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  • LsaAddAccountRights not working for me

    - by SteveL
    Using: Delphi 2010 and the JEDI Windows API and JWSCL I am trying to assign the Logon As A Service privilege to a user using LsaAddAccountRights function but it does not work ie. after the function returns, checking in Group Policy Editor shows that the user still does not have the above mentioned privilege. I'm running the application on Windows XP. Would be glad if someone could point out what is wrong in my code: unit Unit1; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls, JwaWindows, JwsclSid; type TForm1 = class(TForm) Button1: TButton; procedure Button1Click(Sender: TObject); private { Private declarations } public { Public declarations } end; var Form1: TForm1; implementation {$R *.dfm} function AddPrivilegeToAccount(AAccountName, APrivilege: String): DWORD; var lStatus: TNTStatus; lObjectAttributes: TLsaObjectAttributes; lPolicyHandle: TLsaHandle; lPrivilege: TLsaUnicodeString; lSid: PSID; lSidLen: DWORD; lTmpDomain: String; lTmpDomainLen: DWORD; lTmpSidNameUse: TSidNameUse; lPrivilegeWStr: String; begin ZeroMemory(@lObjectAttributes, SizeOf(lObjectAttributes)); lStatus := LsaOpenPolicy(nil, lObjectAttributes, POLICY_LOOKUP_NAMES, lPolicyHandle); if lStatus <> STATUS_SUCCESS then begin Result := LsaNtStatusToWinError(lStatus); Exit; end; try lTmpDomainLen := DNLEN; // In 'clear code' this should be get by LookupAccountName SetLength(lTmpDomain, lTmpDomainLen); lSidLen := SECURITY_MAX_SID_SIZE; GetMem(lSid, lSidLen); try if LookupAccountName(nil, PChar(AAccountName), lSid, lSidLen, PChar(lTmpDomain), lTmpDomainLen, lTmpSidNameUse) then begin lPrivilegeWStr := APrivilege; lPrivilege.Buffer := PChar(lPrivilegeWStr); lPrivilege.Length := Length(lPrivilegeWStr) * SizeOf(Char); lPrivilege.MaximumLength := lPrivilege.Length; lStatus := LsaAddAccountRights(lPolicyHandle, lSid, @lPrivilege, 1); Result := LsaNtStatusToWinError(lStatus); end else Result := GetLastError; finally FreeMem(lSid); end; finally LsaClose(lPolicyHandle); end; end; procedure TForm1.Button1Click(Sender: TObject); begin AddPrivilegeToAccount('Sam', 'SeServiceLogonRight'); end; end. Thanks in advance.

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  • What is your most productive shortcut with Vim?

    - by Olivier Pons
    I've heard a lot about Vim, both pros and cons. It really seems you should be (as a developer) faster with Vim than with any other editor. I'm using Vim to do some basic stuff and I'm at best 10 times less productive with Vim. The only two things you should care about when you talk about speed (you may not care enough about them, but you should) are: Using alternatively left and right hands is the fastest way to use the keyboard. Never touching the mouse is the second way to be as fast as possible. It takes ages for you to move your hand, grab the mouse, move it, and bring it back to the keyboard (and you often have to look at the keyboard to be sure you returned your hand properly to the right place) Here are two examples demonstrating why I'm far less productive with Vim. Copy/Cut & paste. I do it all the time. With all the classical editors you press Shift with the left hand, and you move the cursor with your right hand to select text. Then Ctrl+C copies, you move the cursor and Ctrl+V pastes. With Vim it's horrible: yy to copy one line (you almost never want the whole line!) [number xx]yy to copy xx lines into the buffer. But you never know exactly if you've selected what you wanted. I often have to do [number xx]dd then u to undo! Another example? Search & replace. In PSPad: Ctrl+f then type what you want you search for, then press Enter. In Vim: /, then type what you want to search for, then if there are some special characters put \ before each special character, then press Enter. And everything with Vim is like that: it seems I don't know how to handle it the right way. NB : I've already read the Vim cheat sheet :) My question is: What is the way you use Vim that makes you more productive than with a classical editor?

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  • String manipulation in Linux kernel module

    - by user577066
    I am having a hard time in manipulating strings while writing module for linux. My problem is that I have a int Array[10] with different values in it. I need to produce a string to be able send to the buffer in my_read procedure. If my array is {0,1,112,20,4,0,0,0,0,0} then my output should be: 0:(0) 1:-(1) 2:-------------------------------------------------------------------------------------------------------(112) 3:--------------------(20) 4:----(4) 5:(0) 6:(0) 7:(0) 8:(0) 9:(0) when I try to place the above strings in char[] arrays some how weird characters end up there here is the code int my_read (char *page, char **start, off_t off, int count, int *eof, void *data) { int len; if (off > 0){ *eof =1; return 0; } /* get process tree */ int task_dep=0; /* depth of a task from INIT*/ get_task_tree(&init_task,task_dep); char tmp[1024]; char A[ProcPerDepth[0]],B[ProcPerDepth[1]],C[ProcPerDepth[2]],D[ProcPerDepth[3]],E[ProcPerDepth[4]],F[ProcPerDepth[5]],G[ProcPerDepth[6]],H[ProcPerDepth[7]],I[ProcPerDepth[8]],J[ProcPerDepth[9]]; int i=0; for (i=0;i<1024;i++){ tmp[i]='\0';} memset(A, '\0', sizeof(A));memset(B, '\0', sizeof(B));memset(C, '\0', sizeof(C)); memset(D, '\0', sizeof(D));memset(E, '\0', sizeof(E));memset(F, '\0', sizeof(F)); memset(G, '\0', sizeof(G));memset(H, '\0', sizeof(H));memset(I, '\0', sizeof(I));memset(J, '\0', sizeof(J)); printk("A:%s\nB:%s\nC:%s\nD:%s\nE:%s\nF:%s\nG:%s\nH:%s\nI:%s\nJ:%s\n",A,B,C,D,E,F,G,H,I,J); memset(A,'-',sizeof(A)); memset(B,'-',sizeof(B)); memset(C,'-',sizeof(C)); memset(D,'-',sizeof(D)); memset(E,'-',sizeof(E)); memset(F,'-',sizeof(F)); memset(G,'-',sizeof(G)); memset(H,'-',sizeof(H)); memset(I,'-',sizeof(I)); memset(J,'-',sizeof(J)); printk("A:%s\nB:%s\nC:%s\nD:%s\nE:%s\nF:%s\nG:%s\nH:%s\nI:%s\nJ:%\n",A,B,C,D,E,F,G,H,I,J); len = sprintf(page,"0:%s(%d)\n1:%s(%d)\n2:%s(%d)\n3:%s(%d)\n4:%s(%d)\n5:%s(%d)\n6:%s(%d)\n7:%s(%d)\n8:%s(%d)\n9:%s(%d)\n",A,ProcPerDepth[0],B,ProcPerDepth[1],C,ProcPerDepth[2],D,ProcPerDepth[3],E,ProcPerDepth[4],F,ProcPerDepth[5],G,ProcPerDepth[6],H,ProcPerDepth[7],I,ProcPerDepth[8],J,ProcPerDepth[9]); return len; }

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  • QValidator for hex input

    - by Evan Teran
    I have a Qt widget which should only accept a hex string as input. It is very simple to restrict the input characters to [0-9A-Fa-f], but I would like to have it display with a delimiter between "bytes" so for example if the delimiter is a space, and the user types 0011223344 I would like the line edit to display 00 11 22 33 44 Now if the user presses the backspace key 3 times, then I want it to display 00 11 22 3. I almost have what i want, so far there is only one subtle bug involving using the delete key to remove a delimiter. Does anyone have a better way to implement this validator? Here's my code so far: class HexStringValidator : public QValidator { public: HexStringValidator(QObject * parent) : QValidator(parent) {} public: virtual void fixup(QString &input) const { QString temp; int index = 0; // every 2 digits insert a space if they didn't explicitly type one Q_FOREACH(QChar ch, input) { if(std::isxdigit(ch.toAscii())) { if(index != 0 && (index & 1) == 0) { temp += ' '; } temp += ch.toUpper(); ++index; } } input = temp; } virtual State validate(QString &input, int &pos) const { if(!input.isEmpty()) { // TODO: can we detect if the char which was JUST deleted // (if any was deleted) was a space? and special case this? // as to not have the bug in this case? const int char_pos = pos - input.left(pos).count(' '); int chars = 0; fixup(input); pos = 0; while(chars != char_pos) { if(input[pos] != ' ') { ++chars; } ++pos; } // favor the right side of a space if(input[pos] == ' ') { ++pos; } } return QValidator::Acceptable; } }; For now this code is functional enough, but I'd love to have it work 100% as expected. Obviously the ideal would be the just separate the display of the hex string from the actual characters stored in the QLineEdit's internal buffer but I have no idea where to start with that and I imagine is a non-trivial undertaking. In essence, I would like to have a Validator which conforms to this regex: "[0-9A-Fa-f]( [0-9A-Fa-f])*" but I don't want the user to ever have to type a space as delimiter. Likewise, when editing what they types, the spaces should be managed implicitly.

