Search Results

Search found 2429 results on 98 pages for 'horizontal scaling'.

Page 70/98 | < Previous Page | 66 67 68 69 70 71 72 73 74 75 76 77  | Next Page >

  • How to scale a sprite image without losing color key information?

    - by Michael P
    Hello everyone, I'm currently developing a simple application that displays map and draws some markers on it. I'm developing for Windows Mobile, so I decided to use DirectDraw and Imaging interfaces to make the application fast and pretty. The map moves when user moves finger on the touchscreen, so the whole map moving/scrolling animation has to be fast, but it is not. On every map update I have to draw portion of the map, control buttons, and markers - buttons and markers are preloaded on DirectDraw surface as a mipmap. So the only thing I do is BitBlit from the mipmap to a back buffer, and from the back buffer to a primary surface (I can't use page flipping due to the windowed mode of my application). Previously I used premultiplied-alpha surface with 32 bit ARGB pixel format for images mipmap, everything was looking good, but drawing entire "scene" was horribly slow - i could forget about smooth map scrolling. Now I'm using mipmap with native (RGB565) pixel format and fuchsia (0xFF00FF) color key. Drawing is much better my mipmap surface is generated on program loading - images are loaded from files, scaled (with filtering) and drawn on mipmap. The problem is, that image scaling process blends pixel colors, and those pixels which are on the border of a sprite region are blended with surrounding fuchsia pixels resulting semi-fuchsia color that is not treated as color key. When I do blitting with color key option, sprites have small fuchsia-like borders, and it looks really bad. How to solve this problem? I can use alpha blitting, but it is too slow - even in ARGB 1555 format.

    Read the article

  • Pros & Cons of Google App Engine

    - by Rishi
    Pros & Cons of Google App Engine [An Updated List 21st Aug 09] Help me Compile a List of all the Advantages & Disadvantages of Building an Application on the Google App Engine Pros: 1) No Need to buy Servers or Server Space (no maintenance). 2) Makes solving the problem of scaling much easier. Cons: 1) Locked into Google App Engine ?? 2)Developers have read-only access to the filesystem on App Engine. 3)App Engine can only execute code called from an HTTP request (except for scheduled background tasks). 4)Users may upload arbitrary Python modules, but only if they are pure-Python; C and Pyrex modules are not supported. 5)App Engine limits the maximum rows returned from an entity get to 1000 rows per Datastore call. 6)Java applications may only use a subset (The JRE Class White List) of the classes from the JRE standard edition. 7)Java applications cannot create new threads. Known Issues!! http://code.google.com/p/googleappengine/issues/list Hard limits Apps per developer - 10 Time per request - 30 sec Files per app - 3,000 HTTP response size - 10 MB Datastore item size - 1 MB Application code size - 150 MB Pro or Con? App Engine's infrastructure removes many of the system administration and development challenges of building applications to scale to millions of hits. Google handles deploying code to a cluster, monitoring, failover, and launching application instances as necessary. While other services let users install and configure nearly any *NIX compatible software, App Engine requires developers to use Python or Java as the programming language and a limited set of APIs. Current APIs allow storing and retrieving data from a BigTable non-relational database; making HTTP requests; sending e-mail; manipulating images; and caching. Most existing Web applications can't run on App Engine without modification, because they require a relational database.

    Read the article

  • Detecting Asymptotes in a Graph

    - by nasufara
    I am creating a graphing calculator in Java as a project for my programming class. There are two main components to this calculator: the graph itself, which draws the line(s), and the equation evaluator, which takes in an equation as a String and... well, evaluates it. To create the line, I create a Path2D.Double instance, and loop through the points on the line. To do this, I calculate as many points as the graph is wide (e.g. if the graph itself is 500px wide, I calculate 500 points), and then scale it to the window of the graph. Now, this works perfectly for most any line. However, it does not when dealing with asymptotes. If, when calculating points, the graph encounters a domain error (such as 1/0), the graph closes the shape in the Path2D.Double instance and starts a new line, so that the line looks mathematically correct. Example: However, because of the way it scales, sometimes it is rendered correctly, sometimes it isn't. When it isn't, the actual asymptotic line is shown, because within those 500 points, it skipped over x = 2.0 in the equation 1 / (x-2), and only did x = 1.98 and x = 2.04, which are perfectly valid in that equation. Example: In that case, I increased the window on the left and right one unit each. My question is: Is there a way to deal with asymptotes using this method of scaling so that the resulting line looks mathematically correct? I myself have thought of implementing a binary search-esque method, where, if it finds that it calculates one point, and then the next point is wildly far away from the last point, it searches in between those points for a domain error. I had trouble figuring out how to make it work in practice, however. Thank you for any help you may give!

