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  • Making a Javascript game, Having a little problem with scrolling.

    - by RobertWHurst
    I have a #wrapper div and a #grid div nested inside. currently I can scroll around with this function below. getCursorPos : function(){ // set the empty cursor object var cursor = {}; //get the offset from the left of the grid container var grid //offset loop $(function getCursorPos(){ grid = $('#grid').offset(); setTimeout(getCursorPos, game.loopSpeed); }); //continuosly get the position var that = this; $(document).mousemove(function(e){ //if game mode is menu exit if(game.mode === 'menu'){ return; } // NOTE: this looks a litle over done but don't remove anything // its like this because javascript uses floating points // and so in order to line up to the nearest hunderedth I // had to make the cursor and div position intergers by // muliplying by ten. one the two are added I reduced them // and rounded them. that.x = Math.round(((e.pageX * 10) - (grid.left * 10)) / 10); that.y = Math.round(((e.pageY * 10) - (grid.top * 10)) / 10); }); }, the problem is that the mouse coordinates only update when the mouse moves. is there any way to get the coordinates with out moving the mouse?

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  • How do I make this nested for loop, testing sums of cubes, more efficient?

    - by Brian J. Fink
    I'm trying to iterate through all the combinations of pairs of positive long integers in Java and testing the sum of their cubes to discover if it's a Fibonacci number. I'm currently doing this by using the value of the outer loop variable as the inner loop's upper limit, with the effect being that the outer loop runs a little slower each time. Initially it appeared to run very quickly--I was up to 10 digits within minutes. But now after 2 full days of continuous execution, I'm only somewhere in the middle range of 15 digits. At this rate it may end up taking a whole year just to finish running this program. The code for the program is below: import java.lang.*; import java.math.*; public class FindFib { public static void main(String args[]) { long uLimit=9223372036854775807L; //long maximum value BigDecimal PHI=new BigDecimal(1D+Math.sqrt(5D)/2D); //Golden Ratio for(long a=1;a<=uLimit;a++) //Outer Loop, 1 to maximum for(long b=1;b<=a;b++) //Inner Loop, 1 to current outer { //Cube the numbers and add BigDecimal c=BigDecimal.valueOf(a).pow(3).add(BigDecimal.valueOf(b).pow(3)); System.out.print(c+" "); //Output result //Upper and lower limits of interval for Mobius test: [c*PHI-1/c,c*PHI+1/c] BigDecimal d=c.multiply(PHI).subtract(BigDecimal.ONE.divide(c,BigDecimal.ROUND_HALF_UP)), e=c.multiply(PHI).add(BigDecimal.ONE.divide(c,BigDecimal.ROUND_HALF_UP)); //Mobius test: if integer in interval (floor values unequal) Fibonacci number! if (d.toBigInteger().compareTo(e.toBigInteger())!=0) System.out.println(); //Line feed else System.out.print("\r"); //Carriage return instead } //Display final message System.out.println("\rDone. "); } } Now the use of BigDecimal and BigInteger was delibrate; I need them to get the necessary precision. Is there anything other than my variable types that I could change to gain better efficiency?

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  • Load random swf object with jquery

    - by Eggnog
    I'm working on a site that utilizes full screen background video. I have three flash videos I'd like to load into the page which would be displayed randomly on page refresh. I know you can achieve this through action script loading the movies into one main .swf, but I'm rubbish with Flash and am looking for an alternative solution. My search so far has uncovered a method using jquery. Unfortunately my attempts to implement it have failed. I'm hoping someone more knowledgeable than myself can tell me if this technique is valid or what I'm doing wrong. Here's my code to date: <script type="text/javascript" src="files/js/swfobject.js"></script> <script type="text/javascript"> $(document).ready(function() { var sPath; var i = Math.floor(Math.random()*2); switch(i) { case 0: sPath = "flash/homepage_video.swf"; break; case 1: sPath = "flash/homepage_video.swf"; break; } // load the flash version of the image var so = new SWFObject(sPath, "flash-background", "100%", "100%"); so.addParam("scale", "exactFit"); so.addParam("movie", sPath); // NOTE: the sPath variable is also used here so.addParam("quality", "high"); so.addParam("wmode", "transparent"); so.write("homeBackground"); // NOTE: The value in this call to write() MUST match the name of the // HTML element (<div>) you're expecting the swf to show up in }); </script> <body> <div id="homeBackground"> <p>This is alternative content</p> </div> </body> I'm open to other suggestions that don't involve jquery (php perhaps). Thanks.

