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  • Optimized Image Loading in a UIScrollView

    - by Michael Gaylord
    I have a UIScrollView that has a set of images loaded side-by-side inside it. You can see an example of my app here: http://www.42restaurants.com. My problem comes in with memory usage. I want to lazy load the images as they are about to appear on the screen and unload images that aren't on screen. As you can see in the code I work out at a minimum which image I need to load and then assign the loading portion to an NSOperation and place it on an NSOperationQueue. Everything works great apart from a jerky scrolling experience. I don't know if anyone has any ideas as to how I can make this even more optimized, so that the loading time of each image is minimized or so that the scrolling is less jerky. - (void)scrollViewDidScroll:(UIScrollView *)scrollView{ [self manageThumbs]; } - (void) manageThumbs{ int centerIndex = [self centerThumbIndex]; if(lastCenterIndex == centerIndex){ return; } if(centerIndex >= totalThumbs){ return; } NSRange unloadRange; NSRange loadRange; int totalChange = lastCenterIndex - centerIndex; if(totalChange > 0){ //scrolling backwards loadRange.length = fabsf(totalChange); loadRange.location = centerIndex - 5; unloadRange.length = fabsf(totalChange); unloadRange.location = centerIndex + 6; }else if(totalChange < 0){ //scrolling forwards unloadRange.length = fabsf(totalChange); unloadRange.location = centerIndex - 6; loadRange.length = fabsf(totalChange); loadRange.location = centerIndex + 5; } [self unloadImages:unloadRange]; [self loadImages:loadRange]; lastCenterIndex = centerIndex; return; } - (void) unloadImages:(NSRange)range{ UIScrollView *scrollView = (UIScrollView *)[[self.view subviews] objectAtIndex:0]; for(int i = 0; i < range.length && range.location + i < [scrollView.subviews count]; i++){ UIView *subview = [scrollView.subviews objectAtIndex:(range.location + i)]; if(subview != nil && [subview isKindOfClass:[ThumbnailView class]]){ ThumbnailView *thumbView = (ThumbnailView *)subview; if(thumbView.loaded){ UnloadImageOperation *unloadOperation = [[UnloadImageOperation alloc] initWithOperableImage:thumbView]; [queue addOperation:unloadOperation]; [unloadOperation release]; } } } } - (void) loadImages:(NSRange)range{ UIScrollView *scrollView = (UIScrollView *)[[self.view subviews] objectAtIndex:0]; for(int i = 0; i < range.length && range.location + i < [scrollView.subviews count]; i++){ UIView *subview = [scrollView.subviews objectAtIndex:(range.location + i)]; if(subview != nil && [subview isKindOfClass:[ThumbnailView class]]){ ThumbnailView *thumbView = (ThumbnailView *)subview; if(!thumbView.loaded){ LoadImageOperation *loadOperation = [[LoadImageOperation alloc] initWithOperableImage:thumbView]; [queue addOperation:loadOperation]; [loadOperation release]; } } } } EDIT: Thanks for the really great responses. Here is my NSOperation code and ThumbnailView code. I tried a couple of things over the weekend but I only managed to improve performance by suspending the operation queue during scrolling and resuming it when scrolling is finished. Here are my code snippets: //In the init method queue = [[NSOperationQueue alloc] init]; [queue setMaxConcurrentOperationCount:4]; //In the thumbnail view the loadImage and unloadImage methods - (void) loadImage{ if(!loaded){ NSString *filename = [NSString stringWithFormat:@"%03d-cover-front", recipe.identifier, recipe.identifier]; NSString *directory = [NSString stringWithFormat:@"RestaurantContent/%03d", recipe.identifier]; NSString *path = [[NSBundle mainBundle] pathForResource:filename ofType:@"png" inDirectory:directory]; UIImage *image = [UIImage imageWithContentsOfFile:path]; imageView = [[ImageView alloc] initWithImage:image andFrame:CGRectMake(0.0f, 0.0f, 176.0f, 262.0f)]; [self addSubview:imageView]; [self sendSubviewToBack:imageView]; [imageView release]; loaded = YES; } } - (void) unloadImage{ if(loaded){ [imageView removeFromSuperview]; imageView = nil; loaded = NO; } } Then my load and unload operations: - (id) initWithOperableImage:(id<OperableImage>) anOperableImage{ self = [super init]; if (self != nil) { self.image = anOperableImage; } return self; } //This is the main method in the load image operation - (void)main { [image loadImage]; } //This is the main method in the unload image operation - (void)main { [image unloadImage]; }

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  • Django: What's an awesome plugin to maintain images in the admin?

