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  • How to play ringtone/alarm sound in Android

    - by Federico
    I have been looking everywhere how to play a ringtone/alarm sound in android. I press a button and I want to play a ringtone/alarm sound. I could not find a easy, straightforward sample. Yes, I already looked at Alarm clock source code... but it is not straightforward and I cannot compile it. I cannot make this work: Uri alert = RingtoneManager.getDefaultUri(RingtoneManager.TYPE_ALARM); mMediaPlayer = new MediaPlayer(); mMediaPlayer.setDataSource(this, alert); final AudioManager audioManager = (AudioManager)getSystemService(Context.AUDIO_SERVICE); if (audioManager.getStreamVolume(AudioManager.STREAM_ALARM) != 0) { player.setAudioStreamType(AudioManager.STREAM_ALARM); player.setLooping(true); player.prepare(); player.start(); } I get this error: 04-11 17:15:27.638: ERROR/MediaPlayerService(30): Couldn't open fd for content://settings/system/ringtone So.. please if somebody knows how to play a default ringtone/alarm let me know. I prefer not to upload any file. Just play a default ringtone.

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  • How yo play rington/alarm sound in Android

    - by Federico
    I have been looking everywhere how to play a $#@&! rington/alarm sound in android. I press a button and I want to play a rington/alarm sound. I could not find a easy, strsight forward sample... YES! I already looked at Alarm clock source code... but it is not straight forward and I cannot compile it neither. I cannot make this work: Uri alert = RingtoneManager.getDefaultUri(RingtoneManager.TYPE_ALARM); mMediaPlayer = new MediaPlayer(); mMediaPlayer.setDataSource(this, alert); final AudioManager audioManager = (AudioManager)getSystemService(Context.AUDIO_SERVICE); if (audioManager.getStreamVolume(AudioManager.STREAM_ALARM) != 0) { player.setAudioStreamType(AudioManager.STREAM_ALARM); player.setLooping(true); player.prepare(); player.start(); } I get this error 04-11 17:15:27.638: ERROR/MediaPlayerService(30): Couldn't open fd for content://settings/system/ringtone So.. please if somebody knows how to play a default rington/alarm let me know. I prefer not to upload any file. Just play a default rington. Thanks, Federico

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  • Android:Playing bigger size audio wav sound file produces crash

    - by user187532
    Hi Android experts, I am trying to play the bigger size audio wav file(which is 20 mb) using the following code(AudioTrack) on my Android 1.6 HTC device which basically has less memory. But i found device crash as soon as it executes reading, writing and play. But the same code works fine and plays the lesser size audio wav files(10kb, 20 kb files etc) very well. P.S: I should play PCM(.wav) buffer sound, the reason behind why i use AudioTrack here. Though my device has lesser memory, how would i read bigger audio files bytes by bytes and play the sound to avoid crashing due to memory constraints. private void AudioTrackPlayPCM() throws IOException { String filePath = "/sdcard/myWav.wav"; // 8 kb file byte[] byteData = null; File file = null; file = new File(filePath); byteData = new byte[(int) file.length()]; FileInputStream in = null; try { in = new FileInputStream( file ); in.read( byteData ); in.close(); } catch (FileNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } int intSize = android.media.AudioTrack.getMinBufferSize(8000, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_8BIT); AudioTrack at = new AudioTrack(AudioManager.STREAM_MUSIC, 8000, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_8BIT, intSize, AudioTrack.MODE_STREAM); at.play(); at.write(byteData, 0, byteData.length); at.stop(); at.release(); } Could someone guide me please to play the AudioTrack code for bigger size wav files?

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  • When to define SDD(System Sequence Diagram) operations System->Actor?

