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  • Multiple asynchronous method calls to method while in a loop

    - by ranabra
    I have spent a whole day trying various ways using 'AddOnPreRenderCompleteAsync' and 'RegisterAsyncTask' but no success so far. I succeeded making the call to the DB asynchronous using 'BeginExecuteReader' and 'EndExecuteReader' but that is missing the point. The asynch handling should not be the call to the DB which in my case is fast, it should be afterwards, during the 'while' loop, while calling an external web-service. I think the simplified pseudo code will explain best: (Note: the connection string is using 'MultipleActiveResultSets') "Select ID, UserName from MyTable" 'Open connection to DB ExecuteReader(); if (DR.HasRows) {     while (DR.Read())     {         'Call external web-service         'and get current Temperature of each UserName - DR["UserName"].ToString()         'Update my local DB         Update MyTable set Temperature = ValueFromWebService where UserName =                                       DR["UserName"]         CmdUpdate.ExecuteNonQuery();     }     'Close connection etc } Accessing the DB is fast. Getting the returned result from the external web-service is slow and that at least should be handled Asynchnously. If each call to the web service takes just 1 second, assuming I have only 100 users it will take minimum 100 seconds for the DB update to complete, which obviously is not an option. There eventually should be thousands of users (currently only 2). Currently everything works, just very synchnously :) Thoughts to myself: Maybe my way of approaching this is wrong? Maybe the entire process should be called Asynchnously Many thanx

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  • Example: Objective C method alongside a php method

    - by Nic Hubbard
    I am very used to javascript and php programing, and I just jumped into programing Objective C. After working with it for a few weeks, the methods still confused me, as to how it is passing params, and how the methods are named. Since I am used to php, I am used to seeing: function myFunc($param1, $param2, $param3, $param4) { return FALSE; } Could someone show me how this would be written in Objective C, so that I can get used to writing methods that have parameters?

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  • how to change UIKit UIImage:drawInRect method to AppKIt NSImage:drawInRect Method

    - by user322111
    Hi, i'm porting an iphone app to Mac app,there i have to change all the UIKit related class to AppKit. if you can help me on this really appreciate. is this the best way to do below part.. Iphone App--using UIKit UIGraphicsPushContext(ctx); [image drawInRect:rect]; UIGraphicsPopContext(); Mac Os--Using AppKit [NSGraphicsContext saveGraphicsState]; NSGraphicsContext * nscg = [NSGraphicsContext graphicsContextWithGraphicsPort:ctx flipped:YES]; [NSGraphicsContext setCurrentContext:nscg]; NSRect rect = NSMakeRect(offset.x * scale, offset.y * scale, scale * size.width, scale * size.height); [NSGraphicsContext restoreGraphicsState]; [image drawInRect:rect fromRect:NSMakeRect( 0, 0, [image size].width, [image size].height ) operation:NSCompositeClear fraction:1.0];

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  • Wildcard 'A' record overriding CNAME record

    - by user116890
    I have a Wildcard * A record for self-registration of subdomains by users on our web app. All works fine. I now need to set up an alias for support.mydomain.com to point to mydomain.freshdesk.com. I created a CNAME record as per instructions however it appears my Wildcard A record is overriding the CNAME entry. Any thoughts on how to resolve this? I need the wildcard so creating an A record for each user subdomain is not possible. Thanks.

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  • += new EventHandler(Method) vs += Method

    - by mafutrct
    There are two basic ways to subscribe to an event: SomeEvent += new EventHandler<ArgType> (MyHandlerMethod); SomeEvent += MyHandlerMethod; What is the difference, and when should I chose one over the other? Edit: If it is the same, then why does VS default to the long version, cluttering the code? That makes no sense at all to me.

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  • Problem calling method inside same method in php?

