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  • Which RAM is faster (or, is Crucial's Memory Advisor giving non-optimal advice)?

    - by adpe
    In general, if a PC's motherboard is only specified for RAM up to a given core speed x, will that PC be faster with: RAM of latency y capable of running at a maximum core speed >x or RAM of latency <y capable of running at a maximum core speed of exactly x ? I would have thought the latter, but Crucial's Memory Adviser tool advises the former. So, which of us is correct - me, or the machine? (Here is a concrete example: I wish to upgrade a Toshiba Satellite Pro L300-155 laptop from its current 1GB RAM to 2GB Crucial RAM. The laptop's specifications are given here. I see from those specifications that the laptop is designed for DDR2-667 Ram. Crucial sells two compatible 2GB kits, priced exactly the same as each other: DDR2-667, CL=5; DDR2-800, CL=6. It seems to me that of these two upgrade kits, the first kit would run slightly faster on the L300-155 than the second, because both will presumably be capped at DDR2-667 core speed (see laptop specs), but the second kit has more latency. However, Crucial's Memory Advisor tool recommends the second kit.)

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  • Win 7 64 with 8 gig of ram, getting running low on memory errors.

    - by John
    I have a new Dell laptop running Win7 64 with 8 meg of ram. If I leave the system running overnight I start getting low memory errors the next day. Looking at task manager it shows 6.27 gig used but looking at the processes list the totals don't show nearly that much. I am showing all processes from all users. I have also looked at the processes with PRocess Explorer and see the same results. Using resource monitor I see 4165 MB in Use, 2328 MB Modified and 1352MB Standby with only about 345 MB free. These numbers don't seem to add up to what I have running. I have Visual Studio 2010 running along with a number of IE8 sessions. I have run the same set of apps with XP SP2 32 bit with 4 gig of memory and never had this sort of problem. What is Modified memory? What is Standby memory? Any suggestions on what might be the issue and what might be a fix? TIA J

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  • NSXMLParser & memory leaks

