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  • batch: comparing filenames and renaming [migrated]

    - by user2978770
    i'm new to both this platform and batch programming and i'm slowly but steadily driving crazy :-( I'm studying in Germany and just started on a bigger project that mainly consists of analyzing data and finding algorithms in order to maintain a certain function of a system. In order to get started i got a bunch of recorded data that, unfortunately, is not consistent when i comes to naming. Normally all files (all in one folder) should start with SPY.SPYNODE.SIDE and then go on with the specific names for each values or variables. However, the data logger messed it up a couple of times and gives weird names like SP0E1A~1.csv (all files are .csv-files). An that's when i figured in stead of renaming a couple of thousand files manually i could "easily" use a simple batch file to do that job for name. And that's exactly when I started to go crazy :-) So far i came up with the following: FOR /R %%i in (%CD%) DO ( set file1=%%i if not %file1%=="SPY.SPYNODE.SIDE" DO ( set /p "filename" < %file1% rename %file1% %filename% ) ) So what i want it to do is this (in pseudo) look through the whole folder and every file save the filename in variable file1 if file1 partially equals SPY.SPYNODE.SIDE open the file and save the first line (which contains the correct name of the file) in variable filename rename the file with the correct filename But so far it doesn't really work and i don't know why. Could anybody give me a hint or some advice how i should proceed? I really appreciate any kind of help!

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  • Is there a website that scrapes job postings to determine the popularity of web technologies? [closed]

    - by dB'
    I'm often in a position where I need to choose between a number of web technologies. These technologies might be programming languages, or web application frameworks, or types of databases, or some other kind of toolkit used by programmers. More often than not, after some doing research, I end up with a list of contenders that are all equally viable. They're all powerful enough to solve my problem, they're all popular and well supported, and they're all equally familiar/unfamiliar to me. There's no obvious rationale by which to choose between them. Still, I need to pick one, so at this point I usually ask myself a hypothetical question: which one of these technologies, if I invest in learning it, would be most helpful to me in a job search? Where can I go on the internet to answer this question? Is there a website/service that scrapes the texts of worldwide job postings and would allow me to compare, say, the number of employers looking for expertise in technology x vs. technology y? (Where x and y are Rails vs. Djando, Java vs. Python, Brainfuck vs. LOLCode, etc.)

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  • I need a decent alternative to c++ [closed]

    - by wxiiir
    I've learned php and c++, i will list the things i liked and didn't liked on each of them, how i decided to learn them in the first place and why i feel the need to learn a decent alternative to c++, i'm not a professional programmer and only do projects for myself. PHP - Decided to learn because i wanted to build a dynamic website, that i did and turned out very good, i even coded a 'not so basic' search engine for it that would display the results 'google style' and really fast, pretty cool stuff. PROS - Pretty consistent syntax for all stuff (minor caveats), great functionality, a joy for me to code in it (it seems to 'know' what i want it to do and just does it) CONS - Painfully slow for number crunching (which takes me to c++ that i only learned because i wanted to do some number crunching and it had to be screaming fast) C++ - Learned because number crunching was so slow in php and manipulating large amounts of data was very difficult, i thought, it's popular programming language and all, and tests show that it's fast, the basic stuff resemble php so it shouldn't be hard to pick up PROS - It can be used to virtually anything, very very fast CONS - Although fun to code at the start, if i need to do something out of the ordinary, memory allocation routines, pointer stuff, stack sizes etc... will get me tired really quick, syntax is a bit inconsistent some times (more caveats) I guess that from what i wrote you guys will understand what i'm looking for, there are thousands of languages out there, it's likely that one of them will suit my needs, i've been seeing stuff today and a friend of mine that is a professional programmer tried OCaml and Fortran and said that both are fast for numerical stuff, i've been inclined to test Fortran, but i need some more input because i want to have some other good 'candidates' to choose from, for example the python syntax seemed great to me, but then i found out from some tests that it was a lot slower than c++ and i simply don't want to twiddle my thumbs all day.

