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  • Can the template parameters of a constructor be explicitly specified?

    - by sth
    A constructor of a class can be a template function. At the point where such a constructor is called, the compiler usually looks at the arguments given to the constructor and determines the used template parameters from them. Is there also some syntax to specify the template parameters explicitly? A contrived example: struct A { template<typename T> A() {} }; Is there a way to instantiate this class? What is the syntax to explicitly specify the constructor's template parameters? My use case would be a problem were the compiler doesn't seem to find the correct templated constructor. Explicitly specifying the template parameters would probably generate more useful error messages or even resolve the problem.

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  • Passing a generic class to a java function?

    - by rodo
    Is it possible to use Generics when passing a class to a java function? I was hoping to do something like this: public static class DoStuff { public <T extends Class<List>> void doStuffToList(T className) { System.out.println(className); } public void test() { doStuffToList(List.class); // compiles doStuffToList(ArrayList.class); // compiler error (undesired behaviour) doStuffToList(Integer.class); // compiler error (desired behaviour) } } Ideally the List.class and ArrayList.class lines would work fine, but the Integer.class line would cause a compile error. I could use Class as my type instead of T extends Class<List> but then I won't catch the Integer.class case above.

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  • How to define an array inside a function in C?

    - by Arunav Dev
    So in my source file I have the folowin function: void update(state* old_state, state* measurement, uint32_t size) { state new_state[size]; //some function using measurement and old_state and returning the result in newstate arm_fadd_32(measurement,old_state,newstate,size); // rest of the code } Now the compiler throws an error saying that error#28:expression must have a constant value. I think it's due to the fact that even though inside the method the size local variable is not changing the compiler is expecting a constant while defining the size. I have tried the following: int const a = size; and then tried to reinitialize it says constant value is not known. I did some research in internet and it appears that there is no easier way without using malloc, which I don't want to since I am using the code for some embedded application. Is there a way to avoid this problem without really using malloc? Thanks in advance guys!

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  • Persistent Logins

    - by Trido
    I am following this article on creating persistent login cookies with my ASP.NET site: http://msdn.microsoft.com/en-us/library/system.web.security.formsauthentication.encrypt.aspx The issue is that when I navigate to the page, I get the following compiler error: Compiler Error Message: CS1061: 'ASP.administration_login_aspx' does not contain a definition for 'Login_Click' and no extension method 'Login_Click' accepting a first argument of type 'ASP.administration_login_aspx' could be found (are you missing a using directive or an assembly reference?) Can anyone tell me why this is. The error message doesn't really say much and I don't believe I am missing a directive or assembly reference. The code builds without any problems. EDIT: I did not include code because I said I was following that link which includes code. I copy/pasted from the example.

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  • Not attending the LUGM mini-meetup - 05. Oct 2013

