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  • hash table with chaining method program freezing

    - by Justin Carrey
    I am implementing hash table in C using linked list chaining method. The program compiles but when inserting a string in hash table, the program freezes and gets stuck. The program is below: struct llist{ char *s; struct llist *next; }; struct llist *a[100]; void hinsert(char *str){ int strint, hashinp; strint = 0; hashinp = 0; while(*str){ strint = strint+(*str); } hashinp = (strint%100); if(a[hashinp] == NULL){ struct llist *node; node = (struct llist *)malloc(sizeof(struct llist)); node->s = str; node->next = NULL; a[hashinp] = node; } else{ struct llist *node, *ptr; node = (struct llist *)malloc(sizeof(struct llist)); node->s = str; node->next = NULL; ptr = a[hashinp]; while(ptr->next != NULL){ ptr = ptr->next; } ptr->next = node; } } void hsearch(char *strsrch){ int strint1, hashinp1; strint1 = 0; hashinp1 = 0; while(*strsrch){ strint1 = strint1+(*strsrch); } hashinp1 = (strint1%100); struct llist *ptr1; ptr1 = a[hashinp1]; while(ptr1 != NULL){ if(ptr1->s == strsrch){ cout << "Element Found\n"; break; } else{ ptr1 = ptr1->next; } } if(ptr1 == NULL){ cout << "Element Not Found\n"; } } hinsert() is to insert elements into hash and hsearch is to search an element in the hash. Hash function is written inside hinsert() itself. In the main(), what i am initializing all the elements in a[] to be NULL like this: for(int i = 0;i < 100; i++){ a[i] = NULL; } Help is very much appreciated. Thanks !

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  • How To Securly Store Data In MySQL Using AES_ENCRYPT

    - by Justin
    We are storing sensitive data in MySQL, and I want to use AES_ENCRYPT(data, 'my-secret-key-here') which works great. My biggest question is how do I secure the key? Previously I just wast storing the key in a web PHP file, so something like: define("ENCRYPTION_KEY", 'my-secret-key-here'); This really doesn't work though, as our MySQL server and web server are the same physical machine, so if somebody gains access to the server, they can get both the encrypted data stored in MySQL and the key. Any ideas? I am thinking I need to move the key to a separate server, and read it in remotely. Or, what about generating the encryption key dynamically for each piece of data. For example taking the customer_id and running md5 on it, and then using that as the key.

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  • iPhone App Store Screenshot Order

    - by David L
    In iTunes Connect, the first screenshot (on left) is not showing up as the first screenshot in the App Store. In one case the 3rd screenshot in iTunes Connect shows up 1st on the App Store and in another case the 4th screenshot is 1st on the App Store. Does anyone know how to specify the order of images? I found this question, that says the 1st screenshot in iTunes Connect should be 1st on the App Store, but that is not the case for my 2 apps. iTunes connect screenshot order

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  • How to create animated sliding windows/tabs menu?

    - by Forte
    I have created navigation menu in YUI 2.8 as below : I have also animated tabs using CSS transitions. CSS transitions are not widely supported by browsers and my animations are not working in Opera, IE etc. Since i'm already using YUI 2.8 on that page, can somebody tell me how do i animate those tabs? When i click on any tab, it should expand in vertical dimension smoothly (animated). Below are the properties of tabs which are going to change when i select any tab (Below properties of tabs should be animated) : Paddings Margins Background-Color Borders Please note in above image : There is little space left on right side in case #1 when 1st tab is selected. In case #2 and case #3 there is space left on left as well as right side. In case #4, there is some space left on left side when last tab is selected.

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  • Data-binding taking too long to update

    - by Justin
    In my application I have this code in my view model: hiddenTextContainer.PreHideVerticalOffset = VerticalOffset; hiddenTextContainer.HiddenText = Text.Remove(SelectionStart, SelectionLength); hiddenTextContainer.HasHiddenText = true; hiddenTextContainer.NonHiddenTextStart = SelectionStart; Text = Text.Substring(SelectionStart, SelectionLength); SelectionStart = Text.Length; hiddenTextContainer.ImmediatePostHideVerticalOffset = VerticalOffset; This code is used to hide selected text in a textbox. Text is a string property data bound to the text property of a textbox and VerticalOffset is a double property data bound to the VerticalOffset property of that same textbox. I need to save the VerticalOffset before and after the hiding of selected text takes place, but with my code below both hiddenTextContainer.PreHideVerticalOffset and hiddenTextContainer.ImmediatePostHideVerticalOffset are always set to the same value no matter what. I have figured out that this is because the text of the textbox has not been updated by the time the code reaches: hiddenTextContainer.ImmediatePostHideVerticalOffset = VerticalOffset; Is there any way I can fix this?

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  • How can I improve the performance of this algorithm

    - by Justin
    // Checks whether the array contains two elements whose sum is s. // Input: A list of numbers and an integer s // Output: return True if the answer is yes, else return False public static boolean calvalue (int[] numbers, int s){ for (int i=0; i< numbers.length; i++){ for (int j=i+1; j<numbers.length;j++){ if (numbers[i] < s){ if (numbers[i]+numbers[j] == s){ return true; } } } } return false; }

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  • RSpec "undefined local variable or method `user'"

    - by Justin
    I have the following test written in RSpec: describe '#create' do ... it 'redirects users to profile page' do response.should redirect_to user_path(user) end ... ... And the following in my UsersController: def create @user = User.new(params[:user]) if @user.save redirect_to user_path(@user) end end Does anyone know why this is returning the following error: NameError: undefined local variable or method 'user' I also tried changing this to be root_url in both cases instead of user_path(user) and it gave a different error saying: Expected response to be a <:redirect>, but was <200> Does anyone know what the issue might be? I have double-checked my code and have seen similar questions posted online, but haven't been able to find a solution. Thanks in advance for any help!

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  • CakePHP: Missing database table

    - by Justin
    I have a CakePHP application that is running fine locally. I uploaded it to a production server and the first page that uses a database connection gives the "Missing Database Table" error. When I look at the controller dump, it's complaining about the first table. I've tried a variety of things to fix this problem, with no luck: I've confirmed that at the command line I can login with the given MySQL credentials in database.php I've confirmed this table exists I've tried using the MySQL root credentials (temporarily) to see if the problem lies with permissions of the user. The same error appeared. My debug level is currently set to 3 I've deleted the entire contents of /app/tmp/cache I've set 777 permissions on /app/tmp* I've confirmed that I can run DESCRIBE commands at the commant line MySQL when logged in with the MySQL credentials used by by the application I've verified that the CakePHP log file only contains the error I'm setting in the browser window. I've tried all the suggestions I could find in similar postings on SO I've Googled around and didn't find any other ideas I think I've eliminating the obvious problems and my research isn't turning anything up. I feel like I'm missing something obvious. Any ideas?

