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  • Using a method defined in appliciaton_controller.rb in application_controller.rb

    - by E.E.33
    I want to change my layout based on whether or not the current user is an admin. So I made a simple method to check if current user is admin, I then call that method in application controller. I keep getting the following error: undefined method `is_admin?' for ApplicationController:Class My code looks like this: class ApplicationController < ActionController::Base protect_from_forgery helper_method :current_user, :is_admin? if is_admin? layout 'admin' end ..... protected ..... def is_admin? if current_user.user_role == 'admin' return true end end end How should I be doing this? Thanks

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  • How to $.extend 2 objects by adding numerical values together from keys with the same name?

    - by muudless
    I currently have 2 obj and using the jquery extend function, however it's overriding value from keys with the same name. How can I add the values together instead? obj1 = {"orange":2,"apple":1, "grape":1} obj2 = {"orange":5,"apple":1, "banana":1} mergedObj = $.extend({}, obj1, obj2); var printObj = typeof JSON != "undefined" ? JSON.stringify : function(obj) { var arr = []; $.each(obj, function(key, val) { var next = key + ": "; next += $.isPlainObject(val) ? printObj(val) : val; arr.push( next ); }); return "{ " + arr.join(", ") + " }"; }; console.log('all together: '+printObj(mergedObj) ); And I get obj1 = {"orange":5,"apple":1, "grape":1, "banana":1} What I need is obj1 = {"orange":7,"apple":2, "grape":1, "banana":1}

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  • why does the data property in an jquery ajax call override my return false?

    - by user315709
    hi, i have the following block of code: $("#contact_container form, #contact_details form").live( "submit", function(event) { $.ajax({ type: this.method, url: this.action, data: this.serialize(), success: function(data) { data = $(data).find("#content"); $("#contact_details").html(data); }, }); return false; } ; when i leave out the data: this.serialize(), it behaves properly and displays the response within the #contact_details div. however, when i leave it in, it submits the form, causing the page to navigate away. why does the presence of the data attribute negates the return false? (probably due to a bug that i can't spot...) also, is the syntax to my find statement correct? it comes back as "undefined" even though i use a debugger to check the ajax response and that id does exists. thanks, steve

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  • get html content of next element with a defined classname

    - by Carasuman
    i have problems with jquery.. If i have this code to fill tooltip div <div id="tooltip"></div> <div class="tooltipMessage">Tooltip Message</div> <script type="text/javascript"> $("#id").html($("#tooltip").next(".tooltipMessage").html()); </script> Works, the code takes the next element with classname "tooltipMessage" and fills element with id "tooltip". But if i have this code: <div id="tooltip"></div> <p>other element</p> <div class="tooltipMesage">Tooltip Message</div> Returns "undefined". How i can take html from the next element with classname "tooltipMessage" if exists another element in middle ? Thanks for help!.

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  • Path Inclusion/Global variable not working?

    - by Dan LaManna
    Simply put, my config file includes my database class, and the config file has in it: global $db; $db = new database(DB_HOST, DB_NAME, DB_USER, DB_PASS); That file is root/config.php Moving on to root/functions/func.newpage.php doesn't have any includes/requires, and uses $db-classfunction since the file I'm working with: root/newpage.php - requires the config file, as well as func.newpage.php. However I still come up with: Undefined variable db. Anything you guys are seeing I'm not? Thanks! Let me know if more details are needed.

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  • Works in Firefox but not IE

    - by Abs
    Hello all, I make use of the following to find a string in a particular element, if it exists, tick a checkbox. This works great on Firefox but not internet explorer (8). I am having trouble finding why. $.fn.searchString = function(str) { return this.filter('*:contains("' + str + '")'); }; var myID = $('div').searchString(files_array[i].substr(-4)); alert(myID);//[object object] alert(myID.children());//[object object] myID.children().attr('checked', true);//does not tick checkbox alert(myID.children().attr('checked'));//undefined Does IE not like the children() function? Thanks all for any help

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  • PHP - Get values from Array

    - by danit
    I am trying to get a record from a database using an sql lookup (sql1). This then returns as an array which is fine, but I need to use part of the array for my next stage. $opt=get_records_sql($sql1); //Diags for SQL content print_object($opt); $n = count($opt); if (empty($opt)) { echo 'No options selected'; } else { $optno = $opt["subjectid"]; // Diags of $optno echo '<br>$optno = '.$optno; As you can see, I tried to use this: $opt["subjectid"] as subjectid is the fieldname that I am trying to access and I was under the impression that this was correct for accessing an array, but I get the following error: Notice: Undefined index: subjectid Array contents: Array ( [1] => stdClass Object ( [uname] => JHollands06 [tutor] => M LSt [subjectid] => 1 [year] => 2010 [optid] => 1 ) )

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  • How to understand if (name in {}) in javascript?

    - by tiplip
    I encounter a js function snippet, list as follows each = function(obj, fun) { if (typeof fun != "function") { return obj } if (obj) { var return_value; if (obj.length === undefined) { for (var name in obj) { if (name in {}) { // how to undertand this line, what's purpose? continue } return_value = fun.call(obj[name], obj[name], name); if (return_value == "break") { break } } } else { for (var i = 0, length = obj.length; i < length; i++) { return_value = fun.call(obj[i], obj[i], i); if (return_value == "break") { break } } } } return obj }; Thanks for your answer:)

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  • dojo if i have only the value of the Column Portlet, Can i place to GridContainer?

