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Search found 2007 results on 81 pages for 'selector'.

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  • Convert UIViews made programmatically to UIScrollViews

    - by Scott
    So I have a bunch of UIViews that I made programmatically and placed a bunch of content on (UIButtons, UILabels, UINavigationBars, etc.), and most of these views are going to need to actually be UIScrollViews instead. Now keep in mind I made all these through code not the Interface Builder. What I first tried was to just change each declaration of a UIView to a UIScrollView instead, and that compiled and ran fine, however, they were not scrollable. It's REALLY weird. Here is the code that I change into UIScrollViews, although it doesn't scroll: - (void)loadView { //allocate the view self.view = [[UIScrollView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; //self.view = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; //set the view's background color self.view.backgroundColor = [[UIColor alloc] initWithPatternImage:[UIImage imageNamed:@"MainBG.jpg"]]; [self.view addSubview:[SiteOneController myNavBar1:@"Sites"]]; NSMutableArray *sites = [[NSMutableArray alloc] init]; NSString *one = @"Constution Center"; NSString *two = @"Franklin Court"; NSString *three = @"Presidents House"; [sites addObject: one]; [one release]; [sites addObject: two]; [two release]; [sites addObject: three]; [three release]; NSString *element; int j = 0; for (element in sites) { UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; UIFont *myBoldFont = [UIFont boldSystemFontOfSize:20.0]; UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(20, b + (j*45), c, d)]; [label setBackgroundColor:[UIColor clearColor]]; label.text = element; label.font = myBoldFont; UIImage *img = [UIImage imageNamed:@"ButtonBase.png"]; [button setImage:img forState:UIControlStateNormal]; //setframe (where on screen) //separation is 15px past the width (45-30) button.frame = CGRectMake(a, b + (j*45), c, d); // [button setTitle:element forState:UIControlStateNormal]; button.backgroundColor = [SiteOneController myColor1]; [button addTarget:self action:@selector(showCCView:) forControlEvents:UIControlEventTouchUpInside]; [button setTag:j]; [self.view addSubview: button]; [self.view addSubview:label]; j++; } } What am I doing wrong?

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  • Custom Annotation not showing all

    - by funatsg
    Okay, i have a number of pins on the mapkit. These pins showing different types of attractions. (E.g Parks, Farms and etc) I want to add custom images for these different types of pin. Parks have a park image and vice versa. However, when i added in, not all the images are showing successfully. For example, in parks, it should have 5 pins, but the image only came up in 2 pins, whereas other 3 is in default red pins. But if i used colours to differentiate them. For example, [pinsetPinColor:MKPinAnnotationColorGreen]; It works! Anyone knows what is the problem? Relevant codes below. Tell me if you need more. thanks! - (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation{ if ([annotation isKindOfClass:MKUserLocation.class]) { //user location view is being requested, //return nil so it uses the default which is a blue dot... return nil; } //NSLog(@"View for Annotation is called"); MKPinAnnotationView *pin=[[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:nil]; pin.userInteractionEnabled=TRUE; MapEvent* event = (MapEvent*)annotation; NSLog(@"thetype: %@", event.thetype); if ([event.thetype isEqualToString:@"adv"]) { //[pin setPinColor:MKPinAnnotationColorGreen]; pin.image = [UIImage imageNamed:@"padv.png"]; } else if ([event.thetype isEqualToString:@"muse"]){ //[pin setPinColor:MKPinAnnotationColorPurple]; pin.image = [UIImage imageNamed:@"pmuse.png"]; } else if ([event.thetype isEqualToString:@"nightlife"]){ pin.image = [UIImage imageNamed:@"pnight.png"]; } else if ([event.thetype isEqualToString:@"parks"]){ pin.image = [UIImage imageNamed:@"ppark.png"]; } else if ([event.thetype isEqualToString:@"farms"]){ pin.image = [UIImage imageNamed:@"pfarm.png"]; } else { [pin setPinColor:MKPinAnnotationColorRed]; } pin.canShowCallout = YES; pin.animatesDrop = YES; UIButton *rightButton = [UIButton buttonWithType:UIButtonTypeDetailDisclosure]; [rightButton addTarget:self action:@selector(clickAnnotation:) forControlEvents:UIControlEventTouchUpInside]; [rightButton setTitle:event.uniqueID forState:UIControlStateNormal]; pin.rightCalloutAccessoryView = rightButton; return pin; }

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  • iPhone: didSelectRowAtIndexPath not invoked

    - by soletan
    Hi, I know this issue being mentioned before, but resolutions there didn't apply. I'm having a UINavigationController with an embedded UITableViewController set up using IB. In IB the UITableView's delegate and dataSource are both set to my derivation of UITableViewController. This class has been added using XCode's templates for UITableViewController classes. There is no custom UITableViewCell and the table view is using default plain style with single title, only. Well, in simulator the list is rendered properly, with two elements provided by dataSource, so dataSource is linked properly. If I remove the outlet link for dataSource in IB, an empty table is rendered instead. As soon as I tap on one of these two items, it is flashing blue and the GDB encounters interruption in __forwarding__ in scope of a UITableView::_selectRowAtIndexPath. It's not reaching breakpoint set in my non-empty method didSelectRowIndexPath. I checked the arguments and method's name to exclude typos resulting in different selector. I recently didn't succeed in whether delegate is set properly, but as it is set equivalently to dataSource which is getting two elements from the same class, I expect it to be set properly. So, what's wrong? I'm running iPhone/iPad SDK 3.1.2 ... but tried with iPhone SDK 3.1 in simulator as well. EDIT: This is the code of my UITableViewController derivation: #import "LocalBrowserListController.h" #import "InstrumentDescriptor.h" @implementation LocalBrowserListController - (void)viewDidLoad { [super viewDidLoad]; [self listLocalInstruments]; } - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } - (void)viewDidUnload { [super viewDidUnload]; } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [entries count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; if ( ( [entries count] > 0 ) && ( [indexPath length] > 0 ) ) cell.textLabel.text = [[[entries objectAtIndex:[indexPath indexAtPosition:[indexPath length] - 1]] label] retain]; return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { if ( ( [entries count] > 0 ) && ( [indexPath length] > 0 ) ) { ... } } - (void)dealloc { [super dealloc]; } - (void) listLocalInstruments { NSMutableArray *result = [NSMutableArray arrayWithCapacity:10]; [result addObject:[InstrumentDescriptor descriptorOn:[[NSBundle mainBundle] pathForResource:@"example" ofType:@"idl"] withLabel:@"Default 1"]]; [result addObject:[InstrumentDescriptor descriptorOn:[[NSBundle mainBundle] pathForResource:@"example" ofType:@"xml"] withLabel:@"Default 2"]]; [entries release]; entries = [[NSArray alloc] initWithArray:result]; } @end

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  • What could cause this difference in behaviour from iphone OS3.0 to iOS4.0?

