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  • Arduino: Putting servos in my class causes them to rotate all the way to one side

    - by user2526712
    I am trying to create a new class that controls two servos. My code compiles just fine. However, when I run it, the servos just turn all the way to one direction. This seems to happen when I try instantiating the class (when in the constructor, I attach the servos in the class to pins). In My class's header file, I have [UPDATED] #ifndef ServoController_h #define ServoController_h #include "Arduino.h" #include <Servo.h> class ServoController { public: ServoController(int rotateServoPin, int elevateServoPin); void rotate(int degrees); void elevate(int degrees); private: Servo rotateServo; Servo elevateServo; int elevationAngle; int azimuthAngle; }; #endif Code so far for my Class: #include "Arduino.h" #include "ServoController.h" ServoController::ServoController(int rotateServoPin, int elevateServoPin) { azimuthAngle = 0; elevationAngle = 0; elevateServo.attach(elevateServoPin); rotateServo.attach(rotateServoPin); } void ServoController::rotate(int degrees) { //TO DO rotateServo.write(degrees); } void ServoController::elevate(int degrees) { //TO DO elevateServo.write(degrees); } And finally my arduino sketch so far is just: #include <ServoController.h> #include <Servo.h> ServoController sc(2 , 3); void setup() { } void loop() { } I'm pretty sure the circuit I am using is fine, since if I do not use my class, and just use the servo library directly in my arduino file, the servos move correctly. any ideas why this might happen? [UPDATE] I actually got this working. In my constructor, I have removed the lines to attach the servos to pins. Instead, I have added another method to my class which does the attachment. ServoController::ServoController(int rotateServoPin, int elevateServoPin) { azimuthAngle = 0; elevationAngle = 0; // elevateServo.attach(elevateServoPin); // rotateServo.attach(rotateServoPin); } void ServoController::attachPins(int rotateServoPin, int elevateServoPin) { azimuthAngle = 0; elevationAngle = 0; elevateServo.attach(elevateServoPin); rotateServo.attach(rotateServoPin); } I then call this in my sketch's setup() function: void setup() { sc.attachPins(2,3); } It seems like if I attach my servos outside of the setup() function, my problem occurs. [UPDATE July 27 9:13PM] Verified something with another test: I created a new sketch where I attached a servo before setup(): #include <Servo.h> Servo servo0; servo0.attach(2); void setup() { } void loop() // this function runs repeatedly after setup() finishes { servo0.write(90); delay(2000); servo0.write(135); delay(2000); servo0.write(45); delay(2000); } When I try to compile, Arduino throws an error: "testservotest:4: error: expected constructor, destructor, or type conversion before '.' token" So there was an error, but it was not thrown when the attach method was called from a class Thanks very much

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  • OOP concept: is it possible to update the class of an instantiated object?

    - by Federico
    I am trying to write a simple program that should allow a user to save and display sets of heterogeneous, but somehow related data. For clarity sake, I will use a representative example of vehicles. The program flow is like this: The program creates a Garage object, which is basically a class that can contain a list of vehicles objects Then the users creates Vehicles objects, these Vehicles each have a property, lets say License Plate Nr. Once created, the Vehicle object get added to a list within the Garage object --Later on--, the user can specify that a given Vehicle object is in fact a Car object or a Truck object (thus giving access to some specific attributes such as Number of seats for the Car, or Cargo weight for the truck) At first sight, this might look like an OOP textbook question involving a base class and inheritance, but the problem is more subtle because at the object creation time (and until the user decides to give more info), the computer doesn't know the exact Vehicle type. Hence my question: how would you proceed to implement this program flow? Is OOP the way to go? Just to give an initial answer, here is what I've came up until now. There is only one Vehicle class and the various properties/values are handled by the main program (not the class) through a dictionary. However, I'm pretty sure that there must be a more elegant solution (I'm developing using VB.net): Public Class Garage Public GarageAdress As String Private _ListGarageVehicles As New List(Of Vehicles) Public Sub AddVehicle(Vehicle As Vehicles) _ListGarageVehicles.Add(Vehicle) End Sub End Class Public Class Vehicles Public LicensePlateNumber As String Public Enum VehicleTypes Generic = 0 Car = 1 Truck = 2 End Enum Public VehicleType As VehicleTypes Public DictVehicleProperties As New Dictionary(Of String, String) End Class NOTE that in the example above the public/private modifiers do not necessarily reflect the original code

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  • Parallel Class/Interface Hierarchy with the Facade Design Pattern?

