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  • Why am I missing the Ubuntu icon on the log-in screen?

    - by dtdlurch
    I am running Ubuntu 12.10. On the log-in screen, there is no Ubuntu icon for me to click on to change desktop environments. I know where it should be, but it is simply not there. Why is this? And how can I get it back??? I just installed Cinnamon and I would very much like to switch to this environment. I apologize if this is has been addressed elsewhere, but I honestly did try to research before asking. I found several similar questions, but nothing that has answers that helped my situation. And an hour of Googling did not produce anything helpful at all. Thank you for your help.

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  • Changing the Operating System with only Ubuntu installed

    - by Games Brainiac
    I really wanted to dive into the world of Open Source operating systems, so I downloaded the latest version of Ubuntu (13.10), and installed it on a clean(no operating system installed, absolutely nothing) Lenovo ThinkPad machine. After a few days, I wanted to try out a different Operating System (Elementary OS). I downloaded the ISO file, burned it to a USB, tested that the USB booted from a different computer (I have 2, one is the Lenovo, the other a HP). I was able to get the bootscreen, and everything worked like a charm after I set the BIOS to boot from USB Disk Drive instead of HD. After this, I went back to Lenovo, and tried to open up the boot menu, by pressing F12, so that I could load from a temporary device. To my surprise, nothing but the HD was listed. There was no Optical Drive, No USB Drive, absolutely nothing. So, I thought that these devices were probably disabled. So I went into my BIOS and checked to see what was the case. I saw that all my devices were enabled. USB and all the other devices such as network cable and the rest were all enabled. So, I thought this probably had something to do wit UEFI and Legacy Boot options. So, I made sure that both were enabled. This did not solve the problem either. Again, I got nothing but the option to boot from my Hard Disk. I thought the USB had to be at fault. I tried different ports, but to no avail. Next, I tried with a Live CD, which had Ubuntu on it. This failed too. I simply could not boot from anything other than my hard disk. Okay, so at this point, I was pretty desperate, so I installed Boot-Repair through: sudo add-apt-repository ppa:yannubuntu/boot-repair sudo apt-get update sudo apt-get install boot-repair What this did is lead me to GRUB. Ideally, its just a screen that gives me the option to load from Ubuntu or Advanced Settings. The Advanced settings had nothing but Ubuntu options in it. So, I kept on pressing ESC and that led me to the the grub console, and thats where I am right now with my Lenovo. I've also tried updating the BIOS, but Lenovo only has packages for Red Hat and Windows. So, a dead end there too. Right now, I need to know if there is any way that I can just delete everything from my Lenovo? I want to revert it back to its blank factory condition. How can I achieve this? I have tried to elaborate my problem as best I could. If there is any important information that I've missed out, please do not hesitate to leave a comment. I would have included some screen shots, but BIOS screen shots are a little hard to manage. However, I can provide a camera Image of the boot screen if needed (doing that as we speak).

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  • Create a screen like the iPhone home screen with Scrollview and Buttons

    - by Anthony Chan
    Hi, I'm working on a project and need to create a screen similar to the iPhone home screen: A scrollview with multiple pages A bunch of icons When not in edit mode, swipe through different pages (even I started the touch on an icon) When not in edit mode, tap an icon to do something When in edit mode, drag the icon to swap places, and even swap to different pages When in edit mode, tap an icon to remove it Previously I read from several forums that I have to subclass UIScrollview in order to have touch input for the UIViews on top of it. So I subclassed it overriding the methods to handle touches: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { //If not dragging, send event to next responder if (!self.dragging) [self.nextResponder touchesBegan:touches withEvent:event]; else [super touchesBegan:touches withEvent:event]; } In general I've override the touchesBegan:, touchesMoved: and touchesEnded: methods similarly. Then in the view controller, I added to following code: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; UIView *hitView = (UIView *)touch.view; if ([hitView isKindOfClass:[UIView class]]) { [hitView doSomething]; NSLog(@"touchesBegan"); } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { // Some codes to move the icons NSLog(@"touchesMoved"); } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"touchesEnded"); } When I run the app, I have the touchesBegan method detected correctly. However, when I tried to drag the icon, the icon just moved a tiny bit and then the page started to scroll. In console, it logged with 2 or 3 "touchesMoved" message only. However, I learned from another project that it should logged tonnes of "touchesMoved" message as long as I'm still dragging on the screen. (I'm suspecting I have the delaysContentTouches set to YES, so it delays a little bit when I tried to drag the icons. After that minor delay, it sends to signal back to the scrollview to scroll through the page. Please correct me if I'm wrong.) So if any help on the code to perform the above tasks would be greatly appreciated. I've stuck in this place for nearly a week with no hope. Thanks a lot.