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  • F# numeric associations

    - by b1g3ar5
    I have a numeric association for a custom type as follows: let DiffNumerics = { new INumeric<Diff> with member op.Zero = C 0.0 member op.One = C 1.0 member op.Add(a,b) = a + b member op.Subtract(a,b) = a - b member op.Multiply(a,b) = a * b member ops.Negate(a) = Diff.negate a member ops.Abs(a) = Diff.abs a member ops.Equals(a, b) = ((=) a b) member ops.Compare(a, b) = Diff.compare a b member ops.Sign(a) = int (Diff.sign a).Val member ops.ToString(x,fmt,fmtprovider) = failwith "not implemented" member ops.Parse(s,numstyle,fmtprovider) = failwith "not implemented" } GlobalAssociations.RegisterNumericAssociation(DiffNumerics) It works fine in f# interactive, but crashes when I run, because .ElementOps is not filled correctly for a matrix of these types. Any ideas why this might be? EDIT: In fsi, the code let A = dmatrix [[Diff.C 1.;Diff.C 2.;Diff.C 3.];[Diff.C 4.;Diff.C 5.;Diff.C 6.]] let B = matrix [[1.;2.;3.];[4.;5.;6.]] gives: > A.ElementOps;; val it : INumeric<Diff> = FSI_0003.NewAD+DiffNumerics@258 > B.ElementOps;; val it : INumeric<float> = Microsoft.FSharp.Math.Instances+FloatNumerics@115 > in the debugger A.ElementOps shows: '(A).ElementOps' threw an exception of type 'System.NotSupportedException' and, for the B matrix: Microsoft.FSharp.Math.Instances+FloatNumerics@115 So somehow the DiffNumerics isn't making it to the compiled program.

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  • Array indexOf implementation for Internet Explorer

    - by Daemon
    There are plenty of solutions on how to get the indexOf implementation into the Array prototype so that it works under Internet Explorer, however I've stumbled upon an issue that doesn't seem to be addressed anywhere I've looked so far. Using the pretty well agreed upon implementation at MDC, I have the following code that's being problematic now: // indexOf support for IE (from MDC) if (!Array.prototype.indexOf) { Array.prototype.indexOf = function(elt /*, from*/) { var len = this.length >>> 0; var from = Number(arguments[1]) || 0; from = (from < 0) ? Math.ceil(from) : Math.floor(from); if (from < 0) from += len; for (; from < len; from++) { if (from in this && this[from] === elt) return from; } return -1; }; } var i = [1,2,3,4]; for (j in i) { alert(i[j]); } I am expecting to receive 4 alerts, each one containing one of the elements of the array. In Firefox and Chrome, that's exactly what I see, however in IE8 I get an additional alert containing the indexOf function code. What can be done to avoid this?

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  • Groovy as a substitute for Java when using BigDecimal?

    - by geejay
    I have just completed an evaluation of Java, Groovy and Scala. The factors I considered were: readability, precision The factors I would like to know: performance, ease of integration I needed a BigDecimal level of precision. Here are my results: Java void someOp() { BigDecimal del_theta_1 = toDec(6); BigDecimal del_theta_2 = toDec(2); BigDecimal del_theta_m = toDec(0); del_theta_m = abs(del_theta_1.subtract(del_theta_2)) .divide(log(del_theta_1.divide(del_theta_2))); } Groovy void someOp() { def del_theta_1 = 6.0 def del_theta_2 = 2.0 def del_theta_m = 0.0 del_theta_m = Math.abs(del_theta_1 - del_theta_2) / Math.log(del_theta_1 / del_theta_2); } Scala def other(){ var del_theta_1 = toDec(6); var del_theta_2 = toDec(2); var del_theta_m = toDec(0); del_theta_m = ( abs(del_theta_1 - del_theta_2) / log(del_theta_1 / del_theta_2) ) } Note that in Java and Scala I used static imports. Java: Pros: it is Java Cons: no operator overloading (lots o methods), barely readable/codeable Groovy: Pros: default BigDecimal means no visible typing, least surprising BigDecimal support for all operations (division included) Cons: another language to learn Scala: Pros: has operator overloading for BigDecimal Cons: some surprising behaviour with division (fixed with Decimal128), another language to learn

