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  • iPhone SDK background thread image loading problem

    - by retailevolved
    I have created a grid view that displays six "cells" of content. In each cell, an image is loaded from the web. There are a multiple pages of this grid (the user moves through them by swiping up / down to see the next set of cells). Each cell has its own view controller. When these view controllers load, they use an ImageLoader class that I made to load and display an image. These view controllers implement an ImageLoaderDelegate that has a single method that gets called when the image is finished loading. ImageLoader does its work on a background thread and then simply notifies its delegate when it is done loading, passing the image to the delegate method. Trouble is that if the user moves on to the next page of grid content before the image has finished loading (releasing the GridCellViewControllers that use the ImageLoaders), the app crashes. I suspect that this is because along the line, an asynchronous method finishes and attempts to notify its delegate but can't because it's been released. Here's some code to give a better picture: GridCellViewController.m: - (void)viewDidLoad { [super viewDidLoad]; // ImageLoader _loader = [[ProductImageLoader alloc] init]; _loader.delegate = self; if(_boundObject) [_loader loadImageForProduct:_boundObject]; } //ImageLoaderDelegate method - (void) imageDidFinishLoading: (UIImage *)image { [_imgController setImage:image]; } ProductImageLoader.m - (void) loadImageForProduct: (Product *) product { // Get image on another thread [NSThread detachNewThreadSelector:@selector(getImageForProductInBackground:) toTarget:self withObject:product]; } - (void) getImageForProductInBackground: (Product *) product { NSAutoreleasePool *tempPool = [[NSAutoreleasePool alloc] init]; HttpRequestLoader *tempLoader = [[HttpRequestLoader alloc] init]; NSURL *tempUrl = [product getImageUrl]; NSData *imageData = tempUrl ? [tempLoader loadSynchronousDataFromAddress:[tempUrl absoluteString]] : nil; UIImage *image = [[UIImage alloc] initWithData:imageData]; [tempPool release]; if(delegate) [delegate imageDidFinishLoading:image]; } The app crashes with EXC_BAD_ACCESS. Disclaimer: The code has been slightly modified to focus on the issue at hand.

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  • Is it generally better to compress content on the proxy server or the app server?

    - by Dan
    We're using an F5 for load balancing and SSL proxying. Behind it we're serving up java applications with Tomcat instances. These are fairly small applications - hundreds of concurrent users. I'd like to compress some of the content, and I'm looking for advice on choosing to configure compression on the F5, or on the tomcat instances. Any big factors in the decision, or is it 6-of-one half-dozen of the other?

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  • AVFoundation buffer comparison to a saved image

    - by user577552
    Hi, I am a long time reader, first time poster on StackOverflow, and must say it has been a great source of knowledge for me. I am trying to get to know the AVFoundation framework. What I want to do is save what the camera sees and then detect when something changes. Here is the part where I save the image to a UIImage : if (shouldSetBackgroundImage) { CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); // Create a bitmap graphics context with the sample buffer data CGContextRef context = CGBitmapContextCreate(rowBase, bufferWidth, bufferHeight, 8, bytesPerRow, colorSpace, kCGBitmapByteOrder32Little | kCGImageAlphaPremultipliedFirst); // Create a Quartz image from the pixel data in the bitmap graphics context CGImageRef quartzImage = CGBitmapContextCreateImage(context); // Free up the context and color space CGContextRelease(context); CGColorSpaceRelease(colorSpace); // Create an image object from the Quartz image UIImage * image = [UIImage imageWithCGImage:quartzImage]; [self setBackgroundImage:image]; NSLog(@"reference image actually set"); // Release the Quartz image CGImageRelease(quartzImage); //Signal that the image has been saved shouldSetBackgroundImage = NO; } and here is the part where I check if there is any change in the image seen by the camera : else { CGImageRef cgImage = [backgroundImage CGImage]; CGDataProviderRef provider = CGImageGetDataProvider(cgImage); CFDataRef bitmapData = CGDataProviderCopyData(provider); char* data = CFDataGetBytePtr(bitmapData); if (data != NULL) { int64_t numDiffer = 0, pixelCount = 0; NSMutableArray * pointsMutable = [NSMutableArray array]; for( int row = 0; row < bufferHeight; row += 8 ) { for( int column = 0; column < bufferWidth; column += 8 ) { //we get one pixel from each source (buffer and saved image) unsigned char *pixel = rowBase + (row * bytesPerRow) + (column * BYTES_PER_PIXEL); unsigned char *referencePixel = data + (row * bytesPerRow) + (column * BYTES_PER_PIXEL); pixelCount++; if ( !match(pixel, referencePixel, matchThreshold) ) { numDiffer++; [pointsMutable addObject:[NSValue valueWithCGPoint:CGPointMake(SCREEN_WIDTH - (column/ (float) bufferHeight)* SCREEN_WIDTH - 4.0, (row/ (float) bufferWidth)* SCREEN_HEIGHT- 4.0)]]; } } } numberOfPixelsThatDiffer = numDiffer; points = [pointsMutable copy]; } For some reason, this doesn't work, meaning that the iPhone detects almost everything as being different from the saved image, even though I set a very low threshold for detection in the match function... Do you have any idea of what I am doing wrong?