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  • Creating and writing file from a FileOutputStream in Java

    - by Althane
    Okay, so I'm working on a project where I use a Java program to initiate a socket connection between two classes (a FileSender and FileReceiver). My basic idea was that the FileSender would look like this: try { writer = new DataOutputStream(connect.getOutputStream()); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } //While we have bytes to send while(filein.available() >0){ //We write them out to our buffer writer.write(filein.read(outBuffer)); writer.flush(); } //Then close our filein filein.close(); //And then our socket; connect.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); The constructor contains code that checks to see if the file exists, and that the socket is connected, and so on. Inside my FileReader is this though: input = recvSocket.accept(); BufferedReader br = new BufferedReader(new InputStreamReader(input.getInputStream())); FileOutputStream fOut= new FileOutputStream(filename); String line = br.readLine(); while(line != null){ fOut.write(line.getBytes()); fOut.flush(); line = br.readLine(); } System.out.println("Before RECV close statements"); fOut.close(); input.close(); recvSocket.close(); System.out.println("After RECV clsoe statements"); All inside a try-catch block. So, what I'm trying to do is have the FileSender reading in the file, converting to bytes, sending and flushing it out. FileReceiver, then reads in the bytes, writes to the fileOut, flushes, and continues waiting for more. I make sure to close all the things that I open, so... here comes the weird part. When I try and open the created text file in Eclipse, it tells me "An SWT error has occured ... recommended to exit the workbench... see .log for more details.". Another window pops up saying "Unhandled event loop exception, (no more handles)". However, if I try to open the sent text file in notepad2, I get ThisIsASentTextfile Which is good (well, minus the fact that there should be line breaks, but I'm working on that...). Does anyone know why this is happening? And while we're checking, how to add the line breaks? (And is this a particularly bad way to transfer files over java without getting some other libraries?)

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  • J2ME/Java: Referencing StringBuffer through Threads

    - by Jemuel Dalino
    This question might be long, but I want to provide much information. Overview: I'm creating a Stock Quotes Ticker app for Blackberry. But I'm having problems with my StringBuffer that contains an individual Stock information. Process: My app connects to our server via SocketConnection. The server sends out a formatted set of strings that contains the latest Stock trade. So whenever a new trade happens, the server will send out an individual Stock Quote of that trade. Through an InputStream I am able to read that information and place each character in a StringBuffer that is referenced by Threads. By parsing based on char3 I am able to determine a set of stock quote/information. char1 - to separate data char3 - means end of a stock quote/information sample stock quote format sent out by our server: stock_quote_name(char 1)some_data(char1)some_data(char1)(char3) My app then parses that stock quote to compare certain data and formats it how it will look like when displayed in the screen. When trades happen gradually(slow) the app works perfectly. However.. Problem: When trades happen too quickly and almost at the same time, My app is not able to handle the information sent efficiently. The StringBuffer has its contents combined with the next trade. Meaning Two stock information in one StringBuffer. field should be: Stock_quote_name some_data some_data sample of what's happening: Stock_quote_name some_data some_dataStock_quote_name some_data some_data here's my code for this part: while (-1 != (data = is.read())) { sb.append((char)data); while(3 != (data = is.read())) { sb.append((char)data); } UiApplication.getUiApplication().invokeLater(new Runnable() { public void run() { try { synchronized(UiApplication.getEventLock()) { SetStringBuffer(sb); DisplayStringBuffer(); RefreshStringBuffer(); } } catch (Exception e) { System.out.println("Error in setting stringbuffer: " + e.toString()); } } }); } public synchronized void DisplayStringBuffer() { try { //parse sb - string buffer ...... } catch(Exception ex) { System.out.println("error in DisplayStringBuffer(): " + ex.toString()); } } public synchronized void SetStringBuffer(StringBuffer dataBuffer) { this.sb =dataBuffer; System.out.println(sb); } public synchronized void RefreshStringBuffer() { this.sb.delete(0, this.sb.length()); } From what I can see, when trades happen very fast, The StringBuffer is not refreshed immediately and still has the contents of the previous trade, when i try to put new data. My Question is: Do you guys have any suggestion on how i can put data into the StringBuffer, without the next information being appended to the first content

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  • Two seperate tm structs mirroring each other

    - by BSchlinker
    Here is my current situation: I have two tm structs, both set to the current time I make a change to the hour in one of the structs The change is occurring in the other struct magically.... How do I prevent this from occurring? I need to be able to compare and know the number of seconds between two different times -- the current time and a time in the future. I've been using difftime and mktime to determine this. I recognize that I don't technically need two tm structs (the other struct could just be a time_t loaded with raw time) but I'm still interested in understanding why this occurs. void Tracker::monitor(char* buffer){ // time handling time_t systemtime, scheduletime, currenttime; struct tm * dispatchtime; struct tm * uiuctime; double remainingtime; // let's get two structs operating with current time dispatchtime = dispatchtime_tm(); uiuctime = uiuctime_tm(); // set the scheduled parameters dispatchtime->tm_hour = 5; dispatchtime->tm_min = 05; dispatchtime->tm_sec = 14; uiuctime->tm_hour = 0; // both of these will now print the same time! (0:05:14) // what's linking them?? // print the scheduled time printf ("Current Time : %2d:%02d:%02d\n", uiuctime->tm_hour, uiuctime->tm_min, uiuctime->tm_sec); printf ("Scheduled Time : %2d:%02d:%02d\n", dispatchtime->tm_hour, dispatchtime->tm_min, dispatchtime->tm_sec); } struct tm* Tracker::uiuctime_tm(){ time_t uiucTime; struct tm *ts_uiuc; // give currentTime the current time time(&uiucTime); // change the time zone to UIUC putenv("TZ=CST6CDT"); tzset(); // get the localtime for the tz selected ts_uiuc = localtime(&uiucTime); // set back the current timezone unsetenv("TZ"); tzset(); // set back our results return ts_uiuc; } struct tm* Tracker::dispatchtime_tm(){ time_t currentTime; struct tm *ts_dispatch; // give currentTime the current time time(&currentTime); // get the localtime for the tz selected ts_dispatch = localtime(&currentTime); // set back our results return ts_dispatch; }

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  • Namespaces and deserialization issue

    - by CaffGeek
    UPDATE: You can run the code at the end of this to recreate and see the error I am having and hopefully solve it! UPDATE2: It's not the removal of the xmlns="" that's the issue... as you can remove it from the initial xml string. The problem is with the [XmlType(TypeName = "Systems")] somehow causing it to be added... UPDATE3: Turns out the problem is in here, I need to set the TypeName based on what is in the existing, XmlTypeAttribute if it already exists on the class.... xmlAttributes.XmlType = new XmlTypeAttribute { Namespace = "" }; I get the following XML as a string from a webservice <Systems xmlns=""> <System id="1"> <sys_name>ALL</sys_name> </System> <System id="2"> <sys_name>asdfasdf</sys_name> </System> <System id="3"> <sys_name>fasdfasf</sys_name> </System> <System id="4"> <sys_name>asdfasdfasdf</sys_name> </System> </Systems> I then execute this, to convert it to an object result = XElement.Parse(xmlResult.OuterXml).Deserialize<AwayRequestSystems>(); Strangely though, in the Deserialize method, while the RemoveAllNamespaces works and returns the xml without the namespace I get the error <Systems xmlns=''> was not expected. in the catch when return (T) serializer.Deserialize(reader); executes! Why is it doing this? The xmlns is GONE!!! EXECUTABLE CODE! (Just put it in a test project) using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Xml; using System.Xml.Linq; using Microsoft.VisualStudio.TestTools.UnitTesting; using System.Xml.Serialization; namespace DeserializationTest { [TestClass] public class UnitTest1 { public TestContext TestContext { get; set; } [TestMethod] public void RemoveXmlnsFromSystems() { var xml = XElement.Parse(@"<Systems xmlns=""""> <System id=""1""> <sys_name>ALL</sys_name> </System> <System id=""2""> <sys_name>ePO</sys_name> </System> <System id=""3""> <sys_name>iEFT</sys_name> </System> <System id=""4""> <sys_name>Away Requests</sys_name> </System> <System id=""5""> <sys_name>RP3</sys_name> </System> </Systems>"); var systems = xml.Deserialize<AwayRequestSystems>(); Assert.IsInstanceOfType(systems, typeof(AwayRequestSystems)); var xmlnsFree = xml.RemoveAllNamespaces(); var str = xmlnsFree.ToString(); Debug.WriteLine(str); Assert.AreNotEqual("Error", xmlnsFree.Name.ToString(), "Serialization Error"); Assert.IsFalse(str.Contains("xmlns"), "Xmlns still exists"); } } [XmlType(TypeName = "Systems")] public class AwayRequestSystems : List<AwayRequestSystem> { } [XmlType(TypeName = "System")] public class AwayRequestSystem { [XmlAttribute("id")] public int ID { get; set; } [XmlElement("sys_name")] public string Name { get; set; } } public static class XmlSerializerFactory { private static Dictionary<Type, XmlSerializer> _serializers = new Dictionary<Type, XmlSerializer>(); public static void ResetCache() { _serializers = new Dictionary<Type, XmlSerializer>(); } public static XmlSerializer GetSerializerFor(Type typeOfT) { if (!_serializers.ContainsKey(typeOfT)) { var xmlAttributes = new XmlAttributes(); var xmlAttributeOverrides = new XmlAttributeOverrides(); Debug.WriteLine(string.Format("XmlSerializerFactory.GetSerializerFor(typeof({0}));", typeOfT)); xmlAttributes.XmlType = new XmlTypeAttribute { Namespace = "" }; xmlAttributes.Xmlns = false; var types = new List<Type> { typeOfT, typeOfT.BaseType }; foreach (var property in typeOfT.GetProperties()) { types.Add(property.PropertyType); } types.RemoveAll(t => t.ToString().StartsWith("System.")); foreach (var type in types) { if (xmlAttributeOverrides[type] == null) xmlAttributeOverrides.Add(type, xmlAttributes); } var newSerializer = new XmlSerializer(typeOfT, xmlAttributeOverrides); //var newSerializer = new XmlSerializer(typeOfT, xmlAttributeOverrides, types.ToArray(), new XmlRootAttribute(), string.Empty); //var newSerializer = new XmlSerializer(typeOfT, string.Empty); _serializers.Add(typeOfT, newSerializer); } return _serializers[typeOfT]; } } public static class XElementExtensions { public static XElement RemoveAllNamespaces(this XElement source) { if (source.HasAttributes) source.Attributes().Where(a => a.Name.LocalName.Equals("xmlns")).Remove(); return source.HasElements ? new XElement(source.Name.LocalName, source.Attributes()/*.Where(a => !a.Name.LocalName.Equals("xmlns"))*/, source.Elements().Select(el => RemoveAllNamespaces(el)) ) : new XElement(source.Name.LocalName) { Value = source.Value }; } } public static class SerializationExtensions { public static XElement Serialize(this object source) { try { var serializer = XmlSerializerFactory.GetSerializerFor(source.GetType()); var xdoc = new XDocument(); using (var writer = xdoc.CreateWriter()) { serializer.Serialize(writer, source, new XmlSerializerNamespaces(new[] { new XmlQualifiedName("", "") })); } var result = (xdoc.Document != null) ? xdoc.Document.Root : new XElement("Error", "Document Missing"); return result.RemoveAllNamespaces(); } catch (Exception x) { return new XElement("Error", x.ToString()); } } public static T Deserialize<T>(this XElement source) where T : class { //try //{ var serializer = XmlSerializerFactory.GetSerializerFor(typeof(T)); var cleanxml = source.RemoveAllNamespaces(); var reader = cleanxml.CreateReader(); return (T)serializer.Deserialize(reader); //} //catch (Exception x) //{ // return null; //} } } }