    Read the article

  • CCSprite with actions crossing the screen boundaries (copy sprite problem)

    - by iostriz
    Let's say we have a CCSprite object that has an actions tied to it: -(void) moveJack { CCSpriteSheet *sheet = (CCSpriteSheet*)[self getChildByTag:kSheet]; CCSprite *jack = (CCSprite*)[sheet getChildByTag:kJack]; ... CCSequence *seq = [CCSequence actions: jump1, [jump1 reverse], jump2, nil]; [jack runAction:seq]; } If the sprite crosses over the screen boundary, I would like to display it at opposite side. So, original sprite is half displayed on the right side (for example), and half on the left side, because it has not fully crossed yet. Obviously (or is it), I need 2 sprites to achieve this. One on the right side (original), and one on the left side (a copy). The problem is - I don't know how to create exact copy of the original sprite, because tied actions have scaling and blending transformations (sprite is a bit distorted). I would like to have something like: CCSprite *copy = [[jack copy] autorelease]; so that I can add a copy to display it on the correct side (and kill it after transition is over). It should have all the actions tied to it... Any ideas?

    Read the article

  • Linux 2.6.31 Scheduler and Multithreaded Jobs

    - by dsimcha
    I run massively parallel scientific computing jobs on a shared Linux computer with 24 cores. Most of the time my jobs are capable of scaling to 24 cores when nothing else is running on this computer. However, it seems like when even one single-threaded job that isn't mine is running, my 24-thread jobs (which I set for high nice values) only manage to get ~1800% CPU (using Linux notation). Meanwhile, about 500% of the CPU cycles (again, using Linux notation) are idle. Can anyone explain this behavior and what I can do about it to get all of the 23 cores that aren't being used by someone else? Notes: In case it's relevant, I have observed this on slightly different kernel versions, though I can't remember which off the top of my head. The CPU architecture is x64. Is it at all possible that the fact that my 24-core jobs are 32-bit and the other jobs I'm competing w/ are 64-bit is relevant? Edit: One thing I just noticed is that going up to 30 threads seems to alleviate the problem to some degree. It gets me up to ~2100% CPU.

    Read the article

  • How to invalidate the OutputCache in a webfarm?

    - by Pure.Krome
    Hi folks, i've got a website that uses OutputCache attribute to cache pages. Works great. Now, I'm in the middle of R&D'ing scaling up this site to be in a web farm. Along with the usual suspects for webfarm pain ... I've noticed (pretty quickly/obviously) that the OutputCache from Server_A doesn't invalidate the OutputCache from Server_B .. if a try and invalidate a single server's OutputCache. This makes total sense - how can S_A 'tell' S_B to invalidate when they are physically 2 seperate machines, etc? So - what are our options? Velocity? I understand this will move the caching to a different layer .. which means that the final result (output) will always be required to be determined .. as opposed to the OutputCache whic remembers the final output content (yes, varby gives different versions, etc.. which is totally fine). So even though the poco or business objects are all sync'd, there's still that last rendering effort required (even if it's tiny .. compared to the effort to generate/sync business objects). So yeah .. not sure of the options here and what other people do?

    Read the article

  • Rotating an object in OpenGL ES for iPhone [translate to origin --> rotate --> translate back is not

    - by ayanonagon
    I recently started working with OpenGL ES for the iPhone, and I am having a bit of trouble with it. I want to be able to rotate an object with your fingers. My problem is that I have my object placed at (0, 0, -3), and I would like to rotate it about its center. I know that I need to translate back to the origin, rotate, and then bring it back to the original place. I think I am facing a problem because I am using a matrix to keep track (?) of all of my rotations/translation/scaling etc, and I think it may be combining the operations in a way that order is not even considered (so the two translations would cancel each other). I just started learning OpenGL a day ago and am a complete newbie, so my assumption may be wrong. Here is the part of the in drawView that I am having trouble with: GLfloat matrix[16]; glGetFloatv(GL_MODELVIEW_MATRIX, matrix); glLoadIdentity(); glTranslatef(0, 0, 3); // bring to origin glRotatef(self.angle, self.dy, self.dx, 0); // rotate glTranslatef(0, 0, -3); // put it back in place glMultMatrixf(matrix); // save the transformations performed Help would be much appreciated, thank you!

