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  • Effective java hashcode implementation

    - by Scobal
    I was wondering if someone could explain in detail what (int)(l ^ (l >>> 32)); does in the following hashcode implementation (generated by eclipse, but the same as Effective Java): private int i; private char c; private boolean b; private short s; private long l; private double d; private float f; @Override public int hashCode() { final int prime = 31; int result = 1; result = prime * result + i; result = prime * result + s; result = prime * result + (b ? 1231 : 1237); result = prime * result + c; long t = Double.doubleToLongBits(d); result = prime * result + (int) (t ^ (t >>> 32)); result = prime * result + Float.floatToIntBits(f); result = prime * result + (int) (l ^ (l >>> 32)); return result; } Thanks!

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  • Hibernate Mapping Annotation Question?

    - by paddydub
    I've just started using hibernate and I'm trying to map walking distance between two coordinates into a hashmap, There can be many connections from one "FromCoordinate" to another "ToCoordinate". I'm not sure if i've implemented this correctly, What annotations do i need to map this MashMap? Thanks @Entity @Table(name = "COORDCONNECTIONS") public class CoordinateConnection implements Serializable{ private static final long serialVersionUID = -1624745319005591573L; /** auto increasing id number */ @GeneratedValue(strategy = GenerationType.IDENTITY) @Column(name = "ID") @id private int id; @Embedded public FromCoordinate fromCoord; @Embedded public ToCoordinate toCoord; HashMap<Coordinate, ArrayList<Coordinate>> coordWalkingConnections = new HashMap<Coordinate, ArrayList<Coordinate>>(); } public class FromCoordinate implements ICoordinate { @Column(name = "FROM_LAT") private double latitude; @Column(name = "FROM_LNG") private double longitude; } public class ToCoordinate implements ICoordinate { @Column(name = "TO_LAT") private double latitude; @Column(name = "TO_LNG") private double longitude; @Column(name = "DISTANCE") private double distance; } DATABASE STRUCTURE id FROM_LAT FROM_LNG TO_LAT TO_LNG Dist 1 43.352669 -6.264341 43.350012 -6.260653 0.38 2 43.352669 -6.264341 43.352669 -6.264341 0.00 3 46.352669 -6.264341 43.353373 -6.262013 0.17 4 47.352465 -6.265865 43.351290 -6.261200 0.25 5 45.452578 -6.265768 43.352788 -6.264396 0.01 6 45.452578 -6.265768 45.782788 -6.234523 0.01 ..... ... . Example HashMap for HashMap<Coordinate, ArrayList<Coordinate>> <KEY{43.352669 -6.264341}, Arraylist VALUES{(43.350012,-6.260653,0.383657), (43.352669, -6.264341, 0.000095), (43.353373, -6.262013, 0.173201)}> <KEY{47.352465 -6.265865}, Arraylist VALUES{(43.351290,-6.261200,0.258781)}> <KEY{45.452578 -6.265768}, Arraylist VALUES{(43.352788,-6.264396,0.013726),(45.782788,-6.234523,0.017726)}>

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  • JME: How to get the complete screen in WHITE without buttons, etc etc

    - by Sepala
    Please have a look at the following code /* * To change this template, choose Tools | Templates * and open the template in the editor. */ import javax.microedition.midlet.*; import javax.microedition.lcdui.*; /** */ public class Midlet extends MIDlet{ private Form f; private Display d; private Command start,stop; private Thread t; public Midlet() { t = new Thread(new TurnLightOn()); } public void startApp() { f = new Form("Back Light On"); d = Display.getDisplay(this); d.setCurrent(f); start = new Command("Turn On",Command.OK,0); stop = new Command("Turn Off",Command.OK,1); f.addCommand(start); f.setCommandListener(new Action()); } public void pauseApp() { } public void destroyApp(boolean unconditional) { this.notifyDestroyed(); } private class Action implements CommandListener { public void commandAction(Command c, Displayable dis) { f.append("Light is Turnning On"); t.start(); } } private class ActionOff implements CommandListener { public void commandAction(Command c, Displayable dis) { } } private class TurnLightOn implements Runnable { public void run() { f.append("Working"); for(int i=0;i<100;i++) { try { d.flashBacklight(200); d.vibrate(200); Thread.sleep(1000); } catch (InterruptedException ex) { ex.printStackTrace(); } } } } } First, Please note I am a 100% newbie to Java Mobile. In here, I am making the light on and vibrate on when user click the button. However, I really wanted to create a SOS application which turn the whole screen into white, and go to black, like that, in the thread. I guess I didn't achieve that by this app because even the lights are on, the buttons are still there. I tried to turn the "Form" color to "white" but it seems like JME has no "Color" class! Please help!

