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  • How handle page not found error in android?

    - by Akshata
    I am calling one android application from java script using following code: window.location.href="android3://com.android.application3"; In androidManifest file of Application I use intent filter as follow <data android:scheme="android3" android:host="com.android.application3"/> If the application is already installed then it is running well, but if it not installed then it is showing error that page android3://com.android.application3 is not found. I want to catch that error and want to show error message. How I can check that the application is not instilled on mobile??

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  • How to load com.android.music code into Eclipse and compile?

    - by JarrettV
    I did a git on the com.android.music app and then created a project in eclipse from existing code. I chose 2.1 as the sdk target but I am getting errors trying to compile. Is the music app referencing code that is not part of the 2.1 sdk? Can someone list the steps for how to compile in eclipse? Description Resource Path Location Type ArrayListCursor cannot be resolved to a type PlaylistBrowserActivity.java Music/src/com/android/music line 529 Java Problem MediaFile cannot be resolved AlbumBrowserActivity.java

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  • Maven + SSDM Build and Runtime Environment Automation

    - by Randy
    Preface: My Company, like most, has several run-time environments and several release versions which themselves are composed of different versions of various jars. For example, let us consider release versions 1.1, 1.2, and 1.3 of Software X, which may be deployed to a developer computer, testing, or production. Software-x-1.1 is itself composed of jarA-0.9.1 and jarB-0.7.5, but software-x-1.3 is composed of jarA-1.7.31 and jarB-0.8.1. Currently we use Spring's PropertyPlaceholderConfigurer to configure run-time variables (such as database credentials), however, properties also change with release versions. We also use Maven 2 POM version 4 to specify which versions of our code need to be used. We place the version numbers of our jars as properties within profiles (dev,test,prod) inside of the parent pom and then reference those version numbers in all project poms. As of right now, we have no way to specify which project versions pertain to a given release other than the most current one. Moreover, we deploy our run-time configurations to the SSDM pickup which then configures and creates the services defined by the built versions of our software. -- Questions: Is there any procedure/tool we can use to build our product by merely providing the run-time environment and version number? IE "build 1.1 dev"? Is there anyway we can store the required jar versions for each release build? We are currently versioning all files, including the parent pom, but merely versioning the parent pom does not record which release version is pertinent to that parent pom. What else can we do to further automate the process of builds? For example, if we could manage run-time configurations within the parent pom that would be a step in the right direction, but that seems like a violation of scope. Any tool outside of our framework is inconceivable at this point, but not in the far future. Summary: How can we automate our build process to the fullest extent without being error prone?

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  • Change Preference Item Summary Text Color in Android 4

    - by AntounG
    I have the below sample of preference items <CheckBoxPreference android:key="chkSound" android:summary="Sound is Off" android:title="Sound" /> I use a theme in the res/values to change the Summary text color <style name="ThemeDarkText"> <item name="android:textColor">#000000</item> </style> And in the code I write this line setTheme(R.style.ThemeDarkText); Its working fine in Android 2.1 but when I tried to run it on a different os (ex Android 4.0) It didn't change the summary text color just the title color only..!! Any help?

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  • Getting started with Android code samples - permissions error

    - by StevenX
    New to android. Running Eclipse on Ubuntu 9.10 with Android SDK plugin installed and working. Trying to get some code samples from http://developer.android.com/resources/samples/get.html , and following its procedure to load said samples in Eclipse yields: Parent of resource: /home/user/android-sdk/platforms/android-4/samples/Notepad/.project is marked as read-only. chmod is not recursive, so I entered ~/android-sdk/platforms and "chmod 777 *" ie. all folders in /platforms. Still doesnt work. Appears to be be a bug in Eclipse that wants to create the project in the SDK folder rather than under ~/workspace.

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  • Sending tweets using Android