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  • display wait gif until image is fully loaded

    - by Dimitris Baltas
    Most popular browsers, while rendering an image, they display it line-by-line top-to-bottom as it loads. I have a requirement that a wait gif should be displayed while the image is loading. When the image is fully loaded then it should be displayed instead of the wait gif. If it helps, the site is http://farros.gr, main image: /images/bg.jpg and the div containing the image is named #main-content-image.

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  • Best way to pass image to server?

    - by Chris
    I have an SL3 application that needs to be able to pass an image to the server, and then the server will generate a PDF file with the image in it, and display it to the user. What I already have in place are the following: (1) Code to convert image to byte array (2) Code to generate PDF file with image The main problem that I am running into is the following: In order to bypass the pop-up blocker, which is a requirement for my application, I am using the following code: var button = new NavigationButton(); button.NavigateUri = new Uri("http://localhost:3616/PrintReport.aspx?ReportIndex=11&ActionType=Get&ReportIdentifier=" + reportIdentifier.ToString() + ""); button.TargetName = "_blank"; button.PerformClick(); Initially, I would pass the image to a WCF web service (as a byte array), and then "navigate" to the ASP.NET page that would display the report. However, if I do this, then I can not use my custom HyperlinkButton class, and, certain browsers, including Safari, will block a new window from opening up. Therefore, it appears that the only option is to use the HyperlinkButton class. What I need to be able to do is to somehow pass the image, as a byte array or some other data type, to the server, such that it can temporarily store the image, even if it is in a server variable, and then immediately retrieve it when I navigate to the PrintReport.aspx page. If I upload the image to an ASP.NET form and then use the HyperlinkButton class to navigate to the PrintReport page, it doesn't work, as the app navigates to the PrintReport page before the system has finished uploading the image. I can't pass it to a web service, as that would require that I navigate to the PrintReport.aspx page in the callback code of the web method that I would be passing the image to, and the HyperlinkButton will not allow that, based on security rules. Any help or ideas would be appreciated. Thanks. Chris

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  • From and Image to an ImageSource

    - by akaphenom
    I have an image (embedded resource) that i can get access to and form an Image object from. I actually can get the Image object or the Stream of bits the represent the image. However I want to sue that image programaticly to be a background image. So how do I set the ImageSource on the ImageBrush to an AcutalImage (PNG)?

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  • Problem exporting NSOpenGLView pixel data to some image file formats using ImageKit & CGImageDestina