    - by meder
    I have an articles entry model and I have an excerpt and description field. If a user wants to post an image then I have a separate ImageField which has the default standard file browser. I've tried using django-filebrowser but I don't like the fact that it requires django-grappelli nor do I necessarily want a flash upload utility - can anyone recommend a tool where I can manage image uploads, and basically replace the file browse provided by django with an imagepicking browser? In the future I'd probably want it to handle image resizing and specify default image sizes for certain article types. Edit: I'm trying out adminfiles now but I'm having issues installing it. I grabbed it and added it to my python path, added it to INSTALLED_APPS, created the databases for it, uploaded an image. I followed the instructions to modify my Model to specify adminfiles_fields and registered but it's not applying in my admin, here's my admin.py for articles: from django.contrib import admin from django import forms from articles.models import Category, Entry from tinymce.widgets import TinyMCE from adminfiles.admin import FilePickerAdmin class EntryForm( forms.ModelForm ): class Media: js = ['/media/tinymce/tiny_mce.js', '/media/tinymce/load.js']#, '/media/admin/filebrowser/js/TinyMCEAdmin.js'] class Meta: model = Entry class CategoryAdmin(admin.ModelAdmin): prepopulated_fields = { 'slug': ['title'] } class EntryAdmin( FilePickerAdmin ): adminfiles_fields = ('excerpt',) prepopulated_fields = { 'slug': ['title'] } form = EntryForm admin.site.register( Category, CategoryAdmin ) admin.site.register( Entry, EntryAdmin ) Here's my Entry model: class Entry( models.Model ): LIVE_STATUS = 1 DRAFT_STATUS = 2 HIDDEN_STATUS = 3 STATUS_CHOICES = ( ( LIVE_STATUS, 'Live' ), ( DRAFT_STATUS, 'Draft' ), ( HIDDEN_STATUS, 'Hidden' ), ) status = models.IntegerField( choices=STATUS_CHOICES, default=LIVE_STATUS ) tags = TagField() categories = models.ManyToManyField( Category ) title = models.CharField( max_length=250 ) excerpt = models.TextField( blank=True ) excerpt_html = models.TextField(editable=False, blank=True) body_html = models.TextField( editable=False, blank=True ) article_image = models.ImageField(blank=True, upload_to='upload') body = models.TextField() enable_comments = models.BooleanField(default=True) pub_date = models.DateTimeField(default=datetime.datetime.now) slug = models.SlugField(unique_for_date='pub_date') author = models.ForeignKey(User) featured = models.BooleanField(default=False) def save( self, force_insert=False, force_update= False): self.body_html = markdown(self.body) if self.excerpt: self.excerpt_html = markdown( self.excerpt ) super( Entry, self ).save( force_insert, force_update ) class Meta: ordering = ['-pub_date'] verbose_name_plural = "Entries" def __unicode__(self): return self.title Edit #2: To clarify I did move the media files to my media path and they are indeed rendering the image area, I can upload fine, the <<<image>>> tag is inserted into my editable MarkItUp w/ Markdown area but it isn't rendering in the MarkItUp preview - perhaps I just need to apply the |upload_tags into that preview. I'll try adding it to my template which posts the article as well.

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  • Problem with Rotating a UIScrollview

    - by leachianus.gecko
    Hey guys, I am having issues trying to get the pageControl sample code to work with rotation. I managed to get it to rotate but it does not visually loads correctly until I start to scroll (then it works fine). Any Idea on how I can fix this problem? Here is a link to the project if you want to see it in action. This code is based off the PageControl example apple has provided. here is the code: #import "ScrollingViewController.h" #import "MyViewController.h" @interface ScrollingViewController (PrivateMethods) - (void)loadScrollViewWithPage:(int)page; @end @implementation ScrollingViewController @synthesize scrollView; @synthesize viewControllers; - (void)viewDidLoad { amount = 5; [super viewDidLoad]; [self setupPage]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } - (void)viewDidUnload { [scrollView release]; } - (void)dealloc { [super dealloc]; } - (void)setupPage { NSMutableArray *controllers = [[NSMutableArray alloc] init]; for (unsigned i = 0; i < amount; i++) { [controllers addObject:[NSNull null]]; } self.viewControllers = controllers; [controllers release]; // a page is the width of the scroll view scrollView.pagingEnabled = YES; scrollView.contentSize = CGSizeMake(scrollView.frame.size.width * amount, 200); scrollView.showsHorizontalScrollIndicator = NO; scrollView.showsVerticalScrollIndicator = NO; scrollView.scrollsToTop = NO; scrollView.delegate = self; [self loadScrollViewWithPage:0]; [self loadScrollViewWithPage:1]; } #pragma mark - #pragma mark UIScrollViewDelegate stuff - (void)scrollViewDidScroll:(UIScrollView *)_scrollView { if (pageControlIsChangingPage) { return; } /* * We switch page at 50% across */ CGFloat pageWidth = _scrollView.frame.size.width; int dog = floor((_scrollView.contentOffset.x - pageWidth / 2) / pageWidth) + 1; // pageControl.currentPage = page; [self loadScrollViewWithPage:dog - 1]; [self loadScrollViewWithPage:dog]; [self loadScrollViewWithPage:dog + 1]; } - (void)loadScrollViewWithPage:(int)page { if (page < 0) return; if (page >= amount) return; MyViewController *controller = [viewControllers objectAtIndex:page]; if ((NSNull *)controller == [NSNull null]) { controller = [[MyViewController alloc] initWithPageNumber:page]; [viewControllers replaceObjectAtIndex:page withObject:controller]; [controller release]; } if (nil == controller.view.superview) { CGRect frame = scrollView.frame; frame.origin.x = frame.size.width * page; frame.origin.y = 0; controller.view.frame = frame; [scrollView addSubview:controller.view]; } } - (void)didRotateFromInterfaceOrientation:(UIInterfaceOrientation)fromInterfaceOrientation { [self setupPage]; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return YES; } #pragma mark - #pragma mark PageControl stuff @end

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  • Moving a point along a vector

    - by Chris
    Hello- I have a point defined by x,y and a vector defined by heading, speed. I am attempting to move the point x,y along this vector, at a distance of 'speed'. Below is the code I am currently using: self.x += self.speed * cos(self.heading); self.y += self.speed * sin(self.heading); Heading can be any angle in a full circle - 0 to 2p (0-360 degrees). The problem is the above code: Only moves along the x or y axis when angle is 0-270 for example, when the avatar is facing the top-right corner (45 degrees relative), it moves straight up. Does not move at all when angle is 270-360 heading, speed, X and Y are all doubles, and heading is reported by the user touching a direction-pad in the lower corner. I know the heading is correct because the avatar rotates to the correct direction, it is just the actual movement I am having problems with. Thanks for any help - Chris

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  • OperationalError "unable to open database file" processing query results with SQLAlchemy and SQLite3