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  • Manhattan Heuristic function for A-star (A*)

    - by Shawn Mclean
    I found this algorithm here. I have a problem, I cant seem to understand how to set up and pass my heuristic function. static public Path<TNode> AStar<TNode>(TNode start, TNode destination, Func<TNode, TNode, double> distance, Func<TNode, double> estimate) where TNode : IHasNeighbours<TNode> { var closed = new HashSet<TNode>(); var queue = new PriorityQueue<double, Path<TNode>>(); queue.Enqueue(0, new Path<TNode>(start)); while (!queue.IsEmpty) { var path = queue.Dequeue(); if (closed.Contains(path.LastStep)) continue; if (path.LastStep.Equals(destination)) return path; closed.Add(path.LastStep); foreach (TNode n in path.LastStep.Neighbours) { double d = distance(path.LastStep, n); var newPath = path.AddStep(n, d); queue.Enqueue(newPath.TotalCost + estimate(n), newPath); } } return null; } As you can see, it accepts 2 functions, a distance and a estimate function. Using the Manhattan Heuristic Distance function, I need to take 2 parameters. Do I need to modify his source and change it to accepting 2 parameters of TNode so I can pass a Manhattan estimate to it? This means the 4th param will look like this: Func<TNode, TNode, double> estimate) where TNode : IHasNeighbours<TNode> and change the estimate function to: queue.Enqueue(newPath.TotalCost + estimate(n, path.LastStep), newPath); My Manhattan function is: private float manhattanHeuristic(Vector3 newNode, Vector3 end) { return (Math.Abs(newNode.X - end.X) + Math.Abs(newNode.Y - end.Y)); }

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  • OpenGL circle rotation

    - by user350632
    I'm using following code to draw my circles: double theta = 2 * 3.1415926 / num_segments; double c = Math.Cos(theta);//precalculate the sine and cosine double s = Math.Sin(theta); double t; double x = r;//we start at angle = 0 double y = 0; GL.glBegin(GL.GL_LINE_LOOP); for(int ii = 0; ii < num_segments; ii++) { float first = (float)(x * scaleX + cx) / xyFactor; float second = (float)(y * scaleY + cy) / xyFactor; GL.glVertex2f(first, second); // output Vertex //apply the rotation matrix t = x; x = c * x - s * y; y = s * t + c * y; } GL.glEnd(); The problem is that when scaleX is different from scaleY then circles are transformed in the right way except for the rotation. In my code sequence looks like this: circle.Scale(tmp_p.scaleX, tmp_p.scaleY); circle.Rotate(tmp_p.rotateAngle); My question is what other calculations should i perform for circle to rotate properly when scaleX and scaleY are not equal?

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  • Delphi: How to avoid EIntOverflow underflow when subtracting?

