Search Results

Search found 40386 results on 1616 pages for 'object design'.

Page 73/1616 | < Previous Page | 69 70 71 72 73 74 75 76 77 78 79 80  | Next Page >

  • Design pattern to encapsulate common funtionality among UI controls

    - by Dan
    I'm brainstorming some ideas around a pattern to use for the following scenario. I have some 3rd party controls that I want to add common functionality to. Functionality is added by handling several of the the events and doing certain things when the events fire along with adding some private variables to hold some state info between events. I want to reuse the code and functionality so this is what I'd typically do. Create a class for this functionality and pass in the instance of the control that I want to add the functionality to in the constructor. Then I can add event handlers to the control in the instance of the class. Can anyone think of alternative patterns to use in order to create this kind of reusable functionality.

    Read the article

  • Database design for a Fantasy league

    - by Samidh T
    Here's the basic schema for my database Table user{ userid numeber primary key, count number } Table player{ pid number primary key, } Table user-player{ userid number primary key foreign key(user), pid number primary key foreign key(player) } Table temp{ pid number primary key, points number } Here's what I intend to do... After every match the temp table is updated which holds the id of players that played the last match and the points they earned. Next run a procedure that will match the pid from temp table with every uid of user-player table having the same pid. add the points from temp table to the count of user table for every matching uid. empty temp table. My questions is considering 200 players and 10000 users,Will this method be efficient? I am going to be using mysql for this.

    Read the article

  • DB Design - Linking to a parent without circular reference issues

    - by zSysop
    Hi all, I'm having trouble coming up with a solution for the following issue. Lets say i have a db that looks something like the following: Issue Table Id | Details | CreateDate | ClosedDate Issue Notes Table Id | ObjectId | Notes | NoteDate Issue Assignment Table Id | ObjectId | AssignedToId| AssignedDate I'd like allow the linking of an issue to another issue. I thought about adding a column to the Issue table called ParentIssueId and that would allow me the ability to link issues, but i foresee circular references occurring within the issue table if i go through with this implementation. Is there a better way to go about doing this, and if so, how? Thanks

    Read the article

  • Facebook style messaging system schema design

    - by Jamie
    Hi all, I'm looking to implement a facebook style messaging system (thread messages) into a site of mine. Do you think this schema markup looks okay? Doctrine schema.yml: UserMessage: tableName: user_message actAs: [Timestampable] columns: id: { type: integer(10), primary: true, autoincrement: true } sender_id : { type: integer(10), notnull: true } sender_read: { type: boolean, default: 1 } subject: { type: string(255), notnull: true } message: { type: string(1000), notnull: true } hash: { type: string(32), notnull: true } relations: UserMessageRecipient as Recipient: type: many local: id foreign: message_id UserMessageReply as Reply: type: many local: id foreign: message_id UserMessageReply: tableName: user_message_reply columns: id: { type: integer(10), primary: true, autoincrement: true } user_message_id as message_id: { type: integer(10), notnull: true } message: { type: string(1000), notnull: true } sender_id: { type: integer(10), notnull: true } relations: UserMessage as Message: local: message_id foreign: id type: one UserMessageRecipient: tableName: user_message_recipient actAs: [Timestampable] columns: id: { type: integer(10), primary: true, autoincrement: true } user_message_id as message_id: { type: integer(10), notnull: true } recipient_id: { type: integer(10), notnull: true } recipient_read: { type: boolean, default: 0 } When I a new reply is made,i'll make sure the boolean for "recipient_read" for each recipient is set to false and of course i'll make sure sender_read is set to false too. I'm using a hash for the URL: http://example.com/user/messages/aadeb18f8bdaea49882ec4d2a8a3c062 (As the id will be starting from 1, i don't wish to have http://example.com/user/messages/1. Yeah, I could start incrementing from a bigger number, but i'd prefer to start at 1.) Is this a good way to go about it? Your thoughts and suggestions would be hugely appreciated. Thanks guys!

    Read the article

  • C++ design question, container of instances and pointers

    - by Tom
    Hi all, Im wondering something. I have class Polygon, which composes a vector of Line (another class here) class Polygon { std::vector<Line> lines; public: const_iterator begin() const; const_iterator end() const; } On the other hand, I have a function, that calculates a vector of pointers to lines, and based on those lines, should return a pointer to a Polygon. Polygon* foo(Polygon& p){ std::vector<Line> lines = bar (p.begin(),p.end()); return new Polygon(lines); } Here's the question: I can always add a Polygon (vector Is there a better way that dereferencing each element of the vector and assigning it to the existing vector container? //for line in vector<Line*> v //vcopy is an instance of vector<Line> vcopy.push_back(*(v.at(i)) I think not, but I dont really like that approach. Hopefully, I will be able to convince the author of the class to change it, but I cant base my coding right now to that fact (and i'm scared of a performance hit). Thanks in advance.