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  • Backbone.js Adding Model to Collection Issue

    - by jtmgdevelopment
    I am building a test application in Backbone.js (my first app using Backbone). The app goes like this: Load Data from server "Plans" Build list of plans and show to screen There is a button to add a new plan Once new plan is added, add to collection ( do not save to server as of now ) redirect to index page and show the new collection ( includes the plan you just added) My issue is with item 5. When I save a plan, I add the model to the collection then redirect to the initial view. At this point, I fetch data from the server. When I fetch data from the server, this overwrites my collection and my added model is gone. How can I prevent this from happening? I have found a way to do this but it is definitely not the correct way at all. Below you will find my code examples for this. Thanks for the help. PlansListView View: var PlansListView = Backbone.View.extend({ tagName : 'ul', initialize : function() { _.bindAll( this, 'render', 'close' ); //reset the view if the collection is reset this.collection.bind( 'reset', this.render , this ); }, render : function() { _.each( this.collection.models, function( plan ){ $( this.el ).append( new PlansListItemView({ model: plan }).render().el ); }, this ); return this; }, close : function() { $( this.el ).unbind(); $( this.el ).remove(); } });//end NewPlanView Save Method var NewPlanView = Backbone.View.extend({ tagName : 'section', template : _.template( $( '#plan-form-template' ).html() ), events : { 'click button.save' : 'savePlan', 'click button.cancel' : 'cancel' }, intialize: function() { _.bindAll( this, 'render', 'save', 'cancel' ); }, render : function() { $( '#container' ).append( $( this.el ).html(this.template( this.model.toJSON() )) ); return this; }, savePlan : function( event ) { this.model.set({ name : 'bad plan', date : 'friday', desc : 'blah', id : Math.floor(Math.random()*11), total_stops : '2' }); this.collection.add( this.model ); app.navigate('', true ); event.preventDefault(); }, cancel : function(){} }); Router (default method): index : function() { this.container.empty(); var self = this; //This is a hack to get this to work //on default page load fetch all plans from the server //if the page has loaded ( this.plans is defined) set the updated plans collection to the view //There has to be a better way!! if( ! this.plans ) { this.plans = new Plans(); this.plans.fetch({ success: function() { self.plansListView = new PlansListView({ collection : self.plans }); $( '#container' ).append( self.plansListView.render().el ); if( self.requestedID ) self.planDetails( self.requestedID ); } }); } else { this.plansListView = new PlansListView({ collection : this.plans }); $( '#container' ).append( self.plansListView.render().el ); if( this.requestedID ) self.planDetails( this.requestedID ); } }, New Plan Route: newPlan : function() { var plan = new Plan({name: 'Cool Plan', date: 'Monday', desc: 'This is a great app'}); this.newPlan = new NewPlanView({ model : plan, collection: this.plans }); this.newPlan.render(); } FULL CODE ( function( $ ){ var Plan = Backbone.Model.extend({ defaults: { name : '', date : '', desc : '' } }); var Plans = Backbone.Collection.extend({ model : Plan, url : '/data/' }); $( document ).ready(function( e ){ var PlansListView = Backbone.View.extend({ tagName : 'ul', initialize : function() { _.bindAll( this, 'render', 'close' ); //reset the view if the collection is reset this.collection.bind( 'reset', this.render , this ); }, render : function() { _.each( this.collection.models, function( plan ){ $( this.el ).append( new PlansListItemView({ model: plan }).render().el ); }, this ); return this; }, close : function() { $( this.el ).unbind(); $( this.el ).remove(); } });//end var PlansListItemView = Backbone.View.extend({ tagName : 'li', template : _.template( $( '#list-item-template' ).html() ), events :{ 'click a' : 'listInfo' }, render : function() { $( this.el ).html( this.template( this.model.toJSON() ) ); return this; }, listInfo : function( event ) { } });//end var PlanView = Backbone.View.extend({ tagName : 'section', events : { 'click button.add-plan' : 'newPlan' }, template: _.template( $( '#plan-template' ).html() ), initialize: function() { _.bindAll( this, 'render', 'close', 'newPlan' ); }, render : function() { $( '#container' ).append( $( this.el ).html( this.template( this.model.toJSON() ) ) ); return this; }, newPlan : function( event ) { app.navigate( 'newplan', true ); }, close : function() { $( this.el ).unbind(); $( this.el ).remove(); } });//end var NewPlanView = Backbone.View.extend({ tagName : 'section', template : _.template( $( '#plan-form-template' ).html() ), events : { 'click button.save' : 'savePlan', 'click button.cancel' : 'cancel' }, intialize: function() { _.bindAll( this, 'render', 'save', 'cancel' ); }, render : function() { $( '#container' ).append( $( this.el ).html(this.template( this.model.toJSON() )) ); return this; }, savePlan : function( event ) { this.model.set({ name : 'bad plan', date : 'friday', desc : 'blah', id : Math.floor(Math.random()*11), total_stops : '2' }); this.collection.add( this.model ); app.navigate('', true ); event.preventDefault(); }, cancel : function(){} }); var AppRouter = Backbone.Router.extend({ container : $( '#container' ), routes : { '' : 'index', 'viewplan/:id' : 'planDetails', 'newplan' : 'newPlan' }, initialize: function(){ }, index : function() { this.container.empty(); var self = this; //This is a hack to get this to work //on default page load fetch all plans from the server //if the page has loaded ( this.plans is defined) set the updated plans collection to the view //There has to be a better way!! if( ! this.plans ) { this.plans = new Plans(); this.plans.fetch({ success: function() { self.plansListView = new PlansListView({ collection : self.plans }); $( '#container' ).append( self.plansListView.render().el ); if( self.requestedID ) self.planDetails( self.requestedID ); } }); } else { this.plansListView = new PlansListView({ collection : this.plans }); $( '#container' ).append( self.plansListView.render().el ); if( this.requestedID ) self.planDetails( this.requestedID ); } }, planDetails : function( id ) { if( this.plans ) { this.plansListView.close(); this.plan = this.plans.get( id ); if( this.planView ) this.planView.close(); this.planView = new PlanView({ model : this.plan }); this.planView.render(); } else{ this.requestedID = id; this.index(); } if( ! this.plans ) this.index(); }, newPlan : function() { var plan = new Plan({name: 'Cool Plan', date: 'Monday', desc: 'This is a great app'}); this.newPlan = new NewPlanView({ model : plan, collection: this.plans }); this.newPlan.render(); } }); var app = new AppRouter(); Backbone.history.start(); }); })( jQuery );

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  • Coolstack MySQL Crash Unable to Restart

    - by rayblasdel
    Environment: Solaris 10 This mysql server has been up and running for 6 months now. Today all of a sudden it crashed. When typing 'mysql' as user it gives the error MYSQL" Error 2002 (HY000): Can't Connect to Local MySQL server though socket '/tmp/mysql.sock' The server try to open mysql, it stays open for 9-10 seconds and restarts the process. Below are the application logs. Application-database-mysql_mysql-csk.log [ May 30 22:37:52 Enabled. ] [ May 30 22:37:58 Rereading configuration. ] [ May 30 22:37:59 Executing start method ("/opt/coolstack/lib/svc/method/svc-cskmysql start") ] /opt/coolstack/mysql/bin/mysqld_safe --user=mysql --datadir=/dbpool1/data --pid-file=/dbpool1/data/database.soliaonline.com.pid [ May 30 22:37:59 Method "start" exited with status 0 ] [ May 30 22:38:13 Stopping because all processes in service exited. ] [ May 30 22:38:13 Executing stop method ("/opt/coolstack/lib/svc/method/svc-cskmysql stop") ] [ May 30 22:38:13 Method "stop" exited with status 0 ] [ May 30 22:38:13 Executing start method ("/opt/coolstack/lib/svc/method/svc-cskmysql start") ] /opt/coolstack/mysql/bin/mysqld_safe --user=mysql --datadir=/dbpool1/data --pid-file=/dbpool1/data/database.soliaonline.com.pid [ May 30 22:38:13 Method "start" exited with status 0 ] [ May 30 22:38:25 Stopping because all processes in service exited. ] [ May 30 22:38:25 Executing stop method ("/opt/coolstack/lib/svc/method/svc-cskmysql stop") ] [ May 30 22:38:25 Method "stop" exited with status 0 ] I am hoping someone might have run into this before and might know how to fix it. The following is an excerpt from the MySQL Error log 100530 22:44:03 mysqld_safe mysqld from pid file /dbpool1/data/database.soliaonline.com.pid ended 100530 22:44:04 mysqld_safe Starting mysqld daemon with databases from /dbpool1/data InnoDB: Log scan progressed past the checkpoint lsn 32 727170612 100530 22:44:13 InnoDB: Database was not shut down normally! InnoDB: Starting crash recovery. InnoDB: Reading tablespace information from the .ibd files... InnoDB: Restoring possible half-written data pages from the doublewrite InnoDB: buffer... InnoDB: Doing recovery: scanned up to log sequence number 32 727200901 100530 22:44:14 InnoDB: Starting an apply batch of log records to the database... InnoDB: Progress in percents: 100530 22:44:14 - mysqld got signal 11 ; This could be because you hit a bug. It is also possible that this binary or one of the libraries it was linked against is corrupt, improperly built, or misconfigured. This error can also be caused by malfunctioning hardware. We will try our best to scrape up some info that will hopefully help diagnose the problem, but since we have already crashed, something is definitely wrong and this may fail. key_buffer_size=209715200 read_buffer_size=1048576 max_used_connections=0 max_threads=10000 threads_connected=0 It is possible that mysqld could use up to key_buffer_size + (read_buffer_size + sort_buffer_size)*max_threads = 31024253 K bytes of memory Hope that's ok; if not, decrease some variables in the equation. enter code here

