Search Results

Search found 8538 results on 342 pages for 'mouse pointer'.

Page 74/342 | < Previous Page | 70 71 72 73 74 75 76 77 78 79 80 81  | Next Page >

  • How does one create and use a pointer to an array of an unknown number of structures inside a class?

    - by user1658731
    Sorry for the confusing title... I've been playing around with C++, working on a project to parse a game's (Kerbal Space Program) save file so I can modify it and eventually send it over a network. I'm stuck with storing an unknown number of vessels and crew members, so I need to have an array of unknown size. Is this possible? I figured having a pointer to an array would be the way to go. I have: class SaveFileSystem { string version; string UT; int activeVessel; int numCrew; ??? Crews; // !! int numVessels; ??? Vessels; // !! } Where Crews and Vessels should be arrays of structures: struct Crew { string name; //Other stuff }; struct Vessel { string name; //Stuff }; I'm guessing I should have something like: this->Crews = new ???; this->Vessels = new ???; in my constructor to initialize the arrays, and attempt to access it with: this->Crews[0].name = "Ship Number One"; Does this make any sense??? I'd expect the "???"'s to involve a mess of asterisk's, like "*struct (*)Crews" but I have no real idea. I've got normal pointers down and such, but this is a tad over my head... I'd like to access the structures like in the last snippet, but if C++ doesn't like that I could do pointer arithmetic. I've looked into vectors, but I have an unhealthy obsession with efficiency, and it really pains me how you don't know what's going on behind it.

    Read the article

  • Why can I call a non-const member function pointer from a const method?

    - by sdg
    A co-worker asked about some code like this that originally had templates in it. I have removed the templates, but the core question remains: why does this compile OK? #include <iostream> class X { public: void foo() { std::cout << "Here\n"; } }; typedef void (X::*XFUNC)() ; class CX { public: explicit CX(X& t, XFUNC xF) : object(t), F(xF) {} void execute() const { (object.*F)(); } private: X& object; XFUNC F; }; int main(int argc, char* argv[]) { X x; const CX cx(x,&X::foo); cx.execute(); return 0; } Given that CX is a const object, and its member function execute is const, therefore inside CX::execute the this pointer is const. But I am able to call a non-const member function through a member function pointer. Are member function pointers a documented hole in the const-ness of the world? What (presumably obvious to others) issue have we missed?

    Read the article

  • How do I cast a void pointer to a struct in C?

    - by Rowhawn
    In a project I'm writing code for, I have a void pointer, "implementation", which is a member of a "Hash_map" struct, and points to an "Array_hash_map" struct. The concepts behind this project are not very realistic, but bear with me. The specifications of the project ask that I cast the void pointer "implementation" to an "Array_hash_map" before I can use it in any functions. My question, specifically is, what do I do in the functions to cast the void pointers to the desired struct? Is there one statement at the top of each function that casts them or do I make the cast every time I use "implementation"? Here are the typedefs the structs of a Hash_map and Array_hash_map as well as a couple functions making use of them. typedef struct { Key_compare_fn key_compare_fn; Key_delete_fn key_delete_fn; Data_compare_fn data_compare_fn; Data_delete_fn data_delete_fn; void *implementation; } Hash_map; typedef struct Array_hash_map{ struct Unit *array; int size; int capacity; } Array_hash_map; typedef struct Unit{ Key key; Data data; } Unit; functions: /* Sets the value parameter to the value associated with the key parameter in the Hash_map. */ int get(Hash_map *map, Key key, Data *value){ int i; if (map == NULL || value == NULL) return 0; for (i = 0; i < map->implementation->size; i++){ if (map->key_compare_fn(map->implementation->array[i].key, key) == 0){ *value = map->implementation->array[i].data; return 1; } } return 0; } /* Returns the number of values that can be stored in the Hash_map, since it is represented by an array. */ int current_capacity(Hash_map map){ return map.implementation->capacity; }

    Read the article

  • Preprocessor "macro function" vs. function pointer - best practice?

