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  • running GL ES 2.0 code under Linux ( no Android no iOS )

    - by user827992
    I need to code OpenGL ES 2.0 bits and i would like to do this and run the programs on my desktop for practical reasons. Now, i already have tried the official GLES SDK from ATI for my videocard but it not even runs the examples that comes with the SDK itself, i'm not looking for performance here, even a software based rendering pipeline could be enough, i just need full support for GLES 2.0 and GLSL to code and run GL stuff. There is a reliable solution for this under Ubuntu Linux ?

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  • drawing images and lines over UIScrollView

    - by Jorge
    I'm programming an app in which one of the ViewControllers is showing an UIScrollView that shows an image. I'd like to load an image (pushpin in png format) and draw it (and delete it) in some points of the UIScrollView image. I'd also would like to draw bezier paths in that image (and deleting them). I've programmed several apps but this is the first time I face graphic programming and don't know where to start from. Any suggestions? Thanks!

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  • Speaking At The Chicago Code Camp

    - by Tim Murphy
    I just got news that my talk on Office Open XML has been accepted for the Chicago Code Camp.  I hear that they will be announcing the full schedule of sessions soon.  Be sure to register and join us.  As a bonus the guys from .NET Rocks will be there. http://www.chicagocodecamp.com del.icio.us Tags: .NET Rocks,Chicago Code Camp,Speaking,OOXML SDK 2.0,OOXML,Office Open XML,PSC Group

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  • Diff annotation tool

    - by l0b0
    Among the 11 proven practices for more effective, efficient peer code review, diff annotation seems to be the one particularly well suited to tool assistance. The article is written by the architect of SmartBear's CodeCollaborator, so he of course recommends using that. Does anyone know of any alternatives? I can't think of anything that would be even close to paper+pen+marker in pure developer efficiency when it comes to explaining a piece of code.

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  • Debugging site written mainly in JScript with AJAX code injection

    - by blumidoo
    Hello, I have a legacy code to maintain and while trying to understand the logic behind the code, I have run into lots of annoying issues. The application is written mainly in Java Script, with extensive usage of jQuery + different plugins, especially Accordion. It creates a wizard-like flow, where client code for the next step is downloaded in the background by injecting a result of a remote AJAX request. It also uses callbacks a lot and pretty complicated "by convention" programming style (lots of events handlers are created on the fly based on certain object names - e.g. current page name, current step name). Adding to that, the code is very messy and there is no obvious inner structure - the functions are scattered in the code, file names do not reflect the business role of the code, lots of functions and code snippets are most likely not used at all etc. PROBLEM: How to approach this code base, so that the inner flow of the code can be sort-of "reverse engineered" using a suite of smart debugging tools. Ideally, I would like to be able to attach to the running application and step through the code, breaking on each new function call. Also, it would be nice to be able to create a "diagram of calls" in the application (i.e. in order to run a particular page logic, this particular flow of function calls was executed in a particular order). Not to mention to be able to run a coverage analysis, identifying potentially orphaned code fragments. I would like to stress out once more, that it is impossible to understand the inner logic of the application just by looking at the code itself, unless you have LOTS of spare time and beer crates, which I unfortunately do not have :/ (shame...) An IDE of some sort that would aid in extending that code would be also great, but I am currently looking into possibility to use Visual Studio 2010 to do the job, as the site itself is a mix of Classic ASP and ASP.NET (I'd say - 70% Java Script with jQuery, 30% ASP). I have obviously tried FireBug, but I was unable to find a way to define a breakpoint or step into the code, which is "injected" into the client JS using AJAX calls (i.e. the application retrieves the code by invoking an URL and injects it to the client local code). Venkman debugger had similar issues. Any hints would be welcome. Feel free to ask additional questions.

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  • How can unrealscript halt event handler execution after an arbitrary number of lines with no return or error?