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  • Are my negative internship experiences representative of the real world? [closed]

    - by attemptAtAnonymity
    I'm curious if my current experiences as an intern are representative of actual industry. As background, I'm through the better part of two computing majors and a math major at a major university; I've aced every class and adored all of them, so I'd like to think that I'm not terrible at programming. I got an internship with one of the major software companies, and half way through now I've been shocked at the extraordinarily low quality of code. Comments don't exist, it's all spaghetti code, and everything that could be wrong is even worse. I've done a ton of tutoring/TAing, so I'm very used to reading bad code, but the major industry products I've been seeing trump all of that. I work 10-12 hours a day and never feel like I'm getting anywhere, because it's endless hours of trying to figure out an undocumented API or determine the behavior of some other part of the (completely undocumented) product. I've left work hating the job every day so far, and I desperately want to know if this is what is in store for the rest of my life. Did I draw a short straw on internships (the absurdly large paychecks imply that it's not a low quality position), or is this what the real world is like?

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  • Requiring a specific order of compilaiton

    - by Aber Kled
    When designing a compiled programming language, is it a bad idea to require a specific order of compilation of separate units, according to their dependencies? To illustrate what I mean, consider C. C is the opposite of what I'm suggesting. There are multiple .c files, that can all depend on each other, but all of these separate units can be compiled on their own, in no particular order - only to be linked together into a final executable later. This is mostly due to header files. They enable separate units to share information with each other, and thus the units are able to be compiled independently. If a language were to dispose of header files, and only keep source and object files, then the only option would be to actually include the unit's meta-information in the unit's object file. However, this would mean that if the unit A depends on the unit B, then the unit B would need to be compiled before unit A, so unit A could "import" the unit B's object file, thus obtaining the information required for its compilation. Am I missing something here? Is this really the only way to go about removing header files in compiled languages?

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  • Are my negative internship experiences respresentative of the real world?

    - by attemptAtAnonymity
    I'm curious if my current experiences as an intern are representative of actual industry. As background, I'm through the better part of two computing majors and a math major at a major university; I've aced every class and adored all of them, so I'd like to think that I'm not terrible at programming. I got an internship with one of the major software companies, and half way through now I've been shocked at the extraordinarily low quality of code. Comments don't exist, it's all spaghetti code, and everything that could be wrong is even worse. I've done a ton of tutoring/TAing, so I'm very used to reading bad code, but the major industry products I've been seeing trump all of that. I work 10-12 hours a day and never feel like I'm getting anywhere, because it's endless hours of trying to figure out an undocumented API or determine the behavior of some other part of the (completely undocumented) product. I've left work hating the job every day so far, and I desperately want to know if this is what is in store for the rest of my life. Did I draw a short straw on internships (the absurdly large paychecks imply that it's not a low quality position), or is this what the real world is like?

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  • How Would a Newborn Baby Learn Web Programming?

    - by Mugatu
    Hello all, I chose that title because I equate my knowledge of web programming and web development with that of a newborn. Here's the shortest version of my story and what I'm looking to do: A friend and I have been coming up with website ideas for a couple years, mostly just jotting them down whenever we come up with a good, useful idea when browsing the web. For the past 6 months we've hired a couple different programmers to make a couple of the sites for us, but have been disappointed with how it's gone. Been too slow and too many miscommunications for our liking. So like the saying goes if you want something done right do it yourself, we're going to do it ourselves. I know nothing about programming, I've never written a line of code in my life. I consider myself very good with math and about as logical as you can get, but I have zero real-life programming knowledge. The sites we want to make are all pretty 'Web 2.0'ish', meaning user-generated content, commenting on posts, pages that change on the fly, etc. So here are some of my questions for anyone who's been there before: Is there a language you'd recommend learning first? Something that is a good indicator how most other languages work? What web programming languages do you recommend learning first based on popularity both now and the future. I don't want to learn a language that's going to be outdated by the time I'm an expert at it. Any specific books you'd recommend? Any general advice you'd give to someone literally starting at square zero for coding who plans on being in it for the long haul? Thanks in advance for the help

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  • Round Table - Minimum Cost Algorithm