    - by Saranya.R
    I want to send a tweet from Android.I have executed the following code.But I am not bale to send any tweets.Avtually the button I created is not working.Can anybody tel me wats the prob? This is my code.. package samplecode.sampleapp.sampletwidgitpublicintent; import android.app.Activity; import android.content.ActivityNotFoundException; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.os.Bundle; public class TwidgitPublicIntent extends Activity implements OnClickListener { private static final int TWIDGIT_REQUEST_CODE = 2564; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); ((Button)findViewById(R.id.tweet_button)).setOnClickListener(this); ((Button)findViewById(R.id.mention_button)).setOnClickListener(this); ((Button)findViewById(R.id.retweet_button)).setOnClickListener(this); ((Button)findViewById(R.id.message_button)).setOnClickListener(this); } public void onClick(View v) { switch(v.getId()) { case R.id.tweet_button: // Standard tweet Intent tIntent = new Intent("com.disretrospect.twidgit.TWEET"); tIntent.putExtra("com.disretrospect.twidgit.extras.MESSAGE", "_message_in_here_"); try { this.startActivityForResult(tIntent, TWIDGIT_REQUEST_CODE); } catch (ActivityNotFoundException e) { // If Twidgit is not installed } break; case R.id.mention_button: // Mention Intent mIntent = new Intent("com.disretrospect.twidgit.MENTION"); mIntent.putExtra("com.disretrospect.twidgit.extras.TO", "_username_to_xmention_"); mIntent.putExtra("com.disretrospect.twidgit.extras.MESSAGE", "_message_in_here_"); try { this.startActivityForResult(mIntent, TWIDGIT_REQUEST_CODE); } catch (ActivityNotFoundException e) { // If Twidgit is not installed } break; case R.id.retweet_button: // Retweet a tweet Intent rtIntent = new Intent("com.disretrospect.twidgit.RETWEET"); rtIntent.putExtra("com.disretrospect.twidgit.extras.MESSAGE", "_message_in_here_"); rtIntent.putExtra("com.disretrospect.twidgit.extras.VIA", "_original_author_of_tweet_name_"); try { this.startActivityForResult(rtIntent, TWIDGIT_REQUEST_CODE); } catch (ActivityNotFoundException e) { // If Twidgit is not installed } break; case R.id.message_button: // Send DM Intent dmIntent = new Intent("com.disretrospect.twidgit.DIRECT_MESSAGE"); dmIntent.putExtra("com.disretrospect.twidgit.extras.TO", "_username_to_send_dm_to_"); dmIntent.putExtra("com.disretrospect.twidgit.extras.MESSAGE", "_message_in_here_"); try { this.startActivityForResult(dmIntent, TWIDGIT_REQUEST_CODE); } catch (ActivityNotFoundException e) { // If Twidgit is not installed } break; } } @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); // Check result code if(resultCode == Activity.RESULT_OK) { // Check requestCode switch(requestCode) { case TWIDGIT_REQUEST_CODE: // Handle successful return break; } } else if(resultCode == Activity.RESULT_CANCELED){ // Handle canceled activity } } }

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  • Javascript on mobile os, android and ipad

    - by albanx
    Hello I am trying to do a javascript function compatible on android and ipad, but i notice that android doesnt support ongesture** events? 1.It's really true? .ongesturestart=function(e){ .ongesturechange=function(e){ .ongestureend=function(e){ 2.Since I cant buy niether an Android system nor a Ipad, is there any Android/Ipad simulator for pc/windows/linux around the web? I need them for developenig and simulating web application based on touch/gestures events. 3.Is there possible that google hasnt develop chrome for android platform? and firefox for android/Ipad? Thanks

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  • Android - BaseGameUtil Complicated Import

    - by Fabiow Quixadá
    I've seen many topics in stackoverflow, such as Cannot import BaseGameUtils (Eclipse weirdness) and Android: cannot import BaseGameUtils successfully in Eclipse but none resolved my problem. I've followed https://developer.android.com/google/play-services/setup.html#Setup - the Add Google Play Services to Your Project [Using Eclipse with ADT], I THINK my project correctly references the google play services lib since up to that point nothing wrong happened. Then, following https://developers.google.com/games/services/android/quickstart, I've downloaded BaseGameUtils but when I import the two projects [TypeANumber & BaseGameUtil], they came named as main and MainActivity. I've renamed BaseGameUtil as so and have marked it as lib and imported it to my project through Properties Android Library, but I can't extend extend a class from BaseGameUtil because it's not even suggested. Also, I have not installed Android L and Android 4.4W from SDK Manager in Eclipse, altough I think that's no the case. Can anyone please help in this? Thanks so much in advance

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  • Accessing microsoft office web apps (specifically OneNote) from iphone or android

    - by Howiecamp
    I'm trying to access some OneNote notebooks from the iphone and android browsers. On the iphone I can't seem to open the notebook and see it's text. When i click on the notebook it wants to download it And it's a file type that the browser can't understand. When using android the browser crashes everytime i click on the notebook. Interestingly this happens no matter which browser i use on android - The stock browser, skyfire and dolphin all crash the same at this point. I've also tried clicking on the "desktop version" link which forces the app to render the desktop version rather than the mobile version but same result. Finally i tried changing dolphin and skyfire to emulate iphone in firefox but again same results. Has anyone got this working?