    - by walkytalky
    I am developing an application to visualise some experimental data. One of its functions is to render the data in an NSOpenGLView subclass, and allow the resulting image to be exported to a file or copied to the clipboard. The view exports the data as an NSImage, generated like this: - (NSImage*) image { NSBitmapImageRep* imageRep; NSImage* image; NSSize viewSize = [self bounds].size; int width = viewSize.width; int height = viewSize.height; [self lockFocus]; [self drawRect:[self bounds]]; [self unlockFocus]; imageRep=[[[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL pixelsWide:width pixelsHigh:height bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:NO colorSpaceName:NSDeviceRGBColorSpace bytesPerRow:width*4 bitsPerPixel:32] autorelease]; [[self openGLContext] makeCurrentContext]; glReadPixels(0,0,width,height,GL_RGBA,GL_UNSIGNED_BYTE,[imageRep bitmapData]); image=[[[NSImage alloc] initWithSize:NSMakeSize(width,height)] autorelease]; [image addRepresentation:imageRep]; [image setFlipped:YES]; // this is deprecated in 10.6 [image lockFocusOnRepresentation:imageRep]; // this will flip the rep [image unlockFocus]; return image; } Copying uses this image very simply, like this: - (IBAction) copy:(id) sender { NSImage* img = [self image]; NSPasteboard* pb = [NSPasteboard generalPasteboard]; [pb clearContents]; NSArray* copied = [NSArray arrayWithObject:img]; [pb writeObjects:copied]; } For file writing, I use the ImageKit IKSaveOptions accessory panel to set the output file type and associated options, then use the following code to do the writing: NSImage* glImage = [glView image]; NSRect rect = [glView bounds]; rect.origin.x = rect.origin.y = 0; img = [glImage CGImageForProposedRect:&rect context:[NSGraphicsContext currentContext] hints:nil]; if (img) { NSURL* url = [NSURL fileURLWithPath: path]; CGImageDestinationRef dest = CGImageDestinationCreateWithURL((CFURLRef)url, (CFStringRef)newUTType, 1, NULL); if (dest) { CGImageDestinationAddImage(dest, img, (CFDictionaryRef)[imgSaveOptions imageProperties]); CGImageDestinationFinalize(dest); CFRelease(dest); } } (I've trimmed a bit of extraneous code here, but nothing that would affect the outcome as far as I can see. The newUTType comes from the IKSaveOptions panel.) This works fine when the file is exported as GIF, JPEG, PNG, PSD or TIFF, but exporting to PDF, BMP, TGA, ICNS and JPEG-2000 produces a red colour artefact on part of the image. Example images are below, the first exported as JPG, the second as PDF. Copy to clipboard does not exhibit this red stripe with the current implementation of image, but it did with the original implementation, which generated the imageRep using NSCalibratedRGBColorSpace rather than NSDeviceRGBColorSpace. So I'm guessing there's some issue with the colour representation in the pixels I get from OpenGL that doesn't get through the subsequent conversions properly, but I'm at a loss as to what to do about it. So, can anyone tell me (i) what is causing this, and (ii) how can I make it go away? I don't care so much about all of the formats but I'd really like at least PDF to work.

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  • Java Deflater strategies - DEFAULT_STRATEGY, FILTERED and HUFFMAN_ONLY

    - by Keyur
    I'm trying to find a balance between performance and degree of compression when gzipping a Java webapp response. In looking at the Deflater class, I can set a level and a strategy. The levels are self explanatory - BEST_SPEED to BEST_COMPRESSION. I'm not sure regarding the strategies - DEFAULT_STRATEGY, FILTERED and HUFFMAN_ONLY I can make some sense from the Javadoc but I was wondering if someone had used a specific strategy in their apps and if you saw any difference in terms of performance / degree of compression. Thanks, Keyur

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  • When using Clipboard, Toolkit and Transferable, I get an error objecting to image width and height

    - by Mike King
    When I run the following code it triggers an error message. The error message is shown below the code. What code changes, or changes to the image file, are needed to fix this error? Help will be appreciated. import java.awt.*; import java.awt.datatransfer.*; public class LoadToClipboard { public static void main( String [] args ) { Toolkit tolkit = Toolkit.getDefaultToolkit(); Clipboard clip = tolkit.getSystemClipboard(); clip.setContents( new ImageSelection( tolkit.getImage("StackOverflowLogo.png")) , null ); } } class ImageSelection implements Transferable { private Image image; public ImageSelection(Image image) { this.image = image; } // Returns supported flavors public DataFlavor[] getTransferDataFlavors() { return new DataFlavor[]{DataFlavor.imageFlavor}; } // Returns true if flavor is supported public boolean isDataFlavorSupported(DataFlavor flavor) { return DataFlavor.imageFlavor.equals(flavor); } // Returns image public Object getTransferData(DataFlavor flavor) throws UnsupportedFlavorException { if (!DataFlavor.imageFlavor.equals(flavor)) { throw new UnsupportedFlavorException(flavor); } return image; } } Exception in thread "main" java.lang.IllegalArgumentException: Width (-1) and height (-1) cannot be <= 0 at java.awt.image.DirectColorModel.createCompatibleWritableRaster(DirectColorModel.java:999) at sun.awt.datatransfer.DataTransferer.imageToStandardBytes(DataTransferer.java:1994) at sun.awt.windows.WDataTransferer.imageToPlatformBytes(WDataTransferer.java:267) at sun.awt.datatransfer.DataTransferer.translateTransferable(DataTransferer.java:1123) at sun.awt.windows.WDataTransferer.translateTransferable(WDataTransferer.java:163) at sun.awt.windows.WClipboard.setContentsNative(WClipboard.java:73) at sun.awt.datatransfer.SunClipboard.setContents(SunClipboard.java:93) at automateSignature.LoadToClipboard.main(LoadToClipboard.java:8) I have tried to find a place in the code where width and height can be specified, but have not succeeded. I also examined the properties of the jpg file and the w and h are specified.enter code here

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  • NSBitmapImageRep data Format as application icon image??