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  • Deleting objects with FK constraints in Spring/Hibernate

    - by maxdj
    This seems like such a simple scenario to me, yet I cannot for the life of my find a solution online or in print. I have several objects like so (trimmed down): @Entity public class Group extends BaseObject implements Identifiable<Long> { private Long id; private String name; private Set<HiringManager> managers = new HashSet<HiringManager>(); private List<JobOpening> jobs; @ManyToMany(fetch=FetchType.EAGER) @JoinTable( name="group_hiringManager", joinColumns=@JoinColumn(name="group_id"), inverseJoinColumns=@JoinColumn(name="hiringManager_id") ) public Set<HiringManager> getManagers() { return managers; } @OneToMany(mappedBy="group", fetch=FetchType.EAGER) public List<JobOpening> getJobs() { return jobs; } } @Entity public class JobOpening extends BaseObject implements Identifiable<Long> { private Long id; private String name; private Group group; @ManyToOne @JoinColumn(name="group_id", updatable=false, nullable=true) public Group getGroup() { return group; } } @Entity public class HiringManager extends User { @ManyToMany(mappedBy="managers", fetch=FetchType.EAGER) public Set<Group> getGroups() { return groups; } } Say I want to delete a Group object. Now there are dependencies on it in the JobOpening table and in the group_hiringManager table, which cause the delete function to fail. I don't want to cascade the delete, because the managers have other groups, and the jobopenings can be groupless. I have tried overriding the remove() function of my GroupManager to remove the dependencies, but it seems like no matter what I do they persist, and the delete fails! What is the right way to remove this object?

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  • C# reflection instantiation

    - by NickLarsen
    I am currently trying to create a generic instance factory for which takes an interface as the generic parameter (enforced in the constructor) and then lets you get instantiated objects which implement that interface from all types in all loaded assemblies. The current implementation is as follows:     public class InstantiationFactory     {         protected Type Type { get; set; }         public InstantiationFactory()         {             this.Type = typeof(T);             if (!this.Type.IsInterface)             {                 // is there a more descriptive exception to throw?                 throw new ArgumentException(/* Crafty message */);             }         }         public IEnumerable GetLoadedTypes()         {             // this line of code found in other stack overflow questions             var types = AppDomain.CurrentDomain.GetAssemblies()                 .SelectMany(a = a.GetTypes())                 .Where(/* lambda to identify instantiable types which implement this interface */);             return types;         }         public IEnumerable GetImplementations(IEnumerable types)         {             var implementations = types.Where(/* lambda to identify instantiable types which implement this interface */                 .Select(x = CreateInstance(x));             return implementations;         }         public IEnumerable GetLoadedImplementations()         {             var loadedTypes = GetLoadedTypes();             var implementations = GetImplementations(loadedTypes);             return implementations;         }         private T CreateInstance(Type type)         {             T instance = default(T);             var constructor = type.GetConstructor(Type.EmptyTypes);             if (/* valid to instantiate test */)             {                 object constructed = constructor.Invoke(null);                 instance = (T)constructed;             }             return instance;         }     } It seems useful to me to have my CreateInstance(Type) function implemented as an extension method so I can reuse it later and simplify the code of my factory, but I can't figure out how to return a strongly typed value from that extension method. I realize I could just return an object:     public static class TypeExtensions     {         public object CreateInstance(this Type type)         {             var constructor = type.GetConstructor(Type.EmptyTypes);             return /* valid to instantiate test */ ? constructor.Invoke(null) : null;         }     } Is it possible to have an extension method create a signature per instance of the type it extends? My perfect code would be this, which avoids having to cast the result of the call to CreateInstance():     Type type = typeof(MyParameterlessConstructorImplementingType);     MyParameterlessConstructorImplementingType usable = type.CreateInstance();

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  • Java the little console game won't repeat?