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  • Getting Android drivers to work on Windows 8 Community Preview

    - by mdkess
    I made a post about this on android.stackexchange.com, and they referred me to here. I have an HTC Flyer and a Motorola Droid X, and for both, I've been unable to connect to USB debugging to do Android development. With the Motorola Droid X, the MotoHelper installer won't run, saying that I'm running an Unknown OS Version. With the HTC Flyer, HTC's Sync software installs successfully, but again the device doesn't connect. I realize that this is beta software, but is there anything that I can do to get this working? I've been relying on switching back to my laptop running Linux to test out my Android builds on the device. Of course, I'm not in any production environment - just playing around with the new OS, but not being able to write code on it makes less fun.

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  • Apps crashing - Android 4.3 in VirtualBox

    - by Nasenbaer
    Performance and stability problem with Android 4.3 in VM. Tried with x64 and x86 System. VirtualBox V4.3.2 in use. Android could be installed on x86 only. But there it seems to be successfully, using the "Linux 2.2" template on VirtualBox. 1024MB RAM and 2GB Harddisk defined. Some times Android browser is crashing and closing. In all cases stuff like "Skype" and "Plats vs Zombies" does never startup after installing. Crashes directly. "Plats vs Zombies 2" is not able to install. Is there any way of gettings such stuff work?

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  • Firefox 11 sync with Android device

    - by gisek
    I've just installed Firefox 11. I'd like to sync it with the one on my Android device. I tried to follow the instructions they provided and tried to pair device. I entered the code from Android to desktop. This made my phone show a window showing 'Waiting for device' and a progress bar running all over again. Than I tried to use 'I'm not near my computer' option on Android. I am asked for email, password and a recovery key. So I googled a little and found an instruction. I go to Options/Sync. But there are only 2 options: Set Up Firefox Sync Pair a device So how can I get this recovery key?

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  • Some unit tests fail in automated Team Build task

    - by weenet
    I have an odd situation. I have a suite of unit tests that pass on my dev machine. They pass on the build machine if run from visual studio. But 5 of them reliably fail during the automated build. There is nothing noteworthy about the ones that fail that I can see (and I've stared at them a long time). Anyone seen anything like this? Is there a way to see the test output in the Team Build log? All I get is Passed or Failed messages, but not the Assert message. Thanks!

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  • Iphone build error - literal-pointer symbol(s) not found

    - by Nick
    Sorry I imagine I'm missing something basic here. Before I write up a bunch of details on the specifics of the class I'd appreciate a nudge or smack on the head about the meaning of this build error. I have a subclass of NSObject SiteAnnotation that should be conforming to the MKAnnotation protocol. It is #imported in the ViewController in question When I try to alloc/init: SiteAnnotation *thisAnnotation = [[SiteAnnotation alloc] init]; This is the build error which occurs: Link /build/Debug-iphonesimulator/testbed.app/testbed ".objc_class_name_SiteAnnotation", referenced from: literal-pointer@__OBJC@__cls_refs@SiteAnnotation in MapViewController.o Symbol(s) not found collect2: ld returned 1 exit status Any tips appreciated.

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  • MSBuild 4 fails to build VS2008 csproj due to 1 compiler warning

    - by David White
    We have a VS2008 CS DLL project targeting .NET 3.5. It builds successfully on our CI server when using MSBuild 3.5. When CI is upgraded to use MSBuild 4.0, the same project fails to build, due to 1 warning message: c:\WINDOWS\Microsoft.NET\Framework\v3.5\Microsoft.Common.targets(1418,9): warning MSB3283: Cannot find wrapper assembly for type library "ADODB". The warning does not occur with MSBuild 3.5, and I'm surprised that it results in Build FAILED. We do not have the project set to treat warnings as errors. All our other projects build successfully with either version of MSBuild.

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  • How to assemble a multi-project ant build system

    - by Alex Worden
    At my new gig, they use Ant and cannot be persuaded to move to Maven. I've looked everywhere for a decent example of how a multi-project ant build system should be assembled. The apache site falls short. I'm looking specifically for best practices to: Automatically build local projects that are dependencies of a project Share artifacts from project to their dependents Export a project's dependencies and generated artifacts (jars) to be inherited by dependent projects Share third-party dependencies between projects I'm sure I can do all this without using Ivy - what did people do before Ivy? I really don't want to have to set up a corporate repository or rely on external repositories - the engineers here are really against that and have all their third-party jars checked into src control. Can anyone point me at a good open source example of a multi-project ant build?