    - by Dustin
    I recently started a small personal project (RGB value to BGR value conversion program) in C, and I realised that a function that converts from RGB to BGR can not only perform the conversion but also the inversion. Obviously that means I don't really need two functions rgb2bgr and bgr2rgb. However, does it matter whether I use a function pointer instead of a macro? For example: int rgb2bgr (const int rgb); /* * Should I do this because it allows the compiler to issue * appropriate error messages using the proper function name, * not to mention possible debugging benefits? */ int (*bgr2rgb) (const int bgr) = rgb2bgr; /* * Or should I do this since it is merely a convenience * and they're really the same function anyway? */ #define bgr2rgb(bgr) (rgb2bgr (bgr)) I'm not necessarily looking for a change in execution efficiency as it's more of a subjective question out of curiosity. I am well aware of the fact that type safety is neither lost nor gained using either method. Would the function pointer merely be a convenience or are there more practical benefits to be gained of which I am unaware?

    Read the article

  • Preprocessor #define vs. function pointer - best practice?

    - by Dustin
    I recently started a small personal project (RGB value to BGR value conversion program) in C, and I realised that a function that converts from RGB to BGR can not only perform the conversion but also the inversion. Obviously that means I don't really need two functions rgb2bgr and bgr2rgb. However, does it matter whether I use a function pointer instead of a macro? For example: int rgb2bgr (const int rgb); /* * Should I do this because it allows the compiler to issue * appropriate error messages using the proper function name, * not to mention possible debugging benefits? */ int (*bgr2rgb) (const int bgr) = rgb2bgr; /* * Or should I do this since it is merely a convenience * and they're really the same function anyway? */ #define bgr2rgb(bgr) (rgb2bgr (bgr)) I'm not necessarily looking for a change in execution efficiency as it's more of a subjective question out of curiosity. I am well aware of the fact that type safety is neither lost nor gained using either method. Would the function pointer merely be a convenience or are there more practical benefits to be gained of which I am unaware?

    Read the article

  • Cannot right click with synaptics touchpad

    - by fluteflute
    I have a Sony VAIO E14. The touchpad detects all clicks as Left clicks. In Windows 7, pressing on the right side of the touchpad is recognised as a right click. How can I enable right clicking? greg@greg-SVE14A1C5E:~$ xinput ? Virtual core pointer id=2 [master pointer (3)] ? ? Virtual core XTEST pointer id=4 [slave pointer (2)] ? ? SynPS/2 Synaptics TouchPad id=11 [slave pointer (2)] ... greg@greg-SVE14A1C5E:~$ grep "TouchPad: buttons:" /var/log/Xorg.0.log [ 23.112] (--) synaptics: SynPS/2 Synaptics TouchPad: buttons: left double triple

    Read the article

  • How do I pan the contents of a div when the right mouse button is dragged?

    - by Shaunwithanau
    I need a cross browser way of capturing the right mouse click, preventing the default context menu and making it where when the user drags the mouse they can pan the contents of a div. This is largely similar to Google maps in that they will grip the contents and drag to see what they want. No external libraries please. I am already capturing the events, and know that this will prevent default actions: if (evt.preventDefault) { evt.preventDefault(); } else { evt.returnValue = false; } But this doesn't prevent the context menu AFAIK. Edit: I really am unsure about how to prevent the context menu and what the best way to manipulate the scroll bars would be? examples would be great

    Read the article

  • Why is the Touchpad tab missing?

    - by U47
    So my Dell Vostro 3360 came out of the box with an Alps touchpad which was detected as PS/2. Through these steps, I was able to get as far as it appearing to be recognized as a touchpad. Howevver, I do not get the Touchpad tab in the Mouse/Touchpad settings. Two-finger scrolling appears to work, and the Fn-F3 does disable the touchpad, but the settings are so brutal that it is almost impossible to work with. Very difficult to scroll at all accurately. I'm hoping there's some settings which can be tweaked which will help with this. Any ideas? My xinput listing is as follows: ? Virtual core pointer id=2 [master pointer (3)] ? ? Virtual core XTEST pointer id=4 [slave pointer (2)] ? ? GlidePoint Virtual Touchpad id=12 [slave pointer (2)] Thanks,

    Read the article

  • USB gets disabled when i boot in linux (ubuntu 3.5.7)

    - by Gaurav Vyas
    I have connected USB keyboard & mouse to core i7 intel processor.When i boot my system in ubuntu with kernel 3.2.21 it runs properly i.e usb keyboard & usb mouse works satisfactorily. ISSUE When i boot my system in linux(ubuntu 3.5.7) USB keyboard & usb Mouse stops working.i have to boot my system by pressing "e" and then "Enter" i.e it directly links with the hardware.Mouse doesnt get power i.e LED under my optical mouse doesnt glow. kindly help me.