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  • Issue with my wordpress functions.php script

    - by iMayne
    Hello peeps. Im having an issues when activating my theme in wordpress. I got this error message: "Parse error: syntax error, unexpected $end in C:\xampp\htdocs\xampp\wordpress\wp-content\themes\xit\functions.php on line 223". Whats wrong, I totally dont understand. The script of the php is: <?php if ( function_exists('register_sidebar') ) register_sidebar(array( 'before_widget' => '', 'after_widget' => '', 'before_title' => '<h2>', 'after_title' => '</h2>', )); function content($num) { $theContent = get_the_content(); $output = preg_replace('/<img[^>]+./','', $theContent); $limit = $num+1; $content = explode(' ', $output, $limit); array_pop($content); $content = implode(" ",$content)."..."; echo $content; } function post_is_in_descendant_category( $cats, $_post = null ) { foreach ( (array) $cats as $cat ) { // get_term_children() accepts integer ID only $descendants = get_term_children( (int) $cat, 'category'); if ( $descendants && in_category( $descendants, $_post ) ) return true; } return false; } //custom comments function mytheme_comment($comment, $args, $depth) { $GLOBALS['comment'] = $comment; ?> <li <?php comment_class(); ?> id="li-comment-<?php comment_ID() ?>"> <div id="comment-<?php comment_ID(); ?>"> <div class="comment-author vcard"> <div class="comment-meta commentmetadata"> <?php echo get_avatar($comment,$size='32',$default='http://www.gravatar.com/avatar/61a58ec1c1fba116f8424035089b7c71?s=32&d=&r=G' ); ?> <?php printf(__('%1$s at %2$s'), get_comment_date(), get_comment_time()) ?> <br /><?php printf(__('<strong>%s</strong> says:'), get_comment_author_link()) ?><?php edit_comment_link(__('(Edit)'),' ','') ?></div> </div> <?php if ($comment->comment_approved == '0') : ?> <em><?php _e('Your comment is awaiting moderation.') ?></em> <br /> <?php endif; ?> <div class="text"><?php comment_text() ?></div> <div class="reply"> <?php comment_reply_link(array_merge( $args, array('depth' => $depth, 'max_depth' => $args['max_depth']))) ?> </div> </div> <?php } add_action('admin_menu', 'xit_theme_page'); function xit_theme_page () { if ( count($_POST) > 0 && isset($_POST['xit_settings']) ) { $options = array ( 'style','logo_img','logo_alt','logo_txt', 'logo_tagline', 'tagline_width', 'contact_email','ads', 'advertise_page', 'twitter_link', 'facebook_link', 'flickr', 'about_tit', 'about_txt', 'analytics'); foreach ( $options as $opt ) { delete_option ( 'xit_'.$opt, $_POST[$opt] ); add_option ( 'xit_'.$opt, $_POST[$opt] ); } } add_theme_page(__('Xit Options'), __('Xit Options'), 'edit_themes', basename(__FILE__), 'xit_settings'); } function xit_settings () {?> <div class="wrap"> <h2>XIT Options Panel</h2> <form method="post" action=""> <table class="form-table"> <!-- General settings --> <tr> <th colspan="2"><strong>General Settings</strong></th> </tr> <tr valign="top"> <th scope="row"><label for="style">Theme Color Scheme</label></th> <td> <select name="style" id="style"> <option value="pink.css" <?php if(get_option('xit_style') == 'pink.css'){?>selected="selected"<?php }?>>pink.css</option> <option value="blue.css" <?php if(get_option('xit_style') == 'blue.css'){?>selected="selected"<?php }?>>blue.css</option> <option value="orange.css" <?php if(get_option('xit_style') == 'orange.css'){?>selected="selected"<?php }?>>orange.css</option> </select> </td> </tr> <tr valign="top"> <th scope="row"><label for="logo_img">Logo image (full path to image)</label></th> <td> <input name="logo_img" type="text" id="logo_img" value="<?php echo get_option('xit_logo_img'); ?>" class="regular-text" /> </td> </tr> <tr valign="top"> <th scope="row"><label for="logo_alt">Logo image ALT text</label></th> <td> <input name="logo_alt" type="text" id="logo_alt" value="<?php echo get_option('xit_logo_alt'); ?>" class="regular-text" /> </td> </tr> <tr valign="top"> <th scope="row"><label for="logo_txt">Text logo</label></th> <td> <input name="logo_txt" type="text" id="logo_txt" value="<?php echo get_option('xit_logo_txt'); ?>" class="regular-text" /> <br /><em>Leave this empty if you entered an image as logo</em> </td> </tr> <tr valign="top"> <th scope="row"><label for="logo_tagline">Logo Tag Line</label></th> <td> <input name="logo_tagline" type="text" id="logo_tagline" value="<?php echo get_option('xit_logo_tagline'); ?>" class="regular-text" /> </td> </tr> <tr valign="top"> <th scope="row"><label for="tagline_width">Tag Line Box Width (px)</label><br /><em style="font-size:11px">Default width: 300px</em></th> <td> <input name="tagline_width" type="text" id="tagline_width" value="<?php echo get_option('xit_tagline_width'); ?>" class="regular-text" /> </td> </tr> <tr valign="top"> <th scope="row"><label for="contact_email">Email Address for Contact Form</label></th> <td> <input name="contact_email" type="text" id="contact_email" value="<?php echo get_option('xit_contact_email'); ?>" class="regular-text" /> </td> </tr> <tr valign="top"> <th scope="row"><label for="twitter_link">Twitter link</label></th> <td> <input name="twitter_link" type="text" id="twitter_link" value="<?php echo get_option('xit_twitter_link'); ?>" class="regular-text" /> </td> </tr> <tr valign="top"> <th scope="row"><label for="facebook_link">Facebook link</label></th> <td> <input name="facebook_link" type="text" id="facebook_link" value="<?php echo get_option('xit_facebook_link'); ?>" class="regular-text" /> </td> </tr> <tr valign="top"> <th scope="row"><label for="flickr">Flickr Photostream</label></th> <td> <select name="flickr" id="flickr"> <option value="yes" <?php if(get_option('xit_flickr') == 'yes'){?>selected="selected"<?php }?>>Yes</option> <option value="no" <?php if(get_option('xit_flickr') == 'no'){?>selected="selected"<?php }?>>No</option> </select> <br /><em>Make sure you have FlickrRSS plugin activated if you choose to enable Flickr Photostream</em> </td> </tr> <!-- Sidebar ABout Box--> <tr> <th colspan="2"><strong>Sidebar About Box</strong></th> </tr> <tr valign="top"> <th scope="row"><label for="about_tit">Title</label></th> <td> <input name="about_tit" type="text" id="about_tit" value="<?php echo get_option('xit_about_tit'); ?>" class="regular-text" /> </td> </tr> <tr valign="top"> <th scope="row"><label for="about_txt">Text</label></th> <td> <textarea cols="60" rows="5" name="about_txt" type="text" id="about_txt" class="regular-text" /><?php echo get_option('xit_about_txt'); ?></textarea> </td> </tr> <!-- Ads Box Settings --> <tr> <th colspan="2"><strong>Ads Box Settings</strong></th> </tr> <tr> <th><label for="ads">Ads Section Enabled:</label></th> <td> <select name="ads" id="ads"> <option value="yes" <?php if(get_option('xit_ads') == 'yes'){?>selected="selected"<?php }?>>Yes</option> <option value="no" <?php if(get_option('xit_ads') == 'no'){?>selected="selected"<?php }?>>No</option> </select> <br /><em>Make sure you have AdMinister plugin activated and have the position "Sidebar" created within the plugin.</em> </td> </tr> <tr valign="top"> <th scope="row"><label for="advertise_page">Advertise Page</label></th> <td> <?php wp_dropdown_pages("name=advertise_page&show_option_none=".__('- Select -')."&selected=" .get_option('xit_advertise_page')); ?> </td> </tr> <!-- Google Analytics --> <tr> <th><label for="ads">Google Analytics code:</label></th> <td> <textarea name="analytics" id="analytics" rows="7" cols="70" style="font-size:11px;"><?php echo stripslashes(get_option('xit_analytics')); ?></textarea> </td> </tr> </table> <p class="submit"> <input type="submit" name="Submit" class="button-primary" value="Save Changes" /> <input type="hidden" name="xit_settings" value="save" style="display:none;" /> </p> </form> </div> <? }?> <?php function get_first_image() { global $post, $posts; $first_img = ''; ob_start(); ob_end_clean(); $output = preg_match_all('/<img.+src=[\'"]([^\'"]+)[\'"].*>/i', $post->post_content, $matches); $first_img = $matches [1] [0]; if(empty($first_img)){ //Defines a default image $first_img = "/images/default.jpg"; } return $first_img; } ?> The last line is line 223.

