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  • Android: Programatically Add UI Elements to a View

    - by Shivan Raptor
    My view is written as follow: package com.mycompany; import android.view.View; import java.util.concurrent.TimeUnit; import java.util.ArrayList; import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.util.AttributeSet; import android.graphics.Paint; import android.graphics.Point; import android.hardware.Sensor; import android.hardware.SensorEvent; import android.hardware.SensorEventListener; import android.hardware.SensorManager; import android.widget.*; public class GameEngineView extends View implements SensorEventListener { GameLoop gameloop; String txt_acc; float accY; ArrayList<Point> bugPath; private SensorManager sensorManager; private class GameLoop extends Thread { private volatile boolean running = true; public void run() { while (running) { try { TimeUnit.MILLISECONDS.sleep(1); postInvalidate(); pause(); } catch (InterruptedException ex) { running = false; } } } public void pause() { running = false; } public void start() { running = true; run(); } public void safeStop() { running = false; interrupt(); } } public void unload() { gameloop.safeStop(); } public GameEngineView(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); // TODO Auto-generated constructor stub init(context); } public GameEngineView(Context context, AttributeSet attrs) { super(context, attrs); // TODO Auto-generated constructor stub init(context); } public GameEngineView(Context context) { super(context); // TODO Auto-generated constructor stub init(context); } private void init(Context context) { txt_acc = ""; // Adding SENSOR sensorManager=(SensorManager)context.getSystemService(Context.SENSOR_SERVICE); // add listener. The listener will be HelloAndroid (this) class sensorManager.registerListener(this, sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER), SensorManager.SENSOR_DELAY_NORMAL); // Adding UI Elements : How ? Button btn_camera = new Button(context); btn_camera.setLayoutParams(new LinearLayout.LayoutParams(LinearLayout.LayoutParams.FILL_PARENT, LinearLayout.LayoutParams.FILL_PARENT)); btn_camera.setClickable(true); btn_camera.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { System.out.println("clicked the camera."); } }); gameloop = new GameLoop(); gameloop.run(); } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { // TODO Auto-generated method stub //super.onMeasure(widthMeasureSpec, heightMeasureSpec); System.out.println("Width " + widthMeasureSpec); setMeasuredDimension(widthMeasureSpec, heightMeasureSpec); } @Override protected void onDraw(Canvas canvas) { // TODO Auto-generated method stub // super.onDraw(canvas); Paint p = new Paint(); p.setColor(Color.WHITE); p.setStyle(Paint.Style.FILL); p.setAntiAlias(true); p.setTextSize(30); canvas.drawText("|[ " + txt_acc + " ]|", 50, 500, p); gameloop.start(); } public void onAccuracyChanged(Sensor sensor,int accuracy){ } public void onSensorChanged(SensorEvent event){ if(event.sensor.getType()==Sensor.TYPE_ACCELEROMETER){ //float x=event.values[0]; accY =event.values[1]; //float z=event.values[2]; txt_acc = "" + accY; } } } I would like to add a Button to the scene, but I don't know how to. Can anybody give me some lights? UPDATE: Here is my Activity : public class MyActivity extends Activity { private GameEngineView gameEngine; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // add Game Engine gameEngine = new GameEngineView(this); setContentView(gameEngine); gameEngine.requestFocus(); } }

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  • Snake game, can't add new rectangles?

    - by user1814358
    I had seen some problem on other forum, and i tried to solve them but unsuccesfully, now is too intersting for me and i just need to solve this for my ego... lol Main problem is when snake eat first food, snake added one rectangle, when snake eat second food nothings changed? When snake head position and food position are same, then i try to add another rectangle, i have list where i stored rectangles coordinates x and y. What do you think, how i can to solve this problem? I think that i'm so close, but my brain has stopped. :( code: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace Zmijice { enum Kontrole { Desno,Levo,Gore,Dole,Stoj } public partial class Zmijice : Form { int koox; int kooy; private int x; private int y; private int c; private int b; private const int visina=20; //width private const int sirina=20; //height //private int m = 20; //private int n = 20; private List<int> SegmentX = new List<int>(); private List<int> SegmentY = new List<int>(); Random rnd = new Random(); private Kontrole Pozicija; public Zmijice() { InitializeComponent(); //slucajne pozicije pri startu x = rnd.Next(1, 20) * 20; y = rnd.Next(1, 20) * 20; c = rnd.Next(1, 20) * 20; b = rnd.Next(1, 20) * 20; Pozicija = Kontrole.Stoj; //stop on start } private void Tajmer_Tick(object sender, EventArgs e) { if (Pozicija == Kontrole.Stoj) { //none } if (Pozicija == Kontrole.Desno) { x += 20; } else if (Pozicija == Kontrole.Levo) { x -= 20; } else if (Pozicija == Kontrole.Gore) { y -= 20; } else if (Pozicija == Kontrole.Dole) { y += 20; } Invalidate(); } private void Zmijice_KeyDown(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Down) { Pozicija = Kontrole.Dole; } else if (e.KeyCode == Keys.Up) { Pozicija = Kontrole.Gore; } else if (e.KeyCode == Keys.Right) { Pozicija = Kontrole.Desno; } else if (e.KeyCode == Keys.Left) { Pozicija = Kontrole.Levo; } } private void Zmijice_Paint(object sender, PaintEventArgs e) { int counter = 1; //ako je pojela hranu if (x==c && y==b) { counter++; c = rnd.Next(1, 20); //nova pozicija hrrane c = c * 20; b = rnd.Next(1, 20); b = b * 20; //povecaj zmijicu SegmentX.Add(x); SegmentY.Add(y); //label1.Text = SegmentX.Count().ToString() + " " + SegmentY.Count().ToString(); //left if (Pozicija == Kontrole.Levo) { koox = x+20; kooy = y; } //right if (Pozicija == Kontrole.Desno) { koox = x-20; kooy = y; } //up if (Pozicija == Kontrole.Gore) { koox = x; kooy = y+20; } //down if (Pozicija == Kontrole.Dole) { koox = x; kooy = y-20; } } foreach (int k in SegmentX) { foreach (int l in SegmentY) { e.Graphics.FillRectangle(Brushes.Orange, koox, kooy, sirina, visina); } } koox = x; kooy = y; e.Graphics.FillRectangle(Brushes.DarkRed, x, y, sirina, visina); e.Graphics.FillRectangle(Brushes.Aqua, c, b, sirina, visina); } } }