    Read the article

  • Insane Graphics.lineStyle behavior

    - by Simon
    Hi all, I'd like some help with a little project of mine. Background: i have a little hierarchy of Sprite derived classes (5 levels starting from the one, that is the root application class in Flex Builder). Width and Height properties are overriden so that my class always remembers it's requested size (not just bounding size around content) and also those properties explicitly set scaleX and scaleY to 1, so that no scaling would ever be involved. After storing those values, draw() method is called to redraw content. Drawing: Drawing is very straight forward. Only the deepest object (at 1-indexed level 5) draws something into this.graphics object like this: var gr:Graphics = this.graphics; gr.clear(); gr.lineStyle(0, this.borderColor, 1, true, LineScaleMode.NONE); gr.beginFill(0x0000CC); gr.drawRoundRectComplex(0, 0, this.width, this.height, 10, 10, 0, 0); gr.endFill(); Further on: There is also MouseEvent.MOUSE_WHEEL event attached to the parent of the object that draws. What handler does is simply resizes that drawing object. Problem: Screenshot When resizing sometimes that hairline border line with LineScaleMode.NONE set gains thickness (quite often even 10 px) + it quite often leaves a trail of itself (as seen in the picture above and below blue box (notice that box itself has one px black border)). When i set lineStile thickness to NaN or alpha to 0, that trail is no more happening. I've been coming back to this problem and dropping it for some other stuff for over a week now. Any ideas anyone? P.S. Grey background is that of Flash Player itself, not my own choise.. :D

    Read the article

  • Hadoop Map/Reduce - simple use example to do the following...

    - by alexeypro
    I have MySQL database, where I store the following BLOB (which contains JSON object) and ID (for this JSON object). JSON object contains a lot of different information. Say, "city:Los Angeles" and "state:California". There are about 500k of such records for now, but they are growing. And each JSON object is quite big. My goal is to do searches (real-time) in MySQL database. Say, I want to search for all JSON objects which have "state" to "California" and "city" to "San Francisco". I want to utilize Hadoop for the task. My idea is that there will be "job", which takes chunks of, say, 100 records (rows) from MySQL, verifies them according to the given search criteria, returns those (ID's) which qualify. Pros/cons? I understand that one might think that I should utilize simple SQL power for that, but the thing is that JSON object structure is pretty "heavy", if I put it as SQL schemas, there will be at least 3-5 tables joins, which (I tried, really) creates quite a headache, and building all the right indexes eats RAM faster than I one can think. ;-) And even then, every SQL query has to be analyzed to be utilizing the indexes, otherwise with full scan it literally is a pain. And with such structure we have the only way "up" is just with vertical scaling. But I am not sure it's the best option for me, as I see how JSON objects will grow (the data structure), and I see that the number of them will grow too. :-) Help? Can somebody point me to simple examples of how this can be done? Does it make sense at all? Am I missing something important? Thank you.

    Read the article

  • Detecting Singularities in a Graph

    - by nasufara
    I am creating a graphing calculator in Java as a project for my programming class. There are two main components to this calculator: the graph itself, which draws the line(s), and the equation evaluator, which takes in an equation as a String and... well, evaluates it. To create the line, I create a Path2D.Double instance, and loop through the points on the line. To do this, I calculate as many points as the graph is wide (e.g. if the graph itself is 500px wide, I calculate 500 points), and then scale it to the window of the graph. Now, this works perfectly for most any line. However, it does not when dealing with singularities. If, when calculating points, the graph encounters a domain error (such as 1/0), the graph closes the shape in the Path2D.Double instance and starts a new line, so that the line looks mathematically correct. Example: However, because of the way it scales, sometimes it is rendered correctly, sometimes it isn't. When it isn't, the actual asymptotic line is shown, because within those 500 points, it skipped over x = 2.0 in the equation 1 / (x-2), and only did x = 1.98 and x = 2.04, which are perfectly valid in that equation. Example: In that case, I increased the window on the left and right one unit each. My question is: Is there a way to deal with singularities using this method of scaling so that the resulting line looks mathematically correct? I myself have thought of implementing a binary search-esque method, where, if it finds that it calculates one point, and then the next point is wildly far away from the last point, it searches in between those points for a domain error. I had trouble figuring out how to make it work in practice, however. Thank you for any help you may give!

    Read the article

  • How to fix display on external Samsung Syncmaster shifted to the right when connected to Macbook Pro?