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  • union marshalling issue in C#

    - by senthil
    I have union inside structure and the structure looks like struct tDeviceProperty { DWORD Tag; DWORD Size; union _DP value; }; typedef union _DP { short int i; LONG l; ULONG ul; float flt; double dbl; BOOL b; double at; FILETIME ft; LPSTR lpszA; LPWSTR lpszW; LARGE_INTEGER li; struct tBinary bin; BYTE reserved[40]; } __UDP; struct tBinary { ULONG size; BYTE * bin; }; from the tBinary structure bin has to be converted to tImage (structure is given below) struct tImage { DWORD x; DWORD y; DWORD z; DWORD Resolution; DWORD type; DWORD ID; diccid_t SourceID; const void *buffer; const char *Info; const char *UserImageID; }; to use the same in c# I have done marshaling but not giving proper values when converting the pointer to structure. The C# code is follows, tBinary tBin = new tBinary(); IntPtr tBinbuffer = Marshal.AllocCoTaskMem(Marshal.SizeOf(tBin)); Marshal.StructureToPtr(tBin.bin, tBinbuffer, false); tDeviceProperty tDevice = new tDeviceProperty(); tDevice.bin = tBinbuffer; IntPtr tDevicebuffer = Marshal.AllocCoTaskMem(Marshal.SizeOf(tDevice)); Marshal.StructureToPtr(tDevice.bin, tDevicebuffer, false); Battary tbatt = new Battary(); tbatt.value = tDevicebuffer; IntPtr tbattbuffer = Marshal.AllocCoTaskMem(Marshal.SizeOf(tbatt)); Marshal.StructureToPtr(tbatt.value, tbattbuffer, false); result = GetDeviceProperty(ref tbattbuffer); Battary v = (Battary)Marshal.PtrToStructure(tbattbuffer, typeof(Battary)); tDeviceProperty v2 = (tDeviceProperty)Marshal.PtrToStructure(tDevicebuffer, typeof(tDeviceProperty)); tBinary v3 = (tBinary)Marshal.PtrToStructure(tBinbuffer, typeof(tBinary));

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  • How to use iterator in nested arraylist

    - by Muhammad Abrar
    I am trying to build an NFA with a special purpose of searching, which is totally different from regex. The State has following format class State implements List{ //GLOBAL DATA static int depth; //STATE VALUES String stateName; ArrayList<String> label = new ArrayList<>(); //Label for states //LINKS TO OTHER STATES boolean finalState; ArrayList<State> nextState ; // Link with multiple next states State preState; // previous state public State() { stateName = ""; finalState = true; nextState = new ArrayList<>(); } public void addlabel(String lbl) { if(!this.label.contains(lbl)) this.label.add(lbl); } public State(String state, String lbl) { this.stateName = state; if(!this.label.contains(lbl)) this.label.add(lbl); depth++; } public State(String state, String lbl, boolean fstate) { this.stateName = state; this.label.add(lbl); this.finalState = fstate; this.nextState = new ArrayList<>(); } void displayState() { System.out.print(this.stateName+" --> "); for(Iterator<String> it = label.iterator(); it.hasNext();) { System.out.print(it.next()+" , "); } System.out.println("\nNo of States : "+State.depth); } Next, the NFA class is public class NFA { static final String[] STATES= {"A","B","C","D","E","F","G","H","I","J","K","L","M" ,"N","O","P","Q","R","S","T","U","V","W","X","Y","Z"}; State startState; State currentState; static int level; public NFA() { startState = new State(); startState = null; currentState = new State(); currentState = null; startState = currentState; } /** * * @param st */ NFA(State startstate) { startState = new State(); startState = startstate; currentState = new State(); currentState = null; currentState = startState ; // To show that their is only one element in NFA } boolean insertState(State newState) { newState.nextState = new ArrayList<>(); if(currentState == null && startState == null ) //if empty NFA { newState.preState = null; startState = newState; currentState = newState; State.depth = 0; return true; } else { if(!Exist(newState.stateName))//Exist is used to check for duplicates { newState.preState = currentState ; currentState.nextState.add(newState); currentState = newState; State.depth++; return true; } } return false; } boolean insertState(State newState, String label) { newState.label.add(label); newState.nextState = null; newState.preState = null; if(currentState == null && startState == null) { startState = newState; currentState = newState; State.depth = 0; return true; } else { if(!Exist(newState.stateName)) { newState.preState = currentState; currentState.nextState.add(newState); currentState = newState; State.depth++; return true; } else { ///code goes here } } return false; } void markFinal(State s) { s.finalState = true; } void unmarkFinal(State s) { s.finalState = false; } boolean Exist(String s) { State temp = startState; if(startState.stateName.equals(s)) return true; Iterator<State> it = temp.nextState.iterator(); while(it.hasNext()) { Iterator<State> i = it ;//startState.nextState.iterator(); { while(i.hasNext()) { if(i.next().stateName.equals(s)) return true; } } //else // return false; } return false; } void displayNfa() { State st = startState; if(startState == null && currentState == null) { System.out.println("The NFA is empty"); } else { while(st != null) { if(!st.nextState.isEmpty()) { Iterator<State> it = st.nextState.iterator(); do { st.displayState(); st = it.next(); }while(it.hasNext()); } else { st = null; } } } System.out.println(); } /** * @param args the command line arguments */ /** * * @param args the command line arguments */ public static void main(String[] args) { // TODO code application logic here NFA l = new NFA(); State s = new State("A11", "a",false); NFA ll = new NFA(s); s = new State("A111", "a",false); ll.insertState(s); ll.insertState(new State("A1","0")); ll.insertState(new State("A1111","0")); ll.displayNfa(); int j = 1; for(int i = 0 ; i < 2 ; i++) { int rand = (int) (Math.random()* 10); State st = new State(STATES[rand],String.valueOf(i), false); if(l.insertState(st)) { System.out.println(j+" : " + STATES[rand]+" and "+String.valueOf(i)+ " inserted"); j++; } } l.displayNfa(); System.out.println("No of states inserted : "+ j--); } I want to do the following This program always skip to display the last state i.e. if there are 10 states inserted, it will display only 9. In exist() method , i used two iterator but i do not know why it is working I have no idea how to perform searching for the existing class name, when dealing with iterators. How should i keep track of current State, properly iterate through the nextState List, Label List in a depth first order. How to insert unique States i.e. if State "A" is inserted once, it should not insert it again (The exist method is not working) Best Regards

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  • Performing full screen grab in windows

    - by Steven Lu
    I am working an idea that involves getting a full capture of the screen including windows and apps, analyzing it, and then drawing items back onto the screen, as an overlay. I want to learn image processing techniques and I could get lots of data to work with if I can directly access the Windows screen. I could use this to build automation tools the likes of which have never been seen before. More on that later. I have full screen capture working for the most part. HWND hwind = GetDesktopWindow(); HDC hdc = GetDC(hwind); int resx = GetSystemMetrics(SM_CXSCREEN); int resy = GetSystemMetrics(SM_CYSCREEN); int BitsPerPixel = GetDeviceCaps(hdc,BITSPIXEL); HDC hdc2 = CreateCompatibleDC(hdc); BITMAPINFO info; info.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); info.bmiHeader.biWidth = resx; info.bmiHeader.biHeight = resy; info.bmiHeader.biPlanes = 1; info.bmiHeader.biBitCount = BitsPerPixel; info.bmiHeader.biCompression = BI_RGB; void *data; hbitmap = CreateDIBSection(hdc2,&info,DIB_RGB_COLORS,(void**)&data,0,0); SelectObject(hdc2,hbitmap); Once this is done, I can call this repeatedly: BitBlt(hdc2,0,0,resx,resy,hdc,0,0,SRCCOPY); The cleanup code (I have no idea if this is correct): DeleteObject(hbitmap); ReleaseDC(hwind,hdc); if (hdc2) { DeleteDC(hdc2); } Every time BitBlt is called it grabs the screen and saves it in memory I can access thru data. Performance is somewhat satisfactory. BitBlt executes in 50 milliseconds (sometimes as low as 33ms) at 1920x1200x32. What surprises me is that when I switch display mode to 16 bit, 1920x1200x16, either through my graphics settings beforehand, or by using ChangeDisplaySettings, I get a massively improved screen grab time between 1ms and 2ms, which cannot be explained by the factor of two reduction in bit-depth. Using CreateDIBSection (as above) offers a significant speed up when in 16-bit mode, compared to if I set up with CreateCompatibleBitmap (6-7ms/f). Does anybody know why dropping to 16bit causes such a speed increase? Is there any hope for me to grab 32bit at such speeds? if not for the color depth, but for not forcing a change of screen buffer modes and the awful flickering.