    - by frankodwyer
    I am getting a strange EXC_BAD_ACCESS error when running my app on iOS4. The app has been pretty solid on OS3.x for some time - not even seeing crash logs in this area of the code (or many at all) in the wild. I've tracked the error down to this code: main class: - (void) sendPost:(PostRequest*)request { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSURLResponse* response; NSError* error; NSData *serverReply = [NSURLConnection sendSynchronousRequest:request.request returningResponse:&response error:&error]; ServerResponse* serverResponse=[[ServerResponse alloc] initWithResponse:response error:error data:serverReply]; [request.objectToNotifyWhenDone performSelectorOnMainThread:request.targetToNotifyWhenDone withObject:serverResponse waitUntilDone:YES]; [pool drain]; } (Note: sendPost is run on a separate thread for each invocation of it. PostRequest is just a class to encapsulate a request and a selector to notify when complete) ServerResponse.m: @synthesize response; @synthesize replyString; @synthesize error; @synthesize plist; - (ServerResponse*) initWithResponse:(NSURLResponse*)resp error:(NSError*)err data:(NSData*)serverReply { self.response=resp; self.error=err; self.plist=nil; self.replyString=nil; if (serverReply) { self.replyString = [[[NSString alloc] initWithBytes:[serverReply bytes] length:[serverReply length] encoding: NSASCIIStringEncoding] autorelease]; NSPropertyListFormat format; NSString *errorStr; plist = [NSPropertyListSerialization propertyListFromData:serverReply mutabilityOption:NSPropertyListImmutable format:&format errorDescription:&errorStr]; } return self; } ServerResponse.h: @property (nonatomic, retain) NSURLResponse* response; @property (nonatomic, retain) NSString* replyString; @property (nonatomic, retain) NSError* error; @property (nonatomic, retain) NSDictionary* plist; - (ServerResponse*) initWithResponse:(NSURLResponse*)response error:(NSError*)error data:(NSData*)serverReply; This reliably crashes with a bad access in the line: self.error=err; ...i.e. in the synthesized property setter! I'm stumped as to why this should be, given the code worked on the previous OS and hasn't changed since (even the binary compiled with the previous SDK crashes the same way, but not on OS3.0) - and given it is a simple property method. Any ideas? Could the NSError implementation have changed between releases or am I missing something obvious?

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  • Transitioning accordions from small height to full height with CSS

    - by arkanciscan
    I am building an accordion list and I want it to animate open and closed using a CSS -webkit-transition:. The animation is triggered by an event handler that simply toggles the .open class on and off. The problem is that when I click it, the animation goes from closed height to 0px height then jerks back to full height instead of smoothly animating to full height. HTML <ul class="accordion"> <li>Foo <p>Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nunc quis leo sit amet justo vulputate volutpat. Suspendisse potenti. Aliquam aliquet justo ut turpis suscipit adipiscing.</p> </li> <li class="open">Baz <p>Ut velit magna, sagittis at blandit accumsan, vestibulum et dolor. Aliquam elit ante, congue vel pharetra ut, ultricies non est. In hac habitasse platea dictumst. Donec velit ligula, sodales a imperdiet non, sagittis id mauris.</p> </li> <li>Bar <p>Cras sit amet gravida lacus. Nulla consequat molestie nunc nec fermentum. Donec lobortis pretium quam sit amet scelerisque.</p> </li> </ul>? Javascript $('.accordion').delegate('li', 'click', function(li){ $(this).toggleClass('open'); }); Css .accordion li.open{ -webkit-transition: height 1s; } .accordion li:not(.open){ height: 1em; -webkit-transition: height 1s; } ? Try it on JSFiddle and see what I mean. I've already figured out how to make it work, but it requires setting an explicit height on the .open class. The accordions have variable height however, and creating an explicit selector for each one is obtrusive and unmaintainable. Can anyone give me a better solution than this? Here it is working with an explicit height that doesn't fit the content

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  • handling NSStream events when using EASession in MonoTouch

    - by scotru
    Does anyone have an example of how to handle read and write NSStream events in Monotouch when working with accessories via EASession? It looks like there isn't a strongly typed delegate for this and I'm having trouble figuring out what selectors I need to handle on the delegates of my InputStream and OutputStream and what I actually need to do with each selector in order to properly fill and empty the buffers belonging to the EASession object. Basically, I'm trying to port Apple's EADemo app to Monotouch right now. Here's the Objective-C source that I think is relevant to this problem: / / asynchronous NSStream handleEvent method - (void)stream:(NSStream *)aStream handleEvent:(NSStreamEvent)eventCode { switch (eventCode) { case NSStreamEventNone: break; case NSStreamEventOpenCompleted: break; case NSStreamEventHasBytesAvailable: [self _readData]; break; case NSStreamEventHasSpaceAvailable: [self _writeData]; break; case NSStreamEventErrorOccurred: break; case NSStreamEventEndEncountered: break; default: break; } } / low level write method - write data to the accessory while there is space available and data to write - (void)_writeData { while (([[_session outputStream] hasSpaceAvailable]) && ([_writeData length] > 0)) { NSInteger bytesWritten = [[_session outputStream] write:[_writeData bytes] maxLength:[_writeData length]]; if (bytesWritten == -1) { NSLog(@"write error"); break; } else if (bytesWritten > 0) { [_writeData replaceBytesInRange:NSMakeRange(0, bytesWritten) withBytes:NULL length:0]; } } } // low level read method - read data while there is data and space available in the input buffer - (void)_readData { #define EAD_INPUT_BUFFER_SIZE 128 uint8_t buf[EAD_INPUT_BUFFER_SIZE]; while ([[_session inputStream] hasBytesAvailable]) { NSInteger bytesRead = [[_session inputStream] read:buf maxLength:EAD_INPUT_BUFFER_SIZE]; if (_readData == nil) { _readData = [[NSMutableData alloc] init]; } [_readData appendBytes:(void *)buf length:bytesRead]; //NSLog(@"read %d bytes from input stream", bytesRead); } [[NSNotificationCenter defaultCenter] postNotificationName:EADSessionDataReceivedNotification object:self userInfo:nil]; } I'd also appreciate any architectural recommendations on how to best implement this in monotouch. For example, in the Objective C implementation these functions are not contained in any class--but in Monotouch would it make sense to make them members of my

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  • Objective-C: properties not being saved or passed

