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  • Showing Loading screen during REST service request in android app ?

    - by sat
    Currently here is what I am following, As soon as my app is launched, I have to send a request for REST service, It will take little time , so I thought of showing loading screen, In onCreate() of my Activity , first thing will be to show loading screen(progress dialog) , And I kick off the background Activity using AsyncTask , i.e. requesting for REST service and onPostexecute() I close the dialog and then I do setContentView(myxml); and update the UI . Can this approach be improved ? Problem which I faced was , Sometimes , Garbage collector may start(due to various reasons) and my app hangs at loading screen forever , because of Garbage collector , even request for REST service is not sent and because of it some wake up call comes and rest is disaster and Force close. But sometimes even ForceClose doesnot come fast , may be because of GC. so I cannot even go back and stuck in loading screen. Only thing which I can do at that point is to come back HOME. After that If I come back to my app its still loading , so definitely this approach seems to be a bad design. Whats the right approach ?

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  • How do I add a loading indicator to my page while my iframe loads?

    - by keybored
    I am currently creating a page where upon clicking a link an iframe is inserted into a div and it's contents loaded. I do this using the following jQuery call: $('#mydiv').html('<iframe src="sourcelink.html" frameborder="0" width="760" height="2400" scrolling="no"></iframe>'); Sometimes the source content loads very slowly and, as a result, it looks like nothing is happening. I would like to have a simple loading animation while the content is loading while the iframe's content loads. When the iframe finishes loading it's content should pop in and the loading animation should go away. I've been considering a couple ways I could do this (e.g. having a separate loader div to simply swap the two in and out) but I'm not sure of what the 'best' approach to solving this problem is. Perhaps I shouldn't be using .html()? I'm open to suggestion if there is a more correct solution.

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  • What is the proper method to stop loading a Flex Module before it has completely loaded?

    - by Michael Prescott
    I seem to recall that Loader.unload() could once be used to stop loading a swf before it had finished loading. I can no longer find documentation or the blog where I read this. Perhaps it was an unofficial feature. Anyhow, IModuleInfo, returned by ModuleManager.getModule() has an unload() method. If I want to halt loading a Flex Module that is in progress, do I just call iModuleInfo_instance.unload()?

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  • UIWebView Loading content properly on iOS 6 simulator but not on device?

    - by David Hegner
    I have encountered a weird bug with a released app. My UIWebView is no longer loading content on iOS 6, yet the content still displays in the simulator. The activity indicator displays properly but then it loads a blank url? Again, this only happens on a device, not on the simulator. To provide extra context (in the simulator the NSURLRequest is assigned the proper URL. When run on a device the value is nil.) Here is my code : -(void)loading { if(!self.webView.loading) [self.activityIndicator stopAnimating]; else { [self.activityIndicator startAnimating]; } } - (void)viewDidLoad { [self.webView addSubview:self.activityIndicator]; NSURLRequest *requestUrl = [NSURLRequest requestWithURL:self.url]; [self.webView loadRequest:requestUrl]; self.timer = [NSTimer scheduledTimerWithTimeInterval:(1.0/2.0) target:self selector:@selector(loading) userInfo:nil repeats:YES]; [super viewDidLoad]; NSLog(@"%@", requestUrl); }

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  • I am loading content via Ajax, but I need it to not load anything when my site loads

    - by Reden
    I'm loading content into several divs with ajax_loadContent <div class="content"><div class="container" id="contents2"><!-- Empty div for dynamic content -->Loading content. please wait...</div><script type="text/javascript">ajax_loadContent('contents2','http://www.thewebsite.com/blank.php');</script></div> Basically, I don't want to load anything until the user clicks on the links I have specified to load content into these instances, please help! Right now, I'm loading a blank file to show nothing in the div.

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  • What are the differences in performance between synchronous and asynchronous JavaScript script loading?

    - by jasdeepkhalsa
    My question is simply: what are the differences in performance between synchronous and asynchronous JavaScript script loading? From what I've gathered synchronous code blocks the loading of a page and/or rest of the code from executing. This happens at two levels. First, at the level of the script actually loading, and secondly, within the JavaScript code itself. For example, on the page: Synchronous: <script src="demo_async.js" type="text/javascript"></script> Asynchronous: <script async src="demo_async.js" type="text/javascript"></script> And within a script: Synchronous: function a() {alert("a"); function b() {alert("b");}} Asynchronous (and self-executing): (function(a, function(b){ alert(b); }) { alert(a); }))(); So what really is the difference in performance from using these different loading methods and JavaScript patterns?

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  • Is it considered poor programming to do this with xna components?