    - by user3639054
    i faced with problem situation. I don't know even how to solve the problem. So i would like to get advice. i saved value of Column Portlet and value of nbZones GridContainer in MongoDB. My situation is that if i get value of Column and ROW Portlet and value of nbZones GridContainer in MongoDB, Portlet and GridContainer value was taken from the DB to the location of the original place of it? my MongoDB Data { "GridSeq":1, "nbZones":3, "Portlet":[ { "row":1, "col":0 } ] } i calculate row value following code. var perColumn=[]; var id=portlet.get('id'); var col = portlet.get('column'); if (perColumn[col] !== undefined) { perColumn[col]++; } else { perColumn[col] = 0; } var row = perColumn[col]; console.log('id:'+id + ",row: " + row + ",col: " + col);

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  • onclick from an Object's button doesn't work

    - by 730
    I instantiate an object, with an argument which is a button. When the button of an instance is clicked, it should run a function, but it doesn't. In the full version of the code, Chrome gives this message in the console: "Uncaught TypeError: Cannot read property 'onclick' of undefined" HTML: <textarea id='txt' readonly rows='5' cols='40'></textarea> <button id='btn' type='button'>click</button> JS: var btn = document.getElementById('btn'); var txt = document.getElementById('txt'); var foo = new Foo(btn); function Foo(btn) { this.button = btn; } Foo.prototype.buy = function() { txt.value = 'Foo Bar'; }; Foo.button.onclick = function() { foo.buy(); }; Fiddle

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  • How to make my JavaScript code unusable by anyone else? [closed]

    - by egasimus
    Heh, that's something that many plugin authors do without needing help, isn't it? :) Here's the rub -- I'm coding a jQuery plugin which I have the intent to sell. I want to provide a live demo of it; of course, I don't want anyone just using the demo code. I know it's dumb, and it certainly doesn't bring any good karma, but what are some naughty things I can do in the demo script that would make life reasonably difficult for anyone trying to use it? Setting undefined = true comes to mind, as well as overriding jQuery methods. Any suggestions beyond that?

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  • Proper way to use before_create

    - by ruevaughn
    Pretty basic question here, I need to write a before filter on my Category model, to ensure that the depth never reaches more than 2. Here is what I have so far. app/models/category.rb before_create :check_depth def check_depth self.depth = 1 if depth > 2 end I need it instead of setting depth to 1, just to return a error message, but I can't even get this current setup to work, I get the error undefined method `>' for nil:NilClass So, instead of setting the depth to one like I'm trying to do how would I send an error instead? And any help getting the current function working for informational purposes? Thanks in advance

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  • Javascript A thank you page with user name on it

    - by Sarahfromnowhere
    I have a form where a user input name and other contact information. I validate the input and then redirect to a thank you page. I wanted to personalize the page by having the user name appear as part of the thank you note. I tried document.getElementById(Name1).value to retrieve the value of the Name but it it is giving Undefined. Is there a way for me to set the value of the Name1 field to another variable that I call again to include it in my text message?

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  • Error compiling GLib in Ubuntu 14.04 (trying to install GimpShop)