    - by Gerald Yeo
    Hi, i'm a newbie to iphone development. I'm doing a navigation-based app, and I'm having trouble passing values to a new view. @interface RootViewController : UITableViewController { NSString *imgurl; NSMutableArray *galleryArray; } @property (nonatomic, retain) NSString *imgurl; @property (nonatomic, retain) NSMutableArray *galleryArray; - (void)showAll; @end #import "RootViewController.h" #import "ScrollView.h" #import "Model.h" #import "JSON/JSON.h" @implementation RootViewController @synthesize galleryArray, imgurl; - (void)viewDidLoad { UIBarButtonItem *showButton = [[[UIBarButtonItem alloc] initWithTitle:NSLocalizedString(@"Show All", @"") style:UIBarButtonItemStyleBordered target:self action:@selector(showAll)] autorelease]; self.navigationItem.rightBarButtonItem = showButton; NSString *jsonString = [[Model sharedInstance] jsonFromURLString:@"http://www.ddbstaging.com/gerald/gallery.php"]; NSDictionary *resultDictionary = [jsonString JSONValue]; if (resultDictionary == nil) { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Webservice Down" message:@"The webservice you are accessing is currently down. Please try again later." delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; [alert release]; } else { galleryArray = [[NSMutableArray alloc] init]; galleryArray = [resultDictionary valueForKey:@"gallery"]; imgurl = (NSString *)[galleryArray objectAtIndex:0]; NSLog(@" -> %@", galleryArray); NSLog(imgurl); } } - (void)showAll { NSLog(@" -> %@", galleryArray); NSLog(imgurl); ScrollView *controller = [[ScrollView alloc] initWithJSON:galleryArray]; [self.navigationController pushViewController:controller animated:YES]; } The RootViewController startup and the json data loads up fine. I can see it from the first console trace. However, once I click on the Show All button, the app crashes. It doesn't even trace the galleryArray and imgurl properyly. Maybe additional pairs of eyes can spot my mistakes. Any help is greatly appreciated! [Session started at 2010-05-08 16:16:07 +0800.] 2010-05-08 16:16:07.242 Photos[5892:20b] -> ( ) GNU gdb 6.3.50-20050815 (Apple version gdb-967) (Tue Jul 14 02:11:58 UTC 2009) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "i386-apple-darwin".sharedlibrary apply-load-rules all Attaching to process 5892. (gdb)

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  • How can I position some divs inside an unordered list so they line up with the root element of the l

    - by Ronedog
    I want to position all the divs to line up to the left on the same x coordinate so it looks nice. Notice the picture below, how based on the number of nested categories the div (and its contents) show up at slightly different x coordinates. I need to have the div's line up at exactly the same x coordinate no matter how deeply nested. Note, the bottom most category always has a div for the content, but that div has to be situated inside the last < li . I am using an unordered list to display the menu and thought the best solution would be to grab the root category (Cat 2, and mCat1) and obtain their left offset using jquery, then simply use that value to update the positioning of the div...but I couldn't seem to get it to work just right. I would appreciate any advice or help that you are willing to give. Heres the HTML <ul id="nav> <li>Cat 2 <ul> <li>sub cat2</li> </ul> </li> <li>mCat1 <ul> <li>Subcat A <ul> <li>Subcat A.1 <ul> <li>Annie</li> </ul> </li> </ul> </li> </ul> </li> </ul> Heres some jquery I tried (I have do insert the div inside this .each() loop in order to retrieve some values, but basically, this selector is grabbing the last < li in the menu tree and placing a div after it and that is the div that I want to position. the 245 value was something I was playing around with to see how I could get things to line up, and I know its out of wack, but the problem is still the same no matter what I do: $("#nav li:not(:has(li))").each(function () { var self = $(this); var position = self.offset(); var xLeft = Math.round(position.left)- 245; console.log("xLeft:", xLeft ); self.after( '<div id="' + self.attr('p_node') + '_p_cont_div" class="property_position" style="display:none; left:' + xLeft + 'px;" /> ' ); }); Heres the css: .property_position{ float:left; position: relative; top: 0px; padding-top:5px; padding-bottom:10px; }

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  • How can i use a duration setting on .animate if it is inside the callback from a .fadeOut effect?

    - by Jannis
    I am trying to just fade the content of section#secondary out and once the content has been faded out, the parent (section#secondary) should animate 'shut' in a slider animation. All this is working however the durations are not and I cannot figure out why. Here is my code: HTML <section id="secondary"> <a href="#" class="slide_button">&laquo;</a> <!-- slide in/back button --> <article> <h1>photos</h1> <div class="album_nav"><a href="#">photo 1 of 6</a> | <a href="#">create an album</a></div> <div class="bar"> <p class="section_title">current image title</p> </div> <section class="image"> <div class="links"> <a class="_back album_link" href="#">« from the album: james new toy</a> <nav> <a href="#" class="_back small_button">back</a> <a href="#" class="_next small_button">next</a> </nav> </div> <img src="http://localhost/~jannis/3781_doggie_wonderland/www/preview/static/images/sample-image-enlarged.jpg" width="418" height="280" alt="" /> </section> </article> <footer> <embed src="http://localhost/~jannis/3781_doggie_wonderland/www/preview/static/flash/secondary-footer.swf" wmode="transparent" width="495" height="115" type="application/x-shockwave-flash" /> </footer> </section> <!-- close secondary --> jQuery // ============================= // = Close button (slide away) = // ============================= $('a.slide_button').click(function() { $(this).closest('section#secondary').children('*').fadeOut('slow', function() { $('section#secondary').animate({'width':'0'}, 3000); }); }); Because the content of section#secondary is variable I use the * selector. What happens is that the fadeOut uses the appropriate slow speed but as soon as the callback fires (once the content is faded out) the section#secondary animates to width: 0 within a couple of milliseconds and not the 3000 ms ( 3 sec ) I set the animation duration to. Any ideas would be appreciated. PS: I cannot post an example at this point but since this is more a matter of theory of jQuery I don't think an example is necessary here. Correct me if I am wrong..