    - by Ian Boyd
    Microsoft already says, in the documentation for GetTickCount, that you could never compare tick counts to check if an interval has passed. e.g.: Incorrect (pseudo-code): DWORD endTime = GetTickCount + 10000; //10 s from now ... if (GetTickCount > endTime) break; The above code is bad because it is suceptable to rollover of the tick counter. For example, assume that the clock is near the end of it's range: endTime = 0xfffffe00 + 10000 = 0x00002510; //9,488 decimal Then you perform your check: if (GetTickCount > endTime) Which is satisfied immediatly, since GetTickCount is larger than endTime: if (0xfffffe01 > 0x00002510) The solution Instead you should always subtract the two time intervals: DWORD startTime = GetTickCount; ... if (GetTickCount - startTime) > 10000 //if it's been 10 seconds break; Looking at the same math: if (GetTickCount - startTime) > 10000 if (0xfffffe01 - 0xfffffe00) > 10000 if (1 > 10000) Which is all well and good in C/C++, where the compiler behaves a certain way. But what about Delphi? But when i perform the same math in Delphi, with overflow checking on ({Q+}, {$OVERFLOWCHECKS ON}), the subtraction of the two tick counts generates an EIntOverflow exception when the TickCount rolls over: if (0x00000100 - 0xffffff00) > 10000 0x00000100 - 0xffffff00 = 0x00000200 What is the intended solution for this problem? Edit: i've tried to temporarily turn off OVERFLOWCHECKS: {$OVERFLOWCHECKS OFF}] delta = GetTickCount - startTime; {$OVERFLOWCHECKS ON} But the subtraction still throws an EIntOverflow exception. Is there a better solution, involving casts and larger intermediate variable types?

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  • Apache Lucene: Is Relevance Score Always Between 0 and 1?

    - by Eamorr
    Greetings, I have the following Apache Lucene snippet that's giving me some nice results: int numHits=100; int resultsPerPage=100; IndexSearcher searcher=new IndexSearcher(reader); TopScoreDocCollector collector=TopScoreDocCollector.create(numHits,true); Query q=parser.parse(queryString); searcher.search(q,collector); ScoreDoc[] hits=collector.topDocs(0*resultsPerPage,resultsPerPage).scoreDocs; Results r=new Results(); r.length=hits.length; for(int i=0;i<hits.length;i++){ Document doc=searcher.doc(hits[i].doc); double distanceKm=getGreatCircleDistance(lucene2double(doc.get("lat")), lucene2double(doc.get("lng")), Double.parseDouble(userLat), Double.parseDouble(userLng)); double newRelevance=((1/distanceKm)*Math.log(hits[i].score)/Math.log(2))*(0-1); System.out.println(hits[i].doc+"\t"+hits[i].score+"\t"+doc.get("content")+"\t"+"Km="+distanceKm+"\trlvnc="+String.valueOf(newRelevance)); } What I want to know, is hits[i].score always between 0 and 1? It seems that way, but I can't be sure. I've even checked the Lucene documentation (class ScoreDocs) to no avail. You'll see I'm calculating the log of the "newRelevance" value, which is based on hits[i].score. I need hits[i].score to be between 0 and 1, because if it is below zero, I'll get an error; above 1 and the sign will change from negative to positive. I hope some Lucene expert out there can offer me some insight. Many thanks,

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  • Retrieve the Value of An Integer Variable

    - by Abluescarab
    This is probably easily figured out (I feel very stupid right now), but I can't find a solution anywhere, for some reason. Perhaps I'm not searching for the right thing. And maybe it's in some beginner tutorial I haven't watched. Anyway, I was wondering how to retrieve the value of an integer variable in C++? I know you can use cin.getline() for string variables, but I received an error message when I attempted that with an integer variable (and rightfully so, I know it was wrong, but I was looking for a solution). My project is a Win32 console application. What I'm trying to do is ask a user to input a number, stored in the variable n. Then I take the value of n and perform various math functions with it. In my header file, I have string, windows, iostream, stdio, math, and fstream. Do I need to add another library? There's not much more to tell. I can post my code if I must. EDIT: cout << "TEST SINE"; cout << "\nPlease enter a number.\n\n"; cin >> n; break; Here's the code I'm trying to use. Is this all I need to do? If so, how do I incorporate the variable so I can test it using sin, cos, and tan? Yet again, thanks ahead of time.

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  • Can we have a component-scoped bean in a JSF2 composite component?