    - by Mike G
    About a third of my code is wrapped inside a Facade class. Note that this isn't a "God" class, but actually represents a single thing (called a Line). Naturally, it delegates responsibilities to the subsystem behind it. What ends up happening is that two of the subsystem classes (Output and Timeline) have all of their methods duplicated in the Line class, which effectively makes Line both an Output and a Timeline. It seems to make sense to make Output and Timeline interfaces, so that the Line class can implement them both. At the same time, I'm worried about creating parallel class and interface structures. You see, there are different types of lines AudioLine, VideoLine, which all use the same type of Timeline, but different types of Output (AudioOutput and VideoOutput, respectively). So that would mean that I'd have to create an AudioOutputInterface and VideoOutputInterface as well. So not only would I have to have parallel class hierarchy, but there would be a parallel interface hierarchy as well. Is there any solution to this design flaw? Here's an image of the basic structure (minus the Timeline class, though know that each Line has-a Timeline): NOTE: I just realized that the word 'line' in Timeline might make is sound like is does a similar function as the Line class. They don't, just to clarify.

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  • Create a kind of Interface c++ [migrated]

    - by Liuka
    I'm writing a little 2d rendering framework with managers for input and resources like textures and meshes (for 2d geometry models, like quads) and they are all contained in a class "engine" that interacts with them and with a directX class. So each class have some public methods like init or update. They are called by the engine class to render the resources, create them, but a lot of them should not be called by the user: //in pseudo c++ //the textures manager class class TManager { private: vector textures; .... public: init(); update(); renderTexture(); //called by the "engine class" loadtexture(); gettexture(); //called by the user } class Engine { private: Tmanager texManager; public: Init() { //initialize all the managers } Render(){...} Update(){...} Tmanager* GetTManager(){return &texManager;} //to get a pointer to the manager //if i want to create or get textures } In this way the user, calling Engine::GetTmanager will have access to all the public methods of Tmanager, including init update and rendertexture, that must be called only by Engine inside its init, render and update functions. So, is it a good idea to implement a user interface in the following way? //in pseudo c++ //the textures manager class class TManager { private: vector textures; .... public: init(); update(); renderTexture(); //called by the "engine class" friend class Tmanager_UserInterface; operator Tmanager_UserInterface*(){return reinterpret_cast<Tmanager_UserInterface*>(this)} } class Tmanager_UserInterface : private Tmanager { //delete constructor //in this class there will be only methods like: loadtexture(); gettexture(); } class Engine { private: Tmanager texManager; public: Init() Render() Update() Tmanager_UserInterface* GetTManager(){return texManager;} } //in main function //i need to load a texture //i always have access to Engine class engine-GetTmanger()-LoadTexture(...) //i can just access load and get texture; In this way i can implement several interface for each object, keeping visible only the functions i (and the user) will need. There are better ways to do the same?? Or is it just useless(i dont hide the "framework private functions" and the user will learn to dont call them)? Before i have used this method: class manager { public: //engine functions userfunction(); } class engine { private: manager m; public: init(){//call manager init function} manageruserfunciton() { //call manager::userfunction() } } in this way i have no access to the manager class but it's a bad way because if i add a new feature to the manager i need to add a new method in the engine class and it takes a lot of time. sorry for the bad english.