    - by Dan Cowell
    I have created a class that extends TcpLink and is instantiated in a custom Kismet Sequence Action. It is being instantiated correctly and is making the GET HTTP request that I need it to (I have checked my access log in apache) and Apache is responding to the request with the appropriate content. The problem I have is that I'm using the event receive mode and it appears that somehow the handler for the Opened event is halted after a specific number of lines of code have executed. Here is my code for the Opened event: event Opened() { // A connection was established WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] event opened"); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Sending simple HTTP query"); //The HTTP GET request //char(13) and char(10) are carrage returns and new lines requesttext = "userId="$userId$"&apartmentId="$apartmentId; SendText("GET /"$path$"?"$requesttext$" HTTP/1.0"); SendText(chr(13)$chr(10)); SendText("Host: "$TargetHost); SendText(chr(13)$chr(10)); SendText("Connection: Close"); SendText(chr(13)$chr(10)$chr(13)$chr(10)); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Sent request: "$requesttext); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] end HTTP query"); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] LinkState: "$LinkState); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] LinkMode: "$LinkMode); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] ReceiveMode: "$ReceiveMode); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Error: "$string(GetLastError())); } As you can see, a number of the Broadcast calls have been commented out. Initially, only the lines up to the Broadcast containing "[DNomad_TcpLinkClient] Sent request: " were being executed and none of the Broadcasts were commented out. After commenting out that line, the next Broadcast was successful and so on and so forth. As a test, I commented out the very first Broadcast to see if the connection closing had any effect: // A connection was established //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] event opened"); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Sending simple HTTP query"); Upon doing that, an additional Broadcast at the end of the function executed. Thus the inference that there is an upper limit to the number of lines executed. Additionally, my ReceivedText handler is never called, despite Apache returning the correct HTTP 200 response with a body. My working hypothesis is that somehow after the Sequence Action finishes executing the garbage collector cleans up the TcpLinkClient instance. My biggest source of confusion with that is how on earth it does it during the execution of an event handler. Has anyone ever seen anything like this before? My full TcpLinkClient class is below: /* * TcpLinkClient based on an example usage of the TcpLink class by Michiel 'elmuerte' Hendriks for Epic Games, Inc. * */ class DNomad_TcpLinkClient extends TcpLink; var PlayerController PC; var string TargetHost; var int TargetPort; var string path; var string requesttext; var string userId; var string apartmentId; var string statusCode; var string responseData; event PostBeginPlay() { super.PostBeginPlay(); } function DoTcpLinkRequest(string uid, string id) //removes having to send a host { userId = uid; apartmentId = id; Resolve(targethost); } function string GetStatus() { return statusCode; } event Resolved( IpAddr Addr ) { // The hostname was resolved succefully WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] "$TargetHost$" resolved to "$ IpAddrToString(Addr)); // Make sure the correct remote port is set, resolving doesn't set // the port value of the IpAddr structure Addr.Port = TargetPort; //dont comment out this log because it rungs the function bindport WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Bound to port: "$ BindPort() ); if (!Open(Addr)) { WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Open failed"); } } event ResolveFailed() { WorldInfo.Game.Broadcast(self, "[TcpLinkClient] Unable to resolve "$TargetHost); // You could retry resolving here if you have an alternative // remote host. //send failed message to scaleform UI //JunHud(JunPlayerController(PC).myHUD).JunMovie.CallSetHTML("Failed"); } event Opened() { // A connection was established //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] event opened"); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Sending simple HTTP query"); //The HTTP GET request //char(13) and char(10) are carrage returns and new lines requesttext = "userId="$userId$"&apartmentId="$apartmentId; SendText("GET /"$path$"?"$requesttext$" HTTP/1.0"); SendText(chr(13)$chr(10)); SendText("Host: "$TargetHost); SendText(chr(13)$chr(10)); SendText("Connection: Close"); SendText(chr(13)$chr(10)$chr(13)$chr(10)); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Sent request: "$requesttext); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] end HTTP query"); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] LinkState: "$LinkState); //WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] LinkMode: "$LinkMode); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] ReceiveMode: "$ReceiveMode); WorldInfo.Game.Broadcast(self, "[DNomad_TcpLinkClient] Error: "$string(GetLastError())); } event Closed() { // In this case the remote client should have automatically closed // the connection, because we requested it in the HTTP request. WorldInfo.Game.Broadcast(self, "Connection closed."); // After the connection was closed we could establish a new // connection using the same TcpLink instance. } event ReceivedText( string Text ) { WorldInfo.Game.Broadcast(self, "Received Text: "$Text); //we dont want the header info, so we split the string after two new lines Text = Split(Text, chr(13)$chr(10)$chr(13)$chr(10), true); WorldInfo.Game.Broadcast(self, "Split Text: "$Text); statusCode = Text; } event ReceivedLine( string Line ) { WorldInfo.Game.Broadcast(self, "Received Line: "$Line); } event ReceivedBinary( int Count, byte B[255] ) { WorldInfo.Game.Broadcast(self, "Received Binary of length: "$Count); } defaultproperties { TargetHost="127.0.0.1" TargetPort=80 //default for HTTP LinkMode=MODE_Text ReceiveMode=RMODE_Event path = "dnomad/datafeed.php" userId = "0"; apartmentId = "0"; statusCode = ""; send = false; }

