Search Results

Search found 8410 results on 337 pages for 'hardware reserved'.

Page 71/337 | < Previous Page | 67 68 69 70 71 72 73 74 75 76 77 78  | Next Page >

  • Hardware refresh of Solaris 10 systems? Try this!

    - by mgerdts
    I've been seeing quite an uptick in the people that are wanting to install Solaris 11 when they are doing hardware refreshes.  I applaud that effort - Solaris 11 (and 11.1) have great improvements that advance the state of the art and make the best use of the latest hardware. Sometimes, however, you really don't want to disturb the OS or upgrade to the a later version of an application that is certified with Solaris 11.  That's a great use of Solaris 10 Zones.  If you are already using Solaris Cluster, or would like to have more protection as you put more eggs in an ever growing basket, check out solaris10 Brand Zone Clusters.

    Read the article

  • How do I find out which driver a piece of hardware is using?

    - by Oli
    Today I'm trying to figure out which driver is best for my USB wireless dongle. Everywhere I look I just see Ralink STA but this isn't telling me which module this actually is. I'm sure there's a way of looking it up but the computer should be able to tell me, shouldn't it? Meta: This question is open to any piece of hardware, not just my wireless card. It would be helpful if we had a thread of useful diagnostic procedures so that other people can find out what's going on with their hardware.

    Read the article

  • How to simulate a USB drive

    - by rursw1
    Hi all, Is it possible to simulate a USB drive with software only? I mean, for example, to expose a local memory space to the OS so the device manager will recognize it as a USB device. I'm not familiar with hardware implementation, but I'm sure that it is possible somehow to emulate the USB protocol. I began with this book - USB Design By Example. Can anyone please give me additional references to begin with? Thank in advance!

    Read the article

  • What version of SCO Open Server are guys using out there and on what hardware?

    - by Gath
    I have some old applications which are running on SCO Open Server 5.0.5, and i would love to move them to SCO Open Server 5.0.7 and on modern hardware(servers), currently am running SCO on old IBM PL 300 personal computer, on 92MB Memory, one processor, and it has been serving the clients pretty well. Now i have New Modern IBM xseries Servers and i would love to migrate the same applications to those new servers. Problem is, SCO 5.0.5 is unable to detect some of the hardware components in the new servers. I read somewhere that SCO 5.0.7 is able to detect the newer hardware even the USB ports etc. Is there anyone running SCO Openserver out there, and on what hardware architecture are they running on? Gath

    Read the article

  • How do I backup my Ubuntu 9.10 system and then restore it to a new machine with different hardware?

    - by EricJLN
    I have a nicely configured Ubuntu 9.10 machine, with crossover linux (from Codeweavers) installed. I have the Nvidia drivers installed. Everything is just as I want it. Now I want to move to a new machine with different hardware: different sized hard drive, different size RAM, different video card, etc. I tried the technique suggested on Ubuntu forums, "Howto: Backup and restore your system!". The results: New system complains about swap not being found New system complains about not finding Nvidia hardware, and I can't open the System-Administration-Hardware Drivers application (i.e., /usr/bin/jockey-gtk) to fix the problem. As result of nvidia, X-Windows is throwing errors, and the on screen process for fixing X-Windows isn't working. How do I restore a backup of my old system, including my Crossover Linux installation, to a new machine with different hardware installed?

    Read the article

  • Why does calling setScaleX during pinch zoom gesture cause flicker?

    - by numan
    I am trying to create a zoomable container and I am targeting API 14+ In my onScale (i am using the ScaleGestureDetector to detect pinch-zoom) I am doing something like this: public boolean onScale (ScaleGestureDetector detector) { float scaleFactor = detector.getScaleFactor(); setScaleX(getScaleX() * scaleFactor); setScaleY(getScaleY() * scaleFactor); return true; }; It works but the zoom is not smooth. In fact it noticeably flickers. I also tried it with hardware layer thinking that the scaling would happen on the GPU once the texture was uploaded and thus would be super fast. But it made no difference - the zoom is not smooth and flickers weirdly sometimes. What am I doing wrong?