    Not attending a meeting of the LUGM can be fun, too. It's getting a bit of a habit that Ish is organising small gatherings, aka mini-meetups, of the Linux User Group Mauritius/Meta (LUGM) almost every Saturday. There they mainly discuss and talk about various elements of using Linux as ones main operating systems and the possibilities you are going to have. On top of course, some tips & tricks about mastering the command line and initial steps in scripting or even writing HTML. In general, sounds like a good portion of fun and great spirit of community. Unfortunately, I'm usually quite busy with private and family matters during the weekend and so I already signalised that I wouldn't be around. Well, at least not physically... But this Saturday a couple of things worked out faster than expected and so I was hanging out on my machine. I made virtual contact with one of Pawan's messages over on Facebook... And somehow that kicked off some kind of an online game fun on basic configuration of Apache HTTPd 2.2.x, PHP 5.x and how to improve the overall performance of a newly installed blog based on WordPress. Default configuration files Nitin's website finally came alive and despite the dark theme and the hidden Apple 'fanboy' advertisement I was more interested in the technical situation. As with any new installation there is usually quite some adjustment to be done. And Nitin's page was no exception. Unfortunately, out of the box installations of Apache httpd and PHP are too verbose and expose too much information under the hood. You might think that this isn't really a problem at all, well, think about it again after completely reading this article. First, I checked the HTTP response headers - using either Chrome Developer Tools or Firefox Web Developer extension - of Nitin's page and based on that I advised him to lower the noise levels a little bit. It's not really necessary that detailed information about web server software and scripting language has to be published in every response made. Quite a number of script kiddies and exploits actually check for version specifics prior to an attack. So, removing at least version details hardens the system a little bit. In particular, I'm talking about these response values: Server X-Powered-By How to achieve that? By tweaking the configuration files... Namely, we are going to look into the following ones: apache2.conf httpd.conf .htaccess php.ini The above list contains some additional files, I'm talking about in the next paragraphs. Anyway, those are the ones involved. Tweaking Apache Open your favourite text editor and start to modify the apache2.conf. Eventually, you might like to have a quick peak at the file to see whether it is necessary to adjust it or not. Following is a handy combination of commands to get an overview of your active directives: # sudo grep -v '#' /etc/apache2/apache2.conf | grep -v '^$' | less There you keep an eye on those two Apache directives: ServerSignature Off ServerTokens Prod If that's not the case, change them as highlighted above. In order to activate your modifications you have to restart Apache httpd server. On Debian and Ubuntu you might use apache2ctl for that, on other distributions you might have to use service or run the init-scripts again: # sudo apache2ctl configtestSyntax OK# sudo apache2ctl restart Refresh your website and check the HTTP response header. Tweaking PHP5 (a little bit) Next, check your php.ini file with the following statement: # sudo grep -v ';' /etc/php5/apache2/php.ini | grep -v '^$' | less And check the value of expose_php = Off Again, if it's not as highlighted, change it... Some more Apache love Okay, back to Apache it might also be interesting to improve the situation about browser caching and removing more obsolete information. When you run your website against the usual performance checks like Google Page Speed and Yahoo YSlow you might see those check points with bad grades on a standard, default configuration. Well, this can be done easily. Configure entity tags (ETags) ETags are only interesting when you run your websites on a farm of multiple web servers. Removing this data for your static resources is very simple in Apache. As we are going to deal with the HTTP response header information you have to ensure that Apache is capable to manipulate them. First, check your enabled modules: # sudo ls -al /etc/apache2/mods-enabled/ | grep headers And in case that the 'headers' module is not listed, you have to enable it from the available ones: # sudo a2enmod headers Second, check your httpd.conf file (in case it exists): # sudo grep -v '#' /etc/apache2/httpd.conf | grep -v '^$' | less In newer (better said fresh) installations you might have to create a new configuration file below your conf.d folder with your favourite text editor like so: # sudo nano /etc/apache2/conf.d/headers.conf Then, in order to tweak your HTTP responses either check for those lines or add them: Header unset ETagFileETag None In case that your file doesn't exist or those lines are missing, feel free to create/add them. Afterwards, check your Apache configuration syntax and restart your running instances as already shown above: # sudo apache2ctl configtestSyntax OK# sudo apache2ctl restart Add Expires headers To improve the loading performance of your website, you should take some care into the proper configuration of how to leverage the browser's ability to cache certain resources and files. This is done by adding an Expires: value to the HTTP response header. Generally speaking it is advised that you specify a near-future, read: 1 week or a little bit more, for your static content like JavaScript files or Cascading Style Sheets. One solution to adjust this is to put some instructions into the .htaccess file in the root folder of your web site. Of course, this could also be placed into a more generic location of your Apache installation but honestly, I'd like to keep this at the web site level. Following some adjustments I'm currently using on this blog site: # Turn on Expires and set default to 0ExpiresActive OnExpiresDefault A0 # Set up caching on media files for 1 year (forever?)<FilesMatch "\.(flv|ico|pdf|avi|mov|ppt|doc|mp3|wmv|wav)$">ExpiresDefault A29030400Header append Cache-Control "public"</FilesMatch> # Set up caching on media files for 1 week<FilesMatch "\.(js|css)$">ExpiresDefault A604800Header append Cache-Control "public"</FilesMatch> # Set up caching on media files for 31 days<FilesMatch "\.(gif|jpg|jpeg|png|swf)$">ExpiresDefault A2678400Header append Cache-Control "public"</FilesMatch> As we are editing the .htaccess files, it is not necessary to restart Apache. In case that your web site doesn't load anymore or you're experiencing an error while trying to restart your httpd, check that the 'expires' module is actually an enabled module: # ls -al /etc/apache2/mods-enabled/ | grep expires# sudo a2enmod expires Of course, the instructions above a re not feature complete but I hope that they might provide a better default configuration for your LAMP stack. Resume of the day Within a couple of hours, and while being occupied with an eLearning course on SQL Server 2012, I had some good fun in helping and assisting other LUGM members while they were some kilometers away at Bagatelle. According to other blog articles it seems that Nitin had quite some moments of desperation. Just for the records: At no time it was my intention to either kick his butt or pull a leg on him. Simply, providing some input based on the lessons I've learned over the last couple of years configuring Apache HTTPd and PHP. Check out the other blogs, too: LUGM mini-meetup... Epic! Superb Saturday Linux Meetup And last but not least, the man himself: The end of a new beginning Cheers, and happy community'ing! Updates Due to our weekly Code & Coffee sessions in the MSCC community, I had a chance to talk to Nitin directly and he showed me the problems directly on his machine. This led to update this article hence the paragraphs on enabling the modules 'headers' and 'expires'.

