Search Results

Search found 34114 results on 1365 pages for 'mac development'.

Page 75/1365 | < Previous Page | 71 72 73 74 75 76 77 78 79 80 81 82  | Next Page >

  • How do I establish the network sharing to my WinXP server network drive from my Mac notebook?

    - by mobibob
    I have been able to connect to my WinXP server's shared drives by using Finder's Command-K to browse the network. Unfortunately, when the server gets rebooted, the connection drops and sometimes I cannot get reconnected. I have specified different protocols (afp / cifs / smb) and different login names (connect as...) with limited success. Once I find the right combination, I am good for a few weeks. Once, it seems as though I had to unshared and shared the drive to get it to work. Unfortunately, it is very frustrating, so I try multiple things at one time, so when I finally get to the success point -- I honestly don't know what worked. I followed Mac help, surfed for instructions, issues, etc., but nothing appears to be consistent. I would love for this thread to be the ultimate answer for all time! Can anyone help me? If my description or question need more detail, please ask away!

    Read the article

  • How to Suppress Repetition of Warnings That an Application Was Downloaded From the Internet on Mac OS X?

    - by Jonathan Leffler
    On Mac OS X, when I run Firefox (and Thunderbird, and ...) which I downloaded from Mozilla, the OS pops up a warning that the file was downloaded over the internet, giving the date on which it was downloaded. I have no problem with that warning on the first time I use a downloaded application - but the repeated warnings are a nuisance. Is there a way to suppress that dialogue box? Is there a way to avoid it appearing in the first place? (Some applications I download from a corporate intranet - those don't produce the equivalent warning; any idea what the criteria are for when the warning is generated?)

    Read the article

  • How to setup exchange server mail and address book accounts on mac - Snow Lepord?

    - by Abhishek
    I just got myself a mac, and I've been a long time windows user. So I'm exploring the built in apps, and I wanna setup my 3 mail accounts (1x gmail, 1x hotmail, and 1x corporate using google apps), but I want them to work the way they work on my iphone and my ipad - Using exchange... It really makes life easy to be able to receive and respond to mail instantly, not to mention the contact and calendar syncing... Any ideas? I have found the 'Exchange 2007' and 'Exchange IMAP' options when setting up the account, but things like the server address and all?

    Read the article

  • Mouse/Touchpad not working in Mac OS X Lion Pre-Boot Authentication (PBA) with File Vault 2

    - by Chris
    I set up File Vault 2 in Mac OS X Lion with Pre-Boot Authentication (PBA). In PBA-login my USB-keyboard is working, while using a wrong keyboard layout. I can neither use my magic touchpad nor an USB-mouse in PBA. Thus I can't change the keyboard layout located in the upper right corner. I tried unplugging all USB-devices except keyboard and mouse. Nothing seems to help and the mouse cursor isn't moving. How can I get magic trackpad or USB-mouse to work in PBA login screen or manually set the used keyboard layout in PBA? Update: Still no (USB-)mouse or bluetooth trackpad support in File Vault 2 Login Screen. Today I talked to Apple Support for over one hour with no result. Every idea is appreciated.

    Read the article

  • Remapping button numbers on a five button mouse on Mac (or alternative solution?)

    - by Ollie G
    Is this possible? I have two mice connected at once (one on each side, so I can swap hands to help ease RSI). One is a 5 button mouse, the other 3 buttons. I like to set the 3 button's third button to Mac's expose, but the button I'd like to use for this on the 5 button mouse is the fifth button. Is it possible to change the fifth button to the third on this mouse? Or could you suggest an alternative solution? Thanks.

    Read the article

  • After binding Mac to AD, first login successfully creates mobile account and logs in, after that next login locks AD account

    - by user132844
    Mac os x 10.7 and 10.8 AD Server 2008 R2 Binding using AD Plugin or dsconfigad -add mydomain -username myuser -ou "OU=Computers,OU=Sites,OU=Mysite,DC=mycompany,DC=com" Works fine. First login happens fine. Creates mobile account, no issues noticed. After I logout, the next login attempt fails, and after only shaking one time, their AD account is locked out. opendirectory.log makes a vague mention of account being expired but honestly I don't see much in the logs that pops out as useful. Any help?

    Read the article

  • What program can I use to make animated videos with Mac?