    Read the article

  • hosting environment for delivering FLVs [closed]

    - by Gotys
    What would be the ideal hardware setup for pushing lots of bandwith on a tube site? We have ever-expanding cloud storage where users upload the movies, then we have these web-delivery machines which cache the FLV files on its local harddrives and deliver them to users. Each cache machine can deliver 1200 mbits/s , if it has SAS 8 harddrives. Such a cache machine costs us $550/month for 8x160gb -- so each machine can cache only 160GB at any given time. If we want to cache more then 160gb , we need to add another machine..another $550/month..etc. This is very un-economical so I am wondering if we have any experts here who can figure out a better setup. I've been looking into "gluster FS", but I am not sure if this thing can push a lot of bandwith. Any ideas highly appreciated. Thank you!

    Read the article

  • learning the Lower levels of computing

    - by Ben
    I am a software developer with four years experience in .Net development, I always like to keep up to date with the latest technologies (.net related normally) being released and love learning them. I didn't however go to university and learnt all I know through helpful colleagues, .Net courses, the internet and good old books. I feel that I am a good developer, but without learning the lower levels of a computer as you would in the first year of a computer related Uni course, I get lost when talking to people about a lot of more technical lower level computing. Is there a book(s) that anyone could recommend, that would cover the lower levels of what is going on when I click "Run" in Visual Studio? I feel out of my depth when my boss says to me "Thats running in the CPU cache" or "you're limited by disk reads there", and would like to feel more confident when talking about how the hardware talks to each other (CPU to RAM etc). Apologise if thats a vague question, or has been asked before (i did check and couldn't find anything on here that answers my question).

    Read the article

  • Where has my parallel port gone? ioperm(888,1,1) returns -1.

    - by marcusw
    I have an old Dell Dimension 8200 running Gentoo which I use solely to control various things using the parallel port. After shutting it down a few weeks ago, I started it up again today and tried to access the parallel port like I usually do. Unfortunately, my code bombed out when it tried to call ioperm(888,1,1) to grab the parallel port which returned an error code of -1. There have been no changes to the system be it hardware or software, no updates, no tweaking, no dropping the case, no over-amping the data pins, nothing. The port and the software have been working fine for months with no changes, and were working fine when I shut it down last. Running my code with root privileges changes nothing. What is breaking this and how can I fix it?

    Read the article

  • Which development Language is best suited to Network Inventory

    - by dastardlyandmuttley
    Dear stackoverflow I hope this is the corrcet type of question for stackoverflow to consider I would like to develop a "Hard Core" application that performs Network Inventory. High level requirements are Work on Windows and UNIX networks it has to be extremly performant it has to be 100% accuarate (massively) scalable and fun to write The sort of details I am after is manufacturer and versions of all major workstation hardware components such as motherboard, network card, sound card, hard drives, optical drives, memory, BIOS details, operating system information etc. I dont want to have to distribute a client on each workstation to collect the information although i will require automatic worksattion discovery I would value your thoughts on the best development language to employ I know there are products such as NEWT and stuff like nmap... I would like to do this type of technical programming myself "from scratch" Warm Regards DD

    Read the article

  • AVR Analog Comparator + Internal Pullup?

    - by vicatcu
    I have what I hope is a simple question pertaining to the Atmel AVR microcontrollers. So I want to use the ATTiny85's Analog Comparator to determine if a signal is above or below a threshold. This signal is normally "floating" and grounded when "active" (i.e. it's an active low - open collector signal). If I enable the pullup on the input pin (which is also the comparator input) by doing: DDRB = 0x00; // DDRB.1 = 0 = input PORTB = 0xFF; // PORTB.1 = 1 = internal pullup enabled If i use the analog comparator and select PORTB.1 as AIN1 will the internal pullup be applied to my input signal? I'm hoping someone has personal experience to verify this behavior. Hope this question isn't too 'hardware-oriented' for stack-overflow. Thanks!