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  • ASPNET WMI class not available

    - by Nexus
    I need to extract the ASPNET\Requests Queued performance counter from some IIS servers via WMI. The WMI class for this sort of thing appears to be contained in Win32_PerfFormattedData_ASPNET_ASPNET. I've queried all available classes in root\cimv2 on my Win 2003/IIS6 servers, and it's not listed. It is, however, available on an unrelated Win2008/IIS7 box (which is interesting but doesn't really help me much) What gives? Why is this WMI class not available on my Windows 2003 servers?

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  • call a class method from inside an instance method from a module mixin (rails)

    - by sean
    Curious how one would go about calling a class method from inside an instance method of a module which is included by an active record class. For example I want both user and client models to share the nuts and bolts of password encryption. # app/models class User < ActiveRecord::Base include Encrypt end class Client < ActiveRecord::Base include Encrypt end # app/models/shared/encrypt.rb module Encrypt def authenticate # I want to call the ClassMethods#encrypt_password method when @user.authenticate is run self.password_crypted == self.encrypt_password(self.password) end def self.included(base) base.extend ClassMethods end module ClassMethods def encrypt_password(password) Digest::SHA1.hexdigest(password) end end end However, this fails. Says that the class method cannot be found when the instance method calls it. I can call User.encrypt_password('password') but User.new.encrypt_password fails Any thoughts?

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  • Doxygen ignoring inherited functions, when class inherits privately but the functions declared publi

    - by MichaelM
    Sorry for long winded title, this makes a lot more sense with an example. Suppose we have a class A: class A { public: void someFunction(); void someOtherFunction(); }; And another class that privately inherits from A. However, we re-declare one of the inherited functions as public: class B : private A { public: A::someFunction; } When this code is processed by Doxygen, it does not recognise the public declaration of someFunction in class B. Instead, it shows someFunction as a privately inherited function. This is incorrect. Is anybody aware of how to fix this? Cheers

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  • Doctrine Build-All Task fails in NetBeans - Class not found! Fatal Error: call to evictAll()