    - by cwd
    I've seen a lot of these cool info-diagram style voice-over videos like this one for Google Plus One: http://www.youtube.com/watch?v=OAyUNI3_V2c&feature=player_embedded What types of tools are required to make something like that? Related to that, what programs are good for creating and editing screen casts on Mac? I am only familiar with Camtasia, maybe snapxpro (and Jing, which I think may only be for PC). I would mostly like to create a video like the one above, but if I could add in a few seconds of a screen-cast that would be nice.

    Read the article

  • How do I use a URL path instead of a file path in an Open File dialog in Mac OSX or ChromiumOS?

    - by Chris
    In Windows 7 (and perhaps earlier), the default "Open File" dialog box allows you to type a full URL into the "File name" section as if it were a file path, e.g. "http://www.example.com/pic.gif" instead of "C:/windows/pictures/pic.gif". When uploading a file to a website on the client side - say, an image - this allows the client to upload a picture located on a server accessible via the URL instead of downloading the image, saving it locally, then referencing the local image in the "Open File" dialog. It's a great option for Windows users. I have three separate questions: What is this procedure formally called? How do I describe this succinctly so that my searches for more information are fruitful? Can something similar be done in Mac OSX, Chromium OS, or a Linux environment? If so, how? Thanks!

    Read the article

  • How do I transfer .pst e-mails from Outlook to a Mac e-mail program?

    - by user46248
    New Macbook Pro came in yesterday with MS Office Outlook crashes consistently on importing from .pst after about 30 seconds. I see a EXC_BAD_ACCESS and something about CF get string length or the like. Tried 2 different .pst files created on different dates of different folders. Mail and Thunderbird lack options for importing from .PST. I can export to .csv but still didn't see an option for importing that. How can I get my .pst files into an e-mail client on the Mac?

    Read the article

  • Mac OS X change IP configuration automatically by location (by Wifi network)?

    - by Seppo Sade
    Can Mac OS X be setup to automatically configure its Airport interface with a static IP address when connected to a Wifi network with a certain name, and on all other Wifi networks use DHCP? Currently I'm using the "Locations" feature of the "Network" section in System Preferences to manually switch between two IP address setups. I have a "my static IP" setup, and a default "DHCP" setup. However this requires entering System Preferences to change the Location drop-down each time when switching locations. Can this be automated? Preferably this would be done without third-party software.

    Read the article

  • How to alter my mac os $PATH variable so that I can run the latest php version? [closed]

    - by skiabox
    Possible Duplicate: What are PATH and other environment variables, and how can I set or use them? I've just followed this article (http://mac.tutsplus.com/tutorials/server/upgrading-the-native-php-installation-on-os-x-mountain-lion/) to update my php installation using HomeBrew. The latest php version is indeed installed in /usr/local/bin The problem is that my $PATH variable is the following (doing an echo $PATH reveals it) : /usr/local/mysql/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/opt/X11/bin ...so the old version of php (that comes with mountain lion) always run first Any ideas on how to solve this? Thank you.

    Read the article

  • Do I have to reinstall Mac OS in case something goes wrong during a Windows Boot Camp install?

    - by Rich Jennings
    I have a Macbook laptop running Snow Leopard, there's absolutely no information on the laptop, just a few unimportant files on it, I wanted to use Boot Camp Assistant (version 3) to create a partition and install Windows on it to run Windows alongside Mac OS. My CD/DVD drive doesn't work at all so I'm gonna have to mount Windows on a USB stick and install it from there. My question is, when I start Boot Camp it asks me to back up my files but I have nothing to back up, I was just wondering, in case I go through with the Windows install and something goes wrong do I have to reinstall Snow Leopard? My Snow Leopard install DVD can't be read by the laptop that's why I ask, I wouldn't know what to do if I had to reinstall it.

    Read the article

  • How to connect to two VPN connections at the same time in Mac?

    - by Sallar Kaboli
    Hello, I have a problem with my vpn connections, my ISP requires me to connect to a private vpn server of it's own in order to connect to internet, im connected to main network via WiFi, but i also want to connect to another VPN network of my choice (to bypass internet limitation in my country of course), i am able to do that in Windows, but its not working in Mac OS X Snow Leopard second vpn connecion type is PPTP / CHAP How can i do that? as u see in the pic, both vpn's are connected, first one is for main internet which is working properly , second one is also connected but its not affecting anything. its just connected. http://www.freezpic.com/pics/a5231c3e80501a3c25430f43c1ef5856.png

    Read the article

  • Best virtualization solution for running Linux under Mac OS X?