    Read the article

  • SMS Gateway Devices

    - by u07ch
    Can anyone recommend a good SMS Gateway device that sends and receives messages and has a reasonable API. We are looking for a hardware device that a Sim Card and works with Windows / .Net. I am working with about 50 different countries (Right now 50 will only become more in the future) and dealing with that many SMS suppliers and their various methods for billing and sending / responding to messages is proving unmanageable. It may be much easier to have a single method and call it by country. We do bulk send messages but from the logs this is at most 500 messages at a time (though it could be up-to about 1500 at a time) - mostly its small numbers far less than 500 messages. Ideally would like to get message delivery data and error handling type messages back from the device. I am not interested in a hosted solution unless it has the ability to receive a message to a local number in EVERY country.

    Read the article

  • verilog or systemc for testbench

    - by Alphaneo
    I am assigned with the task of verifying some verilog based RTL code. Now, coding the RTL testbench using verilog seems to be very difficult (for me). So I would like to try one of the following. - Try providing a PLI interface to the RTL and thereby invoke 'C functions for testing - Using system 'C for interfacing the 'C functions PS: I already have a extensive 'C code that was used for testing the behavioral model. I am new to the world of hardware programming. Any pointers would be greatly appreciated.

    Read the article

  • Parallel port no longer accessible even though no changes to system.

    - by marcusw
    I have an old Dell Dimension 8200 running Gentoo which I use solely to control various things using the parallel port. After shutting it down a few weeks ago, I started it up again today and tried to access the parallel port like I usually do. Unfortunately, my code bombed out when it tried to call ioperm(888,1,1) to grab the parallel port which returned an error code of -1. There have been no changes to the system be it hardware or software, no updates, no tweaking, no dropping the case, no over-amping the data pins, nothing. The port and the software have been working fine for months with no changes, and were working fine when I shut it down last. Running my code with root privileges changes nothing. What is breaking this and how can I fix it?

    Read the article

  • CUDA driver installation on a laptop with nVidia NVS140M card

    - by stanigator
    I'm trying to first figure out if my computer contains a CUDA-enabled card. It has an nVidia NVS 140M card, but I can't seem to figure out if it is the 128 MB version or 256 MB version. On the laptop purchase receipt, I found out that I ordered the 128 MB version, but the control panel description of the card said otherwise as shown below: When I ran the CUDA driver from nVidia's site, it cannot find a hardware compatible with CUDA (even though the product series is CUDA-enabled, the card does not have 256 MB minimum of memory to do so). What would be your recommendations in this case with trying to use CUDA on this computer (I'm not sure if nothing can be done at this point)? Thanks in advance.

    Read the article

  • Python/YACC Lexer: Token priority?

    - by Rosarch
    I'm trying to use reserved words in my grammar: reserved = { 'if' : 'IF', 'then' : 'THEN', 'else' : 'ELSE', 'while' : 'WHILE', } tokens = [ 'DEPT_CODE', 'COURSE_NUMBER', 'OR_CONJ', 'ID', ] + list(reserved.values()) t_DEPT_CODE = r'[A-Z]{2,}' t_COURSE_NUMBER = r'[0-9]{4}' t_OR_CONJ = r'or' t_ignore = ' \t' def t_ID(t): r'[a-zA-Z_][a-zA-Z_0-9]*' if t.value in reserved.values(): t.type = reserved[t.value] return t return None However, the t_ID rule somehow swallows up DEPT_CODE and OR_CONJ. How can I get around this? I'd like those two to take higher precedence than the reserved words.

    Read the article

  • How would I write a virtual CD/DVD burner that would allow programs that burn to write to ISO?