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  • fast way for finding GUIDs.

    - by Behrooz
    hi. I have lots(+2000) of GUIDs(in some network class) and my program must find one of them when it receives a message and do the job associated with it. the positive point is i have a hard-code generator, but the fastest way is my goal(and i don't know how to implement it). my code should do something like this: switch(received guid) { case guid1: do job 1; break; case guid2: do job 2; break; case guid3: do job 3; break; case guid4: do job 4; break; .... }

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  • .Htaccess & Wildcard Subdomains — Can't get other variables to work!

    - by Justin Scheetz
    It would be absolutely awesome if someone could help me out here. I have a domain, let's call it "example.com". I have wildcard subdomains setup and working great. The only problem is I can't get htaccess to see anything else like subdomain.example.com/profile/some_name/some_id_number/. In fact, I can type any garbage after the domain and it will still just show me the home screen. Here's what's in my htaccess file now: Options +FollowSymLinks Options +Indexes Options -Multiviews RewriteEngine On RewriteCond %{REQUEST_URI} !^/app/index.php RewriteCond %{HTTP_HOST} !^www\.example\.com RewriteCond %{HTTP_HOST} ^([^.]+)\.example\.com RewriteRule (.*) /app/index.php?user%1 [L] I can see why that wouldn't work yet, but I wanted to add something similar to the following: RewriteRule ^profile/([^/]+)/([^/]+) /app/index.php?page=profile&username=$1&user_id=$2 [nc] But it's not working at all. The server doesn't even really show signs that it's even seeing it there. Any ideas?

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  • How does this code block works?

    - by Justin John
    I can't understand how the following code works. $start = 1; while($start<10){ if ($start&1) { echo "ODD ".$start." <br/> "; } else { echo "EVEN ".$start." <br/> "; } $start++; } The $start&1 will return ODD and EVEN seperately. Output ODD 1 EVEN 2 ODD 3 EVEN 4 ODD 5 EVEN 6 ODD 7 EVEN 8 ODD 9 If we give $start&2 instead of $start&1, it returns with another order. How &1 &2 etc... works here?

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  • Is there any event sent to window when new tab opens from parent tab on click a anchor tag with target _blank?

    - by Justin John
    I need to write callback function on clicking an anchor with target="_blank". <a rel="external" href="http://twitter.com/" target="_blank"> <img src="twitter.png"> </a> I think, following code block will do it. $("a[target='_blank']").click(function() { // action required }); Is there any other way where we can get an event with new tab opens? For example: The unload event is sent to the window element when the user navigates away from the page. If I think same perspective, Is there any event sent to window when a new tab opens.

