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  • IPhone memory problems...

    - by jAmi
    Hi, I am working on an App that is already been made but Memory Management was not considered in the development stages. So what can I do to keep the App memory usage low as soon as I get a memory warning? Is there any general tool or some piece of code that I can use to release any unused memory?

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  • Memory management with Objective-C Distributed Objects: my temporary instances live forever!

    - by jkp
    I'm playing with Objective-C Distributed Objects and I'm having some problems understanding how memory management works under the system. The example given below illustrates my problem: Protocol.h #import <Foundation/Foundation.h> @protocol DOServer - (byref id)createTarget; @end Server.m #import <Foundation/Foundation.h> #import "Protocol.h" @interface DOTarget : NSObject @end @interface DOServer : NSObject < DOServer > @end @implementation DOTarget - (id)init { if ((self = [super init])) { NSLog(@"Target created"); } return self; } - (void)dealloc { NSLog(@"Target destroyed"); [super dealloc]; } @end @implementation DOServer - (byref id)createTarget { return [[[DOTarget alloc] init] autorelease]; } @end int main() { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; DOServer *server = [[DOServer alloc] init]; NSConnection *connection = [[NSConnection new] autorelease]; [connection setRootObject:server]; if ([connection registerName:@"test-server"] == NO) { NSLog(@"Failed to vend server object"); } else [[NSRunLoop currentRunLoop] run]; [pool drain]; return 0; } Client.m #import <Foundation/Foundation.h> #import "Protocol.h" int main() { unsigned i = 0; for (; i < 3; i ++) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; id server = [NSConnection rootProxyForConnectionWithRegisteredName:@"test-server" host:nil]; [server setProtocolForProxy:@protocol(DOServer)]; NSLog(@"Created target: %@", [server createTarget]); [[NSRunLoop currentRunLoop] runUntilDate:[NSDate dateWithTimeIntervalSinceNow:1.0]]; [pool drain]; } return 0; } The issue is that any remote objects created by the root proxy are not released when their proxy counterparts in the client go out of scope. According to the documentation: When an object’s remote proxy is deallocated, a message is sent back to the receiver to notify it that the local object is no longer shared over the connection. I would therefore expect that as each DOTarget goes out of scope (each time around the loop) it's remote counterpart would be dellocated, since there is no other reference to it being held on the remote side of the connection. In reality this does not happen: the temporary objects are only deallocate when the client application quits, or more accurately, when the connection is invalidated. I can force the temporary objects on the remote side to be deallocated by explicitly invalidating the NSConnection object I'm using each time around the loop and creating a new one but somehow this just feels wrong. Is this the correct behaviour from DO? Should all temporary objects live as long as the connection that created them? Are connections therefore to be treated as temporary objects which should be opened and closed with each series of requests against the server? Any insights would be appreciated.

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  • Server Load Check

    - by ntechi
    Is it possible to trace which file or process or database query is effecting the load on a VPS? I am using Centos with 512 MB Guarantee Memory and 1 GB burst Memory, I am running 3 wordpress sites from it, where all are having daily traffic of 30-100 visitors each, After every 2-3 days I need to restart my VPS because the resources are taking high usage of memory, I tried running top command and it shows Apache as high, But is it possible to check which website is taking load? Here is my 'top -c' command output results

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  • Help, I need to debug my BrowserHelperObject (BHO) (in C++) after a internet explorer 8 crash in Rel

    - by BHOdevelopper
    Hi, here is the situation, i'm developping a Browser Helper Object (BHO) in C++ with Visual Studio 2008, and i learned that the memory wasn't managed the same way in Debug mode than in Release mode. So when i run my BHO in debug mode, internet explorer 8 works just fine and i got no erros at all, the browser stays alive forever, but as soon as i compile it in release mode, i got no errors, no message, nothing, but after 5 minutes i can see through the task manager that internet explorer instances are just eating memory and then the browser just stop responding every time. Please, I really need some hint on how to get a feedback on what could be the error. I heard that, often it was happening because of memory mismanagement. I need a software that just grab a memory dump or something when iexplorer crashes to help me find the problem. Any help is appreciated, I'll be looking for responses every single days, thank you.