    - by HBR
    Hi, I am parsing an XML file using a custom class that instanciates & uses NSXMLParser. On the first call everything is fine but on the second, third and later calls Instruments show tens of memory leaks on certain lines inside didEndElement, didEndElement and foundCharacters functions. I googled it and found some people having this issue, but I didn't find anything that could really help me. My Parser class looks like this : Parser.h @interface XMLParser : NSObject { NSMutableArray *data; NSMutableString *currentValue; NSArray *xml; NSMutableArray *videos; NSMutableArray *photos; NSXMLParser *parser; NSURLConnection *feedConnection; NSMutableData *downloadedData; Content *content; Video *video; BOOL nowPhoto; BOOL nowVideo; BOOL finished; BOOL webTV; } -(void)parseXML:(NSURL*)xmlURL; -(int)getCount; -(NSArray*)getData; //- (void)handleError:(NSError *)error; //@property(nonatomic, retain) NSMutableString *currentValue; @property(nonatomic, retain) NSURLConnection *feedConnection; @property(nonatomic, retain) NSMutableData *downloadedData; @property(nonatomic, retain) NSArray *xml; @property(nonatomic, retain) NSXMLParser *parser; @property(nonatomic, retain) NSMutableArray *data; @property(nonatomic, retain) NSMutableArray *photos; @property(nonatomic, retain) NSMutableArray *videos; @property(nonatomic, retain) Content *content; @property(nonatomic, retain) Video *video; @property(nonatomic) BOOL finished; @property(nonatomic) BOOL nowPhoto; @property(nonatomic) BOOL nowVideo; @property(nonatomic) BOOL webTV; @end Parser.m #import "Content.h" #import "Video.h" #import "Parser.h" #import <CFNetwork/CFNetwork.h> @implementation XMLParser @synthesize xml, parser, finished, nowPhoto, nowVideo, webTV; @synthesize feedConnection, downloadedData, data, content, photos, videos, video; -(void)parseXML:(NSURL*)xmlURL { /* NSURLRequest *req = [NSURLRequest requestWithURL:xmlURL]; self.feedConnection = [[[NSURLConnection alloc] initWithRequest:req delegate:self] autorelease]; [UIApplication sharedApplication].networkActivityIndicatorVisible = YES; */ [[NSURLCache sharedURLCache] setMemoryCapacity:0]; [[NSURLCache sharedURLCache] setDiskCapacity:0]; NSXMLParser *feedParser = [[NSXMLParser alloc] initWithContentsOfURL:xmlURL]; //NSXMLParser *feedParser = [[NSXMLParser alloc] initWithData:theXML]; [self setParser:feedParser]; [feedParser release]; [[self parser] setDelegate:self]; [[self parser] setShouldResolveExternalEntities:YES]; [[self parser] parse]; } - (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qualifiedName attributes:(NSDictionary *)attributeDict { if ([elementName isEqualToString:@"articles"]) { self.finished = NO; self.nowPhoto = NO; self.nowVideo = NO; self.webTV = NO; if (!data) { NSMutableArray *tmp = [[NSMutableArray alloc] init]; [self setData:tmp]; [tmp release]; return ; } } if ([elementName isEqualToString:@"WebTV"]) { self.finished = NO; self.nowPhoto = NO; self.nowVideo = NO; self.webTV = YES; if (!data) { NSMutableArray *tmp = [[NSMutableArray alloc] init]; [self setData:tmp]; [tmp release]; return ; } } if ([elementName isEqualToString:@"photos"]) { if (!photos) { NSMutableArray *tmp = [[NSMutableArray alloc] init]; [self setPhotos:tmp]; [tmp release]; return; } } if ([elementName isEqualToString:@"videos"]) { if (!videos) { NSMutableArray *tmp = [[NSMutableArray alloc] init]; [self setVideos:tmp]; [tmp release]; return; } } if ([elementName isEqualToString:@"photo"]) { self.nowPhoto = YES; self.nowVideo = NO; } if ([elementName isEqualToString:@"video"]) { self.nowPhoto = NO; self.nowVideo = YES; } if ([elementName isEqualToString:@"WebTVItem"]) { if (!video) { Video *tmp = [[Video alloc] init]; [self setVideo:tmp]; [tmp release]; } NSString *videoId = [attributeDict objectForKey:@"id"]; [[self video] setVideoId:[videoId intValue]]; } if ([elementName isEqualToString:@"article"]) { if (!content) { Content *tmp = [[Content alloc] init]; [self setContent:tmp]; [tmp release]; } NSString *contentId = [attributeDict objectForKey:@"id"]; [[self content] setContentId:[contentId intValue]]; return; } if ([elementName isEqualToString:@"category"]) { NSString *categoryId = [attributeDict objectForKey:@"id"]; NSString *parentId = [attributeDict objectForKey:@"parent"]; [[self content] setCategoryId:[categoryId intValue]]; [[self content] setParentId:[parentId intValue]]; categoryId = nil; parentId = nil; return; } if ([elementName isEqualToString:@"vCategory"]) { NSString *categoryId = [attributeDict objectForKey:@"id"]; NSString *parentId = [attributeDict objectForKey:@"parent"]; [[self video] setCategoryId:[categoryId intValue]]; [[self video] setParentId:[parentId intValue]]; categoryId = nil; parentId = nil; return; } } - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { if (!currentValue) { currentValue = [[NSMutableString alloc] initWithCapacity:1000]; } if (currentValue != @"\n") [currentValue appendString:string]; } - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { NSString *cleanValue = [currentValue stringByReplacingOccurrencesOfString:@"\n" withString:@""] ; if ([elementName isEqualToString:@"articles"]) { self.finished = YES; //[content release]; } if ([elementName isEqualToString:@"article"]) { [[self data] addObject:[self content]]; [self setContent:nil]; [self setPhotos:nil]; [self setVideos:nil]; /* [content release]; content = nil; [videos release]; videos = nil; [photos release]; photos = nil; */ } if ([elementName isEqualToString:@"WebTVItem"]) { [[self data] addObject:[self video]]; [self setVideo:nil]; //[video release]; //video = nil; } if ([elementName isEqualToString:@"title"]) { //NSLog(@"Tit: %@",cleanValue); [[self content] setTitle:cleanValue]; } if ([elementName isEqualToString:@"vTitle"]) { [[self video] setTitle:cleanValue]; } if ([elementName isEqualToString:@"link"]) { //NSURL *url = [[NSURL alloc] initWithString:cleanValue] ; [[self content] setUrl:[NSURL URLWithString:cleanValue]]; [[self content] setLink: cleanValue]; //[url release]; //url = nil; } if ([elementName isEqualToString:@"vLink"]) { [[self video] setLink:cleanValue]; [[self video] setUrl:[NSURL URLWithString:cleanValue]]; } if ([elementName isEqualToString:@"teaser"]) { NSString *tmp = [cleanValue stringByReplacingOccurrencesOfString:@"##BREAK##" withString:@"\n"]; [[self content] setTeaser:tmp]; tmp = nil; } if ([elementName isEqualToString:@"content"]) { NSString *tmp = [cleanValue stringByReplacingOccurrencesOfString:@"##BREAK##" withString:@"\n"]; [[self content] setContent:tmp]; tmp = nil; } if ([elementName isEqualToString:@"category"]) { [[self content] setCategory:cleanValue]; } if ([elementName isEqualToString:@"vCategory"]) { [[self video] setCategory:cleanValue]; } if ([elementName isEqualToString:@"date"]) { [[self content] setDate:cleanValue]; } if ([elementName isEqualToString:@"vDate"]) { [[self video] setDate:cleanValue]; } if ([elementName isEqualToString:@"thumbnail"]) { [[self content] setThumbnail:[NSURL URLWithString:cleanValue]]; [[self content] setThumbnailURL:cleanValue]; } if ([elementName isEqualToString:@"vThumbnail"]) { [[self video] setThumbnailURL:cleanValue]; [[self video] setThumbnail:[NSURL URLWithString:cleanValue]]; } if ([elementName isEqualToString:@"vDirectLink"]){ [[self video] setDirectLink: cleanValue]; } if ([elementName isEqualToString:@"preview"]){ [[self video] setPreview: cleanValue]; } if ([elementName isEqualToString:@"thumbnail_position"]){ [[self content] setThumbnailPosition: cleanValue]; } if ([elementName isEqualToString:@"url"]) { if (self.nowPhoto == YES) { [[self photos] addObject:cleanValue]; } else if (self.nowVideo == YES) { [[self videos] addObject:cleanValue]; } } if ([elementName isEqualToString:@"photos"]) { [[self content] setPhotos:[self photos]]; //[photos release]; //photos = nil; self.nowPhoto = NO; } if ([elementName isEqualToString:@"videos"]) { [[self content] setVideos:[self videos]]; //[videos release]; //videos = nil; self.nowVideo = NO; } //[cleanValue release]; //cleanValue = nil; [currentValue release]; currentValue = nil; } - (void)parser:(NSXMLParser *)parser parseErrorOccurred:(NSError *)parseError { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:nil message:@"Error" delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; [alert release]; } -(NSArray*)getData { return data; } -(int)getCount { return [data count]; } - (void)dealloc { [parser release]; //[data release]; //[photos release]; //[videos release]; //[video release]; //[content release]; [currentValue release]; [super dealloc]; } @end Somewhere in my code, I create an instance of this class : XMLParser* feed = [[XMLParser alloc] init]; [self setRssParser:feed]; [feed release]; // Parse feed NSString *url = [NSString stringWithFormat:@"MyXMLURL"]; [[self rssParser] parseXML:[NSURL URLWithString:url]]; Now the problem is that after the first (which has zero leaks), instruments shows leaks in too many parts like this one (they are too much to enumerate them all, but all the calls look the same, I made the leaking line bold) : in didEndElement : if ([elementName isEqualToString:@"link"]) { // THIS LINE IS LEAKING => INSTRUMENTS SAYS IT IS A NSCFString LEAK [self content] setUrl:[NSURL URLWithString:cleanValue]]; [[self content] setLink: cleanValue]; } Any idea how to fix this pealse ? Could this be the same problem as the one mentioned (as an apple bug) by Lee Amtrong here :http://stackoverflow.com/questions/1598928/nsxmlparser-leaking