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  • Change a UIButton View's background upon press

    - by Michael
    This should be easy but its got me stumped. I've got a button on each row of a table cell. The button is to delete the file associated with that row. I have an image that indicates if the file is present on the iPhone or not present. When the user presses the button, the target action method (showDeleteSheet) then calls a UIActionSheet with a variable to give it the indexPath of the row pressed. Then the user presses delete on the action sheet and the action sheet's clickedButtonAtIndex method deletes the file. Now, I need to update the button's background image property to change the image in the appropriate table cell to the not downloaded image. This can be done in either the button's target action method or the action sheet's clickedButtonAtIndex method. Here is some code: In the table's cellForRowAtIndexPath method I create the button: UIButton *deleteButton = [[UIButton buttonWithType:UIButtonTypeCustom] retain]; [deleteButton addTarget:self action:@selector(showDeleteSheet:) forControlEvents:UIControlEventTouchDown]; deleteButton.frame = CGRectMake(246, 26, 30, 30); if (![AppData isDownloaded:[dets objectForKey:@"fileName"]]) { [deleteButton setBackgroundImage:notdownloadedImage forState:UIControlStateNormal]; } else { [deleteButton setBackgroundImage:notdownloadedImage forState:UIControlStateNormal]; } In the button's target method: -(void)showDeleteSheet:(id)sender { //get the cell row that the button is in NSIndexPath *indexPath = [table indexPathForCell:(UITableViewCell *)[[sender superview] superview]]; NSInteger currentSection = indexPath.section; NSInteger currentIndexRow = indexPath.row; NSLog(@"section = %i row = %i", currentSection, currentIndexRow); UIButton *deleteButton = [UIButton buttonWithType:UIButtonTypeCustom]; [table reloadData]; //if deleteButton is declared in .h then the other instances of deleteButton show 'local declaration hides instance variable' [deleteButton setBackgroundImage:[UIImage imageNamed:@"not-downloaded.png"] forState:UIControlStateNormal]; UIActionSheet *actionSheet = [[UIActionSheet alloc] initWithTitle:@"Delete this file?" delegate:self cancelButtonTitle:@"Cancel" destructiveButtonTitle:@"Delete" otherButtonTitles:nil]; actionSheet.tag = currentIndexRow; actionSheet.actionSheetStyle = UIActionSheetStyleDefault; [actionSheet showInView:self.view]; [actionSheet release]; } Perhaps the issue is that the call to [deleteButton setBackgroundImage...]; doesn't know which cell's button should be updated. If so I don't know how to tell it which. Because I test if the file is downloaded when the button is made and the background image is set, when I scroll down so the cell in question is de-queued then scroll back up it show's the correct image. I've tried to force the table to reload but [table reloadData]; is doing nothing. I've tried reloadRowsAtIndexPaths and still no good. Any one care to educate me on how this is done?

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  • Running out of memory with UIImage creation on an offscreen Bitmap Context by NSOperation

    - by sigsegv
    I have an app with multiple UIView subclasses that acts as pages for a UIScrollView. UIViews are moved back and forth to provide a seamless experience to the user. Since the content of the views is rather slow to draw, it's rendered on a single shared CGBitmapContext guarded by locks by NSOperation subclasses - executed one at once in an NSOperationQueue - wrapped up in an UIImage and then used by the main thread to update the content of the views. -(void)main { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc]init]; if([self isCancelled]) { return; } if(nil == data) { return; } // Buffer is the shared instance of a CG Bitmap Context wrapper class // data is a dictionary CGImageRef img = [buffer imageCreateWithData:data]; UIImage * image = [[UIImage alloc]initWithCGImage:img]; CGImageRelease(img); if([self isCancelled]) { [image release]; return; } NSDictionary * result = [[NSDictionary alloc]initWithObjectsAndKeys:image,@"image",id,@"id",nil]; // target is the instance of the UIView subclass that will use // the image [target performSelectorOnMainThread:@selector(updateContentWithData:) withObject:result waitUntilDone:NO]; [result release]; [image release]; [pool release]; } The updateContentWithData: of the UIView subclass performed on the main thread is just as simple -(void)updateContentWithData:(NSDictionary *)someData { NSDictionary * data = [someData retain]; if([[data valueForKey:@"id"]isEqualToString:[self pendingRequestId]]) { UIImage * image = [data valueForKey:@"image"]; [self setCurrentImage:image]; [self setNeedsDisplay]; } // If the image has not been retained, it should be released together // with the dictionary retaining it [data release]; } The drawLayer:inContext: method of the subclass will just get the CGImage from the UIImage and use it to update the backing layer or part of it. No retain or release is involved in the process. The problem is that after a while I run out of memory. The number of the UIViews is static. CGImageRef and UIImage are created, retained and released correctly (or so it seems to me). Instruments does not show any leaks, just the free memory available dip constantly, rise a few times, and then dip even lower until the application is terminated. The app cycles through about 2-300 of the aforementioned pages before that, but I would expect to have the memory usage reach a more or less stable level of used memory after a bunch of pages have been already skimmed at fast speed or, since the images are up to 3MB in size, deplete way earlier. Any suggestion will be greatly appreciated.

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  • iPhone noob - setting NSMutableDictionary entry inside Singleton?

    - by codemonkey
    Yet another iPhone/Objective-C noob question. I'm using a singleton to store app state information. I'm including the singleton in a Utilities class that holds it (and eventually other stuff). This utilities class is in turn included and used from various view controllers, etc. The utilities class is set up like this: // Utilities.h #import <Foundation/Foundation.h> @interface Utilities : NSObject { } + (id)GetAppState; - (id)GetAppDelegate; @end // Utilities.m #import "Utilities.h" #import "CHAPPAppDelegate.h" #import "AppState.h" @implementation Utilities CHAPPAppDelegate* GetAppDelegate() { return (CHAPPAppDelegate *)[UIApplication sharedApplication].delegate; } AppState* GetAppState() { return [GetAppDelegate() appState]; } @end ... and the AppState singleton looks like this: // AppState.h #import <Foundation/Foundation.h> @interface AppState : NSObject { NSMutableDictionary *challenge; NSString *challengeID; } @property (nonatomic, retain) NSMutableDictionary *challenge; @property (nonatomic, retain) NSString *challengeID; + (id)appState; @end // AppState.m #import "AppState.h" static AppState *neoAppState = nil; @implementation AppState @synthesize challengeID; @synthesize challenge; # pragma mark Singleton methods + (id)appState { @synchronized(self) { if (neoAppState == nil) [[self alloc] init]; } return neoAppState; } + (id)allocWithZone:(NSZone *)zone { @synchronized(self) { if (neoAppState == nil) { neoAppState = [super allocWithZone:zone]; return neoAppState; } } return nil; } - (id)copyWithZone:(NSZone *)zone { return self; } - (id)retain { return self; } - (unsigned)retainCount { return UINT_MAX; //denotes an object that cannot be released } - (void)release { // never release } - (id)init { if (self = [super init]) { challengeID = [[NSString alloc] initWithString:@"0"]; challenge = [NSMutableDictionary dictionary]; } return self; } - (void)dealloc { // should never be called, but just here for clarity [super dealloc]; } @end ... then, from a view controller I'm able to set the singleton's "challengeID" property like this: [GetAppState() setValue:@"wassup" forKey:@"challengeID"]; ... but when I try to set one of the "challenge" dictionary entry values like this: [[GetAppState() challenge] setObject:@"wassup" forKey:@"wassup"]; ... it fails giving me an "unrecognized selector sent..." error. I'm probably doing something really obviously dumb? Any insights/suggestions will be appreciated.

