like get good audio quality across the line. The stream should be received without drops. The stream may, however, be received with a little delay (a second delay is acceptable). I imagine that the transport software could first determine the average (and max) latency, then start the stream and tell the receiver to wait for that max latency before starting to play the audio. With that, if the latency doesn't get any higher, the entire stream will be playable on the other side without stutter or drops. If, due to unexpected IP latencies or blockages, the stream does get cut off, I want to be able to notice this so that I can take actions (e.g. abort the stream) and eventually start a new transmission. What are my options if I want do use ready-made software for the compression and tranmission? I have no intention to write my own audio compression engine, really. OTOH, I plan to sell the solution in a vertical market, meaning I can afford a few dollars of license fees per copy, but not $100s. I guess the simplest solution would be to just open a TCP stream, send a few packets back and forth to determine their running time (or even use UDP for that), then use the results as the guide for my max latency value, then simply fire the audio data in its raw form (uncompressed 16 bit stereo), along with a timing code over the TCP connection. The receiver reads the data and plays it with the pre-determined delay. That might just work with the type of fast connection I expect. I just wonder if there are better solutions to reach this goal, with better performance (lower latency) and less data (compressed). BTW, I first try to implement this on OS X, but might want to do it on Windows, too, if it proves successful.

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  • Fliping the video stream in Sony Vegas Studio!

    - by NoCanDo
    How do I flip a video stream, making it effectively appear to run backwards. For example, I've got a 6 second video stream. I cut it at 2, 4, 6, so I've got now 3 seperate streams with 2 seconds each. 1-2 ; 3-4; 5-6 - That how it'll be displayed normal. Now what I want to do in Sony Vegas is to copy/paste and flip a selected stream. Let say: 1-2; 3-4; 3'-4' (copy/pasted); 5-6 - Now I've got a video stream with 8 seconds. Now I want to flip this copy pasted making it effectively run backwards. 1-2; 3-4; 4'-3'; 5-6. The idea is I want something like a movie, it goes, and goes and goes, then a text appears "WAIT! What just happend?", then the movie goes back to second 3 (1-2-3-4-'WAIT, WHAT JUST HAPPEND?'-4-3-4-5-6. I hope you get what I want to do in Sony Vegas.

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  • Flipping the video stream in Sony Vegas Studio!

    - by NoCanDo
    How do I flip a video stream, making it effectively appear to run backwards? For example, I've got a 6 second video stream. I cut it at 2, 4, 6, so I've got now 3 seperate streams with 2 seconds each. 1-2 ; 3-4; 5-6 - That's how it'll be displayed normally. Now what I want to do in Sony Vegas is to copy/paste and flip a selected stream. Let say: 1-2; 3-4; 3'-4'; 5-6 - The second 3-4 is copy/pasted; now I've got a video stream with 8 seconds. Now I want to flip this copy pasted making it effectively run backwards. 1-2; 3-4; 4'-3'; 5-6. The idea is I want something like a movie, it goes, and goes and goes, then a text appears "WAIT! What just happend?", then the movie goes back to second 3. 1-2-3-4-'WAIT! What just happened?'-4-3-4-5-6. I hope you get what I want to do in Sony Vegas.

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  • How to send audio stream via UDP in java?