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  • Programatically add UserControl with events

    - by schaermu
    Hi everybody I need to add multiple user controls to a panel for further editing of the contained data. My user control contains some panels, dropdown lists and input elements, which are populated in the user control's Page_Load event. protected void Page_Load(object sender, EventArgs e) { // populate comparer ddl from enum string[] enumNames = Enum.GetNames(typeof (SearchComparision)); var al = new ArrayList(); for (int i = 0; i < enumNames.Length; i++) al.Add(new {Value = i, Name = enumNames[i]}); scOperatorSelection.DataValueField = "Value"; scOperatorSelection.DataTextField = "Name"; ... The data to be displayed is added to the user control as a Field, defined above Page_Load. The signature of the events is the following: public delegate void ControlStateChanged(object sender, SearchCriteriaEventArgs eventArgs); public event ControlStateChanged ItemUpdated; public event ControlStateChanged ItemRemoved; public event ControlStateChanged ItemAdded; The update button on the user control triggers the following method: protected void UpdateCriteria(object sender, EventArgs e) { var searchCritCtl = (SearchCriteria) sender; var scEArgs = new SearchCriteriaEventArgs { TargetCriteria = searchCritCtl.CurrentCriteria.CriteriaId, SearchComparision = ParseCurrentComparer(searchCritCtl.scOperatorSelection.SelectedValue), SearchField = searchCritCtl.scFieldSelection.SelectedValue, SearchValue = searchCritCtl.scFilterValue.Text, ClickTarget = SearchCriteriaClickTarget.Update }; if (ItemUpdated != null) ItemUpdated(this, scEArgs); } The rendering page fetches the data objects from a storage backend and displays it in it's Page_Load event. This is the point where it starts getting tricky: i connect to the custom events! int idIt = 0; foreach (var item in _currentSearch.Items) { SearchCriteria sc = (SearchCriteria)LoadControl("~/content/controls/SearchCriteria.ascx"); sc.ID = "scDispCtl_" + idIt; sc.ControlMode = SearchCriteriaMode.Display; sc.CurrentCriteria = item; sc.ItemUpdated += CriteriaUpdated; sc.ItemRemoved += CriteriaRemoved; pnlDisplayCrit.Controls.Add(sc); idIt++; } When first rendering the page, everything is displayed fine, i get all my data. When i trigger an update event, the user control event is fired correctly, but all fields and controls of the user control are NULL. After a bit of research, i had to come to the conclusion that the event is fired before the controls are initialized... Is there any way to prevent such behavior / to override the page lifecycle somehow? I cannot initialize the user controls in the page's Init-event, because i have to access the Session-Store (not initialized in Page_Init). Any advice is welcome... EDIT: Since we hold all criteria informations in the storage backend (including the count of criteria) and that store uses the userid from the session, we cannot use Page_Init... just for clarification EDIT #2: I managed to get past some of the problems. Since i'm now using simple types, im able to bind all the data declaratively (using a repeater with a simple ItemTemplate). It is bound to the control, they are rendered in correct fashion. On Postback, all the data is rebound to the user control, data is available in the OnDataBinding and OnLoad events, everything looks fine. But as soon it enters the real event (bound to the button control of the user control), all field values are lost somehow... Does anybody know, how the page lifecycle continues to process the request after Databinding/Loading ? I'm going crazy about this issue...

