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  • what webserver / mod / technique should I use to serve everything from memory?

    - by reinier
    I've lots of lookuptables from which I'll generate my webresponse. I think IIS with Asp.net enables me to keep static lookuptables in memory which I can use to serve up my responses very fast. Are there however also non .net solutions which can do the same? I've looked at fastcgi, but I think this starts X processes, of which anyone can handle Y requests. But the processes are by definition shielded from eachother. I could configure fastcgi to use just 1 process, but does this have scalability implications? anything using PHP or any other interpreted language won't fly because it is also cgi or fastcgi bound right? I understand memcache could be an option, though this would require another (local) socket connection which I'd rather avoid since everything in memory would be much faster. The solution can work under WIndows or Unix... it doesn't matter too much. The only thing which matters is that there will be a lot of requests (100/sec now and growing to 500/sec in a year), and I want to reduce the amount of webservers needed to process it. The current solution is done using PHP and memcache (and the occasional hit to the SQL server backend). Although it is fast (for php anyway), Apache has real problems when the 50/sec is passed. I've put a bounty on this question since I've not seen enough responses to make a wise choice. At the moment I'm considering either Asp.net or fastcgi with C(++).

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  • Is there a language with native pass-by-reference/pass-by-name semantics, which could be used in mod

    - by Bubba88
    Hi! This is a reopened question. I look for a language and supporting platform for it, where the language could have pass-by-reference or pass-by-name semantics by default. I know the history a little, that there were Algol, Fortran and there still is C++ which could make it possible; but, basically, what I look for is something more modern and where the mentioned value pass methodology is preferred and by default (implicitly assumed). I ask this question, because, to my mind, some of the advantages of pass-by-ref/name seem kind of obvious. For example when it is used in a standalone agent, where copyiong of values is not necessary (to some extent) and performance wouldn't be downgraded much in that case. So, I could employ it in e.g. rich client app or some game-style or standalone service-kind application. The main advantage to me is the clear separation between identity of a symbol, and its current value. I mean when there is no reduntant copying, you know that you're working with the exact symbol/path you have queried/received. And intristing boxing of values will not interfere with the actual logic of program. I know that there is C# ref keyword, but it's something not so intristic, though acceptable. Equally, I realize that pass-by-reference semantics could be simulated in virtually any language (Java as an instant example) and so on.. not sure about pass by name :) What would you recommend - create a something like DSL for such needs wherever it be appropriate; or use some languages that I already know? Maybe, there is something that I'm missing? Thank you!

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  • How to get root as '/' with Kohana3, base_url and mod rewrite.

    - by Drew
    Hi all! I've only just started using Kohana ( 3 hours ago), and so far it's blown my socks off (and I'm wearing slippers, so that's quite impressive). Right now, I have a controller 'Controller_FrontPage' with associated views and models and I'm trying to get it accesible from the root of my website (eg, http://www.mysite.com/). If I edit the default controller in the bootstrap from: Route::set('default', '(<controller>(/<action>(/<id>)))') ->defaults(array( 'controller' => 'welcome', 'action' => 'index', )); to 'controller' => '', I get an error, could not find controller_ (which makes sense), and if I change it to 'controller' => '/', I get an error, could not find controller_/ (which also makes sense). If I set 'controller' => 'FrontPage', everything works fine, but all my links (html::anchor(...)) point to http://www.mysite.com/FrontPage/*. Is there a way to have all the anchors point to http://www.mysite.com/*?