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  • ESXi 5.1 - Unable to register host

    - by deanvz
    I download and successfully installed ESXi 5.1. I am however unable to get the licence key I received installed. An error occurred when assigning the specified licence key: The system Memory is not satisfied with the 32 GB of Maximum memory limit. Current with 80.00 GB of Memory. Is there now way around this? A quick google revealed that this is a global problem with no real answer or resolution. The only workaround is to remove the physical RAM chips, but as this is in going to be in production I dont want to do that as it would mean down time when I have to reinsert the memory

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  • dynamic memory allocation of 2d array in which columns are of different size

    - by vishal kumar
    i want to create a 2d array dynamically in c++ language. But in that 2d array columns should be of different size. i mean to say that 2d array should not be in M * N. It should be something like.... 1 2 next line 3 4 5 next line 2 3 4 5 next line 5 next line 4 5 7 I am able to create 2d array in above manner but how to display content of array continously create a problem for me. Please anyone explain me how to come up with this problem.

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  • Processes Allocation in .Net

    - by mayap
    I'm writing some program which should perform calculations concurrently according to inputs which reach the system all the time. I'm considering 2 approaches to allocate "calculation" processes: Allocating processes in the system initialization, insert the ids to Processes table, and each time I want to perform calculation, I will check in the table which process is free. The questions: can I be sure that those processes are only for my use and that the operating system doesn't use them? Not allocating processes in advance. Each time when calculation should be done ask the operating system for free process. I need to know the following inputs from a "calculation" process: When calculation is finished and also if it succeeded or failed If a processes has failed I need to assign the calculation to another process Thanks in advance. Any help would be appreciated.

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  • Allocation of IP Address in Ad hoc systems

    - by Kasturi
    Me and my friends play Age of Empires every weekend and create an Ad-hoc network each time before playing. But each time we all get the SAME IP Address even if a new ad-hoc network is created. Is this something to do with the Game's algorithm or does the laptop remember our previous IP Address. EDIT: What is the algorithm that is used to distribute the IP Addresses? If the algorithm uses random function how come same IP addresses are being allocated.

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  • How to get available memmory C++/g++ ?

    - by Agito
    I want to allocate my buffers according to memory available. Such that, when I do processing and memory usage goes up, but still remains in available memory limits. Is there a way to get available memory (I don't know will virtual or physical memory status will make any difference ?). And method has to be platform Independent as its going to be used on Windows, OS X, Linux and AIX. (And if possible then I would also like to allocate some of available memory for my application, someone it doesn't change during the execution).

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  • How does C free() work?

    - by slee
    #include <stdio.h> #include <stdlib.h> int * alloc() { int *p = (int *)calloc(5,4); printf("%d\n",p); return p; } int main() { int *p = alloc(); free(p); printf("%d\n",p); p[0] = 1; p[1] = 2; printf("%d %d\n",p[0],p[1]); } As to the code segment, I allocate 5 ints,first. And then I free the memory. When I printf p, why does p sill have a value same to the memory address allocated first? And I also can assign value to p[0] and p[1]. Does this mean free() do nothing? Once I allocate memory, I can use later though I have freed it.

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  • Limiting object allocation over multiple threads

    - by John
    I have an application which retrieves and caches the results of a clients query. The client then requests different chunks of data and the application sends the relevant results and removes them from the cache. A new requirement for this application is that there needs to be a run-time configurable maximum number of results which may be cached. I've taken the naive approach and implemented this by using a counter under a lock which is incremented every time a result is cached and decremented whenever a result is removed from the cache. Unfortunately, this has drastically reduced the applications performance when processing a large number of concurrent requests. I have tried both a critical section lock and spin-lock; the performance improves a bit with a spin-lock, but is still unacceptably slow. Is there a better way to solve this problem which may improve performance? Right now I have a thread pool that services requests and each request is tied to a Request object which stores that cached results for that particular request. Here is a simplified pseudo code version of my current implementation: void ResultCallback( Result result, Request *request ) { lock totalResultsCached lock cachedLimit if( totalResultsCached + 1 > cachedLimit ) { unlock cachedLimit unlock totalResultsCached //cancel the request return; } ++totalResultsCached; unlock cachedLimit unlock totalResultsCached request.add(result) } void SendResults( int resultsToSend, Request *request ) { while ( resultsToSend > 0 ) { send(request.remove()) lock totalResultsCached --totalResultsCached unlock totalResultsCached --resultsToSend; } }