    - by 7Aces
    Problem Link - http://www.iarcs.org.in/zco2013/index.php/problems/ROUNDTABLE It's dinner time in Castle Camelot, and the fearsome Knights of the Round Table are clamouring for dessert. You, the chef, are in a soup. There are N knights, including King Arthur, each with a different preference for dessert, but you cannot afford to make desserts for all of them. You are given the cost of manufacturing each Knight's preferred dessert-since it is a round table, the list starts with the cost of King Arthur's dessert, and goes counter-clockwise. You decide to pick the cheapest desserts to make, such that for every pair of adjacent Knights, at least one gets his dessert. This will ensure that the Knights do not protest. What is the minimum cost of tonight's dinner, given this condition? I used the Dynamic Programming approach, considering the smallest of i-1 & i-2, & came up with the following code - #include<cstdio> #include<algorithm> using namespace std; int main() { int n,i,j,c,f; scanf("%d",&n); int k[n],m[n][2]; for(i=0;i<n;++i) scanf("%d",&k[i]); m[0][0]=k[0]; m[0][1]=0; m[1][0]=k[1]; m[1][1]=1; for(i=2;i<n;++i) { c=1000; for(j=i-2;j<i;++j) { if(m[j][0]<c) { c=m[j][0]; f=m[j][1];} } m[i][0]=c+k[i]; m[i][1]=f; } if(m[n-2][0]<m[n-1][0] && m[n-2][1]==0) printf("%d\n",m[n-2][0]); else printf("%d\n",m[n-1][0]); } I used the second dimension of the m array to store from which knight the given sequence started (1st or 2nd). I had to do this because of the case when m[n-2]<m[n-1] but the sequence started from knight 2, since that would create two adjacent knights without dessert. The problem arises because of the table's round shape. Now an anomaly arises when I consider the case - 2 1 1 2 1 2. The program gives an answer 5 when the answer should be 4, by picking the 1st, 3rd & 5th knight. At this point, I started to doubt my initial algorithm (approach) itself! Where did I go wrong?

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  • How Microsoft Market DotNet?

    - by Fendy
    I just read an Joel's article about Microsoft's breaking change (non-backwards compatibility) with dot net's introduction. It is interesting and explicitly reflected the condition during that time. But now almost 10 years has passed. The breaking change It is mainly on how bad is Microsoft introducing non-backwards compatibility development tools, such as dot net, instead of improving the already-widely used asp classic or VB6. As much have known, dot net is not natively embedded in windows XP (yes in vista or 7), so in order to use the .net apps, you need to install the .net framework of over 300mb (it's big that day). However, as we see that nowadays many business use .net as their main development tools, with asp.net or mvc as their web-based applications. C# nowadays be one of tops programming languages (the most questions in stackoverflow). The more interesing part is, win32api still alive even there is newer technology out there (and still widely used). Imagine if microsoft does not introduce the breaking change, there will many corporates still uses asp classic or vb-based applications (there still is, but not that much). There are many corporates use additional services such as azure or sharepoint (beside how expensive is it). Please note that I also know there are many flagships applications (maybe adobe's and blizzard's) still use C-based or older language and not porting to newer high-level language. The question How can Microsoft persuade the users to migrate their old applications into dot net? As we have known it is very hard and give no immediate value when rewrite the applications (netscape story), and it is very risky. I am more interested in Microsoft's way and not opinion such as "because dot net is OOP, or dot net is dll-embedable, etc". This question may be constructive, as the technology is vastly changes over times lately. As we can see, Microsoft changes Asp.Net webform to MVC, winform is legacy now, it is starting to change to use windows store rather than basic-installment, touchscreen and later on we will have see-through applications such as google class. And that will be breaking changes. We will need to account portability as an issue nowadays. We will need other than just mere technology choice, but also migration plans. Even maybe as critical as we might need multiplatform language compiler, as approached by Joel's Wasabi. (hey, I read his articles too much!)

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  • Why is Java the lingua franca at so many institutions?