    - by devoured elysium
    I am having some trouble understanding how to make System Sequence Diagrams, as I don't fully grasp why in some cases one should define operations for System - Actor and in others don't. Here is an example: Let's assume the System is a Cinema Ticket Store and the Actor is a client that wants to buy a ticket. 1) The User tells the System that wants to buy some tickets, stating his client number. 2) The System confirms that the given client number is valid. 3) The User tells the System the movie that wants to see. 4) The System shows the set of available sessions and seats for that movie. 5) The System asks the user which session/seat he wants. 6) The User tells the System the chosen session/seat. This would be converted to: a) -----> tellClientNumber(clientNumber) b) <----- validClientNumber c) -----> tellMovieToSee(movie) d) <----- showsAvailableSeatsHours e) -----> tellSystemChosenSessionSeat(session, seat) I know that when we are dealing with SDD's we are still far away from coding. But I can't help trying to imagine how it how it would have been had I to convert it right away to code: I can understand 1) and 2). It's like if it was a C#/Java method with the following signature: boolean tellClientNumber(clientNumber) so I put both on the SDD. Then, we have the pair 3) 4). I can imagine that as something as: SomeDataStructureThatHoldsAvailableSessionsSeats tellSystemMovieToSee(movie) Now, the problem: From what I've come to understand, my lecturer says that we shouldn't make an operation on the SDD for 5) as we should only show operations from the Actor to the System and when the System is either presenting us data (as in c)) or validating sent data (such as in b)). I find this odd, as if I try to imagine this like a DOS app where you have to put your input sequencially, it makes sense to make an arrow even for 5). Why is this wrong? How should I try to visualize this? Thanks

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  • Passing System classes as constructor parameters

    - by mcl
    This is probably crazy. I want to take the idea of Dependency Injection to extremes. I have isolated all System.IO-related behavior into a single class so that I can mock that class in my other classes and thereby relieve my larger suite of unit tests of the burden of worrying about the actual file system. But the File IO class I end up with can only be tested with integration tests, which-- of course-- introduces complexity I don't really want to deal with when all I really want to do is make sure my FileIO class calls the correct System.IO stuff. I don't need to integration test System.IO. My FileIO class is doing more than simply wrapping System.IO functions, every now and then it does contain some logic (maybe this is the problem?). So what I'd like is to be able to test my File IO class to ensure that it makes the correct system calls by mocking the System.IO classes themselves. Ideally this would be as easy as having a constructor like so: public FileIO( System.IO.Directory directory, System.IO.File file, System.IO.FileStream fileStream ) { this.Directory = directory; this.File = file; this.FileStream = fileStream; } And then calling in methods like: public GetFilesInFolder(string folderPath) { return this.Directory.GetFiles(folderPath) } But this doesn't fly since the System.IO classes in question are static classes. As far as I can tell they can neither be instantiated in this way or subclassed for the purposes of mocking.

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  • Weird exception in linkbutton in a datalist