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  • jQuery FullCalendar - trying to add event and display on calendar failed

    - by Michael Mao
    Hi all: I am trying to work out how to use Adam Shaw's brilliant jQuery plugin - FullCalendar to add an event on our project : online balloon ordering page under development Basically, if you click on "step1" and choose "pickup in shop" , the page will bring you to the calendar view, where you could click on the upper-right corner at the "week" button to alter the view to a weekly basis. What I am trying to achieve is when client clicks on an empty slot in a day, she can create her event on that spot. Here is my code in custom.js: dayClick: function() { var n = parseInt(this.className.match(/fc\-slot(\d+)/)[1]); alert('a day has been clicked on slot ' + n); //trying to add an event using the renderEvent() method. $('#' + type + 'Calendar').fullCalendar('renderEvent', { title : 'my pickup slot', start : new Date(y,m,d, 12, 30), end : new Date(y,m,d, 13, 00), }); } It tries to use the FullCalendar's API method renderEvent so to create such an event. However, although my code runs without error and I can see the prompt saying which slot has been clicked, It wouldn't render such an new event on calendar. Is there another way to do this or my code does something wrong? Any suggestion would be much appreciated, thanks a lot in advance.

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  • How to add Spatial Solr to a Solrnet query

    - by Flo
    Hi, I am running Solr on my windows machine using jetty. I have downloaded the Spatial Solr Plugin which I finally managed to get up and running. I am also using Solrnet to query against Solr from my asp.net mvc project. Now, adding data into my index seems to work fine and the SpatialTierUpdateProcessorFactory does work as well. The problem is: How do I add the spatial query to my normal query using the Solrnet library. I have tried adding it using the "ExtraParams" parameter but that didn't work very well. Here is an example of me trying to combine the spatial query with a data range query. The date range query works fine without the spatial query attached to it: new SolrQuery("{!spatial lat=51.5224 long=-2.6257 radius=10000 unit=km calc=arc threadCount=2}") && new SolrQuery(MyCustomQuery.Query) && new SolrQuery(DateRangeQuery); which results in the following query against Solr: (({!spatial lat=51.5224 long=-2.6257 radius=100 unit=km calc=arc threadCount=2} AND *:*) AND _date:[2010-05-07T13:13:37Z TO 2011-05-07T13:13:37Z]) And the error message I get back is: The remote server returned an error: (400) Bad Request. SEVERE: org.apache.solr.common.SolrException: org.apache.lucene.queryParser.Pars eException: Cannot parse '(({!spatial lat=51.5224 lng=-2.6257 radius=10000 unit= km calc=arc threadCount=2} AND *:*) AND _date:[2010-05-07T13:09:49Z TO 2011-05-0 7T13:09:49Z])': Encountered " <RANGEEX_GOOP> "lng=-2.6257 "" at line 1, column 2 4. Was expecting: "}" ... Now, the thing is if I use the Solr Web Admin page and execute the following query against it, everything works fine. {!spatial lat=50.8371 long=4.35536 radius=100 calc=arc unit=km threadcount=2}text:London What is the best/correct way to call the spatial function using SolrNet. Is the best way to somehow add that bit of the query manually to the query string and is so how? Any help is much appreciated!

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  • Add a sub-view to a DetailView UIView in iPad

    - by Elisabeth
    I'm creating a split view controller app, the detail view has a segmented control in a navigation bar at the top. Clicking on a segment will add a new view to the detail view with the appropriate information on it (covering up the DetailViewController's default UIView). I've created two new UIViews, corresponding to each segment, and I'm trying to add them to the view like this (in DetailViewController.m): if (exerciseSegmentControl.selectedSegmentIndex == UISegmentedControlNoSegment) { NSLog(@"No segment selected"); } UIView *viewToShow; if (selectedView == 0 && exerciseSegmentControl.selectedSegmentIndex == 1) { viewToShow = exerciseSolutionView; } else { viewToShow = exerciseView; } [self.view addSubview:viewToShow]; I see the view appear, but it's in the wrong place, it is placed at the very top of the window, instead of below the navigation bar. In IB, I've created instances of the views, and I've used the Attributes inspector to specify "Navigation Bar" for top bar, which sets the height of the view correctly. But the view is clearly being added too far up in the window - I see the view below it (the DetailViewController's UIView) peaking out at the bottom (I changed the background color so I know which view I'm seeing). Any tips on how to get the subview I'm adding to get placed correctly in the window? Thanks!

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  • JAXB - How to add xmlns:xsi=http://www.w3.org/2001/XMLSchema-instance

    - by Anurag
    I am using JAXB to create XML file from a result set. I have created java/ /class files using the xsd with the help of xjc utiliy. Now I am trying to create the xml file using the Marshaller. In the XML file I do not see theh xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" attribute with the root tag. My xsd Below is the code : public class JAXBConstructor { public void generateXMLDocument(File xmlDocument){ try { JAXBContext jaxbContext = JAXBContext.newInstance("com"); Marshaller marshaller = jaxbContext.createMarshaller(); marshaller.setProperty(Marshaller.JAXB_FRAGMENT, true); marshaller.setProperty(Marshaller.JAXB_FORMATTED_OUTPUT, true); com.ObjectFactory factory = new com.ObjectFactory(); USERTASKSImpl userTasks =(USERTASKSImpl)(factory.createUSERTASKS()); USERTASKTypeImpl userTaskType = (USERTASKTypeImpl)(factory.createUSERTASKSTypeUSERTASKType()); userTaskType.setName("zmannan"); userTaskType.setCode("G5023920"); java.util.List userTaskList=userTasks.getUSERTASK(); userTaskList.add(userTaskType); marshaller.marshal(userTasks, new FileOutputStream("User_Task.xml")); } Output of the code : This does not contain the XMLSchema value - < ?xml version="1.0" encoding="UTF-8" standalone="yes"? < USER_TASKS xmlns="http://schemas.jpmchase.net/Recertification" < CodeG5023920< /Code < Namezmannan< /Name < /USER_TASK < /USER_TASKS Please help how can I add the schema-instance value in the rrot tag.