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  • value types in the vm

    - by john.rose
    value types in the vm p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Times} p.p2 {margin: 0.0px 0.0px 14.0px 0.0px; font: 14.0px Times} p.p3 {margin: 0.0px 0.0px 12.0px 0.0px; font: 14.0px Times} p.p4 {margin: 0.0px 0.0px 15.0px 0.0px; font: 14.0px Times} p.p5 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Courier} p.p6 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Courier; min-height: 17.0px} p.p7 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Times; min-height: 18.0px} p.p8 {margin: 0.0px 0.0px 0.0px 36.0px; text-indent: -36.0px; font: 14.0px Times; min-height: 18.0px} p.p9 {margin: 0.0px 0.0px 12.0px 0.0px; font: 14.0px Times; min-height: 18.0px} p.p10 {margin: 0.0px 0.0px 12.0px 0.0px; font: 14.0px Times; color: #000000} li.li1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Times} li.li7 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Times; min-height: 18.0px} span.s1 {font: 14.0px Courier} span.s2 {color: #000000} span.s3 {font: 14.0px Courier; color: #000000} ol.ol1 {list-style-type: decimal} Or, enduring values for a changing world. Introduction A value type is a data type which, generally speaking, is designed for being passed by value in and out of methods, and stored by value in data structures. The only value types which the Java language directly supports are the eight primitive types. Java indirectly and approximately supports value types, if they are implemented in terms of classes. For example, both Integer and String may be viewed as value types, especially if their usage is restricted to avoid operations appropriate to Object. In this note, we propose a definition of value types in terms of a design pattern for Java classes, accompanied by a set of usage restrictions. We also sketch the relation of such value types to tuple types (which are a JVM-level notion), and point out JVM optimizations that can apply to value types. This note is a thought experiment to extend the JVM’s performance model in support of value types. The demonstration has two phases.  Initially the extension can simply use design patterns, within the current bytecode architecture, and in today’s Java language. But if the performance model is to be realized in practice, it will probably require new JVM bytecode features, changes to the Java language, or both.  We will look at a few possibilities for these new features. An Axiom of Value In the context of the JVM, a value type is a data type equipped with construction, assignment, and equality operations, and a set of typed components, such that, whenever two variables of the value type produce equal corresponding values for their components, the values of the two variables cannot be distinguished by any JVM operation. Here are some corollaries: A value type is immutable, since otherwise a copy could be constructed and the original could be modified in one of its components, allowing the copies to be distinguished. Changing the component of a value type requires construction of a new value. The equals and hashCode operations are strictly component-wise. If a value type is represented by a JVM reference, that reference cannot be successfully synchronized on, and cannot be usefully compared for reference equality. A value type can be viewed in terms of what it doesn’t do. We can say that a value type omits all value-unsafe operations, which could violate the constraints on value types.  These operations, which are ordinarily allowed for Java object types, are pointer equality comparison (the acmp instruction), synchronization (the monitor instructions), all the wait and notify methods of class Object, and non-trivial finalize methods. The clone method is also value-unsafe, although for value types it could be treated as the identity function. Finally, and most importantly, any side effect on an object (however visible) also counts as an value-unsafe operation. A value type may have methods, but such methods must not change the components of the value. It is reasonable and useful to define methods like toString, equals, and hashCode on value types, and also methods which are specifically valuable to users of the value type. Representations of Value Value types have two natural representations in the JVM, unboxed and boxed. An unboxed value consists of the components, as simple variables. For example, the complex number x=(1+2i), in rectangular coordinate form, may be represented in unboxed form by the following pair of variables: /*Complex x = Complex.valueOf(1.0, 2.0):*/ double x_re = 1.0, x_im = 2.0; These variables might be locals, parameters, or fields. Their association as components of a single value is not defined to the JVM. Here is a sample computation which computes the norm of the difference between two complex numbers: double distance(/*Complex x:*/ double x_re, double x_im,         /*Complex y:*/ double y_re, double y_im) {     /*Complex z = x.minus(y):*/     double z_re = x_re - y_re, z_im = x_im - y_im;     /*return z.abs():*/     return Math.sqrt(z_re*z_re + z_im*z_im); } A boxed representation groups component values under a single object reference. The reference is to a ‘wrapper class’ that carries the component values in its fields. (A primitive type can naturally be equated with a trivial value type with just one component of that type. In that view, the wrapper class Integer can serve as a boxed representation of value type int.) The unboxed representation of complex numbers is practical for many uses, but it fails to cover several major use cases: return values, array elements, and generic APIs. The two components of a complex number cannot be directly returned from a Java function, since Java does not support multiple return values. The same story applies to array elements: Java has no ’array of structs’ feature. (Double-length arrays are a possible workaround for complex numbers, but not for value types with heterogeneous components.) By generic APIs I mean both those which use generic types, like Arrays.asList and those which have special case support for primitive types, like String.valueOf and PrintStream.println. Those APIs do not support unboxed values, and offer some problems to boxed values. Any ’real’ JVM type should have a story for returns, arrays, and API interoperability. The basic problem here is that value types fall between primitive types and object types. Value types are clearly more complex than primitive types, and object types are slightly too complicated. Objects are a little bit dangerous to use as value carriers, since object references can be compared for pointer equality, and can be synchronized on. Also, as many Java programmers have observed, there is often a performance cost to using wrapper objects, even on modern JVMs. Even so, wrapper classes are a good starting point for talking about value types. If there were a set of structural rules and restrictions which would prevent value-unsafe operations on value types, wrapper classes would provide a good notation for defining value types. This note attempts to define such rules and restrictions. Let’s Start Coding Now it is time to look at some real code. Here is a definition, written in Java, of a complex number value type. @ValueSafe public final class Complex implements java.io.Serializable {     // immutable component structure:     public final double re, im;     private Complex(double re, double im) {         this.re = re; this.im = im;     }     // interoperability methods:     public String toString() { return "Complex("+re+","+im+")"; }     public List<Double> asList() { return Arrays.asList(re, im); }     public boolean equals(Complex c) {         return re == c.re && im == c.im;     }     public boolean equals(@ValueSafe Object x) {         return x instanceof Complex && equals((Complex) x);     }     public int hashCode() {         return 31*Double.valueOf(re).hashCode()                 + Double.valueOf(im).hashCode();     }     // factory methods:     public static Complex valueOf(double re, double im) {         return new Complex(re, im);     }     public Complex changeRe(double re2) { return valueOf(re2, im); }     public Complex changeIm(double im2) { return valueOf(re, im2); }     public static Complex cast(@ValueSafe Object x) {         return x == null ? ZERO : (Complex) x;     }     // utility methods and constants:     public Complex plus(Complex c)  { return new Complex(re+c.re, im+c.im); }     public Complex minus(Complex c) { return new Complex(re-c.re, im-c.im); }     public double abs() { return Math.sqrt(re*re + im*im); }     public static final Complex PI = valueOf(Math.PI, 0.0);     public static final Complex ZERO = valueOf(0.0, 0.0); } This is not a minimal definition, because it includes some utility methods and other optional parts.  The essential elements are as follows: The class is marked as a value type with an annotation. The class is final, because it does not make sense to create subclasses of value types. The fields of the class are all non-private and final.  (I.e., the type is immutable and structurally transparent.) From the supertype Object, all public non-final methods are overridden. The constructor is private. Beyond these bare essentials, we can observe the following features in this example, which are likely to be typical of all value types: One or more factory methods are responsible for value creation, including a component-wise valueOf method. There are utility methods for complex arithmetic and instance creation, such as plus and changeIm. There are static utility constants, such as PI. The type is serializable, using the default mechanisms. There are methods for converting to and from dynamically typed references, such as asList and cast. The Rules In order to use value types properly, the programmer must avoid value-unsafe operations.  A helpful Java compiler should issue errors (or at least warnings) for code which provably applies value-unsafe operations, and should issue warnings for code which might be correct but does not provably avoid value-unsafe operations.  No such compilers exist today, but to simplify our account here, we will pretend that they do exist. A value-safe type is any class, interface, or type parameter marked with the @ValueSafe annotation, or any subtype of a value-safe type.  If a value-safe class is marked final, it is in fact a value type.  All other value-safe classes must be abstract.  The non-static fields of a value class must be non-public and final, and all its constructors must be private. Under the above rules, a standard interface could be helpful to define value types like Complex.  Here is an example: @ValueSafe public interface ValueType extends java.io.Serializable {     // All methods listed here must get redefined.     // Definitions must be value-safe, which means     // they may depend on component values only.     List<? extends Object> asList();     int hashCode();     boolean equals(@ValueSafe Object c);     String toString(); } //@ValueSafe inherited from supertype: public final class Complex implements ValueType { … The main advantage of such a conventional interface is that (unlike an annotation) it is reified in the runtime type system.  