    - by Rob
    I created my own Menu System that is event driven. In order to have a loading screen and multithreaded loading to work, I devised this sort of implementation: //Let's check if the game is done loading. if (_game != null) { _gameLoaded = _game.DoneLoading; } //This means the game is loading still, //therefore the loading screen should be active. if (!_gameLoaded && _gameActive) { _gameScreenList[2].UpdateMenu(); } //The loading screen was selected. if (_gameScreenList[2].CurrentState == GameScreen.State.Shown && !_gameActive) { Components.Add(_game = new ParadoxGame(this)); _game.Initialize(); //Initializes the Game so that the loading can begin. _gameActive = true; } In the XNA Game Component that contains the actual game, in the LoadContent method I simply created a new Thread that calls another method ThreadLoad that has all the actual loading. I also have a boolean variable called DoneLoading in the XNA Game Component that is set to true at the end of the ThreadLoad. I am wondering if this is a poor implementation.

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  • DLL Config in Mono

    - by nubela
    Hi, I'm trying to pick up Svn.NET (http://www.pumacode.org/projects/svndotnet/) library for use in my Mono project. I tried compiling its mockapp - svnmockapp project (http://www.pumacode.org/projects/svndotnet/browser/trunk/SvnMockApp) , I am able to get the references right and get it compiled right. I understand that it references 2 other modules libapr (libapr-1.so.0) and svn_client (libsvn_client-1.so.0) , by which I've created PumaCode.SvnDotNet.dll.config in /bin/Debug . That is all I've done to tried to try to get the mockapp at least outputting something to show that it is indeed interfacing SVN. Nevertheless, it is not working. Commands that are entered that doesn't interface SVN works fine: $ mono SvnTest.exe -usage Usage: SvnTest <subcommand> [options] Short Options: ~?.V Subcommands: add, checkout[co], status[st], update[up] For help on subcommands, use the -?/--help subcommand option. Commands that tries to access SVN throws an exception: $ mono SvnTest.exe st An exception was thrown by the type initializer for PumaCode.SvnDotNet.AprSharp.Apr Unhandled Exception: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at PumaCode.SvnDotNet.SubversionSharp.SvnMockApp.CmdBase.Run (PumaCode.SvnDotNet.SubversionSharp.SvnMockApp.SubCommand sc, System.String[] args) [0x00000] at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] --- End of inner exception stack trace --- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] at PumaCode.SvnDotNet.SubversionSharp.SvnMockApp.Application.Run (System.String[] args) [0x00000] at PumaCode.SvnDotNet.SubversionSharp.SvnMockApp.Application.Main (System.String[] args) [0x00000] Using MONO_DEBUG_LEVEL="debug", we get the following log pasted here. At the tail end of the log, we see this: . . . Mono-INFO: DllImport attempting to load: 'libapr-1'. Mono-INFO: DllImport loading location: 'libapr-1.so'. Mono-INFO: DllImport error loading library: 'libapr-1.so: cannot open shared object file: No such file or directory'. Mono-INFO: DllImport loading library: './libapr-1.so'. Mono-INFO: DllImport error loading library './libapr-1.so: cannot open shared object file: No such file or directory'. Mono-INFO: DllImport loading: 'libapr-1'. Mono-INFO: DllImport error loading library 'libapr-1: cannot open shared object file: No such file or directory'. Mono-INFO: DllImport attempting to load: 'libapr-1'. Mono-INFO: DllImport loading location: 'libapr-1.so'. Mono-INFO: DllImport error loading library: 'libapr-1.so: cannot open shared object file: No such file or directory'. Mono-INFO: DllImport loading library: './libapr-1.so'. Mono-INFO: DllImport error loading library './libapr-1.so: cannot open shared object file: No such file or directory'. Mono-INFO: DllImport loading: 'libapr-1'. Mono-INFO: DllImport error loading library 'libapr-1: cannot open shared object file: No such file or directory'. Mono-INFO: DllImport attempting to load: 'libapr-1'. Mono-INFO: DllImport loading location: 'libapr-1.so'. Mono-INFO: DllImport error loading library: 'libapr-1.so: cannot open shared object file: No such file or directory'. Mono-INFO: DllImport loading library: './libapr-1.so'. Mono-INFO: DllImport error loading library './libapr-1.so: cannot open shared object file: No such file or directory'. Mono-INFO: DllImport loading: 'libapr-1'. Mono-INFO: DllImport error loading library 'libapr-1: cannot open shared object file: No such file or directory'. An exception was thrown by the type initializer for PumaCode.SvnDotNet.AprSharp.Apr I've tried to symlink the appropriate modules in the directory where SvnTest.exe exists, but this still persist. How can I fix this? Did I place the PumaCode.SvnDotNet.dll.config in the wrong folder? (I placed it at /bin/Debug and also tried /bin) What can I do to remedy this? Thank you for your kind help! Much appreciated! Heres the config file: (PumaCode.SvnDotNet.dll.config) <configuration> <dllmap dll="libapr" target="/usr/lib/libapr-1.so.0"/> <dllmap dll="svn_client-1" target="/usr/lib/libsvn_client-1.so.0"/> </configuration>

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  • How can i sort my LinkList?