    - by Nicolás Salvarrey
    I'm kinda new in Linux, so please take it easy on the most complicated stuff. I'm trying to install GimpShop. Installation guide asks me to install GLib first, and when I try to compile it using the make command I get errors. When I run the ./configure --prefix=/usr command, I get this: checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking whether to enable maintainer-specific portions of Makefiles... no checking build system type... x86_64-unknown-linux-gnu checking host system type... x86_64-unknown-linux-gnu checking for the BeOS... no checking for Win32... no checking whether to enable garbage collector friendliness... no checking whether to disable memory pools... no checking for gcc... gcc checking for C compiler default output file name... a.out checking whether the C compiler works... yes checking whether we are cross compiling... no checking for suffix of executables... checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether gcc accepts -g... yes checking for gcc option to accept ANSI C... none needed checking for style of include used by make... GNU checking dependency style of gcc... gcc3 checking for c++... no checking for g++... no checking for gcc... gcc checking whether we are using the GNU C++ compiler... no checking whether gcc accepts -g... no checking dependency style of gcc... gcc3 checking for gcc option to accept ANSI C... none needed checking for a BSD-compatible install... /usr/bin/install -c checking for special C compiler options needed for large files... no checking for _FILE_OFFSET_BITS value needed for large files... no checking for _LARGE_FILES value needed for large files... no checking for pkg-config... /usr/bin/pkg-config checking for gawk... (cached) mawk checking for perl5... no checking for perl... perl checking for indent... no checking for perl... /usr/bin/perl checking for iconv_open... yes checking how to run the C preprocessor... gcc -E checking for egrep... grep -E checking for ANSI C header files... yes checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h... yes checking for stdint.h... yes checking for unistd.h... yes checking locale.h usability... yes checking locale.h presence... yes checking for locale.h... yes checking for LC_MESSAGES... yes checking libintl.h usability... yes checking libintl.h presence... yes checking for libintl.h... yes checking for ngettext in libc... yes checking for dgettext in libc... yes checking for bind_textdomain_codeset... yes checking for msgfmt... /usr/bin/msgfmt checking for dcgettext... yes checking for gmsgfmt... /usr/bin/msgfmt checking for xgettext... /usr/bin/xgettext checking for catalogs to be installed... am ar az be bg bn bs ca cs cy da de el en_CA en_GB eo es et eu fa fi fr ga gl gu he hi hr id is it ja ko lt lv mk mn ms nb ne nl nn no or pa pl pt pt_BR ro ru sk sl sq sr sr@ije sr@Latn sv ta tl tr uk vi wa xh yi zh_CN zh_TW checking for a sed that does not truncate output... /bin/sed checking for ld used by gcc... /usr/bin/ld checking if the linker (/usr/bin/ld) is GNU ld... yes checking for /usr/bin/ld option to reload object files... -r checking for BSD-compatible nm... /usr/bin/nm -B checking whether ln -s works... yes checking how to recognise dependent libraries... pass_all checking dlfcn.h usability... yes checking dlfcn.h presence... yes checking for dlfcn.h... yes checking for g77... no checking for f77... no checking for xlf... no checking for frt... no checking for pgf77... no checking for fort77... no checking for fl32... no checking for af77... no checking for f90... no checking for xlf90... no checking for pgf90... no checking for epcf90... no checking for f95... no checking for fort... no checking for xlf95... no checking for ifc... no checking for efc... no checking for pgf95... no checking for lf95... no checking for gfortran... no checking whether we are using the GNU Fortran 77 compiler... no checking whether accepts -g... no checking the maximum length of command line arguments... 32768 checking command to parse /usr/bin/nm -B output from gcc object... ok checking for objdir... .libs checking for ar... ar checking for ranlib... ranlib checking for strip... strip checking if gcc static flag works... yes checking if gcc supports -fno-rtti -fno-exceptions... no checking for gcc option to produce PIC... -fPIC checking if gcc PIC flag -fPIC works... yes checking if gcc supports -c -o file.o... yes checking whether the gcc linker (/usr/bin/ld -m elf_x86_64) supports shared libraries... yes checking whether -lc should be explicitly linked in... no checking dynamic linker characteristics... GNU/Linux ld.so checking how to hardcode library paths into programs... immediate checking whether stripping libraries is possible... yes checking if libtool supports shared libraries... yes checking whether to build shared libraries... yes checking whether to build static libraries... no configure: creating libtool appending configuration tag "CXX" to libtool appending configuration tag "F77" to libtool checking for extra flags to get ANSI library prototypes... none needed checking for extra flags for POSIX compliance... none needed checking for ANSI C header files... (cached) yes checking for vprintf... yes checking for _doprnt... no checking for working alloca.h... yes checking for alloca... yes checking for atexit... yes checking for on_exit... yes checking for char... yes checking size of char... 1 checking for short... yes checking size of short... 2 checking for long... yes checking size of long... 8 checking for int... yes checking size of int... 4 checking for void *... yes checking size of void *... 8 checking for long long... yes checking size of long long... 8 checking for __int64... no checking size of __int64... 0 checking for format to printf and scanf a guint64... %llu checking for an ANSI C-conforming const... yes checking if malloc() and friends prototypes are gmem.h compatible... no checking for growing stack pointer... yes checking for __inline... yes checking for __inline__... yes checking for inline... yes checking if inline functions in headers work... yes checking for ISO C99 varargs macros in C... yes checking for ISO C99 varargs macros in C++... no checking for GNUC varargs macros... yes checking for GNUC visibility attribute... yes checking whether byte ordering is bigendian... no checking dirent.h usability... yes checking dirent.h presence... yes checking for dirent.h... yes checking float.h usability... yes checking float.h presence... yes checking for float.h... yes checking limits.h usability... yes checking limits.h presence... yes checking for limits.h... yes checking pwd.h usability... yes checking pwd.h presence... yes checking for pwd.h... yes checking sys/param.h usability... yes checking sys/param.h presence... yes checking for sys/param.h... yes checking sys/poll.h usability... yes checking sys/poll.h presence... yes checking for sys/poll.h... yes checking sys/select.h usability... yes checking sys/select.h presence... yes checking for sys/select.h... yes checking for sys/types.h... (cached) yes checking sys/time.h usability... yes checking sys/time.h presence... yes checking for sys/time.h... yes checking sys/times.h usability... yes checking sys/times.h presence... yes checking for sys/times.h... yes checking for unistd.h... (cached) yes checking values.h usability... yes checking values.h presence... yes checking for values.h... yes checking for stdint.h... (cached) yes checking sched.h usability... yes checking sched.h presence... yes checking for sched.h... yes checking langinfo.h usability... yes checking langinfo.h presence... yes checking for langinfo.h... yes checking for nl_langinfo... yes checking for nl_langinfo and CODESET... yes checking whether we are using the GNU C Library 2.1 or newer... yes checking stddef.h usability... yes checking stddef.h presence... yes checking for stddef.h... yes checking for stdlib.h... (cached) yes checking for string.h... (cached) yes checking for setlocale... yes checking for size_t... yes checking size of size_t... 8 checking for the appropriate definition for size_t... unsigned long checking for lstat... yes checking for strerror... yes checking for strsignal... yes checking for memmove... yes checking for mkstemp... yes checking for vsnprintf... yes checking for stpcpy... yes checking for strcasecmp... yes checking for strncasecmp... yes checking for poll... yes checking for getcwd... yes checking for nanosleep... yes checking for vasprintf... yes checking for setenv... yes checking for unsetenv... yes checking for getc_unlocked... yes checking for readlink... yes checking for symlink... yes checking for C99 vsnprintf... yes checking whether printf supports positional parameters... yes checking for signed... yes checking for long long... (cached) yes checking for long double... yes checking for wchar_t... yes checking for wint_t... yes checking for size_t... (cached) yes checking for ptrdiff_t... yes checking for inttypes.h... yes checking for stdint.h... yes checking for snprintf... yes checking for C99 snprintf... yes checking for sys_errlist... yes checking for sys_siglist... yes checking for sys_siglist declaration... yes checking for fd_set... yes, found in sys/types.h checking whether realloc (NULL,) will work... yes checking for nl_langinfo (CODESET)... yes checking for OpenBSD strlcpy/strlcat... no checking for an implementation of va_copy()... yes checking for an implementation of __va_copy()... yes checking whether va_lists can be copied by value... no checking for dlopen... no checking for NSLinkModule... no checking for dlopen in -ldl... yes checking for dlsym in -ldl... yes checking for RTLD_GLOBAL brokenness... no checking for preceeding underscore in symbols... no checking for dlerror... yes checking for the suffix of shared libraries... .so checking for gspawn implementation... gspawn.lo checking for GIOChannel implementation... giounix.lo checking for platform-dependent source... checking whether to compile timeloop... yes checking if building for some Win32 platform... no checking for thread implementation... posix checking thread related cflags... -pthread checking for sched_get_priority_min... yes checking thread related libraries... -pthread checking for localtime_r... yes checking for posix getpwuid_r... yes checking size of pthread_t... 8 checking for pthread_attr_setstacksize... yes checking for minimal/maximal thread priority... sched_get_priority_min(SCHED_OTHER)/sched_get_priority_max(SCHED_OTHER) checking for pthread_setschedparam... yes checking for posix yield function... sched_yield checking size of pthread_mutex_t... 40 checking byte contents of PTHREAD_MUTEX_INITIALIZER... 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 checking whether to use assembler code for atomic operations... x86_64 checking value of POLLIN... 1 checking value of POLLOUT... 4 checking value of POLLPRI... 2 checking value of POLLERR... 8 checking value of POLLHUP... 16 checking value of POLLNVAL... 32 checking for EILSEQ... yes configure: creating ./config.status config.status: creating glib-2.0.pc config.status: creating glib-2.0-uninstalled.pc config.status: creating gmodule-2.0.pc config.status: creating gmodule-no-export-2.0.pc config.status: creating gmodule-2.0-uninstalled.pc config.status: creating gthread-2.0.pc config.status: creating gthread-2.0-uninstalled.pc config.status: creating gobject-2.0.pc config.status: creating gobject-2.0-uninstalled.pc config.status: creating glib-zip config.status: creating glib-gettextize config.status: creating Makefile config.status: creating build/Makefile config.status: creating build/win32/Makefile config.status: creating build/win32/dirent/Makefile config.status: creating glib/Makefile config.status: creating glib/libcharset/Makefile config.status: creating glib/gnulib/Makefile config.status: creating gmodule/Makefile config.status: creating gmodule/gmoduleconf.h config.status: creating gobject/Makefile config.status: creating gobject/glib-mkenums config.status: creating gthread/Makefile config.status: creating po/Makefile.in config.status: creating docs/Makefile config.status: creating docs/reference/Makefile config.status: creating docs/reference/glib/Makefile config.status: creating docs/reference/glib/version.xml config.status: creating docs/reference/gobject/Makefile config.status: creating docs/reference/gobject/version.xml config.status: creating tests/Makefile config.status: creating tests/gobject/Makefile config.status: creating m4macros/Makefile config.status: creating config.h config.status: config.h is unchanged config.status: executing depfiles commands config.status: executing default-1 commands config.status: executing glibconfig.h commands config.status: glibconfig.h is unchanged config.status: executing chmod-scripts commands nsalvarrey@Delleuze:~/glib-2.6.3$ ^C nsalvarrey@Delleuze:~/glib-2.6.3$ And then, with the make command, I get this: galias.h:83:39: error: 'g_ascii_digit_value' aliased to undefined symbol 'IA__g_ascii_digit_value' extern __typeof (g_ascii_digit_value) g_ascii_digit_value __attribute((alias("IA__g_ascii_digit_value"), visibility("default"))); ^ In file included from garray.c:35:0: galias.h:31:35: error: 'g_allocator_new' aliased to undefined symbol 'IA__g_allocator_new' extern __typeof (g_allocator_new) g_allocator_new __attribute((alias("IA__g_allocator_new"), visibility("default"))); ^ make[4]: *** [garray.lo] Error 1 make[4]: se sale del directorio «/home/nsalvarrey/glib-2.6.3/glib» make[3]: *** [all-recursive] Error 1 make[3]: se sale del directorio «/home/nsalvarrey/glib-2.6.3/glib» make[2]: *** [all] Error 2 make[2]: se sale del directorio «/home/nsalvarrey/glib-2.6.3/glib» make[1]: *** [all-recursive] Error 1 make[1]: se sale del directorio «/home/nsalvarrey/glib-2.6.3» make: *** [all] Error 2 nsalvarrey@Delleuze:~/glib-2.6.3$ (it's actually a lot longer) Can somebody help me?