    Read the article

  • Linux, how to capture screen, and simulate mouse movements.

    - by 2di
    Hi All I need to capture screen (as print screen) in the way so I can access pixel color data, to do some image recognition, after that I will need to generate mouse events on the screen such as left click, drag and drop (moving mouse while button is pressed, and then release it). Once its done, image will be deleted. Note: I need to capture whole screen everything that user can see, and I need to simulate clicks outside window of my program (if it makes any difference) Spec: Linux ubuntu Language: C++ Performance is not very important,"print screen" function will be executed once every ~10 sec. Duration of the process can be up to 24 hours so method needs to be stable and memory leaks free (as usuall :) I was able to do in windows with win GDI and some windows events, but I'ev no idea how to do it in Linux. Thanks a lot

    Read the article

  • Making a JQuery tooltip retrieve a new value every time the mouse moves.

    - by Micheal Smith
    As i am developing an application that makes use of a tooltip that will display a different value when the user moves the mouse. The user mouses over a table cell and the application then generates a number, the further right the cursor moves in the cell, the higher the value increases. I have created a tooltip that runs and when the cursor mouses over the cell, it does indeed show the correct value. But, when the i move the mouse, it does not show the new value but just the older one. I need to know how to make it update everytime the mouse moves or the value of a variable changes, Any ideas for the problem? <table> <tr id="mon_Section"> <td id="day_Title">Monday</td> <td id="mon_Row"></td> </tr> </table> Below is the document.ready function that calls my function: $(document).ready(function() { $("#mon_Row").mousemove(calculate_Time); }); Below is the function: <script type="text/javascript"> var mon_Pos = 0; var hour = 0; var minute = 0; var orig = 0; var myxpos = 0; function calculate_Time (event) { myxpos = event.pageX; myxpos = myxpos-194; if(myxpos<60) { orig = myxpos; $('#mon_Row').attr("title", orig); } if (myxpos>=60 && myxpos<120) { orig=myxpos; $('#mon_Row').attr("title", orig); } if (myxpos>=120 && myxpos<180) { orig=myxpos; $('#mon_Row').attr("title", orig); Inside the function is the code to generate the tooltip: $('#mon_Row').each(function() { $(this).qtip( { content: { text: false }, position: 'topRight', hide: { fixed: true // Make it fixed so it can be hovered over }, style: { padding: '5px 15px', // Give it some extra padding name: 'dark' // And style it with the preset dark theme } }); }); I know that a new value is being assigned to the cells title attribute because it will display inside the standard small tooltip that a browser will display. The JQuery tooltip will not grab the new value and display it, only the variables initial value when it was called.

    Read the article

  • Is the tap-to-click issue solved

    - by AWE
    I'm just an average Joe when it comes to computing (maybe less then the average Joe) but I hate tap-to-click. In system and settings there is no touchpad tab? Is it true that this has been fixed? I'm using Dell inspiron N5110 xinput list: ? Virtual core pointer id=2 [master pointer (3)] ? ? Virtual core XTEST pointer id=4 [slave pointer (2)] ? ? PS/2 Generic Mouse id=13 [slave pointer (2)] This is really strange because Dell is one of the top manufacturers in laptops and Ubuntu one of the top distros in Linux and Canonical claims that they are working closely with Dell.

    Read the article

  • WPF: how to make normal listbox left-drag-select behavior use middle mouse instead?

    - by Scott Bilas
    I'm building a special listbox control that our designers want customized in some tweaky ways. One thing they want to see is that the middle button-drag does what the left button-drag normally does (we are repurposing left-drag to other things). So it needs the two key features that left-drag does in a ListBox default implementation: While holding down the button and dragging, the selection starts where I click down and extends to where I drag. While dragging outside the listbox region, it scrolls if there is scrollable space in that direction. Before I go an duplicate this functionality by hand, is there any easy way to fool ListBox into thinking it's getting left-mouse drag events but instead is getting middle-mouse?

    Read the article

  • why my ProgressBar can't capture the mouse down event?