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  • Understanding the workflow of the messages in a generic server implementation in Erlang

    - by Chiron
    The following code is from "Programming Erlang, 2nd Edition". It is an example of how to implement a generic server in Erlang. -module(server1). -export([start/2, rpc/2]). start(Name, Mod) -> register(Name, spawn(fun() -> loop(Name, Mod, Mod:init()) end)). rpc(Name, Request) -> Name ! {self(), Request}, receive {Name, Response} -> Response end. loop(Name, Mod, State) -> receive {From, Request} -> {Response, State1} = Mod:handle(Request, State), From ! {Name, Response}, loop(Name, Mod, State1) end. -module(name_server). -export([init/0, add/2, find/1, handle/2]). -import(server1, [rpc/2]). %% client routines add(Name, Place) -> rpc(name_server, {add, Name, Place}). find(Name) -> rpc(name_server, {find, Name}). %% callback routines init() -> dict:new(). handle({add, Name, Place}, Dict) -> {ok, dict:store(Name, Place, Dict)}; handle({find, Name}, Dict) -> {dict:find(Name, Dict), Dict}. server1:start(name_server, name_server). name_server:add(joe, "at home"). name_server:find(joe). I tried so hard to understand the workflow of the messages. Would you please help me to understand the workflow of this server implementation during the executing of the functions: server1:start, name_server:add and name_server:find?

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  • How do I pass custom action data from a Visual Studio Setup MSI to an output project via a Merge mod

    - by Lex
    I have a fully working Setup project within Visual Studio 2008 that takes inputs from a UI and passes them via a Custom Action to the output - this works perfectly. Now I have to change this so that the UI is still in a setup project but that the output is within a merge module. The current Custom Action Data looks much like the following with EditHostUrl coming from a UI dialog editbox. /HostUrl="[EditHostUrl]" I now need to pass this value to the merge module and then from there use it as an input for the custom action data to the project output but there does not seem to be any documentation on how to achieve this. To be clear Wix/InstallShield etc... are not currently options. I would also rather not embed the UI within the merge module (for reasons of separation and also it's not supported out of the box with visual studio).

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  • ODI 11g - Scripting a Reverse Engineer

    - by David Allan
    A common question is related to how to script the reverse engineer using the ODI SDK. This follows on from some of my posts on scripting in general and accelerated model and topology setup. Check out this viewlet here to see how to define a reverse engineering process using ODI's package. Using the ODI SDK, you can script this up using the OdiPackage and StepOdiCommand classes as follows;  OdiPackage pkg = new OdiPackage(folder, "Pkg_Rev"+modName);   StepOdiCommand step1 = new StepOdiCommand(pkg,"step1_cmd_reset");   step1.setCommandExpression(new Expression("OdiReverseResetTable \"-MODEL="+mod.getModelId()+"\"",null, Expression.SqlGroupType.NONE));   StepOdiCommand step2 = new StepOdiCommand(pkg,"step2_cmd_reset");   step2.setCommandExpression(new Expression("OdiReverseGetMetaData \"-MODEL="+mod.getModelId()+"\"",null, Expression.SqlGroupType.NONE));   StepOdiCommand step3 = new StepOdiCommand(pkg,"step3_cmd_reset");   step3.setCommandExpression(new Expression("OdiReverseSetMetaData \"-MODEL="+mod.getModelId()+"\"",null, Expression.SqlGroupType.NONE));   pkg.setFirstStep(step1);   step1.setNextStepAfterSuccess(step2);   step2.setNextStepAfterSuccess(step3); The biggest leap of faith for users is getting to know which SDK classes have to be used to build the objects in the design, using StepOdiCommand isn't necessarily obvious, once you see it in action though it is very simple to use. The above snippet uses an OdiModel variable named mod, its a snippet I added to the accelerated model creation script in the post linked above.

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  • iOrgSoft Video Converter for Mac