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  • ADF Code Guidelines

    - by Chris Muir
    During Oracle Open World 2012 the ADF Product Management team announced a new OTN website, the ADF Architecture Square.  While OOW represents a great opportunity to let customers know about new and exciting developments, the problem with making announcements during OOW however is customers are bombarded with so many messages that it's easy to miss something important. So in this blog post I'd like to highlight as part of the ADF Architecture Square website, one of the initial core offerings is a new document entitled ADF Code Guidelines. Now the title of this document should hopefully make it obvious what the document contains, but what's the purpose of the document, why did Oracle create it? Personally having worked as an ADF consultant before joining Oracle, one thing I noted amongst ADF customers who had successfully deployed production systems, that they all approached software development in a professional and engineered way, and all of these customers had their own guideline documents on ADF best practices, conventions and recommendations.  These documents designed to be consumed by their own staff to ensure ADF applications were "built right", typically sourced their guidelines from their team's own expert learnings, and the huge amount of ADF technical collateral that is publicly available.  Maybe from manuals and whitepapers, presentations and blog posts, some written by Oracle and some written by independent sources. Now this is all good and well for the teams that have gone through this effort, gathering all the information and putting it into structured documents, kudos to them.  But for new customers who want to break into the ADF space, who have project pressures to deliver ADF solutions without necessarily working on assembling best practices, creating such a document is understandably (regrettably?) a low priority.  So in recognising this hurdle, at Oracle we've devised the ADF Code Guidelines.  This document sets out ADF code guidelines, practices and conventions for applications built using ADF Business Components and ADF Faces Rich Client (release 11g and greater).  The guidelines are summarized from a number of Oracle documents and other 3rd party collateral, with the goal of giving developers and development teams a short circuit on producing their own best practices collateral. The document is not a final production, but a living document that will be extended to cover new information as discovered or as the ADF framework changes. Readers are encouraged to discuss the guidelines on the ADF EMG and provide constructive feedback to me (Chris Muir) via the ADF EMG Issue Tracker. We hope you'll find the ADF Code Guidelines useful and look forward to providing updates in the near future. Image courtesy of paytai / FreeDigitalPhotos.net

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  • How to: Show wait cursor in managed and native code

