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  • [OpenGl] Loading new texture into already defined texture name

    - by Dan Vogel
    I have an OpenGl program in which I am displaying an image using textures. I want to be able to load a new image to be displayed. In my Init function I call: Gl.glGenTextures(1, mTextures); Since only one image will be displayed at time, I am using the same texture name for each image. Each time a new image is loaded I call the following: Gl.glBindTexture(Gl.GL_TEXTURE_2D, mTexture[0]); Gl.glTexImage2D(Gl.GL_TEXTURE_2D, 0, Gl.GL_LUMINANCE, mTexSizeX, mTexSizeY, 0, Gl.GL_LUMINANCE, Gl.GL_UNSIGNED_SHORT, mTexBuffer); Gl.glTexParameteri(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_MIN_FILTER, Gl.GL_LINEAR); Gl.glTexParameteri(Gl.GL_TEXTURE_2D, Gl.GL_TEXTURE_MAG_FILTER, Gl.GL_LINEAR); The first image will display as expected. However, all images load after the first, display as all black. What am I doing wrong?

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  • Facebook Connect for iPhone: How to upload an image (UIImage) to user's wall without having to use j

    - by Crowem
    Is there any way to upload an image (UIImage) directly from an iPhone app to a user's wall/feed? All the samples I see are either using a json-embedded link or they use the photos.upload call with album ID (aid) which results in the user getting the image in his photo album(s). What I want to do is to upload an (UI)Image created (by the user) inside an iPhone app and upload to his/her wall. Is this possible? Sample code would be highly appreciated.

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  • Can I get a new UIImage object from clipping an image using CGMutablePathRef ?

    - by Noodle3D
    I encountered a problem which in a word is clipping an image using user's path I know there are many code about drawing a clipped image, however that can not solve my problem, I want to get the clipped image object using the provided path. I am using CGMutablePathRef to get the path, but what next? to generate a mask? can anyone give me some advice, and direction will be greatly appreciated.

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  • CentOS 5.5 installation on disk image

    - by Dima
    Today, in order to install CentOS 5.5 I'm using kickstart script. I would like to install CentOS on different way: Create disk image (using dd command) Create filesystem on this disk image using mkfs.ext3 Install CentOS on this filesystem Make this disk image bootable (using grub-install) Copy the disk image to the physical hard disk (using dd command) I know to do all these items except 3. Is it possible to do it? If yes, how can I install CentOS on the disk image?

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  • How to select and crop an image in android?

    - by Guy
    Hey, I am currently working on a live wallpaper and I allow the user to select an image which will go behind my effects. Currently I have: Intent i = new Intent(Intent.ACTION_PICK, android.provider.MediaStore.Images.Media.EXTERNAL_CONTENT_URI); i.putExtra("crop", "true"); startActivityForResult(i, 1); And slightly under that: @Override public void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); if (requestCode == 1) if (resultCode == Activity.RESULT_OK) { Uri selectedImage = data.getData(); Log.d("IMAGE SEL", "" + selectedImage); // TODO Do something with the select image URI SharedPreferences customSharedPreference = getSharedPreferences("imagePref", Activity.MODE_PRIVATE); SharedPreferences.Editor editor = customSharedPreference.edit(); Log.d("HO", "" + selectedImage); editor.putString("imagePref", getRealPathFromURI(selectedImage)); Log.d("IMAGE SEL", getRealPathFromURI(selectedImage)); editor.commit(); } } When my code is ran, Logcat tells me that selectedImage is null. If I comment out the i.putExtra("crop", "true"): Logcat does not give me the null pointer exception, and I am able to do what I want with the image. So, what is the problem here? Does any one have any idea how I can fix this? Thanks, for your time.

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  • Problem in Setting image in imageview inside ListView in Android?

    - by sunil
    Hi, I have a listview which includes 2 textviews and 1 imageview. Now, the image in imageview will be set on certain conditions otherwise it should be left blank with no image. The problem is the images are not coming in proper rows. Say, for eg the image should be displayed at row 3 but its displayed at row 4. And, in some cases each row will have the same image. Has someone faced this kind of an issue? I am really clueless about the reason behind this. Can anyone point out the problem? Regards Sunil

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  • How can I set a highlighted image on a table view cell?