    - by Jony Kale
    Okay, what I have so far is: You enter the game, and write "spin" to the console. Program will enter the while loop. In the while loop, if entered int is -1, return to the back (Set console input back to "", and let the user select what game he would like to play). Problem: Instead of going back, and selecting "spin" again, the program exits? Why is it happening? How can I fix this? private static Scanner console = new Scanner(System.in); private static Spin spin = new Spin(); private static String inputS = ""; private static int inputI = 0; private static String[] gamesArray = new String[] {"spin", "tof"}; private static boolean spinWheel = false; private static boolean tof = false; public static void main (String[] args) { if (inputS.equals("")) { System.out.println("Welcome to the system!"); System.out.print("Please select a game: "); inputS = console.nextLine(); } while (inputS.equals("spin")) { System.out.println("Welcome to the spin game! Please write 1 to spin. and -1 to exit back"); inputI = console.nextInt(); switch (inputI) { case 1: break; case -1: inputI = 0; inputS = ""; break; } } }

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  • Trouble with object injection in Spring.Net

    - by Abdel Olakara
    Hi all, I have a issue with my Spring.Net configuration where its not injecting an object. I have a CommService to which an object named GeneralEmail is injected to. Here is the configuration: <!-- GeneralMail Object --> <object id="GeneralMailObject" type="CommUtil.Email.GeneralEmail, CommUtil"> <constructor-arg name="host" value="xxxxx.com"/> <constructor-arg name="port" value="25"/> <constructor-arg name="user" value="[email protected]"/> <constructor-arg name="password" value="xxxxx"/> <constructor-arg name="template" value="xxxxx"/> </object> <!-- Communication Service --> <object id="CommServiceObject" type="TApp.Code.Services.CommService, TApp"> <property name="emailService" ref="GeneralMailObject" /> </object> The communication service object is again injected to many other aspx pages & service. In one scenario, I need to call the commnucation service from an static WebMethod. I try doing: CommService cso = new CommService(); But when i try to get the emailService object, its null! why didn't the spring inject the GeneralMail object into my cso object? What am I doing wrong and how do I access the object from spring container. Thanks in advance for the suggestions and solutions. Reagrds, Abdel Olakara

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  • Java application design question

    - by ring bearer
    I have a hobby project, which is basically to maintain 'todo' tasks in the way I like. One task can be described as: public class TodoItem { private String subject; private Date dueBy; private Date startBy; private Priority priority; private String category; private Status status; private String notes; } As you can imagine I would have 1000s of todo items at a given time. What is the best strategy to store a todo item? (currently on an XML file) such that all the items are loaded quickly up on app start up(the application shows kind of a dashboard of all the items at start up)? What is the best way to design its back-end so that it can be ported to Android/or a J2ME based phone? Currently this is done using Java Swing. What should I concentrate on so that it works efficiently on a device where memory is limited? The application throws open a form to enter new todo task. For now, I would like to save the newly added task to my-todos.xml once the user presses "save" button. What are the common ways to append such a change to an existing XML file?(note that I don't want to read the whole file again and then persist)

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  • Refactor throwing not null exception if using a method that has a dependency on a certain contructor

    - by N00b
    In the method below the second constructor accepts a ForumThread object which the IncrementViewCount() method uses. There is a dependency between the method and that particular constructor. Without extracting into a new private method the null check in IncrementViewCount() and LockForumThread() (plus other methods not shown) is there some simpler re-factoring I can do or the implementation of a better design practice for this method to guard against the use of the wrong constructor with these dependent methods? Thank you for any suggestions in advance. private readonly IThread _forumLogic; private readonly ForumThread _ft; public ThreadLogic(IThread forumLogic) : this(forumLogic, null) { } public ThreadLogic(IThread forumLogic, ForumThread ft) { _forumLogic = forumLogic; _ft = ft; } public void Create(ForumThread ft) { _forumLogic.SaveThread(ft); } public void IncrementViewCount() { if (_ft == null) throw new NoNullAllowedException("_ft ForumThread is null; this must be set in the constructor"); lock (_ft) { _ft.ViewCount = _ft.ViewCount + 1; _forumLogic.SaveThread(_ft); } } public void LockForumThread() { if (_ft == null) throw new NoNullAllowedException("_ft ForumThread is null; this must be set in the constructor"); _ft.ThreadLocked = true; _forumLogic.SaveThread(_ft); }

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  • JPA joined column allow every value...