    - by user1054081
    **node *pre; node *curr; //int curr_roll=atoi(curr->rollnumber); node *temp_node; // store temporary data value for( pre = head ; pre!=NULL ; pre = pre->next ) { for( curr = pre->next ; curr!=NULL ; curr = curr->next ) { if(atoi(pre->rollnumber)>atoi(curr->rollnumber)) { temp_node=pre; pre=curr; curr=temp_node; } } }**

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  • Using pre-made patch cables on a punch down block?

    - by Trevor Harrison
    I need to add a 24 port switch to my wiring closet. In the (distant) past, I usually just punched each port of the switch to a 110 block on the wall (using hand-made cables), and cross connect between that and the 110 block that has the runs to each workstation. To save time, I'm thinking of buying 12 pre-made drop cables, cutting them in half (so 24 single ended cables), and punching those to my 110 block. The things I'm worried about are wire type (ie. solid vs. strands) and color scheme. I really don't know if they use different wire types (still?), but I remember that being an issue at one point. Can anyone comment on this? (I definitely won't feel comfortable trying to punch stranded wiring on my 110 block) Also, picking up a random pre-built cable I had laying around, I noticed that the color scheme used didn't appear to be T568B, but T568A, which would clash with the rest of my wall. Anyone know of an online source that specifies these things? I've looked at www.cablesforless.com (which does have nicer prices) and www.cablestogo.com (which seem stupid expensive) so far. Cables For Less doesn't specify wiring scheme, Cables To Go does specify T568B. Both seem to specify stranded wires instead of solid.

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  • Installing raid 5 on a pre-installed ubuntu server. 12.04

    - by Chris
    I have a ubuntu server with samba already set up and installed with a 1tb hdd. I am wanting to now install 3 more 1tb drives and create a raid array using raid 5. I have found a lot of documentation about installing raid when installing and setting up ubuntu server for the first time. However, I am struggling to find anything on installing a raid 5 array on a system already installed an configured. Can this be done, or does a clean install need to be done again?

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  • SQL Server data platform upgrade - Why upgrade and how best you can reduce pre & post upgrade problems?

    - by ssqa.net
    SQL Server upgrade, let it be database(s) or instance(s) or both the process and procedures must follow best practices in order to reduce any problems that may occur even after the platform is upgraded. The success of any project relies upon the simpler methods of implementation and a process to reduce the complexity in testing to ensure a successful outcome. Also the topic has been a popular topic that .... read more from here ......(read more)

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  • What are the pre-requisites for writing .NET web services?

    - by wackytacky99
    I am very new to web development. I have been a C,C++ programmer for 5 years and I'm starting to get into the web development, writing web services, etc. I understand that basic concepts of web services. I know .Net web services can be written in VB or C#. Working with C,C++ will help getting used to writing code in C#. I do not have experience in .Net framework. I'd like to quickly get into writing .Net web services and learning on the go, without extensively spending a lot of time learning .Net framework (if possible) Any suggestions? Update - I know my way around databases and sql express in Visual Studio

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  • Workaround the flip queue (AKA pre-rendered frames) in OpenGL?

    - by user41500
    It appears that some drivers implement a "flip queue" such that, even with vsync enabled, the first few calls to swap buffers return immediately (queuing those frames for later use). It is only after this queue is filled that buffer swaps will block to synchronize with vblank. This behavior is detrimental to my application. It creates latency. Does anyone know of a way to disable it or a workaround for dealing with it? The OpenGL Wiki on Swap Interval suggests a call to glFinish after the swap but I've had no such luck with that trick.

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  • Is 2 lines of push/pop code for each pre-draw-state too many?