    - by Fero
    Hi all, Will any one please tell me how to run this class. I am getting the FATAL ERROR: Fatal error: Call to undefined function readnumber() in E:\Program Files\xampp\htdocs\numberToWords\numberToWords.php on line 20 while giving input as 120 <?php class Test { function readnumber($num, $depth) { $num = (int)$num; $retval =""; if ($num < 0) // if it's any other negative, just flip it and call again return "negative " + readnumber(-$num, 0); if ($num > 99) // 100 and above { if ($num > 999) // 1000 and higher $retval .= readnumber($num/1000, $depth+3); $num %= 1000; // now we just need the last three digits if ($num > 99) // as long as the first digit is not zero $retval .= readnumber($num/100, 2)." hundred\n"; $retval .=readnumber($num%100, 1); // our last two digits } else // from 0 to 99 { $mod = floor($num / 10); if ($mod == 0) // ones place { if ($num == 1) $retval.="one"; else if ($num == 2) $retval.="two"; else if ($num == 3) $retval.="three"; else if ($num == 4) $retval.="four"; else if ($num == 5) $retval.="five"; else if ($num == 6) $retval.="six"; else if ($num == 7) $retval.="seven"; else if ($num == 8) $retval.="eight"; else if ($num == 9) $retval.="nine"; } else if ($mod == 1) // if there's a one in the ten's place { if ($num == 10) $retval.="ten"; else if ($num == 11) $retval.="eleven"; else if ($num == 12) $retval.="twelve"; else if ($num == 13) $retval.="thirteen"; else if ($num == 14) $retval.="fourteen"; else if ($num == 15) $retval.="fifteen"; else if ($num == 16) $retval.="sixteen"; else if ($num == 17) $retval.="seventeen"; else if ($num == 18) $retval.="eighteen"; else if ($num == 19) $retval.="nineteen"; } else // if there's a different number in the ten's place { if ($mod == 2) $retval.="twenty "; else if ($mod == 3) $retval.="thirty "; else if ($mod == 4) $retval.="forty "; else if ($mod == 5) $retval.="fifty "; else if ($mod == 6) $retval.="sixty "; else if ($mod == 7) $retval.="seventy "; else if ($mod == 8) $retval.="eighty "; else if ($mod == 9) $retval.="ninety "; if (($num % 10) != 0) { $retval = rtrim($retval); //get rid of space at end $retval .= "-"; } $retval.=readnumber($num % 10, 0); } } if ($num != 0) { if ($depth == 3) $retval.=" thousand\n"; else if ($depth == 6) $retval.=" million\n"; if ($depth == 9) $retval.=" billion\n"; } return $retval; } } $objTest = new Test(); $objTest->readnumber(120,0); ?>

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  • Ubuntu Volume overriding settings set in Alsamixer

    - by Hayek
    Problem: How do I "lock in" the volume I set through alsamixer? I'm running Ubuntu 9.10. I adjusted the bass/treble columns in alsamixer but changing the system volume resets them all back to 100% I did save the settings by running alsactl store but everything is reset once I touch Ubuntu's volume icon in the top menu bar. This is rather painful because the computer is hooked up to a 650watt system with a massive subwoofer. As much as I enjoy my music, there's no need to have the walls vibrate :) What can I do to prevent Ubuntu from overriding the settings?

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  • C++: Create abstract class with abstract method and override the method in a subclass

    - by Martijn Courteaux
    Hi, How to create in C++ an abstract class with some abstract methods that I want to override in a subclass? How should the .h file look? Is there a .cpp, if so how should it look? In Java it would look like this: abstract class GameObject { public abstract void update(); public abstract void paint(Graphics g); } class Player extends GameObject { @Override public void update() { // ... } @Override public void paint(Graphics g) { // ... } } // In my game loop: for (int i = 0; i < objects.size(); i++) { objects.get(i).update(); } for (int i = 0; i < objects.size(); i++) { objects.get(i).paint(g); } Translating this code to C++ is enough for me.

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  • Using [self method] or @selector(method)?

    - by fuzzygoat
    Can anyone enlighten me as to the differences between the two statements below. [self playButtonSound]; AND: [self performSelector:@selector(playButtonSound)]; I am just asking as I had some old code that used @selector, now with a little more knowledge I can't think why I did not use [self playButtonSound] instead, they both seem to do the same as written here. gary

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  • How to call a method in init method ?