    - by Peter
    I'm running into this little problem that I hope is just a dumb user error. It looks like some sort of a size limit with a query to a SQLite database. I managed to reproduce the issue with an in-memory DB and a simple script shown below. I can make it work by either reducing the number of records in the DB; or by reducing the size of each record; or by dropping the order_by() call. I am using Python 2.5.5 and SQLAlchemy 0.6.0 in a Cygwin environment. Thanks! #!/usr/bin/python from sqlalchemy.orm import sessionmaker import sqlalchemy import sqlalchemy.orm class Person(object): def __init__(self, name): self.name = name engine = sqlalchemy.create_engine('sqlite:///:memory:') Session = sessionmaker(bind=engine) metadata = sqlalchemy.schema.MetaData(bind=engine) person_table = sqlalchemy.Table('person', metadata, sqlalchemy.Column('id', sqlalchemy.types.Integer, primary_key=True), sqlalchemy.Column('name', sqlalchemy.types.String)) metadata.create_all(engine) sqlalchemy.orm.mapper(Person, person_table) session = Session() session.add_all([Person("012345678901234567890123456789012") for i in range(5000)]) session.commit() persons = session.query(Person).order_by(Person.name).all() print "count =", len(persons) session.close() The all() call to the query result fails with the OperationalError exception: Traceback (most recent call last): File "./stress.py", line 27, in <module> persons = session.query(Person).order_by(Person.name).all() File "/usr/lib/python2.5/site-packages/sqlalchemy/orm/query.py", line 1343, in all return list(self) File "/usr/lib/python2.5/site-packages/sqlalchemy/orm/query.py", line 1451, in __iter__ return self._execute_and_instances(context) File "/usr/lib/python2.5/site-packages/sqlalchemy/orm/query.py", line 1456, in _execute_and_instances mapper=self._mapper_zero_or_none()) File "/usr/lib/python2.5/site-packages/sqlalchemy/orm/session.py", line 737, in execute clause, params or {}) File "/usr/lib/python2.5/site-packages/sqlalchemy/engine/base.py", line 1109, in execute return Connection.executors[c](self, object, multiparams, params) File "/usr/lib/python2.5/site-packages/sqlalchemy/engine/base.py", line 1186, in _execute_clauseelement return self.__execute_context(context) File "/usr/lib/python2.5/site-packages/sqlalchemy/engine/base.py", line 1215, in __execute_context context.parameters[0], context=context) File "/usr/lib/python2.5/site-packages/sqlalchemy/engine/base.py", line 1284, in _cursor_execute self._handle_dbapi_exception(e, statement, parameters, cursor, context) File "/usr/lib/python2.5/site-packages/sqlalchemy/engine/base.py", line 1282, in _cursor_execute self.dialect.do_execute(cursor, statement, parameters, context=context) File "/usr/lib/python2.5/site-packages/sqlalchemy/engine/default.py", line 277, in do_execute cursor.execute(statement, parameters) sqlalchemy.exc.OperationalError: (OperationalError) unable to open database file u'SELECT person.id AS person_id, person.name AS person_name \nFROM person ORDER BY person.name' ()

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  • Create new UIImage by adding shadow to existing UIImage

    - by Tom Irving
    I've taken a look at this question: http://stackoverflow.com/questions/962827/uiimage-shadow But the accepted answer didn't work for me. What I'm trying to do is take a UIImage and add a shadow to it, then return a whole new UIImage, shadow and all. This is what I'm trying: - (UIImage*)imageWithShadow { CGColorSpaceRef colourSpace = CGColorSpaceCreateDeviceRGB(); CGContextRef shadowContext = CGBitmapContextCreate(NULL, self.size.width, self.size.height + 1, CGImageGetBitsPerComponent(self.CGImage), 0, colourSpace, kCGImageAlphaPremultipliedLast); CGColorSpaceRelease(colourSpace); CGContextSetShadow(shadowContext, CGSizeMake(0, -1), 1); CGContextDrawImage(shadowContext, CGRectMake(0, 0, self.size.width, self.size.height), self.CGImage); CGImageRef shadowedCGImage = CGBitmapContextCreateImage(shadowContext); CGContextRelease(shadowContext); UIImage * shadowedImage = [UIImage imageWithCGImage:shadowedCGImage]; CGImageRelease(shadowedCGImage); return shadowedImage; } The result is that I get exactly the same image as before I put it through this method. I am doing this the correct way, or is there something obvious I'm missing?

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  • Python MQTT: TypeError: coercing to Unicode: need string or buffer, bool found

    - by user2923860
    When my python code tries to connect to the MQTT broker it gives me this Type Error: Update- I added the Complete Error Traceback (most recent call last): File "test.py", line 20, in <module> mqttc.connect(broker, 1883, 60, True) File "/usr/local/lib/python2.7/dist-packages/mosquitto.py", line 563, in connect return self.reconnect() File "/usr/local/lib/python2.7/dist-packages/mosquitto.py", line 632, in reconnect self._sock = socket.create_connection((self._host, self._port), source_address=(self._bind_address, 0)) File "/usr/lib/python2.7/socket.py", line 561, in create_connection sock.bind(source_address) File "/usr/lib/python2.7/socket.py", line 224, in meth return getattr(self._sock,name)(*args) TypeError: coercing to Unicode: need string or buffer, bool found The code of the python file is: #! /usr/bin/python import mosquitto broker = "localhost" #define what happens after connection def on_connect(rc): print "Connected" #On recipt of a message do action def on_message(msg): n = msg.payload t = msg.topic if t == "/test/topic": if n == "test": print "test message received" # create broker mqttc = mosquitto.Mosquitto("python_sub") #define callbacks mqttc.on_message = on_message mqttc.on_connect = on_connect #connect mqttc.connect(broker, 1883, 60, True) #Subscribe to topic mqttc.subscribe("/test/topic", 2) #keep connected while mqttc.loop() == 0: pass I have no idea why its giving me this it work 2 days ago.

