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  • Can anybody explain the working of following code...?

    - by Siddhi
    Can anybody explain the working of following code...? interface myInterface{} public class Main { public static void main(String[] args) { System.out.println(new myInterface(){public String toString(){return "myInterfacetoString";}}); System.out.println(new myInterface(){public String myFunction(){return "myInterfacemyFunction";}}); } } Output is... myInterfacetoString primitivedemo.Main$2@9304b1 All answers saying that myInterface in println() statement is anonymous class. But as I already declared it as an interface, why does it allow me to create anonymous class of same name....? again...if these are anonymous classes then class main should allow me to give any name to these anonymous classes..But if try to do so..I'm getting compilation error

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  • AngularJS: Using Shared Service(with $resource) to share data between controllers, but how to define callback functions?

    - by shaunlim
    Note: I also posted this question on the AngularJS mailing list here: https://groups.google.com/forum/#!topic/angular/UC8_pZsdn2U Hi All, I'm building my first AngularJS app and am not very familiar with Javascript to begin with so any guidance will be much appreciated :) My App has two controllers, ClientController and CountryController. In CountryController, I'm retrieving a list of countries from a CountryService that uses the $resource object. This works fine, but I want to be able to share the list of countries with the ClientController. After some research, I read that I should use the CountryService to store the data and inject that service into both controllers. This was the code I had before: CountryService: services.factory('CountryService', function($resource) { return $resource('http://localhost:port/restwrapper/client.json', {port: ':8080'}); }); CountryController: //Get list of countries //inherently async query using deferred promise $scope.countries = CountryService.query(function(result){ //preselected first entry as default $scope.selected.country = $scope.countries[0]; }); And after my changes, they look like this: CountryService: services.factory('CountryService', function($resource) { var countryService = {}; var data; var resource = $resource('http://localhost:port/restwrapper/country.json', {port: ':8080'}); var countries = function() { data = resource.query(); return data; } return { getCountries: function() { if(data) { console.log("returning cached data"); return data; } else { console.log("getting countries from server"); return countries(); } } }; }); CountryController: $scope.countries = CountryService.getCountries(function(result){ console.log("i need a callback function here..."); }); The problem is that I used to be able to use the callback function in $resource.query() to preselect a default selection, but now that I've moved the query() call to within my CountryService, I seemed to have lost what. What's the best way to go about solving this problem? Thanks for your help, Shaun

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  • How can I scale movement physics functions to frames per second (in a game engine)?

    - by Richard
    I am working on a game in Javascript (HTML5 Canvas). I implemented a simple algorithm that allows an object to follow another object with basic physics mixed in (a force vector to drive the object in the right direction, and the velocity stacks momentum, but is slowed by a constant drag force). At the moment, I set it up as a rectangle following the mouse (x, y) coordinates. Here's the code: // rectangle x, y position var x = 400; // starting x position var y = 250; // starting y position var FPS = 60; // frames per second of the screen // physics variables: var velX = 0; // initial velocity at 0 (not moving) var velY = 0; // not moving var drag = 0.92; // drag force reduces velocity by 8% per frame var force = 0.35; // overall force applied to move the rectangle var angle = 0; // angle in which to move // called every frame (at 60 frames per second): function update(){ // calculate distance between mouse and rectangle var dx = mouseX - x; var dy = mouseY - y; // calculate angle between mouse and rectangle var angle = Math.atan(dy/dx); if(dx < 0) angle += Math.PI; else if(dy < 0) angle += 2*Math.PI; // calculate the force (on or off, depending on user input) var curForce; if(keys[32]) // SPACE bar curForce = force; // if pressed, use 0.35 as force else curForce = 0; // otherwise, force is 0 // increment velocty by the force, and scaled by drag for x and y velX += curForce * Math.cos(angle); velX *= drag; velY += curForce * Math.sin(angle); velY *= drag; // update x and y by their velocities x += velX; y += velY; And that works fine at 60 frames per second. Now, the tricky part: my question is, if I change this to a different framerate (say, 30 FPS), how can I modify the force and drag values to keep the movement constant? That is, right now my rectangle (whose position is dictated by the x and y variables) moves at a maximum speed of about 4 pixels per second, and accelerates to its max speed in about 1 second. BUT, if I change the framerate, it moves slower (e.g. 30 FPS accelerates to only 2 pixels per frame). So, how can I create an equation that takes FPS (frames per second) as input, and spits out correct "drag" and "force" values that will behave the same way in real time? I know it's a heavy question, but perhaps somebody with game design experience, or knowledge of programming physics can help. Thank you for your efforts. jsFiddle: http://jsfiddle.net/BadDB