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  • Dynamic memory allocation with default values

    - by viswanathan
    class A { private: int m_nValue; public: A() { m_nValue = 0; } A(int nValue) { m_nValue = nValue); ~A() {} } Now in main if i call A a(2);// 2 will be assigned for m_nValue of object A. Now how do we do this if i want to define an array of objects. Also how do we do this if i dynamically create objects using operator new like A *pA; pA = new A[5];// while creating the object i want the parameterised constructor to be //called I hope the question is clear. Do let me know if more explanation is needed

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  • Application shows low memory warning and crashes while loading images?

    - by Bhoomi
    I am using following code for loading images from server using following code.When i scroll UITableView application crashes. AsynchrohousImageView class .m file - (void)dealloc { [connection cancel]; //in case the URL is still downloading [connection release]; [data release]; [_imageView release]; [_activityIndicator release]; [super dealloc]; } - (void)loadImageFromURL:(NSURL*)url defaultImageName:(NSString *)defaultImageName showDefaultImage:(BOOL)defaultImageIsShown showActivityIndicator:(BOOL)activityIndicatorIsShown activityIndicatorRect:(CGRect)activityIndicatorRect activityIndicatorStyle:(UIActivityIndicatorViewStyle)activityIndicatorStyle { if (connection!=nil) { [connection release]; } if (data!=nil) { [data release]; } if ([[self subviews] count]>0) { [[[self subviews] objectAtIndex:0] removeFromSuperview]; // } if (defaultImageIsShown) { self.imageView = [[[UIImageView alloc] initWithImage:[UIImage imageNamed:defaultImageName]] autorelease]; } else { self.imageView = [[[UIImageView alloc] init] autorelease]; } [self addSubview:_imageView]; _imageView.frame = self.bounds; [_imageView setNeedsLayout]; [self setNeedsLayout]; if (activityIndicatorIsShown) { self.activityIndicator = [[[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:activityIndicatorStyle] autorelease]; [self addSubview:_activityIndicator]; _activityIndicator.frame = activityIndicatorRect; _activityIndicator.center = CGPointMake(_imageView.frame.size.width/2, _imageView.frame.size.height/2); [_activityIndicator setHidesWhenStopped:YES]; [_activityIndicator startAnimating]; } NSURLRequest* request = [NSURLRequest requestWithURL:url cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:60.0]; connection = [[NSURLConnection alloc] initWithRequest:request delegate:self]; } - (void)connection:(NSURLConnection *)theConnection didReceiveData:(NSData *)incrementalData { if (data==nil) { data = [[NSMutableData alloc] initWithCapacity:2048]; } [data appendData:incrementalData]; } - (void)connectionDidFinishLoading:(NSURLConnection*)theConnection { [connection release]; connection=nil; _imageView.image = [UIImage imageWithData:data]; if (_activityIndicator) { [_activityIndicator stopAnimating]; } [data release]; data=nil; } - (UIImage*) image { UIImageView* iv = [[self subviews] objectAtIndex:0]; return [iv image]; } In ViewController Class Which loads image - (UITableViewCell *)tableView:(UITableView *)tV cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *reuseIdentifier =@"CellIdentifier"; ListCell *cell = (ListCell *)[tableView dequeueReusableCellWithIdentifier:reuseIdentifier]; if (cell==nil) { cell = [[ListCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:reuseIdentifier]; NSMutableDictionary *dicResult = [arrResults objectAtIndex:indexPath.row]; NSURL *url=[NSURL URLWithString:[dicResult objectForKey:@"Image"]]; AsynchronousImageView *asyncImageView = [[AsynchronousImageView alloc] initWithFrame:CGRectMake(5, 10,80,80)]; [asyncImageView loadImageFromURL:url defaultImageName:@"DefaultImage.png" showDefaultImage:NO showActivityIndicator:YES activityIndicatorRect:CGRectMake(5, 10,30,30) activityIndicatorStyle:UIActivityIndicatorViewStyleGray]; // load our image with URL asynchronously [cell.contentView addSubview:asyncImageView]; // cell.imgLocationView.image = [UIImage imageNamed:[dicResult valueForKey:@"Image"]]; [asyncImageView release]; } if([arrResults count]==1) { UITableViewCell *cell1=[tableView dequeueReusableCellWithIdentifier:reuseIdentifier]; if(cell1==nil) cell1=[[[UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:reuseIdentifier] autorelease]; NSMutableDictionary *dicResult = [arrResults objectAtIndex:0]; cell1.textLabel.text=[dicResult valueForKey:@"NoResults"]; return cell1; } else { NSMutableDictionary *dicResult = [arrResults objectAtIndex:indexPath.row]; NSString *title = [NSString stringWithFormat:@"%@ Bedrooms-%@", [dicResult valueForKey:KEY_NUMBER_OF_BEDROOMS],[dicResult valueForKey:KEY_PROPERTY_TYPE]]; NSString *strAddress = [dicResult valueForKey:KEY_DISPLAY_NAME]; NSString *address = [strAddress stringByReplacingOccurrencesOfString:@", " withString:@"\n"]; NSString *price = [dicResult valueForKey:KEY_PRICE]; NSString *distance = [dicResult valueForKey:KEY_DISTANCE]; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; cell.lblTitle.text = title; cell.lblAddress.text = address; if ([price length]>0) { cell.lblPrice.text = [NSString stringWithFormat:@"£%@",price]; }else{ cell.lblPrice.text = @""; } if ([distance length]>0) { cell.lblmiles.text = [NSString stringWithFormat:@"%.2f miles",[distance floatValue]]; }else{ cell.lblmiles.text = @""; } } return cell; } How can i resolve this? I have attached heapshot analysis screen shot of it.Here non Object consumes so much of memory what is that?