    - by terryhao
    [url=http://www.iorgsoft.com/Video-Converter-for-Mac/]video converter for mac[/url] IOrgSoft[url=http://www.iorgsoft.com/Video-Converter-for-Mac/]video converter for mac[/url] is an excellent video converting and editing software for Macintosh users. A built-in powerful video player, trimming, splitter/joiner/merger tools give you everything you need to manage your videos on mac. This mac converter supports many video formats like AVI, MP4, WMV, MPEG-1,2, YouTube(FLV), Limewire, Realplayer(RM,RMVB), Quicktime(MOV), MKV, MOD, TOD, ASF, 3GP, 3G2, AVCHD/M2TS/MTS/TS/TRP/TS, MXF, etc. Video Converter for Mac features a very clean user interface which makes this task a breeze. You can trim/clip any segments and optionally merge/join and sort them to create your personal movie, crop frame size to remove any unwanted area in the frame just like a pair of smart scissors and set the output video parameters such as video resolution, video frame rate, audio codec, video codec and video quality. Converted videos can be imported into imovie/itunes/FCE/FCP/QuickTime Pro or played on iPad, iPod touch, iPod classic, iPod nano, iPhone, iPhone 3GS, Apple TV, PSP, PS3, Creative Zen, iRiver PMP, Archos, mobile phones and other MP4/MP3 players. Video Converter for Mac makes video conversion easy. Free download now and have a try for yourself! [url=http://www.iorgsoft.com/Video-Editor-for-Mac/]Video Editor for Mac[/url] [url=http://www.iorgsoft.com/Mod-Converter/]mod converter[/url] [url=http://www.iorgsoft.com/Mod-Converter-for-Mac/]mod converter for mac[/url]

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  • Do all mods simply alter game files? [on hold]

    - by Starkers
    When you install some mods you drag certain files into your game directory and replace the files. Other mods, though, come with an installer where you can set parameters first. Does the installer then go and automatically replace the certain files? At the end of the day, is that all the installation of any mod is? Is the installation of a mod simply the replacement of certain files inside the game's root directory? Do mods exist which don't fit the above statement? That install outside the game's root? Why do they do this? All the mods I can think of do just replace certain files inside the game's root. However, I know Team Fortress was spawned from a multiplayer halflife 1 mod. Do you reckon that mod installed files outside the root to enable multiplayer via a network for a single player game? How rare are these mods? Or do they not even exist? Do even extensive mods make all their changes inside the root?

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  • How can I be certain that my code is flawless? [duplicate]

    - by David
    This question already has an answer here: Theoretically bug-free programs 5 answers I have just completed an exercise from my textbook which wanted me to write a program to check if a number is prime or not. I have tested it and seems to work fine, but how can I be certain that it will work for every prime number? public boolean isPrime(int n) { int divisor = 2; int limit = n-1 ; if (n == 2) { return true; } else { int mod = 0; while (divisor <= limit) { mod = n % divisor; if (mod == 0) { return false; } divisor++; } if (mod > 0) { return true; } } return false; } Note that this question is not a duplicate of Theoretically Bug Free Programs because that question asks about whether one can write bug free programs in the face of the the limitative results such as Turing's proof of the incomputability of halting, Rice's theorem and Godel's incompleteness theorems. This question asks how a program can be shown to be bug free.

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  • Questions about NGINX limit_req_zone

    - by Meteor
    I got a problem with NGINX limit_req_zone. Anyone can help? The problem is that, I want to limit user access to some specific URL, for example: /forum.php?mod=forumdisplay? /forum.php?mod=viewthread&*** But, I do want to add an exception for below URL, /forum.php?mod=image&* Below is the location section of my configuration, the problem is that, for URL started with /forum.php?mod=image&*, the limitation is still applied. Any body can help? location ~*^/forum.php?mod=image$ { root /web/www; fastcgi_pass unix:/tmp/nginx.socket; fastcgi_param SCRIPT_FILENAME /scripts$fastcgi_script_name; include fastcgi_params; } location ~*^/(home|forum|portal).php$ { root /web/www; limit_conn addr 5; limit_req zone=refresh burst=5 nodelay; fastcgi_pass unix:/tmp/nginx.socket; fastcgi_param SCRIPT_FILENAME /scripts$fastcgi_script_name; include fastcgi_params; } location ~ \.php$ { root /web/www; fastcgi_pass unix:/tmp/nginx.socket; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME /scripts$fastcgi_script_name; include fastcgi_params; }

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  • Settings module not found deploying django on a shared server