    - by srikanth rongali
    My program looks like this: -(id)init { if ( (self = [super init]) ) { //TargetWithActions *targetActions= [[TargetWithActions alloc] init]; [self countDownSpeed123]; } return self; } -(void)countDownSpeed123 { countDownSpeed = 5.0f; } @end warning: 'TargetWithActions' may not respond to '-countDownSpeed123' I am getting the warning in this way. Where I am wrong in my program. Please explain ? Thank You.

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  • Ubuntu Volume overriding settings set in Alsamixer

    - by Hayek
    Problem: How do I "lock in" the volume I set through alsamixer? I'm running Ubuntu 9.10. I adjusted the bass/treble columns in alsamixer but changing the system volume resets them all back to 100% I did save the settings by running alsactl store but everything is reset once I touch Ubuntu's volume icon in the top menu bar. This is rather painful because the computer is hooked up to a 650watt system with a massive subwoofer. As much as I enjoy my music, there's no need to have the walls vibrate :) What can I do to prevent Ubuntu from overriding the settings?

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  • LINQ – SequenceEqual() method

    - by nmarun
    I have been looking at LINQ extension methods and have blogged about what I learned from them in my blog space. Next in line is the SequenceEqual() method. Here’s the description about this method: “Determines whether two sequences are equal by comparing the elements by using the default equality comparer for their type.” Let’s play with some code: 1: int[] numbers = { 5, 4, 1, 3, 9, 8, 6, 7, 2, 0 }; 2: // int[] numbersCopy = numbers; 3: int[] numbersCopy = { 5, 4, 1, 3, 9, 8, 6, 7, 2, 0 }; 4:  5: Console.WriteLine(numbers.SequenceEqual(numbersCopy)); This gives an output of ‘True’ – basically compares each of the elements in the two arrays and returns true in this case. The result is same even if you uncomment line 2 and comment line 3 (I didn’t need to say that now did I?). So then what happens for custom types? For this, I created a Product class with the following definition: 1: class Product 2: { 3: public int ProductId { get; set; } 4: public string Name { get; set; } 5: public string Category { get; set; } 6: public DateTime MfgDate { get; set; } 7: public Status Status { get; set; } 8: } 9:  10: public enum Status 11: { 12: Active = 1, 13: InActive = 2, 14: OffShelf = 3, 15: } In my calling code, I’m just adding a few product items: 1: private static List<Product> GetProducts() 2: { 3: return new List<Product> 4: { 5: new Product 6: { 7: ProductId = 1, 8: Name = "Laptop", 9: Category = "Computer", 10: MfgDate = new DateTime(2003, 4, 3), 11: Status = Status.Active, 12: }, 13: new Product 14: { 15: ProductId = 2, 16: Name = "Compact Disc", 17: Category = "Water Sport", 18: MfgDate = new DateTime(2009, 12, 3), 19: Status = Status.InActive, 20: }, 21: new Product 22: { 23: ProductId = 3, 24: Name = "Floppy", 25: Category = "Computer", 26: MfgDate = new DateTime(1993, 3, 7), 27: Status = Status.OffShelf, 28: }, 29: }; 30: } Now for the actual check: 1: List<Product> products1 = GetProducts(); 2: List<Product> products2 = GetProducts(); 3:  4: Console.WriteLine(products1.SequenceEqual(products2)); This one returns ‘False’ and the reason is simple – this one checks for reference equality and the products in the both the lists get different ‘memory addresses’ (sounds like I’m talking in ‘C’). In order to modify this behavior and return a ‘True’ result, we need to modify the Product class as follows: 1: class Product : IEquatable<Product> 2: { 3: public int ProductId { get; set; } 4: public string Name { get; set; } 5: public string Category { get; set; } 6: public DateTime MfgDate { get; set; } 7: public Status Status { get; set; } 8:  9: public override bool Equals(object obj) 10: { 11: return Equals(obj as Product); 12: } 13:  14: public bool Equals(Product other) 15: { 16: //Check whether the compared object is null. 17: if (ReferenceEquals(other, null)) return false; 18:  19: //Check whether the compared object references the same data. 20: if (ReferenceEquals(this, other)) return true; 21:  22: //Check whether the products' properties are equal. 23: return ProductId.Equals(other.ProductId) 24: && Name.Equals(other.Name) 25: && Category.Equals(other.Category) 26: && MfgDate.Equals(other.MfgDate) 27: && Status.Equals(other.Status); 28: } 29:  30: // If Equals() returns true for a pair of objects 31: // then GetHashCode() must return the same value for these objects. 32: // read why in the following articles: 33: // http://geekswithblogs.net/akraus1/archive/2010/02/28/138234.aspx 34: // http://stackoverflow.com/questions/371328/why-is-it-important-to-override-gethashcode-when-equals-method-is-overriden-in-c 35: public override int GetHashCode() 36: { 37: //Get hash code for the ProductId field. 