    - by nevan
    I've followed the code in Apple's AdvancedTableViewCells and built a table view with a background image for cells. Now I want to change it so that instead of the blue highlight colour, it shows a darker version of my image. What are the steps I need to follow to do this? I'm using a UITableViewCell subclass with a custom NIB. My background image is implemented as the cell.backgroundView. The steps I've take so far are: Change the selectionStyle of the cell to "None" Set the Highlight colour on my UILabel subviews to a light colour Create a darker version of my background as a separate image Override setSelected: animated: I'm wondering about the next steps.

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  • In Flex 3 is there a way to pre-buffer an image so that it appears without flickering?

    - by Brad Urani
    In my application I have an VBox control on top of another VBox that contains an Image control that loads a jpg from a URL (you can't see the bottom panel initially since it's underneath, but the image does fully download). When one clicks on the top VBox, the bottom one gets set to visible=false, then an effect causes the top VBox to vanish, then the bottom VBox is set to visible=true and an effect causes it to appear. Continuously clicking the VBoxes causes them to alternate appearing and disappearing. The problem is that the first time the bottom VBox appears, it flickers once when it draws. After that, there's no problem and it smoothly appears and disappears with the effect with no problem. It's as if the first time the bottom VBox appears, it flickers because even though the image has been downloaded, it has never been displayed before. Can I pre-buffer the image in the bottom VBox somehow to avoid this flicker?

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  • How to make an image randomizer from gallery directory?

    - by zebraman
    Hello, I would like to make a image randomizer/slider that randomly displays an image from a designated gallery and has controls to view the next/previous image. I have seen this done where images must be coded into arrays, but I would like to be able to just drop images into a /img/gallery directory and have the randomizer/slider pull random images from that directory. Could anyone offer some guidance on how to do this, possibly using jQuery, or refer me to a tutorial that does something like this?

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  • How do I repeat part of an image using background-position and CSS sprites?

    - by thor
    I would like to create some buttons with dynamic width using CSS sprites and background-position but I'm not sure if what I want is possible.. I would like the button to have a left-side, middle, and right-side, with the middle repeating as required. Ideally I would like this to be made up of one image of 11px wide so the left and right sides are both 5px wide and the middle is 1px repeated. Is there some way I can define in CSS to use the one centre pixel of the image and repeat if for the required (unknown) width? Normally I've used two images to achieve similar results - one for the sides and a second image of 1px width for the middle, but if there's some way of combining them into one image I would prefer to use that.

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  • Mac dashboard widgets not loading external images

    - by andrhamm
    I set out to make a quick Mac OS X dashboard widget. I read the documentation and was pleased to find out they use simple HTML, JS, and CSS. I created my widget and it works when I open the .html file in Firefox, but it does not work when I install the widget to the dashboard. The widget is simple: it displays the most recent image from a weather web cam stream. The image URLs look like this: http://webcam.com/stream.jpg?1274213999617. The timestamp is appended to the URL and the server automatically responds with the latest image for that time. I did not write the server script. The widget appears to be loading correctly, but the web cam image will not load. Notice the blue question mark in the upper left. The image should appear over the square background image. Is there any special procedure for loading external images into a widget?

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  • "How to: Multiple jQuery Image Swap Galleries on the Same Page?" / ASAP

    - by Robert
    I have multiple image galleries that use the following code (simply view the demo at the following link). http://www.sohtanaka.com/web-design/fancy-thumbnail-hover-effect-w-jquery/ However, when one clicks on the thumbnails of one gallery to change the large image preview - all the galleries change automatically to that large preview as well. In short, the question is: "How do I seperate each gallery from each other so when the user clicks on the thumbnails of one specific gallery the large image preview of that gallery changes and not any other?"

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  • Drupal-- How to place an image in Panels 3 panels and mini-panels, w/o views or nodes?

    - by msumme
    Is it possible, through any modular functionality, to insert an image into a (mini-)panel, either through token replacement, or through an upload dialog, or through a file selection menu? Do I have to use views? Do I have to create nodes? Would the best way be to make a panel node, and then embed it in a mini-node, if I want a block-like panel that can be placed on multiple pages? I want to build a site with images in a particular layout as a small block, and make it very easy for my client to change those images in the future. I can think of some other ways to make this work, but it's driving me crazy that there seems to be no way to simply PUT an image in a mini-panel without having to upload it and hard-code an image tag. And since my client knows no HTML, coding it this way makes it un-helpful for him. And this mini-panel block is going to be used on a number of pages, and needs to be easily modified. I have been googling for about 45 minutes, and come up with nothing useful. EDIT: OR EVEN just put ONLY one image from an image field w/ multiple values in a panel region on a panel node?