    - by Nob Venoda
    Hi to all :) I have a problem, i have set MediaLocator to microphone input, and then created Player. I need to grab that sound from the microphone, encode it to some lower quality stream, and send it as a datagram packet via UDP. Here's the code, i found most of it online and adapted it to my app: public class AudioSender extends Thread { private MediaLocator ml = new MediaLocator("javasound://44100"); private DatagramSocket socket; private boolean transmitting; private Player player; TargetDataLine mic; byte[] buffer; private AudioFormat format; private DatagramSocket datagramSocket(){ try { return new DatagramSocket(); } catch (SocketException ex) { return null; } } private void startMic() { try { format = new AudioFormat(AudioFormat.Encoding.PCM_SIGNED, 8000.0F, 16, 2, 4, 8000.0F, true); DataLine.Info info = new DataLine.Info(TargetDataLine.class, format); mic = (TargetDataLine) AudioSystem.getLine(info); mic.open(format); mic.start(); buffer = new byte[1024]; } catch (LineUnavailableException ex) { Logger.getLogger(AudioSender.class.getName()).log(Level.SEVERE, null, ex); } } private Player createPlayer() { try { return Manager.createRealizedPlayer(ml); } catch (IOException ex) { return null; } catch (NoPlayerException ex) { return null; } catch (CannotRealizeException ex) { return null; } } private void send() { try { mic.read(buffer, 0, 1024); DatagramPacket packet = new DatagramPacket( buffer, buffer.length, InetAddress.getByName(Util.getRemoteIP()), 91); socket.send(packet); } catch (IOException ex) { Logger.getLogger(AudioSender.class.getName()).log(Level.SEVERE, null, ex); } } @Override public void run() { player = createPlayer(); player.start(); socket = datagramSocket(); transmitting = true; startMic(); while (transmitting) { send(); } } public static void main(String[] args) { AudioSender as = new AudioSender(); as.start(); } } And only thing that happens when I run the receiver class, is me hearing this Player from the sender class. And I cant seem to see the connection between TargetDataLine and Player. Basically, I need to get the sound form player, and somehow convert it to bytes[], therefore I can sent it as datagram. Any ideas? Everything is acceptable, as long as it works :)

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  • How to record streaming camera video and auto-erase old data before drive fills up?

    - by nLinked
    I'm interested in making my own home CCTV system using Ubuntu. I want to get network cameras similar to this: http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=260745150596 I want a way to dump or record the live stream to a large hard drive, but have Ubuntu automatically delete the oldest parts of the video while the drive fills, so it can continue recording new data continuously. How can this auto-delete while recording be accomplished? I've searched and searched.

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  • map based on specific type of stream

    - by Steven Penny
    Consider the following file Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'infile.mp4': Stream #0:0(und): Video: h264 (High) (avc1 / 0x31637661), yuv420p, 1920x1038 Stream #0:1(eng): Audio: aac (mp4a / 0x6134706D), 48000 Hz, 5.1, fltp, 386 kb/s Stream #0:2(eng): Audio: aac (mp4a / 0x6134706D), 48000 Hz, stereo, fltp, 124 kb/s I would like to run a command that uses the video and only the stereo audio. With this particular file I could just run ffmpeg -i infile.mp4 -c copy -map v -map :2 outfile.mp4 However this will not work if the audio streams are switched. How can I tell FFmpeg to use the 2 channel audio only?

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  • Stream Music To Ventrilo From ESXi VM

    - by omghai2u
    I would like to stream music to my Ventrilo server from a Windows XP virtual machine running on an ESXi host. I have followed the instructions outlined here to stream music from something like VLC to the Ventrilo server on another machine and it works fine. I have also added the lines: sound.present = "TRUE" sound.virtualDev = "es1371" sound.fileName = "-1" sound.autodetect = "TRUE" to my .vmx file, as suggested here (http://communities.vmware.com/thread/191878), to get a sound card in my VM. The problem I am having is that it seems that my VM is not outputting any sound, so there's nothing to stream through Ventrilo. The Device Manager on the VM shows that this new sound card has drivers and doesn't appear to have any concerns with it. Can someone point me in the right direction to get my desired outcome? Thanks! PS. sorry for the long 2nd link, apparently I can only post 1 hyperlink with this low reputation.

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  • 912 stream processor available in OpenCL

    - by tugrul büyükisik
    I am thinking of assembling this system: AMD CPU (A8-3870 APU which has Radeon HD 6550D inside: 400 stream processors:xxx GFLOPS) nearly 110$ AMD Graphics card: HD 7750 (512 stream processors:819 GFLOPS peak performance) nearly 170$ Appropriate ram (1600MHz bus) Mainboard What GFLOPS level can I reach as a stable mode with using OpenCL and similar programs? Can I use all 912 stream processors at the same time? I am not trying to do a VS question. I need to know what could be better for scientific computing (%75 of the time) and gaming (%25 of the time) because I have a low budget. With "scientific calculations" I mean fluid dynamics/solid state physics simulating; with games I mean those that need openCL and PhysX.