    - by joe larson
    Is there something special I need to do to be able to use external LCD displays with my new MacBook Pro? Do I need extra software, or do I possibly need a different cable? I'm attempting to use an external display with my MBP. I've got a "Mini DisplayPort to VGA Female Adapter for Mac", plugged into the thunderbolt port on my MBP, which I understood should be compatible with thunderbolt. I've tried this with three different SyncMaster models: a B2330 (21.5"), a EX2220 (22"), and a third (also 22" ish) which I don't have the model # for -- but all are 1920x1080 resolution; plus an additional HP monitor of similar size and resolution. In all four cases, the MBP recognizes the screen and choses the correct resolution. However, the display is shifted over about 1 inch. This is true no matter if I change screen resolutions also. The controls on the monitor for horizontal position don't help. Also, sometimes (especially if I drag an app over into the second screen), the screen starts skipping left to right and having bands of fuzz. Additionally, the monitor will periodically blink off for a moment, trying to switch from Digital to Analog and back (the Syncmaster shows text on the screen to tell you it's trying to do this). Often when it comes back from one of these blank-outs, it will show OK (no skipping or fuzz) but still shifted right; then after a few seconds it will go wrong again skipping and fuzzy. This photo shows the worst of it. I've added red rectangles to show the physical edge of the screen, and a yellow rectangle to show the empty space on the left of the screen. (Sorry for the awful quality and lighting!) Also, it's worth noting I am on Mac OS X 10.6.7, and yes I have this update 1.4 installed.

    Read the article

  • What is the most efficient way to display decoded video frames in Qt?

    - by Jason
    What is the fastest way to display images to a Qt widget? I have decoded the video using libavformat and libavcodec, so I already have raw RGB or YCbCr 4:2:0 frames. I am currently using a QGraphicsView with a QGraphicsScene object containing a QGraphicsPixmapItem. I am currently getting the frame data into a QPixmap by using the QImage constructor from a memory buffer and converting it to QPixmap using QPixmap::fromImage(). I like the results of this and it seems relatively fast, but I can't help but think that there must be a more efficient way. I've also heard that the QImage to QPixmap conversion is expensive. I have implemented a solution that uses an SDL overlay on a widget, but I'd like to stay with just Qt since I am able to easily capture clicks and other user interaction with the video display using the QGraphicsView. I am doing any required video scaling or colorspace conversions with libswscale so I would just like to know if anyone has a more efficient way to display the image data after all processing has been performed. Thanks.

    Read the article

  • Translate XSD element names to English

    - by Coov
    I have an XML Schema Definition file .XSD who's elements are in Spanish. I have an XML data file that is also in Spanish that matches the schema definition. I created a dataset from the xsd using xsd.exe and I'm loading the XML into the dataset. I want to translate the element names to English. I can think of two options off the top of my head. Either scrape the XSD & XML files and translate the elements prior to generating the dataset with esd.exe, or iterate the dataset after I have loaded it with the xml, and translate my objects. I do have a written document that provides the English names for every element name in Spanish. The problem is there are hundreds of elements and I was trying to avoid coding that manually. Getting precise translations is not that important, it just needs to be readable by an English speaking person. Here is an example of what an element may look like "Apellidos": <xs:element name="Apellidos" type="xs:string"/> that I will translate to "SirName": <xs:element name="SirName" type="xs:string"/> I'm looking for ideas and or opinions on a quick way to do this. It's a one time deal so I'm not working about it scaling or being functional for things other than this single xml file. I'll be taking this dataset and writing out a flat file for English speaking users to read.

    Read the article

  • Thundrbird 3: can't change column width?

    - by rumtscho
    I recently installed Thunderbird 3.0.3. Just noticed a suboptimal UI setting: in the upper pane, which lists the e-mails in the current folder, the Date column is about 200px wide. So when I keep the window at 480x600, all I see in a row is: | tree icon | favourites icon | attachment icon | read icon | junk icon | Date and time, followed by 5cm whitespace | ... | P Where "P" is the first letter of the name of the sender. And the "..." is actually shown this way, I have no idea which column it is meant to be. But I don't see neither the sender, nor the message subject, which makes scrolling a folder for a certain mail rather pointless. I see these when I maximize the window, actually the columns are then not only bigger, they are arranged in another sequence. But I feel that holding a mail client permanently maximised at 1600x1200 is a waste of screen real estate. My naive solution attempt was to try to go with the mouse cursor to the right edge of the date column and try to shrink it by moving the cursor left while holding down the left mouse button. Not only is this default behaviour for all resizable columns I've ever encountered in GUIs, the cursor actually turns into a horizontal double-headed arrow. But pulling has no effect at all. I cannot make a wide column narrow, and I cannot make the narrow columns wide. I didn't find anything in the preferences either. So can please somebody explain how to get the columns arranged sensibly?