    - by Pradyumna
    Hi, I was wondering how I could create "component-scoped" beans, or so-to-say, "local variables inside a composite component" that are private to the instance of the composite component, and live as long as that instance lives. Below are more details, explained with an example: Suppose there is a "calculator" component - something that allows users to type in a mathematical expression, and evaluates its value. Optionally, it also plots the associated function. I can make a composite component that has: a text box for accepting the math expression two buttons called "Evaluate", and "Plot" another nested component that plots the function It is evidently a self-contained piece of function; so that somebody who wants to use it may just say <math:expressionEvaluator /> But obviously, the implementation would need a java object - something that evaluates the expression, something that computes the plot points, etc. - and I imagine it can be a bean - scoped just for this instance of this component, not a view-scoped or request-scoped bean that is shared across all instances of the component. How do I create such a bean? Is that even possible with composite components?

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  • J-Monkey subclass

    - by user2971104
    I'm new in java and J-monkey and I'm trying to make a java game so for the Menu I have made a enum so I can Switch between any of my State but I want to keep the main file shorter so it can be easily to read so I'm making subclass the problem is that when run the game it give me an error that say "Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main] NullPointerException" I think this problem has to be something whit the pipeline Here is the code of my main file: package mygame; import com.jme3.app.SimpleApplication; import com.jme3.font.BitmapText; import com.jme3.material.Material; import com.jme3.math.ColorRGBA; import com.jme3.math.Vector3f; import com.jme3.renderer.RenderManager; import com.jme3.scene.Spatial; import com.jme3.scene.Geometry; import com.jme3.input.*; import com.jme3.input.controls.*; public class Main extends SimpleApplication { //GameStates enum GameState{Logo, Menu, Playing, Option}; GameState gameState = GameState.Logo; //Class Variables Logo logo; public Main() { logo = new Logo(); } public static void main(String[] args) { Main app = new Main(); app.start(); } public static void logo(String[] args) { Logo app = new Logo(); app.start(); } @Override public void simpleInitApp() { //Load flyCam.setMoveSpeed(20); if(gameState == GameState.Logo){ logo.simpleInitApp(); } } @Override public void simpleUpdate(float tpf) { } @Override public void simpleRender(RenderManager rm) { //TODO: add render code //Load if(gameState == GameState.Logo) { } } } And here is my Logo subclass: package mygame; import com.jme3.app.SimpleApplication; import com.jme3.renderer.RenderManager; import com.jme3.scene.Spatial; public class Logo extends SimpleApplication { @Override public void simpleInitApp() { Spatial Logo_Model = assetManager.loadModel("Models/Teapot/Logo.obj"); rootNode.attachChild(Logo_Model); } public void simpleRender(RenderManager rm) { //Load } }

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  • C# Finding 2 positions 1-dimArray

    - by Chris
    Hello, In a method i am calculating the longest row of elements. The 1-dim array is filled up with random values (0 or 1). The method looks up the longest row (being 0 or 1, whatever is the longest). Meaning in for example: 1110100 --> the longest row would be 3 (3 * 1) 0110000 --> the longest row would be 4 (4 * 0) My problem is i am trying to perform some type of linear search to show the position of the row in the array. The first example has the longest row of 3 elements (3 times 1). For 1110100 the position in the array would be 0 - 2 (index) For 0110000 the position in the array would be 3 - 6 (index) I have been trying with foreaches, for loops etc..but i cannot seem to get the proper indexes of both. Cannot seem to display both positions properly. For the first example the correct output wouldbe: The largest row of same elements of the array consists of 3 elements on the position 0 - 2. The longest row of elements gets of same elements get calculated as the following: public int BerekenDeelrij (int [] table) ( int count = 0; final int value = 0; int largest = 0; foreach (int value in table) ( if (value == last value) counter + +; else ( largest = Math.Max largest (largest, counter); final value = value count = 1; ) ) Math.Max return (largest, counter); ) Best Regards.

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  • How should I deal with floating numbers that numbers that can get so small that the become zero

    - by Tristan Havelick
    So I just fixed an interesting bug in the following code, but I'm not sure the approach I took it the best: p = 1 probabilities = [ ... ] # a (possibly) long list of numbers between 0 and 1 for wp in probabilities: if (wp > 0): p *= wp # Take the natural log, this crashes when 'probabilites' is long enough that p ends up # being zero try: result = math.log(p) Because the result doesn't need to be exact, I solved this by simply keeping the smallest non-zero value, and using that if p ever becomes 0. p = 1 probabilities = [ ... ] # a long list of numbers between 0 and 1 for wp in probabilities: if (wp > 0): old_p = p p *= wp if p == 0: # we've gotten so small, its just 0, so go back to the smallest # non-zero we had p = old_p break # Take the natural log, this crashes when 'probabilites' is long enough that p ends up # being zero try: result = math.log(p) This works, but it seems a bit kludgy to me. I don't do a ton of this kind of numerical programming, and I'm not sure if this is the kind of fix people use, or if there is something better I can go for.