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  • When to use HTTP status code 404 in an API

    - by Sybiam
    I am working on a project and after arguing with people at work for about more than a hour. I decided to know what people on stack-exchange might say. We're writing an API for a system, there is a query that should return a tree of Organization or a tree of Goals. The tree of Organization is the organization in which the user is present, In other words, this tree should always exists. In the organization, a tree of goal should be always present. (that's where the argument started). In case where the tree doesn't exist, my co-worker decided that it would be right to answer response with status code 200. And then started asking me to fix my code because the application was falling apart when there is no tree. I'll try to spare flames and fury. I suggested to raise a 404 error when there is no tree. It would at least let me know that something is wrong. When using 200, I have to add special check to my response in the success callback to handle errors. I'm expecting to receive an object, but I may actually receive an empty response because nothing is found. It sounds totally fair to mark the response as a 404. And then war started and I got the message that I didn't understand HTTP status code schema. So I'm here and asking what's wrong with 404 in this case? I even got the argument "It found nothing, so it's right to return 200". I believe that it's wrong since the tree should be always present. If we found nothing and we are expecting something, it should be a 404. More info, I forgot to add the urls that are fetched. Organizations /OrgTree/Get Goals /GoalTree/GetByDate?versionDate=... /GoalTree/GetById?versionId=... My mistake, both parameters are required. If any versionDate that can be parsed to a date is provided, it will return the closes revision. If you enter something in the past, it will return the first revision. If by Id with a id that doesn't exists, I suspect it's going to return an empty response with 200. Extra Also, I believe the best answer to the problem is to create default objects when organizations are created, having no tree shouldn't be a valid case and should be seen as an undefined behavior. There is no way an account can be used without both trees. For that reasons, they should be always present. also I got linked this (one similar but I can't find it) http://viswaug.files.wordpress.com/2008/11/http-headers-status1.png