    - by mcanes
    I'm trying to deploy my django project on a shared hosting as describe here I have my project on /home/user/www/testa I'm using this script #!/usr/bin/python import sys, os sys.path.append("/home/user/bin/python") sys.path.append('/home/user/www/testa') os.chdir("/home/user/www/testa") os.environ['DJANGO_SETTINGS_MODULE'] = "settings.py" from django.core.servers.fastcgi import runfastcgi runfastcgi(method="threaded", daemonize="false") And here's the error I get when trying to run it from shell: WSGIServer: missing FastCGI param REQUEST_METHOD required by WSGI! WSGIServer: missing FastCGI param SERVER_NAME required by WSGI! WSGIServer: missing FastCGI param SERVER_PORT required by WSGI! WSGIServer: missing FastCGI param SERVER_PROTOCOL required by WSGI! Traceback (most recent call last): File "build/bdist.linux-i686/egg/flup/server/fcgi_base.py", line 558, in run File "build/bdist.linux-i686/egg/flup/server/fcgi_base.py", line 1118, in handler File "/home/user/lib/python2.4/site-packages/django/core/handlers/wsgi.py", line 230, in __call__ self.load_middleware() File "/home/user/lib/python2.4/site-packages/django/core/handlers/base.py", line 33, in load_middleware for middleware_path in settings.MIDDLEWARE_CLASSES: File "/home/user/lib/python2.4/site-packages/django/utils/functional.py", line 269, in __getattr__ self._setup() File "/home/usr/lib/python2.4/site-packages/django/conf/__init__.py", line 40, in _setup self._wrapped = Settings(settings_module) File "/home/user/lib/python2.4/site-packages/django/conf/__init__.py", line 75, in __init__ raise ImportError, "Could not import settings '%s' (Is it on sys.path? Does it have syntax errors?): %s" % (self.SETTINGS_MODULE, e) ImportError: Could not import settings 'settings.py' (Is it on sys.path? Does it have syntax errors?): No module named settings.py Content-Type: text/html Unhandled Exception Unhandled Exception An unhandled exception was thrown by the application. What am I doing wrong? Running the script from the browser just gives me an internal server error.

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  • Django version in GAE

    - by Alex
    I'm tring to use Django 1.1 in GAE, But when I uncomment use_library('django', '1.1') in this script import os os.environ['DJANGO_SETTINGS_MODULE'] = 'settings' from google.appengine.dist import use_library #use_library('django', '1.1') # Google App Engine imports. from google.appengine.ext.webapp import util # Force Django to reload its settings. from django.conf import settings settings._target = None import django.core.handlers.wsgi import django.core.signals import django.db import django.dispatch.dispatcher # Unregister the rollback event handler. django.dispatch.dispatcher.disconnect( django.db._rollback_on_exception, django.core.signals.got_request_exception) def main(): # Create a Django application for WSGI. application = django.core.handlers.wsgi.WSGIHandler() # Run the WSGI CGI handler with that application. util.run_wsgi_app(application) if __name__ == "__main__": main() I receives AttributeError: 'module' object has no attribute 'disconnect' What is going on?

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  • GAE Simple Request Handler only run once