38: int hashProductId = ProductId.GetHashCode(); 39:  40: //Get hash code for the Name field if it is not null. 41: int hashName = Name == null ? 0 : Name.GetHashCode(); 42:  43: //Get hash code for the ProductId field. 44: int hashCategory = Category.GetHashCode(); 45:  46: //Get hash code for the ProductId field. 47: int hashMfgDate = MfgDate.GetHashCode(); 48:  49: //Get hash code for the ProductId field. 50: int hashStatus = Status.GetHashCode(); 51: //Calculate the hash code for the product. 52: return hashProductId ^ hashName ^ hashCategory & hashMfgDate & hashStatus; 53: } 54:  55: public static bool operator ==(Product a, Product b) 56: { 57: // Enable a == b for null references to return the right value 58: if (ReferenceEquals(a, b)) 59: { 60: return true; 61: } 62: // If one is null and the other not. Remember a==null will lead to Stackoverflow! 63: if (ReferenceEquals(a, null)) 64: { 65: return false; 66: } 67: return a.Equals((object)b); 68: } 69:  70: public static bool operator !=(Product a, Product b) 71: { 72: return !(a == b); 73: } 74: } Now THAT kinda looks overwhelming. But lets take one simple step at a time. Ok first thing you’ve noticed is that the class implements IEquatable<Product> interface – the key step towards achieving our goal. This interface provides us with an ‘Equals’ method to perform the test for equality with another Product object, in this case. This method is called in the following situations: when you do a ProductInstance.Equals(AnotherProductInstance) and when you perform actions like Contains<T>, IndexOf() or Remove() on your collection Coming to the Equals method defined line 14 onwards. The two ‘if’ blocks check for null and referential equality using the ReferenceEquals() method defined in the Object class. Line 23 is where I’m doing the actual check on the properties of the Product instances. This is what returns the ‘True’ for us when we run the application. I have also overridden the Object.Equals() method which calls the Equals() method of the interface. One thing to remember is that anytime you override the Equals() method, its’ a good practice to override the GetHashCode() method and overload the ‘==’ and the ‘!=’ operators. For detailed information on this, please read this and this. Since we’ve overloaded the operators as well, we get ‘True’ when we do actions like: 1: Console.WriteLine(products1.Contains(products2[0])); 2: Console.WriteLine(products1[0] == products2[0]); This completes the full circle on the SequenceEqual() method. See the code used in the article here.

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  • Customizable Method Bodies in NetBeans IDE 7.3

    - by Geertjan
    In NetBeans IDE 7.3, bodies of newly created methods can now be customized in Tools/Templates/Java/Code Snippets, see below: The content of the first of the two above, "Generated Method Body", is like this: <#-- A built-in Freemarker template (see http://freemarker.sourceforge.net) used for filling the body of methods generated by the IDE. When editing the template, the following predefined variables, that will be then expanded into the corresponding values, could be used together with Java expressions and comments: ${method_return_type}       a return type of a created method ${default_return_value}     a value returned by the method by default ${method_name}              name of the created method ${class_name}               qualified name of the enclosing class ${simple_class_name}        simple name of the enclosing class --> throw new java.lang.UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates. The second one, "Overriden Methody Body", is as follows: <#-- A built-in Freemarker template (see http://freemarker.sourceforge.net) used for filling the body of overridden methods generated by the IDE. When editing the template, the following predefined variables, that will be then expanded into the corresponding values, could be used together with Java expressions and comments: ${super_method_call}        a super method call ${method_return_type}       a return type of a created method ${default_return_value}     a value returned by the method by default ${method_name}              name of the created method ${class_name}               qualified name of the enclosing class ${simple_class_name}        simple name of the enclosing class --> <#if method_return_type?? && method_return_type != "void"> return ${super_method_call}; //To change body of generated methods, choose Tools | Templates. <#else> ${super_method_call}; //To change body of generated methods, choose Tools | Templates. </#if>