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  • Build Procedure

    - by sarah xia
    Hi all, My company is putting auto build and deploy procedure in place. What we are doing now is checking out source code from svn and specify the source folder in Ant script. Is it the right way? Can we omit the exporting process and build directly from SVN? Another question is to do with versioning. At the moment, we are creating a tag whenever there is a release and then use the tag number to name the build product, which will be shipped to a client's site. I've done search on the Internet and here and it seems the correct way to name a product is like this: x.y.z.revision. However, our company is quite small and the client always want quick changes and releases. I would like to know what the drawbacks of only using tag number to name the product? And what would be the best approach for small companies like us? Thankyou, Sarah

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  • BroadcastReceiver not receiving an alarm's broadcast

    - by juanjux
    I have a code that sets a new repeating alarm (on production I'll use a inexactRepeating), but the BroadCastReceiver I've registered for handling it is not being called. Here is the code where I set the alarm: newAlarmPeriod = 5000; // For debugging Intent alarmIntent = new Intent(this, GroupsCheckAlarmReceiver.class); PendingIntent sender = PendingIntent.getBroadcast(this, Constants.CHECK_ALARM_CODE, alarmIntent, 0); AlarmManager am = (AlarmManager) getSystemService(ALARM_SERVICE); am.setRepeating(AlarmManager.RTC_WAKEUP, System.currentTimeMillis() + newAlarmPeriod, newAlarmPeriod, sender); It seems to work and it triggers and alarm every five seconds, as seen in the output of "adb shell dumpsys alarm": DUMP OF SERVICE alarm: Current Alarm Manager state: Realtime wakeup (now=1269941046923): RTC_WAKEUP #1: Alarm{43cbac58 type 0 android} type=0 when=1269997200000 repeatInterval=0 count=0 operation=PendingIntent{43bb1738: PendingIntentRecord{43bb1248 android broadcastIntent}} RTC_WAKEUP #0: Alarm{43ce30e0 type 0 com.almarsoft.GroundhogReader} type=0 when=1269941049555 repeatInterval=5000 count=1 operation=PendingIntent{43d990c8: PendingIntentRecord{43d49108 com.almarsoft.GroundhogReader broadcastIntent}} RTC #1: Alarm{43bfc250 type 1 android} type=1 when=1269993600000 repeatInterval=0 count=0 operation=PendingIntent{43c5a618: PendingIntentRecord{43c4f048 android broadcastIntent}} RTC #0: Alarm{43d67dd8 type 1 android} type=1 when=1269941100000 repeatInterval=0 count=0 operation=PendingIntent{43c4e0f0: PendingIntentRecord{43c4f6c8 android broadcastIntent}} Broadcast ref count: 0 Alarm Stats: android 24390ms running, 0 wakeups 80 alarms: act=android.intent.action.TIME_TICK flg=0x40000004 com.almarsoft.GroundhogReader 26ms running, 2 wakeups 2 alarms: flg=0x4 cmp=com.almarsoft.GroundhogReader/.GroupsCheckAlarmReceiver But for some reason my BroadCastReceiver is not being called when the alarm is triggered. I've declared it on the Manifest: <receiver android:name=".GroupsCheckAlarmReceiver" /> And this is the abbreviated code: public class GroupsCheckAlarmReceiver extends BroadcastReceiver{ @Override public void onReceive(Context context, Intent intent) { Toast.makeText(context, "XXX Alarm worked.", Toast.LENGTH_LONG).show(); Log.d("XXX", "GroupsCheckAlarmReceiver.onReceive"); }

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  • Do I really need cmake for build automation?

    - by PMiller
    I'm currently investigating cmake to allow automatic building on the Win32 platform. For all runtimes and libraries I'd like to build, Visual Studio (2008/2010) projects do allready exist. I've come across cmake, but I'm unsure if I really need it. As the documentation says, cmake generates VS projects and they then can be built e.g. using MSBuild. As the projects itself allready do exist (and build nicely via the IDE or MSBuild on the cmd line), what do I need and use cmake for? Just for directory/project folder traversal? Build failure reporting? Regards, Paul

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  • files build execution order