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  • How to remove $data stream from file in windows 8

    - by chris.w.mclean
    Windows for a while now has added an additional hidden stream to files that were downloaded from the internet. If you attempted to use these files, you'd get all kinds of odd behavior as windows was detecting this additional stream and then preventing the app / exe from getting all sorts of security clearance. But in previous versions of windows you could right click on a file, go to properties then click 'Unblock' which removed the extra stream. Windows 8 seems to be doing the additional streams trick, but I haven't yet found a way to remove them using the win 8 UI. Anyone know how to do this?

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  • PRNG test suite: bitstream and stream length

    - by Martin Trigaux
    On the NIST website, there is a tool called sts (Statistical Test Suite) that allow us to rest the validity of a pseudo-random number generator based on a stream of bits in input. When running the program, there is two variables I am not sure to understand : the stream length and number of bitstream. Is the stream length the size of the file ? The number of bit inside ? The size of a bitstream ? Are the bitstreams subset of the whole file ? Chosen how ? Let say I have a text file containing 1,000,000 bits in ascii. What should be my arguments ? You can find the user manual here if needed (I didn't find explanation about what are these variables in it). Thank you

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  • duplicate video stream using a router (?)

    - by Dani
    I have a viedo stream coming from one site, I want to do the following with the minimum delay possible: I want to duplicate the stream (inside the router - preferred) and send it to a few more locations one of them is local network and the rest - on other networks. I want to be able to do it to several streams simultaneously. Is it possible to do this - using network devices only ? What device is capable to do this ? (I can always record the stream and rebroadcast it - but that's a lot of delay, I'm looking for functionality that similar to port duplicating, but on higher layers). Thanks.

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  • Stream computer screen to TV via network instead of a USB wireless link

    - by user24559
    I want to stream my computer screen (not just video or a limited amount of content) to my TV via the network. I know there are wireless devices that use USB to tranfer the screen to the TV. However, these are limited to a short distance. What I want to do is stream the data via the network so I can be anywhere within the network and have the data shown on the tv. I am looking for video and sound to transfer. I want the entire computer screen to transfer just like when you connect the computer to the tv via VGA or HDMI and the sound out using the 3.5mm plug. I have been unable to find a unit that allows for the entire computer screen to transfer via the network. I just find the ability to stream video. I am using Windows 7 Ultimate with a quad processor and 16 GB of memory so I have the power to handle the transfer. My tv is hdtv.

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  • Why won't AVI2DVD load the audio stream?

    - by Xavierjazz
    XP SP3 I have an .avi file. It is in a folder on my "C:" drive. There are no disallowed characters in either the folder or file name. It has audio as I have watched it on my computer. I want to burn it to a DVD. When I load the file into AVI2DVD, no audio stream shows, and the program will not work without an audio stream. I have used the net extensively to try and solve this, with no success. AFICT I have followed all instructions exactly, but no audio stream. Very frustrating. Does anyone have a clue? Can you help me? Thank you. Regards,

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  • HttpResponse.Filter how determine End of stream

    - by Erik
    I got a HttpResponse.Filter filter that replaces text in the HTML. I've created a class that derives from Stream and implemented the Write method: public override void Write(byte[] buffer, int offset, int count) I read all bytes from buffer and store them in a private StringBuilder, then I replace the text, and write the string back to the Stream. But how can I determine when the stream is at the end of the stream. I.e. how do I determine when to write back the html (string) to the stream?

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  • Opening response stream in silverlight

    - by John Maloney
    Hello, I am attempting to return a image from a server using Silverlight 3. The server returns the Response stream like this: context.Response.ContentType = imageFactory.ContentType imgStream.WriteTo(context.Response.OutputStream) imgStream.Close() context.Response.End() On the Silverlight client I am handling the stream like: Dim request As HttpWebRequest = result.AsyncState Dim response As HttpWebResponse = request.EndGetResponse(result) Dim responseStream As IO.Stream = response.GetResponseStream() I want to take that stream and open the browsers save dialog, one option I have explored is using the Html.Window.Navigate(New Uri("image url")) and this opened the correct browser default dialog but it is not an option because I need to send extended information(e.g. XML) to the server through the HttpRequest.Headers.Item and the Navigate doesn't allow this. How can I take a Response Stream and force the default browser Save dialog to appear from the Silverlight Application without using the Html.Window.Navigate(New Uri("image url"))?