    - by user308806
    Dear all, I have written this datalist : <div class="story" runat="server"> <asp:DataList ID="DataList2" runat="server" Height="16px" Width="412px"> <SeparatorTemplate> <hr /> </SeparatorTemplate> <ItemTemplate> <asp:LinkButton ID="LinkButton1" runat ="server" Text='<%# Eval("Name") %>' PostBackUrl='<%#Eval("Url")%>' /> <br /> Description: <asp:Label ID="new" Text='<%#Eval("Description") %>' runat="server" /> </ItemTemplate> </asp:DataList> </div> It raises an exception saying that the linkbutton has to be placed in a tag that contains runat="server" although it exists. Here is the trace [HttpException (0x80004005): Le contrôle 'DataList2_ctl00_LinkButton1' de type 'LinkButton' doit être placé dans une balise form avec runat=server.] System.Web.UI.Page.VerifyRenderingInServerForm(Control control) +8689747 System.Web.UI.WebControls.LinkButton.AddAttributesToRender(HtmlTextWriter writer) +39 System.Web.UI.WebControls.WebControl.RenderBeginTag(HtmlTextWriter writer) +20 System.Web.UI.WebControls.WebControl.Render(HtmlTextWriter writer) +20 System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +27 System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +99 System.Web.UI.Control.RenderControl(HtmlTextWriter writer) +25 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +134 System.Web.UI.Control.RenderChildren(HtmlTextWriter writer) +19 System.Web.UI.WebControls.WebControl.RenderContents(HtmlTextWriter writer) +10 System.Web.UI.WebControls.DataListItem.RenderItemInternal(HtmlTextWriter writer, Boolean extractRows, Boolean tableLayout) +51 System.Web.UI.WebControls.DataListItem.RenderItem(HtmlTextWriter writer, Boolean extractRows, Boolean tableLayout) +57 System.Web.UI.WebControls.DataList.System.Web.UI.WebControls.IRepeatInfoUser.RenderItem(ListItemType itemType, Int32 repeatIndex, RepeatInfo repeatInfo, HtmlTextWriter writer) +64 System.Web.UI.WebControls.RepeatInfo.RenderVerticalRepeater(HtmlTextWriter writer, IRepeatInfoUser user, Style controlStyle, WebControl baseControl) +262 System.Web.UI.WebControls.RepeatInfo.RenderRepeater(HtmlTextWriter writer, IRepeatInfoUser user, Style controlStyle, WebControl baseControl) +27 System.Web.UI.WebControls.DataList.RenderContents(HtmlTextWriter writer) +208 System.Web.UI.WebControls.BaseDataList.Render(HtmlTextWriter writer) +30 System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +27 System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +99 System.Web.UI.Control.RenderControl(HtmlTextWriter writer) +25 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +134 System.Web.UI.Control.RenderChildren(HtmlTextWriter writer) +19 System.Web.UI.HtmlControls.HtmlContainerControl.Render(HtmlTextWriter writer) +32 System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +27 System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +99 System.Web.UI.Control.RenderControl(HtmlTextWriter writer) +25 System.Web.UI.Control.RenderChildrenInternal(HtmlTextWriter writer, ICollection children) +134 System.Web.UI.Control.RenderChildren(HtmlTextWriter writer) +19 System.Web.UI.Page.Render(HtmlTextWriter writer) +29 System.Web.UI.Control.RenderControlInternal(HtmlTextWriter writer, ControlAdapter adapter) +27 System.Web.UI.Control.RenderControl(HtmlTextWriter writer, ControlAdapter adapter) +99 System.Web.UI.Control.RenderControl(HtmlTextWriter writer) +25 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +1266

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  • Playing Multiple Sounds at Once in Qt

    - by Ben
    I'm trying to play background music along with sound effects using Qt. However, I can't get more than one sound to play at once. For example: QSound::play("Music.wav"); QSound::play("Effect.wav"); When this code is run (on Windows), you can hear Music.wav just start to play, but then it stops and Effect.wav plays. Is there any way to get the two sounds to play at once?

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  • Which audio playback technology do I need for this?

    - by mystify
    I have trouble choosing the right audio playback technology. There's a ton of technologies to use on the iPhone, it's so confusing. What I need to do is this: start playing short sounds ranging between 0.1 and 2 seconds high quality playback, no crackle (I heard some of the iPhone audio playback technologies do a crackle sound on start or end, which is bad!) ability to start playback of a sound, while there's already another one playing right now (two, three or more sounds at the same time) What would you suggest here, and why? Thanks :-)

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  • Pygame, sounds don't play

    - by terabytest
    I'm trying to play sound files (.wav) with pygame but when I start it I never hear anything. This is the code: import pygame pygame.init() pygame.mixer.init() sounda= pygame.mixer.Sound("desert_rustle.wav") sounda.play() I also tried using channels but the result is the same

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  • How to bring up list of available notification sounds on Android

    - by robintw
    I'm creating notifications in my Android application, and would like to have an option in my preferences to set what sound is used for the notification. I know that in the Settings application you can choose a default notification sound from a list. Where does that list come from, and is there a way for me to display the same list in my application?

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  • Instance Failure in asp.net

