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  • Ushahidi - How to make the markers stay on the map on zoom change?

    - by Guttemberg
    I am using the platform Ushahidi Web-2.7.3 , see: http://ti5.net.br/provedorlegal.com.br, and when I zoom in beyond a certain level, the clustered markers disappear from the map. I also tested this on an older version of a site, see: http://movimentofichalimpa.org/mapa, where the clustered markers do not disappear on zooming in, but just become ungrouped, as is normal with a cluster strategy. How can I make the markers remain on the map when zooming in?

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  • How do efficiently display items on Google map in the viewing range of the user?

    - by Cory
    When a user moves the Google map, I would like to display items in the viewing range of the user automatically. How can I efficiently and quickly display the items? I have basic understanding of calling getBounds() method every time the user moves the map, but I am not sure how I can efficiently search and get from my database the items within the lat/lng of the bounds of the current viewport. Is there easier and faster way of doing this?

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  • Trying to edit an entity with data from dropdowns in MVC...

    - by user598352
    Hello! I'm having trouble getting my head around sending multiple models to a view in mvc. My problem is the following. Using EF4 I have a table with attributes organised by category. Couldn't post an image :-( [Have a table called attributes (AttributeTitle, AttributeName, CategoryID) connected to a table called Category (CategoryTitle).] What I want to do is be able to edit an attribute entity and have a dropdown of categories to choose from. I tried to make a custom viewmodel public class AttributeViewModel { public AttributeViewModel() { } public Attribute Attribute { get; set; } public IQueryable<Category> AllCategories { get; set; } } But it just ended up being a mess. <div class="editor-field"> <%: Html.DropDownList("Category", new SelectList((IEnumerable)Model.AllCategories, "CategoryID", "CategoryName")) %> </div> I was getting it back to the controller... [HttpPost] public ActionResult Edit(int AttributeID, FormCollection formcollection) { var _attribute = ProfileDB.GetAttribute(AttributeID); int _selcategory = Convert.ToInt32(formcollection["Category"]); _attribute.CategoryID = (int)_selcategory; try { UpdateModel(_attribute); (<---Error here) ProfileDB.SaveChanges(); return RedirectToAction("Index"); } catch (Exception e) { return View(_attribute); } } I've debugged the code and my _attribute looks correct and _attribute.CategoryID = (int)_selcategory updates the model, but then I get the error. Somewhere here I thought that there should be a cleaner way to do this, and that if I could only send two models to the view instead of having to make a custom viewmodel. To sum it up: I want to edit my attribute and have a dropdown of all of the available categories. Any help much appreciated!

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  • How to access the map returned by IParameterValues::getParameterValues()?

    - by Hua
    I declared a command and a commandParameter for this command. I specified the "values" of this commandParameter as a class implemented by myself. The implementation of this class is below, public class ParameterValues implements IParameterValues { @Override public Map<String, Double> getParameterValues() { // TODO Auto-generated method stub Map<String, Double> values = new HashMap<String, Double>(2); values.put("testParam", 1.1239); values.put("AnotherTest", 4.1239); return values; } } The implementation of the handler of this command is blow, public class testHandler extends AbstractHandler implements IHandler { private static String PARAMETER_ID = "my.parameter1"; @Override public Object execute(ExecutionEvent event) throws ExecutionException { String value = event.getParameter(PARAMETER_ID); MessageDialog.openInformation(HandlerUtil.getActiveShell(event), "Test", "Parameter ID: " + PARAMETER_ID + "\nValue: " + value); return null; } } Now, I contribute the command to a menu, <menuContribution locationURI="menu:org.eclipse.ui.main.menu"> <menu id="my.edit" label="Edit"> <command commandId="myCommand.test" label="Test1"> <parameter name="my.parameter1" value="testParam"> </parameter> </command> Since I specified a "values" class for the commandParater, I expect when the menu is clicked, this code line "String value = event.getParameter(PARAMETER_ID);" in the handler class returns 1.1239 instead of "testParam". But, I still see that code line returns "testParam". What's the problem? How could I access the map returned by getParameterValues()? By the way, following menu declaration still works even I don't define "ppp" in the map. <menuContribution locationURI="menu:org.eclipse.ui.main.menu"> <menu id="my.edit" label="Edit"> <command commandId="myCommand.test" label="Test1"> <parameter name="my.parameter1" value="ppp"> </parameter> </command> Thanks!