    Read the article

  • android & libgdx - disable blurry images rendering

    - by android developer
    i'm trying out libgdx as an opengl wrapper , and i have some issues with its graphical rendering : for some reason , all images (textures) on android device look a little blurred using libgdx . this also includes text (font) . however, for normal images , even though i show the entire image , i expect it to look as sharp as i see it on a computer , especially if i have such a good screen on the device (it's galaxy nexus) . i've tried to set the anti-aliasing off , by using the next code : final AndroidApplicationConfiguration androidApplicationConfiguration=new AndroidApplicationConfiguration(); androidApplicationConfiguration.numSamples=0; //tried the value of 1 too. ... i've also tried to set the scaling method to various methods , but with no luck. example: texture.setFilter(TextureFilter.Nearest,TextureFilter.Nearest); as a test , i've found a sharp image that is exactly the same as the seen resolution on the device (720x1184 for galaxy nexus , because of the buttons bar) , and i've put it to be on the background of the libgdx app . of course , i had to add extra blank space in order for the texute to be loaded , so the final size of the image (which will include content and empty space) is still a power of 2 for both width and height (1024x2048 in my case) . on the desktop app , it look ok . on the device , it looked blurred. a weird thing that i've noticed is that when i change the device's orientation (horizontal <= vertical) , for the very short time before the rotating animation starts , i see both the image and the text very well . can anyone please help me?

    Read the article

  • Using jQuery validation plugin with tabbed navigation

    - by user3438917
    I have a tabbed navigation wizard, for which the first section needs to be validated before proceeding to the next tab. The validation should trigger when the user hits the "next" button. I am unable to get the validation to trigger though: <form id="target-group" novalidate="novalidate"> <div class="box"> <div class='box-header-main'><h2><img src="assets/img/list.png" /> Target Group Information</h2></div> <br /> <div class='box'> <div class='box-header-property'><h2><span data-bind="text:Name">New Target Group</span> | <i class='fa fa-file'></i></h2></div> <br /> <div class='row'> <div id='flight-wizard'> <div id='content' class='col-lg-12'> <div class='col-lg-12'> <div id='tabs'> <ul> <li id="targetgroup-info-tab"><a href='#tabs-1'><i class="fa fa-info-circle"></i>Target Group Info</a></li> <li id="zone-tab"><a href='#tabs-2'><i class="fa fa-map-marker"></i>Zones</a></li> </ul> <div id='tabs-1'> <div class='row'> <div class='col-xs-6'> <div class='form-group'> Name<sup>*</sup> <input id="selectError0" name="name" class='form-control col-xs-12' data-bind="value: asdf" placeholder='Enter Name ...' /> </div> <form class='form-horizontal'> <div class='form-group'> Product(s)<sup>*</sup> <div class='controls' id='products'> <select id='selectError3' class='form-control' data-bind="options:test, optionsText: 'Name', optionsValue : 'test', value: test, optionsCaption: 'Choose Product...'"></select> </div> </div> </form> </div> <!--RIGHT PANE--> <div class='col-xs-6'> <div class='form-group'> Platform<sup>*</sup> <div class='controls'> <select id="selectError2" class='form-control' data-bind="options:test, optionsText: 'Name', optionsValue: 'test', value : test, optionsCaption: 'Choose Platform...'"></select> </div> </div> <form class='form-horizontal'> <div class='form-group'> AdTypes(s)<sup>*</sup> <div class='controls' id='adtypes'> <select multiple="" id='adtypesselect' class='form-control' data-rel="chosen" data-bind="options:test, optionsText: 'Name', optionsValue : 'test', selectedOptions: test, optionsCaption: 'test...'"></select> </div> </div> </form> <button id="btn_cancel_large" class='btn btn-large btn-primary btn-round'><i class='fa fa-ban' /></i> Cancel</button> <button id="btn-next-large" class='btn btn-large btn-primary btn-round'>Next <i class='fa fa-arrow-circle-right'></i></button> </div> <!--end of right pane--> </div> </div> <div id='tabs-2'> <div class='row'> <div class='col-lg-12'> <div class='row'> <div class='col-lg-12'> <div id='zones_list' class='box-content'> <div id='add-new-targetgroupzone' class='add-new'><i class='fa fa-plus-circle'></i><a href='/#/inventory/targeting/' onclick="return false;">Add Zone</a></div> <table id="results" width="100%"> <thead> <tr> <th>Publisher</th> <th>Property</th> <th>Zone</th> <th>AdTypes</th> <th width='10%'>Quick&nbsp;Actions</th> </tr> </thead> </table> </div> </div> </div> </div> </div> <br /> <div class="btn_row"> <button id="btn_cancel_large2" class='btn btn-large btn-primary btn-round'><i class='fa fa-ban' /></i> Cancel</button> <button id="btn-submit-large" class='btn btn-large btn-primary btn-round'>Submit <i class='fa fa-arrow-circle-down'></i></button> </div> </div> </div> </div> </div> </div> </div> </div> </div> </form> <form id="zones-form" style="display: none;" novalidate="novalidate" class="slideup-form"> <div class="box"> <div class="box-header-panel"> <h2>Add Target Group Zone</h2> <div class="box-icon" id="zones-form-close"> <i class="fa fa-arrow-circle-down"></i> </div> </div> <div class="box-content clearfix"> <div class="box-content"> <table id="zones-list" width="100%"> <thead> <tr> <th>Publisher</th> <th>Property</th> <th>Zone</th> <th>AdTypes</th> <th width='10%'>Quick&nbsp;Actions</th> </tr> </thead> </table> </div> </div> </div> </div> </form> jQuery: $("#target-group").validate({ rules: { name: { required: true } }, messages: { name: "Name required", } }); $('#btn-next-large').click(function () { if ($('#target-group').valid()) $tabs.tabs('select', $(this).attr("rel")); });