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  • Select subsets of elements, and wrap them in a div

    - by scullytr
    Hello, I have a set of selected elements in jQuery: <div id="element1" class="element"></div> <div id="element2" class="element"></div> <div id="element3" class="element"></div> <div id="element4" class="element"></div> <div id="element5" class="element"></div> <div id="element6" class="element"></div> <div id="element7" class="element"></div> <div id="element8" class="element"></div> <div id="element9" class="element"></div> <div id="element10" class="element"></div> <div id="element11" class="element"></div> <div id="element12" class="element"></div> I would like to wrap these elements into groups of five like so: <div class="wrapper"> <div id="element1" class="element"></div> <div id="element2" class="element"></div> <div id="element3" class="element"></div> <div id="element4" class="element"></div> <div id="element5" class="element"></div> </div> <div class="wrapper"> <div id="element6" class="element"></div> <div id="element7" class="element"></div> <div id="element8" class="element"></div> <div id="element9" class="element"></div> <div id="element10" class="element"></div> </div> <div class="wrapper"> <div id="element11" class="element"></div> <div id="element12" class="element"></div> </div> Is there an efficient/easy way to do this? I imagine it would look something like this: $('.element').wrapAll('<div class="wrapper"></div>'); But with a selector that selects the elements in groups of five. Thanks!

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  • How do I pass a variable number of parameters along with a callback function?

    - by Bungle
    I'm using a function to lazy-load the Sizzle selector engine (used by jQuery): var sizzle_loaded; // load the Sizzle script function load_sizzle(module_name) { var script; // load Sizzle script and set up 'onload' and 'onreadystatechange' event // handlers to ensure that external script is loaded before dependent // code is executed script = document.createElement('script'); script.src = 'sizzle.min.js'; script.onload = function() { sizzle_loaded = true; gather_content(module_name); }; script.onreadystatechange = function() { if ((script.readyState === 'loaded' || script.readyState === 'complete') && !sizzle_loaded) { sizzle_loaded = true; gather_content(module_name); } }; // append script to the document document.getElementsByTagName('head')[0].appendChild(script); } I set the onload and onreadystatechange event handlers, as well as the sizzle_loaded flag to call another function (gather_content()) as soon as Sizzle has loaded. All of this is needed to do this in a cross-browser way. Until now, my project only had to lazy-load Sizzle at one point in the script, so I was able to just hard-code the gather_content() function call into the load_sizzle() function. However, I now need to lazy-load Sizzle at two different points in the script, and call a different function either time once it's loaded. My first instinct was to modify the function to accept a callback function: var sizzle_loaded; // load the Sizzle script function load_sizzle(module_name, callback) { var script; // load Sizzle script and set up 'onload' and 'onreadystatechange' event // handlers to ensure that external script is loaded before dependent // code is executed script = document.createElement('script'); script.src = 'sizzle.min.js'; script.onload = function() { sizzle_loaded = true; callback(module_name); }; script.onreadystatechange = function() { if ((script.readyState === 'loaded' || script.readyState === 'complete') && !sizzle_loaded) { sizzle_loaded = true; callback(module_name); } }; // append script to the document document.getElementsByTagName('head')[0].appendChild(script); } Then, I could just call it like this: load_sizzle(module_name, gather_content); However, the other callback function that I need to use takes more parameters than gather_content() does. How can I modify my function so that I can specify a variable number of parameters, to be passed with the callback function? Or, am I going about this the wrong way? Ultimately, I just want to load Sizzle, then call any function that I need to (with any arguments that it needs) once it's done loading. Thanks for any help!

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  • How to split xml to header and items using smooks?

    - by palto
    I have a xml file roughly like this: <batch> <header> <headerStuff /> </header> <contents> <timestamp /> <invoices> <invoice> <invoiceStuff /> </invoice> <!-- Insert 1000 invoice elements here --> </invoices> </contents> </batch> I would like to split that file to 1000 files with the same headerStuff and only one invoice. Smooks documentation is very proud of the possibilities of transformations, but unfortunately I don't want to do those. The only way I've figured how to do this is to repeat the whole structure in freemarker. But that feels like repeating the structure unnecessarily. The header has like 30 different tags so there would be lots of work involved also. What I currently have is this: <?xml version="1.0" encoding="UTF-8"?> <smooks-resource-list xmlns="http://www.milyn.org/xsd/smooks-1.1.xsd" xmlns:calc="http://www.milyn.org/xsd/smooks/calc-1.1.xsd" xmlns:frag="http://www.milyn.org/xsd/smooks/fragment-routing-1.2.xsd" xmlns:file="http://www.milyn.org/xsd/smooks/file-routing-1.1.xsd"> <params> <param name="stream.filter.type">SAX</param> </params> <frag:serialize fragment="INVOICE" bindTo="invoiceBean" /> <calc:counter countOnElement="INVOICE" beanId="split_calc" start="1" /> <file:outputStream openOnElement="INVOICE" resourceName="invoiceSplitStream"> <file:fileNamePattern>invoice-${split_calc}.xml</file:fileNamePattern> <file:destinationDirectoryPattern>target/invoices</file:destinationDirectoryPattern> <file:highWaterMark mark="10"/> </file:outputStream> <resource-config selector="INVOICE"> <resource>org.milyn.routing.io.OutputStreamRouter</resource> <param name="beanId">invoiceBean</param> <param name="resourceName">invoiceSplitStream</param> <param name="visitAfter">true</param> </resource-config> </smooks-resource-list> That creates files for each invoice tag, but I don't know how to continue from there to get the header also in the file. EDIT: The solution has to use Smooks. We use it in an application as a generic splitter and just create different smooks configuration files for different types of input files.

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  • What is `objc_msgSend_fixup`, exactly?