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  • Design pattern for an ASP.NET project using Entity Framework

    - by MPelletier
    I'm building a website in ASP.NET (Web Forms) on top of an engine with business rules (which basically resides in a separate DLL), connected to a database mapped with Entity Framework (in a 3rd, separate project). I designed the Engine first, which has an Entity Framework context, and then went on to work on the website, which presents various reports. I believe I made a terrible design mistake in that the website has its own context (which sounded normal at first). I present this mockup of the engine and a report page's code behind: Engine (in separate DLL): public Engine { DatabaseEntities _engineContext; public Engine() { // Connection string and procedure managed in DB layer _engineContext = DatabaseEntities.Connect(); } public ChangeSomeEntity(SomeEntity someEntity, int newValue) { //Suppose there's some validation too, non trivial stuff SomeEntity.Value = newValue; _engineContext.SaveChanges(); } } And report: public partial class MyReport : Page { Engine _engine; DatabaseEntities _webpageContext; public MyReport() { _engine = new Engine(); _databaseContext = DatabaseEntities.Connect(); } public void ChangeSomeEntityButton_Clicked(object sender, EventArgs e) { SomeEntity someEntity; //Wrong way: //Get the entity from the webpage context someEntity = _webpageContext.SomeEntities.Single(s => s.Id == SomeEntityId); //Send the entity from _webpageContext to the engine _engine.ChangeSomeEntity(someEntity, SomeEntityNewValue); // <- oops, conflict of context //Right(?) way: //Get the entity from the engine context someEntity = _engine.GetSomeEntity(SomeEntityId); //undefined above //Send the entity from the engine's context to the engine _engine.ChangeSomeEntity(someEntity, SomeEntityNewValue); // <- oops, conflict of context } } Because the webpage has its own context, giving the Engine an entity from a different context will cause an error. I happen to know not to do that, to only give the Engine entities from its own context. But this is a very error-prone design. I see the error of my ways now. I just don't know the right path. I'm considering: Creating the connection in the Engine and passing it off to the webpage. Always instantiate an Engine, make its context accessible from a property, sharing it. Possible problems: other conflicts? Slow? Concurrency issues if I want to expand to AJAX? Creating the connection from the webpage and passing it off to the Engine (I believe that's dependency injection?) Only talking through ID's. Creates redundancy, not always practical, sounds archaic. But at the same time, I already recuperate stuff from the page as ID's that I need to fetch anyways. What would be best compromise here for safety, ease-of-use and understanding, stability, and speed?

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  • Radeon HD 2000, 3000, 4000 on 12.10 Quantal: fglrx (legacy) 12.6 unsupported, what to do?

    - by Andrew Mao
    After upgrading to 12.10 quantal, the packaged version of fglrx no longer works. I discovered that this is because there is a separate 'legacy' fglrx driver for the HD 2k-4k series cards, but it is incompatible with the xorg server on 12.10. This is the most current version of the driver for HD 2000 through HD 4000 series cards. You can't use the non-legacy fglrx driver, but you can use the open-source radeon driver if you prefer your WM compositing to be laggy and your YouTube videos to play like they would on a Pentium MMX series: http://support.amd.com/us/kbarticles/Pages/catalyst126legacyproducts.aspx Usually this driver can be installed in the following way, necessary because apt-get install fglrx would pull in the non-legacy driver: wget http://www2.ati.com/drivers/legacy/amd-driver-installer-12.6-legacy-x86.x86_64.zip unzip amd-driver-installer-* sudo sh ./amd-driver-installer-*.run --buildpkg Ubuntu/quantal sudo dpkg -i fglrx*.deb sudo aticonfig --initial -f If you use a different version of fglrx (for example, a newer 12.9 that doesn't support those cards) then the final command will give you an error no supported hardware detected or something similar. However, everything works at this point and you will get a reasonable xorg.conf: ... other stuff Section "Device" Identifier "aticonfig-Device[0]-0" Driver "fglrx" BusID "PCI:1:5:0" EndSection ... other stuff At this point you're supposed to reboot and everything will be working with the fglrx driver. However, upon rebooting, you'll be treated to the following errors in Xorg.0.log when fglrx attempts to load: (EE) Failed to load /usr/lib/xorg/modules/drivers/fglrx_drv.so: /usr/lib/xorg/modules/drivers/fglrx_drv.so: undefined symbol: noXFree86DRIExtension Some searching around will show that this is a problem with the legacy ATI drivers not supporting xserver 1.13 or newer. (Arch Linux thread) ATI has released a fixed driver for its most recent (HD 5000 series or later) cards, but not for the 'legacy' cards yet. The non-legacy ATI drivers can't be used with the old cards. What should an Ubuntu user, using one of these HD 2000-4000 series cards, do? Wait for an updated 'legacy' ATI driver that properly works with xserver 1.13? Downgrade back to 12.04 Precise, which uses xserver 1.11? Try to downgrade xserver on 12.10 Quantal to 1.12, which could possibly break Unity and GNOME? Forced upgrade to HD 5000 series or later card? (Not possible with integrated graphics...) Some other 1337 action that fixes this problem painlessly?