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  • Skip kernel module at boot

    - by Gris
    Hello. There is a broken kernel module, due to which I can not even load the OS, so I can not delete or fix it. Is it possible to skip this module at boot, using the kernel's parameters or something? Thanks.

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  • Finding furthermost point in game world

    - by user13414
    I am attempting to find the furthermost point in my game world given the player's current location and a normalized direction vector in screen space. My current algorithm is: convert player world location to screen space multiply the direction vector by a large number (2000) and add it to the player's screen location to get the distant screen location convert the distant screen location to world space create a line running from the player's world location to the distant world location loop over the bounding "walls" (of which there are always 4) of my game world check whether the wall and the line intersect if so, where they intersect is the furthermost point of my game world in the direction of the vector Here it is, more or less, in code: public Vector2 GetFurthermostWorldPoint(Vector2 directionVector) { var screenLocation = entity.WorldPointToScreen(entity.Location); var distantScreenLocation = screenLocation + (directionVector * 2000); var distantWorldLocation = entity.ScreenPointToWorld(distantScreenLocation); var line = new Line(entity.Center, distantWorldLocation); float intersectionDistance; Vector2 intersectionPoint; foreach (var boundingWall in entity.Level.BoundingWalls) { if (boundingWall.Intersects(line, out intersectionDistance, out intersectionPoint)) { return intersectionPoint; } } Debug.Assert(false, "No intersection found!"); return Vector2.Zero; } Now this works, for some definition of "works". I've found that the further out my distant screen location is, the less chance it has of working. When digging into the reasons why, I noticed that calls to Viewport.Unproject could result in wildly varying return values for points that are "far away". I wrote this stupid little "test" to try and understand what was going on: [Fact] public void wtf() { var screenPositions = new Vector2[] { new Vector2(400, 240), new Vector2(400, -2000), }; var viewport = new Viewport(0, 0, 800, 480); var projectionMatrix = Matrix.CreatePerspectiveFieldOfView(MathHelper.PiOver4, viewport.Width / viewport.Height, 1, 200000); var viewMatrix = Matrix.CreateLookAt(new Vector3(400, 630, 600), new Vector3(400, 345, 0), new Vector3(0, 0, 1)); var worldMatrix = Matrix.Identity; foreach (var screenPosition in screenPositions) { var nearPoint = viewport.Unproject(new Vector3(screenPosition, 0), projectionMatrix, viewMatrix, worldMatrix); var farPoint = viewport.Unproject(new Vector3(screenPosition, 1), projectionMatrix, viewMatrix, worldMatrix); Console.WriteLine("For screen position {0}:", screenPosition); Console.WriteLine(" Projected Near Point = {0}", nearPoint.TruncateZ()); Console.WriteLine(" Projected Far Point = {0}", farPoint.TruncateZ()); Console.WriteLine(); } } The output I get on the console is: For screen position {X:400 Y:240}: Projected Near Point = {X:400 Y:629.571 Z:599.0967} Projected Far Point = {X:392.9302 Y:-83074.98 Z:-175627.9} For screen position {X:400 Y:-2000}: Projected Near Point = {X:400 Y:626.079 Z:600.7554} Projected Far Point = {X:390.2068 Y:-767438.6 Z:148564.2} My question is really twofold: what am I doing wrong with the unprojection such that it varies so wildly and, thus, does not allow me to determine the corresponding world point for my distant screen point? is there a better way altogether to determine the furthermost point in world space given a current world space location, and a directional vector in screen space?