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  • How to programmatically add view in ViewFlipper

    - by barmaleikin
    Hi, I have following main layout: <LinearLayout android:id="@+id/LinearLayout01" android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical"> <ViewFlipper android:id="@+id/viewstack" android:layout_width="fill_parent" android:layout_height="fill_parent"> <!-- Here I want to add my views which are located in separated xml files. --> </ViewFlipper> </LinearLayout> Here is example of my view: view_url.xml view_text.xml <EditText android:text="@+id/EditText01" android:id="@+id/EditText01" android:layout_height="wrap_content" android:contentDescription="Enter your text here" android:layout_width="fill_parent" android:height="200dp"/> I am trying to add views: viewstack = (ViewFlipper) findViewById(R.id.viewstack);)); View viewText = (View) findViewById(R.layout.view_text); viewstack.addView(viewText); < -- Emulator is crashing at this line View viewUrl = (View) findViewById(R.layout.view_url); viewstack.addView(viewUrl); I dont have any idea what is wrong with my code. I decided to put all my views in one file, but I still want to know how to fix my initial code.

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  • how to add a checkbox in a listview?

    - by Bugzy bug
    hello guys, i have a question, been stuck for a while, i dont know how can i add a checkbox in the list, for example if I have a list of items i want to be able to check them. my xml code is the following: <LinearLayout android:id="@+id/topLayout" android:orientation="vertical" android:layout_width="fill_parent" android:layout_centerHorizontal="true" android:layout_height="wrap_content"> </LinearLayout> <LinearLayout android:id="@+id/middleLayout" android:orientation="horizontal" android:layout_height="wrap_content" android:layout_width="fill_parent"> <LinearLayout android:id="@+id/leftMiddleLayout" android:orientation="vertical" android:layout_below="@+id/topLayout" android:layout_above="@+id/bottomLayout" android:layout_width="60px" android:layout_height="wrap_content" > <ListView android:id="@+id/checkboxList" android:layout_width="fill_parent" android:layout_height="wrap_content" ></ListView> <CheckBox android:id="@+id/checkbox" android:layout_width="wrap_content" android:layout_height="wrap_content" android:checked="false" android:text="test"> </CheckBox> </LinearLayout> <LinearLayout android:id="@+id/rightMiddleLayout" android:orientation="vertical" android:layout_below="@+id/topLayout" android:layout_above="@+id/bottomLayout" android:layout_width="280px" android:layout_height="wrap_content" > <ListView android:id="@+id/list" android:layout_width="fill_parent" android:layout_height="wrap_content" ></ListView> <TextView android:id="@+id/text" android:layout_width="fill_parent" android:layout_height="wrap_content"/> </LinearLayout> </LinearLayout> <LinearLayout android:id="@+id/bottomLayout" android:layout_alignParentBottom="true" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="wrap_content" android:paddingBottom="5pt" > <EditText android:id="@+id/insertNewItem" android:layout_width="220px" android:layout_height="wrap_content" /> <TextView android:layout_width="10px" android:layout_height="wrap_content" /> <Button android:id="@+id/addItemButton" android:layout_width="wrap_content" android:layout_height="fill_parent" android:text="Add Item"/> </LinearLayout> if you have any ideas please let me know, its for my academic studies :(( Thank you!

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  • why i add more insignificant code but cost less time

    - by user3714382
    i write a method and when i add some insignificant code it works faster, like these : array[1]=array[1]; array[0]=array[0]; array[3]=array[3]; array[2]=array[2]; i use double t=System.currentTimeMillis(); at first to record the time. then call the method and use System.out.println(System.currentTimeMillis()-t); in the end. when i delete the code (array[1]=array[1];...) the cost time is 1035.0 ms,but if i add these code, the cost time become 898.0ms. here is my method and my code. PS:this method is use for the game 2048, exp: {2,2,2,2} trans to {0,0,4,4} static void toRight2(int[] array){ if (array[2]==array[3] ) { array[3]=array[2]*2; if (array[0]==array[1]) { array[2]=array[1]*2; array[0]=0; array[1]=0; }else { array[2]=array[1]; array[1]=array[0]; array[0]=0; } } else{ if (array[0]==array[1]) { array[1]=array[1]*2; array[0]=0; array[3]=array[3]; array[2]=array[2]; }else { array[1]=array[1];//delete this cost more time array[0]=array[0];//delete this cost more time array[3]=array[3];//delete this cost more time array[2]=array[2];//delete this cost more time } } } public static void main(String[] args) { double t=System.currentTimeMillis(); int[] array={1,2,3,3}; for (int j = 2; j <400*1000000; j++) { toRight2(array); } System.out.println(System.currentTimeMillis()-t); }