    - by user85511
    I have a web application that is working perfectly in my system. However, when I copied it to another system, I couldn't login to the application. There is an error: Server Error in '/' Application. -------------------------------------------------------------------------------- Instance failure. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.InvalidOperationException: Instance failure. Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Stack Trace: [InvalidOperationException: Instance failure.] System.Data.SqlClient.TdsParser.Connect(ServerInfo serverInfo, SqlInternalConnectionTds connHandler, Boolean ignoreSniOpenTimeout, Int64 timerExpire, Boolean encrypt, Boolean trustServerCert, Boolean integratedSecurity, SqlConnection owningObject) +4858423 System.Data.SqlClient.SqlInternalConnectionTds.AttemptOneLogin(ServerInfo serverInfo, String newPassword, Boolean ignoreSniOpenTimeout, Int64 timerExpire, SqlConnection owningObject) +90 System.Data.SqlClient.SqlInternalConnectionTds.LoginNoFailover(String host, String newPassword, Boolean redirectedUserInstance, SqlConnection owningObject, SqlConnectionString connectionOptions, Int64 timerStart) +257 System.Data.SqlClient.SqlInternalConnectionTds.OpenLoginEnlist(SqlConnection owningObject, SqlConnectionString connectionOptions, String newPassword, Boolean redirectedUserInstance) +221 System.Data.SqlClient.SqlInternalConnectionTds..ctor(DbConnectionPoolIdentity identity, SqlConnectionString connectionOptions, Object providerInfo, String newPassword, SqlConnection owningObject, Boolean redirectedUserInstance) +189 System.Data.SqlClient.SqlConnectionFactory.CreateConnection(DbConnectionOptions options, Object poolGroupProviderInfo, DbConnectionPool pool, DbConnection owningConnection) +4859187 System.Data.ProviderBase.DbConnectionFactory.CreatePooledConnection(DbConnection owningConnection, DbConnectionPool pool, DbConnectionOptions options) +31 System.Data.ProviderBase.DbConnectionPool.CreateObject(DbConnection owningObject) +433 System.Data.ProviderBase.DbConnectionPool.UserCreateRequest(DbConnection owningObject) +66 System.Data.ProviderBase.DbConnectionPool.GetConnection(DbConnection owningObject) +499 System.Data.ProviderBase.DbConnectionFactory.GetConnection(DbConnection owningConnection) +65 System.Data.ProviderBase.DbConnectionClosed.OpenConnection(DbConnection outerConnection, DbConnectionFactory connectionFactory) +117 System.Data.SqlClient.SqlConnection.Open() +122 System.Web.DataAccess.SqlConnectionHolder.Open(HttpContext context, Boolean revertImpersonate) +87 System.Web.DataAccess.SqlConnectionHelper.GetConnection(String connectionString, Boolean revertImpersonation) +221 System.Web.Security.SqlMembershipProvider.GetPasswordWithFormat(String username, Boolean updateLastLoginActivityDate, Int32& status, String& password, Int32& passwordFormat, String& passwordSalt, Int32& failedPasswordAttemptCount, Int32& failedPasswordAnswerAttemptCount, Boolean& isApproved, DateTime& lastLoginDate, DateTime& lastActivityDate) +815 System.Web.Security.SqlMembershipProvider.CheckPassword(String username, String password, Boolean updateLastLoginActivityDate, Boolean failIfNotApproved, String& salt, Int32& passwordFormat) +105 System.Web.Security.SqlMembershipProvider.CheckPassword(String username, String password, Boolean updateLastLoginActivityDate, Boolean failIfNotApproved) +42 System.Web.Security.SqlMembershipProvider.ValidateUser(String username, String password) +78 System.Web.UI.WebControls.Login.AuthenticateUsingMembershipProvider(AuthenticateEventArgs e) +60 System.Web.UI.WebControls.Login.OnAuthenticate(AuthenticateEventArgs e) +119 System.Web.UI.WebControls.Login.AttemptLogin() +115 System.Web.UI.WebControls.Login.OnBubbleEvent(Object source, EventArgs e) +101 System.Web.UI.Control.RaiseBubbleEvent(Object source, EventArgs args) +37 System.Web.UI.WebControls.Button.OnCommand(CommandEventArgs e) +118 System.Web.UI.WebControls.Button.RaisePostBackEvent(String eventArgument) +166 System.Web.UI.WebControls.Button.System.Web.UI.IPostBackEventHandler.RaisePostBackEvent(String eventArgument) +10 System.Web.UI.Page.RaisePostBackEvent(IPostBackEventHandler sourceControl, String eventArgument) +13 System.Web.UI.Page.RaisePostBackEvent(NameValueCollection postData) +36 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +1565 -------------------------------------------------------------------------------- Version Information: Microsoft .NET Framework Version:2.0.50727.3053; ASP.NET Version:2.0.50727.3053 What could be the reason for such an error? How could I solve this?