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  • Screen scraping over SSL with .NET

    - by Even Mien
    What solutions exist for screen scraping a site over SSL for use with .NET? My use case is that I need to login to a partner website (https), navigate through a dynamic hierarchy, and download a zipped file of reports. I certainly could use other screen scrapers if there are no good viable options in .NET, either though the framework or OSS.

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  • Brief white screen when loading PHP page?

    - by orbit82
    What would cause a brief flash of white screen while a PHP page is loading? I just noticed it today on a WordPress theme that I am building and am wondering if this is a cause for concern. As a page loads, the screen will flash white before showing the page content. Sometimes this happens on every single page load, other times it only happens intermittently.

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  • What are usability, accessibility, screen-reader or any other development, functionality, cross brow

    - by jitendra
    What are the usability, accessibility, screen-reader, or any other development, functionality, or cross browser issues with <iframe>? Is there any alternative for <iframe>? And are there any JavaScript/jQuery or server-side techniques which can decrease the usability, accessibility, or screen-reader issues with <iframe>? Why has the W3C not included <iframe> in XHTML Strict, while HTML 5 supports <iframe>?

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  • prevent screen rotation android

    - by Sephy
    hi everybody, I have one of my activities which I would like to prevent from rotating because i'm starting an AsynTask, and screen rotation makes it restart... so is there any way to tell this activity "DO NOT ROTATE the screen even if the user is shaking his phone like mad"? Thx for the constant help guys.

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  • How to speed up loading the splash screen.

    - by AngryHacker
    I am optimizing the startup of a WinForms app. One issue I identified is the loading of the splash screen form. It takes about half a second to a second. I know that multi-threading is a no-no on UI pieces, however, seeing how the splash screen is a fairly autonomous piece of the application, is it possible to somehow mitigate its performance hit by throwing it one some other thread (perhaps in the way Chrome does it), so that the important pieces of the application can actually get going.

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  • Multiple View App shows Blank Screen in Simulator

    - by Brett Coburn
    Hello; I am developing a simple app that first shows a menu screen, and when a button is pressed, a game screen appears. I was able to develop the game screen without any issues, but when I changed the code to first display the menu, the simulator showed a blank screen. I've read all the articles on connecting views with IB but I can't figure this out. Any help would be appreciated. This is my code: // Pong_Multiple_ViewAppDelegate.h // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright __MyCompanyName__ 2010. All rights reserved. // #import <UIKit/UIKit.h> @class MenuViewController; @interface Pong_Multiple_ViewAppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; MenuViewController *navigationController; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet MenuViewController *navigationController; @end // // Pong_Multiple_ViewAppDelegate.m // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright __MyCompanyName__ 2010. All rights reserved. // #import "Pong_Multiple_ViewAppDelegate.h" #import "MenuViewController.h" @implementation Pong_Multiple_ViewAppDelegate @synthesize window; @synthesize navigationController; - (void)application:(UIApplication *)application{ // Override point for customization after application launch [window addSubview:[navigationController view]]; [window makeKeyAndVisible]; } - (void)dealloc { [navigationController release]; [window release]; [super dealloc]; } @end // // MenuViewController.h // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import <UIKit/UIKit.h> #import "GameViewController.h" @interface MenuViewController : UIViewController { GameViewController *gameViewController; IBOutlet UIButton *gameButton; } @property(nonatomic, retain) GameViewController *gameViewController; @property(nonatomic, retain) UIButton *gameButton; -(IBAction)switchPage:(id)sender; @end // // MenuViewController.m // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import "MenuViewController.h" #import "GameViewController.h" @implementation MenuViewController @synthesize gameViewController; @synthesize gameButton; -(IBAction)switchPage:(id)sender{ if (self.gameViewController==nil) { GameViewController *gameView = [[GameViewController alloc]initWithNibName:@"GameView" bundle:[NSBundle mainBundle]]; self.gameViewController= gameView; [gameView release]; } [self.navigationController pushViewController:self.gameViewController animated:YES]; } .... @end My code also includes classes: GameViewController.h, GameViewController.m, and nib files: MenuView.xib, and GameView.xib Thanks, B

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  • Crossplatform way to change screen resolution

    - by macropas
    Is there any crossplatform way (Windows, Linux, MacOSX) to change screen resolution? Neither Java nor .Net-Mono can do it. Only through native API invocation. It's very strange situation: there are clear (managed) methods to obtain screen resolution, but method for setting is absent. Is this feature very dangerous or complicated? Does any other crossplatform system (Parrot, RealBasic etc.) do this?