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  • iPhone: cached profile images from the web - how to find out that remote image changed?

    - by Stefan Klumpp
    I'm loading profile pictures from Facebook, cache them on disk and load them into cells of a UITableView. Now I'm wondering, how I can find out when someone has changed his/her profile picture on Facebook that I have to load the new image from the web instead of using the one cached disk. The url of the image is always the same. Is there a lightweight way of doing this without downloading the image and comparing it to the local file?

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  • Why are Facebook Likes Insisting on using Wrong Product Image...?

    - by Joan Kent
    Firstly, I'm not a web developer so please be patient. I have read the other posts but I think i have everything covered. My website http://www.joaniesgifts.co.uk includes the like button on the product pages. However, I've found that certain product pages are using the incorrect image when a user likes the page. For example - http://www.joaniesgifts.co.uk/terramundi-money-pots/terramundi-money-pot-holiday-fund I think this may have been down to an original incorrect setup which is now corrected. However, the problem remains... The only thing I have to go on :- if i use the facebook url linter (developers.facebook.com/tools/debug) on the above product page, I receive the following error :- Object at URL 'http://www.joaniesgifts.co.uk/terramundi-money-pot-holiday-fund' of type '213689662010141:product' is invalid because the domain 'www.joaniesgifts.co.uk' is not allowed for the application id '213689662010141' which owns the specified object type. If you are the owner of this application, you can verify your configured 'Site Domain' at developers.facebook.com/apps/213689662010141. (I have verified my site's domain) Everything else appears fine except it is also showing the wrong image!! However, under Raw Open Graph Document Information it has the correct link! If I then click graph api - graph.facebook.com/10150450766583352 it again shows the wrong image was linked! I've no idea what else to do - can you help me? Kind Regards, Joan PS Graph API shows the incorrect image after a scrape only minutes ago { "url": "http://www.joaniesgifts.co.uk/terramundi-money-pot-holiday-fund", "type": "website", "title": "Terramundi Money Pot - Holiday Fund", "image": [ { "url": "http://www.joaniesgifts.co.uk/index.php?route=product\u00252Fproduct\u00252Fcaptcha" } ], "updated_time": "2011-11-11T18:54:38+0000", "id": "10150450766583352" }

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  • how do i load an image from a DB inside a jsf using managed beans?

    - by RhigoHR
    Hi.. i have a database with some images...could anyone tell me or explain me how could i can load an image in a jsf? I alredy have a managed bean that converts an Image object into a streamcontent...and this streamcontent is called from the page in a tag , but when a i check the source code of the page, there's no src where the image could be loaded. Hope an answer, thx

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  • Can we solve the table row background image problem, in chrome, in multi celled tables??

    - by Ya'el
    It is frequently asked – but I haven’t seen a good answer yet (and I looked). If you set a background image in CSS to a table row- the image will repeat itself in every cell. If you set the position: relative (for the row) and set the background-image: none (for the cells) it solves the problem on IE but not on chrome! I can't use background positioning since there are many calls and their size varies. (And the picture is not symmetrical- It's a fade out from one side. Anybody?? Example for the css code : tr { height: 30px; position:relative;} tr.green {background: url('green_30.png') no-repeat left top;} tr.orange {background: url('oranger_30.png') no-repeat left top;} tr.red {background: url('red_30.png') no-repeat left top;} td {background-image:none;} The HTML is basic - A multi cell table. The goal is to have different colors fade into every row, but it could be any non-pattern image.

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  • How can I set an image for background of GUI interface?