    - by Billy ONeal
    EDIT: This question at first seems to be bashing Java, and I guess at this point it is a bit. However, the bigger point I am trying to make is why any one single language is chosen as the one end all be all solution to all problems. Java happens to be the one that's used so that's the one I had to beat on here, but I'm not intentionality ripping Java a new one :) I don't like Java in most academic settings. I'm not saying the language itself is bad -- it has several extremely desirable aspects, most importantly the ability to run without recompilation on most any platform. Nothing wrong with using the language for Your Next App ^TM. (Not something I would personally do, but that's more because I have less experience with it, rather than it's design being poor) I think it is a waste that high level CS courses are taught using Java as a language. Too many of my co-students cannot program worth a damn, because they don't know how to work in a non-garbage-collected world. They don't fundamentally understand the machines they are programming for. When someone can work outside of a garbage collected world, they can work inside of one, but not vice versa. GC is a tool, not a crutch. But the way it is used to teach computer science students is a as a crutch. Computer science should not teach an entire suite of courses tailored to a single language. Students leave with the idea that all good design is idiomatic Java design, and that Object Oriented Design is the ONE TRUE WAY THAT IS THE ONLY WAY THINGS CAN BE DONE. Other languages, at least one of them not being a garbage collected language, should be used in teaching, in order to give the graduate a better understanding of the machines. It is an embarrassment that somebody with a PHD in CS from a respected institution cannot program their way out of a paper bag. What's worse, is that when I talk to those CS professors who actually do understand how things operate, they share feelings like this, that we're doing a disservice to our students by doing everything in Java. (Note that the above would be the same if I replaced it with any other language, generally using a single language is the problem, not Java itself) In total, I feel I can no longer respect any kind of degree at all -- when I can't see those around me able to program their way out of fizzbuzz problems. Why/how did it get to be this way?

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  • Do functional generics exist and what is the correct name for them if they do?

    - by voroninp
    Consider the following generic class: public class EntityChangeInfo<EntityType,TEntityKey> { ChangeTypeEnum ChangeType {get;} TEntityKeyType EntityKey {get;} } Here EntityType unambiguously defines TEntityKeyType. So it would be nice to have some kind of types' map: public class EntityChangeInfo<EntityType,TEntityKey> with map < [ EntityType : Person -> TEntityKeyType : int] [ EntityType : Car -> TEntityKeyType : CarIdType ]> { ChangeTypeEnum ChangeType {get;} TEntityKeyType EntityKey {get;} } Another one example is: public class Foo<TIn> with map < [TIn : Person -> TOut1 : string, TOut2 : int, ..., TOutN : double ] [TIn : Car -> TOut1 : int, TOut2 :int, ..., TOutN : Price ] > { TOut1 Prop1 {get;set;} TOut2 Prop2 {get;set;} ... TOutN PropN {get;set;} } The reasonable question: how can this be interpreted by the compiler? Well, for me it is just the shortcut for two structurally similar classes: public sealed class Foo<Person> { string Prop1 {get;set;} int Prop2 {get;set;} ... double PropN {get;set;} } public sealed class Foo<Car> { int Prop1 {get;set;} int Prop2 {get;set;} ... Price PropN {get;set;} } But besides this we could imaging some update of the Foo<>: public class Foo<TIn> with map < [TIn : Person -> TOut1 : string, TOut2 : int, ..., TOutN : double ] [TIn : Car -> TOut1 : int, TOut2 :int, ..., TOutN : Price ] > { TOut1 Prop1 {get;set;} TOut2 Prop2 {get;set;} ... TOutN PropN {get;set;} public override string ToString() { return string.Format("prop1={0}, prop2={1},...propN={N-1}, Prop1, Prop2,...,PropN); } } This all can seem quite superficial but the idea came when I was designing the messages for our system. The very first class. Many messages with the same structure should be discriminated by the EntityType. So the question is whether such construct exists in any programming language?

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  • Do functional generics exist or what is the correct name for them if they do?