    - by Fabio Beoni
    I'm testing JPA, in a simple case File/FileVersions tables (Master/Details), with OneToMany relation, I have this problem: in FileVersions table, the field "file_id" (responsable for the relation with File table) accepts every values, not only values from File table. How can I use the JPA mapping to limit the input in FileVersion.file_id only for values existing in File.id? My class are File and FileVersion: FILE CLASS @Id @GeneratedValue(strategy = GenerationType.IDENTITY) @Column(name="FILE_ID") private Long id; @Column(name="NAME", nullable = false, length = 30) private String name; //RELATIONS ------------------------------------------- @OneToMany(mappedBy="file", fetch=FetchType.EAGER) private Collection <FileVersion> fileVersionsList; //----------------------------------------------------- FILEVERSION CLASS @Id @GeneratedValue(strategy = GenerationType.IDENTITY) @Column(name="VERSION_ID") private Long id; @Column(name="FILENAME", nullable = false, length = 255) private String fileName; @Column(name="NOTES", nullable = false, length = 200) private String notes; //RELATIONS ------------------------------------------- @ManyToOne(fetch=FetchType.EAGER) @JoinColumn(name="FILE_ID", referencedColumnName="FILE_ID", nullable=false) private File file; //----------------------------------------------------- and this is the FILEVERSION TABLE CREATE TABLE `JPA-Support`.`FILEVERSION` ( `VERSION_ID` bigint(20) NOT NULL AUTO_INCREMENT, `FILENAME` varchar(255) NOT NULL, `NOTES` varchar(200) NOT NULL, `FILE_ID` bigint(20) NOT NULL, PRIMARY KEY (`VERSION_ID`), KEY `FK_FILEVERSION_FILE_ID` (`FILE_ID`) ) ENGINE=MyISAM AUTO_INCREMENT=4 DEFAULT CHARSET=latin1

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  • Java Stopping JApplet Components from Resizing based on Applet Size

    - by Doug
    Creating a JApplet I have 2 Text Fields, a button and a Text Area. private JPanel addressEntryPanel = new JPanel(new GridLayout(1,3)); private JPanel outputPanel = new JPanel(new GridLayout(1,1)); private JTextField serverTf = new JTextField(""); private JTextField pageTf = new JTextField(""); private JTextArea outputTa = new JTextArea(); private JButton connectBt = new JButton("Connect"); private JScrollPane outputSp = new JScrollPane(outputTa); public void init() { setSize(500,500); setLayout(new GridLayout(3,1)); add(addressEntryPanel); addressEntryPanel.add(serverTf); addressEntryPanel.add(pageTf); addressEntryPanel.add(connectBt); addressEntryPanel.setPreferredSize(new Dimension(50,50)); addressEntryPanel.setMaximumSize(addressEntryPanel.getPreferredSize()); addressEntryPanel.setMinimumSize(addressEntryPanel.getPreferredSize()); add(outputPanel); outputPanel.add(outputSp); outputTa.setLineWrap(true); connectBt.addActionListener(this); The problem is when debugging and putting it in a page the components / panels resize depending on the applet size. I don't want this. I want the textfields to be a certain size, and the text area to be a certain size. I've put stuff in there to set the size of them but they aren't working. How do I go about actually setting a strict size for either the components or the JPanel.

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  • When do instance variables get initialized and values assigned?

    - by AKh
    When doees the instance variable get initialized? Is it after the constructor block is done or before it? Consider this example: public abstract class Parent { public Parent(){ System.out.println("Parent Constructor"); init(); } public void init(){ System.out.println("parent Init()"); } } public class Child extends Parent { private Integer attribute1; private Integer attribute2 = null; public Child(){ super(); System.out.println("Child Constructor"); } public void init(){ System.out.println("Child init()"); super.init(); attribute1 = new Integer(100); attribute2 = new Integer(200); } public void print(){ System.out.println("attribute 1 : " +attribute1); System.out.println("attribute 2 : " +attribute2); } } public class Tester { public static void main(String[] args) { Parent c = new Child(); ((Child)c).print(); } } OUTPUT: Parent Constructor Child init() parent Init() Child Constructor attribute 1 : 100 attribute 2 : null When the memory for the atribute 1 & 2 are allocated in the heap ? Curious to know why is attribute 2 is NULL ? Are there any design flaws?