    - by Luis Antonio Botelho O. Leite
    I'm messing around with the Objective-C runtime, trying to compile objective-c code without linking it against libobjc, and I'm having some segmentation fault problems with a program, so I generated an assembly file from it. I think it's not necessary to show the whole assembly file. At some point of my main function, I've got the following line (which, by the way, is the line after which I get the seg fault): callq *l_objc_msgSend_fixup_alloc and here is the definition for l_objc_msgSend_fixup_alloc: .hidden l_objc_msgSend_fixup_alloc # @"\01l_objc_msgSend_fixup_alloc" .type l_objc_msgSend_fixup_alloc,@object .section "__DATA, __objc_msgrefs, coalesced","aw",@progbits .weak l_objc_msgSend_fixup_alloc .align 16 l_objc_msgSend_fixup_alloc: .quad objc_msgSend_fixup .quad L_OBJC_METH_VAR_NAME_ .size l_objc_msgSend_fixup_alloc, 16 I've reimplemented objc_msgSend_fixup as a function (id objc_msgSend_fixup(id self, SEL op, ...)) which returns nil (just to see what happens), but this function isn't even being called (the program crashes before calling it). So, my question is, what is callq *l_objc_msgSend_fixup_alloc supposed to do and what is objc_msgSend_fixup (after l_objc_msgSend_fixup_alloc:) supposed to be (a function or an object)? Edit To better explain, I'm not linking my source file against the objc library. What I'm trying to do is implement some parts of the libray, just to see how it works. Here is an approach of what I've done: #include <stdio.h> #include <objc/runtime.h> @interface MyClass { } +(id) alloc; @end @implementation MyClass +(id) alloc { // alloc the object return nil; } @end id objc_msgSend_fixup(id self, SEL op, ...) { printf("Calling objc_msgSend_fixup()...\n"); // looks for the method implementation for SEL in self's vtable return nil; // Since this is just a test, this function doesn't need to do that } int main(int argc, char *argv[]) { MyClass *m; m = [MyClass alloc]; // At this point, according to the assembly code generated // objc_msgSend_fixup should be called. So, the program should, at least, print // "Calling objc_msgSend_fixup()..." on the screen, but it crashes before // objc_msgSend_fixup() is called... return 0; } If the runtime needs to access the object's vtable to find the correct method to call, what is the function which actually does this? I think it is objc_msgSend_fixup, in this case. So, when objc_msgSend_fixup is called, it receives an object as one of its parameters, and, if this object hasn't been initialized, the function fails. So, I've implemented my own version of objc_msgSend_fixup. According to the assembly source above, it should be called. It doesn't matter if the function is actually looking for the implementation of the selector passed as parameter. I just want objc_msgSend_lookup to be called. But, it's not being called, that is, the function that looks for the object's data is not even being called, instead of being called and cause a fault (because it returns a nil (which, by the way, doesn't matter)). The program seg fails before objc_msgSend_lookup is called...

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  • How to stop page refresh when hit enter button from rich:inputNumberSpinner field?

    - by eswaramoorthy-nec
    Hi, I use rich:inputNumberSpinner tag. The problem is : I set cursor focus to inside of rich:inputNumberSpinner field, then i hit the enter button from my keyboard, that time page will be automatically refresh. But i don't need page refresh when i hit the enter button from my keyboard. The code : spinnerTagTest.jsp <%@page contentType="text/html" pageEncoding="UTF-8"%> <%@ taglib uri="http://java.sun.com/jsf/core" prefix="f" %> <%@ taglib uri="http://java.sun.com/jsf/html" prefix="h" %> <%@ taglib uri="http://richfaces.org/a4j" prefix="a4j" %> <%@ taglib uri="http://richfaces.org/rich" prefix="rich"%> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <f:view> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <title>Spinner Tag Test</title> </head> <body> <h:form id="SpinnerForm"> <rich:panel id="SpinnerPanel"> <h:outputText value="Input Spinner Tag : "/> <rich:inputNumberSpinner id="spinnerField" value="" maxValue="23" inputSize="2"/> </rich:panel> </h:form> </body> I also use rich:hotKey for that inputNumberSpinner field. But Page refreshed. <rich:hotKey key="return" selector="#spinnerField" handler="event.stopPropagation();event.preventDefault(); return false;"/> And i check anotherway using javasccript, but page refreshed. The specific tag and javascript is : <rich:inputNumberSpinner id="spinnerField" value="" maxValue="23" inputSize="2" oninputkeypress="return stopPageRefresh();"/> <script type="text/javascript"> function stopPageRefresh() { return false; } </script> Here i use one alert message inside of stopPageRefresh(). But i hit enter button, first page refreshing and then alert message displayed. Help me about this. Thanks in advance.

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  • Are there any drawbacks to class-based Javascript injection?

    - by jonathanconway
    A phenomena I'm seeing more and more of is Javascript code that is tied to a particular element on a particular page, rather than being tied to kinds of elements or UI patterns. For example, say we had a couple of animated menus on a page: <ul id="top-navigation"> ... </ul> <!-- ... --> <ul id="product-list"> ... </ul> These two menus might exist on the same page or on different pages, and some pages mightn't have any menus. I'll often see Javascript code like this (for these examples, I'm using jQuery): $(document).ready(function() { $('ul#top-navigation').dropdownMenu(); $('ul#product-selector').dropdownMenu(); }); Notice the problem? The Javascript is tightly coupled to particular instances of a UI pattern rather than the UI pattern itself. Now wouldn't it be so much simpler (and cleaner) to do this instead? - $(document).ready(function() { $('ul.dropdown-menu').dropdownMenu(); }); Then we can put the 'dropdown-menu' class on our lists like so: <ul id="top-navigation" class="dropdown-menu"> ... </ul> <!-- ... --> <ul id="product-list" class="dropdown-menu"> ... </ul> This way of doing things would have the following benefits: Simpler Javascript - we only need to attach once to the class. We avoid looking for specific instances that mightn't exist on a given page. If we remove an element, we don't need to hunt through the Javascript to find the attach code for that element. I believe techniques similar to this were pioneered by certain articles on alistapart.com. I'm amazed these simple techniques still haven't gained widespread adoption, and I still see 'best-practice' code-samples and Javascript frameworks referring directly to UI instances rather than UI patterns. Is there any reason for this? Is there some big disadvantage to the technique I just described that I'm unaware of?

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  • Trying to style the first tbody different than others without introducing another class.