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  • Upgrading to Ubuntu 11.04 failed

    - by Rupert
    Today Ubuntu asked me to upgrade to 11.04. The installation went completely fine until right at the end when the following packages failed: install-info ubuntu-standard The installer hung so I had to shut it down manually. Ubuntu still works fine but it says that the upgrade didn't work properly so I am hesitant to restart it until I have resolved the problem in case I can't get back in. I am running Ubuntu inside the latest version of Virtual Box and was previously running version 10.10. I have tried installing install-info manually with apt-get but I get the following error: Unhandled exception: [#<SystemStackError: stack level too deep>] /usr/local/ruby/lib/ruby/gems/1.9.1/gems/ZenTest-4.5.0/lib/autotest.rb:842:in `block in <class:Autotest>': undefined method `backtrace' for [#<SystemStackError: stack level too deep>]:Array (NoMethodError) from /usr/local/ruby/lib/ruby/gems/1.9.1/gems/ZenTest-4.5.0/lib/autotest.rb:828:in `[]' from /usr/local/ruby/lib/ruby/gems/1.9.1/gems/ZenTest-4.5.0/lib/autotest.rb:828:in `block in hook' from /usr/local/ruby/lib/ruby/gems/1.9.1/gems/ZenTest-4.5.0/lib/autotest.rb:828:in `each' from /usr/local/ruby/lib/ruby/gems/1.9.1/gems/ZenTest-4.5.0/lib/autotest.rb:828:in `any?' from /usr/local/ruby/lib/ruby/gems/1.9.1/gems/ZenTest-4.5.0/lib/autotest.rb:828:in `hook' from /usr/local/ruby/lib/ruby/gems/1.9.1/gems/ZenTest-4.5.0/lib/autotest.rb:344:in `rescue in run' from /usr/local/ruby/lib/ruby/gems/1.9.1/gems/ZenTest-4.5.0/lib/autotest.rb:320:in `run' from /usr/local/ruby/lib/ruby/gems/1.9.1/gems/ZenTest-4.5.0/lib/autotest.rb:241:in `run' from /usr/local/ruby/lib/ruby/gems/1.9.1/gems/ZenTest-4.5.0/bin/autotest:6:in `<top (required)>' from /usr/local/ruby/bin/autotest:19:in `load' from /usr/local/ruby/bin/autotest:19:in `<main>' dpkg: error processing install-info (--configure): subprocess installed post-installation script returned error exit status 1 dpkg: dependency problems prevent configuration of info: info depends on install-info; however: Package install-info is not configured yet. dpkg: error processing info (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of ubuntu-standard: ubuntu-standard depends on info; however: Package info is not configured yet. dpkg: error processing ubuntu-standard (--configure): dependency problems - leaving unconfigured No apport report written because the error message indicates it's a follow-up error from a previous failure. No apport report written because the error message indicates it's a follow-up error from a previous failure. Errors were encountered while processing: install-info info ubuntu-standard E: Sub-process /usr/bin/dpkg returned an error code (1) Any ideas on what I should try next?

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  • Introducing Agile development after traditional project inception

    - by Riggy
    About a year and a half ago, I entered a workplace that claimed to do Agile development. What I learned was that this place has adopted several agile practices (such as daily standups, sprint plannings and sprint reviews) but none of the principles (just in time / just good enough mentality, exposing failure early, rich communication). I've now been tasked with making the team more agile and I've been assured that I have complete buy-in from the devs and the business team. As a pilot program, they've given me a project that just completed 15 months of requirements gathering, has a 110 page Analysis & Design document (to be considered as "written in stone"), and where I have no access to the end users (only to the committee made up of the users' managers who won't actually be using the product). I started small, giving them a list of expected deliverables for the first 5 sprints (leaving the future sprints undefined), a list of goals for the first sprint, and I dissected the A&D doc to get enough user stories to meet the first sprint's goals. Since then, they've asked why we don't have all the requirements for all the sprints, why I haven't started working on stuff for the third sprint (which they consider more important but is based off of the deliverables of the first 2 sprints) and are pressing for even more documentation that my entire IT team considers busy-work or un-related to us (such as writing the user manual up-front, documenting all the data fields from all the sprints up front, and more "up-front" work). This has been pretty rough for me as a new project manager, but there are improvements I have effectively implemented such as scrumban for story management, pair programming, and having the business give us customer acceptance tests up front (as part of the requirements documentation). So my questions are: What can I do to more effectively introduce change to a resistant business? Are there other practices that I can introduce on the IT side to help show the business the benefits of agile? The burden of documentation is strangling us - the business still sees it as a risk management strategy instead of as a risk. What can we do to alleviate their documentation concerns and demands (specifically the quantity of documentation and their need for all of it up front)? We are in a separate building from our business, about 3 blocks away and they refuse to have their people on the project co-habitate b/c that person "won't be able to work on their other projects while they're at our building." They expect us to always go over there and to bundle our questions so that we can ask them all at once and not waste that person's time with "constant interruptions." What can we do to get richer communication from them? Any additional advice would also be appreciated. Thanks!

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  • Class instance clustering in object reference graph for multi-entries serialization

    - by Juh_
    My question is on the best way to cluster a graph of class instances (i.e. objects, the graph nodes) linked by object references (the -directed- edges of the graph) around specifically marked objects. To explain better my question, let me explain my motivation: I currently use a moderately complex system to serialize the data used in my projects: "marked" objects have a specific attributes which stores a "saving entry": the path to an associated file on disc (but it could be done for any storage type providing the suitable interface) Those object can then be serialized automatically (eg: obj.save()) The serialization of a marked object 'a' contains implicitly all objects 'b' for which 'a' has a reference to, directly s.t: a.b = b, or indirectly s.t.: a.c.b = b for some object 'c' This is very simple and basically define specific storage entries to specific objects. I have then "container" type objects that: can be serialized similarly (in fact their are or can-be "marked") they don't serialize in their storage entries the "marked" objects (with direct reference): if a and a.b are both marked, a.save() calls b.save() and stores a.b = storage_entry(b) So, if I serialize 'a', it will serialize automatically all objects that can be reached from 'a' through the object reference graph, possibly in multiples entries. That is what I want, and is usually provides the functionalities I need. However, it is very ad-hoc and there are some structural limitations to this approach: the multi-entry saving can only works through direct connections in "container" objects, and there are situations with undefined behavior such as if two "marked" objects 'a'and 'b' both have a reference to an unmarked object 'c'. In this case my system will stores 'c' in both 'a' and 'b' making an implicit copy which not only double the storage size, but also change the object reference graph after re-loading. I am thinking of generalizing the process. Apart for the practical questions on implementation (I am coding in python, and use Pickle to serialize my objects), there is a general question on the way to attach (cluster) unmarked objects to marked ones. So, my questions are: What are the important issues that should be considered? Basically why not just use any graph parsing algorithm with the "attach to last marked node" behavior. Is there any work done on this problem, practical or theoretical, that I should be aware of? Note: I added the tag graph-database because I think the answer might come from that fields, even if the question is not.