    - by TechTwaddle
    Someone on the MSDN forum asked about how to show a wait cursor, like when your application is loading or performing some (background) task. It’s pretty simple to show the wait cursor in both managed and native code, and in this post we will see just how. Managed Code (C#) Set Cursor.Current to Cursors.WaitCursor, and call Cursor.Show(). And to come back to normal cursor, set Cursor.Current to Cursors.Default and call Show() again. Below is a button handler for a sample app that I made, (watch the video below) private void button1_Click(object sender, EventArgs e) {     lblProgress.Text = "Downloading ether...";     lblProgress.Update();     Cursor.Current = Cursors.WaitCursor;     Cursor.Show();     //do some processing     for (int i = 0; i < 50; i++)     {         progressBar1.Value = 2 * (i + 1);         Thread.Sleep(100);     }     Cursor.Current = Cursors.Default;     Cursor.Show();     lblProgress.Text = "Download complete.";     lblProgress.Update(); }   Native Code In native code, call SetCursor(LoadCursor(NULL, IDC_WAIT)); to show the wait cursor; and SetCursor(LoadCursor(NULL, IDC_ARROW)); to come back to normal. The same button handler for native version of the app is below, case IDC_BUTTON_DOWNLOAD:     {         HWND temp;         temp = GetDlgItem(hDlg, IDC_STATIC_PROGRESS);         SetWindowText(temp, L"Downloading ether...");         UpdateWindow(temp);         SetCursor(LoadCursor(NULL, IDC_WAIT));         temp = GetDlgItem(hDlg, IDC_PROGRESSBAR);         for (int i=0; i<50; i++)         {             SendMessage(temp, PBM_SETPOS, (i+1)*2, 0);             Sleep(100);         }         SetCursor(LoadCursor(NULL, IDC_ARROW));         temp = GetDlgItem(hDlg, IDC_STATIC_PROGRESS);         SetWindowText(temp, L"Download Complete.");         UpdateWindow(temp);     }     break; Here is a video of the sample app running. First the managed version is deployed and the native version next,

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  • Is it possible to get the exit code from a subshell?

    - by Geo
    Let's imagine I have a bash script, where I call this: bash -c "some_command" do something with code of some_command here Is it possible to obtain the code of some_command? I'm not executing some_command directly in the shell running the script because I don't want to alter it's environment.

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  • Format fixed-format text file lines

    - by EugeneP
    there's a text file first second third 1 2 3 yes no ok hmmmmmmm yep_a_long_word_it_is ahahahahahahha what java functions /libs to use to align words so that they are looked like this (fixed width based on the longest column's length), let's say center align: first second third 1 2 3 yes no ok hmmmmmmm yep_a_long_word_it_is ahahahahahahha

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  • Drawing N-width lines?

    - by user146780
    Given a series of points, how could I calculate the vector for that line 5 pixels away? Ex: Given: \ \ \ How could I find the vector for \ \ \ \ \ \ The ones on the right. But bear in mind that it may not always be a nice straight line. I'm trying to figure out how programs like Flash can make thick outlines. Thanks

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  • In gnuplot, how to plot with lines but skip missing data points?

    - by Anna
    I've got a value associated to each day, as such: 120530 70.1 120531 69.0 120601 69.2 120602 69.5 # and so on for 200 lines When plotting this data in gnuplot with lines, the data points are nicely connected. Unfortunately, at places over a week of data points can be missing. Gnuplot draws long lines over these intervals. How can I make gnuplot only connect points on consecutive days? Solutions that require preprocessing of the data are fine, as I already smooth it with a script. Here is what I use: set xdata time set timefmt "%y%m%d" plot "vikt_ma.txt" using 1:2 with lines title "first line", \\ "" using 1:3 with lines title "second line" Example:

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  • How to extract paragaph and selected lines with Perl

    - by neversaint
    I have a text that looks like this. What I want to do is to extract the whole paragraph under the section "Aceview summary" until the line that starts with "Please quote". extract the line that starts with "The closest human gene". And store them into array with two elements. However I am stuck with the following script logic. What's the right way to achieve that? #!/usr/bin/perl -w my $INFILE_file_name = $file; # input file name open ( INFILE, '<', $INFILE_file_name ) or croak "$0 : failed to open input file $INFILE_file_name : $!\n"; my @allsum; while ( <INFILE> ) { chomp; my $line = $_; my @temp1 = (); if ( $line =~ /^ AceView summary/ ) { print "$line\n"; push @temp1, $line; } elsif( $line =~ /Please quote/) { push @allsum, [@temp1]; @temp1 = (); } } close ( INFILE ); # close input file

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  • Flex 3 / Air: Writing blank new lines to files using FileStream