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  • Objective-C NSArray NEWBIE Question:

    - by clearbrian
    Hi I have a weird problems with NSArray where some of the members of the objects in my array are going out of scope but not the others: I have a simple object called Section. It has 3 members. @interface Section : NSObject { NSNumber *section_Id; NSNumber *routeId; NSString *startLocationName; } @property(nonatomic,retain) NSNumber *section_Id; @property(nonatomic,retain) NSNumber *routeId; @property(nonatomic,retain) NSString *startLocationName; @end @implementation Section @synthesize section_Id; @synthesize routeId; @synthesize startLocationName; //Some static finder methods to get list of Sections from the db + (NSMutableArray *) findAllSections:{ - (void)dealloc { [section_Id release]; [routeId release]; [startLocationName release]; [super dealloc]; } @end I fill it from a database in a method called findAllSection self.sections = [Section findAllSections]; In find all sections I create some local variables fill them with data from db. NSNumber *secId = [NSNumber numberWithInt:id_section]; NSNumber *rteId = [NSNumber numberWithInt:id_route]; NSString *startName = @""; Then create a new Section and store these local variable's data in the Section Section *section = [[Section alloc] init]; section.section_Id = secId; section.routeId = rteId; section.startLocationName = startName; Then I add the section to the array [sectionsArray addObject:section]; Then I clean up, releasing local variables and the section I added to the array [secId release]; [rteId release]; [startName release]; [locEnd_name release]; [section release]; In a loop repeat for all Sections (release local variables and section is done in every loop) The method returns and I check the array and all the Sections are there. I cant seem to dig further down to see the values of the Section objects in the array (is this possible) Later I try and retrieve one of the Sections I get it from the array Section * section = [self.sections objectAtIndex:row]; Then check the value NSLog(@" SECTION SELECTED:%@",section.section_Id); BUT call to section.section_Id crashed as section.section_Id is out of scope. I check the other members of this Section object and theyre ok. After some trial and error I find that by commenting out the release of the member variable the object is OK. //[secId release]; [rteId release]; [startName release]; [locEnd_name release]; [section release]; My questions are: Am I cleaning up ok? Should I release the object added to an array and the local variable in the function? Is my dealloc ok in Section? Does this code look ok and should I be looking elsewhere for the problem? I'm not doing anything complicated just filling array from DB use it in Table Cell. If its a stupid mistake then tell me (I did put NEWBIE on the question so dont be shocked it was asked) I can comment out the release but would prefer to know why or if code looks ok then ill need further digging. the only place that secId is released is in the dealloc. Thanks

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  • Pass Memory in GB Using Import-CSV Powershell to New-VM in Hyper-V Version 3