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  • How can Google publish Dalvik as Java-language compatible since Java is a trademark?

    - by Bruno Chagas
    According to this thread Java and JVM license You can write a compiler that implements the Java Language Specification or write a JVM that implements the Java Virtual Machine specification, but when you officially want to call it "Java", you have to prove it is compatible by passing the tests of the TCK (technology compatibility kit) and pay for a license from Oracle. So, how can Google (or any other java implementation for that matter) claims that Dalvik is a Java virtual machine?

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  • CodePlex Daily Summary for Sunday, June 06, 2010

    CodePlex Daily Summary for Sunday, June 06, 2010New ProjectsActive Worlds Dot Net Wrapper (Based on AwSdk): Active Worlds Dot Net Wrapper (Based on AwSdk)Combina: Smart calculator for large combinatorial calculations.Concurrent Cache: ConcurrentCache is a smart output cache library extending OutputCacheProvider. It consists of in memory, cache files and compressed files modes and...Decay: Personal use. For learningFazTalk: FazTalk is a suite of tools and products that are designed to improve collaboration and workflow interactions. FazTalk takes an innovative approach...grouped: A peer to peer text editor, written in C# [update] I wrote this little thing a while back and even forgot about it, I stopped coding for more tha...HitchARide MVC 2 Sample: An MVC 2 sample written as part of the Microsoft 2010 London Web Camp based on the wireframes at http://schematics.earthware.co.uk/hitcharide. Not...Inspiration.Web: Description: A simple (but entertaining) ASP.NET MVC (C#) project to suggest random code names for projects. Intended audience: People who ne...NetFileBrowser - TinyMCE: tinyMCE file plugin with asp.netOil Slick Live Feeds: All live feeds from BP's Remotely Operated VehiclesParticle Lexer: Parser and Tokenizer libraryPdf Form Tool: Pdf Form Tool demonstrates how the iTextSharp library could be used to fill PDF forms. The input data is provided as a csv file. The application ...Planning Poker Windows Mobile 7: This project is a Planning Poker application for Windows Mobile 7 (and later?). RandomRat: RandomRat is a program for generating random sets that meet specific criteriaScience.NET: A scientific library written in managed code. It supports advanced mathematics (algebra system, sequences, statistics, combinatorics...), data stru...Spider Compiler: Spider Compiler parses the input of a spider programming source file and compiles it (with help of csc.exe; the C#-Compiler) to an exe-file. This p...Sununpro: sunun's project for study by team foundation server.TFS Buddy: An application that manipulates your I-Buddy whenever something happens in your Team Foundation ServerValveSoft: ValveSysWiiMote Physics: WiiMote Physics is an application that allows you to retrieve data from your WiiMote or Balance Board and display it in real-time. It has a number...WinGet: WinGet is a download manager for Windows. You can drag links onto the WinGet Widget and it will download a file on the selected folder. It is dev...XProject.NET: A project management and team collaboration platformNew Releases.NET DiscUtils: Version 0.9 Preview: This release is still under development. New features available in this release: Support for accessing short file names stored in WIM files Incr...Active Worlds Dot Net Wrapper (Based on AwSdk): Active World Dot Net Wrapper (0.0.1.85): Based on AwSdk 85AwSdk UnOfficial Wrapper Howto Use: C# using AwWrapper; VB.Net Import AwWrapperAjaxControlToolkit additional extenders: ZhecheAjaxControls