    - by enriched
    hey everyone, im having some troubles displaying the background image for a GUI interface in java. Here is what i have at the moment, and with current stage of code it shows default(gray) background. import javax.swing.*; import java.awt.event.*; import java.util.Scanner; import java.awt.*; import java.io.File; import javax.imageio.ImageIO; import java.awt.image.BufferedImage; import java.io.IOException; ////////////////////////////////// // 3nriched Games Presents: // // MIPS The Mouse!! // ////////////////////////////////// public class mipsMouseGUI extends JFrame implements ActionListener { private static String ThePDub = ("mouse"); //the password JPasswordField pass; JPanel panel; JButton btnEnter; JLabel lblpdub; public mipsMouseGUI() { BufferedImage image = null; try { //attempts to read picture from the folder image = ImageIO.read(getClass().getResource("/mousepics/mousepic.png")); } catch (IOException e) { //catches exceptions e.printStackTrace(); } ImagePanel panel = new ImagePanel(new ImageIcon("/mousepics/neonglowOnwill.png").getImage()); setIconImage(image); //sets icon picture setTitle("Mips The Mouse Login"); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); pass = new JPasswordField(5); //sets password length to 5 pass.setEchoChar('@'); //hide characters as @ symbol pass.addActionListener(this); //adds action listener add(panel); //adds panel to frame btnEnter = new JButton("Enter"); //creates a button btnEnter.addActionListener(this);// Register the action listener. lblpdub = new JLabel(" Your Password: "); // label that says enter password panel.add(lblpdub, BorderLayout.CENTER);// adds label and inputbox panel.add(pass, BorderLayout.CENTER); // to panel and sets location panel.add(btnEnter, BorderLayout.CENTER); //adds button to panel pack(); // packs controls and setLocationRelativeTo(null); // Implicit "this" if inside JFrame constructor. setVisible(true);// makes them visible (duh) } public void actionPerformed(ActionEvent a) { Object source = a.getSource(); //char array that holds password char[] passy = pass.getPassword(); //characters array to string String p = new String(passy); //determines if user entered correct password if(p.equals(ThePDub)) { JOptionPane.showMessageDialog(null, "Welcome beta user: USERNAME."); } else JOptionPane.showMessageDialog(null, "You have enter an incorrect password. Please try again."); } public class ImagePanel extends JPanel { private BufferedImage img; public ImagePanel(String img) { this(new ImageIcon(img).getImage()); } public ImagePanel(Image img) { Dimension size = new Dimension(img.getWidth(null), img.getHeight(null)); } public void paintComponent(Graphics g) { g.drawImage(img, 0, 0, null); } } }

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  • Can I user a layout on the android to render just part of an image at a time?

    - by gamernb
    I have an image file that has all the character sprites that I will be using in a game, and I want to make a layout that will allow the user to cycle through each image to be able to pick which one they want. So, I have one large image, and I need to render just a small (32 x 32) section of it at a time. Is that possible with the layouts or will I have to use a canvas, and manually do most of this?

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  • wpf: How to keep an image stay in its original size?

    - by Martin Luo
    hi, guys! i have a problem about the image display in wpf. here's my code <Button HorizontalAlignment="Left" Grid.Column="1" Grid.Row="5" Margin="0,5"> <Button.Content> <StackPanel Orientation="Horizontal" Margin="10,0"> <Image Source="/images/user_add.png" Stretch="None" HorizontalAlignment="Center" VerticalAlignment="Center" Width="24" Height="24" /> <TextBlock Text="??" /> </StackPanel> </Button.Content> </Button> i hava the image with original size 32*32, but when i ran the above code, the image will stretch to fill all the space, beyond its original size, and i also set the "Stretch" property to "None", but it seems that it doesn't work. so, how can i fix this problem? thank u~~~!

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  • How do I save an altered image in matlab?

    - by ef-i-blinky
    So I am using the code located here: http://wwwx.cs.unc.edu/~sjguy/CompVis/Features/BlobDetect.m and I was wondering how to save the final blob detected image. The image that I am doing the blob detection on gets shown and then he manually draws the lines on the image here: Xbar = cx1+X.*cos(alpha)+Y.*sin(alpha); Ybar = cy1+Y.*cos(alpha)-X.*sin(alpha); line(Xbar', Ybar', 'Color', color, 'LineWidth', ln_wid); I then want to save this image using something like imwrite. I have been reading around and it seems that no one really has an answer to to this problem. Thanks for any help you can give me, Josh

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  • error while converting the byte arry to image ,after modifying the byte array and the byte array is

    - by geehta
    Hi, this is my code. Here i hv formed the byte array of img, i am trying to add some vlue to this byte array say 10 and i'll take care that the value is not exceeding 255. later if i try to redraw the image via the following code i am getting error at this line... what can be the problem.. without modification if i try to draw the image it is coming but if i cahnge some value it is not drawing.. public Image btoi(byte[] bt) { ms = new MemoryStream(bt, 0, bt.Length); img = Image.FromStream (ms, true); // error at this line ms.Close(); return img; }

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