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  • Using delegates in C# (Part 2)

    - by rajbk
    Part 1 of this post can be read here. We are now about to see the different syntaxes for invoking a delegate and some c# syntactic sugar which allows you to code faster. We have the following console application. 1: public delegate double Operation(double x, double y); 2:  3: public class Program 4: { 5: [STAThread] 6: static void Main(string[] args) 7: { 8: Operation op1 = new Operation(Division); 9: double result = op1.Invoke(10, 5); 10: 11: Console.WriteLine(result); 12: Console.ReadLine(); 13: } 14: 15: static double Division(double x, double y) { 16: return x / y; 17: } 18: } Line 1 defines a delegate type called Operation with input parameters (double x, double y) and a return type of double. On Line 8, we create an instance of this delegate and set the target to be a static method called Division (Line 15) On Line 9, we invoke the delegate (one entry in the invocation list). The program outputs 5 when run. The language provides shortcuts for creating a delegate and invoking it (see line 9 and 11). Line 9 is a syntactical shortcut for creating an instance of the Delegate. The C# compiler will infer on its own what the delegate type is and produces intermediate language that creates a new instance of that delegate. Line 11 uses a a syntactical shortcut for invoking the delegate by removing the Invoke method. The compiler sees the line and generates intermediate language which invokes the delegate. When this code is compiled, the generated IL will look exactly like the IL of the compiled code above. 1: public delegate double Operation(double x, double y); 2:  3: public class Program 4: { 5: [STAThread] 6: static void Main(string[] args) 7: { 8: //shortcut constructor syntax 9: Operation op1 = Division; 10: //shortcut invoke syntax 11: double result = op1(10, 2); 12: 13: Console.WriteLine(result); 14: Console.ReadLine(); 15: } 16: 17: static double Division(double x, double y) { 18: return x / y; 19: } 20: } C# 2.0 introduced Anonymous Methods. Anonymous methods avoid the need to create a separate method that contains the same signature as the delegate type. Instead you write the method body in-line. There is an interesting fact about Anonymous methods and closures which won’t be covered here. Use your favorite search engine ;-)We rewrite our code to use anonymous methods (see line 9): 1: public delegate double Operation(double x, double y); 2:  3: public class Program 4: { 5: [STAThread] 6: static void Main(string[] args) 7: { 8: //Anonymous method 9: Operation op1 = delegate(double x, double y) { 10: return x / y; 11: }; 12: double result = op1(10, 2); 13: 14: Console.WriteLine(result); 15: Console.ReadLine(); 16: } 17: 18: static double Division(double x, double y) { 19: return x / y; 20: } 21: } We could rewrite our delegate to be of a generic type like so (see line 2 and line 9). You will see why soon. 1: //Generic delegate 2: public delegate T Operation<T>(T x, T y); 3:  4: public class Program 5: { 6: [STAThread] 7: static void Main(string[] args) 8: { 9: Operation<double> op1 = delegate(double x, double y) { 10: return x / y; 11: }; 12: double result = op1(10, 2); 13: 14: Console.WriteLine(result); 15: Console.ReadLine(); 16: } 17: 18: static double Division(double x, double y) { 19: return x / y; 20: } 21: } The .NET 3.5 framework introduced a whole set of predefined delegates for us including public delegate TResult Func<T1, T2, TResult>(T1 arg1, T2 arg2); Our code can be modified to use this delegate instead of the one we declared. Our delegate declaration has been removed and line 7 has been changed to use the Func delegate type. 1: public class Program 2: { 3: [STAThread] 4: static void Main(string[] args) 5: { 6: //Func is a delegate defined in the .NET 3.5 framework 7: Func<double, double, double> op1 = delegate (double x, double y) { 8: return x / y; 9: }; 10: double result = op1(10, 2); 11: 12: Console.WriteLine(result); 13: Console.ReadLine(); 14: } 15: 16: static double Division(double x, double y) { 17: return x / y; 18: } 19: } .NET 3.5 also introduced lambda expressions. A lambda expression is an anonymous function that can contain expressions and statements, and can be used to create delegates or expression tree types. We change our code to use lambda expressions. 1: public class Program 2: { 3: [STAThread] 4: static void Main(string[] args) 5: { 6: //lambda expression 7: Func<double, double, double> op1 = (x, y) => x / y; 8: double result = op1(10, 2); 9: 10: Console.WriteLine(result); 11: Console.ReadLine(); 12: } 13: 14: static double Division(double x, double y) { 15: return x / y; 16: } 17: } C# 3.0 introduced the keyword var (implicitly typed local variable) where the type of the variable is inferred based on the type of the associated initializer expression. We can rewrite our code to use var as shown below (line 7).  The implicitly typed local variable op1 is inferred to be a delegate of type Func<double, double, double> at compile time. 1: public class Program 2: { 3: [STAThread] 4: static void Main(string[] args) 5: { 6: //implicitly typed local variable 7: var op1 = (x, y) => x / y; 8: double result = op1(10, 2); 9: 10: Console.WriteLine(result); 11: Console.ReadLine(); 12: } 13: 14: static double Division(double x, double y) { 15: return x / y; 16: } 17: } You have seen how we can write code in fewer lines by using a combination of the Func delegate type, implicitly typed local variables and lambda expressions.