for .NET3.5: Used AJAX Control Toolkit Release Notes - April 12th 2010 Release Version 40412. Fixed deadlock in long operation canceling Some other fixesAnyCAD: AnyCAD.v1.2.ENU.Install: http://www.anycad.net Parametric Modeling *3D: Sphere, Box, Cylinder, Cone •2D: Line, Rectangle, Arc, Arch, Circle, Spline, Polygon •Feature: Extr...Community Forums NNTP bridge: Community Forums NNTP Bridge V29: Release of the Community Forums NNTP Bridge to access the social and anwsers MS forums with a single, open source NNTP bridge. This release has ad...Concurrent Cache: 1.0: This is the first release for the ConcurrentCache library.Configuration Section Designer: 2.0.0: This is the first Beta Release for VS 2010 supportDoxygen Browser Addin for VS: Doxygen Browser Addin - v0.1.4 Beta: Support for Visual Studio 2010 improved the logging of errors (Event Logs) Fixed some issues/bugs Hot key for navigation "Control + F1, Contr...Folder Bookmarks: Folder Bookmarks 1.6.2: The latest version of Folder Bookmarks (1.6.2), with new UI changes. Once you have extracted the file, do not delete any files/folders. They are n...HERB.IQ: Beta 0.1 Source code release 5: Beta 0.1 Source code release 5Inspiration.Web: Initial release (deployment package): Initial release (deployment package)NetFileBrowser - TinyMCE: Demo Project: Demo ProjectNetFileBrowser - TinyMCE: NetFileBrowser: NetImageBrowserNLog - Advanced .NET Logging: Nightly Build 2010.06.05.001: Changes since the last build:2010-06-04 23:29:42 Jarek Kowalski Massive update to documentation generator. 2010-05-28 15:41:42 Jarek Kowalski upda...Oil Slick Live Feeds: Oil Slick Live Feeds 0.1: A the first release, with feeds from the MS Skandi, Boa Deep C, Enterprise and Q4000. They are live streams from the ROV's monitoring the damaged...Pcap.Net: Pcap.Net 0.7.0 (46671): Pcap.Net - June 2010 Release Pcap.Net is a .NET wrapper for WinPcap written in C++/CLI and C#. It Features almost all WinPcap features and includes...sqwarea: Sqwarea 0.0.289.0 (alpha): API supportTFS Buddy: TFS Buddy First release (Beta 1): This is the first release of the TFS Buddy.Visual Studio DSite: Looping Animation (Visual C++ 2008): A solider firing a bullet that loops and displays an explosion everytime it hits the edge of the form.WiiMote Physics: WiiMote Physics v4.0: v4.0.0.1 Recovered from existing compiled assembly after hard drive failure Now requires .NET 4.0 (it seems to make it run faster) Added new c...WinGet: Alpha 1: First Alpha of WinGet. It includes all the planned features but it contains many bugs. Packaged using 7-Zip and ClickOnce.Most Popular ProjectsWBFS ManagerRawrAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)PHPExcelpatterns & practices – Enterprise LibraryMicrosoft SQL Server Community & SamplesASP.NETMost Active ProjectsCommunity Forums NNTP bridgeRawrpatterns & practices – Enterprise LibraryGMap.NET - Great Maps for Windows Forms & PresentationN2 CMSIonics Isapi Rewrite FilterStyleCopsmark C# LibraryFarseer Physics Enginepatterns & practices: Composite WPF and Silverlight

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  • Build tools for php, html, css, js web app development

    - by cs_brandt
    What are some recommendations for a build tool that would allow me to upload changes to a web server or a repository and minify the js and css automatically, and possibly even run Closure compiler on the JavaScript? Im not worried about doing anything with the php code other than update with most recent changes although in the future would like to have phpdoc updated automatically. Just wondering if there is some way to do all this other than an amalgam of scripts that run or have to be invoked every time. Thanks.