    - by PowerShell
    I created the below function to pass memory from a csv file to create a VM in Hyper-V Version 3 Function Install-VM { param ( [Parameter(Mandatory=$true)] [int64]$Memory=512MB ) $VMName = "dv.VMWIN2K8R2-3.Hng" $vmpath = "c:\2012vms" New-VM -MemoryStartupBytes ([int64]$memory*1024) -Name $VMName -Path $VMPath -Verbose } Import-Csv "C:\2012vms\Vminfo1.csv" | ForEach-Object { Install-VM -Memory ([int64]$_.Memory) } But when i try to create the VM it says mismatch between the memory parameter passed from import-csv, i receive an error as below VERBOSE: New-VM will create a new virtual machine "dv.VMWIN2K8R2-3.Hng". New-VM : 'dv.VMWIN2K8R2-3.Hng' failed to modify device 'Memory'. (Virtual machine ID CE8D36CA-C8C6-42E6-B5C6-2AA8FA15B4AF) Invalid startup memory amount assigned for 'dv.VMWIN2K8R2-3.Hng'. The minimum amount of memory you can assign to a virtual machine is '8' MB. (Virtual machine ID CE8D36CA-C8C6-42E6-B5C6-2AA8FA15B4AF) A parameter that is not valid was passed to the operation. At line:48 char:9 + New-VM -ComputerName $HyperVHost -MemoryStartupBytes ([int64]$memory*10 ... + ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + CategoryInfo : InvalidArgument: (Microsoft.HyperV.PowerShell.VMTask:VMTask) [New-VM], VirtualizationOpe rationFailedException + FullyQualifiedErrorId : InvalidParameter,Microsoft.HyperV.PowerShell.Commands.NewVMCommand Also please not in the csv file im passing memory as 1,2,4.. etc as shown below, and converting them to MB by multiplying them with 1024 later Memory 1 Can Anyone help me out on how to format and pass the memory details to the function

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  • Distorted Sound

    - by BCable
    I have my laptop hooked up to my receiver for sound output. I hear a hissing/crackling background sound that is really loud and hard to just ignore (but possible). When my 360 is connected, the sound comes out perfect, so it's just with this laptop. Previously, I thought it was just my laptop and just submissively just let it slide. I just bought a brand new laptop though and it's doing the same thing. I have found out more information now that I know it's not my laptop. I have used this laptop in similar environments where it worked just fine (different speakers). I have bought a new cable to connect to my receiver and it did nothing (headphone jack to RCA). I tried different ports on the receiver (Video 1-3) and it always happens. I have discovered that the sound goes away if I unplug my laptop (so it's running on battery). Because of the last one, I tried plugging my laptop into a different outlet across the room and it's STILL doing it. Doesn't matter if I boot to Linux or Windows, yet my phone (Android G1) doesn't cause this sound using the exact same cable. Any ideas? I'm out of them! Thanks!

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  • What's the purpose of having a separate "operator new[]" ?

    - by sharptooth
    Looks like operator new and operator new[] have exactly the same signature: void* operator new( size_t size ); void* operator new[]( size_t size ); and do exactly the same: either return a pointer to a big enough block of raw (not initialized in any way) memory or throw an exception. Also operator new is called internally when I create an object with new and operator new[] - when I create an array of objects with new[]. Still the above two special functions are called by C++ internally in exactly the same manner and I don't se how the two calls can have different meanings. What's the purpose of having two different functions with exactly the same signatures and exactly the same behavior?

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  • Can a variable bu used 2nd time after releasing it?

    - by Jakub
    Hello, I try to understand the memory management in ObjectiveC and still some things are a misery for me. I've got an instance variable: NSMutableArray *postResultsArray; when a button is clicked in the UI I create new array: self.postResultsArray = [NSMutableArray array]; then I add some objects to the array and when the whole operation is done I would like to release the array: [self.postResultsArray release]; (I assume that all the objects stoed in the array will be released along with the array). The problem appears when I click the button again and in the code I want to create the array again with: self.postResultsArray = [NSMutableArray array]; I get: [CFArray release]: message sent to deallocated instance 0x3d9e390 Can't I initialize the same instance variable for the second time? or maybe I should not release it? and if so, why? Thanks!

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  • Custom Memory Allocator for STL map