    - by grumbles
    I'd like to run a virtualized Ubuntu instance under Mac OS X (10.6). I've used VirtualBox in the past, but am looking for something that will be faster, and don't mind paying for either Parallels Desktop or VMWare Fusion. Does anyone have experience running Linux guests under either or both programs? I'm primarily interested in doing software development on the Linux guest installation, but I'm also very concerned with the performance and responsiveness the guest OS. I have a mid-2010 15" MacBook Pro (2.66 GHz i5, 8 GB of RAM, NVIDIDA GeForce GT 330M). Thanks!

    Read the article

  • Find an old static IP address on a mac backup?

    - by Joe
    I have an old backup of a mac via time machine, and I was wondering if there is some sort of accessible file that would have the static IP of the old computer it was backed up from. If you are curious, I am in IT and it is a PITA to get a new static IP here. I am just trying to use the old one to save some hassle. I've tried searching through the system log with no success (but I might be doing it wrong- grep with a regexp for an IP). Thanks!

    Read the article

  • Objective C and C++ for Game Development

    - by Holland
    I'm trying to figure out which language I should begin learning. I've only been programming for about 6 months, with languages like PHP, Java, and C#. I want to learn how to dev games, and while I know in most cases the answer to this would be through C++ (at least, I would think), though I'm still curious about what Objective C can offer in the sense of long term benefit. It seems like there's a chance that Objective-C may actually become more popular than C++ in a few years, and for all I know, it may become the de facto standard development language for games. Still, despite all of this, I really don't know anything, and this is all speculation. Both languages seem very interesting, and obviously can pull a lot of out of themselves. What do you think? Note: despite what some might say, I really don't want to end up using prebuilt engines, and would rather just learn how to make my own. I'm well aware that it takes a lot more time, but I'm quite ok with that.

    Read the article

  • Development platform for 2D web and mobile games

    - by Robert Vella
    Is there a game development platform -- similar to Torque, or Unity -- which can be used to deploy 2D games on the following platforms: Web iOs Android Xbox Live Arcade (Preferred but not required) And which has an integrated or mature physics engine? Perhaps, even a built in editor? I've looked at the following possibilities but I've found something missing in each one. Of course in each case I may be guilty of misconception. Corona SDK (No web deployment, no windows support) Torque 2D (No web deployment) Flash + Flash Punk or Flixel (No native android deployment, and I'm not sure if it is stable on mobile platforms) Unity + SpriteManager2 (Not really optimised for 2D games, and I haven't seen enough advanced 2D examples -- like say platformers -- to really have any confidence in using it for something like this) Has anyone had any luck with this?

    Read the article

  • Good university for computer science with plans for game development

    - by DukeYore
    I am starting my computer science degree at a local community college in programming using C++. However, I will be transferring to a 4-year university. Does anyone have any insight on university programs? I know Cal State Fullerton has a degree with a minor in Game Development. however, is that as important as getting a degree from a really great school? If I could shoot for something like Cal Poly would that be better? Or even Stanford or SF State being so close to so many gaming companies up there in the Bay area? Thank you in advance for any guidance.

    Read the article

  • How is game development different from other software development?

    - by Davy8
    For a solid general purpose software developer, what specifically is different about game development, either fundamentally or just differences in degree? I've done toy games like Tic-tac-toe, Tetris, and a brute-force sudoku solver (with UI) and I'm now embarking on a mid-sized project (mid-sized for being a single developer and not having done many games) and one thing I've found with this particular project is that separation of concerns is a lot harder since everything affects state, and every object can interact with every other object in a myriad of ways. So far I've managed to keep the code reasonably clean for my satisfaction but I find that keeping clean code in non-trivial games is a lot harder than it is for my day job. The game I'm working on is turn-based and the graphics are going to be fairly simple (web-based, mostly through DOM manipulation) so real time and 3d work aren't really applicable to me, but I'd still be interested in answers regarding those if they're interesting. Mostly interested in general game logic though. P.S. Feel free to retag this, I'm not really sure what tags are applicable.

    Read the article

  • Python or HTML5/JS for game development on 2014 [on hold]

    - by AlexKvazos
    So I've decided to give game development a go. I have experience on php/html/css/sql/js(jquery) so learning a new language shouldn't be as hard. I was reading that python and javascript are both nice for simple 2d non-intensive games. I found that python has this library/engine called PyGame but I realized that it was last updated 4 years ago. People still use this? And for javascript, I found libraries like 'pixi.js', 'melon.js' and 'cocos2d'. My goal is to make 2D games that would require the same performance as terraria, realm of the mad god, castle crashers.. and all those types of games. Taking into consideration, that I do want an updated library, what language of this two would be best to choose and what library to grab for it? Thanks in advance, sorry if question is broad. Let me know and I can edit to add more.