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  • Physical Directories vs. MVC View Paths

    - by Rick Strahl
    This post falls into the bucket of operator error on my part, but I want to share this anyway because it describes an issue that has bitten me a few times now and writing it down might keep it a little stronger in my mind. I've been working on an MVC project the last few days, and at the end of a long day I accidentally moved one of my View folders from the MVC Root Folder to the project root. It must have been at the very end of the day before shutting down because tests and manual site navigation worked fine just before I quit for the night. I checked in changes and called it a night. Next day I came back, started running the app and had a lot of breaks with certain views. Oddly custom routes to these controllers/views worked, but stock /{controller}/{action} routes would not. After a bit of spelunking I realized that "Hey one of my View Folders is missing", which made some sense given the error messages I got. I looked in the recycle bin - nothing there, so rather than try to figure out what the hell happened, just restored from my last SVN checkin. At this point the folders are back… but… view access  still ends up breaking for this set of views. Specifically I'm getting the Yellow Screen of Death with: CS0103: The name 'model' does not exist in the current context Here's the full error: Server Error in '/ClassifiedsWeb' Application. Compilation ErrorDescription: An error occurred during the compilation of a resource required to service this request. Please review the following specific error details and modify your source code appropriately.Compiler Error Message: CS0103: The name 'model' does not exist in the current contextSource Error: Line 1: @model ClassifiedsWeb.EntryViewModel Line 2: @{ Line 3: ViewBag.Title = Model.Entry.Title + " - " + ClassifiedsBusiness.App.Configuration.ApplicationName; Source File: c:\Projects2010\Clients\GorgeNet\Classifieds\ClassifiedsWeb\Classifieds\Show.cshtml    Line: 1 Compiler Warning Messages: Show Detailed Compiler Output: Show Complete Compilation Source: Version Information: Microsoft .NET Framework Version:4.0.30319; ASP.NET Version:4.0.30319.272 Here's what's really odd about this error: The views now do exist in the /Views/Classifieds folder of the project, but it appears like MVC is trying to execute the views directly. This is getting pretty weird, man! So I hook up some break points in my controllers to see if my controller actions are getting fired - and sure enough it turns out they are not - but only for those views that were previously 'lost' and then restored from SVN. WTF? At this point I'm thinking that I must have messed up one of the config files, but after some more spelunking and realizing that all the other Controller views work, I give up that idea. Config's gotta be OK if other controllers and views are working. Root Folders and MVC Views don't mix As I mentioned the problem was the fact that I inadvertantly managed to drag my View folder to the root folder of the project. Here's what this looks like in my FUBAR'd project structure after I copied back /Views/Classifieds folder from SVN: There's the actual root folder in the /Views folder and the accidental copy that sits of the root. I of course did not notice the /Classifieds folder at the root because it was excluded and didn't show up in the project. Now, before you call me a complete idiot remember that this happened by accident - an accidental drag probably just before shutting down for the night. :-) So why does this break? MVC should be happy with views in the /Views/Classifieds folder right? While MVC might be happy, IIS is not. The fact that there is a physical folder on disk takes precedence over MVC's routing. In other words if a URL exists that matches a route the pysical path is accessed first. What happens here is that essentially IIS is trying to execute the .cshtml pages directly without ever routing to the Controller methods. In the error page I showed above my clue should have been that the view was served as: c:\Projects2010\Clients\GorgeNet\Classifieds\ClassifiedsWeb\Classifieds\Show.cshtml rather than c:\Projects2010\Clients\GorgeNet\Classifieds\ClassifiedsWeb\Views\Classifieds\Show.cshtml But of course I didn't notice that right away, just skimming to the end and looking at the file name. The reason that /classifieds/list actually fires that file is that the ASP.NET Web Pages engine looks for physical files on disk that match a path. IOW, when calling Web Pages you drop the .cshtml off the Razor page and IIS will serve that just fine. So: /classifieds/list looks and tries to find /classifieds/list.cshtml and executes that script. And that is exactly what's happening. Web Pages is trying to execute the .cshtml file and it fails because Web Pages knows nothing about the @model tag which is an MVC specific template extension. This is why my breakpoints in the controller methods didn't fire and it also explains why the error mentions that the @model key word is invalid (@model is an MVC provided template enhancement to the Razor Engine). The solution of course is super simple: Delete the accidentally created root folder and the problem is solved. Routing and Physical Paths I've run into problems with this before actually. In the past I've had a number of applications that had a physical /Admin folder which also would conflict with an MVC Admin controller. More than once I ended up wondering why the index route (/Admin/) was not working properly. If a physical /Admin folder exists /Admin will not route to the Index action (or whatever default action you have set up, but instead try to list the directory or show the default document in the folder. The only way to force the index page through MVC is to explicitly use /Admin/Index. Makes perfect sense once you realize the physical folder is there, but that's easy to forget in an MVC application. As you might imagine after a few times of running into this I gave up on the Admin folder and moved everything into MVC views to handle those operations. Still it's one of those things that can easily bite you, because the behavior and error messages seem to point at completely different  problems. Moral of the story is: If you see routing problems where routes are not reaching obvious controller methods, always check to make sure there's isn't a physical path being mapped by IIS instead. That way you won't feel stupid like I did after trying a million things for about an hour before discovering my sloppy mousing behavior :-)© Rick Strahl, West Wind Technologies, 2005-2012Posted in MVC   IIS7   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Monogame/SharpDX - Shader parameters missing