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  • Java Concurrency in practice sample question

    - by andy boot
    I am reading "Java Concurrency in practice" and looking at the example code on page 51. This states that if a thread has references to a shared object then other threads may be able to access that object before the constructor has finished executing. I have tried to put this into practice and so I wrote this code thinking that if I ran it enough times a RuntimeException("World is f*cked") would occur. But it isn't doing. Is this a case of the Java spec not guaranting something but my particular implementation of java guaranteeing it for me? (java version: 1.5.0 on Ubuntu) Or have I misread something in the book? Code: (I expect an exception but it is never thrown) public class Threads { private Widgit w; public static void main(String[] s) throws Exception { while(true){ Threads t = new Threads(); t.runThreads(); } } private void runThreads() throws Exception{ new Checker().start(); w = new Widgit((int)(Math.random() * 100) + 1); } private class Checker extends Thread{ private static final int LOOP_TIMES = 1000; public void run() { int count = 0; for(int i = 0; i < LOOP_TIMES; i++){ try { w.checkMe(); count++; } catch(NullPointerException npe){ //ignore } } System.out.println("checked: "+count+" times out of "+LOOP_TIMES); } } private static class Widgit{ private int n; private int n2; Widgit(int n) throws InterruptedException{ this.n = n; Thread.sleep(2); this.n2 = n; } void checkMe(){ if (n != n2) { throw new RuntimeException("World is f*cked"); } } } }

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  • [C#] Linq doesn't insert associated entity on insert.

    - by Tomek
    Hello! I have simple mapping: [Table(Name="Person")] public class Person { private int id; private int state_id; private EntityRef<PersonState> state = new EntityRef<PersonState>(); [Column(IsPrimaryKey = true, Storage = "id", Name="id", IsDbGenerated = true, CanBeNull = false)] public int ID { get { return id; } set { id = value; } } [Column(Storage="state_id", Name="state_id")] public int StateID { get{ return state_id;} set{ state_id = value;} } [Association( Storage = "state", ThisKey = "StateID", IsForeignKey=true)] public PersonState State { get { return state.Entity; } set { state.Entity = value; } } } [Table(Name = "PersonState")] public class PersonState { private int id; private State state; [Column(Name="id", Storage="id", IsDbGenerated=true, IsPrimaryKey=true)] public int ID { get { return id; } set { id = value; } } [Column(Name = "date", Storage = "date")] public DateTime Date { get { return date; } set { date = value; } } [Column(Name = "type", Storage = "state")] public State State { get { return state; } set { state = value; } } } I use this code to insert new person with default state: private static Person NewPerson() { Person p = new Person(); p.State = DefaultState(p); return p; } private static PersonState DefaultState() { PersonState state = new PersonState(); state.Date = DateTime.Now; state.State = State.NotNotified; state.Comment = "Default State!"; return state; } Leater in code: db.Persons.InsertOnSubmit(NewPerson()); db.SubmitChanges(); In database(sqlite) I have all new persons, but state_id of all persons is set to 0, and PersonState table is empty. Why Linq did not insert any State object to database?

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  • VB.NET editing existing that with a form

    - by user127147
    Hi there, I have a simple questions that puzzles me. I need a little bit of refreashment with VB as I have been away for a while. I have a form that adds new contacts. New contacts are added by pressing an appropriate button and they appear as an entry in the list on the form. I try now to add an edit button that will edit existing entries. User will select a given entry on the list and press edit button and will be presented with an appropriate form (AddContFrm). Right now it simply adds another entry with the same title. Logic is handled in a class called Contact.vb Here is my code. Public Class Contact Public Contact As String Public Title As String Public Fname As String Public Surname As String Public Address As String Private myCont As String Public Property Cont() Get Return myCont End Get Set(ByVal value) myCont = Value End Set End Property Public Overrides Function ToString() As String Return Me.Cont End Function Sub NewContact() FName = frmAddCont.txtFName.ToString frmStart.lstContact.Items.Add(FName) frmAddCont.Hide() End Sub Public Sub Display() Dim C As New Contact 'C.Cont = InputBox("Enter a title for this contact.") C.Cont = frmAddCont.txtTitle.Text C.Fname = frmAddCont.txtFName.Text C.Surname = frmAddCont.txtSName.Text C.Address = frmAddCont.txtAddress.Text 'frmStart.lstContact.Items.Add(C.Cont.ToString) frmStart.lstContact.Items.Add(C) End Sub End Class AddContFrm Public Class frmAddCont Public Class ControlObject Dim Title As String Dim FName As String Dim SName As String Dim Address As String Dim TelephoneNumber As Integer Dim emailAddress As String Dim Website As String Dim Photograph As String End Class Private Sub btnConfirmAdd_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnConfirmAdd.Click Dim C As New Contact C.Display() Me.Hide() End Sub Private Sub frmAddCont_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load End Sub End Class and frmStart.vb Public Class frmStart Private Sub btnAdd_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnAdd.Click frmAddCont.Show() End Sub Private Sub Button2_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnDel.Click Dim DelCont As Contact DelCont = Me.lstContact.SelectedItem() lstContact.Items.Remove(DelCont) End Sub Private Sub lstContact_SelectedIndexChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles lstContact.SelectedIndexChanged End Sub Private Sub btnEdit_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnEdit.Click Dim C As Contact If lstContact.SelectedItem IsNot Nothing Then C = DirectCast(lstContact.SelectedItem, Contact) C.Display() End If End Sub End Class