    - by Prasoon Tiwari
    This question is about construction of instances of custom allocator during insertion into a std::map. Here is a custom allocator for std::map<int,int> along with a small program that uses it: #include <stddef.h> #include <stdio.h> #include <map> #include <typeinfo> class MyPool { public: void * GetNext() { return malloc(24); } void Free(void *ptr) { free(ptr); } }; template<typename T> class MyPoolAlloc { public: static MyPool *pMyPool; typedef size_t size_type; typedef ptrdiff_t difference_type; typedef T* pointer; typedef const T* const_pointer; typedef T& reference; typedef const T& const_reference; typedef T value_type; template<typename X> struct rebind { typedef MyPoolAlloc<X> other; }; MyPoolAlloc() throw() { printf("-------Alloc--CONSTRUCTOR--------%08x %32s\n", this, typeid(T).name()); } MyPoolAlloc(const MyPoolAlloc&) throw() { printf(" Copy Constructor ---------------%08x %32s\n", this, typeid(T).name()); } template<typename X> MyPoolAlloc(const MyPoolAlloc<X>&) throw() { printf(" Construct T Alloc from X Alloc--%08x %32s %32s\n", this, typeid(T).name(), typeid(X).name()); } ~MyPoolAlloc() throw() { printf(" Destructor ---------------------%08x %32s\n", this, typeid(T).name()); }; pointer address(reference __x) const { return &__x; } const_pointer address(const_reference __x) const { return &__x; } pointer allocate(size_type __n, const void * hint = 0) { if (__n != 1) perror("MyPoolAlloc::allocate: __n is not 1.\n"); if (NULL == pMyPool) { pMyPool = new MyPool(); printf("======>Creating a new pool object.\n"); } return reinterpret_cast<T*>(pMyPool->GetNext()); } //__p is not permitted to be a null pointer void deallocate(pointer __p, size_type __n) { pMyPool->Free(reinterpret_cast<void *>(__p)); } size_type max_size() const throw() { return size_t(-1) / sizeof(T); } void construct(pointer __p, const T& __val) { printf("+++++++ %08x %s.\n", __p, typeid(T).name()); ::new(__p) T(__val); } void destroy(pointer __p) { printf("-+-+-+- %08x.\n", __p); __p->~T(); } }; template<typename T> inline bool operator==(const MyPoolAlloc<T>&, const MyPoolAlloc<T>&) { return true; } template<typename T> inline bool operator!=(const MyPoolAlloc<T>&, const MyPoolAlloc<T>&) { return false; } template<typename T> MyPool* MyPoolAlloc<T>::pMyPool = NULL; int main(int argc, char *argv[]) { std::map<int, int, std::less<int>, MyPoolAlloc<std::pair<const int,int> > > m; //random insertions in the map m.insert(std::pair<int,int>(1,2)); m[5] = 7; m[8] = 11; printf("======>End of map insertions.\n"); return 0; } Here is the output of this program: -------Alloc--CONSTRUCTOR--------bffcdaa6 St4pairIKiiE Construct T Alloc from X Alloc--bffcda77 St13_Rb_tree_nodeISt4pairIKiiEE St4pairIKiiE Copy Constructor ---------------bffcdad8 St13_Rb_tree_nodeISt4pairIKiiEE Destructor ---------------------bffcda77 St13_Rb_tree_nodeISt4pairIKiiEE Destructor ---------------------bffcdaa6 St4pairIKiiE ======Creating a new pool object. Construct T Alloc from X Alloc--bffcd9df St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d028 St4pairIKiiE. Destructor ---------------------bffcd9df St4pairIKiiE Construct T Alloc from X Alloc--bffcd95f St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d048 St4pairIKiiE. Destructor ---------------------bffcd95f St4pairIKiiE Construct T Alloc from X Alloc--bffcd95f St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE +++++++ 0985d068 St4pairIKiiE. Destructor ---------------------bffcd95f St4pairIKiiE ======End of map insertions. Construct T Alloc from X Alloc--bffcda23 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d068. Destructor ---------------------bffcda23 St4pairIKiiE Construct T Alloc from X Alloc--bffcda43 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d048. Destructor ---------------------bffcda43 St4pairIKiiE Construct T Alloc from X Alloc--bffcda43 St4pairIKiiE St13_Rb_tree_nodeISt4pairIKiiEE -+-+-+- 0985d028. Destructor ---------------------bffcda43 St4pairIKiiE Destructor ---------------------bffcdad8 St13_Rb_tree_nodeISt4pairIKiiEE Last two columns of the output show that an allocator for std::pair<const int, int> is constructed everytime there is a insertion into the map. Why is this necessary? Is there a way to suppress this? Thanks! Edit: This code tested on x86 machine with g++ version 4.1.2. If you wish to run it on a 64-bit machine, you'll have to change at least the line return malloc(24). Changing to return malloc(48) should work.

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  • _CrtDumpMemoryLeaks truncated output??

    - by Marin
    Hello, I am trying to use Visual Studio's capability to detect memory leaks, but I keep getting truncated output, like: Dumping objects -> {174} normal block at 0x0099ADB8, 48 bytes long. Data: <h:\najnovije\tru> 68 3A 5C 6E 61 6A 6E 6F 76 69 6A 65 5C 74 72 75 {170} normal block at 0x0099AD58, 32 bytes long. Data: <h:\najnovije\tru> 68 3A 5C 6E 61 6A 6E 6F 76 69 6A 65 5C 74 72 75 Object dump complete. What am I doing wrong? I added #define _CRTDBG_MAP_ALLOC #include <stdlib.h> #include <crtdbg.h> to the beginning of my code. Thank you.

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  • How can i see if dealloc is being called on a uikit object, or any object not created by myself

    - by Gyozo Kudor
    I think i have an UIImage that has a higher retain count than it should have and i am probably leaking memory. I use this image as a thumbnail, to set a custom background to a uibutton. So the uibutton is holding a reference to it and so do i. But instead of 2, the retainCount is 3. Do i have to create a custom UIImage derived class and override dealloc if I want to place a log message there and then change the class used from UIImage to my class, or is there an easier way. Thanks in advance.

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  • Do you prefer to code on a Laptop or a Desktop, or both ?

    - by CAD bloke
    What is your primary development machine - a Desktop or a laptop? Why? Do you use both - if so, do you use source control to keep them synched? This might seem like a dumb question but I'm on the steep part of the learning curve & I'd be interested in your insights. [edit] - Using a laptop assumes hanging an Imax-sized screen off it when it is docked. Using a desktop assumes 2x Imax screens. [edit] - This is faster than Twitter! IDE is VS2008 - laptop is 17 (or 15) inch, 1920x1200

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  • Can I switch the Visual C++ runtime to another heap?

    - by sharptooth
    My program uses a third party dynamic link library that has huge memory leaks inside. Both my program and the library are Visual C++ native code. Both link to the Visual C++ runtime dynamically. I'd like to force the library into another heap so that all allocations that are done through the Visual C++ runtime while the library code is running are done on that heap. I can call HeapCreate() and later HeapDestroy(). If I somehow ensure that all allocations are done in the new heap I don't care of the leaks anymore - they all go when I destroy the second heap. Is it possible to force the Visual C++ runtime to make all allocations on a specified heap?