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  • Puppet: variable overriding best practices

    - by rvs
    I'm wondering what are best practices for overriding variables in puppet. I'd like to have all my nodes (which located in different places, some of them are qa, some live) with same classes. Now I have something like this: class base_linux { <...> # something which requires $env and $relayhost variables } class linux_live { $relayhost="1.1.1.1" $env = "prod" include base_linux } class linux_qa { $relayhost="2.2.2.2" # override relayhost include base_linux } class linux_trunk { $env = "trunk" # override env inlude linux_qa } node "trunk01" { include linux_trunk include <something else> } node "trunk02" { $relayhost = "3.3.3.3" # override relayhost include linux_trunk include <something else> } node "prod01" { include linux_prod } So, I'd like to have some defaults in base_linux, which can be overrided by linux_qa/linux_live, which can be overrided in higher level classes and node definition. Of course, it does not work (and not expected to work). It does not work with class inheritance as well. Probably, I'll be able to archive using global scope variables, but it does not seems like a good idea to me. What is the best way to solve this problem?

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  • Parallelism in .NET – Part 8, PLINQ’s ForAll Method

    - by Reed
    Parallel LINQ extends LINQ to Objects, and is typically very similar.  However, as I previously discussed, there are some differences.  Although the standard way to handle simple Data Parellelism is via Parallel.ForEach, it’s possible to do the same thing via PLINQ. PLINQ adds a new method unavailable in standard LINQ which provides new functionality… LINQ is designed to provide a much simpler way of handling querying, including filtering, ordering, grouping, and many other benefits.  Reading the description in LINQ to Objects on MSDN, it becomes clear that the thinking behind LINQ deals with retrieval of data.  LINQ works by adding a functional programming style on top of .NET, allowing us to express filters in terms of predicate functions, for example. PLINQ is, generally, very similar.  Typically, when using PLINQ, we write declarative statements to filter a dataset or perform an aggregation.  However, PLINQ adds one new method, which provides a very different purpose: ForAll. The ForAll method is defined on ParallelEnumerable, and will work upon any ParallelQuery<T>.  Unlike the sequence operators in LINQ and PLINQ, ForAll is intended to cause side effects.  It does not filter a collection, but rather invokes an action on each element of the collection. At first glance, this seems like a bad idea.  For example, Eric Lippert clearly explained two philosophical objections to providing an IEnumerable<T>.ForEach extension method, one of which still applies when parallelized.  The sole purpose of this method is to cause side effects, and as such, I agree that the ForAll method “violates the functional programming principles that all the other sequence operators are based upon”, in exactly the same manner an IEnumerable<T>.ForEach extension method would violate these principles.  Eric Lippert’s second reason for disliking a ForEach extension method does not necessarily apply to ForAll – replacing ForAll with a call to Parallel.ForEach has the same closure semantics, so there is no loss there. Although ForAll may have philosophical issues, there is a pragmatic reason to include this method.  Without ForAll, we would take a fairly serious performance hit in many situations.  Often, we need to perform some filtering or grouping, then perform an action using the results of our filter.  Using a standard foreach statement to perform our action would avoid this philosophical issue: // Filter our collection var filteredItems = collection.AsParallel().Where( i => i.SomePredicate() ); // Now perform an action foreach (var item in filteredItems) { // These will now run serially item.DoSomething(); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This would cause a loss in performance, since we lose any parallelism in place, and cause all of our actions to be run serially. We could easily use a Parallel.ForEach instead, which adds parallelism to the actions: // Filter our collection var filteredItems = collection.AsParallel().Where( i => i.SomePredicate() ); // Now perform an action once the filter completes Parallel.ForEach(filteredItems, item => { // These will now run in parallel item.DoSomething(); }); This is a noticeable improvement, since both our filtering and our actions run parallelized.  However, there is still a large bottleneck in place here.  The problem lies with my comment “perform an action once the filter completes”.  Here, we’re parallelizing the filter, then collecting all of the results, blocking until the filter completes.  Once the filtering of every element is completed, we then repartition the results of the filter, reschedule into multiple threads, and perform the action on each element.  By moving this into two separate statements, we potentially double our parallelization overhead, since we’re forcing the work to be partitioned and scheduled twice as many times. This is where the pragmatism comes into play.  By violating our functional principles, we gain the ability to avoid the overhead and cost of rescheduling the work: // Perform an action on the results of our filter collection .AsParallel() .Where( i => i.SomePredicate() ) .ForAll( i => i.DoSomething() ); The ability to avoid the scheduling overhead is a compelling reason to use ForAll.  This really goes back to one of the key points I discussed in data parallelism: Partition your problem in a way to place the most work possible into each task.  Here, this means leaving the statement attached to the expression, even though it causes side effects and is not standard usage for LINQ. This leads to my one guideline for using ForAll: The ForAll extension method should only be used to process the results of a parallel query, as returned by a PLINQ expression. Any other usage scenario should use Parallel.ForEach, instead.