    - by Joe
    i have a char* array of data that was in RGBA and then moved to ARGB Bottom line is the set application image looks totally messed up and i cant put my finger on why? //create a bitmap representation of the image data. //The data is expected to be unsigned char** NSBitmapImageRep *bitmap = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes : (unsigned char**) &dest pixelsWide:width pixelsHigh:height bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:NO colorSpaceName:NSDeviceRGBColorSpace bitmapFormat:NSAlphaFirstBitmapFormat bytesPerRow: 0 bitsPerPixel:0 ]; NSImage *image = [[NSImage alloc] initWithSize:NSMakeSize(width, height)]; [image addRepresentation:bitmap]; if( image == NULL) { printf("image is null\n"); fflush(stdout); } [NSApp setApplicationIconImage :image]; What in these values is off? the image looks very multicolored and pixelated, with transparent parts/lines as well.

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  • Create two semi-transparent images that when stacked produce the target image

    - by posfan12
    Due to CSS limitations I am forced to stack to semi-transparent images on my website. I won't go into detail regarding the CSS since if I can get this question answered the problem is moot. Anyway, I would like to modify image A in the GIMP such that it will look like it did originally after being stacked on top of image B. Both image A and image B have their opacities set to 50%. Image B is a solid color throughout, whereas image A has some minor details such as a gradient. Here's what it looks like before image B is applied on top (and what it should look like in the end): [URL=http://s421.photobucket.com/albums/pp292/SharkD2161/Support/Website/?action=view&current=website_testing_target_image.png][IMG]http://i421.photobucket.com/albums/pp292/SharkD2161/Support/Website/th_website_testing_target_image.png[/IMG][/URL] Here's what it looks like after image B has been applied on top: [URL=http://s421.photobucket.com/albums/pp292/SharkD2161/Support/Website/?action=view&current=website_testing_undesired_result.png][IMG]http://i421.photobucket.com/albums/pp292/SharkD2161/Support/Website/th_website_testing_undesired_result.png[/IMG][/URL] Thanks! Mike

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  • How do I uncompress vmlinuz to vmlinux?

    - by Lord Loh.
    I have already tried uncompress, gzip, and all other solutions that come up as google results and these have not worked for me. To get just the image search for the GZ signature - 1f 8b 08 00. > od -A d -t x1 vmlinuz | grep '1f 8b 08 00' 0024576 24 26 27 00 ae 21 16 00 1f 8b 08 00 7f 2f 6b 45 so the image begins at 24576+8 => 24584. Then just copy the image from the point and decompress it - > dd if=vmlinuz bs=1 skip=24584 | zcat > vmlinux 1450414+0 records in 1450414+0 records out 1450414 bytes (1.5 MB) copied, 6.78127 s, 214 kB/s Got these instructions verbatim from a forum online: http://www.codeguru.com/forum/showthread.php?t=415186 This process does not work for me and end up giving errors that states file not found 0024576 and all subsequent numbers. How do I proceed extracting vmlinux from vmlinuz? Thank you. EDITED: This is a reverse engineering question. I have no access to the distro to install any RPM or recompile. I start with nothing but vmlinuz.

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  • WPF Image Button formatting

    - by Sonic Soul
    If I create a button with an image inside, it gets blown up to much larger size than the image. If i try to constrain the size of image, and container button, the image gets cut off: <Button Background="Transparent" Width="18" Height="18" Margin="0,0,0,0" Padding="0,0,0,0" BorderBrush="{x:Null}"> <Image Width="16" Height="16" /> </Button> Native image size is 16x16. Here the button is 18x18 with 0 padding, yet the image still gets cut-off on right/bottom. how can i make the entire button be exactly the size of the image w/out any cut off?

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  • Can I enable gzip/deflate in IIS6 without restart?

    - by nibblebot
    I have gone through the steps of enabling static compression for my IIS 6.0 site: enable it in IIS Manager enable edit-while-running add the extensions i need to compress directly to the metabase: js, css wait for the metabase.xml to update to the latest major history version It is still not compressing JS and CSS. Is there anyway to enable this without iisreset?