    - by Griffin
    I'm trying to simplify vector graphics management in XNA; currently by incorporating state preservation. 2X lines of push/pop code for X states feels like too many, and it just feels wrong to have 2 lines of code that look identical except for one being push() and the other being pop(). The goal is to eradicate this repetitiveness,and I hoped to do so by creating an interface in which a client can give class/struct refs in which he wants restored after the rendering calls. Also note that many beginner-programmers will be using this, so forcing lambda expressions or other advanced C# features to be used in client code is not a good idea. I attempted to accomplish my goal by using Daniel Earwicker's Ptr class: public class Ptr<T> { Func<T> getter; Action<T> setter; public Ptr(Func<T> g, Action<T> s) { getter = g; setter = s; } public T Deref { get { return getter(); } set { setter(value); } } } an extension method: //doesn't work for structs since this is just syntatic sugar public static Ptr<T> GetPtr <T> (this T obj) { return new Ptr<T>( ()=> obj, v=> obj=v ); } and a Push Function: //returns a Pop Action for later calling public static Action Push <T> (ref T structure) where T: struct { T pushedValue = structure; //copies the struct data Ptr<T> p = structure.GetPtr(); return new Action( ()=> {p.Deref = pushedValue;} ); } However this doesn't work as stated in the code. How might I accomplish my goal? Example of code to be refactored: protected override void RenderLocally (GraphicsDevice device) { if (!(bool)isCompiled) {Compile();} //TODO: make sure state settings don't implicitly delete any buffers/resources RasterizerState oldRasterState = device.RasterizerState; DepthFormat oldFormat = device.PresentationParameters.DepthStencilFormat; DepthStencilState oldBufferState = device.DepthStencilState; { //Rendering code } device.RasterizerState = oldRasterState; device.DepthStencilState = oldBufferState; device.PresentationParameters.DepthStencilFormat = oldFormat; }

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  • Is it possible to to have all pre-unity effects in latest ubuntu?

    - by iamserious
    I've been an Ubuntu dilettante for a long, long time. It is not my primary OS but I've always had it on all my laptops and desktop machines for over 8 years now. What I really, really like(d) about ubuntu (or linux, for that matter) was the effects - desktop cube, wobbly windows and other such "cool" effects. Needless to say, I was heartbroken with Unity. I gave it the benefit of doubt and tried to like it, tried to love it. Stuck with it for over a year. But I recently came to the conclusion that unity is really not for me. I want my old ubuntu back, with all it's eye candy effects. I tried messing around with ccsm but it only seemed to make the matters worse. Now, I could just install the old version of ubuntu - but getting my bamboo pen and Nvidia to work with it is a son of a.. anyway, the point is, old version of ubuntu is outdated to work with my newer machines. I'd rather have a new version of ubuntu but without unity- I don't know what the eye candy stuff is called - and so my question is this - Is it possible to rid ubuntu of unity and get all the eye candy stuff and if it is not possible, can you please advice me what other linux supports all the effects, please? I've searched high and low for unity alternatives but didn't find any satisfactory solutions; so I think my question is mainly about what other linux flavour is better suited for the task - sorry if it is out of topic.

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  • What tools exist for designing layouts and pre-production templates for Rails 3 applications?

    - by rcd
    I develop Rails 3 applications, but prior to this, my background was a designer (typically making mockups in Photoshop and then breaking them down to HTML5/CSS3). Now, some great tools/templates exist for getting working layouts ready for Rails and other apps quickly, e.g., http://railsapps.github.com/rails-composer/. Many are using CSS Frameworks such as Twitter Bootstrap. I'd like to know whether there is a local app (for Mac) that can design layouts, much the way Dreamweaver would, but that are geared towards being utilized in a Twitter Bootstrap situation alongside Ruby (Rails) or Python apps, etc.

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  • How to boot into Ubuntu after installing into a pre-installed Windows 8 pc?

    - by xVerified
    I recently just installed Ubuntu 13 from a USB drive. I have/had Windows 8 64 bit on my desktop computer. When I restart and boot my computer, there is not an option that allows me to choose Ubuntu, it goes straight to Windows 8. I understand this is a common issue. However, my main question is, how do I get to even GO INTO Ubuntu after it's installed? I don't mind booting into Windows 8 at first, but how can I even choose to see Ubuntu now that it's installed?

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  • Any pre-rolled System.IO abstraction libraries out there for Unit Testing?

    - by Binary Worrier
    To test methods that use the file system we need to basically put System.IO behind a set of interfaces that we can then mock, I do this with a DiskIO class and interface. As my DiskIO code gets larger (and the grumblings from the we're unconvinced about this TDD thing crowd here in work get louder), I went looking for a comprehensive open source library that already does this and found . . . nothing. I may be looking in the wrong place or have approached this problem in completely the wrong way. I can't be the only idiot in this position, do these libraries exist, if so where are they? Any you've used and would recommend? Thanks P.S. I'm happy with my current approach i.e. starting with what we need, and adding only when the need arises. Unfortunately the we're unconvinced about this TDD thing crowd remain unconvinced, and think that I can't be right.