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  • Django + FastCGI - randomly raising OperationalError

    - by ibz
    I'm running a Django application. Had it under Apache + mod_python before, and it was all OK. Switched to Lighttpd + FastCGI. Now I randomly get the following exception (neither the place nor the time where it appears seem to be predictable). Since it's random, and it appears only after switching to FastCGI, I assume it has something to do with some settings. Found a few results when googleing, but they seem to be related to setting maxrequests=1. However, I use the default, which is 0. Any ideas where to look for? PS. I'm using PostgreSQL. Might be related to that as well, since the exception appears when making a database query. Thanks. File "/usr/lib/python2.6/site-packages/django/core/handlers/base.py", line 86, in get_response response = callback(request, *callback_args, **callback_kwargs) File "/usr/lib/python2.6/site-packages/django/contrib/admin/sites.py", line 140, in root if not self.has_permission(request): File "/usr/lib/python2.6/site-packages/django/contrib/admin/sites.py", line 99, in has_permission return request.user.is_authenticated() and request.user.is_staff File "/usr/lib/python2.6/site-packages/django/contrib/auth/middleware.py", line 5, in __get__ request._cached_user = get_user(request) File "/usr/lib/python2.6/site-packages/django/contrib/auth/__init__.py", line 83, in get_user user_id = request.session[SESSION_KEY] File "/usr/lib/python2.6/site-packages/django/contrib/sessions/backends/base.py", line 46, in __getitem__ return self._session[key] File "/usr/lib/python2.6/site-packages/django/contrib/sessions/backends/base.py", line 172, in _get_session self._session_cache = self.load() File "/usr/lib/python2.6/site-packages/django/contrib/sessions/backends/db.py", line 16, in load expire_date__gt=datetime.datetime.now() File "/usr/lib/python2.6/site-packages/django/db/models/manager.py", line 93, in get return self.get_query_set().get(*args, **kwargs) File "/usr/lib/python2.6/site-packages/django/db/models/query.py", line 304, in get num = len(clone) File "/usr/lib/python2.6/site-packages/django/db/models/query.py", line 160, in __len__ self._result_cache = list(self.iterator()) File "/usr/lib/python2.6/site-packages/django/db/models/query.py", line 275, in iterator for row in self.query.results_iter(): File "/usr/lib/python2.6/site-packages/django/db/models/sql/query.py", line 206, in results_iter for rows in self.execute_sql(MULTI): File "/usr/lib/python2.6/site-packages/django/db/models/sql/query.py", line 1734, in execute_sql cursor.execute(sql, params) OperationalError: server closed the connection unexpectedly This probably means the server terminated abnormally before or while processing the request.

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  • I get EXC_BAD_ACCESS when MaxConcurrentOperationCount > 1

    - by kudorgyozo
    Hello i am using NSOperationQueue to download images in the background. I have created a custom NSOperation to download the images. I put the images in table cells. The problem is if I do [operationQueue setMaxConcurrentOperationCount: 10] and i scroll down several cells the program crashes with EXC_BAD_ACCESS. Every time it crashes at the same place in the table. There are 3 cells one after the other which are for the same company and have the same logo so basically it should download the images 3 times. Every other time it works fine. - (void) main { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; NSURL *url = [[NSURL alloc] initWithString:self.imageURL]; debugLog(@"downloading image: %@", self.imageURL); //NSError *error = nil; NSData *data = [[NSData alloc] initWithContentsOfURL:url]; [url release]; UIImage *image = [[UIImage alloc] initWithData:data]; [data release]; if (image) { if (image.size.width != ICONWIDTH && image.size.height != ICONHEIGHT) { UIImage *resizedImage; CGSize itemSize = CGSizeMake(ICONWIDTH, ICONHEIGHT); UIGraphicsBeginImageContext(itemSize); CGRect imageRect = CGRectMake(0.0, 0.0, itemSize.width, itemSize.height); [image drawInRect:imageRect]; resizedImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); self.theImage = resizedImage; } else { self.theImage = image; } [image release]; } [delegate didFinishDownloadingImage: self]; [pool release]; } This is how i handle downloading the images. If i comment out [delegate didFinishDownloadingImage: self]; in the function above it doesn't crash but of course it is useless. -(void) didFinishDownloadingImage:(ImageDownloadOperation *) imageDownloader { [self performSelectorOnMainThread: @selector(handleDidFinishDownloadingImage:) withObject: imageDownloader waitUntilDone: FALSE]; } -(void) handleDidFinishDownloadingImage:(ImageDownloadOperation *)imageDownloadOperation { NSArray *visiblePaths = [self.myTableView indexPathsForVisibleRows]; CompanyImgDownloaderState *stateObject = (CompanyImgDownloaderState *)[imageDownloadOperation stateObject]; if ([visiblePaths containsObject: stateObject.indexPath]) { //debugLog(@"didFinishDownloadingImage %@ %@", imageDownloader.theImage); UITableViewCell *cell = [self.myTableView cellForRowAtIndexPath: stateObject.indexPath]; UIImageView *imageView = (UIImageView *)[cell viewWithTag: 1]; if (imageDownloadOperation.theImage) { imageView.image = imageDownloadOperation.theImage; stateObject.company.icon = imageDownloadOperation.theImage; } else { imageView.image = [(TestWebServiceAppDelegate *)[[UIApplication sharedApplication] delegate] getCylexIcon]; stateObject.company.icon = [(TestWebServiceAppDelegate *)[[UIApplication sharedApplication] delegate] getCylexIcon]; } } }

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  • Django foreign key question

    - by Hulk
    All, i have the following model defined, class header(models.Model): title = models.CharField(max_length = 255) created_by = models.CharField(max_length = 255) def __unicode__(self): return self.id() class criteria(models.Model): details = models.CharField(max_length = 255) headerid = models.ForeignKey(header) def __unicode__(self): return self.id() class options(models.Model): opt_details = models.CharField(max_length = 255) headerid = models.ForeignKey(header) def __unicode__(self): return self.id() AND IN MY VIEWS I HAVE p= header(title=name,created_by=id) p.save() Now the data will be saved to header table .My question is that for this id generated in header table how will save the data to criteria and options table..Please let me know.. Thanks..