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  • APC + FPM memory fragmentation without a reason

    - by palmic
    My setup @ debian 6-testing is: nginx 1.1.8 + php 5.3.8 + php-fpm + APC 3.1.9 Because i use automatic deployment with apc_clear_cache() after deploy, my target is to set up APC to cache all my project (up to 612 php files smaller than 1MB) without files changes checking. My confs: FPM: pm.max_children = 25 pm.start_servers = 4 pm.min_spare_servers = 2 pm.max_spare_servers = 10 pm.max_requests = 500 APC: pc.enabled="1" apc.shm_segments = 1 apc.shm_size="64M" apc.num_files_hint = 640 apc.user_entries_hint = 0 apc.ttl="7200" apc.user_ttl="7200" apc.gc_ttl="600" apc.cache_by_default="1" apc.filters = "apc\.php$,apc_clear.php$" apc.canonicalize="0" apc.slam_defense="1" apc.localcache="1" apc.localcache.size="512M" apc.mmap_file_mask="/tmp/apc-php5.XXXXXX" apc.enable_cli="0" apc.max_file_size = 2M apc.write_lock="1" apc.localcache = 1 apc.localcache.size = 512 apc.report_autofilter="0" apc.include_once_override="0" apc.coredump_unmap="0" apc.stat="0" apc.stat_ctime="0" The problem is i have my APC memory fragmented into 5 pieces at 14,5MB loaded into memory which capacity is 64M. My system memory is 640MB, used about 270MB at most. The http responses lasts about 300ms - 5s. When i switch on apc.stat="1", the responses are about 50ms - 80ms which is quite good, but i cannot understand why is apc.stat="0" so much whorse. The APC diagnostic tool shows "1 Segment(s) with 64.0 MBytes (mmap memory, pthread mutex Locks locking)" in general cache information window so i hope i am right that it's mmap setup which allows tweaking APC shm onto upper values than shows system limit in /proc/sys/kernel/shmmax (my shows 33MB).