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  • how to read httpWebRequest's request stream in c#, i got error" the stream is not readable" ?

    - by sam
    hi i want to read request stream from a custom httpWebRequest class that inherits from httpWebRequest and i have tried to read the request stream in different stages but sitll not sure how to archieve that in the class,thanks very much for any help. This custom httpWebRequest is used to serilize soap message and i want to know what request has been sent in string format. I also implemented custom HttpRequestCreator,HttpWebResponse but till cant find a place/stage i can read the request stream. If i output everything in a memory stream then copy the content to request stream, anyone knows which stage i can do it in the constructor, BeginGetRequestStream,EndGetRequestStream or GetRequestStream?

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  • Friday Fun: Stream Master Unlimited

    - by Asian Angel
    In this week’s game your puzzle solving skills will be tested as you work to build paths between all the colored power nodes on each grid. With 300 puzzle grids and three difficulty levels to challenge you, will you be able to successfully connect all the power nodes from beginning to end in the game? Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • MOSS Search Error: Authentication failed because the remote party has closed the transport stream

    - by Cherie Riesberg
    http://support.microsoft.com/?id=962928 To resolve this issue, follow these steps: Stop the Office SharePoint Services Search service. To do this, follow these steps: Click Start, click Run, type cmd , and then click OK. At the command prompt, type net stop osearch, and then press ENTER. Type exit to exit the command prompt. Download and install the IIS 6.0 Resource Kit Tools. To obtain the IIS 6.0 Resource Kit Tools, visit the following Microsoft Web site: http://www.microsoft.com/downloads/details.aspx?familyid=56FC92EE-A71A-4C73-B628-ADE629C89499 (http://www.microsoft.com/downloads/details.aspx?familyid=56FC92EE-A71A-4C73-B628-ADE629C89499) On each server in the farm that has Office SharePoint 2007 installed, follow these steps: Click Start, click Run, type cmd , and then click OK. Navigate to the location of the IIS 6.0 Resource Kit Tools (default location is: C:\Program Files\IIS Resources\SelfSSL) At the command prompt, type selfssl /s:951338967 /v:1000, and then press ENTER. Notes For 64 bit Server, 951338967 is the default ID of the Office Server Web Services certificate. For 32 bit Server, 1720207907 is the default ID of the Office Server Web Services certificate. You can check the ID of Office Server Web Services from IIS. 1000 is the number of days that the certification will be valid. You need to execute the selfssl command on each MOSS Server in the farm which is running a "Office Server Web Services" site. SharePoint partly uses SSL name resolution in the background between farm servers, which users generally do not need to be aware of. Start the Office SharePoint Services Search service. To do this, follow these steps: At the command prompt, type net start osearch, and then press ENTER. Type exit to exit the command prompt. Download and install the following update to the .NET Framework 3.5 SP1. For more information, click the following article number to view the article in the Microsoft Knowledge Base: 959209  (http://support.microsoft.com/kb/959209/ ) An update for the .NET Framework 3.5 Service Pack 1 is available

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  • Design guideline for saving big byte stream in c# [migrated]

    - by Praveen
    I have an application where I am receiving big byte array very fast around per 50 miliseconds. The byte array contains some information like file name etc. The data (byte array ) may come from several sources. Each time I receive the data, I have to find the file name and save the data to that file name. I need some guide lines to how should I design it so that it works efficient. Following is my code... public class DataSaver { private static Dictionary<string, FileStream> _dictFileStream; public static void SaveData(byte[] byteArray) { string fileName = GetFileNameFromArray(byteArray); FileStream fs = GetFileStream(fileName); fs.Write(byteArray, 0, byteArray.Length); } private static FileStream GetFileStream(string fileName) { FileStream fs; bool hasStream = _dictFileStream.TryGetValue(fileName, out fs); if (!hasStream) { fs = new FileStream(fileName, FileMode.Append); _dictFileStream.Add(fileName, fs); } return fs; } public static void CloseSaver() { foreach (var key in _dictFileStream.Keys) { _dictFileStream[key].Close(); } } } How can I improve this code ? I need to create a thread maybe to do the saving.

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