    - by Layoric
    I am currently working on a simple game that I am building in Windows 8 using MonoGame (develop3d). I am using some shader code from a tutorial (made by Charles Humphrey) and having an issue populating a 'texture' parameter as it appears to be missing. Edit I have also tried 'Texture2D' and using it with a register(t0), still no luck I'm not well versed writing shaders, so this might be caused by a more obvious problem. I have debugged through MonoGame's Content processor to see how this shader is being parsed, all the non 'texture' parameters are there and look to be loading correctly. Edit This seems to go back to D3D compiler. Shader code below: #include "PPVertexShader.fxh" float2 lightScreenPosition; float4x4 matVP; float2 halfPixel; float SunSize; texture flare; sampler2D Scene: register(s0){ AddressU = Clamp; AddressV = Clamp; }; sampler Flare = sampler_state { Texture = (flare); AddressU = CLAMP; AddressV = CLAMP; }; float4 LightSourceMaskPS(float2 texCoord : TEXCOORD0 ) : COLOR0 { texCoord -= halfPixel; // Get the scene float4 col = 0; // Find the suns position in the world and map it to the screen space. float2 coord; float size = SunSize / 1; float2 center = lightScreenPosition; coord = .5 - (texCoord - center) / size * .5; col += (pow(tex2D(Flare,coord),2) * 1) * 2; return col * tex2D(Scene,texCoord); } technique LightSourceMask { pass p0 { VertexShader = compile vs_4_0 VertexShaderFunction(); PixelShader = compile ps_4_0 LightSourceMaskPS(); } } I've removed default values as they are currently not support in MonoGame and also changed ps and vs to v4 instead of 2. Could this be causing the issue? As I debug through 'DXConstantBufferData' constructor (from within the MonoGameContentProcessing project) I find that the 'flare' parameter does not exist. All others seem to be getting created fine. Any help would be appreciated. Update 1 I have discovered that SharpDX D3D compiler is what seems to be ignoring this parameter (perhaps by design?). The ConstantBufferDescription.VariableCount seems to be not counting the texture variable. Update 2 SharpDX function 'GetConstantBuffer(int index)' returns the parameters (minus textures) which is making is impossible to set values to these variables within the shader. Any one know if this is normal for DX11 / Shader Model 4.0? Or am I missing something else?

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  • Declaring Anonymous Types in VB

    Using an anonymous type in VB, which is essential for technologies like LINQ, means that the compiler will generate a class for you based on context and named initializers saving you time and effort. To learn more read on.