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  • Permission denied to access property 'toString'

    - by Anders
    I'm trying to find a generic way of getting the name of Constructors. My goal is to create a Convention over configuration framework for KnockoutJS My idea is to iterate over all objects in the window and when I find the contructor i'm looking for then I can use the index to get the name of the contructor The code sofar (function() { constructors = {}; window.findConstructorName = function(instance) { var constructor = instance.constructor; var name = constructors[constructor]; if(name !== undefined) { return name; } var traversed = []; var nestedFind = function(root) { if(typeof root == "function" || traversed[root]) { return } traversed[root] = true; for(var index in root) { if(root[index] == constructor) { return index; } var found = nestedFind(root[index]); if(found !== undefined) { return found; } } } name = nestedFind(window); constructors[constructor] = name; return name; } })(); var MyApp = {}; MyApp.Foo = function() { }; var instance = new MyApp.Foo(); console.log(findConstructorName(instance)); The problem is that I get a Permission denied to access property 'toString' Exception, and i cant even try catch so see which object is causing the problem Fiddle http://jsfiddle.net/4ZwaV/

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  • Silverlight Binding - Binds when item is added but doesn't get updates.

    - by dw
    Hello, I'm sorta at a loss to why this doesn't work considering I got it from working code, just added a new level of code, but here's what I have. Basically, when I bind the ViewModel to a list, the binding picks up when Items are added to a collection. However, if an update occurs to the item that is bound, it doesn't get updated. Basically, I have an ObservableCollection that contains a custom class with a string value. When that string value gets updated I need it to update the List. Right now, when I debug, the list item does get updated correctly, but the UI doesn't reflect the change. If I set the bound item to a member variable and null it out then reset it to the right collection it will work, but not desired behavior. Here is a mockup of the code, hopefully someone can tell me where I am wrong. Also, I've tried implementing INofityPropertyChanged at every level in the code below. public class Class1 { public string ItemName; } public class Class2 { private Class2 _items; private Class2() //Singleton { _items = new ObservableCollection<Class1>(); } public ObservableCollection<Class1> Items { get { return _items; } internal set { _items = value; } } } public class Class3 { private Class2 _Class2Instnace; private Class3() { _Class2Instnace = Class2.Instance; } public ObservableCollection<Class1> Items2 { get {return _Class2Instnace.Items; } } } public class MyViewModel : INofityPropertyChanged { private Class3 _myClass3; private MyViewModel() { _myClass3 = new Class3(); } private BindingItems { get { return _myClass3.Items2; } // Binds when adding items but not when a Class1.ItemName gets updated. } }

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  • Database class is not correctly connecting to my database.

    - by blerh
    I'm just venturing into the world of OOP so forgive me if this is a n00bish question. This is what I have on index.php: $dbObj = new Database(); $rsObj = new RS($dbObj); This is the Database class: class Database { private $dbHost; private $dbUser; private $dbPasswd; private $dbName; private $sqlCount; function __construct() { $this->dbHost = 'localhost'; $this->dbUser = 'root'; $this->dbPasswd = ''; $this->dbName = 'whatever'; $this->sqlCount = 0; } function connect() { $this->link = mysql_connect($this->db_host, $this->db_user, $this->db_passwd); if(!$this->link) $this->error(mysql_error()); $this->selection = mysql_select_db($this->db_name, $this->link); if(!$this->selection) $this->error(mysql_error()); } } I've shortened it to just the connect() method to simplify things. This is the RS class: class RS { private $username; private $password; function __construct($dbObj) { // We need to get an account from the db $dbObj->connect(); } } As you can probably see, I need to access and use the database class in my RS class. But I get this error when I load the page: Warning: mysql_connect() [function.mysql-connect]: Access denied for user 'ODBC'@'localhost' (using password: NO) in C:\xampp\htdocs\includes\database.class.php on line 22 The thing is I have NO idea where it got the idea that it needs to use ODBC as a user... I've read up on doing this stuff and from what I can gather I am doing it correctly. Could anyone lend me a hand? Thank you.