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  • Core Data Migration - "Can't add source store" error

    - by Tofrizer
    Hi, In my iPhone app I'm using Core Data and I've made changes to my data model that cannot be automatically migrated over (i.e. added new relationships). I added the data model version (Design - Data Model - Add Model Version) and applied my new data model changes to the new version 2. I then created a mapping object model and set the Source and Destination models to their correct data models (old and new respectively). When I run the app and call the persistentStoreCoordinator, my app barfs with the following: 2010-02-27 02:40:30.922 XXXX[73578:20b] Unresolved error Error Domain=NSCocoaErrorDomain Code=134110 UserInfo=0xfc2240 "Operation could not be completed. (Cocoa error 134110.)", { NSUnderlyingError = Error Domain=NSCocoaErrorDomain Code=134130 UserInfo=0xfbb3a0 "Operation could not be completed. (Cocoa error 134130.)"; reason = "Can't add source store"; } FWIW (not much i think) I've also made the usual code changes in persistentStoreCoordinator to use the NSMigratePersistentStoresAutomaticallyOption and NSInferMappingModelAutomaticallyOption (for future data model changes that can be automatically migrated). More relevantly, my managedObjectModel is created by calling initWithContentsOfURL where the file/resource type is "momd". I've tried updating both the source and destination model in the mapping model (Design - Mapping Model - Update XXX Model) as well as deleted the mapping model and recreated it. I've cleaned and re-built but all to no avail. I still get the above error message. Any pointers/thoughts on how I can further debug or resolve this problem please? I haven't posted any code snippets because this feels much more like a build environment issue (and my code is very standard - just the usual core data code to handle migrations using a mapping model but I'm happy to show the code if it helps). Appreciate any help. Thanks

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  • Handling Digital ID/Signature in Outlook Add-in

    - by CoSteve
    I have a C# Outlook Add-In application (VS2005 and 2003 Outlook) that reads incoming emails and strips out the attachments and the email text body for future processing. Occasionally I'll get an email that contains a digital signature. The application will fail when I try to access the mailitem.body property, throwing the following exception: System.Runtime.InteropServices.COMException (0xAB404001): The operation failed. at Microsoft.Office.Interop.Outlook._MailItem.get_Body() at MyLib.MyApp.OutlookAddin.MailProcessor.ProcessMailItem(MailItem mailItem) I'm pretty sure it is the digital signature causing the problem because if I forward the email back to myself, it will strip off the original sender's digital signature and the add-in application will process the email without any problems. I'm not sure what to do. I need to process the email, so I can't just ignore it. Somehow getting the body of the original email without throwing an exception would be ideal. Or I guess if I can identify that there is a digital signature associated with the email, I could forward the email to myself, but that seems a little messy. Does anyone have any suggestions/fixes? Thanks for any help.

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  • import txt files using excel interop in C# (QueryTables.Add)

    - by kite
    Hi all, I am trying to insert text files into excel cell using Querytables.Add; no error, but the worksheet is empty. except for the single cell manipulation using Value2 property. I already using macro to record the object used. Can you help me on this(I am using vs2008, C# , excel 2003 and 2007; both shown empty cell). Below is my code; thanks for your help Application application = new ApplicationClass(); try { object misValue = Missing.Value; wbDoc = application.Workbooks.Open(flnmDoc, misValue, misValue, misValue, misValue, misValue, misValue, misValue, misValue, misValue, misValue, misValue, misValue, misValue, misValue); wsRefDocBudgetOwner = (Worksheet)wbDoc.Worksheets[2]; Range lRange = wsRefDocBudgetOwner.get_Range("B2", "B25"); var temp2 = wsRefDocBudgetOwner.QueryTables; var temp = temp2.Add(@"TEXT;d:\temp\config ssas.txt", lRange, Type.Missing); //temp.RefreshStyle = XlCellInsertionMode.xlInsertDeleteCells; //temp.RefreshOnFileOpen = true; wsRefDocBudgetOwner.get_Range("B1", "B1").Value2 = "Lgfdgast adsffdafadfads"; wbDoc.Save(); //wbDoc.SaveAs(flnmDoc2, misValue, misValue, misValue, misValue, misValue, XlSaveAsAccessMode.xlExclusive, // misValue, misValue, misValue, misValue, misValue); wbDoc.Close(Missing.Value, Missing.Value, Missing.Value); } finally { application.Quit(); }

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  • Add icon on spark button skin