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  • strategy to allocate/free lots of small objects

    - by aaa
    hello I am toying with certain caching algorithm, which is challenging somewhat. Basically, it needs to allocate lots of small objects (double arrays, < 256 elements), with objects accessible through mapped value, map[key] = array. time to initialized array may be quite large, generally more than 10 thousand cpu cycles. By lots I mean around gigabyte in total. objects may need to be popped/pushed as needed, generally in random places, one object at a time. lifetime of an object is generally long, minutes or more, however, object may be subject to allocation/deallocation several times during duration of program. What would be good strategy to avoid memory fragmentation, while still maintaining reasonable allocate deallocate speed? I am using C++, so I can use new and malloc. Thanks. I know there a similar questions on website, http://stackoverflow.com/questions/2156745/efficiently-allocating-many-short-lived-small-objects, are somewhat different, thread safety is not immediate issue for me.

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  • Why does my motherboard go through an endless reboot cycle when 8 GB of memory is attempted vs 6 GB?

    - by nizm0
    I never got an answer in my googling to this about a year ago and have an extra stick of memory I'd like to be able to use. When is inserted the computer starts, and then reboots immediately in an endless reboot cycle. As soon as the 4th stick is removed, the computer works fine. Right now I have 6 GB of my 8 GB installed. Is there a solution that I am missing to enabling this motherboard to actually boot up with all 8 GB (it supports it). Right now it won't even boot up to BIOS with the 4 sticks... only 3? Memory: 1 x G.SKILL 4 GB (2 x 2 GB) 240-Pin DDR2 SDRAM DDR2 1100 (PC2 8800) Dual Channel Kit Desktop Memory Model F2-8800CL5D-4GBPI - Retail (URL: ) http://www.newegg.com/Product/Product.aspx?Item=N82E16820231194 Motherboard: 1 x GIGABYTE GA-EP45-UD3R LGA 775 Intel P45 ATX Intel Motherboard - Retail ( URL: )http://www.newegg.com/Product/Product.aspx?Item=N82E16813128359

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  • Using the Static Code Analysis feature of Visual Studio (Premium/Ultimate) to find memory leakage problems

    - by terje
    Memory for managed code is handled by the garbage collector, but if you use any kind of unmanaged code, like native resources of any kind, open files, streams and window handles, your application may leak memory if these are not properly handled.  To handle such resources the classes that own these in your application should implement the IDisposable interface, and preferably implement it according to the pattern described for that interface. When you suspect a memory leak, the immediate impulse would be to start up a memory profiler and start digging into that.   However, before you follow that impulse, do a Static Code Analysis run with a ruleset tuned to finding possible memory leaks in your code.  If you get any warnings from this, fix them before you go on with the profiling. How to use a ruleset In Visual Studio 2010 (Premium and Ultimate editions) you can define your own rulesets containing a list of Static Code Analysis checks.   I have defined the memory checks as shown in the lists below as ruleset files, which can be downloaded – see bottom of this post.  When you get them, you can easily attach them to every project in your solution using the Solution Properties dialog. Right click the solution, and choose Properties at the bottom, or use the Analyze menu and choose “Configure Code Analysis for Solution”: In this dialog you can now choose the Memorycheck ruleset for every project you want to investigate.  Pressing Apply or Ok opens every project file and changes the projects code analysis ruleset to the one we have specified here. How to define your own ruleset  (skip this if you just download my predefined rulesets) If you want to define the ruleset yourself, open the properties on any project, choose Code Analysis tab near the bottom, choose any ruleset in the drop box and press Open Clear out all the rules by selecting “Source Rule Sets” in the Group By box, and unselect the box Change the Group By box to ID, and select the checks you want to include from the lists below. Note that you can change the action for each check to either warning, error or none, none being the same as unchecking the check.   Now go to the properties window and set a new name and description for your ruleset. Then save (File/Save as) the ruleset using the new name as its name, and use it for your projects as detailed above. It can also be wise to add the ruleset to your solution as a solution item. That way it’s there if you want to enable Code Analysis in some of your TFS builds.   Running the code analysis In Visual Studio 2010 you can either do your code analysis project by project using the context menu in the solution explorer and choose “Run Code Analysis”, you can define a new solution configuration, call it for example Debug (Code Analysis), in for each project here enable the Enable Code Analysis on Build   In Visual Studio Dev-11 it is all much simpler, just go to the Solution root in the Solution explorer, right click and choose “Run code analysis on solution”.     The ruleset checks The following list is the essential and critical memory checks.  CheckID Message Can be ignored ? Link to description with fix suggestions CA1001 Types that own disposable fields should be disposable No  http://msdn.microsoft.com/en-us/library/ms182172.aspx CA1049 Types that own native resources should be disposable Only if the pointers assumed to point to unmanaged resources point to something else  http://msdn.microsoft.com/en-us/library/ms182173.aspx CA1063 Implement IDisposable correctly No  http://msdn.microsoft.com/en-us/library/ms244737.aspx CA2000 Dispose objects before losing scope No  http://msdn.microsoft.com/en-us/library/ms182289.aspx CA2115 1 Call GC.KeepAlive when using native resources See description  http://msdn.microsoft.com/en-us/library/ms182300.aspx CA2213 Disposable fields should be disposed If you are not responsible for release, of if Dispose occurs at deeper level  http://msdn.microsoft.com/en-us/library/ms182328.aspx CA2215 Dispose methods should call base class dispose Only if call to base happens at deeper calling level  http://msdn.microsoft.com/en-us/library/ms182330.aspx CA2216 Disposable types should declare a finalizer Only if type does not implement IDisposable for the purpose of releasing unmanaged resources  http://msdn.microsoft.com/en-us/library/ms182329.aspx CA2220 Finalizers should call base class finalizers No  http://msdn.microsoft.com/en-us/library/ms182341.aspx Notes: 1) Does not result in memory leak, but may cause the application to crash   The list below is a set of optional checks that may be enabled for your ruleset, because the issues these points too often happen as a result of attempting to fix up the warnings from the first set.   ID Message Type of fault Can be ignored ? Link to description with fix suggestions CA1060 Move P/invokes to NativeMethods class Security No http://msdn.microsoft.com/en-us/library/ms182161.aspx CA1816 Call GC.SuppressFinalize correctly Performance Sometimes, see description http://msdn.microsoft.com/en-us/library/ms182269.aspx CA1821 Remove empty finalizers Performance No http://msdn.microsoft.com/en-us/library/bb264476.aspx CA2004 Remove calls to GC.KeepAlive Performance and maintainability Only if not technically correct to convert to SafeHandle http://msdn.microsoft.com/en-us/library/ms182293.aspx CA2006 Use SafeHandle to encapsulate native resources Security No http://msdn.microsoft.com/en-us/library/ms182294.aspx CA2202 Do not dispose of objects multiple times Exception (System.ObjectDisposedException) No http://msdn.microsoft.com/en-us/library/ms182334.aspx CA2205 Use managed equivalents of Win32 API Maintainability and complexity Only if the replace doesn’t provide needed functionality http://msdn.microsoft.com/en-us/library/ms182365.aspx CA2221 Finalizers should be protected Incorrect implementation, only possible in MSIL coding No http://msdn.microsoft.com/en-us/library/ms182340.aspx   Downloadable ruleset definitions I have defined three rulesets, one called Inmeta.Memorycheck with the rules in the first list above, and Inmeta.Memorycheck.Optionals containing the rules in the second list, and the last one called Inmeta.Memorycheck.All containing the sum of the two first ones.  All three rulesets can be found in the  zip archive  “Inmeta.Memorycheck” downloadable from here.   Links to some other resources relevant to Static Code Analysis MSDN Magazine Article by Mickey Gousset on Static Code Analysis in VS2010 MSDN :  Analyzing Managed Code Quality by Using Code Analysis, root of the documentation for this Preventing generated code from being analyzed using attributes Online training course on Using Code Analysis with VS2010 Blogpost by Tatham Oddie on custom code analysis rules How to write custom rules, from Microsoft Code Analysis Team Blog Microsoft Code Analysis Team Blog