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  • Windows lowers volume because of "communication"

    - by SnippetSpace
    Randomly, or at system sound (usb connect for example) Windows 8 lowers the volume of all other sources. (Same problem can exist on windows 7, just look online). This is happening because of the "communication detection" made to detect phone calls and then lower volume. But in my case it happens all the time without reason as if windows always considers myself in a call. Do any of you have the same problem? is this a driver issue or a windows issue? I know this has been posted many times but they usually just tell you to turn off the setting above. I'm looking for an explanation or a solution :). Thanks for your feedback and ideas.

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  • Songs/Movies are not being played

    - by romilnagrani
    Hi the problem i am facing is very odd. None of my songs (.mp3/.avi etc) are not able to run in any of the media players: Windows media player, Windows media center, VLC, DIV etc. What i have done before posting the question here. a. Check Device and Drivers and they are working OK and Updated even. b. Run Sample Audio (Downloaded from Internet) in Adobe Sound-booth and it worked. c. Plus i run a video in YouTube and i was able to hear it! d. I am able to hear windows Error Beeps too..!!! e. While running Movies i could see playing but not hear it What could be the problem? please help

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  • Songs/Movies are not being played

    - by romilnagrani
    Hi the problem i am facing is very odd. None of my songs (.mp3/.avi etc) are not able to run in any of the media players: Windows media player, Windows media center, VLC, DIV etc. What i have done before posting the question here. a. Check Device and Drivers and they are working OK and Updated even. b. Run Sample Audio (Downloaded from Internet) in Adobe Sound-booth and it worked. c. Plus i run a video in YouTube and i was able to hear it! d. I am able to hear windows Error Beeps too..!!! e. While running Movies i could see playing but not hear it What could be the problem? please help thanks...

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  • Songs/Movies are not being played

    - by romilnagrani
    Hi the problem i am facing is very odd. None of my songs (.mp3/.avi etc) are not able to run in any of the media players: Windows media player, Windows media center, VLC, DIV etc. What i have done before posting the question here. a. Check Device and Drivers and they are working OK and Updated even. b. Run Sample Audio (Downloaded from Internet) in Adobe Sound-booth and it worked. c. Plus i run a video in YouTube and i was able to hear it! d. I am able to hear windows Error Beeps too..!!! e. While running Movies i could see playing but not hear it What could be the problem? please help

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  • X-FI optical output not being recognized.

    - by Luciano
    Hello there! I have an issue and I don't know what to do! I have a SoundBlaster X-FI Xtreme Gamer, which has a spdif mini-optical output. I have it connected to a home theater, via a toslink cable and an adapter to fit in the mini plug. It used to work perfectly, but now it doesn't anymore. There is light travelling through the cable, but the HT doesn't pick up the signal. The sound card of the motherboard also has an optical output (regular, not mini) and it works ok, so the cable and the HT are fine, I think. What else should I try? Thanks, Luciano. PS: I only enabled the onboard card for testing, but usually it's disabled to avoid any kind of conflicts. PPS: I'm using Windows 7 64bit with latest drivers of everything, but like I said. It used to work.

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  • My Logitech G35 headphones aren't very loud on Linux (fedora 14) why?

    - by DarkMantis
    I have recently purchased a set of G35 headphones. They seem to be very loud when I use them on Windows, but when I try and use them on Fedora 14, they are very quiet and I can't seem to make them louder. I have obviously checked the sound settings in Gnome, and they are all up full. I have got ALSA-mixer installed but seems to make no difference. There doesn't seem to be any specific drivers for these headphones for Linux. Anyone know how to make them go a bit louder?

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  • iDeneb OS X Issues

    - by Charlie Somerville
    This afternoon I installed OS X Leopard on my computer through iDeneb. It mostly worked, but I have a few issues. Firstly, it doesn't seem like it's detecting my graphics card properly. I have a Nvidia 8800GT 512mb installed. As you can see in the screenshot below, it's not detecting it and limiting me to a resolution of 1024x768 (which is a pain in the arse to use) Secondly, I don't have any sound. It's not a massive issue like the graphics issue above, but I'd still like to get it rectified. Thirdly, (this is a very small one) my numlock light doesn't seem to be functioning. I don't really care as the numpad still works, but it would be nice to have the numlock light working. Can anyone lend a hand with any of those problems? Thanks. (bump for great justice)

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  • Audigy 2 Coaxial to Coaxial/Optical connection possible?