    - by Prasad
    When I build my model with the symfony doctrine:build --all --and-load command I have made no major changes to the model/schema, this is something new. I also tried sub-commands like build-model, build-tables, but they all hang.. I'm trying this in net beans. Any clue what this is? This command will remove all data in the following "dev" connection(s): - doctrine Are you sure you want to proceed? (y/N) y >> doctrine Dropping "doctrine" database >> doctrine Creating "dev" environment "doctrine" database >> doctrine generating model classes >> file+ C:\Documents and Settings\Gupte...\Temp/doctrine_schema_69845.yml >> tokens D:/projects/cim/lib/model/doctrine/base/BaseAffiliate.class.php >> tokens D:/projects/cim/lib/model/doctrine/base/BaseContact.class.php >> tokens D:/projects/cim/lib/model/doctr...e/BaseContactLocation.class.php >> tokens D:/projects/cim/lib/model/doctr...se/BaseGroupAffiliate.class.php >> tokens D:/projects/cim/lib/model/doctrine/base/BaseGrouping.class.php >> tokens D:/projects/cim/lib/model/doctrine/base/BaseLocation.class.php >> tokens D:/projects/cim/lib/model/doctr.../base/BasePhonenumber.class.php >> tokens D:/projects/cim/lib/model/doctrine/base/BaseTenant.class.php >> tokens D:/projects/cim/lib/model/doctr...base/BasesfGuardGroup.class.php >> tokens D:/projects/cim/lib/model/doctr...fGuardGroupPermission.class.php >> tokens D:/projects/cim/lib/model/doctr...BasesfGuardPermission.class.php >> tokens D:/projects/cim/lib/model/doctr...asesfGuardRememberKey.class.php >> tokens D:/projects/cim/lib/model/doctr.../base/BasesfGuardUser.class.php >> tokens D:/projects/cim/lib/model/doctr.../BasesfGuardUserGroup.class.php >> tokens D:/projects/cim/lib/model/doctr...sfGuardUserPermission.class.php >> autoload Resetting application autoloaders >> file- D:/projects/cim/cache/frontend/.../config/config_autoload.yml.php >> file- D:/projects/cim/cache/backend/dev/config/config_autoload.yml.php >> doctrine generating form classes [?php /** * Contact form base class. * * @method Contact getObject() Returns the current form's model object * * @package ##PROJECT_NAME## * @subpackage form * @author ##AUTHOR_NAME## * @version SVN: $Id: sfDoctrineFormGeneratedTemplate.php 24171 2009-11-19 16:37:50Z Kris.Wallsmith $ */ abstract class BaseContactForm extends BaseFormDoctrine { public function setup() { $this->setWidgets(array( 'id' Fatal error: Call to a member function evictAll() on a non-object in D:\projects\cim\lib\vendor\symfony\lib\plugins\sfDoctrinePlugin\lib\vendor\doctrine\Doctrine\Connection.php on line 1239 Call Stack: 0.9552 322760 1. {main}() D:\projects\cim\symfony:0 0.9594 587208 2. include('D:\projects\cim\lib\vendor\symfony\lib\command\cli.php') D:\projects\cim\symfony:14 11.9775 17118936 3. sfDatabaseManager->shutdown() D:\projects\cim\lib\vendor\symfony\lib\database\sfDatabaseManager.class.php:0 11.9775 17118936 4. sfDoctrineDatabase->shutdown() D:\projects\cim\lib\vendor\symfony\lib\database\sfDatabaseManager.class.php:134 11.9775 17118936 5. Doctrine_Manager->closeConnection() D:\projects\cim\lib\vendor\symfony\lib\plugins\sfDoctrinePlugin\lib\database\sfDoctrineDatabase.class.php:165 11.9775 17118936 6. Doctrine_Connection->close() D:\projects\cim\lib\vendor\symfony\lib\plugins\sfDoctrinePlugin\lib\vendor\doctrine\Doctrine\Manager.php:579 11.9776 17120160 7. Doctrine_Connection->clear() D:\projects\cim\lib\vendor\symfony\lib\plugins\sfDoctrinePlugin\lib\vendor\doctrine\Doctrine\Connection.php:1268 Couldn't find class Similar thing is mentioned here: http://osdir.com/ml/symfony-users/2010-01/msg00642.html

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  • Passing to service custom class instance in WCF

    - by hgulyan
    Hi, I have my custom class Customer with its properties. I added DataContract mark above the class and DataMember to properties and it was working fine, but I'm calling a service class's function, passing customer instance as parameter and some of my properties get 0 values. While debugging I can see my properties values and after it gets to the function, some properties' values are 0. Why it can be so? There's no code between this two actions. DataContract mark workes fine, everything's ok. Any suggestions on this issue? I tried to change ByRef to ByVal, but it doesn't change anything. Why it would pass other values right and some of integer types just 0? Maybe the answer is simple, but I can't figure it out. Thank You. _ Public Class Customer Private Type_of_clientField As Integer = -1 _ Public Property type_of_client() As Integer Get Return Type_of_clientField End Get Set(ByVal value As Integer) Type_of_clientField = value End Set End Property End Class _ _

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  • /proc/net/dev and /sys/class/net/ bogus network interface names

    - by sfink
    I am constructing a list of network interfaces to monitor based on the contents of /proc/net/dev. But I am getting some bogus interfaces in the list: __tmp1104705027 __tmp974528607 Where do those come from? They also show up in /sys/class/net/: # ls -1 /sys/class/net/ eth0 eth1 eth2 eth3 lo sit0 __tmp1104705027 __tmp974528607 For now, I think I'll just ignore anything starting with __tmp, but I'd like to know what they are and where they come from. This is on a recompiled CentOS 5.3 kernel: 2.6.18-128.7.1.el5.tvh.7PAE #1 SMP PREEMPT

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  • Usage of sendBroadcast()