    - by voroninp
    Consider the following generic class public class EntityChangeInfo<EntityType,TEntityKey> { ChangeTypeEnum ChangeType {get;} TEntityKeyType EntityKey {get;} } Here EntityType unambiguously defines TEntityKeyType. So it would be nice to have some kind of types' map public class EntityChangeInfo<EntityType,TEntityKey> with map < [ EntityType : Person -> TEntityKeyType : int] [ EntityType : Car -> TEntityKeyType : CarIdType ]> { ChangeTypeEnum ChangeType {get;} TEntityKeyType EntityKey {get;} } Another one example is: public class Foo<TIn> with map < [TIn : Person -> TOut1 : string, TOut2 : int, ..., TOutN : double ] [TIn : Car -> TOut1 : int, TOut2 :int, ..., TOutN : Price ] > { TOut1 Prop1 {get;set;} TOut2 Prop2 {get;set;} ... TOutN PropN {get;set;} } The reasonable question how this can be interpreted by the compiler? Well, for me it is just the sortcut for two structurally similar classes: public sealed class Foo<Person> { string Prop1 {get;set;} int Prop2 {get;set;} ... double PropN {get;set;} } public sealed class Foo<Car> { int Prop1 {get;set;} int Prop2 {get;set;} ... Price PropN {get;set;} } But besides this we could imaging some update of the Foo<: public class Foo<TIn> with map < [TIn : Person -> TOut1 : string, TOut2 : int, ..., TOutN : double ] [TIn : Car -> TOut1 : int, TOut2 :int, ..., TOutN : Price ] > { TOut1 Prop1 {get;set;} TOut2 Prop2 {get;set;} ... TOutN PropN {get;set;} public override string ToString() { return string.Format("prop1={0}, prop2={1},...propN={N-1}, Prop1, Prop2,...,PropN); } } This all can seem quite superficial but the idea came when I was designing the messages for our system. The very first class. Many messages with the same structrue should be discriminated by the EntityType. So the question is whether such construct exist in any programming language?

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  • Best CPUs for speeding up compiling times of C++ w/ DistGCC

    - by Jay
    I'm putting together a distributed build farm with DistGCC to speed up our teams compile times and just looking for thoughts on which processors to use in the hosts. Are we going to get a noticeable decrease in time using 8 cores vs. 4-hyperthreaded cores? Big difference in time between i7 and Xeon? etc, etc. Just need advice from people who've put together kick-a build clusters. We've got a majority of the normal things to speed up builds in place (pre-compiled headers, ccache, local gigabit connections between them, tons of ram, etc) so please just give advice on the best processor to use. And money is a factor, but anythings doable if the performance increase is noticeable. Thanks. Jay EDIT: Although any advice IS welcome, please refrain from "Do this first" posts as we're not planning on skimping on things like SSD, maxed out RAM, etc. My personal system is a iMac Quad-core i5 with 8GB of RAM. When I build our project locally, my processor floats around 99-100% a majority of the time, which makes me assume it is a bottleneck, even if you made everything else faster. My ram on the other hand doesn't even get close to maxing out. It's also worth noting that I did research this, however every discussion I could find was primarily for gaming machines, which is obviously a different beast in usage. These machines won't even have monitors or anything but integrated graphics since they have one purpose: Build freakin fast. (hopefully)

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  • Best CPUs for speeding up compiling times of C++ w/ DistGCC

    - by Jay
    I'm putting together a distributed build farm with DistGCC to speed up our teams compile times and just looking for thoughts on which processors to use in the hosts. Are we going to get a noticeable decrease in time using 8 cores vs. 4-hyperthreaded cores? Big difference in time between i7 and Xeon? etc, etc. Just need advice from people who've put together kick-a build clusters. We've got a majority of the normal things to speed up builds in place (pre-compiled headers, ccache, local gigabit connections between them, tons of ram, etc) so please just give advice on the best processor to use. And money is a factor, but anythings doable if the performance increase is noticeable. Thanks. Jay EDIT: Although any advice IS welcome, please refrain from "Do this first" posts as we're not planning on skimping on things like SSD, maxed out RAM, etc. My personal system is a iMac Quad-core i5 with 8GB of RAM. When I build our project locally, my processor floats around 99-100% a majority of the time, which makes me assume it is a bottleneck, even if you made everything else faster. My ram on the other hand doesn't even get close to maxing out. It's also worth noting that I did research this, however every discussion I could find was primarily for gaming machines, which is obviously a different beast in usage. These machines won't even have monitors or anything but integrated graphics since they have one purpose: Build freakin fast. (hopefully)