    - by Mahesh
    Hi, I have a data structure which is as given below: class File { public string Value { get; set; } public File[] Dependencies { get; set; } public bool Change { get; private set; } public File(string value,File[] dependencies) { Value = value; Dependencies = dependencies; Change = false; } } Basically, this data structure follows a typical build execution of files. Each File has a value and a list of dependencies which is again of type File. Every file is exposed with a property called Change which tells whether the file is changed or not. I brainstormed to form a algorithm which goes through all these files and build in an order( i.e typical build process ) but haven't got a better algorithm. Can anyone throw some light on this? Thanks a lot. Mahesh

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  • Continous Build Integration with SourceSafe and Batch Files

    - by CraigS
    I want to create a continuous build integration system for .NET using just Windows batch files and Visual Source Safe. I've come up with the following batch file so far - set ssdir=\\xxxx\vss cd d:\mydir "C:\Program Files\Microsoft Visual SourceSafe\ss.exe" diff "$/sourcedir" -R -Q > diffout.txt This will spit out a file containg lines like "SourceSafe files different from local files" when a change has been made. My challenge is to figure out if those lines are in the file, then do a get and kick off MSBuild if they are. I'd then schedule the batch file to run every 10 minutes or so. Anyone got any thoughts on how to do that? Or any other ways of doing continuous build integration without downloading a complicated build automation system? Update: Happy to use cscript or powershell too, though not really familiar with those environments. My main aim is to avoid installing 3rd party software

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  • Continous Build Integration with SourceSafe and Windows Batch Files

    - by CraigS
    I want to create a continuous build integration system for .NET using just Windows batch files and Visual Source Safe. I've come up with the following batch file so far - set ssdir=\\xxxx\vss cd d:\mydir "C:\Program Files\Microsoft Visual SourceSafe\ss.exe" diff "$/sourcedir" -R -Q > diffout.txt This will spit out a file containg lines like "SourceSafe files different from local files" when a change has been made. My challenge is to figure out if those lines are in the file, then do a get and kick off MSBuild if they are. I'd then schedule the batch file to run every 10 minutes or so. Anyone got any thoughts on how to do that? Or any other ways of doing continuous build integration without downloading a complicated build automation system? Update: Happy to use cscript or powershell too, though not really familiar with those environments. My main aim is to avoid installing 3rd party software

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  • GridView: How can I get rid of extra space from my GirdView object?

    - by Lajos Arpad
    Hello, I'm writing an application for Android phones for Human vs. Human chess play over the internet. I was looking at some tutorials, to learn how to develop Android applications and found a very nice example of making galleries (it was a GridView usage example for making a gallery about dogs) and the idea came to draw the chess table using a GridView, because the example project also handled the point & click event and I intended to use the same event in the same way, but for a different purpose. The game works well (currently it's a hotseat version), however, I'm really frustrated by the fact that whenever I rotate the screen of the phone, my GridView gets hysterical and puts some empty space in my chess table between the columns. I realized that the cause of this is that the GridView's width is the same as its parent's and the GridView tries to fill its parent in with, but there should (and probably is) be a simple solution to get rid of this problem. However, after a full day of researching, I haven't found any clue to help me to make a perfect drawing about my chess table without a negative side effect in functionality. The chess table looks fine if the phone is in Portrait mode, but in Landscape mode it's far from nice. This is how I can decide whether we are in Portrait or Landscape mode: ((((MainActivity)mContext).getWindow().getWindowManager().getDefaultDisplay().getWidth()) < ((MainActivity)mContext).getWindow().getWindowManager().getDefaultDisplay().getHeight()) In the main.xml file the GridView is defined in the following way: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <GridView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/gridview" android:layout_width="wrap_content" android:layout_height="wrap_content" android:numColumns="8" android:verticalSpacing="0dp" android:horizontalSpacing="0dp" android:stretchMode="columnWidth" android:gravity="center" > </GridView> ... </LinearLayout> I appreciate any help with the problem and thank you for reading this.

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  • Build warning for distribution configuration of an iPad only application

    - by alan
    Hi, I'm getting the following warning when building an ad hoc distribution copy of a new iPad only application: [BWARN]warning: building with 'Targeted Device Family' that includes iPad ('2') requires building with the 3.2 or later SDK. These are my build settings: Architectures: Optimized (armv6 armv7) Any iPhone OS Simulator: i386 Any iPhone OS Device: Optimized (armv6 armv7) Base SDK: iPhone Device 3.2 Valid Architectures: armv6 armv7 Target Device Family: iPad iPhone OS Deployment Target: iPhone OS 3.2 With this in mind I don't understand the warning. It seems to build and run OK but I'd rather not have warnings in my build for obvious reasons. Any ideas? Thanks in advance, Alan.

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