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  • How to embed a google map with a changeable area?

    - by Tom
    I haven't worded this very well But basically, I'd like to embed a map on my site - but the area it shows will change. I've tried doing this, but it never seems to work as it will focus on the wrong area - the old area, rather than the new area. Basically, I'd like a google map code that uses $place as a location. Thanks.

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  • How can I map a String to a function in Java?

    - by Bears will eat you
    Currently, I have a bunch of Java classes that implement a Processor interface, meaning they all have a processRequest(String key) method. The idea is that each class has a few (say, <10) member Strings, and each of those maps to a method in that class via the processRequest method, like so: class FooProcessor implements Processor { String key1 = "abc"; String key2 = "def"; String key3 = "ghi"; // and so on... String processRequest(String key) { String toReturn = null; if (key1.equals(key)) toReturn = method1(); else if (key2.equals(key)) toReturn = method2(); else if (key3.equals(key)) toReturn = method3(); // and so on... return toReturn; } String method1() { // do stuff } String method2() { // do other stuff } String method3() { // do other other stuff } // and so on... } You get the idea. This was working fine for me, but now I need a runtime-accessible mapping from key to function; not every function actually returns a String (some return void) and I need to dynamically access the return type (using reflection) of each function in each class that there's a key for. I already have a manager that knows about all the keys, but not the mapping from key to function. My first instinct was to replace this mapping using if-else statements with a Map<String, Function>, like I could do in Javascript. But, Java doesn't support first-class functions so I'm out of luck there. I could probably dig up a third-party library that lets me work with first-class functions, but I haven't seen any yet, and I doubt that I need an entire new library. I also thought of putting these String keys into an array and using reflection to invoke the methods by name, but I see two downsides to this method: My keys would have to be named the same as the method - or be named in a particular, consistent way so that it's easy to map them to the method name. This seems WAY slower than the if-else statements I have right now. Efficiency is something of a concern because these methods will tend to get called pretty frequently, and I want to minimize unnecessary overhead. TL; DR: I'm looking for a clean, minimal-overhead way to map a String to some sort of a Function object that I can invoke and call (something like) getReturnType() on. I don't especially mind using a 3rd-party library if it really fits my needs. I also don't mind using reflection, though I would strongly prefer to avoid using reflection every single time I do a method lookup - maybe using some caching strategy that combines the Map with reflection. Thoughts on a good way to get what I want? Cheers!

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  • WPF A good way to make a view/edit control?

    - by Jefim
    Hi, this is just a question to discuss - what is the best way to make a view/edit control in WPF? E.g. we have an entity object Person, that has some props (name, surname, address, phone etc.). One presentation of the control would be a read-only view. And the other would have the edit view for this same person. Example: <UserControl x:Name="MyPersonEditor"> <Grid> <Grid x:Name="ViewGrid" Visibility="Visible"> <TextBlock Text="Name:"/> <TextBlock Text="{Binding Person.Name}"/> <Button Content="Edit" Click="ButtonEditStart_Click"/> </Grid> <Grid x:Name="EditGrid" Visibility="Collapsed"> <TextBlock Text="Name:"/> <TextBox Text="{Binding Person.Name}"/> <Button Content="Save" Click="ButtonEditEnd_Click"/> </Grid> </Grid> </UserControl> I hope that the idea is clear. The two options I see right now two grids with visibility switching and a TabControl without its header panel This is just a discussion question - not much trouble with it, yet I am just wondering if there are any other possibilities and elegant solutions to this.

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  • Cisco ASA: Allowing and Denying VPN Access based on membership to an AD group