    Read the article

  • C++ design question, container of instances and pointers

    - by Tom
    Hi all, Im wondering something. I have class Polygon, which composes a vector of Line (another class here) class Polygon { std::vector<Line> lines; public: const_iterator begin() const; const_iterator end() const; } On the other hand, I have a function, that calculates a vector of pointers to lines, and based on those lines, should return a pointer to a Polygon. Polygon* foo(Polygon& p){ std::vector<Line> lines = bar (p.begin(),p.end()); return new Polygon(lines); } Here's the question: I can always add a Polygon (vector Is there a better way that dereferencing each element of the vector and assigning it to the existing vector container? //for line in vector<Line*> v //vcopy is an instance of vector<Line> vcopy.push_back(*(v.at(i)) I think not, but I dont really like that approach. Hopefully, I will be able to convince the author of the class to change it, but I cant base my coding right now to that fact (and i'm scared of a performance hit). Thanks in advance.

    Read the article

  • Best way to model Customer <--> Address

    - by Jen
    Every Customer has a physical address and an optional mailing address. What is your preferred way to model this? Option 1. Customer has foreign key to Address Customer (id, phys_address_id, mail_address_id) Address (id, street, city, etc.) Option 2. Customer has one-to-many relationship to Address, which contains a field to describe the address type Customer (id) Address (id, customer_id, address_type, street, city, etc.) Option 3. Address information is de-normalized and stored in Customer Customer (id, phys_street, phys_city, etc. mail_street, mail_city, etc.) One of my overriding goals is to simplify the object-relational mappings, so I'm leaning towards the first approach. What are your thoughts?

    Read the article

  • Beginner Design pattern question (Web Services involved)

    - by zombie
    Hi all ! I am a noob to web services world. I need to develop a login validator module and expose it as a service. I want it to be service independent, i.e I should have the option of exposing it as a SOAP service or REST service in the future. What pattern should I follow ? Sorry if I am unclear in my requirements, I can clarify as per need. Thanks !! Edit : I am using Eclipse as an IDE and Jersey libraries. I am not into any framework, simply using the MVC pattern. I find a lot of difference between SOAP ann REST methods, so I want my methods to be implementation independent - i.e I should be easily able to use my method through a SOAP or REST service call as per need. What should I do for maximum flexibility ?

    Read the article

  • C# Design Reduce a Long List of Methods

    - by guazz
    I have a simple application that loads data from an XML file to a database. public class EmployeeLoader() { public void LoadEmpoyees() {...} public void LoadSalaries() {...} public void LoadRegistrationData() {...} public void LoadTaxData() {...} } Is it a good idea to have multiple "Load" methods as this looks like a code smell as I have about tweney Load methods? If so, how do I make my code more readable? Each Load method loads data to the corresponding table in the database via a repository?

    Read the article

  • C++ design with static methods

    - by user231536
    I would like to define as class X with a static method: class X { static string get_type () {return "X";} //other virtual methods } I would like to force classes which inherit from X to redefine the get_type() method and return strings different from "X" (I am happy if they just redefine get_type for now). How do I do this? I know that I cannot have virtual static methods. Edit: The question is not about the type_id, but in general about a static method that should be overriden. For example class X { static int getid() {return 1;} }

    Read the article

  • Facebook Privacy Permissions Design

    - by Ian
    Does anyone know the general layout of how facebook's privacy permissions system works (database)? I've been trying to figure out how they manage to have such a complex set of rules be applied to various content on their site, yet it remains fast. How are they doing that?

    Read the article

  • Needs opinions based on design guidelines .

    - by Abu Hamzah
    i am in the process of desigining my domain model and i know its very hard to suggest without knowledge of domain but what i am asking is how to implement or the best way of implementing the baseclass in my domain model. here are few classes: PartialPerson.cs Facilities.cs Visit.cs EntryPoint.cs etc.... my baseclass looks like this: public abstract class BaseClass { public int InfoId { get; } public int PersonId { get; } } here is what i am confused and need help. how do i implement the above baseclass? in the PartialPerson,Facilities,Visit...

    Read the article

  • Mysql search design

    - by neil
    I'm designing a mysql database, and i'd like some input on an efficient way to store blog/article data for searching. Right now, I've made a separate column that stores the content to be searched - no duplicate words, no words shorter than four letters, and no words that are too common. So, essentially, it's a list of keywords from the original article. Also searched would be a list of tags, and the title field. I'm not quite sure how mysql indexes fulltext columns, so would storing the data like that be ineffective, or redundant somehow? A lot of the articles are on the same topic, so would the score be hurt by so many of the rows having similar keywords? Also, for this project, solutions like sphinx, lucene or google custom seach can't be used -- only php & mysql. Thanks!