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  • SQL SERVER – Puzzle to Win Print Book – Write T-SQL Self Join Without Using FIRST _VALUE and LAST_VALUE

    - by pinaldave
    Last week we asked a puzzle SQL SERVER – Puzzle to Win Print Book – Functions FIRST_VALUE and LAST_VALUE with OVER clause and ORDER BY . This puzzle got very interesting participation. The details of the winner is listed here. In this puzzle we received two very important feedback. This puzzle cleared the concepts of First_Value and Last_Value to the participants. As this was based on SQL Server 2012 many could not participate it as they have yet not installed SQL Server 2012. I really appreciate the feedback of user and decided to come up something as fun and helps learn new feature of SQL Server 2012. Please read yesterday’s blog post SQL SERVER – Introduction to LEAD and LAG – Analytic Functions Introduced in SQL Server 2012 before continuing this puzzle as it is based on yesterday’s post. Yesterday I ran following query which uses functions LEAD and LAG. USE AdventureWorks GO SELECT s.SalesOrderID,s.SalesOrderDetailID,s.OrderQty, FIRST_VALUE(SalesOrderDetailID) OVER (ORDER BY SalesOrderDetailID) FstValue, LAST_VALUE(SalesOrderDetailID) OVER (ORDER BY SalesOrderDetailID) LstValue FROM Sales.SalesOrderDetail s WHERE SalesOrderID IN (43670, 43669, 43667, 43663) ORDER BY s.SalesOrderID,s.SalesOrderDetailID,s.OrderQty GO The above query will give us the following result: Puzzle: Now use T-SQL Self Join where same table is joined to itself and get the same result without using LEAD or LAG functions. Hint: Introduction to JOINs – Basic of JOINs Self Join A new analytic functions in SQL Server Denali CTP3 – LEAD() and LAG() Rules Leave a comment with your detailed answer by Nov 21's blog post. Open world-wide (where Amazon ships books) If you blog about puzzle’s solution and if you win, you win additional surprise gift as well. Prizes Print copy of my new book SQL Server Interview Questions Amazon|Flipkart If you already have this book, you can opt for any of my other books SQL Wait Stats [Amazon|Flipkart|Kindle] and SQL Programming [Amazon|Flipkart|Kindle]. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Function, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Ensure your view and function meta data is upto date.

    - by simonsabin
    You will see if you use views and functions that SQL Server holds the rowset metadata for this in system tables. This means that if you change the underlying tables, columns and data types your views and functions can be out of sync. This is especially the case with views and functions that use select * To get the metadata to be updated you need to use sp_refreshsqlmodule. This forces the object to be “re run” into the database and the meta data updated. Thomas mentioned sp_refreshview which is a...(read more)

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  • SQL Rank

    - by Derek Dieter
    The SQL Rank function was introduced in SQL Server 2005 and is part of a family of ranking functions. In order to explain the SQL Rank function, we need to look at it in context with the other rank functions.RANK DENSE_RANK ROW_NUMBER NTILEThis list may seem overwhelming, however most of the ranking functions are rather similar. First, the [...]

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  • Does the LGPL allow me to do this?

    - by user1229892
    I am planning to develop a commercial software using a LGPL software. In the LGPL software that I am using some functions in a class are not fully implemented. I want to modify the LGPL code so that the class and not-implemented functions are made visible outside the dll by adding dllexport infront of class and by adding virtual keyword infront of function. Then I plan to implement those functions in my proprietary software. I am ready to distribute the modified LGPL code but not proprietary software that implements functions in the way I want. Does that violate LGPL terms and conditions?