    - by milkandtang
    I have a Cisco ASA 5505 connecting to an Active Directory server for VPN authentication. Usually we'd restrict this to a particular OU, but in this case users which need access are spread across multiple OUs. So, I'd like to use a group to specify which users have remote access. I've created the group and added the users, but I'm having trouble figuring out how to deny users which aren't in that group. Right now, if someone connects they get assigned the correct group policy "companynamera" if they are in that group, so the LDAP mapping is working. However, users who are not in that group still authenticate fine, and their group policy becomes the LDAP path of their first group, i.e. CN=Domain Users,CN=Users,DC=example,DC=com, and then are still allowed access. How do I add a filter so that I can map everything that isn't "companynamera" to no access? Config I'm using (with some stuff such as ACLs and mappings removed, since they are just noise here): gateway# show run : Saved : ASA Version 8.2(1) ! hostname gateway domain-name corp.company-name.com enable password gDZcqZ.aUC9ML0jK encrypted passwd gDZcqZ.aUC9ML0jK encrypted names name 192.168.0.2 dc5 description FTP Server name 192.168.0.5 dc2 description Everything server name 192.168.0.6 dc4 description File Server name 192.168.0.7 ts1 description Light Use Terminal Server name 192.168.0.8 ts2 description Heavy Use Terminal Server name 4.4.4.82 primary-frontier name 5.5.5.26 primary-eschelon name 172.21.18.5 dmz1 description Kerio Mail Server and FTP Server name 4.4.4.84 ts-frontier name 4.4.4.85 vpn-frontier name 5.5.5.28 ts-eschelon name 5.5.5.29 vpn-eschelon name 5.5.5.27 email-eschelon name 4.4.4.83 guest-frontier name 4.4.4.86 email-frontier dns-guard ! interface Vlan1 nameif inside security-level 100 ip address 192.168.0.254 255.255.255.0 ! interface Vlan2 description Frontier FiOS nameif outside security-level 0 ip address primary-frontier 255.255.255.0 ! interface Vlan3 description Eschelon T1 nameif backup security-level 0 ip address primary-eschelon 255.255.255.248 ! interface Vlan4 nameif dmz security-level 50 ip address 172.21.18.254 255.255.255.0 ! interface Vlan5 nameif guest security-level 25 ip address 172.21.19.254 255.255.255.0 ! interface Ethernet0/0 switchport access vlan 2 ! interface Ethernet0/1 switchport access vlan 3 ! interface Ethernet0/2 switchport access vlan 4 ! interface Ethernet0/3 switchport access vlan 5 ! interface Ethernet0/4 ! interface Ethernet0/5 ! interface Ethernet0/6 ! interface Ethernet0/7 ! ftp mode passive clock timezone PST -8 clock summer-time PDT recurring dns domain-lookup inside dns server-group DefaultDNS name-server dc2 domain-name corp.company-name.com same-security-traffic permit intra-interface access-list companyname_splitTunnelAcl standard permit 192.168.0.0 255.255.255.0 access-list companyname_splitTunnelAcl standard permit 172.21.18.0 255.255.255.0 access-list inside_nat0_outbound extended permit ip any 172.21.20.0 255.255.255.0 access-list inside_nat0_outbound extended permit ip any 172.21.18.0 255.255.255.0 access-list bypassingnat_dmz extended permit ip 172.21.18.0 255.255.255.0 192.168.0.0 255.255.255.0 pager lines 24 logging enable logging buffer-size 12288 logging buffered warnings logging asdm notifications mtu inside 1500 mtu outside 1500 mtu backup 1500 mtu dmz 1500 mtu guest 1500 ip local pool VPNpool 172.21.20.50-172.21.20.59 mask 255.255.255.0 no failover icmp unreachable rate-limit 1 burst-size 1 no asdm history enable arp timeout 14400 global (outside) 1 interface global (outside) 2 email-frontier global (outside) 3 guest-frontier global (backup) 1 interface global (dmz) 1 interface nat (inside) 0 access-list inside_nat0_outbound nat (inside) 2 dc5 255.255.255.255 nat (inside) 1 192.168.0.0 255.255.255.0 nat (dmz) 0 access-list bypassingnat_dmz nat (dmz) 2 dmz1 255.255.255.255 nat (dmz) 1 172.21.18.0 255.255.255.0 access-group outside_access_in in interface outside access-group dmz_access_in in interface dmz route outside 0.0.0.0 0.0.0.0 4.4.4.1 1 track 1 route backup 0.0.0.0 0.0.0.0 5.5.5.25 254 timeout xlate 3:00:00 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 icmp 0:00:02 timeout sunrpc 0:10:00 h323 0:05:00 h225 1:00:00 mgcp 