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  • WPF Animate and change Opacity of Image in sequence

    - by user1103757
    I have three images, two of these images animate as follow and third image should blink: <Window.Resources> <Storyboard x:Key="AnimateTarget" RepeatBehavior="Forever"> <DoubleAnimationUsingKeyFrames BeginTime="0:0:0" Duration="0:00:03" Storyboard.TargetName="img1" Storyboard.TargetProperty="Y"> <EasingDoubleKeyFrame KeyTime="0:0:0" Value="0" /> <EasingDoubleKeyFrame KeyTime="0:0:1" Value="200" /> <EasingDoubleKeyFrame KeyTime="0:0:2" Value="0" /> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames BeginTime="0:0:2" Duration="0:00:03" Storyboard.TargetName="img2" Storyboard.TargetProperty="x"> <EasingDoubleKeyFrame KeyTime="0:0:0" Value="0" /> <EasingDoubleKeyFrame KeyTime="0:0:1" Value="200" /> <EasingDoubleKeyFrame KeyTime="0:0:2" Value="0" /> </DoubleAnimationUsingKeyFrames> <DoubleAnimation BeginTime="0:0:4" Duration="0:0:0.5" Storyboard.TargetProperty="(Image.Opacity)" Storyboard.TargetName="img3" From="1.0" To="0.0" RepeatBehavior="Forever" AutoReverse="True" /> </Storyboard> </Window.Resources> The first two images are animating fine but the third image doesn’t blink, it will do nothing and just stay there as you can see I have used the following code for blinking the third image: <DoubleAnimation BeginTime="0:0:4" Duration="0:0:0.5" Storyboard.TargetProperty="(Image.Opacity)" Storyboard.TargetName="img3" From="1.0" To="0.0" RepeatBehavior="Forever" AutoReverse="True" /> Also this is a code for the third image: <Image Height="65" Name="image1" Stretch="Fill" Width="67" Source="/PicTakeWPF;component/Images/422505_110594629067212_100003500265268_37406_1212153553_n.jpg"> <Image.RenderTransform> <TranslateTransform x:Name="img3"></TranslateTransform> </Image.RenderTransform> </Image> I would appreciate if someone helps me on this Thanks,

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  • Single line command/script to archive a certain amount of folders

    - by EarthMind
    I'm looking for a single line command or a script that archives 5 folders into .tar files (no gzip/bzip needed) in a certain directory and deletes the folders after a successful compression. It has to use the original folder name as file name for the archive too. So far I've used the current command, which only does one directory per time: tar -c directory > directory.tar && rm -rf directory Thanks in advance.

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  • Single line command to archive a certain amount of folders

    - by EarthMind
    I'm looking for a single line command that archives 5 folders into .tar files (no gzip/bzip needed) in a certain directory and deletes the folders after a successful compression. It has to use the original folder name as file name for the archive too. So far I've used the current command, which only does one directory per time: tar -c directory > directory.tar && rm -rf directory Thanks in advance.

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  • wrap text around image control in C#.Net

    - by Ravi
    Hi, I am working on C#.DotNet windows application project, here i am using Infragistics control. In this project i want to add image over text control. This image contains two portion, 35% of image have white color another 65% of image have green color.In this image 2nd portion(green color) i have to display dynamic string , this string size may dynamically updating. But this string dont go first portion(white color) of image. For that i am using UltraLabel control. I have add image in UltraLabel ImageBackground property and TextHAlign set as Right. But here small 15 charecter string means appear only second portion(green color), 20 charecter string means appeaer second & first portion. I don't want to display first portion of image. Thanks

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  • Image edit and mysql

    - by Felicita
    I have a simple table for reference page: id name description image In reference.php, A form upload image to a folder and save image's name in image section. In reference.php?action=edit page I want to edit the image. What is correct way to edit? Uploading another image and update the table? Thanks

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  • Experiences with eXdupe?

    - by ewwhite
    I noticed that the eXdupe compression/archiving/deduplication utility was recently mentioned in another post here. It boasts some interesting features, and I've been playing with it for the past day. It's basically a cross-platform, highly multithreaded archival tool. http://exdupe.com/index.html I'm curious if anyone here uses it in production or has any tips on how to leverage the tool in their environment. I'm looking for suggestions.

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  • PHP class that changes an image and reloads the page not displaying new image in Internet Explorer

    - by Stuart
    I have a class that runs a function when the image is clicked on to display an additional image. This function produces a linked div tag that reloads the page with a set of variables that then produces another image. The image is set as a background image on a large div tag behind the linked div tags to give the same effect as an image map but without using an image map or a SVG. This works perfectly in Chrome and Firefox but will not display the new image in Internet Explorer until you F5 the page again with the get variables in the URL? Does anyone know how to fix this issue so that it works in IE the same as the other browsers? Many thanks.

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