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  • OpenGL ES functions not accepting values originating outside of it's view

    - by Josh Elsasser
    I've been unable to figure this out on my own. I currently have an Open GLES setup where a view controller both updates a game world (with a dt), fetches the data I need to render, passes it off to an EAGLView through two structures (built of Apple's ES1Renderer), and draws the scene. Whenever a value originates outside of the Open GL view, it can't be used to either translate objects using glTranslatef, or set up the scene using glOrthof. If I assign a new value to something, it will work - even if it is the exact same number. The two structures I have each contain a variety of floating-point numbers and booleans, along with two arrays. I can log the values from within my renderer - they make it there - but I receive errors from OpenGL if I try to do anything with them. No crashes result, but the glOrthof call doesn't work if I don't set the camera values to anything different. Code used to set up scene: [EAGLContext setCurrentContext:context]; glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer); //clears the color buffer bit glClear(GL_COLOR_BUFFER_BIT); glMatrixMode(GL_PROJECTION); //sets up the scene w/ ortho projection glViewport(0, 0, 320, 480); glLoadIdentity(); glOrthof(320, 0, dynamicData.cam_x2, dynamicData.cam_x1, 1.0, -1.0); glClearColor(1.0, 1.0, 1.0, 1.0); /*error checking code here*/ "dynamicData" (which is replaced every frame) is created within my game simulation. From within my controller, I call a method (w/in my simulation) that returns it, and pass the result on to the EAGLView, which passes it on to the renderer. I haven't been able to come up with a better solution for this - suggestions in this regard would be greatly appreciated as well. Also, this function doesn't work as well (values originate in the same place): glTranslatef(dynamicData.ship_x, dynamicData.ship_y, 0.0); Thanks in advance. Additional Definitions: Structure (declared in a separate header): typedef struct { float ship_x, ship_y; float cam_x1, cam_x2; } dynamicRenderData; Render data getter (and builder) (every frame) - (dynamicData)getDynRenderData { //d_rd is an ivar, zeroed on initialization d_rd.ship_x = mainShip.position.x; d_rd.ship_y = mainShip.position.y; d_rd.cam_x1 = d_rd.ship_x - 30.0f; d_rd.cam_x2 = d_rd.cam_x1 + 480.0f; return d_rd; } Zeroed at start. (d_rd.ship_x = 0;, etc…) Setting up the view. Prototype (GLView): - (void)draw: (dynamicRenderData)dynamicData Prototype (Renderer): - (void)drawView: (dynamicRenderData)dynamicData How it's called w/in the controller: //controller [glview draw: [world getDynRenderData]]; //glview (within draw) [renderer drawView: dynamicData];

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  • Implementing events to communicate between two processes - C

    - by Jamie Keeling
    Hello all! I have an application consisting of two windows, one communicates to the other and sends it a struct constaining two integers (In this case two rolls of a dice). I will be using events for the following circumstances: Process a sends data to process b, process b displays data Process a closes, in turn closing process b Process b closes a, in turn closing process a I have noticed that if the second process is constantly waiting for the first process to send data then the program will be just sat waiting, which is where the idea of implementing threads on each process occurred and I have started to implement this already. The problem i'm having is that I don't exactly have a lot of experience with threads and events so I'm not sure of the best way to actually implement what I want to do. Following is a small snippet of what I have so far in the producer application; Create thread: case IDM_FILE_ROLLDICE: { hDiceRoll = CreateThread( NULL, // lpThreadAttributes (default) 0, // dwStackSize (default) ThreadFunc(hMainWindow), // lpStartAddress NULL, // lpParameter 0, // dwCreationFlags &hDiceID // lpThreadId (returned by function) ); } break; The data being sent to the other process: DWORD WINAPI ThreadFunc(LPVOID passedHandle) { HANDLE hMainHandle = *((HANDLE*)passedHandle); WCHAR buffer[256]; LPCTSTR pBuf; LPVOID lpMsgBuf; LPVOID lpDisplayBuf; struct diceData storage; HANDLE hMapFile; DWORD dw; //Roll dice and store results in variable storage = RollDice(); hMapFile = CreateFileMapping( (HANDLE)0xFFFFFFFF, // use paging file NULL, // default security PAGE_READWRITE, // read/write access 0, // maximum object size (high-order DWORD) BUF_SIZE, // maximum object size (low-order DWORD) szName); // name of mapping object if (hMapFile == NULL) { dw = GetLastError(); MessageBox(hMainHandle,L"Could not create file mapping object",L"Error",MB_OK); return 1; } pBuf = (LPTSTR) MapViewOfFile(hMapFile, // handle to map object FILE_MAP_ALL_ACCESS, // read/write permission 0, 0, BUF_SIZE); if (pBuf == NULL) { MessageBox(hMainHandle,L"Could not map view of file",L"Error",MB_OK); CloseHandle(hMapFile); return 1; } CopyMemory((PVOID)pBuf, &storage, (_tcslen(szMsg) * sizeof(TCHAR))); //_getch(); MessageBox(hMainHandle,L"Completed!",L"Success",MB_OK); UnmapViewOfFile(pBuf); return 0; } I'm trying to find out how I would integrate an event with the threaded code to signify to the other process that something has happened, I've seen an MSDN article on using events but it's just confused me if anything, I'm coming up on empty whilst searching on the internet too. Thanks for any help Edit: I can only use the Create/Set/Open methods for events, sorry for not mentioning it earlier.

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  • using a connection string in web.config for crystal report

    - by zombiegx
    I`m having problems between two servers, wich use differente odbc dsn. My apps work great but crystal reports uses the original odbc connection, how can I fix this? I'm thinking of using the same connection string in the web.config, but I don't know how. found this but is too confusing for me this is an example of my code, its a aspx file that loads as a pdf protected void Page_Load(object sender, EventArgs e) { try { var par = Request.QueryString; int pidmun = 0; if (!string.IsNullOrEmpty(Request["id"])) { pidmun = int.Parse(Request["id"]); } string pFechaIni = Request["fi"]; string pFechaFin = Request["ff"]; string pTipo = Request["t"]; string pNombreMunicipio = Request["nm"]; var pos = Request.Form; if (string.IsNullOrEmpty(pFechaIni)) { pFechaIni = "01/01/2010"; } if (string.IsNullOrEmpty(pFechaFin)) { pFechaFin = "01/01/2010"; } if (string.IsNullOrEmpty(pTipo)) { pTipo = "FOLIO"; } if (string.IsNullOrEmpty(pNombreMunicipio)) { pNombreMunicipio = "NombreMunicipio"; } ReporteIngresos report = new ReporteIngresos(); TextObject nom; TextObject periodo; nom = (TextObject)report.ReportDefinition.ReportObjects["TxtNombreMunicipio"]; periodo = (TextObject)report.ReportDefinition.ReportObjects["TxtPeriodo"]; nom.Text = "Ingresos Municipio de " + pNombreMunicipio; periodo.Text = "Periodo del " + pFechaIni + " al " + pFechaFin; report.SetParameterValue("pidMun", pidmun); report.SetParameterValue("pFechaIni", pFechaIni); report.SetParameterValue("pFechaFin", pFechaFin); report.SetParameterValue("pTipo", pTipo); MemoryStream oStream; oStream = (MemoryStream)report.ExportToStream(CrystalDecisions.Shared.ExportFormatType.PortableDocFormat); Response.Clear(); Response.Buffer = true; Response.AddHeader("CustomHeader", "ReporteIngresos"); Response.CacheControl = "No-cache"; Response.ContentType = "application/pdf"; Response.BinaryWrite(oStream.ToArray()); Response.End(); } catch (Exception ex) { ExBi.log(ex); throw ex; } } thanks.

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  • Uploading files to varbinary(max) in SQL Server -- works on one server, not the other

    - by pjabbott
    I have some code that allows users to upload file attachments into a varbinary(max) column in SQL Server from their web browser. It has been working perfectly fine for almost two years, but all of a sudden it stopped working. And it stopped working on only the production database server -- it still works fine on the development server. I can only conclude that the code is fine and there is something up with the instance of SQL Server itself. But I have no idea how to isolate the problem. I insert a record into the ATTACHMENT table, only inserting non-binary data like the title and the content type, and then chunk-upload the uploaded file using the following code: // get the file stream System.IO.Stream fileStream = postedFile.InputStream; // make an upload buffer byte[] fileBuffer; fileBuffer = new byte[1024]; // make an update command SqlCommand fileUpdateCommand = new SqlCommand("update ATTACHMENT set ATTACHMENT_DATA.WRITE(@Data, NULL, NULL) where ATTACHMENT_ID = @ATTACHMENT_ID", sqlConnection, sqlTransaction); fileUpdateCommand.Parameters.Add("@Data", SqlDbType.Binary); fileUpdateCommand.Parameters.AddWithValue("@ATTACHMENT_ID", newId); while (fileStream.Read(fileBuffer, 0, fileBuffer.Length) > 0) { fileUpdateCommand.Parameters["@Data"].Value = fileBuffer; fileUpdateCommand.ExecuteNonQuery(); <------ FAILS HERE } fileUpdateCommand.Dispose(); fileStream.Close(); Where it says "FAILS HERE", it sits for a while and then I get a SQL Server timeout error on the very first iteration through the loop. If I connect to the development database instead, everything works fine (it runs through the loop many, many times and the commit is successful). Both servers are identical (SQL Server 9.0.3042) and the schemas are identical as well. When I open Activity Monitor right after the timeout to see what's going it, it says the last command is (@Data binary(1024),@ATTACHMENT_ID decimal(4,0))update ATTACHMENT set ATTACHMENT_DATA.WRITE(@Data, NULL, NULL) where ATTACHMENT_ID = @ATTACHMENT_ID which I would expect but it also says it has a status of "Suspended" and a wait type of "PAGEIOLATCH_SH". I looked this up and it seems to be a bad thing but I can't find anything specific to my stuation. Ideas?