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  • Best CPUs for speeding up compiling times of C++ w/ DistGCC

    - by Jay
    I'm putting together a distributed build farm with DistGCC to speed up our teams compile times and just looking for thoughts on which processors to use in the hosts. Are we going to get a noticeable decrease in time using 8 cores vs. 4-hyperthreaded cores? Big difference in time between i7 and Xeon? etc, etc. Just need advice from people who've put together kick-a build clusters. We've got a majority of the normal things to speed up builds in place (pre-compiled headers, ccache, local gigabit connections between them, tons of ram, etc) so please just give advice on the best processor to use. And money is a factor, but anythings doable if the performance increase is noticeable. Thanks. Jay EDIT: Although any advice IS welcome, please refrain from "Do this first" posts as we're not planning on skimping on things like SSD, maxed out RAM, etc. My personal system is a iMac Quad-core i5 with 8GB of RAM. When I build our project locally, my processor floats around 99-100% a majority of the time, which makes me assume it is a bottleneck, even if you made everything else faster. My ram on the other hand doesn't even get close to maxing out. It's also worth noting that I did research this, however every discussion I could find was primarily for gaming machines, which is obviously a different beast in usage. These machines won't even have monitors or anything but integrated graphics since they have one purpose: Build freakin fast. (hopefully)

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  • Clustering filesystem for small files

    - by viraptor
    Hi, I'm looking for a distributed filesystem which I could use for storing lots of small files (<1MB usually). What I want to get is: 2 servers which have the fs mounted themselves and mirror the data locking support (among reachable nodes) some kind of best-effort automatic resynchronisation after one node goes down and comes back again What I mean by the resync is that, I'm ok with both servers doing read/write operations even if they split-brain. I'm also ok if a local process obtains a lock if the other host is not reachable. From the resync I expect only a file-level consistent view after a while - that is - if file x is modified on both nodes during a split-brain, I don't really care which one is available after they join again, as long as it's full file, not one block coming from node1 and another block from node2. Is there a solution like that out there? I see that gluster has some problems with file locks (even in 3.1). I also noticed that OCFS2 will panic if both nodes split-brain. What other filesystem would allow me to do what I want?

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  • Distributing processing for an application that wasn't designed with that in mind

    - by Tim
    We've got the application at work that just sits and does a whole bunch of iterative processing on some data files to perform some simulations. This is done by an "old" Win32 application that isn't multi-processor aware, so new(ish) computers and workstations are mostly sitting idle running this application. However, since it's installed by a typical Windows Install Shield installer, I can't seem to install and run multiple copies of the application. The work can be split up manually before processing, enabling the work to be distributed across multiple machines, but we still can't take advantage of multiple core CPUs. The results can be joined back together after processing to make a complete simulation. Is there a product out there that would let me "compartmentalize" an installation (or 4) so I can take advantage of a multi-core CPU? I had thought of using MS Softgrid, but I believe that still depends on a remote server to do the heavy lifting (though please correct me if I'm wrong). Furthermore, is there a way I can distribute the workload off the one machine? So an input could be split into 50 chunks, handed out to 50 machines, and worked on? All without really changing the initial application? In a perfect world, I'd get the application to take advantage of a DesktopGrid (BOINC), but like most "mission critical corporate applications", the need is there, but the money is not. Thank you in advance (and sorry if this isn't appropriate for serverfault).