    - by Hiro
    Good day! https://developers.google.com/appengine/docs/python/gettingstarted/helloworld this is the hello world that I'm trying to run. I can seeing the Hello, world! Status: 500 message. however it will be turned to a "HTTP Error 500" after I hit the refresh. and... it seems that the appengine only shows me the good result once after I re-save either app.yaml or helloworld.py This is the trace for the good result Traceback (most recent call last): File "C:\Program Files\Google\google_appengine\google\appengine\runtime\wsgi.py", line 187, in Handle handler = _config_handle.add_wsgi_middleware(self._LoadHandler()) File "C:\Program Files\Google\google_appengine\google\appengine\runtime\wsgi.py", line 239, in _LoadHandler raise ImportError('%s has no attribute %s' % (handler, name)) ImportError: <module 'helloworld' from 'D:\work\[GAE] tests\helloworld\helloworld.pyc'> has no attribute app INFO 2012-06-23 01:47:28,522 dev_appserver.py:2891] "GET /hello HTTP/1.1" 200 - ERROR 2012-06-23 01:47:30,040 wsgi.py:189] and this is the trace for the Error 500 Traceback (most recent call last): File "C:\Program Files\Google\google_appengine\google\appengine\runtime\wsgi.py", line 187, in Handle handler = _config_handle.add_wsgi_middleware(self._LoadHandler()) File "C:\Program Files\Google\google_appengine\google\appengine\runtime\wsgi.py", line 239, in _LoadHandler raise ImportError('%s has no attribute %s' % (handler, name)) ImportError: <module 'helloworld' from 'D:\work\[GAE] tests\helloworld\helloworld.pyc'> has no attribute app INFO 2012-06-23 01:47:30,127 dev_appserver.py:2891] "GET /hello HTTP/1.1" 500 - here's my helloworld.py print 'Content-Type: text/plain' print '' print 'Hello, world!' my main.py. (app is used instead of application) import webapp2 class hello(webapp2.RequestHandler): def get(self): self.response.out.write('normal hello') app = webapp2.WSGIApplication([ ('/', hello), ], debug = True) and the app.yaml application: helloworld version: 1 runtime: python27 api_version: 1 threadsafe: true handlers: - url: /favicon\.ico static_files: favicon.ico upload: favicon\.ico - url: /hello script: helloworld.app - url: /.* script: main.app libraries: - name: webapp2 version: "2.5.1" any clue what's causing this? Regards,

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  • Stuck with Apache2

    - by Gundars Meness
    I cant finish Apache2 install, also cannot remove it. It has blocked my dpkg, now I cant get no installations in or out. I even tried distro upgrade, but it did still has broken dpkg.. How to fix this and get normal Apache2 running? Just for the heck of it: gundars@SR528:~$ sudo apt-get remove apache2-common Reading package lists... Done Building dependency tree Reading state information... Done Package 'apache2-common' is not installed, so not removed 0 upgraded, 0 newly installed, 0 to remove and 1 not upgraded. 2 not fully installed or removed. After this operation, 0 B of additional disk space will be used. Setting up apache2.2-common (2.2.22-6ubuntu2) ... ERROR: Site default does not exist! dpkg: error processing apache2.2-common (--configure): subprocess installed post-installation script returned error exit status 1 No apport report written because MaxReports is reached already dpkg: dependency problems prevent configuration of apache2-mpm-prefork: apache2-mpm-prefork depends on apache2.2-common (= 2.2.22-6ubuntu2); however: Package apache2.2-common is not configured yet. dpkg: error processing apache2-mpm-prefork (--configure): dependency problems - leaving unconfigured No apport report written because MaxReports is reached already Errors were encountered while processing: apache2.2-common apache2-mpm-prefork E: Sub-process /usr/bin/dpkg returned an error code (1) sudo apt-get -f install apache2 apache2.2-common apache2-mpm-prefork [sudo] password for gundars: Reading package lists... Done Building dependency tree Reading state information... Done apache2 is already the newest version. apache2-mpm-prefork is already the newest version. apache2.2-common is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 1 not upgraded. 4 not fully installed or removed. After this operation, 0 B of additional disk space will be used. Do you want to continue [Y/n]? y Setting up apache2.2-common (2.2.22-6ubuntu2) ... ERROR: Site default does not exist! dpkg: error processing apache2.2-common (--configure): subprocess installed post-installation script returned error exit status 1 No apport report written because MaxReports is reached already dpkg: dependency problems prevent configuration of apache2-mpm-prefork: apache2-mpm-prefork depends on apache2.2-common (= 2.2.22-6ubuntu2); however: Package apache2.2-common is not configured yet. dpkg: error processing apache2-mpm-prefork (--configure): dependency problems - leaving unconfigured No apport report written because MaxReports is reached already dpkg: dependency problems prevent configuration of apache2: apache2 depends on apache2-mpm-worker (= 2.2.22-6ubuntu2) | apache2-mpm-prefork (= 2.2.22-6ubuntu2) | apache2-mpm-event (= 2.2.22-6ubuntu2) | apache2-mpm-itk (= 2.2.22-6ubuntu2); however: Package apache2-mpm-worker is not installed. Package apache2-mpm-prefork is not configured yet. Package apache2-mpm-event is not installed. Package apache2-mpm-itk is not installed. apache2 depends on apache2.2-common (= 2.2.22-6ubuntu2); however: Package apache2.2-common is not configured yet. dpkg: error processing apache2 (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libapache2-mod-php5: libapache2-mod-php5 depends on apache2-mpm-prefork (>> 2.0.52) | apache2-mpm-itk; however: Package apache2-mpm-prefork is not configured yet. Package apache2-mpm-itk is not installed. libapache2-mod-php5 depends on apache2.2-common; however: Package apache2.2-common is not configured yet. No apport report written because MaxReports is reached already No apport report written because MaxReports is reached already dpkg: error processing libapache2-mod-php5 (--configure): dependency problems - leaving unconfigured Errors were encountered while processing: apache2.2-common apache2-mpm-prefork apache2 libapache2-mod-php5 E: Sub-process /usr/bin/dpkg returned an error code (1)