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  • Object allocations in the cellForRowAtIndexPath method is increasing? Is dealloc not called in prese

    - by Madan Mohan
    Hi Guys, This is PresentModelViewController, when click a button i will get this "DoctorListViewController" controller from down. object allocation are not releasing in this controller specially in cellForRowAtIndexPath delegate method. UITableViewCell and two labels allocated in this is not releasing. In the previous view The allocation count of this " UITableViewCell and two labels" is increasing.Also the dealloc method in this view controller is not called when I dismiss the modelviewcontrller, that is way I have released in the close method. please suggest me a right solution Thank you. import "DoctorListViewController.h" @implementation DoctorListViewController @synthesize doctorList; - (id)init { if (self = [super init]) { self.title=@"Doctors List"; UIView *myView = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; myView.autoresizingMask=YES; [myView setBackgroundColor:[UIColor groupTableViewBackgroundColor]]; myTableView=nil; myTableView = [[UITableView alloc]initWithFrame:CGRectMake(0,0,320,420) style:UITableViewStylePlain]; myTableView.delegate = self; myTableView.dataSource=self; [myTableView setSectionFooterHeight:5]; [myTableView setSectionHeaderHeight:15]; [myTableView setSeparatorColor:[UIColor greenColor]]; [myView addSubview: myTableView]; UIBarButtonItem *addButton = [[UIBarButtonItem alloc]initWithTitle:@"Close" style:UIBarButtonItemStyleBordered target:self action:@selector(closeAction)]; self.navigationItem.leftBarButtonItem = addButton; [addButton release]; self.view = myView; [myView release]; } return self; } -(void)viewWillAppear:(BOOL)animated { DoctorsAppDelegate *appDelegate = (DoctorsAppDelegate *) [ [UIApplication sharedApplication] delegate]; [self setToPortrait:appDelegate.isPortrait]; } -(void)setToPortrait:(BOOL)isPortrait { if(isPortrait == YES) { printf("\n hai i am in setToPortrait method"); [self shouldAutorotateToInterfaceOrientation:UIInterfaceOrientationPortrait]; } } -(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { DoctorsAppDelegate *appDelegate = (DoctorsAppDelegate *) [ [UIApplication sharedApplication] delegate]; if(interfaceOrientation == UIInterfaceOrientationLandscapeLeft || interfaceOrientation == UIInterfaceOrientationLandscapeRight ) { myTableView.frame=CGRectMake(0,0,480,265); appDelegate.isPortrait=NO; } else if(interfaceOrientation == UIInterfaceOrientationPortrait) { myTableView.frame=CGRectMake(0,0,320,415); appDelegate.isPortrait=YES; } return YES; } -(void)closeAction { printf("\n hai i am in close action*****************"); [doctorList release]; [myTableView release]; myTableView=nil; printf("\n myTableView retainCount :%d",[myTableView retainCount]); [[self navigationController] dismissModalViewControllerAnimated:YES]; } pragma mark methods for dataSource and delegate (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } (NSInteger)tableView:(UITableView )tableView numberOfRowsInSection:(NSInteger)section { / int numberOfRows = [doctorList count]; if(numberOfRows =[doctorList count]){ numberOfRows++; } return numberOfRows; */ return [doctorList count]; } (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { return 50; } (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell = (UITableViewCell *)[myTableView dequeueReusableCellWithIdentifier:@"MyIdentifier"]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:@"MyIdentifier"]autorelease]; UIView* elementView = [ [UIView alloc] initWithFrame:CGRectMake(5,5,300,480)]; elementView.tag = 0; [cell.contentView addSubview:elementView]; [elementView release]; } UIView* elementView = [cell.contentView viewWithTag:0]; for(UIView* subView in elementView.subviews) { [subView removeFromSuperview]; } if(indexPath.row != [doctorList count]) { cell.accessoryType=UITableViewCellAccessoryDisclosureIndicator; Doctor *obj= [doctorList objectAtIndex:indexPath.row]; UILabel *firstNameLabel =[[[UILabel alloc] initWithFrame:CGRectMake(5,2,300,15)]autorelease]; [firstNameLabel setFont:[UIFont boldSystemFontOfSize:12]]; firstNameLabel.textColor = [UIColor blackColor]; firstNameLabel.textColor =[UIColor blackColor]; firstNameLabel.numberOfLines = 0; firstNameLabel.tag=1; firstNameLabel.backgroundColor = [UIColor clearColor]; NSString *str=obj.firstName; str=[str stringByAppendingString:@" "]; str=[str stringByAppendingString:obj.lastName]; firstNameLabel.text=str; [elementView addSubview:firstNameLabel]; //[firstNameLabel release]; firstNameLabel=nil; UILabel *streetLabel =[[[UILabel alloc] initWithFrame:CGRectMake(5,20,300,15)]autorelease]; [streetLabel setFont:[UIFont systemFontOfSize:12]]; streetLabel.textColor = [UIColor blackColor]; streetLabel.numberOfLines = 0; streetLabel.tag=2; streetLabel.backgroundColor = [UIColor clearColor]; streetLabel.text=obj.streetAddress; [elementView addSubview:streetLabel]; //[streetLabel release]; streetLabel=nil; printf("\n retainCount count of firstNameLabel %d",[firstNameLabel retainCount]); printf("\n retainCount count of streetLabel %d",[streetLabel retainCount]); printf("\n retainCount count of cell %d",[cell retainCount]); } return cell; } (void )tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { [myTableView deselectRowAtIndexPath:indexPath animated:YES]; DoctorDetailsViewController *doctorDetailsViewController=[[DoctorDetailsViewController alloc]init]; Doctor *obj= [doctorList objectAtIndex:indexPath.row]; BOOL isList=YES; doctorDetailsViewController.isList=isList; doctorDetailsViewController.doctorObj=obj; [[self navigationController] pushViewController:doctorDetailsViewController animated:YES]; [doctorDetailsViewController release]; } (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } (void)dealloc { printf("\n hai i am in dealloc of Doctor list view contrller"); //[doctorList release]; //[myTableView release]; [super dealloc]; } @end

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  • How to import classes into other classes within the same file in Python