It could appear as an element type or parameter bound, for facilities which are designed to work on value types only.  More broadly, it might assist the JVM to perform dynamic enforcement of the rules for value types. Besides types, the annotation @ValueSafe can mark fields, parameters, local variables, and methods.  (This is redundant when the type is also value-safe, but may be useful when the type is Object or another supertype of a value type.)  Working forward from these annotations, an expression E is defined as value-safe if it satisfies one or more of the following: The type of E is a value-safe type. E names a field, parameter, or local variable whose declaration is marked @ValueSafe. E is a call to a method whose declaration is marked @ValueSafe. E is an assignment to a value-safe variable, field reference, or array reference. E is a cast to a value-safe type from a value-safe expression. E is a conditional expression E0 ? E1 : E2, and both E1 and E2 are value-safe. Assignments to value-safe expressions and initializations of value-safe names must take their values from value-safe expressions. A value-safe expression may not be the subject of a value-unsafe operation.  In particular, it cannot be synchronized on, nor can it be compared with the “==” operator, not even with a null or with another value-safe type. In a program where all of these rules are followed, no value-type value will be subject to a value-unsafe operation.  Thus, the prime axiom of value types will be satisfied, that no two value type will be distinguishable as long as their component values are equal. More Code To illustrate these rules, here are some usage examples for Complex: Complex pi = Complex.valueOf(Math.PI, 0); Complex zero = pi.changeRe(0);  //zero = pi; zero.re = 0; ValueType vtype = pi; @SuppressWarnings("value-unsafe")   Object obj = pi; @ValueSafe Object obj2 = pi; obj2 = new Object();  // ok List<Complex> clist = new ArrayList<Complex>(); clist.add(pi);  // (ok assuming List.add param is @ValueSafe) List<ValueType> vlist = new ArrayList<ValueType>(); vlist.add(pi);  // (ok) List<Object> olist = new ArrayList<Object>(); olist.add(pi);  // warning: "value-unsafe" boolean z = pi.equals(zero); boolean z1 = (pi == zero);  // error: reference comparison on value type boolean z2 = (pi == null);  // error: reference comparison on value type boolean z3 = (pi == obj2);  // error: reference comparison on value type synchronized (pi) { }  // error: synch of value, unpredictable result synchronized (obj2) { }  // unpredictable result Complex qq = pi; qq = null;  // possible NPE; warning: “null-unsafe" qq = (Complex) obj;  // warning: “null-unsafe" qq = Complex.cast(obj);  // OK @SuppressWarnings("null-unsafe")   Complex empty = null;  // possible NPE qq = empty;  // possible NPE (null pollution) The Payoffs It follows from this that either the JVM or the java compiler can replace boxed value-type values with unboxed ones, without affecting normal computations.  Fields and variables of value types can be split into their unboxed components.  Non-static methods on value types can be transformed into static methods which take the components as value parameters. Some common questions arise around this point in any discussion of value types. Why burden the programmer with all these extra rules?  Why not detect programs automagically and perform unboxing transparently?  The answer is that it is easy to break the rules accidently unless they are agreed to by the programmer and enforced.  Automatic unboxing optimizations are tantalizing but (so far) unreachable ideal.  In the current state of the art, it is possible exhibit benchmarks in which automatic unboxing provides the desired effects, but it is not possible to provide a JVM with a performance model that assures the programmer when unboxing will occur.  This is why I’m writing this note, to enlist help from, and provide assurances to, the programmer.  Basically, I’m shooting for a good set of user-supplied “pragmas” to frame the desired optimization. Again, the important thing is that the unboxing must be done reliably, or else programmers will have no reason to work with the extra complexity of the value-safety rules.  There must be a reasonably stable performance model, wherein using a value type has approximately the same performance characteristics as writing the unboxed components as separate Java variables. There are some rough corners to the present scheme.  Since Java fields and array elements are initialized to null, value-type computations which incorporate uninitialized variables can produce null pointer exceptions.  One workaround for this is to require such variables to be null-tested, and the result replaced with a suitable all-zero value of the value type.  That is what the “cast” method does above. Generically typed APIs like List<T> will continue to manipulate boxed values always, at least until we figure out how to do reification of generic type instances.  Use of such APIs will elicit warnings until their type parameters (and/or relevant members) are annotated or typed as value-safe.  Retrofitting List<T> is likely to expose flaws in the present scheme, which we will need to engineer around.  Here are a couple of first approaches: public interface java.util.List<@ValueSafe T> extends Collection<T> { … public interface java.util.List<T extends Object|ValueType> extends Collection<T> { … (The second approach would require disjunctive types, in which value-safety is “contagious” from the constituent types.) With more transformations, the return value types of methods can also be unboxed.  This may require significant bytecode-level transformations, and would work best in the presence of a bytecode representation for multiple value groups, which I have proposed elsewhere under the title “Tuples in the VM”. But for starters, the JVM can apply this transformation under the covers, to internally compiled methods.  This would give a way to express multiple return values and structured return values, which is a significant pain-point for Java programmers, especially those who work with low-level structure types favored by modern vector and graphics processors.  The lack of multiple return values has a strong distorting effect on many Java APIs. Even if the JVM fails to unbox a value, there is still potential benefit to the value type.  Clustered computing systems something have copy operations (serialization or something similar) which apply implicitly to command operands.  When copying JVM objects, it is extremely helpful to know when an object’s identity is important or not.  If an object reference is a copied operand, the system may have to create a proxy handle which points back to the original object, so that side effects are visible.  Proxies must be managed carefully, and this can be expensive.  On the other hand, value types are exactly those types which a JVM can “copy and forget” with no downside. Array types are crucial to bulk data interfaces.  (As data sizes and rates increase, bulk data becomes more important than scalar data, so arrays are definitely accompanying us into the future of computing.)  Value types are very helpful for adding structure to bulk data, so a successful value type mechanism will make it easier for us to express richer forms of bulk data. Unboxing arrays (i.e., arrays containing unboxed values) will provide better cache and memory density, and more direct data movement within clustered or heterogeneous computing systems.  They require the deepest transformations, relative to today’s JVM.  There is an impedance mismatch between value-type arrays and Java’s covariant array typing, so compromises will need to be struck with existing Java semantics.  It is probably worth the effort, since arrays of unboxed value types are inherently more memory-efficient than standard Java arrays, which rely on dependent pointer chains. It may be sufficient to extend the “value-safe” concept to array declarations, and allow low-level transformations to change value-safe array declarations from the standard boxed form into an unboxed tuple-based form.  Such value-safe arrays would not be convertible to Object[] arrays.  Certain connection points, such as Arrays.copyOf and System.arraycopy might need additional input/output combinations, to allow smooth conversion between arrays with boxed and unboxed elements. Alternatively, the correct solution may have to wait until we have enough reification of generic types, and enough operator overloading, to enable an overhaul of Java arrays. Implicit Method Definitions The example of class Complex above may be unattractively complex.  I believe most or all of the elements of the example class are required by the logic of value types. If this is true, a programmer who writes a value type will have to write lots of error-prone boilerplate code.  On the other hand, I think nearly all of the code (except for the domain-specific parts like plus and minus) can be implicitly generated. Java has a rule for implicitly defining a class’s constructor, if no it defines no constructors explicitly.  Likewise, there are rules for providing default access modifiers for interface members.  Because of the highly regular structure of value types, it might be reasonable to perform similar implicit transformations on value types.  Here’s an example of a “highly implicit” definition of a complex number type: public class Complex implements ValueType {  // implicitly final     public double re, im;  // implicitly public final     //implicit methods are defined elementwise from te fields:     //  toString, asList, equals(2), hashCode, valueOf, cast     //optionally, explicit methods (plus, abs, etc.) would go here } In other words, with the right defaults, a simple value type definition can be a one-liner.  The observant reader will have noticed the similarities (and suitable differences) between the explicit methods above and the corresponding methods for List<T>. Another way to abbreviate such a class would be to make an annotation the primary trigger of the functionality, and to add the interface(s) implicitly: public @ValueType class Complex { … // implicitly final, implements ValueType (But to me it seems better to communicate the “magic” via an interface, even if it is rooted in an annotation.) Implicitly Defined Value Types So far we have been working with nominal value types, which is to say that the sequence of typed components is associated with a name and additional methods that convey the intention of the programmer.  A simple ordered pair of floating point numbers can be variously interpreted as (to name a few possibilities) a rectangular or polar complex number or Cartesian point.  The name and the methods convey the intended meaning. But what if we need a truly simple ordered pair of floating point numbers, without any further conceptual baggage?  Perhaps we are writing a method (like “divideAndRemainder”) which naturally returns a pair of numbers instead of a single number.  Wrapping the pair of numbers in a nominal type (like “QuotientAndRemainder”) makes as little sense as wrapping a single return value in a nominal type (like “Quotient”).  