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  • Nagios DNX plugins

    - by danneh3826
    I'm toying with the idea of multiple Nagios instances setup to monitor our infrastructure. I've looked at all the various methods of distributed Nagios checks, and I think DNX comes out the closest. DNX handles failure of worker nodes, that's fine. What happens if the main DNX server fails though? Is there a way to replicate the server too? I'm using AWS EC2 primarily, so I can utilise Elastic Load Balancing for the web UI, but I need to be able to handle the AZ where the monitoring server is to fail over, and essentially for a second to pick up the checking load (active/passive, active/active, so long as it doesn't fail completely) The other thing I'm trying to solve is an issue with routing. What I'd like is to have multiple nodes report a fault before Nagios confirms it as critical. Not the NRPE checks, as they're pretty self explanitory, but things more like check_ping. I often have routing issues out of AWS to certain datacenters, so Nagios can often report bad/no ping/timeout as a critical issue, even though the machine in question is working fine. Would it be possible to have a setup where a worker complains a service check is critical, and have a second worker node (positioned in another datacenter/AZ) also report the service as critical before the Nagios central server issues a critical alert? I realise I might be asking a bit much (how far down the line do you go setting up failover systems before it starts to get ridiculous), however surely someone must have thought of this scenario when developing DNX?

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  • How to distribute multiple executions of an app across many machines

    - by Salec
    I've got a simulation app (64-bit windows) that runs without any user interaction. This app gathers information and pushes it to a remote MS SQL Server. What I'd like to do is execute this simulation as many times as I can on multiple machines after our nightly build has finished and it has passed the test suite. If possible I'd love to have the ability to configure it to stop after x total runs or if the entire batch has taken over y hours. I've tried using Visual Studio's built in test framework since we already have a test lab set up with multiple agents. I created a single unit test that simply runs the simulation then I created an ordered test and added that single test multiple times (from what I gather, this is the only way to execute the same unit test more than once). I found that ordered tests are only run on a single agent and not distributed which is very limiting. We use TeamCity to perform our nightly builds and I suspect it's possible to implement this on top of that, but I'm fairly new to TeamCity. We also have Jenkins and Bamboo available and I'm open to any other software that would get the job done presuming it runs on a 64-bit Windows OS. Any suggestions?

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  • Is fish or zsh better for shell programming?

    - by Julien Nicoulaud
    I'm a bash user willing to switch to a more friendly and advanced shell. I read a lot of good things about zsh, but I gave a quick test at fish and it seems great too. Both seem very close in term of features, what is your opinion about those two shells especially as regards shell programming?

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  • Hosting programming blog

    - by Sergej Andrejev
    I want to host programming blog. I don't want to self-host it but instead I'm looking for a best man whom I can delegate it to. There are three requirements however: 1. Code highlighting feature 2. Image hosting 3. I should be able to change host name to my own

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  • Stop that programming from running when i plug in my iPhone

    - by codingguy3000
    I know that this is not exactly a programming question, but this is pretty geeky stuff so please don't vote me down. When ever I plug in my iPhone into my work computer Word 2007 decides it wants to start up. How do I make it stop? Is it a registry deal, or is there an windows interface that I'm unaware of. I'm on Win XP SP3 by the way. Thanks

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  • How to choose an integer linear programming solver ?

    - by Cassie
    Hi all, I am newbie for integer linear programming. I plan to use a integer linear programming solver to solve my combinatorial optimization problem. I am more familiar with C++/object oriented programming on an IDE. Now I am using NetBeans with Cygwin to write my applications most of time. May I ask if there is an easy use ILP solver for me? Or it depends on the problem I want to solve ? I am trying to do some resources mapping optimization. Please let me know if any further information is required. Thank you very much, Cassie.

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  • Is Programming == Math?

    - by moffdub
    I've heard many times that all programming is really a subset of math. Some suggest that OO, at its roots, is mathematically based. I don't get the connection. Aside from some obvious examples: using induction to prove a recursive algorithm formal correctness proofs functional languages lambda calculus asymptotic complexity DFAs, NFAs, Turing Machines, and theoretical computation in general the fact that everything on the box is binary In what ways is programming really a subset of math? I'm looking for an explanation that might have relevance to enterprise/OO development (if there is a strong enough connection, that is). Thanks in advance. Edit: as I stated in a comment to an answer, math is uber important to programming, but what I struggle with is the "subset" argument.

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