    Read the article

  • Design pattern suggestion

    - by Avinash
    Following is the problem statement. There are n numbers of match strings, If event A occurs and then in certain period of time event B occurs then I do not raise alarm. but if B do not occurs then i have to raise alarm. There can be multiple chain of events which defines whether to raise alarm or not.

    Read the article

  • Best Design Pattern to Implement while Mapping Actions in MVC

    - by FidEliO
    What could be the best practices of writing the following case: We have a controller which based on what paths users take, take different actions. For example: if user chooses the path /path1/hello it will say hello. If a user chooses /path1/bye?name="Philipp" it will invoke sayGoodBye() and etc. I have written a switch statement inside the controller which is simple, however IMO not efficient. What are the best way to implement this, considering that paths are generally String. private void takeAction() { switch (path[1]) { case "hello": //sayHello(); break; case "bye": //sayBye(); break; case "case3": //Blah(); break; ... } }

    Read the article

  • Design best practice - best way to handle user selection

    - by user1457227
    I'm an experienced developer (WPF) moving over to Android development. My question: an app I am developing allows the user to browse their local storage (such as SDCARD) and select a file. Now, should I simply create a new Activity (after the user has made a selection) to handle what I want to have the app do with that chosen file, -or- is the better approach to pass the path/name of the selected file back to the main Activity and let IT launch the next Activity? In other words, is the better practice to have the main Activity launch other (support) activities, or is it perfectly ok and normal to have one activity chain to another and on and on? Thanks!

    Read the article

  • Database design -- does it respect 3rd NF?

    - by Flavius
    Hi I have the following relations (tables) in a relational model Person person_id, first_name, last_name, address Student person_id, matr_nr Teacher person_id, salary Lecture lecture_id, lect_name, lect_description Attendees lecture_id, person_id, date I'm wondering about the functional dependencies of Student and Teacher. Do these tables respect the 3rd normal form? Which should be the primary keys of these tables?

    Read the article

  • Design pattern: Polymorphism for list of objects

    - by ziang
    Suppose I have a class A, and A1, A2 inherits from A. There are 2 functions: List<A1> getListA1(){...} List<A2> getListA2(){...} Now I want to do something similar to both A1 and A2 in another function public void process(List<A>){...} If I want to pass the instance of either ListA1 or ListA2, of course the types doesn't match because the compiler doesn't allow the coercion from List< A1 to List< A. I can't do something like this: List<A1> listA1 = getListA1(); List<A> newList = (List<A>)listA1; //this is not allowed. So what is the best approach to the process()? Is there any way to do it in a universal way rather than write the similar code to both List and List?

    Read the article

  • Database design: one huge table or separate tables?

    - by littlegreen
    Currently I am designing a database for use in our company. We are using SQL Server 2008. The database will hold data gathered from several customers. The goal of the database is to acquire aggregate benchmark numbers over several customers. Recently, I have become worried with the fact that one table in particular will be getting very big. Each customer has approximately 20.000.000 rows of data, and there will soon be 30 customers in the database (if not more). A lot of queries will be done on this table. I am already noticing performance issues and users being temporarily locked out. My question, will we be able to handle this table in the future, or is it better to split this table up into smaller tables for each customer?

    Read the article

  • Return an opaque object to the caller without violating type-safety

    - by JS Bangs
    I have a method which should return a snapshot of the current state, and another method which restores that state. public class MachineModel { public Snapshot CurrentSnapshot { get; } public void RestoreSnapshot (Snapshot saved) { /* etc */ }; } The state Snapshot class should be completely opaque to the caller--no visible methods or properties--but its properties have to be visible within the MachineModel class. I could obviously do this by downcasting, i.e. have CurrentSnapshot return an object, and have RestoreSnapshot accept an object argument which it casts back to a Snapshot. But forced casting like that makes me feel dirty. What's the best alternate design that allows me to be both type-safe and opaque?

    Read the article

  • basic database design table on rails

    - by runcode
    I am confuse on a concept. I am doing this on rails. Is that Entity set equal to a table in the database? Is that Relationship set equal to a table in the database? Let say we have Entity set "USER" and Entity set "POST" and Entity set "COMMENT" User- can post many posts and comments as they want Post- belong to users Comments-belong to posts ,users, so comment is weak entity. SCHEMA ====== USER -id -name POST -id -user_id(FK) -comment_id (FK) COMMENT -id -user_id (FK) -post_id (FK) so USER,POST,COMMENT are tables I think. And what else is a table? And do I need a table for the relationship??

    Read the article

< Previous Page | 69 70 71 72 73 74 75 76 77 78 79 80  | Next Page >