    - by Edward
    I want to write some text directly to a file using Flex 3 / Air. The text on the file (call it "Database.txt") must have the following format: Line1 Line2 Line3 var FS:FileStream = new FileStream(); var DatabaseFile:File = File.desktopDirectory.resolvePath("Database.txt"); FS.open(DatabaseFile, FileMode.WRITE); FS.writeUTFBytes("Line1" + "\n" + "Line2" + "\n" + "Line3"); FS.close(); But it writes the following text to the file: Line1 Line2 Line3. I'm pretty sure I'm making a very dummy error, but I cannot figure out what it is. Can anyone help me? Thank you for your time :)

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  • Profile memory-performance for part of an rails project

    - by Florian Pilz
    I want to test the profile usage of an important library-class of my rails-project. It uses ActiveRecord so I need all rails dependencies to profile it. As far as I know, I need a patched ruby (rubygc) so script/profile and script/benchmark can track memory usage. I tried to follow this official guide to patch the source code of ruby 1.8.6 (p399) and 1.8.7 (p248), but both fail with the following message: patching file gc.c Hunk #2 succeeded at 50 with fuzz 2 (offset 2 lines). Hunk #3 succeeded at 87 with fuzz 2 (offset 6 lines). Hunk #4 succeeded at 153 with fuzz 1 (offset 45 lines). Hunk #5 succeeded at 409 with fuzz 2 (offset 274 lines). Hunk #6 FAILED at 462. Hunk #7 FAILED at 506. Hunk #8 FAILED at 520. Hunk #9 FAILED at 745. Hunk #10 FAILED at 754. Hunk #11 FAILED at 923. Hunk #12 succeeded at 711 (offset 46 lines). Hunk #13 succeeded at 730 (offset 46 lines). Hunk #14 succeeded at 766 (offset 55 lines). Hunk #15 succeeded at 1428 (offset 87 lines). Hunk #16 succeeded at 1492 (offset 89 lines). Hunk #17 FAILED at 1541. Hunk #18 FAILED at 1551. Hunk #19 succeeded at 1571 (offset 91 lines). Hunk #20 succeeded at 1592 (offset 91 lines). Hunk #21 succeeded at 1601 (offset 91 lines). Hunk #22 succeeded at 1826 (offset 108 lines). Hunk #23 succeeded at 1843 (offset 108 lines). Hunk #24 succeeded at 1926 (offset 108 lines). Hunk #25 succeeded at 2118 (offset 108 lines). Hunk #26 succeeded at 2563 (offset 100 lines). Hunk #27 succeeded at 2611 with fuzz 1 (offset 102 lines). Hunk #28 succeeded at 2628 (offset 102 lines). 8 out of 28 hunks FAILED -- saving rejects to file gc.c.rej patching file intern.h Hunk #1 succeeded at 268 (offset 15 lines). I also tried to use ruby-prof, but I always get the error "uninitialized constant RubyProf::Test". I don't know how to use the gem "memory" and neither "memprof" nor "bleak_house" could be installed successfully. If I get a patched ruby running, I should be fine. But any other possibility to profile the memory of library classes are welcome. Thanks for helping!

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  • How to edit the code table for one row only?

    - by TomatoSandwich
    I understand that dw-control.Object.columnname.Values("Red~tR/Blue~tB) changes columnname's values for all rows, but is there code that can just change the dropdown values of a code table for specific row/s? I've tried dw-control.Object.columnname[row].Values but I get R0039 in response :(

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  • Google Code Jam Returns!

    Given a list of cell phone towers, the cost or gain of upgrading each one, and the requirement that every upgraded tower can only have upgraded towers in...

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  • Should code comments have scope?

    - by Rig Veda
    I am asking this because I have seen places where, whoever coded initially had provided proper comments, but later on modifications were made to the code but the comments were left untouched. I remember reading somewhere " Don't get suckered in by the comments, debug only code". So is it a good/ relevant/ practical idea that tells the scope of the comments so as to prompt the developer for editing the comment. Your thoughts.

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  • Reading a file N lines at a time in ruby

    - by Sam
    I have a large file (hundreds of megs) that consists of filenames, one per line. I need to loop through the list of filenames, and fork off a process for each filename. I want a maximum of 8 forked processes at a time and I don't want to read the whole filename list into RAM at once. I'm not even sure where to begin, can anyone help me out?

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