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  • process and memory issue on linux server

    - by zapping
    Need some assistance in analyzing apache and php process running on linux server. Its a 8-core intel processor with 4GB ram. When the website on it runs the top displays like this. PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 23459 username1 16 0 151m 27m 8388 S 11.3 0.7 0:11.71 php5 23730 username1 16 0 151m 28m 8388 S 11.3 0.7 0:03.87 php5 23458 username1 16 0 151m 28m 8388 S 3.0 0.7 0:19.20 php5 16202 mysql 15 0 459m 38m 4624 S 0.7 1.0 62:33.81 mysqld 24141 nobody 15 0 311m 5832 2304 S 0.3 0.1 0:00.03 httpd Why does the command say php5 when the website is accessed. Both apache and php was preconfigured so not sure whats done there. Tried setting up the same site and db on a different server but on it the process shows httpd always and not php5. The site uses mysql db. The problem is server load seems to go till about 5.x when the website was access by about 16users. When the free -m command was given the output shows total used free shared buffers cached Mem: 3941 3727 213 0 236 2734 -/+ buffers/cache: 756 3184 Swap: 4095 0 4095 Lots of memory seems to be in cache and free memory is less. Even when the website is not accessed that is leaving it very much idle for about 2days the free memory showed just 190. When the site is accessed the free memory seems to be go till 90mb then it increases to about 150mb. It always seems to remain just about 200mb. Is it somehow related to the server load showing 5.x. Will adding some more RAM resolve the load issue?

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  • MySQL consuming all system memory on INSERT ... SELECT

    - by siete
    The mysql daemon is getting killed because Linux is reaching out of memory: Oct 24 07:41:23 <hostname> kernel: [82297.673701] Out of memory: kill process 13816 (mysqld) score 1839626 or a child There is a link with some workaround on this. That only happen when executing a query INSERT ... SELECT with a very huge resulset. MySQLTuner script displays that maximum theorical memory is less than 8GB, but top and munim shows that is getting over all RAM and swap available: [--] Total buffers: 560.0M global + 72.2M per thread (100 max threads) [OK] Maximum possible memory usage: 7.6G (43% of installed RAM) I'm tried to tune some options with not results, there are the relevant ones: skip-locking max_connections = 100 key_buffer_size = 512M max_allowed_packet = 32M table_open_cache = 2000 open_files_limit = 3000 sort_buffer_size = 16M read_buffer_size = 16M read_rnd_buffer_size = 8M myisam_sort_buffer_size = 64M thread_cache_size = 4 query_cache_size = 16M query_cache_limit = 2M thread_concurrency = 4 join_buffer_size = 32M tmp_table_size = 32M max_heap_table_size = 32M query_cache_limit = 8M bulk_insert_buffer_size = 64M myisam_max_sort_file_size = 50GB myisam_mmap_size = 10GB And there is a system resume: OS: Linux Debian "Squeeze" 6.0.8 (upgraded yesterday) RAM: 18GB Swap: 18GB MySQL: 5.1.72-2 (official Debain release) At this moment, update or change OS or MySQL version is not possible, there is any option that can help and i missed? Sorry by my english, and thank you in advance! Edit: I'm only using MyISAM tables, and cannot change to InnoDB.

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  • VPS Memory Exchausted Even With Light Settings

    - by user101570
    Linux noob here. I have a 256MB VPS on Ubuntu 11.04 server and when I run "free -m" the result shows all memory being used (including the second line re: buffers/cache). I found this very strange, considering I only have 5 Apache processes running each chewing up about 20MB each. MYSQL is taking up 30MB. To my knowledge, and according to "top", I have no other memory hogs operating. Settings that may be relevant: PHP memory_limit = 32M MYSQL key_buffer = 16M Prefork MPM Maxclients = 10 So when I reviewed these settings, I naturally thought maxclients was too high, so I tried switching it to 5. Now not only does my memory still show as being 100% used, my website loads much, much slower, despite not getting any traffic aside from mine at the moment. I don't understand this. I thought a single Apache process handles all requests from a client received within the "KeepAliveTimeout" window, which I've set to 2 seconds. With my initial config. of 10 maxclients, my page load times are around .3ms, so a single process should handle that no problem, correct? So next I went to an extreme level of 1 for maxclients. My memory is still at 100% usage and my site loads painfully slow. I'm a noob at a complete loss here. According to the many tutorials I've read on basic server setup, I should be good to go. Help! Please! Edit: total used free shared buffers cached Mem: 256 256 0 0 0 0 -/+ buffers/cache: 256 0 Swap: 0 0 0

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  • How to reduce celeryd memory consumption?