    - by Chris
    I have the file below and it is part of a django project called projectmanager, this file is projectmanager/projects/models.py . Whenever I use the python interpreter to import a Project just to test the functionality i get a name error for line 8 that FileRepo() cannot be found. How Can I import these classes correctly? Ideally what I am looking for is each Project to contain multiple FileRepos which each contain and unknown number of files. Thanks for any assistance in advance. #imports from django.db import models from django.contrib import admin #Project is responsible for ensuring that each project contains all of the folders and file storage #mechanisms a project needs, as well as a unique CCL# class Project(models.Model): ccl = models.CharField(max_length=30) Techpacks = FileRepo() COAS = FileRepo() Shippingdocs = FileRepo() POchemspecs = FileRepo() Internalpos = FileRepo() Finalreports = FileRepo() Batchrecords = FileRepo() RFPS = FileRepo() Businessdev = FileRepo() QA = FileRepo() Updates = FileRepo() def __unicode__(self): return self.ccl #ProjectFile is the file object used by each FileRepo component class ProjectFile(models.Model): file = models.FileField(uploadto='ProjectFiles') def __unicode__(self): return self.file #FileRepo is the model for the "folders" to be used in a Project class FileRepo(models.Model): typeOf = models.CharField(max_length=30) files = models.ManyToManyField(ProjectFile) def __unicode__(self): return self.typeOf

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  • How to overlay view over navigation controller bar?

    - by 0SX
    I've sorta got a little problem. I'm trying to add a popoverview to my app but part of the popoverview get's hidden by my navigation controller bar. How can I make my popoverview overlay over top of the navcontrollerbar? Here's an image of the problem: http://img593.imageshack.us/img593/4056/viewn.jpg Here's my code I'm working with: - (IBAction)onButtonClick:(UIButton *)button { if (self.popoverController) { [self.popoverController dismissPopoverAnimated:YES]; self.popoverController = nil; [button setTitle:@"Show Popover" forState:UIControlStateNormal]; } else { UIViewController *contentViewController = [[WEPopoverContentViewController alloc] initWithStyle:UITableViewStylePlain]; self.popoverController = [[[WEPopoverController alloc] initWithContentViewController:contentViewController] autorelease]; [self.popoverController presentPopoverFromRect:button.frame inView:self.view permittedArrowDirections:UIPopoverArrowDirectionDown animated:YES]; [contentViewController release]; [button setTitle:@"Hide Popover" forState:UIControlStateNormal]; } } Is there anyway to make this popover above the navigation controller bar? Here is the full source code what I'm working with https://github.com/werner77/WEPopover Hopefully someone knows how to fix this problem, Thanks in advance.

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  • iPhone: [subview release] removes my subview from the display

    - by Stefan Klumpp
    I have these two pieces of code. The first one works perfectly: UIView *tmp = [[UIView alloc] initWithFrame:CGRectMake(0.0f, 60.0f, 296.0f, 44.0f)]; [self.dynamicView addSubview:tmp]; [tmp release]; The second one is pretty much the same, but the view doesn't show up. CommentBox *commentBox = [[CommentBox alloc] initWithFrame:CGRectMake(0.0f, 0.0f, 296.0f, 44.0f)]; [self.dynamicView addSubview:commentBox]; [commentBox release]; // Why does this remove the view? If I remove the [commentBox release] the view surprisingly appears. But I don't see a different between these two code snippets. The init for the CommentBox looks like this: - (id)initWithFrame:(CGRect)frame { if ((self = [super initWithFrame:frame])) { // Load the nib: NSArray *nibObjects = [[NSBundle mainBundle] loadNibNamed:@"CommentBox" owner:self options:nil]; self = [nibObjects objectAtIndex:0]; } return self; }

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  • NSObject release destroys local copy of object's data

    - by Spider-Paddy
    I know this is something stupid on my part but I don't get what's happening. I create an object that fetches data & puts it into an array in a specific format, since it fetches asynchronously (has to download & parse data) I put a delegate method into the object that needs the data so that the data fetching object copies it's formatted array into an array in the calling object. The problem is that when the data fetching object is released, the copy it created in the caller is being erased, code is: In .h file @property (nonatomic, retain) NSArray *imagesDataSource; In .m file // Fetch item details ImagesParser *imagesParserObject = [[ImagesParser alloc] init:self]; [imagesParserObject getArticleImagesOfArticleId:(NSInteger)currentArticleId]; [imagesParserObject release] <-- problematic release // Called by parser when images parsing is finished -(void)imagesDataTransferComplete:(ImagesParser *)imagesParserObject { self.imagesDataSource = [ImagesParserObject.returnedArray copy]; // copy array to local variable // If there are more pics, they must be assembled in an array for possible UIImageView animation NSInteger picCount = [imagesDataSource count]; if(picCount > 1) // 1 image is assumed to be the pic already displayed { // Build image array NSMutableArray *tempPicArray = [[NSMutableArray alloc] init]; // Temp space to hold images while building for(int i = 0; i < picCount; i++) { // Get Nr from only article in detailDataSource & pic name (Small) from each item in imagesDataSource NSString *picAddress = [NSString stringWithFormat:@"http://some.url.com/shopdata/image/article/%@/%@", [[detailDataSource objectAtIndex:0] objectForKey:@"Nr"], [[imagesDataSource objectAtIndex:i] objectForKey:@"Small"]]; NSURL *picURL = [NSURL URLWithString:picAddress]; NSData *picData = [NSData dataWithContentsOfURL:picURL]; [tempPicArray addObject:[UIImage imageWithData:picData]]; } imagesArray = [tempPicArray copy]; // copy makes immutable copy of array [tempPicArray release]; currentPicIndex = 0; // Assume first pic is pic already being shown } else imagesArray = nil; // No need for a needless pic array // Remove please wait message [pleaseWaitViewControllerObject.view removeFromSuperview]; } I put in tons of NSLog lines to keep track of what was going on & self.imagesDataSource is populated with the returned array but when the parser object is released self.imagesDataSource becomes empty. I thought self.imagesDataSource = [ImagesParserObject.returnedArray copy]; is supposed to make an independant object, like as if it was alloc, init'ed, so that self.imagesDataSource is not just a pointer to the parser's array but is it's own array. So why does the release of the parser object clear the copy of the array. (I checked & double checked that it's not something overwriting self.imagesDataSource, commenting out [imagesParserObject release] consistently fixes the problem) Also, I have exactly the same problem with self.detailDataSource which is declared & populated in the exact same way as self.imagesDataSource I thought that once I call the parser I could release it because the caller no longer needs to refer to it, all further activity is carried out by the parser object through it's delegate method, what am I doing wrong?