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  • Oracle Magazine: Getting started with SQL Analytics

    - by KLaker
    I am currently working on a series of podcasts covering the broad categories of our SQL analytical functions and features and while I was doing some research I came across of series of four articles in the Oracle Magazine. This series of article is written by Melanie Caffrey who is a senior development manager at Oracle. She is a coauthor of Expert PL/SQL Practices for Oracle Developers and DBAs (Apress, 2011) and Expert Oracle Practices: Oracle Database Administration from the Oak Table (Apress, 2010). The four articles are under the banner "Technology: SQL 101" and parts 9, 10, 11 and 12 cover SQL analytics. Here are the links to the four articles: Jan 2013 Having Sums, Averages, and Other Grouped Data March 2013 A Window into the World of Analytic Functions May 2013 Leading Ranks and Lagging Percentages: Analytic Functions, Continued July 2013 Pivotal Access to Your Data: Analytic Functions, Concluded The articles cover topics such as GROUP BY, SUM, AVG, HAVING, window functions, RANK, FIRST, LAST, LAG, LEAD etc.   The great news is that  you can try out the examples in this series. All you need is access to an Oracle Database instance. All the schemas, data sets and SQL statements that you will need can be downloaded from a link included in the January article.    I hope you find this series of articles useful.

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  • MySQL Multi-Aggregated Rows in Crosstab Queries

    MySQL's crosstabs contain aggregate functions on two or more fields, presented in a tabular format. In a multi-aggregate crosstab query, two different functions can be applied to the same field or the same function can be applied to multiple fields on the same (row or column) axis. Rob Gravelle shows you how to apply two different functions to the same field in order to create grouping levels in the row axis.

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  • MySQL Multi-Aggregated Rows in Crosstab Queries

    MySQL's crosstabs contain aggregate functions on two or more fields, presented in a tabular format. In a multi-aggregate crosstab query, two different functions can be applied to the same field or the same function can be applied to multiple fields on the same (row or column) axis. Rob Gravelle shows you how to apply two different functions to the same field in order to create grouping levels in the row axis.

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  • What is the ideal length of a method?

    - by iPhoneDeveloper
    In object-oriented programming, there is no exact rule on the maximum length of a method , but I still found these two qutes somewhat contradicting each other, so I would like to hear what you think. In Clean Code: A Handbook of Agile Software Craftsmanship, Robert Martin says: The first rule of functions is that they should be small. The second rule of functions is that they should be smaller than that. Functions should not be 100 lines long. Functions should hardly ever be 20 lines long. and he gives an example from Java code he sees from Kent Beck: Every function in his program was just two, or three, or four lines long. Each was transparently obvious. Each told a story. And each led you to the next in a compelling order. That’s how short your functions should be! This sounds great, but on the other hand, in Code Complete, Steve McConnell says something very different: The routine should be allowed to grow organically up to 100-200 lines, decades of evidence say that routines of such length no more error prone then shorter routines. And he gives a reference to a study that says routines 65 lines or long are cheaper to develop. So while there are diverging opinions about the matter, is there a functional best-practice towards determining the ideal length of a method for you?

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  • What are known approaches to graphing algebraic expressions?

    - by jeremynealbrown
    I am planning to build an expression parser that will be used to graph algebraic functions ( think TI-83 ) with JavaScript. Functions will take the form of f(x)= Aside from typical operators such as: + - * / ^ I'd also like to add support for inline functions such as: sin(), cos(), log() and random(). I have looked at implementing the Shunting Yard algorithm for parsing expressions, but it does not look like an efficient approach to evaluating a function with a hundreds or thousands of inputs. What other known algorithms exist for this task?

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  • CommonFilter and CommonData solutions on CodePlex updated

    - by TATWORTH
    The CommonFilter and CommonData solutions on Codeplex have been updated post VS2010 SP1. The respective URLs are: http://commondata.codeplex.com/releases/view/62502 http://commonfilter.codeplex.com/releases/view/62499 CommonFilter is a cut-down version of CommonData containing just the filter functions. Common Data contains a vast number of useful functions for building ASP.NET web sites including: Lightweight reporting to a custome event log Filter functions for common types of data input

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  • Why is JavaScript not used for classical application development (compiled software)?