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  • One method with many behaviours or many methods

    - by Krowar
    This question is quite general and not related to a specific language, but more to coding best practices. Recently, I've been developing a feature for my app that is requested in many cases with slightly different behaviours. This function send emails , but to different receivers, or with different texts according to the parameters. The method signature is something like public static sendMail (t_message message = null , t_user receiver = null , stream attachedPiece = null) And then there are many condition inside the method, like if(attachedPiece != null) { } I've made the choice to do it this way (with a single method) because it prevents me to rewrite the (nearly) same method 10 times, but I'm not sure that it's a good practice. What should I have done? Write 10 sendMail method with different parameters? Are there obvious pros and cons for these different ways of programming? Thanks a lot.

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  • Removing duplicates without overriding hash method

    - by Javi
    Hello, I have a List which contains a list of objects and I want to remove from this list all the elements which have the same values in two of their attributes. I had though about doing something like this: List<Class1> myList; .... Set<Class1> mySet = new HashSet<Class1>(); mySet.addAll(myList); and overriding hash method in Class1 so it returns a number which depends only in the attributes I want to consider. The problem is that I need to do a different filtering in another part of the application so I can't override hash method in this way (I would need two different hash methods). What's the most efficient way of doing this filtering without overriding hash method? Thanks

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  • templated method on T inside a templated class on TT : Is that possible/correct.

    - by paercebal
    I have a class MyClass which is templated on typename T. But inside, I want a method which is templated on another type TT (which is unrelated to T). After reading/tinkering, I found the following notation: template <typename T> class MyClass { public : template<typename TT> void MyMethod(const TT & param) ; } ; For stylistic reasons (I like to have my templated class declaration in one header file, and the method definitions in another header file), I won't define the method inside the class declaration. So, I have to write it as: template <typename T> // this is the type of the class template <typename TT> // this is the type of the method void MyClass<T>::MyMethod(const TT & param) { // etc. } I knew I had to "declare" the typenames used in the method, but didn't know how exactly, and found through trials and errors. The code above compiles on Visual C++ 2008, but: Is this the correct way to have a method templated on TT inside a class templated on T? As a bonus: Are there hidden problems/surprises/constraints behind this kind of code? (I guess the specializations can be quite amusing to write)

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  • IIS is overriding my response content, if i manually set the Response.StatusCode

    - by Pure.Krome
    Hi Folks, Problem when i manually set the HTTP Status of my Response stream to .. say 404 or 503, IIS renders up the stock IIS content/view, instead of my custom view. When I do this with the Web Development Server (aka. Casinni), it works correctly (ie. my content is displayed and the response.statuscode == my entered data. Is there anyway I can override this behaviour? How To Replicate Make a default ASP.NET MVC1 web app. Add the following route public static void RegisterRoutes(RouteCollection routes) { routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); routes.MapRoute( "Default", "{*catchall}", new { controller = "Home", action = "Index" } ); } Now replace the the HomeController's Index method with... [HandleError] public class HomeController : Controller { public ActionResult Index() { Response.StatusCode = 404; return View(); } } :( Please help!