    - by donarlee
    I use a custom skin as the track skin, but i can't get the mouse down event protected function application1_creationCompleteHandler(event:FlexEvent):void { pBar.addEventListener(MouseEvent.MOUSE_DOWN, onEvent, true); } protected function onEvent(event:MouseEvent):void { trace("mouse down"); } ]]> </fx:Script> <s:layout> <s:VerticalLayout horizontalAlign="center" verticalAlign="middle" /> </s:layout> <mx:ProgressBar id="pBar" width="518" height="15" labelPlacement="center" trackSkin="skins.CustomTrackSkin" mode="manual" label="" minimum="0" maximum="100"/>

    Read the article

  • jQuery animate slidding background image using mouse position wont stop... just keeps going

    - by simian
    I have a neat little jQuery script I am working on. Goal: parent div with overflow hidden holds a larger div with image. When I move the mouse to the left or right of the parent div, the div with image changes margin-left to move left or right. Problem is... if I move the mouse out of the parent div (left or right), the image keeps going. I need the image to stop when the mouse is not on the inside left or right edge of the parent div. Any ideas? <!DOCTYPE html> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <script type="text/javascript" src="http://code.jquery.com/jquery-latest.js"></script> <script type="text/javascript"> //<![CDATA[ jQuery.noConflict (); jQuery(document).ready(function(){ jQuery('#container').mousemove(function(e){ var parentWidth = jQuery('#container').width(); var parentWidthLeft = Math.round(.1 * jQuery('#container').width()); var parentWidthRight = Math.round(jQuery('#container').width() - parentWidthLeft); var parentHeight = jQuery('#container').height(); var parentOffset = jQuery('#container').offset(); var X = Math.round(e.pageX - parentOffset.left); var Y = Math.round(e.pageY - parentOffset.top); if (X<parentWidthLeft) { jQuery('#image').animate({'left': '-' + parentWidth }, 5000); } if (X>parentWidthRight) { jQuery('#image').animate({'left': parentWidth }, 5000); } if (X<=parentWidthRight && X>=parentWidthLeft) { jQuery('#image').stop(); } if (X<1) { jQuery('#image').stop(); } }); jQuery('#container').mouseleave(function(){ jQuery('#image').stop(); }); }); // ]]> </script> </head> <body> <div id="container" style="width: 500px; height: 500px; overflow: hidden; border: 10px solid #000; position: relative; margin: auto auto;"> <div id="image" style="position: absolute; left: 0; top: 0;"><img src="http://dump4free.com/imgdump/1/Carmen-Electra_1wallpaper1024x768.jpg" alt="" /></div> </div> </body> </html>

    Read the article

  • How can I observe the style on an element during mouse-over?

    - by DaveDev
    We supply micro-site content to a client. They supply us with a HTML wrapper and we inject our content into it. I'm trying to debug an issue where our style sheet appears to be interfering with the style in their wrapper. Normally I'd use firebug or IE Developer Toolbar to select the element and I can see which styles are being applied, which are being overridden and where they are coming from. But this particular problem only exists when I hover the mouse over a link. Specifically, the link shrinks a little bit. Is there anything that I can use to see what the browser is doing with the styles when I hover the mouse over the link?

    Read the article

  • Dell Inspiron N5110 Touchpad not detected

    - by Shahidh
    sanju@sanju-Inspiron-N5110:~$ xinput --list ? Virtual core pointer id=2 [master pointer (3)] ? ? Virtual core XTEST pointer id=4 [slave pointer (2)] ? ? PS/2 Generic Mouse id=12 [slave pointer (2)] ? Virtual core keyboard id=3 [master keyboard (2)] ? Virtual core XTEST keyboard id=5 [slave keyboard (3)] ? Power Button id=6 [slave keyboard (3)] ? Video Bus id=7 [slave keyboard (3)] ? Power Button id=8 [slave keyboard (3)] ? Sleep Button id=9 [slave keyboard (3)] ? Laptop_Integrated_Webcam_HD id=10 [slave keyboard (3)] ? AT Translated Set 2 keyboard id=11 [slave keyboard (3)] ? Dell WMI hotkeys id=13 [slave keyboard (3)] As above my touchpad is not detected by the system. version is Ubuntu 12.04 Can anyone help me?

    Read the article

  • How can I get text under mouse pointer WebBrowser control?

    - by Alexander
    I'm currently working on WYSIWYG editor using .net WebBrowser control and I need to implement spell checking. My question is how can I get text under mouse pointer when I right click on the misspelled word to show all spell suggestions? Tried to wrap every misspelled word in html label with javascript event, but there seems to be the problem in invoking C# code from javascript.

    Read the article

< Previous Page | 70 71 72 73 74 75 76 77 78 79 80 81  | Next Page >