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  • naming a screen session in linux

    - by Aly
    Hi, I am running multiple screens from one ssh connection, when I list all of the screens via screen -ls the names are not very descriptive and when I have multiple screens it becomes hard to remember what is running on each. Does anyone know how to name these sessions (preferably when creating the screen). Thanks

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  • How to surpress screen savers on Linux?

    - by Die in Sente
    I need to prevent the screen saver from running while my application is running. I know how to do this on the Windows versions, with SendInput calls, but I need to do something similar for Linux ports. It looks complicated, because ideally, I'd like something that would work on multiple Linux distros (SuSe, Red Hat, Ubunutu...) and it looks like there are at least 3 different screen-saver frameworks: xscreensaver, gnome-screensaver, and something else in KDE.

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  • Detection screen disconnection in linux

    - by Dark Templer
    Hey Guys We have a nasty little problem. In short we can detect if a screen is connect when x11 boots (we do this by looking at the log - Xorg.0.log), but we are having trouble detect when are screen is disconnected while the machine is running (ie post x11 boot) Any one have any ideas? Cheers

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  • I am trying to use gnu screen on mac

    - by dorelal
    I have ~/.bash_profile which I would like to be invoked every single time a new GNU screen is created so that all my aliases work in GNU screen as they work in terminal. At this time this is what my ~/.screenrc looks like. hardstatus on hardstatus alwayslastline hardstatus string "%{.bW}%-w%{.rW}%n %t%{-}%+w %=%{..G} %H %{..Y} %m/%d %C%a "

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  • shell script to start multiple Java programs from a directory at boot

    - by zcourts
    I'm not sure if this is the best approach to this, It's my first time doing all of this (including writing shell scripts). OS: Centos My problem: I want to start multiple shell scripts at boot. One of the shell scripts is to start my own services and 3 others are for third party services. The shell script to start my own services will be looking for jar files. I currently have two services (will change), written in Java. All services are named under convention prefix-service-servicename What I've done: I created the following directory structure /home/username/scripts init.sh boot/ boot/startthirdprtyservice1.sh boot/startthirdprtyservice2.sh boot/startthirdprtyservice3.sh boot/startmyservices.sh /home/username/services prefix-lib-libraryname.jar prefix-lib-libraryname.jar prefix-service-servicename.jar prefix-service-servicename.jar prefix-service-servicename.jar In init.sh I have the following: #!/bin/sh #This scripts run all executable scripts in the boot directory at boot #done by adding this script to the file /etc/rc.d/rc.local #nohup #run-parts /home/username/scripts/boot/* #for each file in the boot dir... # ignore the HUP (hangup) signal for s in ./boot/*;do if [ -x $s ]; then echo "Starting $s" nohup $s & fi done echo "Done starting bootup scripts " echo "\n" In the script boot/startmyservices.sh I have #!/bin/sh fnmatch () { case "$2" in $1) return 0 ;; esac ; return 1 ; } ##sub strin to match for SUBSTRING="prefix-service" for s in /home/username/services/*;do if [ -x $s ]; then #match service in the filename , i.e. only services are started if fnmatch "$SUBSTRING" "$s" ; then echo "Starting $s " nohup $s & fi fi done echo "Done starting Services" echo "\n" Finally: Usually you can stick a program in /etc/rc.d/rc.local for it to be run at boot but I don't think this works in this case, or rather I don't know what to put in there I've just learnt how to do this by reading up a bit so I'm not sure its particularly the best thing to do so any advice is appreciated. When I run init.sh nohup.out contains Starting the thirdparty daemon... thirdparty started... .... but nothing from myservices.sh and my Java services aren't running I'm not sure where to start debugging or what could be going wrong. Edit Found some issues and got it to work, used -x instead of -n to check if the string is none zero, needed the sub string check to also be if [[ $s = $SUBSTRING ]] ; then and this last one was just stupid, missing java -jar in front of $s Still unsure of how to get init.sh to run at boot though