What we need here are structural value types commonly known as tuples. For the present discussion, let us assign a conventional, JVM-friendly name to tuples, roughly as follows: public class java.lang.tuple.$DD extends java.lang.tuple.Tuple {      double $1, $2; } Here the component names are fixed and all the required methods are defined implicitly.  The supertype is an abstract class which has suitable shared declarations.  The name itself mentions a JVM-style method parameter descriptor, which may be “cracked” to determine the number and types of the component fields. The odd thing about such a tuple type (and structural types in general) is it must be instantiated lazily, in response to linkage requests from one or more classes that need it.  The JVM and/or its class loaders must be prepared to spin a tuple type on demand, given a simple name reference, $xyz, where the xyz is cracked into a series of component types.  (Specifics of naming and name mangling need some tasteful engineering.) Tuples also seem to demand, even more than nominal types, some support from the language.  (This is probably because notations for non-nominal types work best as combinations of punctuation and type names, rather than named constructors like Function3 or Tuple2.)  At a minimum, languages with tuples usually (I think) have some sort of simple bracket notation for creating tuples, and a corresponding pattern-matching syntax (or “destructuring bind”) for taking tuples apart, at least when they are parameter lists.  Designing such a syntax is no simple thing, because it ought to play well with nominal value types, and also with pre-existing Java features, such as method parameter lists, implicit conversions, generic types, and reflection.  That is a task for another day. Other Use Cases Besides complex numbers and simple tuples there are many use cases for value types.  Many tuple-like types have natural value-type representations. These include rational numbers, point locations and pixel colors, and various kinds of dates and addresses. Other types have a variable-length ‘tail’ of internal values. The most common example of this is String, which is (mathematically) a sequence of UTF-16 character values. Similarly, bit vectors, multiple-precision numbers, and polynomials are composed of sequences of values. Such types include, in their representation, a reference to a variable-sized data structure (often an array) which (somehow) represents the sequence of values. The value type may also include ’header’ information. Variable-sized values often have a length distribution which favors short lengths. In that case, the design of the value type can make the first few values in the sequence be direct ’header’ fields of the value type. In the common case where the header is enough to represent the whole value, the tail can be a shared null value, or even just a null reference. Note that the tail need not be an immutable object, as long as the header type encapsulates it well enough. This is the case with String, where the tail is a mutable (but never mutated) character array. Field types and their order must be a globally visible part of the API.  The structure of the value type must be transparent enough to have a globally consistent unboxed representation, so that all callers and callees agree about the type and order of components  that appear as parameters, return types, and array elements.  This is a trade-off between efficiency and encapsulation, which is forced on us when we remove an indirection enjoyed by boxed representations.  A JVM-only transformation would not care about such visibility, but a bytecode transformation would need to take care that (say) the components of complex numbers would not get swapped after a redefinition of Complex and a partial recompile.  Perhaps constant pool references to value types need to declare the field order as assumed by each API user. This brings up the delicate status of private fields in a value type.  It must always be possible to load, store, and copy value types as coordinated groups, and the JVM performs those movements by moving individual scalar values between locals and stack.  If a component field is not public, what is to prevent hostile code from plucking it out of the tuple using a rogue aload or astore instruction?  Nothing but the verifier, so we may need to give it more smarts, so that it treats value types as inseparable groups of stack slots or locals (something like long or double). My initial thought was to make the fields always public, which would make the security problem moot.  But public is not always the right answer; consider the case of String, where the underlying mutable character array must be encapsulated to prevent security holes.  I believe we can win back both sides of the tradeoff, by training the verifier never to split up the components in an unboxed value.  Just as the verifier encapsulates the two halves of a 64-bit primitive, it can encapsulate the the header and body of an unboxed String, so that no code other than that of class String itself can take apart the values. Similar to String, we could build an efficient multi-precision decimal type along these lines: public final class DecimalValue extends ValueType {     protected final long header;     protected private final BigInteger digits;     public DecimalValue valueOf(int value, int scale) {         assert(scale >= 0);         return new DecimalValue(((long)value << 32) + scale, null);     }     public DecimalValue valueOf(long value, int scale) {         if (value == (int) value)             return valueOf((int)value, scale);         return new DecimalValue(-scale, new BigInteger(value));     } } Values of this type would be passed between methods as two machine words. Small values (those with a significand which fits into 32 bits) would be represented without any heap data at all, unless the DecimalValue itself were boxed. (Note the tension between encapsulation and unboxing in this case.  It would be better if the header and digits fields were private, but depending on where the unboxing information must “leak”, it is probably safer to make a public revelation of the internal structure.) Note that, although an array of Complex can be faked with a double-length array of double, there is no easy way to fake an array of unboxed DecimalValues.  (Either an array of boxed values or a transposed pair of homogeneous arrays would be reasonable fallbacks, in a current JVM.)  Getting the full benefit of unboxing and arrays will require some new JVM magic. Although the JVM emphasizes portability, system dependent code will benefit from using machine-level types larger than 64 bits.  For example, the back end of a linear algebra package might benefit from value types like Float4 which map to stock vector types.  This is probably only worthwhile if the unboxing arrays can be packed with such values. More Daydreams A more finely-divided design for dynamic enforcement of value safety could feature separate marker interfaces for each invariant.  An empty marker interface Unsynchronizable could cause suitable exceptions for monitor instructions on objects in marked classes.  More radically, a Interchangeable marker interface could cause JVM primitives that are sensitive to object identity to raise exceptions; the strangest result would be that the acmp instruction would have to be specified as raising an exception. @ValueSafe public interface ValueType extends java.io.Serializable,         Unsynchronizable, Interchangeable { … public class Complex implements ValueType {     // inherits Serializable, Unsynchronizable, Interchangeable, @ValueSafe     … It seems possible that Integer and the other wrapper types could be retro-fitted as value-safe types.  This is a major change, since wrapper objects would be unsynchronizable and their references interchangeable.  It is likely that code which violates value-safety for wrapper types exists but is uncommon.  It is less plausible to retro-fit String, since the prominent operation String.intern is often used with value-unsafe code. We should also reconsider the distinction between boxed and unboxed values in code.  The design presented above obscures that distinction.  As another thought experiment, we could imagine making a first class distinction in the type system between boxed and unboxed representations.  Since only primitive types are named with a lower-case initial letter, we could define that the capitalized version of a value type name always refers to the boxed representation, while the initial lower-case variant always refers to boxed.  For example: complex pi = complex.valueOf(Math.PI, 0); Complex boxPi = pi;  // convert to boxed myList.add(boxPi); complex z = myList.get(0);  // unbox Such a convention could perhaps absorb the current difference between int and Integer, double and Double. It might also allow the programmer to express a helpful distinction among array types. As said above, array types are crucial to bulk data interfaces, but are limited in the JVM.  Extending arrays beyond the present limitations is worth thinking about; for example, the Maxine JVM implementation has a hybrid object/array type.  Something like this which can also accommodate value type components seems worthwhile.  On the other hand, does it make sense for value types to contain short arrays?  And why should random-access arrays be the end of our design process, when bulk data is often sequentially accessed, and it might make sense to have heterogeneous streams of data as the natural “jumbo” data structure.  These considerations must wait for another day and another note. More Work It seems to me that a good sequence for introducing such value types would be as follows: Add the value-safety restrictions to an experimental version of javac. Code some sample applications with value types, including Complex and DecimalValue. Create an experimental JVM which internally unboxes value types but does not require new bytecodes to do so.  Ensure the feasibility of the performance model for the sample applications. Add tuple-like bytecodes (with or without generic type reification) to a major revision of the JVM, and teach the Java compiler to switch in the new bytecodes without code changes. A staggered roll-out like this would decouple language changes from bytecode changes, which is always a convenient thing. A similar investigation should be applied (concurrently) to array types.  In this case, it seems to me that the starting point is in the JVM: Add an experimental unboxing array data structure to a production JVM, perhaps along the lines of Maxine hybrids.  No bytecode or language support is required at first; everything can be done with encapsulated unsafe operations and/or method handles. Create an experimental JVM which internally unboxes value types but does not require new bytecodes to do so.  Ensure the feasibility of the performance model for the sample applications. Add tuple-like bytecodes (with or without generic type reification) to a major revision of the JVM, and teach the Java compiler to switch in the new bytecodes without code changes. That’s enough musing me for now.  Back to work!