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  • Memory issues - Living vs. overall -> app is killed

    - by D33
    I'm trying to check my applications memory issues in Instruments. When I load the application I play some sounds and show some animations in UIImageViews. To save some memory I load the sounds only when I need it and when I stop playing it I free it from the memory. problem 1: My application is using about 5.5MB of Living memory. BUT The Overall section is growing after start to 20MB and then it's slowly growing (about 100kB/sec). But responsible Library is OpenAL (OAL::Buffer), dyld (_dyld_start)-I am not sure what this really is, and some other stuff like ft_mem_qrealloc, CGFontStrikeSetValue, … problem 2: When the overall section breaks about 30MB, application crashes (is killed). According to the facts I already read about overall memory, it means then my all allocations and deallocation is about 30MB. But I don't really see the problem. When I need some sound for example I load it to the memory and when I don't need it anymore I release it. But that means when I load 1MB sound, this operation increase overall memory usage with 2MB. Am I right? And when I load 10 sounds my app crashes just because the fact my overall is too high even living is still low??? I am very confused about it. Could someone please help me clear it up? (I am on iOS 5 and using ARC) SOME CODE: creating the sound OpenAL: MYOpenALSound *sound = [[MyOpenALSound alloc] initWithSoundFile:filename willRepeat:NO]; if(!sound) return; [soundDictionary addObject:sound]; playing: [sound play]; dispatch_after(dispatch_time(DISPATCH_TIME_NOW, ((sound.duration * sound.pitch) + 0.1) * NSEC_PER_SEC), dispatch_get_current_queue(), ^{ [soundDictionary removeObjectForKey:[NSNumber numberWithInt:soundID]]; }); } creating the sound with AVAudioPlayer: [musics replaceObjectAtIndex:ID_MUSIC_MAP withObject:[[Music alloc] initWithFilename:@"mapMusic.mp3" andWillRepeat:YES]]; pom = [musics objectAtIndex:musicID]; [pom playMusic]; and stop and free it: [musics replaceObjectAtIndex:ID_MUSIC_MAP withObject:[NSNull null]]; AND IMAGE ANIMATIONS: I load images from big PNG file (this is realated also to my other topic : Memory warning - UIImageView and its animations) I have few UIImageViews and by time I'm setting animation arrays to play Animations... UIImage *source = [[UIImage alloc] initWithCGImage:[[UIImage imageNamed:@"imageSource.png"] CGImage]]; cutRect = CGRectMake(0*dimForImg.width,1*dimForImg.height,dimForImg.width,dimForImg.height); image1 = [[UIImage alloc] initWithCGImage:CGImageCreateWithImageInRect([source CGImage], cutRect)]; cutRect = CGRectMake(1*dimForImg.width,1*dimForImg.height,dimForImg.width,dimForImg.height); ... image12 = [[UIImage alloc] initWithCGImage:CGImageCreateWithImageInRect([source CGImage], cutRect)]; NSArray *images = [[NSArray alloc] initWithObjects:image1, image2, image3, image4, image5, image6, image7, image8, image9, image10, image11, image12, image12, image12, nil]; and this array I just use simply like : myUIImageView.animationImages = images, ... duration -> startAnimating

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  • Changing the action of a form with javascript/jquery

    - by Micah
    I'm having an issue that is driving me crazy. I'm trying to modify the openid-selector to support facebook. I'm using RPXNow as my provider so it requires the form to be submitted to a different url than the standard. For example. RpxNow requires me to setup my form like this: <form action="https://wikipediamaze.rpxnow.com/openid/start?token_url=..."> This works for every provider except for facebook and myspace. Those require the form to be posted to a different url like this: <form action="https://wikipediamaze.rpxnow.com/facebook/start?token_url=..."> and <form action="https://wikipediamaze.rpxnow.com/myspace/start?token_url=..."> The open id selector has a bunch of buttons on the form each representing the openid providers. What I'm trying to do is detect when the facebook or myspace button is clicked and changed the action on the form before submitting. However it's not working. Here is my code. I've tried several variations all with the same "not supported" exception $("#openid_form").attr("action", form_url) document.forms[0].action = form_url Any suggestions? Update Here are more details on the code. I've ommitted some for brevity. The only thing i've done is added the facebook section to the "providers_large" object (which successfully adds the logo to the website), and instead of supply a url identifying the user, I'm creating a property called "form_url" which is what I want to set the action of my form to. If you look at the section title "Provider image click" you'll see where I'm checking for the presence of the property "form_url" and using jquery to change the action and submit the form. However when I step through the javascript in debug mode it tells me it's an ivalid operation. var providers_large = { google: { name: 'Google', url: 'https://www.google.com/accounts/o8/id' }, facebook: { name: 'Facebook', form_url: 'http://wikipediamaze.rpxnow.com/facebook/start?token_url=http://www.wikipediamaze.com/Accounts/Logon' }, }; var providers_small = { myopenid: { name: 'MyOpenID', label: 'Enter your MyOpenID username.', url: 'http://{username}.myopenid.com/' }, livejournal: { name: 'LiveJournal', label: 'Enter your Livejournal username.', url: 'http://{username}.livejournal.com/' }, flickr: { name: 'Flickr', label: 'Enter your Flickr username.', url: 'http://flickr.com/{username}/' }, technorati: { name: 'Technorati', label: 'Enter your Technorati username.', url: 'http://technorati.com/people/technorati/{username}/' }, wordpress: { name: 'Wordpress', label: 'Enter your Wordpress.com username.', url: 'http://{username}.wordpress.com/' }, blogger: { name: 'Blogger', label: 'Your Blogger account', url: 'http://{username}.blogspot.com/' }, verisign: { name: 'Verisign', label: 'Your Verisign username', url: 'http://{username}.pip.verisignlabs.com/' }, vidoop: { name: 'Vidoop', label: 'Your Vidoop username', url: 'http://{username}.myvidoop.com/' }, verisign: { name: 'Verisign', label: 'Your Verisign username', url: 'http://{username}.pip.verisignlabs.com/' }, claimid: { name: 'ClaimID', label: 'Your ClaimID username', url: 'http://claimid.com/{username}' } }; var providers = $.extend({}, providers_large, providers_small); var openid = { cookie_expires: 6*30, // 6 months. cookie_name: 'openid_provider', cookie_path: '/', img_path: 'images/', input_id: null, provider_url: null, init: function(input_id) { var openid_btns = $('#openid_btns'); this.input_id = input_id; $('#openid_choice').show(); $('#openid_input_area').empty(); // add box for each provider for (id in providers_large) { openid_btns.append(this.getBoxHTML(providers_large[id], 'large', '.gif')); } if (providers_small) { openid_btns.append('<br/>'); for (id in providers_small) { openid_btns.append(this.getBoxHTML(providers_small[id], 'small', '.ico')); } } $('#openid_form').submit(this.submit); var box_id = this.readCookie(); if (box_id) { this.signin(box_id, true); } }, getBoxHTML: function(provider, box_size, image_ext) { var box_id = provider["name"].toLowerCase(); return '<a title="'+provider["name"]+'" href="javascript: openid.signin(\''+ box_id +'\');"' + ' style="background: #FFF url(' + this.img_path + box_id + image_ext+') no-repeat center center" ' + 'class="' + box_id + ' openid_' + box_size + '_btn"></a>'; }, /* Provider image click */ signin: function(box_id, onload) { var provider = providers[box_id]; if (! provider) { return; } this.highlight(box_id); this.setCookie(box_id); // prompt user for input? if (provider['label']) { this.useInputBox(provider); this.provider_url = provider['url']; } else if(provider['form_url']) { $('#openid_form').attr("action", provider['form_url']); $('#openid_form').submit(); } else { this.setOpenIdUrl(provider['url']); if (! onload) { $('#openid_form').submit(); } } }, /* Sign-in button click */ submit: function() { var url = openid.provider_url; if (url) { url = url.replace('{username}', $('#openid_username').val()); openid.setOpenIdUrl(url); } return true; }, setOpenIdUrl: function (url) { var hidden = $('#'+this.input_id); if (hidden.length > 0) { hidden.value = url; } else { $('#openid_form').append('<input type="hidden" id="' + this.input_id + '" name="' + this.input_id + '" value="'+url+'"/>'); } }, highlight: function (box_id) { // remove previous highlight. var highlight = $('#openid_highlight'); if (highlight) { highlight.replaceWith($('#openid_highlight a')[0]); } // add new highlight. $('.'+box_id).wrap('<div id="openid_highlight"></div>'); }, setCookie: function (value) { var date = new Date(); date.setTime(date.getTime()+(this.cookie_expires*24*60*60*1000)); var expires = "; expires="+date.toGMTString(); document.cookie = this.cookie_name+"="+value+expires+"; path=" + this.cookie_path; }, readCookie: function () { var nameEQ = this.cookie_name + "="; var ca = document.cookie.split(';'); for(var i=0;i < ca.length;i++) { var c = ca[i]; while (c.charAt(0)==' ') c = c.substring(1,c.length); if (c.indexOf(nameEQ) == 0) return c.substring(nameEQ.length,c.length); } return null; }, useInputBox: function (provider) { var input_area = $('#openid_input_area'); var html = ''; var id = 'openid_username'; var value = ''; var label = provider['label']; var style = ''; if (label) { html = '<p>' + label + '</p>'; } if (provider['name'] == 'OpenID') { id = this.input_id; value = 'http://'; style = 'background:#FFF url('+this.img_path+'openid-inputicon.gif) no-repeat scroll 0 50%; padding-left:18px;'; } html += '<input id="'+id+'" type="text" style="'+style+'" name="'+id+'" value="'+value+'" />' + '<input id="openid_submit" type="submit" value="Sign-In"/>'; input_area.empty(); input_area.append(html); $('#'+id).focus(); } };

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  • C++ using cdb_read returns extra characters on some reads