    - by mwiik
    I have a table with multiple tbody's, each of which has a classed row, and I want it so that the classed row in the first tbody has style differences, but am unable to get tbody:first-child to work in any browser. Perhaps I am missing something, or maybe there is a workaround. Ideally, I would like to provide the programmers with a single tbody section they can use as a template, but will otherwise have to add a class to the first tbody, making for an extra test in the programming. The html is straightforward: <tbody class="subGroup"> <tr class="subGroupHeader"> <th colspan="8">All Grades: Special Education</th> <td class="grid" colspan="2"><!-- contains AMO line --></td> <td><!-- right 100 --></td> </tr> <tr>...</tr> <!-- several more rows of data --> </tbody> There are several tbody's per table. I want to style the th and td's within tr.subGroupHeader in the very first tbody differently than the rest. Just to illustrate, I want to add a border-top to the tr.subGroupHeader cells. The tr.subGroupHeader will be styled with a border-top, such as: table.databargraph.continued tr.subGroupHeader th, table.databargraph.continued tr.subGroupHeader td { border-top: 6px solid red; } For the first tbody, I am trying: table.databargraph.continued tbody:first-child tr.subGroupHeader th { border-top: 6px solid blue ; } However, this doesn't seem to work in any browser (I've tested in Safari, Opera, Firefox, and PrinceXML, all on my Mac) Curiously, the usually excellent Xyle Scope tool indicates that the blue border should be taking precedence, though it obviously is not. See the screenshot at http://s3.amazonaws.com/ember/kUD8DHrz06xowTBK3qpB2biPJrLWTZCP_o.png This screenshot shows (top left) the American Indian th is selected, and (bottom right), shows (via black instead of gray text for the css declaration), that, indeed, the blue border should be given precedence. Yet the border is red. I may be missing something fundamental, like pseudo-classes not working for tbodys at all... This really only needs to work in PrinceXML, and maybe Safari so I can see what I'm doing with webkit-based css tools. Note I did try a selector like tr.subGroupHeader:first-child, but such tr's apparently consider the tbody the parent (as I would suspect), thus made every border blue. Thanks...

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  • Points in CSS specificity

    - by Sam
    Researching specificity I stumbled upon this blog - http://www.htmldog.com/guides/cssadvanced/specificity/ It states that specificity is a point-scoring system for CSS. It tells us that elements are worth 1 point, classes are worth 10 points and IDs are worth 100 points. It also goes on top say that these points are totaled and the overall amount is that selector's specificity. For example: body = 1 point body .wrapper = 11 points body .wrapper #container = 111 points So, using these points surely the following CSS and HTML will result in the text being blue: CSS: #a { color: red; } .a .b .c .d .e .f .g .h .i .j .k .l .m .n .o { color: blue; } HTML: <div class="a"> <div class="b"> <div class="c"> <div class="d"> <div class="e"> <div class="f"> <div class="g"> <div class="h"> <div class="i"> <div class="j"> <div class="k"> <div class="l"> <div class="m"> <div class="n"> <div class="o" id="a"> This should be blue. </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> </div> RESULT: http://jsfiddle.net/hkqCF/ Why is the text red when 15 classes would equal 150 points compared to 1 ID which equals 100 points?

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  • Mocking HtmlHelper throws NullReferenceException

    - by Matt Austin
    I know that there are a few questions on StackOverflow on this topic but I haven't been able to get any of the suggestions to work for me. I've been banging my head against this for two days now so its time to ask for help... The following code snippit is a simplified unit test to demonstrate what I'm trying to do, which is basically call RadioButtonFor in the Microsoft.Web.Mvc assembly in a unit test. var model = new SendMessageModel { SendMessageType = SendMessageType.Member }; var vd = new ViewDataDictionary(model); vd.TemplateInfo = new TemplateInfo { HtmlFieldPrefix = string.Empty }; var controllerContext = new ControllerContext(new Mock<HttpContextBase>().Object, new RouteData(), new Mock<ControllerBase>().Object); var viewContext = new Mock<ViewContext>(new object[] { controllerContext, new Mock<IView>().Object, vd, new TempDataDictionary(), new Mock<TextWriter>().Object }); viewContext.Setup(v => v.View).Returns(new Mock<IView>().Object); viewContext.Setup(v => v.ViewData).Returns(vd).Callback(() => {throw new Exception("ViewData extracted");}); viewContext.Setup(v => v.TempData).Returns(new TempDataDictionary()); viewContext.Setup(v => v.Writer).Returns(new Mock<TextWriter>().Object); viewContext.Setup(v => v.RouteData).Returns(new RouteData()); viewContext.Setup(v => v.HttpContext).Returns(new Mock<HttpContextBase>().Object); viewContext.Setup(v => v.Controller).Returns(new Mock<ControllerBase>().Object); viewContext.Setup(v => v.FormContext).Returns(new FormContext()); var mockContainer = new Mock<IViewDataContainer>(); mockContainer.Setup(x => x.ViewData).Returns(vd); var helper = new HtmlHelper<ISendMessageModel>(viewContext.Object, mockContainer.Object, new RouteCollection()); helper.RadioButtonFor(m => m.SendMessageType, "Member", cssClass: "selector"); If I remove the cssClass parameter then the code works ok but fails consistently when adding additional parameters. I've tried every combination of mocking, instantiating concrete types and using fakes that I can think off but I always get a NullReferenceException when I call RadioButtonFor. Any help hugely appreciated!!

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  • Using Kal calendar without doing the initialization (and so on) in the AppDelegate

    - by testing
    I'm using the Kal calendar. For the code shown below I'm referring to the Holiday example. In this example the allocation and initialization of Kal is done in the applicationDidFinishLaunching in the AppDelegate. The UITableViewDelegate protocol (e.g. didSelectRowAtIndexPath) is also positioned in the AppDelegate class. The AppDelegate: #import "HolidayAppDelegate.h" #import "HolidaySqliteDataSource.h" #import "HolidaysDetailViewController.h" ## Heading ###import "Kal.h" @implementation HolidayAppDelegate @synthesize window; - (void)applicationDidFinishLaunching:(UIApplication *)application { kal = [[KalViewController alloc] init]; kal.navigationItem.rightBarButtonItem = [[[UIBarButtonItem alloc] initWithTitle:@"Today" style:UIBarButtonItemStyleBordered target:self action:@selector(showAndSelectToday)] autorelease]; kal.delegate = self; dataSource = [[HolidaySqliteDataSource alloc] init]; kal.dataSource = dataSource; // Setup the navigation stack and display it. navController = [[UINavigationController alloc] initWithRootViewController:kal]; [window addSubview:navController.view]; [window makeKeyAndVisible]; } // Action handler for the navigation bar's right bar button item. - (void)showAndSelectToday { [kal showAndSelectDate:[NSDate date]]; } #pragma mark UITableViewDelegate protocol conformance // Display a details screen for the selected holiday/row. - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { Holiday *holiday = [dataSource holidayAtIndexPath:indexPath]; HolidaysDetailViewController *vc = [[[HolidaysDetailViewController alloc] initWithHoliday:holiday] autorelease]; [navController pushViewController:vc animated:YES]; } #pragma mark - - (void)dealloc { [kal release]; [dataSource release]; [window release]; [navController release]; [super dealloc]; } @end I don't want to put this into the AppDelegate, because there could be some overlapping code with other views. It should be a separate "component" which I can call and put on the stack. In my navigation based project I have a main view, the RootViewController. From there I want to push the Kal view on the stack. Currently I'm pushing an additional ViewController on the stack. In the viewWillAppear method from this ViewController I do the things shown in the code above. The following problems appear: Navigation back has to be done two times (one for the Kal calendar, one for my created view) Navigation to my main view is not possible anymore In the moment I don't know where to put this code. So the question is where to put the methods for allocation/initialization as well as the methods for the UITableViewDelegate protocol.