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  • Is there a recommended way to communicate scientific/engineering programming to C developers?

    - by ggkmath
    Hi, I have a lot of MATLAB code that needs to get ported to C (execution speed is critical for this work) as part of a back-end process for a web application. When I attempt to outsource this code to a C developer, I assume (correct me if I'm wrong) few C developers also understand MATLAB code (things like indexing and memory management are different, etc.). I wonder if there are any C developers out there that can recommend a procedure for me to follow to best communicate what the code does? For example, should I provide the MATLAB code and explain what it's doing line by line? Or, should I just provide the math/algorithm, explain it in plain English, and let the C developer implement it with this understanding in his/her own way (e.g. can I assume the developer understands how to work with complex math (i.e. imaginary numbers), how to generate histograms, perform an FFT, etc.)? Or, is there a better method? I expect I'm not the first to need to do this, so I wonder if any C developers out there ran into this situation and can share any conventional wisdom how they'd like this task to be transferred? Thanks in advance for any comments.

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  • CustomButton Field not aligning in the center

    - by rupesh
    Hi all I have created a custom button and i am placing the bunch of Custombuttons in a verticalfieldManager , I have aligned the verticalField Manager in the center. when i am creating a default buttonField then verticalfield Manager is able to align the buttonfield in the center. but when i am assigning custombuttonfield in the verticalField Manager it's not aligning in the center. here is my custombuttoncode enter code herepublic CustomButtonField(String label,long style) { super(style); this.label = label; onPicture = Bitmap.getBitmapResource(onPicturePath); font = getFont(); this.setPadding(5,5, 5, 5); } public String getLabel() { return label; } public int getPreferredHeight() { return onPicture.getHeight(); } public int getPreferredWidth() { return onPicture.getWidth(); } protected void layout(int width , int height) { setExtent(Math.min(width, Display.getWidth()), Math.min(height,getPreferredHeight())); } protected void paint(Graphics graphics) { int texty =(getHeight()-getFont().getHeight())/2; if (isFocus()) { graphics.setColor(Color.BLACK); graphics.drawBitmap(0, 0, getWidth(), getHeight(),onPicture , 0, 0); graphics.setColor(Color.WHITE); graphics.setFont(font); graphics.drawText(label,0,texty,DrawStyle.ELLIPSIS,getWidth()); } else { graphics.drawBitmap(0, 0, getWidth(), getHeight(),onPicture , 0, 0); graphics.setColor(Color.WHITE); graphics.setFont(font); graphics.drawText(label,0,texty,DrawStyle.ELLIPSIS,getWidth()); } } public boolean isFocusable() { return true; } protected void onFocus(int direction) { super.onFocus(direction); invalidate(); } protected void onUnfocus() { super.onUnfocus(); invalidate(); } protected boolean navigationClick(int status, int time) { fieldChangeNotify(0); return true; } protected boolean keyChar(char character, int status, int time) { if (character == Keypad.KEY_ENTER) { fieldChangeNotify(0); return true; } return super.keyChar(character, status, time); } }

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  • Array indexOf implentation for Internet Explorer

    - by Daemon
    There are plenty of solutions on how to get the indexOf implementation into the Array prototype so that it works under Internet Explorer, however I've stumbled upon an issue that doesn't seem to be addressed anywhere I've looked so far. Using the pretty well agreed upon implementation at MDC, I have the following code that's being problematic now: // indexOf support for IE (from MDC) if (!Array.prototype.indexOf) { Array.prototype.indexOf = function(elt /*, from*/) { var len = this.length >>> 0; var from = Number(arguments[1]) || 0; from = (from < 0) ? Math.ceil(from) : Math.floor(from); if (from < 0) from += len; for (; from < len; from++) { if (from in this && this[from] === elt) return from; } return -1; }; } var i = [1,2,3,4]; for (j in i) { alert(i[j]); } I am expecting to receive 4 alerts, each one containing one of the elements of the array. In Firefox and Chrome, that's exactly what I see, however in IE8 I get an additional alert containing the indexOf function code. What can be done to avoid this?