    - by Moe Be
    Hi All, I am using the following function to loop through a couple of open CDB hash tables. Sometimes the value for a given key is returned along with an additional character (specifically a CTRL-P (a DLE character/0x16/0o020)). I have checked the cdb key/value pairs with a couple of different utilities and none of them show any additional characters appended to the values. I get the character if I use cdb_read() or cdb_getdata() (the commented out code below). If I had to guess I would say I am doing something wrong with the buffer I create to get the result from the cdb functions. Any advice or assistance is greatly appreciated. char* HashReducer::getValueFromDb(const string &id, vector <struct cdb *> &myHashFiles) { unsigned char hex_value[BUFSIZ]; size_t hex_len; //construct a real hex (not ascii-hex) value to use for database lookups atoh(id,hex_value,&hex_len); char *value = NULL; vector <struct cdb *>::iterator my_iter = myHashFiles.begin(); vector <struct cdb *>::iterator my_end = myHashFiles.end(); try { //while there are more databases to search and we have not found a match for(; my_iter != my_end && !value ; my_iter++) { //cerr << "\n looking for this MD5:" << id << " hex(" << hex_value << ") \n"; if (cdb_find(*my_iter, hex_value, hex_len)){ //cerr << "\n\nI found the key " << id << " and it is " << cdb_datalen(*my_iter) << " long\n\n"; value = (char *)malloc(cdb_datalen(*my_iter)); cdb_read(*my_iter,value,cdb_datalen(*my_iter),cdb_datapos(*my_iter)); //value = (char *)cdb_getdata(*my_iter); //cerr << "\n\nThe value is:" << value << " len is:" << strlen(value)<< "\n\n"; }; } } catch (...){} return value; }

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  • Using events in threads between processes - C

    - by Jamie Keeling
    Hello all! I have an application consisting of two windows, one communicates to the other and sends it a struct constaining two integers (In this case two rolls of a dice). I will be using events for the following circumstances: Process a sends data to process b, process b displays data Process a closes, in turn closing process b Process b closes a, in turn closing process a I have noticed that if the second process is constantly waiting for the first process to send data then the program will be just sat waiting, which is where the idea of implementing threads on each process occurred and I have started to implement this already. The problem i'm having is that I don't exactly have a lot of experience with threads and events so I'm not sure of the best way to actually implement what I want to do. Following is a small snippet of what I have so far in the producer application; Create thread: case IDM_FILE_ROLLDICE: { hDiceRoll = CreateThread( NULL, // lpThreadAttributes (default) 0, // dwStackSize (default) ThreadFunc(hMainWindow), // lpStartAddress NULL, // lpParameter 0, // dwCreationFlags &hDiceID // lpThreadId (returned by function) ); } break; The data being sent to the other process: DWORD WINAPI ThreadFunc(LPVOID passedHandle) { HANDLE hMainHandle = *((HANDLE*)passedHandle); WCHAR buffer[256]; LPCTSTR pBuf; LPVOID lpMsgBuf; LPVOID lpDisplayBuf; struct diceData storage; HANDLE hMapFile; DWORD dw; //Roll dice and store results in variable storage = RollDice(); hMapFile = CreateFileMapping( (HANDLE)0xFFFFFFFF, // use paging file NULL, // default security PAGE_READWRITE, // read/write access 0, // maximum object size (high-order DWORD) BUF_SIZE, // maximum object size (low-order DWORD) szName); // name of mapping object if (hMapFile == NULL) { dw = GetLastError(); MessageBox(hMainHandle,L"Could not create file mapping object",L"Error",MB_OK); return 1; } pBuf = (LPTSTR) MapViewOfFile(hMapFile, // handle to map object FILE_MAP_ALL_ACCESS, // read/write permission 0, 0, BUF_SIZE); if (pBuf == NULL) { MessageBox(hMainHandle,L"Could not map view of file",L"Error",MB_OK); CloseHandle(hMapFile); return 1; } CopyMemory((PVOID)pBuf, &storage, (_tcslen(szMsg) * sizeof(TCHAR))); //_getch(); MessageBox(hMainHandle,L"Completed!",L"Success",MB_OK); UnmapViewOfFile(pBuf); return 0; } I'm trying to find out how I would integrate an event with the threaded code to signify to the other process that something has happened, I've seen an MSDN article on using events but it's just confused me if anything, I'm coming up on empty whilst searching on the internet too. Thanks for any help Edit: I can only use the Create/Set/Open methods for events, sorry for not mentioning it earlier.

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  • Abnormally disconnected TCP sockets and write timeout

    - by James
    Hello I will try to explain the problem in shortest possible words. I am using c++ builder 2010. I am using TIdTCPServer and sending voice packets to a list of connected clients. Everything works ok untill any client is disconnected abnormally, For example power failure etc. I can reproduce similar disconnect by cutting the ethernet connection of a connected client. So now we have a disconnected socket but as you know it is not yet detected at server side so server will continue to try to send data to that client too. But when server try to write data to that disconnected client ...... Write() or WriteLn() HANGS there in trying to write, It is like it is wating for somekind of Write timeout. This hangs the hole packet distribution process as a result creating a lag in data transmission to all other clients. After few seconds "Socket Connection Closed" Exception is raised and data flow continues. Here is the code try { EnterCriticalSection(&SlotListenersCriticalSection); for(int i=0;i<SlotListeners->Count;i++) { try { //Here the process will HANG for several seconds on a disconnected socket ((TIdContext*) SlotListeners->Objects[i])->Connection->IOHandler->WriteLn("Some DATA"); }catch(Exception &e) { SlotListeners->Delete(i); } } }__finally { LeaveCriticalSection(&SlotListenersCriticalSection); } Ok i already have a keep alive mechanism which disconnect the socket after n seconds of inactivity. But as you can imagine, still this mechnism cant sync exactly with this braodcasting loop because this braodcasting loop is running almost all the time. So is there any Write timeouts i can specify may be through iohandler or something ? I have seen many many threads about "Detecting disconnected tcp socket" but my problem is little different, i need to avoid that hangup for few seconds during the write attempt. So is there any solution ? Or should i consider using some different mechanism for such data broadcasting for example the broadcasting loop put the data packet in some kind of FIFO buffer and client threads continuously check for available data and pick and deliver it to themselves ? This way if one thread hangs it will not stop/delay the over all distribution thread. Any ideas please ? Thanks for your time and help. Regards Jams

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  • Problem with OOP Class Definitions

    - by oben
    Hi, this is Oben from Turkey. I work for my homework in C++ and i have some problems with multiply definitions. My graph class ; class Graph{ private: string name; //Graph name fstream* graphFile; //Graph's file protected: string opBuf; //Operations buffer int containsNode(string); //Query if a node is present Node* nodes; //Nodes in the graph int nofNodes; //Number of nodes in the graph public: static int nOfGraphs; //Number of graphs produced Graph(); //Constructors and destructor Graph(int); Graph(string); Graph(const Graph &); ~Graph(); string getGraphName(); //Get graph name bool addNode(string); //add a node to the graph bool deleteNode(string); //delete a node from the graph bool addEdge(string,string); //add an edge to the graph bool deleteEdge(string,string); //delete an edge from the graph void intersect(const Graph&); //intersect the graph with the <par> void unite(const Graph&); //intersect the graph with the <par> string toString(); //get string representation of the graph void acceptTraverse(BreadthFirst*); void acceptTraverse(DepthFirst *); }; and my traversal class; class Traversal { public: string *visitedNodes; virtual string traverse (const Graph & ); }; class BreadthFirst : public Traversal { public : BreadthFirst(); string traverse(); }; class DepthFirst : public Traversal { public : DepthFirst(); string traverse(); }; My problem is in traversal class , i need to declare Graph class at the same time , in graph class i need traversal class to declare. I have big problems with declerations :) Could you please help me ?

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  • OpenGL, how to set a monochrome texture to a colored shape?

    - by Santiago
    I'm developing on Android with OpenGL ES, I draw some cubes and I change its colors with glColor4f. Now, what I want is to give a more realistic effect on the cubes, so I create a monochromatic 8bit depth, 64x64 pixel size PNG file. I loaded on a texture, and here is my problem, witch is the way to combine the color and the texture to get a colorized and textured cubes onto the screen? I'm not an expert on OpenGL, I tried this: On create: public void asignBitmap(GL10 gl, Bitmap bitmap) { int[] textures = new int[1]; gl.glGenTextures(1, textures, 0); mTexture = textures[0]; gl.glBindTexture(GL10.GL_TEXTURE_2D, mTexture); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); gl.glTexEnvf(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE, GL10.GL_REPLACE); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, GL10.GL_ALPHA, bitmap, 0); ByteBuffer tbb = ByteBuffer.allocateDirect(texCoords.length * 4); tbb.order(ByteOrder.nativeOrder()); mTexBuffer = tbb.asFloatBuffer(); for (int i = 0; i < 48; i++) mTexBuffer.put(texCoords[i]); mTexBuffer.position(0); } And OnDraw: public void draw(GL10 gl, int alphawires) { gl.glColor4f(1.0f, 0.0f, 0.0f, 0.5f); //RED gl.glBindTexture(GL10.GL_TEXTURE_2D, mTexture); gl.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA); gl.glEnable(GL10.GL_TEXTURE_2D); gl.glEnable(GL10.GL_BLEND); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, mTexBuffer); //Set the face rotation gl.glFrontFace(GL10.GL_CW); //Point to our buffers gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); //Enable the vertex and color state gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); //Draw the vertices as triangles, based on the Index Buffer information gl.glDrawElements(GL10.GL_TRIANGLES, 36, GL10.GL_UNSIGNED_BYTE, indexBuffer); //Disable the client state before leaving gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glDisable(GL10.GL_BLEND); gl.glDisable(GL10.GL_TEXTURE_2D); } I'm even not sure if I have to use a blend option, because I don't need transparency, but is a plus :)

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