0:05:00 mgcp-pat 0:05:00 timeout sip 0:30:00 sip_media 0:02:00 sip-invite 0:03:00 sip-disconnect 0:02:00 timeout sip-provisional-media 0:02:00 uauth 0:05:00 absolute timeout tcp-proxy-reassembly 0:01:00 ldap attribute-map RemoteAccessMap map-name memberOf IETF-Radius-Class map-value memberOf CN=RemoteAccess,CN=Users,DC=corp,DC=company-name,DC=com companynamera dynamic-access-policy-record DfltAccessPolicy aaa-server ActiveDirectory protocol ldap aaa-server ActiveDirectory (inside) host dc2 ldap-base-dn dc=corp,dc=company-name,dc=com ldap-scope subtree ldap-login-password * ldap-login-dn cn=administrator,ou=Admins,dc=corp,dc=company-name,dc=com server-type microsoft aaa-server ADRemoteAccess protocol ldap aaa-server ADRemoteAccess (inside) host dc2 ldap-base-dn dc=corp,dc=company-name,dc=com ldap-scope subtree ldap-login-password * ldap-login-dn cn=administrator,ou=Admins,dc=corp,dc=company-name,dc=com server-type microsoft ldap-attribute-map RemoteAccessMap aaa authentication enable console LOCAL aaa authentication ssh console LOCAL http server enable http 192.168.0.0 255.255.255.0 inside no snmp-server location no snmp-server contact snmp-server enable traps snmp authentication linkup linkdown coldstart sla monitor 123 type echo protocol ipIcmpEcho 4.4.4.1 interface outside num-packets 3 frequency 10 sla monitor schedule 123 life forever start-time now crypto ipsec transform-set ESP-3DES-SHA esp-3des esp-sha-hmac crypto ipsec security-association lifetime seconds 28800 crypto ipsec security-association lifetime kilobytes 4608000 crypto dynamic-map outside_dyn_map 20 set pfs crypto dynamic-map outside_dyn_map 20 set transform-set ESP-3DES-SHA crypto map outside_map 65535 ipsec-isakmp dynamic outside_dyn_map crypto map outside_map interface outside crypto isakmp enable outside crypto isakmp policy 10 authentication pre-share encryption 3des hash sha group 2 lifetime 86400 ! track 1 rtr 123 reachability telnet timeout 5 ssh 192.168.0.0 255.255.255.0 inside ssh timeout 5 ssh version 2 console timeout 0 management-access inside dhcpd auto_config outside ! threat-detection basic-threat threat-detection statistics access-list no threat-detection statistics tcp-intercept webvpn group-policy companynamera internal group-policy companynamera attributes wins-server value 192.168.0.5 dns-server value 192.168.0.5 vpn-tunnel-protocol IPSec password-storage enable split-tunnel-policy tunnelspecified split-tunnel-network-list value companyname_splitTunnelAcl default-domain value corp.company-name.com split-dns value corp.company-name.com group-policy companyname internal group-policy companyname attributes wins-server value 192.168.0.5 dns-server value 192.168.0.5 vpn-tunnel-protocol IPSec password-storage enable split-tunnel-policy tunnelspecified split-tunnel-network-list value companyname_splitTunnelAcl default-domain value corp.company-name.com split-dns value corp.company-name.com username admin password IhpSqtN210ZsNaH. encrypted privilege 15 tunnel-group companyname type remote-access tunnel-group companyname general-attributes address-pool VPNpool authentication-server-group ActiveDirectory LOCAL default-group-policy companyname tunnel-group companyname ipsec-attributes pre-shared-key * tunnel-group companynamera type remote-access tunnel-group companynamera general-attributes address-pool VPNpool authentication-server-group ADRemoteAccess LOCAL default-group-policy companynamera tunnel-group companynamera ipsec-attributes pre-shared-key * ! class-map type inspect ftp match-all ftp-inspection-map class-map inspection_default match default-inspection-traffic ! ! policy-map type inspect ftp ftp-inspection-map parameters class ftp-inspection-map policy-map type inspect dns migrated_dns_map_1 parameters message-length maximum 512 policy-map global_policy class inspection_default inspect dns migrated_dns_map_1 inspect ftp inspect h323 h225 inspect h323 ras inspect http inspect ils inspect netbios inspect rsh inspect rtsp inspect skinny inspect sqlnet inspect sunrpc inspect tftp inspect sip inspect xdmcp inspect icmp inspect icmp error inspect esmtp inspect pptp ! service-policy global_policy global prompt hostname context Cryptochecksum:487525494a81c8176046fec475d17efe : end gateway# Thanks so much!