    - by Gringo Suave
    I'm using celery 2.5.1 with django on a micro ec2 instance with 613mb memory and as such have to keep memory consumption down. Currently I'm using it only for the scheduler "celery beat" as a web interface to cron, though I hope to use it for more in the future. I've noticed it is the biggest consumer of memory on my micro machine even though I have configured the number of workers to one. I don't have many other options set in settings.py: import djcelery djcelery.setup_loader() BROKER_BACKEND = 'djkombu.transport.DatabaseTransport' CELERYBEAT_SCHEDULER = 'djcelery.schedulers.DatabaseScheduler' CELERY_RESULT_BACKEND = 'database' BROKER_POOL_LIMIT = 2 CELERYD_CONCURRENCY = 1 CELERY_DISABLE_RATE_LIMITS = True CELERYD_MAX_TASKS_PER_CHILD = 20 CELERYD_SOFT_TASK_TIME_LIMIT = 5 * 60 CELERYD_TASK_TIME_LIMIT = 6 * 60 Here's the details via top: PID USER NI CPU% VIRT SHR RES MEM% Command 1065 wuser 10 0.0 283M 4548 85m 14.3 python manage_prod.py celeryd --beat 1025 wuser 10 1.0 577M 6368 67m 11.2 python manage_prod.py celeryd --beat 1071 wuser 10 0.0 578M 2384 62m 10.6 python manage_prod.py celeryd --beat That's about 214mb of memory (and not much shared) to run a cron job occasionally. Have I done anything wrong, or can this be reduced about ten-fold somehow? ;) Update: here's my upstart config: description "Celery Daemon" start on (net-device-up and local-filesystems) stop on runlevel [016] nice 10 respawn respawn limit 5 10 chdir /home/wuser/wuser/ env CELERYD_OPTS=--concurrency=1 exec sudo -u wuser -H /usr/bin/python manage_prod.py celeryd --beat --concurrency=1 --loglevel info --logfile /var/tmp/celeryd.log Update 2: I notice there is one root process, one user child process, and two grandchildren from that. So I think it isn't a matter of duplicate startup. root 34580 1556 sudo -u wuser -H /usr/bin/python manage_prod.py celeryd wuser 577M 67548 +- python manage_prod.py celeryd --beat --concurrency=1 wuser 578M 63784 +- python manage_prod.py celeryd --beat --concurrency=1 wuser 271M 76260 +- python manage_prod.py celeryd --beat --concurrency=1

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  • SBS 2008 Sharepoint Database good Memory Limit.

    - by ldelgado
    I manage a small network running on Small Business Server 2008. Lately, the Sharepoint embedded database is getting out of control with its memory usage. I've got a total of 16 GB of RAM on this server, and the Sharepoint database sometimes uses almost 8 GB of RAM. This never happened before, and it started happening after I installed Backup Exec 2010. It happens after a backup is performed. So I suspect there is a memory leak involved. I am working on that issue, but this question isn't about that. I would like to limit the amount of memory the Embedded database uses. I know how to do it. My question is, what would be the ideal amount of memory that I can allocate to Sharepoint? There are only 4 users on my network. One of the users uses two computers but not at the same time. They use sharepoint for a company calendar, and sometimes they share files that way also. Let me know if you need to know anything else. Thanks,

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  • SQL Server 2012 memory usage steadily growing