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  • invite friends in a dialog in a Facebook application

    - by Shani1351
    I'm trying to create a Facebook application that displays a friend invite dialog within the application using Facebook's Javascript API (FB.ui). To do that I followed this tutorial I have two problems : The action url I've put in the request-form is "http://apps.facebook.com/appname/post_invite.php" but I see that the iframe source after the post is "http://mydomain.com/post_invite.php" and when this iframe tries to do : parent.closeInviteWidget(); I get an error saying : "Permission denied for < http: //mydomain.com (document.domain has not been set) to get property Window.closeInviteWidget from < http:// apps.facebook.com (document.domain=< http:// facebook.com)." The skip button inside the request-form opens the action url in a new window (new browser tab) and not post to itself like the invite button. How can I fix those problems? -------------------- UPDATE : -------------------------------- I've tried to do what ifaour said and changed the code to : function inviteFriends(user_name, category_id, category_name) { url = appBaseUrl + "/index.php?category_id=" + category_id; req = "<fb:req-choice url='" + url + "' label='Authorize My Application' />"; content = user_name + " opened a new category called " + category_name + ". " + req; action = 'post_invite.php'; fbmi_text = '<fb:request-form action="' + action + '" target="_self" method="post" invite="true" type="Invite" content="' + content + '" <fb:multi-friend-selector showborder="false" actiontext="Invite yor friends" email_invite="false" import_external_friends="false" /> </fb:request-form>'; FB.ui({ method:'fbml.dialog', width:'750px', fbml:fbmi_text }); } When I use FireBug and look at the invite form it looks like this: <form id="req_form_4d20682f73ddb6e71722794" content="I've opened a new category called dsfsd. <fb:req-choice url='http://apps.facebook.com/appname/index.php?category_id=60' label='Authorize My Application' /> type="Invite" invite="true" method="post" target="_self" action="http://apps.facebook.com/appname/post_invite.php"> ... </form> But I still get the same error : Permission denied for <http://mydomain.com> (document.domain has not been set) to get property Window.closeInviteWidget from <http://apps.facebook.com> (document.domain=<http://facebook.com>)...

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  • CSS Collapsing/Hiding divs with no data in <span>

    - by Chance
    I am trying to display an address which includes the following information: Title, division, address1, address2, town/state/zip, and country (5 seperate lines worth of data). The problem is sometimes the company may only have the title, address1, and town/state/zip yet other times it may be all but address2. This is determined upon a db record request server side. Therefore how can I make my output look proper when some of my labels will be blank? I would like div's that contain an empty span to be essentially collapsed/removed. My only idea of how was to use jquery and a selector to find all divs with blank spans (since thats all an asp.net label really is) and then remove those divs however this seems like such bad form. Is there any way to do this with css? Possible Code would be something like: $('span:empty:only-child').parent('div').remove(); Picture Examples (Ignore spacing/indentation issues which I will fix) Missing Division, Address2, and Country All Possible Fields The Html <asp:Label runat="server" ID="lblBillingAddressHeader" CssClass="lblBillingAddressHeader" Text="Billing Address:" /> <div style="position:relative; top:150px; left: 113px;"> <div class="test"> <asp:Label runat="server" ID="lblBillingDivision" CssClass="lblBillingShippingDivisionFont" /> </div> <div class="test"> <asp:Label runat="server" ID="lblBillingAddress" CssClass="lblBillingShippingFont" /> </div> <div class="test"> <asp:Label runat="server" ID="lblBillingAddress2" CssClass="lblBillingShippingFont" /> </div> <div class="test"> <asp:Label runat="server" ID="lblBillingAddress3" CssClass="lblBillingShippingFont" /> </div> <div class="test"> <asp:Label runat="server" ID="lblBillingAddress4" CssClass="lblBillingShippingFont" /> </div> </div> The CSS .test { position: relative; top: 0px; left: 0px; height: 12px; width: 300px; } .lblBillingShippingDivisionFont { font-size: small; font-weight: bold; } .lblBillingShippingFont { font-size: 10.6px; }

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  • jquery masonry on ul with nested ul

    - by Adam Wright
    I'm trying to create a footer nav of a sitemap with levels nested within each other. i want to use masonry so the padding and margin is consistant and not changed depending on nested items. its firing masonry but its adding the relative style to the nested ul if i change the masonry call to select just the first() ul then nested li appear on one line. any ideas? <div id="links"> <ul ><li class="box"><a href="/Industries.aspx" >Industries</a></li><li class="box"><a href="/Services.aspx" >Services</a></li><li class="box"><a href="/Quality---Regulatory.aspx" >Quality &amp; Regulatory</a></li><li class="box"><a href="/About.aspx" >About</a><ul ><li class="box"><a href="/About/Our-Story.aspx" >Our Story</a></li><li class="box"><a href="/About/Our-Mission.aspx" >Our Mission</a></li><li class="box"><a href="/About/Our-Core-Values.aspx" >Our Core Values</a></li></ul></li><li class="box"><a href="/News.aspx" >News</a><ul ><li class="box"><a href="/News/Events.aspx" >Events</a></li></ul></li><li class="box"><a href="/Careers.aspx" >Careers</a></li><li class="box"><a href="/Contact.aspx" >Contact</a></li><li class="box"><a href="/tests.aspx" >tests</a></li></ul> </div> <script type="text/javascript"> $('#links ul').masonry({ singleMode: true, // Disables measuring the width of each floated element. // Set to true if floated elements have the same width. // default: false columnWidth: 182, // Width in pixels of 1 column of your grid. // default: outer width of the first floated element. itemSelector: '.box:visible', // Additional selector to specify which elements inside // the wrapping element will be rearranged. // Required for Infinite Scroll with window resizing. resizeable: true, // Binds a Masonry call to window resizes // so layout appears fluid. // default: true animate: false, // Animates layout rearrangements. // default: false saveOptions: true // Masonry will use the options from previous Masonry // calls by default, so you only have to enter in options once // default: true }); </script>

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