    - by Jose Faeti
    During my years of web development with JavaScript, I come to the conclusion that it's an incredible powerful language, and you can do amazing things with it. It offers a rich set of features, like: Dynamic typing First-class functions Nested functions Closures Functions as methods Functions as Object constructors Prototype-based Objects-based (almost everything is an object) Regex Array and Object literals It seems to me that almost everything can be achieved with this kind of language, you can also emulate OO programming, since it provides great freedom and many different coding styles. With more software-oriented custom functionalities (I/O, FileSystem, Input devices, etc.) I think it will be great to develop applications with. Though, as far as I know, it's only used in web development or in existing softwares as a scripting language only. Only recently, maybe thanks to the V8 Engine, it's been used more for other kind of tasks (see node.js for example). Why until now it's only be relegated only to web development? What is keeping it away from software development?

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  • Create simple jQuery plugin

    - by ybbest
    In the last post, I have shown you how to add the function to jQuery. In this post, I will show you how to create plugin to achieve this. 1. You need to wrap your code in the following construct, this is because you should not use $ directly as $ is global variable, it could have clash with some other library which also use $.Basically, you can pass in jQuery object into the function, so that $ is made available inside the function. (JavaScript use function to create scope, so you can make sure $ is referred to jQuery inside the function ) (function($){ //Your code goes here. }; })(jQuery); 2. Put your code into the construct above. (function ($) { $.getParameterByName = function (name) { name = name.replace(/[\[]/, "\\\[").replace(/[\]]/, "\\\]"); var regexS = "[\\?&]" + name + "=([^&#]*)"; var regex = new RegExp(regexS); var results = regex.exec(window.location.search); if (results == null) return ""; else return decodeURIComponent(results[1].replace(/\+/g, " ")); }; })(jQuery); 3. Now you can reference the code into you project and you can call the method in you JavaScript References: Provides scope for variables Variables are scoped at the function level in javascript. This is different to what you might be used to in a language like C# or Java where the variables are scoped to the block. What this means is if you declare a variable inside a loop or an if statement, it will be available to the entire function. If you ever find yourself needing to explicitly scope a variable inside a function you can use an anonymous function to do this. You can actually create an anonymous function and then execute it straight away and all the variables inside will be scoped to the anonymous function: (function() { var myProperty = "hello world"; alert(myProperty); })(); alert(typeof(myProperty)); // undefined How does an anonymous function in JavaScript work? Building Your First jQuery Plugin A Plugin Development Pattern

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  • Is return-type-(only)-polymorphism in Haskell a good thing?

    - by dainichi
    One thing that I've never quite come to terms with in Haskell is how you can have polymorphic constants and functions whose return type cannot be determined by their input type, like class Foo a where foo::Int -> a Some of the reasons that I do not like this: Referential transparency: "In Haskell, given the same input, a function will always return the same output", but is that really true? read "3" return 3 when used in an Int context, but throws an error when used in a, say, (Int,Int) context. Yes, you can argue that read is also taking a type parameter, but the implicitness of the type parameter makes it lose some of its beauty in my opinion. Monomorphism restriction: One of the most annoying things about Haskell. Correct me if I'm wrong, but the whole reason for the MR is that computation that looks shared might not be because the type parameter is implicit. Type defaulting: Again one of the most annoying things about Haskell. Happens e.g. if you pass the result of functions polymorphic in their output to functions polymorphic in their input. Again, correct me if I'm wrong, but this would not be necessary without functions whose return type cannot be determined by their input type (and polymorphic constants). So my question is (running the risk of being stamped as a "discussion quesion"): Would it be possible to create a Haskell-like language where the type checker disallows these kinds of definitions? If so, what would be the benefits/disadvantages of that restriction? I can see some immediate problems: If, say, 2 only had the type Integer, 2/3 wouldn't type check anymore with the current definition of /. But in this case, I think type classes with functional dependencies could come to the rescue (yes, I know that this is an extension). Furthermore, I think it is a lot more intuitive to have functions that can take different input types, than to have functions that are restricted in their input types, but we just pass polymorphic values to them. The typing of values like [] and Nothing seems to me like a tougher nut to crack. I haven't thought of a good way to handle them. I doubt I am the first person to have had thoughts like these. Does anybody have links to good discussions about this Haskell design decision and the pros/cons of it?