    - by Vidhya
    sendBroadcast() - Should it be called inside Activity? I am trying to call sendBroadcast() from my method of utility-class which doesn't extend Activity. I am getting compilation error as below The method sendBroadcast(Intent) is undefined for the type MyWrapperClass MyWrapperClass.java Here is the code snippet: abstract class MyWrapperClass { public static void sendData() { Intent intent = new Intent ("com.proj.utility.mgr",null); intent.putExtra("example","Broadcasting "); sendBroadcast(intent); } } Is there any concept behind using sendBroadcast call inside my class. There is no issue in using sendBroadcast() inside Activity. Can someone here help me to resolve it? Or Any other suggestions are invited to return data from utility class to application asynchronously. Thanks in advance.

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  • What are the disadvantages to declaring Scala case classes?

    - by Graham Lea
    If you're writing code that's using lots of beautiful, immutable data structures, case classes appear to be a godsend, giving you all of the following for free with just one keyword: Everything immutable by default Getters automatically defined Decent toString() implementation Compliant equals() and hashCode() Companion object with unapply() method for matching But what are the disadvantages of defining an immutable data structure as a case class? What restrictions does it place on the class or its clients? Are there situations where you should prefer a non-case class?

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  • Sub-classing templated class without implementing pure virtual method

    - by LeopardSkinPillBoxHat
    I have the following class definition: template<typename QueueItemT> class QueueBC { protected: QueueBC() {}; virtual ~QueueBC() {}; private: virtual IItemBuf* constructItem(const QueueItemT& item) = 0; } I created the following sub-class: class MyQueue : public QueueBC<MyItemT> { public: MyQueue(); virtual ~MyQueue(); }; This compiles fine under VS2005, yet I haven't implemented constructItem() in the MyQueue class. Any idea why?

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  • How to extend the Smarty class right

    - by Evolutio
    I have a Problem with Smarty. I have made this class: <?php require_once(INCLUDE_PATH.'smarty/Smarty.class.php'); class IndexPage extends Smarty { public $templateName = 'index.tpl'; public function __construct() { parent::__construct(); $this->showTemplate(); } public function showTemplate() { self::display('index.tpl'); } } ?> But why it doesn't works? Here is the Error: Fatal error: Uncaught exception 'SmartyException' with message 'Unable to load template file 'index.tpl'' in D:\xampp\htdocs\aiondb\lib\smarty\sysplugins\smarty_internal_templatebase.php:127 Stack trace: #0 D:\xampp\htdocs\aiondb\lib\smarty\sysplugins\smarty_internal_templatebase.php(374): Smarty_Internal_TemplateBase->fetch('index.tpl', NULL, NULL, NULL, true) #1 D:\xampp\htdocs\aiondb\lib\classes\IndexPage.class.php(14): Smarty_Internal_TemplateBase->display('index.tpl') #2 D:\xampp\htdocs\aiondb\lib\classes\IndexPage.class.php(10): IndexPage->showTemplate() #3 D:\xampp\htdocs\aiondb\index.php(3): IndexPage->__construct() #4 {main} thrown in D:\xampp\htdocs\aiondb\lib\smarty\sysplugins\smarty_internal_templatebase.php on line 127

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  • Call a non static methode in a static SQLiteDatabase class

    - by Fevos
    i want to display a msg to the user (msg box or Toast) when exception happend in a static SQLite Database class that i use. the proplem is that i cant call a non static methode in a static class , how can i handle this. this is the class private static SQLiteDatabase getDatabase(Context aContext) { and i want to add something like this in the class when exception happen but context genertae the problem of reference to non static in static class. Context context = getApplicationContext(); CharSequence text = "Hello toast!"; int duration = Toast.LENGTH_SHORT; Toast toast = Toast.makeText(context, text, duration); toast.show();

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  • nesting classes in php

    - by Honey
    here is my sample class to why i want to nest. include("class.db.php"); class Cart { function getProducts() { //this is how i do it now. //enter code here`but i dont want to redeclare for every method in this class. //how can i declare it in one location to be able to use the same variable in every method? $db = new mysqlDB; $query = $db->query("select something from a table"); return $query } }

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  • Public and Internal members in an Internal class?