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  • Trouble compiling MonoDevelop 4 on Ubuntu 12.04

    - by Mehran
    I'm trying to compile the latest version of MonoDevelop (4.0.9) on my Ubuntu 12.04 and I'm facing errors I can not overcome. Here are my machine's configurations: OS: Ubuntu 12.04 64-bit Mono: version 3.0.12 And here are the commands that I ran to download MonoDevelop: $ git clone git://github.com/mono/monodevelop.git $ cd monodevelop $ git submodule init $ git submodule update And afterwards to compile: ./configure --prefix=`pkg-config --variable=prefix mono` --profile=stable make Then I faced the following errors (sorry if it's long): ... Building ./Main.sln xbuild /verbosity:quiet /nologo /property:CodePage=65001 ./Main.sln /property:Configuration=Debug /home/mehran/git/monodevelop/main/Main.sln: warning : Don't know how to handle GlobalSection MonoDevelopProperties.Debug, Ignoring. : warning CS1685: The predefined type `System.Runtime.CompilerServices.ExtensionAttribute' is defined in multiple assemblies. Using definition from `mscorlib' /usr/lib/mono/4.0/Microsoft.CSharp.targets: error : Compiler crashed with code: 1. : warning CS1685: The predefined type `System.Runtime.CompilerServices.ExtensionAttribute' is defined in multiple assemblies. Using definition from `mscorlib' Editor/IDocument.cs(98,30): warning CS0419: Ambiguous reference in cref attribute `GetOffset'. Assuming `ICSharpCode.NRefactory.Editor.IDocument.GetOffset(int, int)' but other overloads including `ICSharpCode.NRefactory.Editor.IDocument.GetOffset(ICSharpCode.NRefactory.TextLocation)' have also matched PatternMatching/INode.cs(51,37): warning CS1574: XML comment on `ICSharpCode.NRefactory.PatternMatching.PatternExtensions.Match(this ICSharpCode.NRefactory.PatternMatching.INode, ICSharpCode.NRefactory.PatternMatching.INode)' has cref attribute `PatternMatching.Match.Success' that could not be resolved TextLocation.cs(35,23): warning CS0419: Ambiguous reference in cref attribute `Editor.IDocument.GetOffset'. Assuming `ICSharpCode.NRefactory.Editor.IDocument.GetOffset(int, int)' but other overloads including `ICSharpCode.NRefactory.Editor.IDocument.GetOffset(ICSharpCode.NRefactory.TextLocation)' have also matched TypeSystem/FullTypeName.cs(87,24): warning CS0419: Ambiguous reference in cref attribute `ReflectionHelper.ParseReflectionName'. Assuming `ICSharpCode.NRefactory.TypeSystem.ReflectionHelper.ParseReflectionName(string)' but other overloads including `ICSharpCode.NRefactory.TypeSystem.ReflectionHelper.ParseReflectionName(string, ref int)' have also matched TypeSystem/INamedElement.cs(59,24): warning CS0419: Ambiguous reference in cref attribute `ReflectionHelper.ParseReflectionName'. Assuming `ICSharpCode.NRefactory.TypeSystem.ReflectionHelper.ParseReflectionName(string)' but other overloads including `ICSharpCode.NRefactory.TypeSystem.ReflectionHelper.ParseReflectionName(string, ref int)' have also matched TypeSystem/IType.cs(50,26): warning CS1584: XML comment on `ICSharpCode.NRefactory.TypeSystem.IType' has syntactically incorrect cref attribute `IEquatable{IType}.Equals(IType)' TypeSystem/IType.cs(319,38): warning CS1580: Invalid type for parameter `1' in XML comment cref attribute `GetMethods(Predicate{IUnresolvedMethod}, GetMemberOptions)' TypeSystem/TypeKind.cs(61,17): warning CS1580: Invalid type for parameter `1' in XML comment cref attribute `IType.GetNestedTypes(Predicate{ITypeDefinition}, GetMemberOptions)' TypeSystem/SpecialType.cs(50,52): warning CS1580: Invalid type for parameter `1' in XML comment cref attribute `IType.GetNestedTypes(Predicate{ITypeDefinition}, GetMemberOptions)' /usr/lib/mono/4.0/Microsoft.CSharp.targets: error : Compiler crashed with code: 1.