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  • Perl, module export symbol

    - by Mike
    I'm having trouble understanding how to export a package symbol to a namespace. I've followed the documentation almost identically, but it seems to not know about any of the exporting symbols. mod.pm #!/usr/bin/perl package mod; use strict; use warnings; require Exporter; @ISA = qw(Exporter); @EXPORT=qw($a); our $a=(1); 1; test.pl $ cat test.pl #!/usr/bin/perl use mod; print($a); This is the result of running it $ ./test.pl Global symbol "@ISA" requires explicit package name at mod.pm line 10. Global symbol "@EXPORT" requires explicit package name at mod.pm line 11. Compilation failed in require at ./test.pl line 3. BEGIN failed--compilation aborted at ./test.pl line 3. $ perl -version This is perl, v5.8.4 built for sun4-solaris-64int

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  • Setting up subdomain to respond on :443 with apache2

    - by compucuke
    I read through some guides on this and I believe it is possible to have apache respond to a subdomain through ssl. I have domain.com responding on 80 and I do not need domain.com responding on 443. Rather, the only use I have for ssl is for the subdomain sub.domain.com. So my site should be http://domain.com http://www.domain.com https://sub.domain.com https://www.sub.domain.com My CNAME records are as follows sub.domain.com xxx.xx.xx.xxx *.sub.domain.com xxx.xx.xx.xxx The A record exists but should not matter for the example. I set up a separate config file in sites-enabled for sub.domain.com NameVirtualHost xxx.xx.xx.xxx:443 <VirtualHost xxx.xx.xx.xxx:443> SSLEngine on SSLStrictSNIVHostCheck on SSLProtocol -ALL +SSLv3 +TLSv1 SSLCipherSuite ALL:!aNULL:!ADH:!eNULL:!LOW:!EXP:RC4+RSA:+HIGH:-MEDIUM ServerAlias sub.domain.com DocumentRoot /usr/local/www/ssl/documents/ SSLCertificateFile /root/sub.domain.com.crt SSLCertificateKeyFile /root/sub.domain.com.key Alias /robots.txt /usr/local/www/ssl/documents/robots.txt Alias /favicon.ico /usr/local/www/ssl/documents/favicon.ico Alias /js/libs /usr/local/www/ssl/documents/js/libs Alias /media/ /usr/local/www/documents/media/ Alias /img/ /usr/local/www/ssl/documents/img/ Alias /css/ /usr/local/www/ssl/documents/css/ <Directory /usr/local/www/ssl/documents/> Order allow,deny Allow from all </Directory> WSGIDaemonProcess sub.domain.com processes=2 threads=7 display-name=%{GROUP} WSGIProcessGroup sub.domain.com WSGIScriptAlias / /usr/local/www/wsgi-scripts/script.wsgi <Directory /usr/local/www/wsgi-scripts> Order allow,deny Allow from all </Directory> </VirtualHost> Now, it is important to mention that https://domain.com responds with what I have running from script.wsgi above instead of on https://sub.domain.com. It does not respond to sub.domain.com. checking https://sub.domain.com causes a 105 error. This is a DNS error but I am convinced the DNS does not have a problem with the CNAME records, they just point to my IP. Am I doing something that Apache can not do?