    - by Chris
    Hello, The original question is deleted, and asked again below with accurate information. Edit: Excuse me for my ignorance, my friend has a Logitech Z-5500 set. I thought after comparing those systems on Google images that he had the Z-680, but he hasn't. This set has a single Digital coaxial for DVD or CD players or PC sound cards (requires coaxial cable, sold separately) cable. This single cable was connected to the orange tulip connector (SPDIF coaxial out) on the backside of his onboard HP Elite m9070, this connector is broken. How can I use the digital out with a single cable coaxial cable on the Audigy2 (see image below) (I have the following converters for my disposal, can I use one of these? 3.5 mm male - coax optical mini optical male - toslink optical female 2 x toslink optical female, toslink coupler, optical audio extension note: Is it possible to connect a toslink cable with an mini optical male - toslink converter on the digital out of the Audigy 2? (see image below)

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  • Realtek HD Audio playing weird with certain video formats

    - by dyasny
    Hi, I have a Gigabyte motherboard with an onboard Realtek HD sound card. The card is working perfectly everywhere, except for a single video format, where the voice is distorted, sounds as if it's been passed through a metal tube. Been googling for this, but couldn't find an answer anywhere. The movie plays fine on other systems (got Linux everywhere else), but on this one (winXP-x64-sp2) it just doesn't. Here are some details: MPC: Type: KLCP WMV File Audio: 0x000a 22050Hz mono 20Kbps [Raw Audio 0] Video: Windows Media Video 9 400x300 29.97fps 227Kbps [Raw Video 1] VLC: Codec: wmas Sample rate: 22050 Bits per sample: 16 Bitrate: 20kb/s

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  • No sounds played in google chrome tabs

    - by shtolik
    I have somehow muted all the tabs in my google chrome. Youtube and other flash players are playing video, but there is no sound. In Window 7 Volume mixer I can see Google chrome icon and it has muted icon there. But clicking that icon unmute sounds just for a second and then it's muted back on. Seems that chrome itself or some of it extensions are turning mute... Update: How do I mute certain tabs in Chrome? question seems related, but I don't have MuteTab extension installed in Chrome.

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  • Static when metal USB plug touches my case, and other electrical problems.

    - by Archagon
    I have an aluminum PC case. Whenever the metal USB plug from my external drive contacts the front, I get crackling from my speakers, which are connected to an external USB soundcard. (This crackling happens even if they're not connected to the actual output jack.) A few possibly related problems: my audio occasionally starts popping once every few minutes, and my USB devices sometimes play the "connected" sound in Windows even though they're already connected, as if they're briefly disconnecting. My guess is that this has to do with the grounding, but I'm not sure exactly what to do. My case has a round grounding wire, but I don't know where to attach it, and fiddling with it didn't seem to have any effect. Suggestions?

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  • How to play from mic to speakers in Ubuntu Karmic?

    - by vava
    Ok, I have a silly problem. I have few bluetooth headsets lying around and I want to make DYI baby monitor out of them. All I need is for some application to listen to the mic and send it to the speakers. Loopback (even though it doesn't work) is not good enough, it'll send sound from the mic to the speakers in the same device but I need it to go across devices. So does anyone know some application that can do that? I'm looking for something small and easy to use, not jackd or similar.

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  • From a quality perspective, what is better: Turning volume up in the software, in the OS, or on the speakers?

    - by Qqwy
    I kept thinking about this, and out of sheer curiosity, I decided to ask: If music isn't loud enough. How do I get the best quality?(Even if the difference is in fact so small it's neglectible) By making the music louder in my music player, game or other sound-producing software program. By raising the volume at the Operating System level (for instance, by clicking the 'speaker' icon on the windows bar and turning the volume up) By turning the volume up on the Amplifier or Speakers that are attached to your computer, and thus changing the volume on the 'hardware' Does programs vs OS matter? Does software vs. hardware matter? Thanks, Qqwy

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