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  • Intermittent lockups, unable to diagnose in over a year

    - by Magsol
    Here's a real doosie; I may just give my firstborn child to whomever helps me solve this problem. In July 2008, I assembled what would be my desktop computer for graduate school. Here are the specs of the machine I built: Thermaltake 750W PSU Corsair Dominator 2x2GB 240-pin SDRAM Thermaltake Tower Asus P5K Deluxe Motherboard Intel Core 2 Quad Q9300 2.5GHz CPU 2 x GeForce 8600 GT WD Caviar Blue 640GB hard drive CD burner DVD burner Soon thereafter, I ordered a new motherboard (because I was an idiot; that first motherboard supported CrossFire, not SLI), an Asus P5N-D. I was originally running Windows XP SP3. Pretty much right into the start of the fall semester, my desktop would simply lock up after awhile. If my system was largely idling, it would be after 1-3 days. If was gaming, it often happened an hour or two into my gaming session, indicating a link to activity level. Here's where it started getting interesting. I started looking at the system temps. The CPU was warmer than it should have been (~60s C), so I purchased some more efficient cooling compound a way better cooler for it. Now it hardly goes over 40 C. Intel was even kind enough to swap it out for free, just to rule it out. Lockups continued. The graphics cards were also running pretty warm: about 60 C idling. Removing one of them seemed to improve stability a little bit...as in, it wouldn't lock up quite as frequently, but still always eventually locked up. But it didn't matter which card I used or removed, the lockups continued. I reverted back to the original motherboard, the P5K Deluxe. Lockups continued. I purchased an entirely new motherboard, eVGA's nForce 750i. Lockups continued. Ran memtest86+ over and over and over, with no errors. Even RMA'd the memory. Lockups continued. Replaced the PSU with a Corsair 750W PSU. Lockups continued. Tried disconnecting all IDE drives (HDDs are SATA). Lockups continued. Replaced both graphics cards with a single Radeon HD 4980. Average temps are now always around 50 C when idling, 60 C only when gaming. Lockups continued. Throughout the whole ordeal, the system has been upgraded from Windows XP SP3 to Vista 32-bit, to Vista 64-bit, and is now at Windows 7 64-bit. Lockups have occurred at every step along the way (each OS was in place for at least a few months before the next upgrade). Edit: By "upgrade" I mean clean install each time. In addition to those reformats, I have performed many, many other reformats of the system and a reinstall of whatever OS had been previously installed in an attempt to rectify this problem, to no avail./Edit When the system locks up, there's no blue screen, no reboot, no error message of any kind. It simply freezes in place until I hit the reset button. Very, very rarely, once Windows boots back up, the system informs me that Windows has recovered from an error, but it can never find the source aside from some piece of hardware. I've swapped out every component in this computer, and there are more fans in it than I care to count...though for the sake of completeness: top 80mm case fan (out) rear 80mm case fan (out) rear 120mm case fan (out) front 120mm case fan (in) side 250mm case fan (in) giant CPU fan on-board motherboard fan (the eVGA board) triple-fan memory setup (came with the memory) PSU internal fan another 120mm fan I stuck on the underside of the video card to keep hot air from collecting at the bottom of the case I'm truly out of ideas. ANY help at all would be oh-so-very GREATLY appreciated. Thank you!

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  • Cucumber could not find table; but its there. What is going on?