    - by Noldorin
    Ok, so this may be a bit of a silly question, and there's certainly the obvious answer, but I was curious if I've missed any subtleties here. Is there any difference in terms of visibility/usability between a public member declared in an internal class and an internal member declared in an internal class? i.e. between internal class Foo { public void Bar() { } } and internal class Foo { internal void Bar() { } } If you declared the method as public and also virtual, and then overrode it in a derived class that is public, the reason for using this modifier is clear. However, is this the only situation... am I missing something else?

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  • add methods in subclasses within the super class constructor

    - by deamon
    I want to add methods (more specifically: method aliases) automatically to Python subclasses. If the subclass defines a method named 'get' I want to add a method alias 'GET' to the dictionary of the subclass. To not repeat myself I'd like to define this modifation routine in the base class. But if I check in the base class init method, there is no such method, since it is defined in the subclass. It will become more clear with some source code: class Base: def __init__(self): if hasattr(self, "get"): setattr(self, "GET", self.get) class Sub(Base): def get(): pass print(dir(Sub)) Output: ['__doc__', '__init__', '__module__', 'get'] It should also contain 'GET'. Is there a way to do it within the base class?

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  • iphone OCMockObject and unit-testing a class that inherits from NSURLConnection

    - by Justin Galzic
    I want to unit test the custom init method of a class that inherits from NSURLConnection -- how would I do this if the init of my testable class invokes NSURLConnection's initWithRequest? I'm using OCMock and normally, I can mock objects that are contained within my test class. For this inheritance scenario, what's the best approach to do this? - (void)testInit { id urlRequest = [OCMockObject mockForClass:[NSURLRequest class]]; MyURLConnectionWrapper *conn = [[MyURLConnectionWrapper alloc] initWithRequest:urlRequest delegate:self someData:extraneousData]; } My class is implemented like this: @interface MyURLConnectionWrapper : NSURLConnection { } - (id)initWithRequest:(NSURLRequest *)request delegate:(id)delegate someData:(NSString *)fooData @end @implementation MyURLConnectionWrapper - (id)initWithRequest:(NSURLRequest *)request delegate:(id)delegate someData:(NSString *)fooData { if (self = [super initWithRequest:request delegate:delegate]) { // do some additional work here } return self; } Here's the error I get: OCMockObject[NSURLRequest]: unexpected method invoked: _CFURLRequest

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  • How to generate proxy for a child class when my web service return a parent class?

    - by Amir Borzoei
    Hi * I have a web method like this: public class ParentClass{ public String str1; } public class ChildClass : ParentClass{ public String str2; } public class WebService{ public ParentClass WebMethod(){ return GetFirstChildClass(); //Return a child class } } When I generate proxy for this web service by Visual Studio, VS just generate proxy for ParentClass but I need ChildClass too. For workaround I add a dummy method to WebService that return ChildClass to generate proxy for ChildClass in client. public class WebService{ ... //This is a dummy method to generate proxy for ChildClass in client. public ChildClass DummyWebMethod(){ return null; } } In addition I write web service in java (JAX-WS) and my client is a SilverLight Application. Is there a better solution for this problem? tanx for your help ;)

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  • Objective-C @class / import best practice

    - by Winder
    I've noticed that a lot of Objective-C examples will forward declare classes with @class, then actually import the class in the .m file with an import. I understand that this is considered a best practice, as explained in answers to question: http://stackoverflow.com/questions/322597/objective-c-class-vs-import Coming from C++ this feels backwards. I would normally include all needed .h files in the new classes header file. This seems useful since it would make the compiler generate a warning when two classes include each other, at which point I can decide whether this is a bad thing or not then use the same Objective-C style and forward declare the class in the header and include it in the .cpp file. What is the benefit of forward declaring @class and importing in the implementation file? Should it be a best practice in C++ to forward declare classes rather than including the header file? Or is it wrong to think of Objective-C and C++ in these similar terms to begin with?