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  • how to install g++ and openJDK from .deb package

    - by Saurav Shekhar
    I have recently started using ubuntu 12.04 for my dell inspiron 5500 15r. I want to install g++ and javac on my ubuntu.Since my USB modem doesn't support ubuntu i cannot connect my ubuntu to the internet.I have the .deb package of g++-4.4 GNU C++ compiler and openJDK Java 6 Runtime with me. Please explain to me in detail how to install them to my ubuntu. Thank You Saurav Shekhar ph-+91 895 344 1464

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  • GLSL: How Do I cast a float into an int?

    - by dugla
    In a GLSL fragment shader I am trying to cast a float into an int. The compiler has other ideas. It complains thusly: ERROR: 0:60: '=' : cannot convert from 'mediump float' to 'highp int' I am trying to do this: mediump float indexf = floor(2.0 * mixer); highp int index = indexf; I (vainly) tried to raise the precision of the int above the float to appease the GL Gods but no joy. Could someone please school me here? Thanks, Doug

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  • What is meant by Scope of a variable?

    - by Appy
    I think of the scope of a variable as - "The scope of a particular variable is the range within a program's source code in which that variable is recognized by the compiler". That statement is from "Scope and Lifetime of Variables in C++", which I read many months ago. Recently I came across this in LeMoyne-Owen College courses: What exactly is the difference between the scope of variables in C# and (C99, C++, Java) when However a variable still must be declared before it can be used

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  • No C++ option after install Eclipse CDT

    - by Muhammad Khan
    I used terminal to install eclipse with jdk7, and now I want incorporate c/c++ development, so I installed a compiler (gcc 4.7) and and eclipse cdt plugin from the terminal: sudo apt-get install eclipse-cdt But when I restarted eclipse and tried to change the perspective, there was no c++ option I cannot even create a new c++ project. Someone suggested that I do "Install New Software" and choose the cdt from the hard drive. If this is what I should do, where does terminal install its files to?

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  • Cross compilation of udns for power pc

    - by pragya
    I have libraries of x86 architecture that I want to cross compile for power pc. I have already cross compiled different libraries for power pc by setting environment variables for powerpc and using appropriate options with ./configure. Now, I want to cross compile libudns for powerpc. In ./configure --help I am not getting those appropriate options to cross compile. For libudns, I set environment variables for powerpc and ran ./configure but it throws following error: configure: fatal: $CC (powerpc-linux-gnu-gcc) is not a working compiler

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  • Intel programming "performance" books? [closed]

    - by user997112
    I vaguely remember seeing that Intel have produced a few good books, especially with regards to low latency programming, but I cannot remember the titles. Could people suggest the titles of Intel books (or ones relating to Intel products)? Examples include books on: -Intel Compiler -Intel Assembler -Any low level programming on Intel assembler -The Intel CPU architecture -Intel threading blocks library

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  • Good resources for language design

    - by Aaron Digulla
    There are lots of books about good web design, UI design, etc. With the advent of Xtext, it's very simple to write your own language. What are good books and resources about language design? I'm not looking for a book about compiler building (like the dragon book) but something that answers: How to create a grammar that is forgiving (like adding optional trailing commas)? Which grammar patterns cause problems for users of a language? How create a compact grammar without introducing ambiguities

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  • why do we need to put private members in headers

    - by Simon
    Private variables are a way to hide complexity and implementation details to the user of a class. This is a rather nice feature. But I do not understand why in c++ we need to put them in the header of a class. I see some annoying downsides to this: it clutters the header from the user it force recompilation of all client libraries whenever the internals are modified Is there a conceptual reason behind this requirement? Is it only to ease the work of the compiler?

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  • Intel Fortran error #10001

    - by Ricardo
    I have a problem with the Intel Fortran compiler. It has been working fine in 8.04 and 10.04 LTS (well, some changes required during the installation due to the fact that 10.04 uses dash and not bash as the shell /bin/sh) Now I have upgraded to 12.04 and when compiling I get the following message: ifort: error #10001: could not find directory in which g++ resides Is there anybody that knows how to solve this problem?

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  • Byldan

    - by csharp-source.net
    Byldan is a framework for managing the build life-cycle of .NET applications. Its goal is to support multiple-platforms (Linux/Windows) and multiple compiler vendors (Novell/Microsoft). This minor release of Byldan adds support for unit testing with NUnit and for signing of assemblies.

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