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  • Firefox 9 beta améliore le traitement du JavaScript de 30 % et s'adapte aux tablettes, Firefox 10 en pré-version pour les développeurs

    Firefox 9 beta améliore de 30 % le traitement du JavaScript Et s'adapte aux tablettes, Mozilla annonce une préversion de Firefox 10 pour les développeurs Mise à jour du 14/11/11 Quelques jours seulement après la sortie d'un Firefox 8 qui se distingue par une importante amélioration de la gestion des plug-ins et par un contrôle centralisé de la compatibilité des extensions, Mozilla vient d'annoncer la beta de Firefox 9 et l'arrivée de Firefox 10 sur le canal Aurora. Au menu de la version 9, comme pour chaque version...

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  • Without using a pre-built physics engine, how can I implement 3-D collision detection from scratch?

    - by Andy Harglesis
    I want to tackle some basic 3-D collision detection and was wondering how engines handle this and give you a pretty interface and make it so easy ... I want to do it all myself, however. 2-D collision detection is extremely simple and can be done multiple ways that even beginner programmers could think up: 1.When the pixels touch; 2.when a rectangle range is exceeded; 3.when a pixel object is detected near another one in a pixel-based rendering engine. But 3-D is different with one dimension, but complex in many more so ... what are the general, basic understanding/examples on how 3-D collision detection can be implemented? Think two shaded, OpenGL cubes that are moved next to each other with a simple OpenGL rendering context and keyboard events.

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  • How to pre-configure (configure defaults for new users) KDE?

    - by luxifer
    I'm trying to figure out how to configure KDE for new users. That is: setting up KDE and make these settings default for every user upon her first login. I know that there's /etc/skel but it's not working nicely because KDE writes user- and machine-specific stuff in its users configuration files and I want this to work for every user on every machine. Also modifying stuff in /usr/share seems wrong to me as well as stuff there could get overwritten by an update or - even worse - modifications there could make auto upgrade fail. So, is there a standard way of doing this? Thanks

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  • "Loading operating system... boot error" when booting from live CD

    - by jeremy
    I'm having a problem installing Ubuntu 12.10 on a new drive. I was running Windows7 on my SSD but when the drive crashed, I decided to use that as an excuse to make the switch to Ubuntu. I've been experimenting with it on my old laptop until I got my SSD replaced under warranty. Now I have my SSD back and want to install Ubuntu on my desktop machine. I used UNetbootin to make a bootable flash drive. I then I went into my BIOS and made sure USB loaded before the hard drive. However, when I try to load it I get an error that says: Loading operating system ... boot error I know the flash drive works because if I reboot my laptop or my other Windows PC with the flash drive and it loads into Ubuntu...just when I try to do it in the PC with no OS currently on the drive.

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  • When attempting to install ubuntu 12.04 from CD, I am stuck on black streen with "loading bootlogo..."

    - by Jessica K
    I downloaded Ubuntu 12.04 to my desktop and burned to a CD using Infra Recorder and instructions on ubuntu website. Restarted PC to boot from CD receive black screen with "Loading bootlogo..." then nothing happens and I have to restart with windows. The CD seems to be correct. Folders include .disk, boot, casper, dists, install, isolinux, pics, pool, preseed, autorun file, md5sum text file, readme.diskdefines file, wubi app. System Information Operating System: Windows Vista™ Home Premium (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.120824-0336) System Manufacturer: TOSHIBA System Model: Satellite L305 BIOS: Default System BIOS Processor: Intel(R) Pentium(R) Dual CPU T2390 @ 1.86GHz (2 CPUs), ~1.9GHz Memory: 3062MB RAM Page File: 1553MB used, 4772MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found DxDiag Version: 7.00.6002.18107 32bit Unicode Drive: D: Model: PIONEER DVD-RW DVRKD08L ATA Device Driver: c:\windows\system32\drivers\cdrom.sys, 6.00.6002.18005 (English), 4/11/2009 00:39:17, 67072 bytes

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  • Data Loading Issues? Try the new Demantra Data Load Guided Resolution

    - by user702295
    Hello!   Do you have data loading issues?  Perhaps you are trying the new partial schema export tool.   New to Demantra, the Data Load Guided Resolution, document 1461899.1.  This interactive guide will help you locate known solutions to previously discovered issues quickly.  From performance, ORA and ODPM errors to collections related issues that have no known hard number error.   This guide includes the diagnosis of data being imported into Demantra and data being exported from Demantra.  Contact me with any questions or suggestions.   Thank You!

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