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  • How do I export a package symbol to a namespace in Perl?

    - by Mike
    I'm having trouble understanding how to export a package symbol to a namespace. I've followed the documentation almost identically, but it seems to not know about any of the exporting symbols. mod.pm #!/usr/bin/perl package mod; use strict; use warnings; require Exporter; @ISA = qw(Exporter); @EXPORT=qw($a); our $a=(1); 1; test.pl $ cat test.pl #!/usr/bin/perl use mod; print($a); This is the result of running it $ ./test.pl Global symbol "@ISA" requires explicit package name at mod.pm line 10. Global symbol "@EXPORT" requires explicit package name at mod.pm line 11. Compilation failed in require at ./test.pl line 3. BEGIN failed--compilation aborted at ./test.pl line 3. $ perl -version This is perl, v5.8.4 built for sun4-solaris-64int

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  • error in encryption program

    - by Raja
    #include<iostream> #include<math.h> #include<string> using namespace std; int gcd(int n,int m) { if(m<=n && n%m ==0) return m; if(n<m) return gcd(m,n); else return gcd(m,n%m); } int REncryptText(char m) { int p = 11, q = 3; int e = 3; int n = p * q; int phi = (p - 1) * (q - 1); int check1 = gcd(e, p - 1); int check2 = gcd(e, q - 1); int check3 = gcd(e, phi); // // Compute d such that ed = 1 (mod phi) //i.e. compute d = e-1 mod phi = 3-1 mod 20 //i.e. find a value for d such that phi divides (ed-1) //i.e. find d such that 20 divides 3d-1. //Simple testing (d = 1, 2, ...) gives d = 7 // double d = Math.Pow(e, -1) % phi; int d = 7; // public key = (n,e) // (33,3) //private key = (n,d) //(33 ,7) double g = pow(m,e); int ciphertext = g %n; // Now say we want to encrypt the message m = 7, c = me mod n = 73 mod 33 = 343 mod 33 = 13. Hence the ciphertext c = 13. //double decrypt = Math.Pow(ciphertext, d) % n; return ciphertext; } int main() { char plaintext[80],str[80]; cout<<" enter the text you want to encrpt"; cin.get(plaintext,79); int l =strlen(plaintext); for ( int i =0 ; i<l ; i++) { char s = plaintext[i]; str[i]=REncryptText(s); } for ( int i =0 ; i<l ; i++) { cout<<"the encryption of string"<<endl; cout<<str[i]; } return 0; }

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  • power and modulo on the fly for big numbers