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  • Best practise when using httplib2.Http() object

    - by tomaz
    I'm writing a pythonic web API wrapper with a class like this import httplib2 import urllib class apiWrapper: def __init__(self): self.http = httplib2.Http() def _http(self, url, method, dict): ''' Im using this wrapper arround the http object all the time inside the class ''' params = urllib.urlencode(dict) response, content = self.http.request(url,params,method) as you can see I'm using the _http() method to simplify the interaction with the httplib2.Http() object. This method is called quite often inside the class and I'm wondering what's the best way to interact with this object: create the object in the __init__ and then reuse it when the _http() method is called (as shown in the code above) or create the httplib2.Http() object inside the method for every call of the _http() method (as shown in the code sample below) import httplib2 import urllib class apiWrapper: def __init__(self): def _http(self, url, method, dict): '''Im using this wrapper arround the http object all the time inside the class''' http = httplib2.Http() params = urllib.urlencode(dict) response, content = http.request(url,params,method)

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  • Scipy Negative Distance? What?

    - by disappearedng
    I have a input file which are all floating point numbers to 4 decimal place. i.e. 13359 0.0000 0.0000 0.0001 0.0001 0.0002` 0.0003 0.0007 ... (the first is the id). My class uses the loadVectorsFromFile method which multiplies it by 10000 and then int() these numbers. On top of that, I also loop through each vector to ensure that there are no negative values inside. However, when I perform _hclustering, I am continually seeing the error, "Linkage Z contains negative values". I seriously think this is a bug because: I checked my values, the values are no where small enough or big enough to approach the limits of the floating point numbers and the formula that I used to derive the values in the file uses absolute value (my input is DEFINITELY right). Can someone enligten me as to why I am seeing this weird error? What is going on that is causing this negative distance error? ===== def loadVectorsFromFile(self, limit, loc, assertAllPositive=True, inflate=True): """Inflate to prevent "negative" distance, we use 4 decimal points, so *10000 """ vectors = {} self.winfo("Each vector is set to have %d limit in length" % limit) with open( loc ) as inf: for line in filter(None, inf.read().split('\n')): l = line.split('\t') if limit: scores = map(float, l[1:limit+1]) else: scores = map(float, l[1:]) if inflate: vectors[ l[0]] = map( lambda x: int(x*10000), scores) #int might save space else: vectors[ l[0]] = scores if assertAllPositive: #Assert that it has no negative value for dirID, l in vectors.iteritems(): if reduce(operator.or_, map( lambda x: x < 0, l)): self.werror( "Vector %s has negative values!" % dirID) return vectors def main( self, inputDir, outputDir, limit=0, inFname="data.vectors.all", mappingFname='all.id.features.group.intermediate'): """ Loads vector from a file and start clustering INPUT vectors is { featureID: tfidfVector (list), } """ IDFeatureDic = loadIdFeatureGroupDicFromIntermediate( pjoin(self.configDir, mappingFname)) if not os.path.exists(outputDir): os.makedirs(outputDir) vectors = self.loadVectorsFromFile( limit, pjoin( inputDir, inFname)) for threshold in map( lambda x:float(x)/30, range(20,30)): clusters = self._hclustering(threshold, vectors) if clusters: outputLoc = pjoin(outputDir, "threshold.%s.result" % str(threshold)) with open(outputLoc, 'w') as outf: for clusterNo, cluster in clusters.iteritems(): outf.write('%s\n' % str(clusterNo)) for featureID in cluster: feature, group = IDFeatureDic[featureID] outline = "%s\t%s\n" % (feature, group) outf.write(outline.encode('utf-8')) outf.write("\n") else: continue def _hclustering(self, threshold, vectors): """function which you should call to vary the threshold vectors: { featureID: [ tfidf scores, tfidf score, .. ] """ clusters = defaultdict(list) if len(vectors) > 1: try: results = hierarchy.fclusterdata( vectors.values(), threshold, metric='cosine') except ValueError, e: self.werror("_hclustering: %s" % str(e)) return False for i, featureID in enumerate( vectors.keys()):

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  • Implementing __concat__

    - by Casebash
    I tried to implement __concat__, but it didn't work >>> class lHolder(): ... def __init__(self,l): ... self.l=l ... def __concat__(self, l2): ... return self.l+l2 ... def __iter__(self): ... return self.l.__iter__() ... >>> lHolder([1])+[2] Traceback (most recent call last): File "<stdin>", line 1, in <module> TypeError: unsupported operand type(s) for +: 'lHolder' and 'list' How can I fix this?

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  • rails override default getter for a relationship (belongs_to)

    - by brad
    So I know how to override the default getters for attributes of an ActiveRecord object using def custom_getter return self[:custom_getter] || some_default_value end I'm trying to achieve the same thing however for a belongs to association. For instance. class Foo < AR belongs_to :bar def bar return self[:bar] || Bar.last end end class Bar < AR has_one :foo end When I say: f = Foo.last I'd like to have the method f.bar return the last Bar, rather than nil if that association doesn't exist yet. This doesn't work however. The reason is that self[:bar] is always undefined. It's actually self[:bar_id]. I can do something naive like: def bar if self[:bar_id] return Bar.find(self[:bar_id]) else return Bar.last end end However this will always make a db call, even if Bar has already been fetched, which is certainly not ideal. Does anyone have an insight as to how I might have a relationship such that the belongs_to attribute is only loaded once and has a default value if not set.