    Read the article

  • Save Dialog on top of another custom dialog is behaving strangely!

    - by Raghu
    I have a save as image feature for charts in my application. The chart control is a custom user control with custom logic in them. It also has some scaling based on size, zoom etc. However, while saving them as an image I would like to give the user the option to set the size of the image (eg: 800x600 px @ 300 DPI). To do this I have created a Form with textboxes/checkboxes etc for various settings for image. One of these TextBoxes is for the file name. The file name textbox is readonly and is accompanied with a browse button which shows a SaveFileDialog when clicked. The user clicks "Save As Image" in the main form's menu. I show the ImageExportDialog using the code below: using(ImageExportDialog dlg = new ImageExportDialog()) { if(dlg.ShowDialog() == DialogResult.OK) { //get the settings selected by the user and generate the image } } In the ImageExportDialog, the user clicks on the browse button and the SaveFileDialog is shown as follows: using(SaveFileDialog dlg = new SaveFileDialog()) { if(dlg.ShowDialog() == DialogResult.OK) { txtFileName.Text = dlg.FileName; } } Now the problem is, when the user clicks on "Save" button in the SaveFileDialog, as expected the txtFileName.Text is set, but the parent custom dialog also seems to return from the ShowDialog method and the DialogResult is the same as the one for SaveFileDialog! The control then goes on to the "get the settings selected by the user and generate the image" part of the code above. Not really sure what I am doing wrong here!

    Read the article

  • tips for fixing bad coding/dev habits ?

    - by dfafa
    i want to become a better coder....so i have decided to sign up for computing science program...maybe a formal education can assist me. i started working on smaller projects to learn but currently i have really bad coding/dev habits which is hindering my productivity as the codebase increases.... i have highlighted them and perhaps someone could make suggestions (or redirect to resources) or a more efficient method. most stuff that i made in the past were web apps. i usually develop with putty + nano...i just love the minimalist feel i use winscp and develop directly on my private web server...too lazy to do it on localhost and upload it later. i dont use subversion control...which one do i need ? sometimes ctrl +z doesn't work well. when i run out of ideas for naming variable, i use swear words instead. i swear a lot when i get stuck....how to deal with anger issue ? my codes look ugly with comments everywhere. would rather use procedural coding finds "thinking" in OO difficult and time consuming i "write first think later". refactors code only if i am getting paid for it. dislikes configuring linux distro, Apache, MySQL, scaling, designing graphics and layouts. does not like writing tests likes working alone. does not like sharing codes. has an econ degree dislikes reading other people's code would rather write it on my own it seems my only true desire is to translate my ideas to a working prototype as fast as possible....it seems like i am very uninterested in the other details...could it be that i am not cut out to be a coder after all ? is going back to study comp sci a bad idea ?