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  • Focusing and Selecting the Text in ASP.NET TextBox Controls

    When a browser displays the HTML sent from a web server it parses the received markup into a Document Object Model, or DOM, which models the markup as a hierarchical structure. Each element in the markup - the <form> element, <div> elements, <p> elements, <input> elements, and so on - are represented as a node in the DOM and can be programmatically accessed from client-side script. What's more, the nodes that make up the DOM have functions that can be called to perform certain behaviors; what functions are available depend on what type of element the node represents. One function common to most all node types is focus, which gives keyboard focus to the corresponding element. The focus function is commonly used in data entry forms, search pages, and login screens to put the user's keyboard cursor in a particular textbox when the web page loads so that the user can start typing in his search query or username without having to first click the textbox with his mouse. Another useful function is select, which is available for <input> and <textarea> elements and selects the contents of the textbox. This article shows how to call an HTML element's focus and select functions. We'll look at calling these functions directly from client-side script as well as how to call these functions from server-side code. Read on to learn more! Read More >

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  • Help me sort programing languages a bit

    - by b-gen-jack-o-neill
    Hi, so I asked here few days ago about C# and its principles. Now, if I may, I have some additional general questions about some languages, becouse for novice like me, it seems a bit confusing. To be exact I want to ask more about language functions capabilities than syntax and so. To be honest, its just these special functions that bothers me and make me so confused. For exmaple, C has its printf(), Pascal has writeln() and so. I know in basic the output in assembler of these funtions would be similiar, every language has more or less its special functions. For console output, for file manipulation, etc. But all these functions are de-facto part of its OS API, so why is for example in C distinguished between C standard library functions and (on Windows) WinAPI functions when even printf() has to use some Windows feature, call some of its function to actually show desired text on console window, becouse the actuall "showing" is done by OS. Where is the line between language functions and system API? Now languages I dont quite understand - Python, Ruby and similiar. To be more specific, I know they are similiar to java and C# in term they are compiled into bytecode. But, I do not unerstand what are its capabilities in term of building GUI applications. I saw tutorial for using Ruby to program GUI applications on Linux and Windows. But isn´t that just some kind of upgrade? I mean fram other tutorials It seemed like these languages was first intended for small scripts than building big applications. I hope you understand why I am confused. If you do, please help me sort it out a bit, I have no one to ask.

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  • arch openldap authentication failure

    - by nonus25
    I setup the openldap, all look fine but i cant setup authentication, #getent shadow | grep user user:*::::::: tuser:*::::::: tuser2:*::::::: #getent passwd | grep user git:!:999:999:git daemon user:/:/bin/bash user:x:10000:2000:Test User:/home/user/:/bin/zsh tuser:x:10000:2000:Test User:/home/user/:/bin/zsh tuser2:x:10002:2000:Test User:/home/tuser2/:/bin/zsh from root i can login as a one of these users #su - tuser2 su: warning: cannot change directory to /home/tuser2/: No such file or directory 10:24 tuser2@juliet:/root i cant login via ssh also passwd is not working #ldapwhoami -h 10.121.3.10 -D "uid=user,ou=People,dc=xcl,dc=ie" ldap_bind: Server is unwilling to perform (53) additional info: unauthenticated bind (DN with no password) disallowed 10:30 root@juliet:~ #ldapwhoami -h 10.121.3.10 -D "uid=user,ou=People,dc=xcl,dc=ie" -W Enter LDAP Password: ldap_bind: Invalid credentials (49) typed password by me is correct /etc/openldap/slapd.conf access to dn.base="" by * read access to dn.base="cn=Subschema" by * read access to * by self write by users read by anonymous read access to * by dn="uid=root,ou=Roles,dc=xcl,dc=ie" write by users read by anonymous auth access to attrs=userPassword,gecos,description,loginShell by self write access to attrs="userPassword" by dn="uid=root,ou=Roles,dc=xcl,dc=ie" write by anonymous auth by self write by * none access to * by dn="uid=root,ou=Roles,dc=xcl,dc=ie" write by dn="uid=achmiel,ou=People,dc=xcl,dc=ie" write by * search access to attrs=userPassword by self =w by anonymous auth access to * by self write by users read database hdb suffix "dc=xcl,dc=ie" rootdn "cn=root,dc=xcl,dc=ie" rootpw "{SSHA}AM14+..." there are some parts of that conf file /etc/openldap/ldap.conf looks : BASE dc=xcl,dc=ie URI ldap://192.168.10.156/ TLS_REQCERT allow TIMELIMIT 2 so my question is what i am missing that ldap not allow me login by using password ?

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