    - by Ryan
    I want to write an app that will allow a program like iTunes which normally will recognize a DVD/CD burner to recognize a virtual one and then write to it creating an ISO. I would guess to use C/C++... can someone point me in the right direction as to how this can be done? Basically it would be a virtual CD/DVD burner that would output an ISO file to the hard drive. I want to do this for both the usefulness of it as well as the challenge, just need an idea of how to approach it, have no idea how to write virtual hardware.

    Read the article

  • lib to read a DVD FS (data disc)

    - by acidzombie24
    I am thinking i might want to port a lib to read a DVD filesystem. I am not talking about movies but datadisc. Theres existing code for me to do raw reads from the disc. I need code that request this data and allow me to browse files on the disc. What lib can i use for this? -edit- NOTE: I am using an OSless hardware. Ppl seem to miss that but Alnitak caught it and gave me a great answer :)

    Read the article

  • HWID locking a PHP page?

    - by Rob
    Currently I sell a program, that accesses my webpage. The program is HWID (Hard Ware ID) locked, and the only reason I use the program to access the webpage instead of direct access via a webbrowser, is so that I can use HWID authentication. However, I've just been told I can code a script to get computer information, such as hardware ID etc. Is this actually possible completely server-side? If so, can I do it with PHP? If not, what language would this be, and what functions would I have to look into for this?

    Read the article

  • Why does Resource Monitor in windows 7 show half my memory as "Hardware Reserved"?

    - by Brandon
    Does anyone know why in Windows 7 Resource Monitor shows that I have 8 GB of RAM installed on my computer, but I only have 3.2 GB available as 4.8 GB are in "Hardware Reserve". I researched this issue and tried going into msconfig and making sure that in the boot options the number of processors and max memory options were turned off. I also opened the computer up and reseated each of the memory sticks while clearing out any dust that was in there. Some info on the system I am using: OS: Windows 7 Enterprise 64-bit Edition CPU: AMD Phenom X4 9750 Memory: 4 X 2GB DDR2 memory Motherboard: MS-7548 (Aspen) Any help would be much appreciated.

    Read the article

  • iPhone: Software Development And Distribution

    - by xsl
    I have a few quick questions about the iPhone software development. I did some research about the topic, but there are a few specific things I would like to ask here, because I will have to estimate the cost of the required hardware and software, before I am allowed to buy anything. I never did any Mac development nor have I ever owned an iPhone, so needless to say this is quite hard for me. I will buy an iMac mini with 2 GB RAM for iPhone development. I will have to use it at the same time as my regular PC, but the majority of the time I won't use the Mac at all. Do I have to buy an additional monitor, a mouse and a keyboard or is there a better solution? I will have to port a C library to the iPhone platform and develop an iPhone application that uses the ported library. Do I need anything else than the iPhone SDK to do this? If I use an external library (see above), can I test the application with the integrated emulator, or is it recommend to buy the device? In a later phase of the project I will have to buy an iPhone, but I will have to wait until the iPhone 4 is released here in Europe, because the application requires a camera. In addition to this I will have to send data to a remote webservice. Aside from these two things I don't require any other features. Can I just buy the iPhone online from another country (the iPhones here are sim locked), or should I buy one with a contract? When the application is ready, it will be installed on a few iPhones owned by our customer. Because of security reasons it is crucial that there is no third party involved in this process (i.e. the application should not be distributed on the app store). Is this possible?