    - by Jerry
    Hello all I am trying to add different icon on different buttons. I have my skin file ready but not sure if I have to create different skin class for different button. It sounds inefficient. Any suggestions? Thanks for the reply... <s:Button id="pass" width="110" height="35" fontWeight="bold" fontSize="12" fontFamily="arial" label="Past Track" data="@Embed('assets/IconAirplain.png')" click="pass_clickHandler(event)" skinClass="skins.CustomSkin"/> <s:Button id="future" width="110" height="20" fontWeight="bold" fontSize="12" fontFamily="arial" label="Future Plan" click="future_clickHandler(event)" skinClass="skins.CustomSkin"/> Skin..... <!-- layer 2: fill --> <!--- @private --> <s:Rect id="fill" left="1" right="1" top="1" bottom="1" radiusX="2"> <s:fill> <s:LinearGradient rotation="90"> <s:GradientEntry color="#304fd7" color.over="#4b6bf6" color.down="0xAAAAAA" alpha="0.85" /> <s:GradientEntry color="#1f38a3" color.over="#3653cf" color.down="0x929496" alpha="0.85" /> </s:LinearGradient> </s:fill> </s:Rect> <!-- icon --> // I could add my icon here but that would make me to create //different icon image for different button

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  • add elements to WPF Grid

    - by Konrad
    I wanted to make a function that populates a Grid in WPF with pictures. So I did that: private void setCellImage(Grid g, Image img, int column, int row) { Grid.SetColumn(img, column); Grid.SetRow(img, row); if (!g.Children.Contains(img)) g.Children.Add(img); g.UpdateLayout(); } And was using it by calling in that way: for (int i = 0; i < 15; i++) for(int j=0; j<15; j++) setCellImage(gameMap,background, i, j); But it wasn't working. it populated a grid only in cell 14,14 leaving all other cells blank. I thought that it may be my mistake that I should use another instances of Image but it wasn't that: private void setCellImage(Grid g, Image img, int column, int row) { Image _img = new Image(); _img = img; Grid.SetColumn(_img, column); Grid.SetRow(_img, row); if (!g.Children.Contains(_img)) g.Children.Add(_img); g.UpdateLayout(); } This thing is still not working.

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  • Add objects in relationship not work using MagicalRecord saveWithBlock

    - by yong ho
    The code to perform a save block: [MagicalRecord saveWithBlock:^(NSManagedObjectContext *localContext) { for (NSDictionary *stockDict in objects) { NSString *name = stockDict[@"name"]; Stock *stock = [Stock MR_createInContext:localContext]; stock.name = name; NSArray *categories = stockDict[@"categories"]; if ([categories count] > 0) { for (NSDictionary *categoryObject in categories) { NSString *categoryId = categoryObject[@"_id"]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"categoryId == %@", categoryId]; NSArray *matches = [StockCategory MR_findAllWithPredicate:predicate inContext:localContext]; NSLog(@"%@", matches); if ([matches count] > 0) { StockCategory *cat = [matches objectAtIndex:0]; [stock addCategoriesObject:cat]; } } } } } completion:^(BOOL success, NSError *error) { }]; The Stock Model: @class StockCategory; @interface Stock : NSManagedObject @property (nonatomic, retain) NSString * name; @property (nonatomic, retain) NSSet *categories; @end @interface Stock (CoreDataGeneratedAccessors) - (void)addCategoriesObject:(StockCategory *)value; - (void)removeCategoriesObject:(StockCategory *)value; - (void)addCategories:(NSSet *)values; - (void)removeCategories:(NSSet *)values; @end The json look like this: [ { "name": "iPad mini ", "categories": [ { "name": "iPad", "_id": "538c655fae9b3e1502fc5c9e", "__v": 0, "createdDate": "2014-06-02T11:51:59.433Z" } ], }, { "name": "iPad Air ", "categories": [ { "name": "iPad", "_id": "538c655fae9b3e1502fc5c9e", "__v": 0, "createdDate": "2014-06-02T11:51:59.433Z" } ], } ] Open the core data pro, You can see only stock with the name of "iPad air" has it's categories saved. I just can't figure out why. You can see in the saveWithBlock part, I first find in the context for the same _id as in json, and then add the category object in the relationship. It's working, but not all of them. Why is that?

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  • Add Zend_Navigation to the View with old legacy bootstrap

    - by Grant Collins
    Hi, I've been struggling with Zend_Navigation all weekend, and now I have another problem, which I believe has been the cause of a lot of my issues. I am trying to add Zend_Navigation to a legacy 1.7.6 Zend Framework application, i've updated the Zend Library to 1.9.0 and updated the bootstrap to allow this library update. The problem is that I don't know how, and the examples show the new bootstrap method of how to add the Navigation object to the view, I've tried this: //initialise the application layouts with the MVC helpers $layout = Zend_Layout::startMvc(array('layoutPath' => '../application/layouts')); $view = $layout->getView(); $configNav = new Zend_Config_Xml('../application/config/navigation.xml', 'navigation'); $navigation = new Zend_Navigation($configNav); $view->navigation($navigation); $viewRenderer = new Zend_Controller_Action_Helper_ViewRenderer(); $viewRenderer->setView($view); This seems to run through fine, but when I go to use the breadcrumb view helper in my layout, it errors with: Strict Standards: Creating default object from empty value in C:\www\moobia\development\website\application\modules\employers\controllers\IndexController.php on line 27 This is caused by the following code in the init() function of my controller. $uri = $this->_request->getPathInfo(); $activeNav = $this->view->navigation()->findByUri($uri); <- this is null when called $activeNav->active = true; I believe it's because the Zend_Navigation object is not in the view. I would look at migrating the bootstrap to the current method, but at present I am running out of time for a release. Thanks, Grant