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  • Two classes and inline functions

    - by klew
    I have two classes and both of them uses some of the other class, on example: // class1.h class Class1; #include "class2.h" class Class1 { public: static Class2 *C2; ... }; // class2.h class Class2; #include "class1.h" class Class2 { public: static Class1 *C1; ... }; And when I define it like in example above, it works (I also have some #ifndef to avoid infinite header recurency). But I also want to add some inline functions to my classes. And I read here that I should put definition of inline function in header file, because it won't work if I'll put them in cpp file and want to call them from other cpp file (when I do it I get undefined reference during linking). But the problem here is with something like this: // class1.h ... inline void Class1::Foo() { C2->Bar(); } I get error: invalid use of incomplete type ‘struct Class2’. So how can I do it?

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  • Abstract Methods in "Product" - Factory Method C#

    - by Regina Foo
    I have a simple class library (COM+ service) written in C# to consume 5 web services: Add, Minus, Divide, Multiply and Compare. I've created the abstract product and abstract factory classes. The abstract product named WS's code: public abstract class WS { public abstract double Calculate(double a, double b); public abstract string Compare(double a, double b); } As you see, when one of the subclasses inherits WS, both methods must be overridden which might not be useful in some subclasses. E.g. Compare doesn't need Calculate() method. To instantiate a new CompareWS object, the client class will call the CreateWS() method which returns a WS object type. public class CompareWSFactory : WSFactory { public override WS CreateWS() { return new CompareWS(); } } But if Compare() is not defined as abstract in WS, the Compare() method cannot be invoked. This is only an example with two methods, but what if there are more methods? Is it stupid to define all the methods as abstract in the WS class? My question is: I want to define abstract methods that are common to all subclasses of WS whereas when the factory creates a WS object type, all the methods of the subclasses can be invoked (overridden methods of WS and also the methods in subclasses). How should I do this?

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  • How to add class to openframeworks project in VS2012

    - by Mr Bell
    I am normally a C# guy but trying to get into c++. I made myself a new openframeworks project by copying and pasting one of the example projects and then renaming everything to my project name. (If there is an easier way, I would love to hear it) This project has the .cpp and .h files in a sub folder called "src" which are in turn organized into virtual folders (filters???) in visual studio. How can I add a class to this project from within visual studio? If I right click on the src filter in the solution explorer and hit add class. It creates the class files at the root of the project not in the src folder. I mean it does this both in the solution explorer and where it physically places the files. This is a problem because I can't include my class files in the rest of my app, presumably because they aren't in the same folder What is the proper way to add a class file?

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  • Handling events exposed on a .NET class via COM in VB6

    - by PeanutPower
    Handling events exposed on a .NET class via COM in VB6 My test .NET (class libary registered for interop in compiler settings) code: Imports System.Runtime.InteropServices <InterfaceType(ComInterfaceType.InterfaceIsIDispatch), ComVisible(True)> _ Public Interface MyEventInterface <DispId(1)> Event Exploded(ByVal Text As String) <DispId(2)> Sub PushRedButton() End Interface <ClassInterface(ClassInterfaceType.None)> _ Public Class EventTest Implements MyEventInterface Public Event Exploded(ByVal Text As String) Implements MyEventInterface.Exploded Public Sub PushRedButton() Implements MyEventInterface.PushRedButton RaiseEvent Exploded("Bang") End Sub End Class My test VB6 application winforms code (which references the above class libary): Public ct As New ComTest1.EventTest Private Sub Command1_Click() ct.add_Exploded (ExplodedHandler) ct.PushRedButton ct.remove_Exploded (ExplodedHandler) End Sub Private Sub ExplodedHandler(ByVal Text As String) MsgBox Text End Sub Specifially I'm not sure how to set up the handler in VB6 the compile error I get is "Argument not optional" on this line in the VB6: ct.add_Exploded (ExplodedHandler)

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