    - by JZ
    I'm working with cucumber and I'm running into difficulties. When I run "cucumber features", I am met with errors, cucumber is unable to find my requests table. What obvious mistake am I making? Thank you in advance! Bash: justin-zollarss-mac-pro:conversion justinz$ cucumber features Using the default profile... /Users/justinz/.gem/ruby/1.8/gems/rails-2.3.5/lib/rails/gem_dependency.rb:119:Warning: Gem::Dependency#version_requirements is deprecated and will be removed on or after August 2010. Use #requirement F-- (::) failed steps (::) Could not find table 'requests' (ActiveRecord::StatementInvalid) ./features/article_steps.rb:3 ./features/article_steps.rb:2:in `each' ./features/article_steps.rb:2:in `/^I have requests named (.+)$/' features/manage_articles.feature:7:in `Given I have requests named Foo, Bar' Failing Scenarios: cucumber features/manage_articles.feature:6 # Scenario: Conversion 1 scenario (1 failed) 3 steps (1 failed, 2 skipped) 0m0.154s justin-zollarss-mac-pro:conversion justinz$ Manage_articles.feature: Feature: Manage Articles In order to make sales As a customer I want to make conversions Scenario: Conversion Given I have requests named Foo, Bar When I go to the list of customers Then I should see a new "customer" Article_steps.rb: Given /^I have requests named (.+)$/ do |firsts| firsts.split(', ').each do |first| Request.create!(:first => first) pending # express the regexp above with the code you wish you had end end Then /^I should see a new "([^"]*)"$/ do |arg1| pending # express the regexp above with the code you wish you had end DB schema: ActiveRecord::Schema.define(:version => 20100528011731) do create_table "requests", :force => true do |t| t.string "institution" t.string "website" t.string "type" t.string "users" t.string "first" t.string "last" t.string "jobtitle" t.string "phone" t.string "email" t.datetime "created_at" t.datetime "updated_at" end end

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  • JSON Twitter List in C#.net

    - by James
    Hi, My code is below. I am not able to extract the 'name' and 'query' lists from the JSON via a DataContracted Class (below) I have spent a long time trying to work this one out, and could really do with some help... My Json string: {"as_of":1266853488,"trends":{"2010-02-22 15:44:48":[{"name":"#nowplaying","query":"#nowplaying"},{"name":"#musicmonday","query":"#musicmonday"},{"name":"#WeGoTogetherLike","query":"#WeGoTogetherLike"},{"name":"#imcurious","query":"#imcurious"},{"name":"#mm","query":"#mm"},{"name":"#HumanoidCityTour","query":"#HumanoidCityTour"},{"name":"#awesomeindianthings","query":"#awesomeindianthings"},{"name":"#officeformac","query":"#officeformac"},{"name":"Justin Bieber","query":"\"Justin Bieber\""},{"name":"National Margarita","query":"\"National Margarita\""}]}} My code: WebClient wc = new WebClient(); wc.Credentials = new NetworkCredential(this.Auth.UserName, this.Auth.Password); string res = wc.DownloadString(new Uri(link)); //the download string gives me the above JSON string - no problems Trends trends = new Trends(); Trends obj = Deserialise<Trends>(res); private T Deserialise<T>(string json) { T obj = Activator.CreateInstance<T>(); using (MemoryStream ms = new MemoryStream(Encoding.Unicode.GetBytes(json))) { DataContractJsonSerializer serialiser = new DataContractJsonSerializer(obj.GetType()); obj = (T)serialiser.ReadObject(ms); ms.Close(); return obj; } } [DataContract] public class Trends { [DataMember(Name = "as_of")] public string AsOf { get; set; } //The As_OF value is returned - But how do I get the //multidimensional array of Names and Queries from the JSON here? }

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  • Why do apache2 upgrades remove and not re-install libapache2-mod-php5?

    - by nutznboltz
    We repeatedly see that when an apache2 update arrives and is installed it causes the libapache2-mod-php5 package to be removed and does not subsequently re-install it automatically. We must subsequently re-install the libapache2-mod-php5 manually in order to restore functionality to our web server. Please see the following github gist, it is a contiguous section of our server's dpkg.log showing the November 14, 2011 update to apache2: https://gist.github.com/1368361 it includes 2011-11-14 11:22:18 remove libapache2-mod-php5 5.3.2-1ubuntu4.10 5.3.2-1ubuntu4.10 Is this a known issue? Do other people see this too? I could not find any launchpad bug reports about it. Platform details: $ lsb_release -ds Ubuntu 10.04.3 LTS $ uname -srvm Linux 2.6.38-12-virtual #51~lucid1-Ubuntu SMP Thu Sep 29 20:27:50 UTC 2011 x86_64 $ dpkg -l | awk '/ii.*apache/ {print $2 " " $3 }' apache2 2.2.14-5ubuntu8.7 apache2-mpm-prefork 2.2.14-5ubuntu8.7 apache2-utils 2.2.14-5ubuntu8.7 apache2.2-bin 2.2.14-5ubuntu8.7 apache2.2-common 2.2.14-5ubuntu8.7 libapache2-mod-authnz-external 3.2.4-2+squeeze1build0.10.04.1 libapache2-mod-php5 5.3.2-1ubuntu4.10 Thanks At a high-level the update process looks like: package package_name do action :upgrade case node[:platform] when 'centos', 'redhat', 'scientific' options '--disableplugin=fastestmirror' when 'ubuntu' options '-o Dpkg::Options::="--force-confdef" -o Dpkg::Options::="--force-confold"' end end But at a lower level def install_package(name, version) run_command_with_systems_locale( :command = "apt-get -q -y#{expand_options(@new_resource.options)} install #{name}=#{version}", :environment = { "DEBIAN_FRONTEND" = "noninteractive" } ) end def upgrade_package(name, version) install_package(name, version) end So Chef is using "install" to do "update". This sort of moves the question around to "how does apt-get safe-upgrade" remember to re-install libapache-mod-php5? The exact sequence of packages that triggered this was: apache2 apache2-mpm-prefork apache2-mpm-worker apache2-utils apache2.2-bin apache2.2-common But the code is attempting to run checks to make sure the packages in that list are installed already before attempting to "upgrade" them. case node[:platform] when 'debian', 'centos', 'fedora', 'redhat', 'scientific', 'ubuntu' # first primitive way is to define the updates in the recipe # data bags will be used later %w/ apache2 apache2-mpm-prefork apache2-mpm-worker apache2-utils apache2.2-bin apache2.2-common /.each{ |package_name| Chef::Log.debug("is #{package_name} among local packages available for changes?") next unless node[:packages][:changes].keys.include?(package_name) Chef::Log.debug("is #{package_name} available for upgrade?") next unless node[:packages][:changes][package_name][:action] == 'upgrade' package package_name do action :upgrade case node[:platform] when 'centos', 'redhat', 'scientific' options '--disableplugin=fastestmirror' when 'ubuntu' options '-o Dpkg::Options::="--force-confdef" -o Dpkg::Options::="--force-confold"' end end tag('upgraded') } # after upgrading everything, run yum cache updater if tagged?('upgraded') # Remove old orphaned dependencies and kernel images and kernel headers etc. # Remove cached deb files. case node[:platform] when 'ubuntu' execute 'apt-get -y autoremove' execute 'apt-get clean' # Re-check what updates are available soon. when 'centos', 'fedora', 'redhat', 'scientific' node[:packages][:last_time_we_looked_at_yum] = 0 end untag('upgraded') end end But it's clear that it fails since the dpkg.log has 2011-11-14 11:22:25 install apache2-mpm-worker 2.2.14-5ubuntu8.7 on a system which does not currently have apache2-mpm-worker. I will have to discuss this with the author, thanks again.