    Read the article

  • Scale image to fit text boxes around borders

    - by nispio
    I have the following plot in Matlab: The image size may vary, and so may the length of the text boxes at the top and left. I dynamically determine the strings that go in these text boxes and then create them with: [M,N] = size(img); imagesc((1:N)-0.5,(1:M)-0.5, img > 0.5); axis image; grid on; colormap([1 1 1; 0.5 0.5 0.5]); set(gca,'XColor','k','YColor','k','TickDir','out') set(gca,'XTick',1:N,'XTickLabel',cell(1,N)) set(gca,'YTick',1:N,'YTickLabel',cell(1,N)) for iter = 1:M text(-0.5, iter-0.5, sprintf(strL, br{iter,:}), ... 'FontSize',16, ... 'HorizontalAlignment','right', ... 'VerticalAlignment','middle', ... 'Interpreter','latex' ); end for iter = 1:N text(iter-0.5, -0.5, {bc{:,iter}}, ... 'FontSize',16, ... 'HorizontalAlignment','center', ... 'VerticalAlignment','bottom', ... 'Interpreter','latex' ); end where br and bc are cell arrays containing the appropriate numbers for the labels. The problem is that most of the time, the text gets clipped by the edges of the figure. I am using this as a workaround: set(gca,'Position',[0.25 0.25 0.5 0.5]); As you can see, I am simply adding a larger border around the plot so that there is more room for the text. While this scaling works for one zoom level, if I maximize my plot window I get way too much empty space, and if I shrink my plot window, I get clipping again. Is there a more intelligent way to add these labels to use the minimum amount of space while making sure that the text does not get clipped?

    Read the article

  • Rails' page caching vs. HTTP reverse proxy caches

    - by John Topley
    I've been catching up with the Scaling Rails screencasts. In episode 11 which covers advanced HTTP caching (using reverse proxy caches such as Varnish and Squid etc.), they recommend only considering using a reverse proxy cache once you've already exhausted the possibilities of page, action and fragment caching within your Rails application (as well as memcached etc. but that's not relevant to this question). What I can't quite understand is how using an HTTP reverse proxy cache can provide a performance boost for an application that already uses page caching. To simplify matters, let's assume that I'm talking about a single host here. This is my understanding of how both techniques work (maybe I'm wrong): With page caching the Rails process is hit initially and then generates a static HTML file that is served directly by the Web server for subsequent requests, for as long as the cache for that request is valid. If the cache has expired then Rails is hit again and the static file is regenerated with the updated content ready for the next request With an HTTP reverse proxy cache the Rails process is hit when the proxy needs to determine whether the content is stale or not. This is done using various HTTP headers such as ETag, Last-Modified etc. If the content is fresh then Rails responds to the proxy with an HTTP 304 Not Modified and the proxy serves its cached content to the browser, or even better, responds with its own HTTP 304. If the content is stale then Rails serves the updated content to the proxy which caches it and then serves it to the browser If my understanding is correct, then doesn't page caching result in less hits to the Rails process? There isn't all that back and forth to determine if the content is stale, meaning better performance than reverse proxy caching. Why might you use both techniques in conjunction?

    Read the article

  • Sharing storage between servers

    - by El Yobo
    I have a PHP based web application which is currently only using one webserver but will shortly be scaling up to another. In most regards this is pretty straightforward, but the application also stores a lot of files on the filesystem. It seems that there are many approaches to sharing the files between the two servers, from the very simple to the reasonably complex. These are the options that I'm aware of Simple network storage NFS SMB/CIFS Clustered filesystems Lustre GFS/GFS2 GlusterFS Hadoop DFS MogileFS What I want is for a file uploaded via one webserver be immediately available if accessed through the other. The data is extremely important and absolutely cannot be lost, so whatever is implemented needs to a) never lose data and b) have very high availability (as good as, or better, than a local filesystem). It seems like the clustered filesystems will also provide faster data access than local storage (for large files) but that isn't of vita importance at the moment. What would you recommend? Do you have any suggestions to add or anything specifically to look out for with the above options? Any suggestions on how to manage backup of data on the clustered filesystems?

    Read the article

  • What information should a SVN/Versioned file commit comment contain?