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  • Send a variable on the heap to another thread

    - by user1201889
    I have a strange problem in C++. An address of a Boolean gets "destroyed" but it doesn't get touched. I know that there are beater way's to accomplish what I try to do, but I want to know what I do wrong. I have a main class; this main class contains a vector of another class. There is a strange problem when a new instance gets created of this object. This is how my code works: There will start a thread when the constructor gets called of the “2nd”object. This thread gets as Parameter a struct. This is the struct: struct KeyPressData { vector<bool> *AutoPressStatus; vector<int> *AutoPressTime; bool * Destroy; bool * Ready; }; The struct gets filled in the constructor: MultiBoxClient::MultiBoxClient() { //init data DestroyThread = new bool; ReadyThread = new bool; AutoThreadData = new KeyPressData; //Reseting data *DestroyThread = false; *ReadyThread = false; //KeyPressData configurating AutoThreadData->AutoPressStatus = &AutoPressStatus; AutoThreadData->AutoPressTime = &AutoPressTime; AutoThreadData->Destroy = DestroyThread; AutoThreadData->Ready = ReadyThread; //Start the keypress thread CreateThread(NULL,NULL,(LPTHREAD_START_ROUTINE)AutoKeyThread,AutoThreadData,NULL,NULL); } As long as the constructor is running will the program run fine. But when the constructor closes the address of the “AutoThreadData-Destroy” will get corrupted. The program will crash when I call the value of the pointer. void WINAPI AutoKeyThread(void * ThreadData) { KeyPressData * AutoThreadData = (KeyPressData*)ThreadData; while(true) { if(*AutoThreadData->Destroy == true) //CRASH { *AutoThreadData->Ready = true; return; } Sleep(100); } } What did I test: I logged the address of the AutoThreadData and the AutoThreadData-Destroy when the constrcutor is running and clossed; the AutoThreadData address is equal to AutoThreadData when the constructor is closed. So there is no problem here. The address of AutoThreadData-Destroy gets destroyed when the constructor is closed. But how can this happen? The Boolean is on the heap and the KeyPressData struct (AutoThreadData) is on the heap. Destroy before: 00A85328 Destroy after: FEEEFEEE Can someone maby explain why this crash? I know that I can send a pointer to my class to the thread. But I want to know what goes wrong here. That way I can learn from my mistakes. Could someone help me with this problem? Thanks!

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  • JavaScript - Inheritance in Constructors

    - by j0ker
    For a JavaScript project we want to introduce object inheritance to decrease code duplication. However, I cannot quite get it working the way I want and need some help. We use the module pattern. Suppose there is a super element: a.namespace('a.elements.Element'); a.elements.Element = (function() { // public API -- constructor Element = function(properties) { this.id = properties.id; }; // public API -- prototype Element.prototype = { getID: function() { return this.id; } }; return Element; }()); And an element inheriting from this super element: a.namespace('a.elements.SubElement'); a.elements.SubElement = (function() { // public API -- constructor SubElement = function(properties) { // inheritance happens here // ??? this.color = properties.color; this.bogus = this.id + 1; }; // public API -- prototype SubElement.prototype = { getColor: function() { return this.color; } }; return SubElement; }()); You will notice that I'm not quite sure how to implement the inheritance itself. In the constructor I have to be able to pass the parameter to the super object constructor and create a super element that is then used to create the inherited one. I need a (comfortable) possibility to access the properties of the super object within the constructor of the new object. Ideally I could operate on the super object as if it was part of the new object. I also want to be able to create a new SubElement and call getID() on it. What I want to accomplish seems like the traditional class based inheritance. However, I'd like to do it using prototypal inheritance since that's the JavaScript way. Is that even doable? Thanks in advance! EDIT: Fixed usage of private variables as suggested in the comments. EDIT2: Another change of the code: It's important that id is accessible from the constructor of SubElement.