    Read the article

  • Recommended certification to join in a game development internship [on hold]

    - by Conrado Costa
    I'm Brazilian and I'll go to California in July 2014 to study for 1 year and I'm intending to get a winter internship in the game development industry. I'm a programmer since 2008 and I know C#, PHP, Java, Python and a bit of Perl. My question is: do you know any certified required (or helpful) to get a winter job as a game developer? I have no problem to learn new languages, I'm thinking to get a C or C++ certified because I'm not sure about which is the most used language, but before to start a study marathon to take a certification, I have to choose the language and the certification itself. Can you help me, and is that a valid question?

    Read the article

  • Design virtual resolution for 2D development in Unity

    - by djzmo
    I came to Unity with Cocos2D experience in mind. In Cocos2D, I can choose a "virtual" screen resolution size to rely on the entire game during development and the game will automatically adapt to different screen sizes in various devices. Now that I'm migrating to Unity and has access to 4.3 beta which has a native 2D workflow, is there a similar mechanism that will automate this? After playing around a bit with Unity, I also found out that Unity uses a neutral coordinate unit that can translate to pixels flexibly (CMIIW). But when developing a 2D game, I need them in pixels. Thank you.

    Read the article

  • What are the fundamentals of game development?

    - by Matt
    Hi, I completely do not understand how a video game can be coded. I'm a beginner programmer and only have experience writing console applications that do math and what not. I do not understand how these logical processes can make images move on the screen (video games). Obviously if i jumped into a game development book or something like that I would understand but I am currently still getting a grasp of the fundamentals of programming in general. Could anyone give a simple explanation , coding wise, on the jump between making a computer do simple math to making a computer produce amazing graphical programs such as video games? Maybe there are some intro videos someone can point me to? I

    Read the article

  • Real life example of an agile game development process

    - by Ken
    I'm trying to learn about applying agile methodologies to game development. But seems to be impossible to find real life examples. What I am looking for are things like; Initial user stories Final user stories (complete, covering the entire game requirements) Acceptance criteria Task list Sprint backlogs (before and after each sprint) The agile books seem to have some limited examples, many of which seem contrived. In this era of open source software, there must be an documented example of the process applied to a game that is publicly available. I am asking specifically about games because they are so different from normal applications. Regular applications are built to all users to complete specific tasks in order to get stuff done(book a room, print a report etc). People play games for much less tangible reasons, so I think the process is significantly different. [it doesn't have to be scrum, it could be any process, just needs to be a real life example game and be reasonably complete]

    Read the article

  • Apple's Java Mac OS X 2012-006 Update

    - by Sharon Zakhour
    The recent Java Mac OS X 2012-006 update from Apple removes the Apple Java 6 plug-in from your Mac. The Mac OS X Install FAQ will be updated with the next 7u release, but you may find the following information useful in the meantime. Q: I have installed Java for OS X 2012-006 and Apple Java 6 can no longer be used for applets or Web Start. How do I get it back? A: The Java for OS X 2012-006 update from Apple uninstalls the Apple-provided Java applet plug-in from all web browsers. You can download the latest version of Java from Oracle, which has improved security, reliability and compatibility. If you prefer to continue using Apple's Java 6 plug-in, you can follow the steps provided in How to re-enable the Apple-provided Java SE 6 applet plug-in and Web Start functionality. Q: After installing Java for OS X 2012-006, can I continue to use Apple's Java 6 alongside the OS X JDK or JRE for Java 7? A: If you want to continue to develop with Java 6 in a Terminal window you can modify the startup script for your favorite command environment. For bash, use this: export JAVA_HOME=`/usr/libexec/java_home -v 1.6` Some applications use /usr/bin/java to invoke Java. After installing Java for OS X 2012-006, /usr/bin/java will find the newest JDK installed, and will use that for all of the Java related command line tools in /usr/bin. You may need to modify those applications to find Java 6, or contact the developer for a newer version of the application. Also, this update removes Apple provided Java Preferences app. For more information on how to determine the default version of Java on your system, see Determining the Installed Version of the JRE in the JRE 7 Installation for Mac OS X page.

    Read the article

< Previous Page | 71 72 73 74 75 76 77 78 79 80 81 82  | Next Page >