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  • Unknown file system : grub Rescue

    - by Rahul Rodrigues
    I have Lenovo Y560 Laptop on which installed Windows 7 and Ubuntu 11.10 as dual boot.Due to some reason i had to recover boot loader using bootrec.exe /fixmbr and bootrec.exe /fix boot,It created one partition of size 198MB named "tet" and my both os were working fine. Ysterday while making some changes in partition table i deleted that "tets" partition and after reboot im getting following error Error:unknow filesystem grub rescue i tried to boot from windows installer cd and but it stucks at "starting windows" so not able to run commands which i have mentioned earliar and tried to boot from Ubuntu 11.10,it stucks after showing following error memory full can't kill anymore process. Please help me out

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  • LWJGL Determining whether or not a polygon is on-screen.

    - by Brandon oubiub
    Not sure whether this is an LWJGL or math question. I want to check whether a shape is on-screen, so that I don't have to render it if it isn't. First of all, is there any simple way to do this that I am overlooking? Like some method or something that I haven't found? I'm going to assume there isn't. I tried using my trigonometry skills, but it is hard to do this because of how glRotate also distorts the image a little for perspective and realism. Or, is there any way to easily determine if a ray starting from the camera, and going outward in a straight line intersects a shape? (I can probably do it with my math skillz, but is there an easier way?) By the way, I can easily determine the angle at which the camera is facing around the x and y axis. EDIT: Or, possibly, I could get the angles of a vector from the camera to the object, and compare those angles to my camera angles. But I have a feeling that the distorts from glRotate and glTranslate would be an issue. I'll try it though.

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  • No keyboard input until after GRUB

    - by Dave M G
    I have a computer that I dual boot between Ubuntu 11.10 and Windows 7. I installed Windows first, and Ubuntu second. When I boot, the GRUB menu comes up, showing me the option to select to boot to Ubuntu at the top of the list, and to boot to Windows at the bottom. Unfortunately, as far as I can tell, any key I press on the keyboard (connected by USB) does not get any response, so I can't actually select to boot to anything but Ubuntu (which is the default selection). Once Ubuntu loads and I am at the log in screen, then the keyboard (and mouse) work perfectly normally thereafter. Why would my keyboard not work only during GRUB? And how do I fix it?

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  • Where did my hard drive go?

    - by Mike Carron
    I installed XBMCbuntu 11.0 to my Zotac Zbox AD03 with an OCZ Reflex 4 256gb SSK. The install worked fine and I was getting accustomed to the appearance and operation. When I attempted to boot from power-off the BIOS could no longer find the SSD. It refused to boot and when I checked in the BIOS, the SSD was missing from the boot list (it was there prior to the install). I rebooted from the install CD but when the system started it could not find the SSD. I replaced the SSD with a fresh one of the same type and reinstalled XBMCbuntu. This time I rebooted from the system several times successfully but when I shut it down and tried to cold boot, this drive was also gone. Does the installation do something strange to the boot record that could cause a BIOS to lose it? How do I fix this? mike

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  • How to reboot into Windows from Ubuntu?

    - by andrewsomething
    I'm looking for a way to reboot into Windows from Ubuntu on a 10.10/Vista dual boot system. The specific use case is that I would like to be able to ssh into my running Ubuntu instance and issue a command that will initiate a reboot directly into Windows. I found a promising blog post, but the script that it suggests isn't working: #!/bin/bash WINDOWS_ENTRY=`grep menuentry /boot/grub/grub.cfg | grep --line-number Windows` MENU_NUMBER=$(( `echo $WINDOWS_ENTRY | sed -e "s/:.*//"` - 1 )) sudo grub-reboot $MENU_NUMBER sudo reboot man grub-reboot isn't much help, but it seems to be leading me in the right direction: set the default boot entry for GRUB, for the next boot only WINDOWS_ENTRY=`grep menuentry /boot/grub/grub.cfg | grep --line-number Windows` MENU_NUMBER=$(( `echo $WINDOWS_ENTRY | sed -e "s/:.*//"` - 1 )) echo $MENU_NUMBER This returns the expected value, but on reboot the first menu entry is still highlighted. Any ideas why this isn't working or suggestions for other solutions?

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