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  • How do I specify the foreign key on a many-to-one relationship when is not a property on the object

    - by jjujuma
    I'm trying to map a many-to-one relationship from MarketMenuBranch to Market. My classes look like: public class Market implements Serializable { private int id; private String name; private List<MarketMenuBranch> marketMenuBranches; // accessors / mutators etc... public class MarketMenuBranch implements Serializable { private MarketMenuBranchId id; private String name; // accessors / mutators etc... public class MarketMenuBranchId implements Serializable { private int marketId; private int sequence; // accessors / mutators etc... But I don't know what I can put for the property name (where I have ???? below). I really want to put id.marketId but that seems to be wrong. <class name="MarketMenuBranch" table="MARKET_MENU_BRANCH"> <composite-id name="id" class="MarketMenuBranchId"> <key-property name="marketId"/> <key-property name="sequence"/> </composite-id> <property name="name"/> <many-to-one name="????????"/> </class> How can I do this?

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  • Limiting Row Selection in JTable

    - by Pat
    Is there an easy way to limit the total selection of rows in a JTable? I mean I'd like to allow the user to use shift and ctrl to select a maximum of X rows. If he clicks again on a row it would cancel out all the selections. Sort of how it currently behaves, but while limiting the total amount of selected rows. Here's my current implementation, I'm kind of clueless on how to limit the selection graphically. public class RoomsListView extends AbstractViewPanel { public RoomsListView(DefaultController controller) { this.controller = controller; initUI(); } private void initUI() { tableT = new JTable(RoomsModel.getInstance()); sorter = new TableRowSorter<RoomsModel>(RoomsModel.getInstance()); tableT.setRowSorter(sorter); tableT.setPreferredScrollableViewportSize(new Dimension(CUSTOM_TABLE_WIDTH, CUSTOM_TABLE_HEIGHT)); tableT.addMouseListener(new MouseAdapter() { public void mouseClicked(MouseEvent e) { rowClickedPerformed(e); } }); } private void rowClickedPerformed(MouseEvent e) { } public void modelPropertyChange(PropertyChangeEvent evt) { } public JTable getTable() { return tableT; } private final int CUSTOM_TABLE_WIDTH = -1; private final int CUSTOM_TABLE_HEIGHT = 150; private JTable tableT; private DefaultController controller; private TableRowSorter<RoomsModel> sorter; }

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  • how to get stl map to construct/destruct inserted object only once.

    - by Alberto Toglia
    I have found a very prejudicial fact about stl maps. For some reason I cant get objects being inserted in the map to get constructed/destructed only once. Example: struct MyObject{ MyObject(){ cout << "constructor" << endl; } ~MyObject(){ cout << "destructor" << endl; } }; int main() { std::map<int, MyObject> myObjectsMap; myObjectsMap[0] = MyObject(); return 0; } returns: constructor destructor destructor constructor destructor If I do: typedef std::pair<int, MyObject> MyObjectPair; myObjectsMap.insert( MyObjectPair(0,MyObject())); returns: constructor destructor destructor destructor I'm inserting Objects responsible for their own memory allocation, so when destructed they'll clean themselves up, being destructed several times is causing me some trouble.

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  • Reflection problem - Type Safety Warning

    - by jax
    Class<? extends Algorithm> alg = AlgorithmAllFrom9AndLastFrom10Impl.class Constructor<Algorithm> c = alg.getConstructors()[0]; For "alg.getConstructors()[0];" I am getting a warning in eclipse Type safety: The expression of type Constructor needs unchecked conversion to conform to Constructor How do I fix this?

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  • Joining tables with composite keys in a legacy system in hibernate

    - by Steve N
    Hi, I'm currently trying to create a pair of Hibernate annotated classes to load (read only) from a pair of tables in a legacy system. The legacy system uses a consistent (if somewhat dated) approach to keying tables. The tables I'm attempting to map are as follows: Customer CustomerAddress -------------------------- ---------------------------- customerNumber:string (pk) customerNumber:string (pk_1) name:string sequenceNumber:int (pk_2) street:string postalCode:string I've approached this by creating a CustomerAddress class like this: @Entity @Table(name="CustomerAddress") @IdClass(CustomerAddressKey.class) public class CustomerAddress { @Id @AttributeOverrides({ @AttributeOverride(name = "customerNumber", column = @Column(name="customerNumber")), @AttributeOverride(name = "sequenceNumber", column = @Column(name="sequenceNumber")) }) private String customerNumber; private int sequenceNumber; private String name; private String postalCode; ... } Where the CustomerAddressKey class is a simple Serializable object with the two key fields. The Customer object is then defined as: @Entity @Table(name = "Customer") public class Customer { private String customerNumber; private List<CustomerAddress> addresses = new ArrayList<CustomerAddress>(); private String name; ... } So, my question is: how do I express the OneToMany relationship on the Customer table?

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