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  • Javascript Recursion

    - by rpophessagr
    I have an ajax call and would like to recall it once I finish parsing and animating the result into the page. And that's where I'm getting stuck. I was able to recall the function, but it seems to not take into account the delays in the animation. i.e. The console keeps outputting the values at a wild pace. I thought setInterval might help with the interval being the sum of the length of my delays, but I can't get that to work... function loadEm(){ var result=new Array(); $.getJSON("jsonCall.php",function(results){ $.each(results, function(i, res){ rand = (Math.floor(Math.random()*11)*1000)+2000; fullRand += rand; console.log(fullRand); $("tr:first").delay(rand).queue(function(next) { doStuff(res); next(); }); }); var int=self.setInterval("loadEm()",fullRand); }); } });

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  • How to easily Generate Synth Chords Sounds in Android?

    - by barata7
    How to easily Generate Synth Chords Sounds in Android? I wanna be able to generate dynamically an in game Music using 8bit. Tried with AudioTrack, but did not get good results of nice sounds yet. Any examples out there? I have tried the following code without success: public class BitLoose { private final int duration = 1; // seconds private final int sampleRate = 4200; private final int numSamples = duration * sampleRate; private final double sample[] = new double[numSamples]; final AudioTrack audioTrack; public BitLoose() { audioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_8BIT, numSamples, AudioTrack.MODE_STREAM); audioTrack.play(); } public void addTone(final int freqOfTone) { // fill out the array for (int i = 0; i < numSamples; ++i) { sample[i] = Math.sin(2 * Math.PI * i / (sampleRate / freqOfTone)); } // convert to 16 bit pcm sound array // assumes the sample buffer is normalised. final byte generatedSnd[] = new byte[numSamples]; int idx = 0; for (final double dVal : sample) { // scale to maximum amplitude final short val = (short) ((((dVal * 255))) % 255); // in 16 bit wav PCM, first byte is the low order byte generatedSnd[idx++] = (byte) (val); } audioTrack.write(generatedSnd, 0, sampleRate); } public void stop() { audioTrack.stop(); }

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  • Turn image in google maps V3?

    - by Ilrodri
    Hi, I need help with JavaScript in google map v3 I have an image and I need to be able to turn it. That works, but the real problem it's that I cant afect an marker cause I don't know how to call it and modify this marker. I show you a part of the code: Marker: sURL = 'http://www.sl2o.com/tc/picture/Fleche.PNG'; iWidth = 97; iHeight = 100; mImage = new google.maps.MarkerImage(sURL, new google.maps.Size(iWidth,iHeight), new google.maps.Point(0,0), new google.maps.Point(Math.round(iWidth/2),Math.round(iHeight/2))); var oMarker = new google.maps.Marker({ 'position': new google.maps.LatLng(iStartLat,iStartLon), 'map': map, 'title': 'mon point', 'icon': mImage }); Then I have this : onload=function(){ rotate.call(document.getElementById('im'),50); } </script> <img id="im" src="http://www.sl2o.com/tc/picture/Fleche.PNG" width="97" height="100" /> So here is it. As you can see, I'm afecting this image and I in fact I need to afect the marker. How can I do it ? Please I need this I'been working in it since hours and hours. Thank you !!

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  • How to convert a list object to bigdecimal in prepared statement?