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  • How can I author objects with perspective that fit into a tile-based map but span multiple tiles?

    - by Growler
    I'm creating a tilemap city and trying to figure out the most efficient way to create unique building scenes. The trick is, I need to maintain a sort of 2D, almost-top-down perspective, which is hard to do with buildings or large objects that span multiple tiles. I've tried doing three buildings at a time, and mixing and matching the base layer and colors, like this: This creates a weird overlapping effect, and also doesn't seem that efficient from a production standpoint. But it was the best way to have shadows appear correctly on the neighboring buildings. I'm wondering if modular buildings would be the way to go? That way I can mix and match any set of buildings together as tiles: I guess I would have to risk some perspective and shadowing to get the buildings to align correctly. What sort of authoring process could I use to allow me to create a variety of buildings (or other objects) that maintain this perspective while spanning multiple tiles worth of screen space? Would you recommend creating blank buildings, and then affixing art overlays as necessary to make the buildings unique? Or should they be directly part of the building tile (for example, create a separate tileset of buildings signs and colorings)?

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  • Is there a solution for SugarCRM that can map roles or privileges to Active Directory groups?

    - by Cory Larson
    We're presenting SugarCRM as an option to one of our clients, but they want to drive permissions within Sugar by users' AD groups. Current LDAP integration with SugarCRM only does password management. Does anybody know of a plug-in that supports this? I've searched and have not been able to find anything. Has anybody change the LDAP module code within Sugar to accommodate these features? I'd be interested in chatting with you. I apologize if this isn't on the correct site; neither serverfault nor stackoverflow seemed like the correct place. Perhaps webapps? Thanks!

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  • Is there a solution for SugarCRM that can map roles or privileges to Active Directory groups?

    - by Cory Larson
    We're presenting SugarCRM as an option to one of our clients, but they want to drive permissions within Sugar by users' AD groups. Current LDAP integration with SugarCRM only does password management. Does anybody know of a plug-in that supports this? I've searched and have not been able to find anything. Has anybody change the LDAP module code within Sugar to accommodate these features? I'd be interested in chatting with you. I apologize if this isn't on the correct site; neither serverfault nor stackoverflow seemed like the correct place. Perhaps webapps? Thanks!

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  • How to edit semi-plaintext file and maintaining character structure?

    - by Raul
    I am using a software (Groupmail from Infacta) that uses exact / absolute %PATHS% for saving some settings in specific semi-plaintext file. This is a really bad idea because you can't move to USER folder, or like my case it does not work after migrating to a new computer with different language. For example: C:\Documents and Settings\USER\Local Settings\Application Data\Infacta is different than C:\Documents and Settings\USER\Configuración local\Datos de programa\Infacta Obviously, the software does not work well. I tried to solve this using Find/Replace the new PATH with Notepad++. While the Groupmail software loads well and shows settings correctly, the software fails when trying to save data on that file. I guess this is because length or number of replaced characters is different and also it corrupt the file. Please could you help me to edit this file maintaining file integrity / structure?

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  • Using Extended Events in SQL Server Denali CTP1 to Map out the TransactionLog SQL Trace Event EventSubClass Values

    - by Jonathan Kehayias
    John Samson ( Blog | Twitter ) asked on the MSDN Forums about the meaning/description for the numeric values returned by the EventSubClass column of the TransactionLog SQL Trace Event.  John pointed out that this information is not available for this Event like it is for the other events in the Books Online Topic ( TransactionLog Event Class ), or in the sys.trace_subclass_values DMV.  John wanted to know if there was a way to determine this information.  I did some looking and found...(read more)

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  • How to remove seams from a tile map in 3D?

    - by Grimshaw
    I am using my OpenGL custom engine to render a tilemap made with Tiled, using a well spread tileset from the web. There is nothing fancy going on. I load the TMX file from Tiled and generate vertex arrays and index arrays to render the tilemap. I am rendering this tilemap as a wall in my 3D world, meaning that I move around with a fly camera in my 3D world and at Z=0 there is a plane showing me my tiles. Everything is working correctly but I get ugly seems between the tiles. I've tried orthographic and perspective cameras and with either I found particular sets of parameters for the projection and view matrices where the artifacts did not show, but otherwise they are there 99% of the time in multiple patterns, depending on the zoom and camera parameters like field of view. Here's a screenshot of the artifact being shown: http://i.imgur.com/HNV1g4M.png Here's the tileset I am using (which Tiled also uses and renders correctly): http://i.imgur.com/SjjHK4q.png My tileset has no mipmaps and is set to GL_NEAREST and GL_CLAMP_TO_EDGE values. I've looked around many articles in the internet and nothing helped. I tried uv correction so the uv fall at half of the texel, rather than the end of the texel to prevent interpolating with the neighbour value(which is transparency). I tried debugging with my geometry and I verified that with no texture and a random color in each tile, I don't seem to see any seams. All vertices have integer coordinates, i.e, the first tile is a quad from (0,0) to (1,1) and so on. Tried adding a little offset both to the UV and to the vertices to see if the gaps cease to exist. Disabled multisampling too. Nothing fixed it so far. Thanks.