    Read the article

  • Memory Bandwidth Performance for Modern Machines

    - by porgarmingduod
    I'm designing a real-time system that occasionally has to duplicate a large amount of memory. The memory consists of non-tiny regions, so I expect the copying performance will be fairly close to the maximum bandwidth the relevant components (CPU, RAM, MB) can do. This led me to wonder what kind of raw memory bandwidth modern commodity machine can muster? My aging Core2Duo gives me 1.5 GB/s if I use 1 thread to memcpy() (and understandably less if I memcpy() with both cores simultaneously.) While 1.5 GB is a fair amount of data, the real-time application I'm working on will have have something like 1/50th of a second, which means 30 MB. Basically, almost nothing. And perhaps worst of all, as I add multiple cores, I can process a lot more data without any increased performance for the needed duplication step. But a low-end Core2Due isn't exactly hot stuff these days. Are there any sites with information, such as actual benchmarks, on raw memory bandwidth on current and near-future hardware? Furthermore, for duplicating large amounts of data in memory, are there any shortcuts, or is memcpy() as good as it will get? Given a bunch of cores with nothing to do but duplicate as much memory as possible in a short amount of time, what's the best I can do?

    Read the article

  • How can I accelerate the generation of the an MD5 Checksum within vb.net?

    - by Richard
    I'm working with some very large files residing on P2 (Panasonic) cards. Part of the process we employ is to first generate a checksum of the file we are going to copy, then copy the file, then run a checksum on the file to confirm that it copied OK. The problem is, is that files are large (70 GB+) and take a long time to complete. It's an issue since we will eventually be dealing with thousands of these files. I would like to find a faster way to generate the checksum other than using the System.Security.Cryptography.MD5CryptoServiceProvider I don't care if this means using a specialized hardware card, provided it works and is not to ungodly expensive. I would prefer to have a method of encoding that provided some feedback as to how far the process has gone along so I can display it like I do now. The application is written in vb.net. I would prefer to be able to use it as component, library, reference within my application, but I'm willing to call an outside application if there is enough improvement in the speed of generating the checksum. Needless to say, the checksum must be consistent and correct. :-) Thank you in advance for your time and efforts, Richard

    Read the article

  • What OpenGL functions are not GPU accelerated?

    - by Xavier Ho
    I was shocked when I read this (from the OpenGL wiki): glTranslate, glRotate, glScale Are these hardware accelerated? No, there are no known GPUs that execute this. The driver computes the matrix on the CPU and uploads it to the GPU. All the other matrix operations are done on the CPU as well : glPushMatrix, glPopMatrix, glLoadIdentity, glFrustum, glOrtho. This is the reason why these functions are considered deprecated in GL 3.0. You should have your own math library, build your own matrix, upload your matrix to the shader. For a very, very long time I thought most of the OpenGL functions use the GPU to do computation. I'm not sure if this is a common misconception, but after a while of thinking, this makes sense. Old OpenGL functions (2.x and older) are really not suitable for real-world applications, due to too many state switches. This makes me realise that, possibly, many OpenGL functions do not use the GPU at all. So, the question is: Which OpenGL function calls don't use the GPU? I believe knowing the answer to the above question would help me become a better programmer with OpenGL. Please do share some of your insights.

    Read the article

  • Which OpenGL functions are not GPU-accelerated?

    - by Xavier Ho
    I was shocked when I read this (from the OpenGL wiki): glTranslate, glRotate, glScale Are these hardware accelerated? No, there are no known GPUs that execute this. The driver computes the matrix on the CPU and uploads it to the GPU. All the other matrix operations are done on the CPU as well : glPushMatrix, glPopMatrix, glLoadIdentity, glFrustum, glOrtho. This is the reason why these functions are considered deprecated in GL 3.0. You should have your own math library, build your own matrix, upload your matrix to the shader. For a very, very long time I thought most of the OpenGL functions use the GPU to do computation. I'm not sure if this is a common misconception, but after a while of thinking, this makes sense. Old OpenGL functions (2.x and older) are really not suitable for real-world applications, due to too many state switches. This makes me realise that, possibly, many OpenGL functions do not use the GPU at all. So, the question is: Which OpenGL function calls don't use the GPU? I believe knowing the answer to the above question would help me become a better programmer with OpenGL. Please do share some of your insights.

    Read the article

< Previous Page | 67 68 69 70 71 72 73 74 75 76 77 78  | Next Page >