    - by user1103504
    I am using prepared statement for bulk insertion of records. Iam iterating a list which contains values and their dataTypes differ. One of the data type is BigDecimal and when i try to set calling preparedstatement, it is throwing null pointer exception. My code int count = 1; for (int j = 0; j < list.size(); j++) { if(list.get(j) instanceof Timestamp) { ps.setTimestamp(count, (Timestamp) list.get(j)); } else if(list.get(j) instanceof java.lang.Character) { ps.setString(count, String.valueOf(list.get(j))); } else if(list.get(j) instanceof java.math.BigDecimal) { ps.setBigDecimal(count, (java.math.BigDecimal)list.get(j)); } else { ps.setObject(count, list.get(j)); } count++; } I tried 2 ways to convert, casting the object and tried to create a new object of type BigDecimal ps.setBigDecimal(count, new BigDecimal(list.get(j).toString)); both donot solve my problem. It is throwing null pointer exception. help is appreciated. Thanks

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  • What is jQuery for Document.createElementNS()?

    - by C.W.Holeman II
    What is jQuery for Document.createElementNS()? function emleGraphicToSvg(aGraphicNode) { var lu = function luf(aPrefix){ switch (aPrefix){ case 'xhtml': return 'http://www.w3.org/1999/xhtml'; case 'math': return 'http://www.w3.org/1998/Math/MathML'; case 'svg': return 'http://www.w3.org/2000/svg'; } return ''; }; var svg = document.evaluate("svg:svg", aGraphicNode, lu, XPathResult.FIRST_ORDERED_NODE_TYPE, null). singleNodeValue; $(svg).children().remove(); rect = document.createElementNS(lu('svg'), "rect"); rect.setAttribute("x", "35"); rect.setAttribute("y", "25"); rect.setAttribute("width", "200"); rect.setAttribute("height", "50"); rect.setAttribute("class", "emleGraphicOutline"); svg.appendChild(rect); } The code is a simplified fragment from Emle - Electronic Mathematics Laboratory Equipment JavaScript file emle_lab.js. The Look-Up-Function, luf(), maps a complete reference to a shorten name for the namespace in the XPath string and createElementNS(). The existing svg:svg is located, removed and replaced by a new rectangle.

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  • VB app to web service

    - by brandon
    I know very little about web service but I assumed it would be the solution I was looking for. Basically I made an application in VB that I want to be ubiquitous for a lack of a better word. I need it to receive requests from multiple users and respond all at once. I was told "technically if you write a webservice you can provide as many results back to users as are connected." Maybe there is another solution for me that will give me the results I want. Here is an example of what I'm trying to do. Lets say I make an application in VB that does math. I now make a website. My website allows for a person to input 1 + 1 they click submit and my website then connects to my VB application running on my server listening for a request. It accepts the request from my website, and then it solves the math problem and returns the answer back to the website "1 + 1 = 2" That is only an example of the type of thing I need. My problem is that I can't have multiple people visiting my website all connecting to that same application running on my server so somehow I need the application to be where it can be accessed by multiple users. I was told a web service would be the answer but if there is another solution I'd like to know. If the only solution is a web service, then how can I manage to either convert the VB app to a web service? Can I have to convert the app to asp.net or some other language? Is there an easier option?

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  • jquery accessing dynamic class selectors

    - by dinotom
    Given the following html rendering; <fieldset id="fld_Rye"> <legend>7 Main St.</legend> <div> <table> <tr> <th class="wideCol"><b><i>Service Description</i></b></th> <th class="wideCol"><b><i>Service Name</i></b></th> <th class="normalPlusWidth"><b><i>Contact Name</i></b></th> </tr> <ItemTemplate> <tr class=""> <td class="servDesc">&nbsp;<b>Plumbing Services</b></td> <td class="servName">&nbsp;<b>Flynnsters's Plumbing</b></td> <td class="servContact">&nbsp;<b>Jim Flynnster</b></td> </tr> </ItemTemplate> I am trying to access all the td's with a class of servDesc, get their width into an array and get the max width from that array to reset the css width of that class using jquery on page load. I cant seem to get the right selector for those tags, and I've tried at least 50 variations. My latest try; var maxTdWidth; var servDescCols = []; $("#fld_Rye td#servDesc").each(function () { alert("found one"); servDescCols.push(this.width()); }); maxTdWidth = Math.max.apply(Math, servDescCols);

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