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  • Issues with shooting in a HTML5 platformer game

    - by fnx
    I'm coding a 2D sidescroller using only JavaScript and HTML5 canvas, and in my game I have two problems with shooting: 1) Player shoots continous stream of bullets. I want that player can shoot only a single bullet even though the shoot-button is being held down. 2) Also, I get an error "Uncaught TypeError: Cannot call method 'draw' of undefined" when all the bullets are removed. My shooting code goes like this: When player shoots, I do game.bullets.push(new Bullet(this, this.scale)); and after that: function Bullet(source, dir) { this.id = "bullet"; this.width = 10; this.height = 3; this.dir = dir; if (this.dir == 1) { this.x = source.x + source.width - 5; this.y = source.y + 16; } if (this.dir == -1) { this.x = source.x; this.y = source.y + 16; } } Bullet.prototype.update = function() { if (this.dir == 1) this.x += 8; if (this.dir == -1) this.x -= 8; for (var i in game.enemies) { checkCollisions(this, game.enemies[i]); } // Check if bullet leaves the viewport if (this.x < game.viewX * 32 || this.x > (game.viewX + game.tilesX) * 32) { removeFromList(game.bullets, this); } } Bullet.prototype.draw = function() { // bullet flipping uses orientation of the player var posX = game.player.scale == 1 ? this.x : (this.x + this.width) * -1; game.ctx.scale(game.player.scale, 1); game.ctx.drawImage(gameData.getGfx("bullet"), posX, this.y); } I handle removing with this function: function removeFromList(list, object) { for (i in list) { if (object == list[i]) { list.splice(i, 1); break; } } } And finally, in the main game loop I have this: for (var i in game.bullets) { game.bullets[i].update(); game.bullets[i].draw(); } I have tried adding if (game.bullets.length > 0) to the main game loop before the above draw&update calls, but I still get the same error.

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  • Was I wrong about JavaScript?

    - by jboyer
    Yes, I was. Recently, I’ve taken a good hard look at JavaScript. I’ve used it before but mostly in the capacity of web design. Using JQuery to make your web page do cool stuff is different than really creating a JavaScript application using all of the language constructs. What I’m finding as I use it more is that I may have been wrong about my assumptions about it. Let me explain.   I enjoyed doing cool stuff with JQuery but the limited experience with JavaScript as a language coupled with the bad things that I heard about it led me to not have any real interest in it. However, JavaScript is ubiquitous on the web and if I want to do any web development, which I do, I need to learn it. So here I am, diving deep into the language with the help of the JavaScript Fundamentals training course at Pluralsight (great training for a low price) and the JavaScript: The Good Parts book by Douglas Crockford.   Now, there are certainly parts of JavaScript that are bad. I think these are well known by any developer that uses it. The parts that I feel are especially egregious are the following: The global object null vs. undefined truthy and falsy limited (nearly nonexistent) scoping ‘==’ and ‘===’ (I just don’t get the reason for coercion)   However, what I am finding hiding under the covers of the bad things is a good language. I am finding that I am legitimately enjoying JavaScript. This I was not expecting. I’m not going to go into a huge dissertation on what I like about it, but some things include: Object literal notation dynamic typing functional style (JavaScript: The Good Parts describes it as LISP in C clothing) JSON (better than XML) There are parts of JavaScript that seem strange to OOP developers like myself. However, just because it is different or seems strange does not mean it is bad. Some differences are quite interesting and useful.   I feel that it is important for developers to challenge their assumptions and also to be able to admit when they are wrong on a topic. Many different situations can arise that lead to this, such as choosing the wrong technology for a problem’s solution, misunderstanding the requirements, etc. I decided to challenge my assumptions about JavaScript instead of moving straight into CoffeeScript or Dart. After exploring it, I find that I am beginning to enjoy it the more I use it. As long as there are those like Crockford to help guide me in the right way to code in JavaScript, I can create elegant and efficient solutions to problems and add another ‘arrow’ to the ‘quiver’, so to speak. I do still intend to learn CoffeeScript to see what the hub-bub is about, but now I no longer have to be afraid of JavaScript as a legitimate programming language.   Has something similar ever happened to you? Tell me about it in the comments below.

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  • Many sources of movement in an entity system