    - by RenderIn
    I'm curious what kind of content should be in a versioned file commit comment. Should it describe generally what changed (e.g. "The widget screen was changed to display only active widgets") or should it be more specific (e.g. "A new condition was added to the where clause of the fetchWidget query to retrieve only active widgets by default") How atomic should a single commit be? Just the file containing the updated query in a single commit (e.g. "Updated the widget screen to display only active widgets by default"), or should that and several other changes + interface changes to a screen share the same commit with a more general description like ("Updated the widget screen: A) display only active widgets by default B) added button to toggle showing inactive widgets") I see subversion commit comments being used very differently and was wondering what others have had success with. Some comments are as brief as "updated files", while others are many paragraphs long, and others are formatted in a way that they can be queried and associated with some external system such as JIRA. I used to be extremely descriptive of the reason for the change as well as the specific technical changes. Lately I've been scaling back and just giving a general "This is what I changed on this page" kind of comment.

    Read the article

  • Use XML Layout to contain a simple drawing

    - by user329999
    I would like to create a simple drawing (lines, circles, squares, etc...) but I'm having difficulty figuring out the best way to do this. The drawing would need to be scaled to fit the display since the size is indirectly specified by the user (like in a CAD application). Also, I don't want to take up the entire display, leaving room for some controls (buttons, etc). I would pass the data to describe the drawing. Here's how I imagine it would work. I create an XML layout that contains something that holds the drawing (ImageView, BitmapDrawable, ShapeDrawable, ...??? not sure exactly what). Then in my Activity I would load the main XML and obtain the resource for the control that holds the drawing. I would then draw to a bitmap. Once the bitmap was completed I would load it into the control that is to hold the drawing. Somewhere along this path it would be scaled to fill the entire area allocated for the drawing in the XML layout. I don't know if my approach is the way to do this or what classes to use. I read the http://developer.android.com/guide/topics/graphics/2d-graphics.html documentation, but it's not helping me with an example. The examples I do find leave me with hints, but nothing concrete enough to do what I want, especially when it comes to scaling, using XML and/or having other controls. Also, there seems to be no good documentation on the design of the 2D drawing system in a more conceptual manner, so it makes what I read difficult to put into any useful context. Any hints on what classes would be useful and/or a good example any other reading materials? Thanks

    Read the article

  • How to convert Markdown files to Dokuwiki, on a PC

    - by Clare Macrae
    I'm looking for a tool or script to convert Markdown files to Dokuwiki format, that will run on a PC. This is so that I can use MarkdownPad on a PC to create initial drafts of documents, and then convert them to Dokuwiki format, to upload to a Dokuwiki installation that I have no control over. (This means that the Markdown plugin is no use to me.) I could spend time writing a Python script to do the conversion myself, but I'd like to avoid spending time on this, if such a thing exists already. The Markdown tags I'd like to have supported/converted are: Heading levels 1 - 5 Bold, italic, underline, fixed width font Numbered and unnumbered lists Hyperlinks Horizontal rules Does such a tool exist, or is there a good starting point available? Things I've found and considered I initially thought that txt2tags would be helpful, but although it can write both markdown and Dokuwiki, it is very tied to its own specific input format I've also seen Markdown2Dokuwiki, and although I'd certainly be willing to use a sed script, even on a PC, this only supports a tiny, tiny part of Markdown's syntax. python-markdown2 also sounded promising, but it only writes out HTML. pandoc - but it doesn't support Dokuwiki output MultiMarkdown - does not appear to support Dokuwiki output

    Read the article

  • What Javascript graphing package will let me plot points against a user-selected coordinate system?

    - by wes
    My customer has some specific requirements for a graph to show in our web app. We use HighCharts elsewhere in the app for more traditional graphing, but it doesn't seem to work for this situation. Their requirements: Allow the user to select a background image, set the scale and origin of the coordinate system. We'll graph our points against the user-defined coordinates. Points can be color coded Mouse-over boxes show more detail about the points Support for zooming and panning, scaling the background appropriately Less importantly: Support for drawing vectors off the points Some of this seems basic, but looking around at different graph packages, I was unable to find any with an example of this kind of usage. I've entertained the thought of just hacking it together in canvas myself, but I've never worked with canvas before so I don't think it would be cost effective. The basics of plotting points with a scaled coordinate system against an image background wouldn't be too hard, but the mouse-over details, zooming and panning sound much more daunting to me. More info: Right now we use jQuery, HighCharts, and ExtJS for our app. We tried flot in the past but switched to HighCharts after flot didn't meet our needs.

    Read the article

< Previous Page | 66 67 68 69 70 71 72 73 74 75 76 77  | Next Page >