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  • Add new language to existing Xcode project localization

    - by leolobato
    Hey guys, I'm working on an existing Xcode 3.2.2 Universal iPhone OS project which is already localized for 4 languages (EN, IT, DE and FR). We are now adding a new language (JA) into this project. Each existing .lproj folder (en.lproj, it.lproj, de.lproj and fr.lproj) has almost 60 files - including PNGs, HTMLs and the Localizable.strings file. Each one of those files appear as localized groups inside Groups & Files in Xcode. They're spread all over the tree. If I right-click one of those groups (say, Localizable.strings) inside Xcode, Get Info, click on "Add Localization" and type "ja" - as the Xcode docs suggest, nothing happens. From what I read in this newgroup, it's possibly because of the way those folders are named. If they were named like English.lproj and Italian.lproj, this was supposed to work. So, for me to actually import a new language localized file into the existing group, I have to: Right-click the localized group file. Choose "Add Existing File". Select the corresponding file inside the ja.lproj folder. I'm about to get a new ja.lproj folder with those 60 localized files and would love to import them in the project in a way that doesn't involve searching for every single file in Groups & Trees and performing those steps... for every one of those 60 files. Is that possible? Is there a right (or better) way to import a new language into this Xcode project?

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  • Why I cannot add a JPanel to JFrame?

    - by Roman
    Here is the code: import javax.swing.SwingUtilities; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.JLabel; import java.awt.event.*; import java.awt.*; public class GameWindow { private String[] players; private JFrame frame; // Constructor. public GameWindow(String[] players) { this.players = players; } // Start the window in the EDT. public void start() { SwingUtilities.invokeLater(new Runnable() { public void run() { showWindow(); controller.start(); } }); } // Defines the general properties of and starts the window. public void showWindow() { frame = new JFrame("Game"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setSize(600,400); frame.setVisible(true); } // The thread controlling changes of panels in the main window. private Thread controller = new Thread() { public void run() { frame.add(generatePartnerSelectionPanel()); frame.invalidate(); frame.validate(); } }; // Generate the panel for the selection of a partner. private JPanel generatePartnerSelectionPanel() { JPanel panel = new JPanel(); panel.add(new JLabel("Pleas select a partner:")); return panel; } } I should see "Pleas select the partner" and I don't. Why? I suppose that it's because I do not see frame from the run method of the Thread.

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  • Automatically add links to class source files under a specified directory of another project in Visu

    - by Binary255
    I want to share some class source files between two projects in Visual Studio 2008. I can't create a project for the common parts and reference it (see my comment if you are curious to why). I've managed to share some source files, but it could be a lot more neat. I've created a test solution called Commonality. The Solution Explorer of the Commonality solution which contains project One and Two: What I like: All class files under the Common folder of project One are automatically added to project Two by linking. It's mostly the same as if I would have chosen Add / Existing Item... : Add As Link on each new class source file. It's clear that these files have been linked in. The shortcut arrow symbol is marking each file icon. What I do not like: The file and folder tree structure under Common of project One isn't included. It's all flat. The linked source files are shown under the project root of project Two. It would look much less cluttered if they were located under Common like in project One. The file tree structure of the Commonality solution which contains project One and Two: $ tree /F /A Folder PATH listing for volume Cystem Volume serial number is 0713370 1337:F6A4 C:. | Commonality.sln | +---One | | One.cs | | One.csproj | | | +---bin | | \---Debug | | One.vshost.exe | | One.vshost.exe.manifest | | | +---Common | | | Common.cs | | | CommonTwo.cs | | | | | \---SubCommon | | CommonThree.cs | | | +---obj | | \---Debug | | +---Refactor | | \---TempPE | \---Properties | AssemblyInfo.cs | \---Two | Two.cs | Two.csproj | Two.csproj.user | Two.csproj~ | +---bin | \---Debug +---obj | \---Debug | +---Refactor | \---TempPE \---Properties AssemblyInfo.cs And the relevant part of project Two's project file Two.csproj: <ItemGroup> <Compile Include="..\One\Common\**\*.cs"> </Compile> <Compile Include="Two.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> </ItemGroup> How do I address what I do not like, while keeping what I like?

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  • Dynamically add User Controls to a Silverlight 4 page

    - by PilotBob
    I am building an iGoogle like "dashboard" for our application with silverlight 4. Each users dashboard (which snapins and their positions) will be stored in the database. Each snap in is a user control, for example... AwesomeSnapin.xaml. On the dashboard page in silverlight I am retrieving the users dashboard which is a collection of snapin objects which include the information on the snapin. I can store the name of the page or the class or whatever is needed. I have the following code which loops through the collection of snapins to add them to the dashboard page. In testing I have just hard coded a single snapin item. Here is the prototype code: foreach (var UserSnapin in op.Entities) { UserControl uc = new AmsiSL.eFinancials.BudgetCheck(); Canvas.SetLeft(uc, UserSnapin.PositionLeft); Canvas.SetTop(uc, UserSnapin.PositionTop); Layout.Children.Add(uc); MessageBox.Show(String.Format("Added {0}",UserSnapin.Snapin.Name)); } The above works fine... but of course adds the BudgetCheck snapin for every item that is defined for the users dashboard. Of course the messagebox is for debugging purposes only. How would I change line 3 of that to load the user control class (using classname or xaml path whichever is better) based on the data in the collection.