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  • Is it possible to have a computer run two OS's in memory at the same time?

    - by Hebon
    I'm sick of needing to reboot my computer every time I wish to use another OS, or run a virtual machine that skimps on power. With the onset of large amounts of memory for computers nowadays I began to think that there must be some way to run two OS's in memory with a way to switch between the two. In my mind, it doesn't seem too difficult; a compatibility layer boots up after bios, which in turn boots to OS1. While in OS1, software is run that triggers a save to ram boots back to the compatability layer, and then boots to OS2. This way, the OS's can be used side by side and boot times are cut drastically short since both OSs are already in ram. Both OS's have their own designated and protected memory so there is no problem there... I mean, it seems fine, but no one has done it, so there must be some reason as to why. I would love some insight into this please.

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  • Why is the usable memory on my Macbook pro shown as 2.74 Gb when there is 4GB installed with 32bit Windows 7? [closed]

    - by Bobby Alexander
    Possible Duplicate: Windows XP and RAM 3.5GB+ Installed RAM : 4 GB but 2.96GB Usable......why? I have a Macbook Pro with 4GB of installed RAM. I have installed Windows 7 on it which shows the usable memory as 2.74GB. Why is this? Don't tell me the 32 bit story; I program for a living. The maximum addressible memory on a 32 bit system is 4 GB not 3 GB. Need proof? MSDN: Memory Limits for Windows Releases

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  • Differences in memory consumption between two identical D7 sites?

    - by aendrew
    I'm running Drupal on a news site that has a lot of different View blocks on the front page (~5 total, all cached). In trying to reduce the memory footprint of the site, I've checked out source from SVN to a local development install to try and convert some of those blocks into more optimized code. Here's the weird thing. Devel module lists memory consumption at 50mb on the Production site (Running Nginx, PHP 5.2.17, XCache and Zend Optimizer.) but only 14mb on my development site (Running Apache2, PHP 5.2.13 and XCache). These are nearly-identical versions of the same site — frankly, the Production site should use even less memory as I've disabled some of the modules running on the Dev site. Any idea why this might be the case?