    - by pgmo
    I am very worried about the SQL Server 2012 Express instance on which my database is running: the SQL Server process memory usage is growing steadily (1.5GB after only 2 days working). The database is made of seven tables, each having a bigint primary key (Identity) and at least one non-unique index with some included columns to serve the majority of incoming queries. An external application is calling via Microsoft OLE DB some stored procedures, each of which do some calculations using intermediate temporary tables and/or table variables and finally do an upsert (UPDATE....IF @@ROWCOUNT=0 INSERT.....) - I never DROP those temporary tables explicitly: the frequency of those calls is about 100 calls every 5 seconds (I saw that the DLL used by the external application open a connection to SQL Server, do the call and then close the connection for each and every call). The database files are organized in only one filgegroup, recovery type is set to simple. Some questions to diagnose the problem: is that steadily growing memory normal? did I do any mistake in database design which probably lead to this behaviour? (no explicit temp-table drop, filegroup organization, etc) can SQL Server manage such a stored procedure call rate (100 calls every 5 seconds, i.e. 100 upsert every 5 seconds, beyond intermediate calculations)? do the continuous "open connection/do sp call/close connection" pattern disturb SQL Server? is it possible to diagnose what is causing such a memory usage? Perhaps queues of wating requests? (I ran sp_who2, but I didn't see a big amount of orphan connections from the external application) if I restrict the amount of memory which SQL Server is allowed to use, may I sooner or later get into trouble?

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  • How to impove Ubuntu performance on netbook

    - by Alexey Shytikov
    Most recent Ubuntu 12.04 seems to be quite nice and Unity (3D/2D) works fine for me, however not on my old Acer Aspire One any more. There was a times, when I switched from Windows XP to Ubuntu and was happy about system looks, effects and speed... now I attend to think that XP was really great comparing with 12.04. I have found similar questions here but no reasonable answer: how to lower CPU usage for Unity (3D/2D) and memory consumption for Ubuntu 12.04. With new interface I could not find how to disable background services... It's Linux, it's should be the way to optimize without buying new PC... Please share your recipe!

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  • Evaluating mean and std as simulations are added

    - by Luca Cerone
    I have simulations that evaluate a certain value X. I run the simulations several times and save the value of X in a vector V. When all the runs have finished I evaluate the mean and standard deviation for the vector V. This approach works, but implies saving all the values for X. As my computer is quite old and with limited ram, I was wondering if there is a way to update the mean value M and the standard deviation S, knowing the value of X at the (n+1)-th run, and the values of M and S after n runs. How can I update the mean value and the standard deviation as simulations are added to the set? Please note that this is just a conceptual example, I don't save only one number X but thousands at each simulations, so I really have problems running a big number of runs if I have to keep all the past values into the memory.

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  • How to maximize Java resources for gaming?

    - by Keidax
    I notice that when I play Minecraft, my CPU usage is only around 15 to 20 percent, at most. Is it possible to force my computer to allocate as much RAM, CPU time, etc. to the game, in order to get the best experience possible? Or, is the low CPU usage due to limitations in the JVM or the game code itself? I have OptiFine installed, and I've already tried using renice to change the process priority and -Xmx to allocate more memory to Java. What else can I do?

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  • How To Initialize Object Which May Be Used In Catch Clause?

    - by Onorio Catenacci
    I've seen this sort of pattern in code before: //pseudo C# code var exInfo = null; //Line A try { var p = SomeProperty; //Line B exInfo = new ExceptionMessage("The property was " + p); //Line C } catch(Exception ex) { exInfo.SomeOtherProperty = SomeOtherValue; //Line D } Usually the code is structured in this fashion because exInfo has to be visible outside of the try clause. The problem is that if an exception occurs on Line B, then exInfo will be null at Line D. The issue arises when something happens on Line B that must occur before exInfo is constructed. But if I set exInfo to a new Object at line A then memory may get leaked at Line C (due to "new"-ing the object there). Is there a better pattern for handling this sort of code? Is there a name for this sort of initialization pattern? By the way I know I could check for exInfo == null before line D but that seems a bit clumsy and I'm looking for a better approach.

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  • Why is chunk size often a power of two?

    - by danijar
    There are many Minecraft clones out there and I am working on my own implementation. A principle of terrain rendering is tiling the whole world in fixed size chunks to reduce the effort of localized changes. In Minecraft the chunk size is 16 x 16 x 256 as far as I now. And in clones I also always saw chunk sizes of a power of the number 2. Is there any reason for that, maybe performance or memory related? I know that powers of 2 play a special role in binary computers but what has that to do with the chunk size?

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