    - by Sticky
    I'm fairly new to the idea of entity systems, having read a bunch of stuff (most usefully, this great blog and this answer). Though I'm having a little trouble understanding how something as simple as being able to manipualate the position of an object by an undefined number of sources. That is, I have my entity, which has a position component. I then have some event in the game which tells this entity to move a given distance, in a given time. These events can happen at any time, and will have different values for position and time. The result is that they'd be compounded together. In a traditional OO solution, I'd have some sort of MoveBy class, that contains the distance/time, and an array of those inside my game object class. Each frame, I'd iterate through all the MoveBy, and apply it to the position. If a MoveBy has reached its finish time, remove it from the array. With the entity system, I'm a little confused as how I should replicate this sort of behavior. If there were just one of these at a time, instead of being able to compound them together, it'd be fairly straightforward (I believe) and look something like this: PositionComponent containing x, y MoveByComponent containing x, y, time Entity which has both a PositionComponent and a MoveByComponent MoveBySystem that looks for an entity with both these components, and adds the value of MoveByComponent to the PositionComponent. When the time is reached, it removes the component from that entity. I'm a bit confused as to how I'd do the same thing with many move by's. My initial thoughts are that I would have: PositionComponent, MoveByComponent the same as above MoveByCollectionComponent which contains an array of MoveByComponents MoveByCollectionSystem that looks for an entity with a PositionComponent and a MoveByCollectionComponent, iterating through the MoveByComponents inside it, applying/removing as necessary. I guess this is a more general problem, of having many of the same component, and wanting a corresponding system to act on each one. My entities contain their components inside a hash of component type - component, so strictly have only 1 component of a particular type per entity. Is this the right way to be looking at this? Should an entity only ever have one component of a given type at all times?

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  • I need help installing Ubuntu 11.10 to multi-drive system

    - by CookyMonzta
    I have a machine with 3 hard drives; the primary, which is 750GB (drive 0), and 2 others, each of which is 640GB (drives 1 and 2). On the last screen before the actual installation begins, this is how my hard drive configuration looks: /dev/sda [DISK0, 750GB] /dev/sda1 ntfs 104MB [Win7 System Reserved] /dev/sda2 ntfs 499,997MB [Windows 7 Pro] free space 250,052MB [This space intended for Windows 8] /dev/sdb [DISK1, 640GB] /dev/sdb1 ntfs 400,085MB [Windows XP Pro] free space 240,049MB [This space intended for Ubuntu] /dev/sdc [DISK2, 640GB] [This drive intended for various backups] free space 160,033MB /dev/sdc5 ntfs 480,101MB [Acronis Secure Zone] As you can see, I have 3 drives, all SATA. I have Win7 on my first drive (0), WinXP on my second drive (1) and a secure zone for daily backups on my third drive (2). I want to put Ubuntu 11.10 Oneiric Ocelot on the drive that also has XP. I've already used 400GB for XP and I have 240GB remaining, for which, my intention was to create a 4GB swap file and use the rest for Ubuntu itself. This is what my second hard drive looked like, for my intended setup before installation: /dev/sdb /dev/sdb5 swap 4,095MB [Linux swap] /dev/sdb6 ext4 235,951MB [Ubuntu 11.10] Needless to say, this is only the second time I have attempted to install Linux. I managed to get 7.10 Gutsy Gibbon working on an old machine. I have two problems with this installation: Ubuntu asks for a location to install the boot loader (i.e., "Device for Boot Loader Installation"). I already have a boot loader; namely, Acronis OS Selector (from Acronis Disk Director 11). So I decided to put the Ubuntu boot loader in /dev/sdb6 (where I intend to install Ubuntu), to keep it from interfering with my Acronis OS Selector. Once I hit "Install now", I ended up with the following error: "No root file system is defined. Please correct this from the partitioning menu." What am I missing? Did I attempt to put the boot loader in the wrong place? I assume I did, because as I am writing this entry, I am looking at LinuxIdentity.com's Ubuntu 11.04 Natty Narwhal magazine, and I see a screenshot (Figure 7 on Page 13) that implies that the boot loader can be installed anywhere, including the first hard drive (in the MBR, which would obviously force me to reinstall the Acronis OS Selector) or even on a floppy. But why do I get an undefined root file system error? I thought /dev/sdb6 was the root file. Obviously I'm missing something in the installation procedure. Should I try installing it in Windows using the WUBI Installer? I assume that, if I attempt to install Ubuntu from WinXP (on the second drive), it will automatically install Ubuntu on the empty partition alongside XP. But will I have the option of creating a swap partition? And what if the WUBI Installer searches all of my drives and decides to install Ubuntu on my first drive's empty partition (which I have left empty for Win8 upon its release)?

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  • "Untrusted packages could compromise your system's security." appears while trying to install anything

    - by maria
    Hi I've freshly installed Ubuntu 10.4 on a new computer. I'm trying to install on it application I need (my old computer is broken and I have to send it to the service). I've managed to install texlive and than I can't install anything else. All software I want to have is what I have succesfuly installed on my old computer (with the same version of Ubuntu), so I don't understand, why terminal says (sorry, the terminal talks half English, half Polish, but I hope it's enough): maria@marysia-ubuntu:~$ sudo aptitude install emacs Czytanie list pakietów... Gotowe Budowanie drzewa zaleznosci Odczyt informacji o stanie... Gotowe Reading extended state information Initializing package states... Gotowe The following NEW packages will be installed: emacs emacs23{a} emacs23-bin-common{a} emacs23-common{a} emacsen-common{a} 0 packages upgraded, 5 newly installed, 0 to remove and 0 not upgraded. Need to get 23,9MB of archives. After unpacking 73,8MB will be used. Do you want to continue? [Y/n/?] Y WARNING: untrusted versions of the following packages will be installed! Untrusted packages could compromise your system's security. You should only proceed with the installation if you are certain that this is what you want to do. emacs emacs23-bin-common emacsen-common emacs23-common emacs23 Do you want to ignore this warning and proceed anyway? To continue, enter "Yes"; to abort, enter "No" I was trying to install other editors as well, with the same result. As I decided that I might be sure that I know the package I want to install is secure, finaly I've entered "Yes". The installation ended succesfuly, but editor don't understand any .tex file (.tex files are for sure fine): this is pdfTeX, Version 3.1415926-1.40.10 (TeX Live 2009/Debian) restricted \write18 enabled. entering extended mode (./Szarfi.tex ! Undefined control sequence. l.2 \documentclass {book} ? What's more, I've realised that in Synaptic Manager there is no package which would be marked as supported by Canonical... Any tips? Thanks in advance

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