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  • Data structures for a 2D multi-layered and multi-region map?

    - by DevilWithin
    I am working on a 2D world editor and a world format subsequently. If I were to handle the game "world" being created just as a layered set of structures, either in top or side views, it would be considerably simple to do most things. But, since this editor is meant for 3rd parties, I have no clue how big worlds one will want to make and I need to keep in mind that eventually it will become simply too much to check, handling and comparing stuff that are happening completely away from the player position. I know the solution for this is to subdivide my world into sub regions and stream them on the fly, loading and unloading resources and other data. This way I know a virtually infinite game area is achievable. But, while I know theoretically what to do, I really have a few questions I'd hoped to get answered for some hints about the topic. The logic way to handle the regions is some kind of grid, would you pick evenly distributed blocks with equal sizes or would you let the user subdivide areas by taste with irregular sized rectangles? In case of even grids, would you use some kind of block/chunk neighbouring system to check when the player transposes the limit or just put all those in a simple array? Being a region a different data structure than its owner "game world", when streaming a region, would you deliver the objects to the parent structures and track them for unloading later, or retain the objects in each region for a more "hard-limit" approach? Introducing the subdivision approach to the project, and already having a multi layered scene graph structure on place, how would i make it support the new concept? Would you have the parent node have the layers as children, and replicate in each layer node, a node per region? Or the opposite, parent node owns all the regions possible, and each region has multiple layers as children? Or would you just put the region logic outside the graph completely(compatible with the first suggestion in Q.3) When I say virtually infinite worlds, I mean it of course under the contraints of the variable sizes and so on. Using float positions, a HUGE world can already be made. Do you think its sane to think beyond that? Because I think its ok to stick to this limit since it will never be reached so easily.. As for when to stream a region, I'm implementing it as a collection of watcher cameras, which the streaming system works with to know what to load/unload. The problem here is, i will be needing some kind of warps/teleports built in for my game, and there is a chance i will be teleporting a player to a unloaded region far away. How would you approach something like this? Is it sane to load any region to memory which can be teleported to by a warp within a radius from the player? Sorry for the huge question, any answers are helpful!

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  • How do I implement layers on a tile map?

    - by mitch
    I have a game where, based upon the visible tiles in the viewport, I need to retrieve data of items in the visible tiles. I am planning to use Javascript to AJAX request in a batch based upon the visible tiles which contain image tags like Google Maps. The layer will be in SVG or canvas. The item information will be in JSON format. What is the best approach, to fetch the data? I currently have complex class I wrote in Javascript which determines the visible columns/rows and offsets relative to the visible area shown. Each item is also user contributed and will be rendered in canvas or SVG layer.

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  • A way to store potentially infinite 2D map data?

    - by Blam
    I have a 2D platformer that currently can handle chunks with 100 by 100 tiles, with the chunk coordinates are stored as longs, so this is the only limit of maps (maxlong*maxlong). All entity positions etc etc are chunk relevant and so there is no limit there. The problem I'm having is how to store and access these chunks without having thousands of files. Any ideas for a preferably quick & low HD cost archive format that doesn't need to open everything at once?

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  • Can gedit on mac be used to edit files over ssh?

    - by Dave
    I use a linux machine at work and a mac at home. I can ssh from my machine at home to my work machine. But the only editor that I have access to on the command line then is vi, which I don't like. Is there a way to use gedit on my mac to edit files remotely over an ssh connection? This page says that it can be done, but I think that it assumes that you are using gedit on ubuntu. On my mac (os 10.5.8) I don't have the "bookmark" option when I click "connect to server". http://thecodecentral.com/2010/04/02/use-gedit-as-remote-file-editor-via-ftp-and-ssh-ubuntu/comment-page-1#comment-50558

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