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  • Windows policy settings: overriding machine settings for specific user

    - by Ophir Yoktan
    I want use windows policy setting to limit access to removable media. This can be done by setting [HKEY_USERS\<uid>\SOFTWARE\Policies\Microsoft\Windows\RemovableStorageDevices] "Deny_All"=dword:00000001 for limiting a specific user [HKEY_LOCAL_MACHINE\SOFTWARE\Policies\Microsoft\Windows\RemovableStorageDevices] "Deny_All"=dword:00000001 for all users on the machine. I'm looking for a method to limit all users, with the exception of one specific local user. However, the limitation appears to be additive - there is no way (that I know of) to define an exception for a specific user. Is there some kind of alternative?

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  • Overriding Apache auth directive

    - by Machine
    Hi! I'm trying to allow public access to a method that generates a WSDL-file for our API. The rest of the site is behind basic auth protection. Can you guys take a look at the following virtual-host configuration and see why the override does not take place? <VirtualHost *:80> ServerName xyz.mydomain.com DocumentRoot /var/www/dev/public <Directory /var/www/dev/public> Options Indexes FollowSymLinks MultiViews AllowOverride All Order allow,deny allow from all SetEnv APPLICATION_ENV testing </Directory> <Location /> AuthName "XYZ Development Server" AuthType Basic AuthUserFile /etc/apache2/xyz.passwd Require valid-user </Location> <Location /api/soap/wsdl> Satisfy Any allow from all </Location> </VirtualHost>

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  • Java/BlackBerry build error overriding too many classes

    - by behrk2
    Hey everyone, Has anyone ever heard of overriding too many classes in Java? Perhaps this issue is just related to BlackBerry development, but I was wondering if it is an issue in Java, too. Let's say I have the following: LabelField lblTitle = new LabelField(title) { protected void paint(Graphics graphics) { graphics.setColor(0x00FFFFFF); graphics.clear(); super.paint(graphics); } }; LabelField lblSubTitle = new LabelField(releaseYear + ", " + rating) { protected void paint(Graphics graphics) { graphics.setColor(0x00FFFFFF); graphics.clear(); super.paint(graphics); } }; This code works. However, I've noticed that by overriding the paint() method multiple times in many different classes throughout my project, I receive the error: I/O Error: Cannot run program "jar": CreateProcess error=2, The system cannot find the file specified My only solution thus far is to clean up my GUI code...minimize it and reuse it. Perhaps its good that this happened so I can be less careless about creating GUI code all over my classes. Anyways, I was just wondering if anyone has heard of this before. If you are interested in reading more about the issue I have been facing, check out the following link: BlackBerry Java Development Forums

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  • Is it possible to implement X-HTTP-Method-Override in ASP.NET MVC?

    - by Greg Beech
    I'm implementing a prototype of a RESTful API using ASP.NET MVC and apart from the odd bug here and there I've achieve all the requirements I set out at the start, apart from callers being able to use the X-HTTP-Method-Override custom header to override the HTTP method. What I'd like is that the following request... GET /someresource/123 HTTP/1.1 X-HTTP-Method-Override: DELETE ...would be dispatched to my controller method that implements the DELETE functionality rather than the GET functionality for that action (assuming that there are multiple methods implementing the action, and that they are marked with different [AcceptVerbs] attributes). So, given the following two methods, I would like the above request to be dispatched to the second one: [ActionName("someresource")] [AcceptVerbs(HttpVerbs.Get)] public ActionResult GetSomeResource(int id) { /* ... */ } [ActionName("someresource")] [AcceptVerbs(HttpVerbs.Delete)] public ActionResult DeleteSomeResource(int id) { /* ... */ } Does anybody know if this is possible? And how much work would it be to do so...?

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