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  • Memory Efficient Windows SOA Server

    - by Antony Reynolds
    Installing a Memory Efficient SOA Suite 11.1.1.6 on Windows Server Well 11.1.1.6 is now available for download so I thought I would build a Windows Server environment to run it.  I will minimize the memory footprint of the installation by putting all functionality into the Admin Server of the SOA Suite domain. Required Software 64-bit JDK SOA Suite If you want 64-bit then choose “Generic” rather than “Microsoft Windows 32bit JVM” or “Linux 32bit JVM” This has links to all the required software. If you choose “Generic” then the Repository Creation Utility link does not show, you still need this so change the platform to “Microsoft Windows 32bit JVM” or “Linux 32bit JVM” to get the software. Similarly if you need a database then you need to change the platform to get the link to XE for Windows or Linux. If possible I recommend installing a 64-bit JDK as this allows you to assign more memory to individual JVMs. Windows XE will work, but it is better if you can use a full Oracle database because of the limitations on XE that sometimes cause it to run out of space with large or multiple SOA deployments. Installation Steps The following flow chart outlines the steps required in installing and configuring SOA Suite. The steps in the diagram are explained below. 64-bit? Is a 64-bit installation required?  The Windows & Linux installers will install 32-bit versions of the Sun JDK and JRockit.  A separate JDK must be installed for 64-bit. Install 64-bit JDK The 64-bit JDK can be either Hotspot or JRockit.  You can choose either JDK 1.7 or 1.6. Install WebLogic If you are using 64-bit then install WebLogic using “java –jar wls1036_generic.jar”.  Make sure you include Coherence in the installation, the easiest way to do this is to accept the “Typical” installation. SOA Suite Required? If you are not installing SOA Suite then you can jump straight ahead and create a WebLogic domain. Install SOA Suite Run the SOA Suite installer and point it at the existing Middleware Home created for WebLogic.  Note to run the SOA installer on Windows the user must have admin privileges.  I also found that on Windows Server 2008R2 I had to start the installer from a command prompt with administrative privileges, granting it privileges when it ran caused it to ignore the jreLoc parameter. Database Available? Do you have access to a database into which you can install the SOA schema.  SOA Suite requires access to an Oracle database (it is supported on other databases but I would always use an oracle database). Install Database I use an 11gR2 Oracle database to avoid XE limitations.  Make sure that you set the database character set to be unicode (AL32UTF8).  I also disabled the new security settings because they get in the way for a developer database.  Don’t forget to check that number of processes is at least 150 and number of sessions is not set, or is set to at least 200 (in the DB init parameters). Run RCU The SOA Suite database schemas are created by running the Repository Creation Utility.  Install the “SOA and BPM Infrastructure” component to support SOA Suite.  If you keep the schema prefix as “DEV” then the config wizard is easier to complete. Run Config Wizard The Config wizard creates the domain which hosts the WebLogic server instances.  To get a minimum footprint SOA installation choose the “Oracle Enterprise Manager” and “Oracle SOA Suite for developers” products.  All other required products will be automatically selected. The “for developers” installs target the appropriate components at the AdminServer rather than creating a separate managed server to house them.  This reduces the number of JVMs required to run the system and hence the amount of memory required.  This is not suitable for anything other than a developer environment as it mixes the admin and runtime functions together in a single server.  It also takes a long time to load all the required modules, making start up a slow process. If it exists I would recommend running the config wizard found in the “oracle_common/common/bin” directory under the middleware home.  This should have access to all the templates, including SOA. If you also want to run BAM in the same JVM as everything else then you need to “Select Optional Configuration” for “Managed Servers, Clusters and Machines”. To target BAM at the AdminServer delete the “bam_server1” managed server that is created by default.  This will result in BAM being targeted at the AdminServer. Installation Issues I had a few problems when I came to test everything in my mega-JVM. Following applications were not targeted and so I needed to target them at the AdminServer: b2bui composer Healthcare UI FMW Welcome Page Application (11.1.0.0.0) How Memory Efficient is It? On a Windows 2008R2 Server running under VirtualBox I was able to bring up both the 11gR2 database and SOA/BPM/BAM in 3G memory.  I allocated a minimum 512M to the PermGen and a minimum of 1.5G for the heap.  The setting from setSOADomainEnv are shown below: set DEFAULT_MEM_ARGS=-Xms1536m -Xmx2048m set PORT_MEM_ARGS=-Xms1536m -Xmx2048m set DEFAULT_MEM_ARGS=%DEFAULT_MEM_ARGS% -XX:PermSize=512m -XX:MaxPermSize=768m set PORT_MEM_ARGS=%PORT_MEM_ARGS% -XX:PermSize=512m -XX:MaxPermSize=768m I arrived at these numbers by monitoring JVM memory usage in JConsole. Task Manager showed total system memory usage at 2.9G – just below the 3G I allocated to the VM. Performance is not stellar but it runs and I could run JDeveloper alongside it on my 8G laptop, so in that sense it was a result!

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  • Atlanta Laptop Repair

    Is your laptop running slow or crashing? To the average person laptop problems can be confusing. You do not know whether it';s hardware or a software issue that is causing the problem. An experienced ... [Author: Steven Yaniz - Computers and Internet - March 30, 2010]

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  • fastest flavor of linux for netbook / laptop

    - by Joe
    Hello, Is Ubuntu the best OS for an uber lightweight quick to boot setup for a laptop / netbook? I have a laptop and I'm just looking for the best OS for watching movies / tv shows while traveling. I'm using windows 7 right now so ideally I'd like a barebones fast linux dual booted that uses less battery etc while traveling. I'm not looking for miracles in battery savings but it would be great if I could squeeze an extra 20 minutes out of it. Any suggestions?

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