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  • Stackpanel add item animation

    - by grzegorz_p
    Hello, I've been struggling a while with marquee-style image scrolling control. At a moment, I stuck up with templated ItemsControl: <Window.Resources> <DataTemplate x:Key="itemsTemplate"> <Image Source="{Binding AbsolutePath}"></Image> </DataTemplate> </Window.Resources> <ItemsControl ItemTemplate="{StaticResource itemsTemplate}" x:Name="ic" ItemsSource="{Binding ElementName=mainWindow, Path=DataItems}" VirtualizingStackPanel.IsVirtualizing="True"> <ItemsControl.ItemsPanel> <ItemsPanelTemplate> <VirtualizingStackPanel Orientation="Vertical" VerticalAlignment="Bottom" VirtualizingStackPanel.IsVirtualizing="True" > </VirtualizingStackPanel> </ItemsPanelTemplate> </ItemsControl.ItemsPanel> </ItemsControl> ItemsControl is bound to ObservableCollection, so I can add items at runtime. As soon as item goes off-screen it's removed from ObservableCollection. The last thing to do is implementing custom item add behavior (smooth slide-in instead of insert-translateothers behavior). Shall I derive from StackPanel to achieve such effect or just perform DoubleAnimation on currently adding item? Any suggestions appreciated.

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  • How to add a user to a SharePoint group programatically - Access is Denied

    - by Josh
    I have tried and tried to add a user to a SharePoint group using C# programatically (using a non-site admin). If I am logged in as a site admin, it works fine... but, if I am logged in as a non-site admin then I get an access is denied error. After doing some investigation I found that I needed to either "impersonate" the user (which didn't seem to work) or "ensure the user", so I have ended up at this code (which has worked for some people). Can some help explain to me why the following does not work and still gives me an Access is Denied error? SPSecurity.RunWithElevatedPrivileges(delegate() { using (SPSite site = new SPSite(SPControl.GetContextSite(HttpContext.Current).Url)) //have also tried passing in the ID - doesn't make a difference { using (SPWeb web = site.OpenWeb()) { web.AllowUnsafeUpdates = true; // add user to group SPGroup group = this.Web.Groups[groupList.Items[i].Value]; SPUser spUser = web.EnsureUser(provider + ":" + user.UserName); //provider is previously defined spUser.Email = user.Email; spUser.Name = txtFullName.Text; group.AddUser(spUser); // update group.Update(); } } }

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  • How to add XmlInclude attribute dynamically

    - by Anindya Chatterjee
    I have the following classes [XmlRoot] public class AList { public List<B> ListOfBs {get; set;} } public class B { public string BaseProperty {get; set;} } public class C : B { public string SomeProperty {get; set;} } public class Main { public static void Main(string[] args) { var aList = new AList(); aList.ListOfBs = new List<B>(); var c = new C { BaseProperty = "Base", SomeProperty = "Some" }; aList.ListOfBs.Add(c); var type = typeof (AList); var serializer = new XmlSerializer(type); TextWriter w = new StringWriter(); serializer.Serialize(w, aList); } } Now when I try to run the code I got an InvalidOperationException at last line saying that The type XmlTest.C was not expected. Use the XmlInclude or SoapInclude attribute to specify types that are not known statically. I know that adding a [XmlInclude(typeof(C))] attribute with [XmlRoot] would solve the problem. But I want to achieve it dynamically. Because in my project class C is not known prior to loading. Class C is being loaded as a plugin, so it is not possible for me to add XmlInclude attribute there. I tried also with TypeDescriptor.AddAttributes(typeof(AList), new[] { new XmlIncludeAttribute(c.GetType()) }); before var type = typeof (AList); but no use. It is still giving the same exception. Does any one have any idea on how to achieve it?

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  • How to add an image dynamically at runtime in java

    - by Brandon
    I've been trying to load up an image dynamically in runtime for the longest time and have taken a look at other posts on this site and have yet to find exactly the thing that will work. I am trying to load an image while my GUI is running (making it in runtime) and have tried various things. Right now, I have found the easiest way to create an image is to use a JLabel and add an ImageIcon to it. This has worked, but when I go to load it after the GUI is running, it fails saying there is a "NullPointerException". Here is the code I have so far: p = Runtime.getRuntime().exec("python C:\\FaceVACS\\roc.py " + "C:/FaceVACS/OutputCMC_" + target + ".txt " + "C:/FaceVACS/ROC_" + target + ".png"); Icon graph = new ImageIcon("C:\\FaceVACS\\OutputCMC_" + target + ".png"); roc_image.setIcon(graph); panel.add(roc_image); panel.revalidate(); gui.frame.pack(); I tried panel.validate(), panel.revalidate(), and I've also tried gui.getRootPane(), but I can't seem to find anything that will work. Any ideas would be helpful! Thanks

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