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  • Hiding UIToolBar for child views of UITableViewController

    - by Robin Jamieson
    My main controller is a subclass of UITableViewController with a UIToolBar at the bottom and when a row is selected, I'd like to display another view without the toolbar. How can I hide the UIToolBar in the child view? Right now, it's present throughout all child views unless they're created as modal. Toolbar is created in RootController: self.toolbar = [[UIToolbar alloc] init]; // add tool bar items here [self.navigationController.view addSubview:toolbar]; RootController displays its child views as such: UIViewController *controller = [[UIViewController alloc] init...] [self.navigationController pushViewController:controller animated:YES]; RootController is instantiated as such in the app delegate's applicationDidFinishLaunching: RootController *rootcontroller = [[RootController alloc] initWithStyle:UITableViewStyleGrouped]; self.navigationController = [[UINavigationController alloc] initWithRootViewController:rootcontroller]; [rootcontroller release]; [window addSubview:[self.navigationController view]]; If I add the toolbar to [self.view] within RootController instead of navigationController's view, the toolbar disappears alltogether..

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  • SQL Alchemy related Objects Error

    - by alex
    from sqlalchemy.orm import relation, backref from sqlalchemy import Table, Column, Integer, String, MetaData, ForeignKey, Date, Sequence from sqlalchemy.ext.declarative import declarative_base Base = declarative_base() class GUI_SCENARIO(Base): __tablename__ = 'GUI_SCENARIO' Scenario_ID = Column(Integer, primary_key=True) Definition_Date = Column(Date) guiScenarioDefinition = relation('GUI_SCENARIO_DEFINITION', order_by='GUI_SCENARIO_DEFINITION.Scenario_Definition_ID', backref='guiScenario') def __init__(self, Scenario_ID=None, Definition_Date=None): self.Scenario_ID = Scenario_ID self.Definition_Date = Definition_Date class GUI_SCENARIO_DEFINITION(Base): __tablename__='GUI_SCENARIO_DEFINITION' Scenario_Definition_ID = Column(Integer, Sequence('Scenario_Definition_ID_SEQ'), primary_key=True) Scenario_FK = Column(Integer, ForeignKey('GUI_SCENARIO.Scenario_ID')) Definition_Date=Column(Date) guiScenario = relation(GUI_SCENARIO, backref=backref('guiScenarioDefinition', order_by=Scenario_Definition_ID)) def __init__(self, Scenario_FK, Definition_Date): self.Scenario_FK = Scenario_FK self.Definition_Date = Definition_Date guiScenario = relation(GUI_SCENARIO, backref=backref('guiScenarioDefinition', order_by=Scenario_Definition_ID)) tableNameScenario = "GUI_SCENARIO" scenarioClass = getattr(MappingTablesScenario, tableNameScenario) tableScenario = Table(tableNameScenario, meta, autoload=True) mapper(scenarioClass, tableScenario) scenarioName = scenarioDefinition.name scenarioDefinitionDate = datetime.today() newScenario = MappingTablesScenario.GUI_SCENARIO(scenarioName, scenarioDefinitionDate) print newScenario.guiScenarioDefinition If I try to get the objects related to a scenarioObject, I always get this error: AttributeError: 'GUI_SCENARIO' object has no attribute 'guiScenarioDefinition' Does anyone know, why I get this error?

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  • Core Location question....

    - by Moshe
    This tutorial on mobileorchard.com uses 2 classes (or 2 sets of .h and .m) to implement core location. Can I just use everything there in my existing class? How would I do that? Also, is the - (id) init { self = [super init]; if (self != nil) { self.locationManager = [[[CLLocationManager alloc] init] autorelease]; self.locationManager.delegate = self; // send loc updates to myself } return self; } method the same as the usual initWithNib? I;m trying to quickly implement something based on location information. As much help describing the above linked tutorial would be helpful. Thanks. No - really, Thank You.

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  • Python Vector Class

    - by sfjedi
    I'm coming from a C# background where this stuff is super easy—trying to translate into Python for Maya. There's gotta' be a better way to do this. Basically, I'm looking to create a Vector class that will simply have x, y and z coordinates, but it would be ideal if this class returned a tuple with all 3 coordinates and if you could edit the values of this tuple through x, y and z properties, somehow. This is what I have so far, but there must be a better way to do this than using an exec statement, right? I hate using exec statements. class Vector(object): '''Creates a Maya vector/triple, having x, y and z coordinates as float values''' def __init__(self, x=0, y=0, z=0): self.x, self.y, self.z = x, y, z def attrsetter(attr): def set_float(self, value): setattr(self, attr, float(value)) return set_float for xyz in 'xyz': exec("%s = property(fget=attrgetter('_%s'), fset=attrsetter('_%s'))" % (xyz, xyz, xyz))

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  • Dynamic/runtime method creation (code generation) in Python

    - by Eli Bendersky
    Hello, I need to generate code for a method at runtime. It's important to be able to run arbitrary code and have a docstring. I came up with a solution combining exec and setattr, here's a dummy example: class Viking(object): def __init__(self): code = ''' def dynamo(self, arg): """ dynamo's a dynamic method! """ self.weight += 1 return arg * self.weight ''' self.weight = 50 d = {} exec code.strip() in d setattr(self.__class__, 'dynamo', d['dynamo']) if __name__ == "__main__": v = Viking() print v.dynamo(10) print v.dynamo(10) print v.dynamo.__doc__ Is there a better / safer / more idiomatic way of achieving the same result?

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  • Button color in Navigation bar - iPhone

    - by Mladen
    Hi guys, How to set this yellow button to be gray tinted one. I have tried adding image, but no luck Here is the screenshot: Here is my current code: (id)initWithStyle:(UITableViewStyle)style { if (self = [super initWithStyle:style]) { UIBarButtonItem *addButton = [[UIBarButtonItem alloc] initWithTitle:NSLocalizedString(@"Settings", @"") style:UIBarButtonItemStyleDone target:self action:@selector(GoToSettings)]; [addButton setImage:[[UIImage imageNamed:@"bg_table.png"] retain]]; self.navigationItem.rightBarButtonItem = addButton; self.navigationItem.hidesBackButton = TRUE; self.view.backgroundColor = [UIColor blackColor]; } return self; }

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