    - by user unknown
    I raise some basis b to the power p and take the modulo m of that. Let's assume b=55170 or 55172 and m=3043839241 (which happens to be the square of 55171). The linux-calculator bc gives the results (we need this for control): echo "p=5606;b=55171;m=b*b;((b-1)^p)%m;((b+1)^p)%m" | bc 2734550616 309288627 Now calculating 55170^5606 gives a somewhat large number, but since I have to do a modulooperation, I can circumvent the usage of BigInt, I thought, because of: (a*b) % c == ((a%c) * (b%c))%c i.e. (9*7) % 5 == ((9%5) * (7%5))%5 => 63 % 5 == (4 * 2) %5 => 3 == 8 % 5 ... and a^d = a^(b+c) = a^b * a^c, therefore I can divide b+c by 2, which gives, for even or odd ds d/2 and d-(d/2), so for 8^5 I can calculate 8^2 * 8^3. So my (defective) method, which always cut's off the divisor on the fly looks like that: def powMod (b: Long, pot: Int, mod: Long) : Long = { if (pot == 1) b % mod else { val pot2 = pot/2 val pm1 = powMod (b, pot, mod) val pm2 = powMod (b, pot-pot2, mod) (pm1 * pm2) % mod } } and feeded with some values, powMod (55170, 5606, 3043839241L) res2: Long = 1885539617 powMod (55172, 5606, 3043839241L) res4: Long = 309288627 As we can see, the second result is exactly the same as the one above, but the first one looks quiet different. I'm doing a lot of such calculations, and they seem to be accurate as long as they stay in the range of Int, but I can't see any error. Using a BigInt works as well, but is way too slow: def calc2 (n: Int, pri: Long) = { val p: BigInt = pri val p3 = p * p val p1 = (p-1).pow (n) % (p3) val p2 = (p+1).pow (n) % (p3) print ("p1: " + p1 + " p2: " + p2) } calc2 (5606, 55171) p1: 2734550616 p2: 309288627 (same result as with bc) Can somebody see the error in powMod?

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  • populating on the basis of array elements in php

    - by Avinash
    This is my code. if(in_array("1", $mod)){ $res=array('First Name','Insertion','Last Name','Lead Country');} if(in_array("2", $mod)){ $res=array('Landline No:','Mobile No:','Lead Country');} if(in_array("3", $mod)){ $res=array('City','State','Country','Lead Country');} if(in_array("4", $mod)){ $res=array('Email','Lead Country');} return $res; Upto this it works fine. But if the array contains more than one value say (1,3) I need to return both results of 1 and 3. eg: if the array is like this array([0]=>1 [1]=>3) then $res=array('First Name','Insertion','Last Name','City','State','Country','Lead Country') But if there are 2 lead country only one should be displayed how to do this? Pls help me.

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  • how do i get textfield value then combine with regex

    - by klox
    i have this code for get data from textfield: <script type="text/javascript"> var mod=document.getElementById("mod").value; ajax(mod); function callback() { if(ajaxObj(mod) { document.getElementById("divResult").innerHTML=ajaxObj.responseText; }); }; </script> and this one for search character: <script> var str="KD-R435MUN2D"; var matches=str.match(/([EJU]).*(D)/i); if (matches) { var firstletter = matches [1]; var secondletter = matches [2]; var thirdletter = matches [3]; alert(firstletter + secondletter + thirdletter); }else{ alert (":("); } </script> how to combine both?please help...

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  • Turn-around time in PHP

    - by user73409
    Is there any one who had tried to build/convert a php version of the Excel method in computing Turn-around time(excluding holidays, weekends and non-business hours)? Excel Turn-around Time Computation: =(NETWORKDAYS(A2,B2,H$1:H$10)-1)*("17:00"-"8:00")+IF(NETWORKDAYS(B2,B2,H$1:H$10),MEDIAN(MOD(B2,1),"17:00","8:00"),"17:00")-MEDIAN(NETWORKDAYS(A2,A2,H$1:H$10)*MOD(A2,1),"17:00","8:00") :REF-URL[http://www.mrexcel.com/forum/excel-questions/514097-i-need-formual-calculate-turn-around-time.html] Thanks.

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  • Any advice for dynamic music control?

    - by Assembler
    I would like to be able to dynamically progress the score, and affect the volume levels of separate channels within the music. How could I do this? From my experience with mod music (olden days Amiga music, Mod Tracker, Scream Tracker, Fast Tracker II, Impulse Tracker etc etc), I believe this is the best way to tackle the problem, to allow the music to move from one loop to another, without anything mixed down. I want to do this in AS3, and am considering pulling apart Flod to make this happen

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