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  • How can I bend an object in OpenGL?

    - by mindnoise
    Is there a way one could bend an object, like a cylinder or a plane using OpenGL? I'm an OpenGL beginner (I'm using OpenGL ES 2.0, if that matters, although I suspect, math matters most in this case, so it's somehow version independent), I understand the basics: translate, rotate, matrix transformations, etc. I was wondering if there is a technique which allows you to actually change the geometry of your objects (in this case by bending them)? Any links, tutorials or other references are welcomed!

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  • How to implement a 2d collision detection for Android

    - by Michael Seun Araromi
    I am making a 2d space shooter using opengl ES. Can someone please show me how to implement a collision detection between the enemy ship and player ship. The code for the two classes are below: Player Ship Class: package com.proandroidgames; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.FloatBuffer; import javax.microedition.khronos.opengles.GL10; public class SSGoodGuy { public boolean isDestroyed = false; private int damage = 0; private FloatBuffer vertexBuffer; private FloatBuffer textureBuffer; private ByteBuffer indexBuffer; private float vertices[] = { 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, }; private float texture[] = { 0.0f, 0.0f, 0.25f, 0.0f, 0.25f, 0.25f, 0.0f, 0.25f, }; private byte indices[] = { 0, 1, 2, 0, 2, 3, }; public void applyDamage(){ damage++; if (damage == SSEngine.PLAYER_SHIELDS){ isDestroyed = true; } } public SSGoodGuy() { ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4); byteBuf.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuf.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); byteBuf = ByteBuffer.allocateDirect(texture.length * 4); byteBuf.order(ByteOrder.nativeOrder()); textureBuffer = byteBuf.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); indexBuffer = ByteBuffer.allocateDirect(indices.length); indexBuffer.put(indices); indexBuffer.position(0); } public void draw(GL10 gl, int[] spriteSheet) { gl.glBindTexture(GL10.GL_TEXTURE_2D, spriteSheet[0]); gl.glFrontFace(GL10.GL_CCW); gl.glEnable(GL10.GL_CULL_FACE); gl.glCullFace(GL10.GL_BACK); gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_BYTE, indexBuffer); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glDisable(GL10.GL_CULL_FACE); } } Enemy Ship Class: package com.proandroidgames; import java.nio.ByteBuffer; import java.nio.ByteOrder; import java.nio.FloatBuffer; import java.util.Random; import javax.microedition.khronos.opengles.GL10; public class SSEnemy { public float posY = 0f; public float posX = 0f; public float posT = 0f; public float incrementXToTarget = 0f; public float incrementYToTarget = 0f; public int attackDirection = 0; public boolean isDestroyed = false; private int damage = 0; public int enemyType = 0; public boolean isLockedOn = false; public float lockOnPosX = 0f; public float lockOnPosY = 0f; private Random randomPos = new Random(); private FloatBuffer vertexBuffer; private FloatBuffer textureBuffer; private ByteBuffer indexBuffer; private float vertices[] = { 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, }; private float texture[] = { 0.0f, 0.0f, 0.25f, 0.0f, 0.25f, 0.25f, 0.0f, 0.25f, }; private byte indices[] = { 0, 1, 2, 0, 2, 3, }; public void applyDamage() { damage++; switch (enemyType) { case SSEngine.TYPE_INTERCEPTOR: if (damage == SSEngine.INTERCEPTOR_SHIELDS) { isDestroyed = true; } break; case SSEngine.TYPE_SCOUT: if (damage == SSEngine.SCOUT_SHIELDS) { isDestroyed = true; } break; case SSEngine.TYPE_WARSHIP: if (damage == SSEngine.WARSHIP_SHIELDS) { isDestroyed = true; } break; } } public SSEnemy(int type, int direction) { enemyType = type; attackDirection = direction; posY = (randomPos.nextFloat() * 4) + 4; switch (attackDirection) { case SSEngine.ATTACK_LEFT: posX = 0; break; case SSEngine.ATTACK_RANDOM: posX = randomPos.nextFloat() * 3; break; case SSEngine.ATTACK_RIGHT: posX = 3; break; } posT = SSEngine.SCOUT_SPEED; ByteBuffer byteBuf = ByteBuffer.allocateDirect(vertices.length * 4); byteBuf.order(ByteOrder.nativeOrder()); vertexBuffer = byteBuf.asFloatBuffer(); vertexBuffer.put(vertices); vertexBuffer.position(0); byteBuf = ByteBuffer.allocateDirect(texture.length * 4); byteBuf.order(ByteOrder.nativeOrder()); textureBuffer = byteBuf.asFloatBuffer(); textureBuffer.put(texture); textureBuffer.position(0); indexBuffer = ByteBuffer.allocateDirect(indices.length); indexBuffer.put(indices); indexBuffer.position(0); } public float getNextScoutX() { if (attackDirection == SSEngine.ATTACK_LEFT) { return (float) ((SSEngine.BEZIER_X_4 * (posT * posT * posT)) + (SSEngine.BEZIER_X_3 * 3 * (posT * posT) * (1 - posT)) + (SSEngine.BEZIER_X_2 * 3 * posT * ((1 - posT) * (1 - posT))) + (SSEngine.BEZIER_X_1 * ((1 - posT) * (1 - posT) * (1 - posT)))); } else { return (float) ((SSEngine.BEZIER_X_1 * (posT * posT * posT)) + (SSEngine.BEZIER_X_2 * 3 * (posT * posT) * (1 - posT)) + (SSEngine.BEZIER_X_3 * 3 * posT * ((1 - posT) * (1 - posT))) + (SSEngine.BEZIER_X_4 * ((1 - posT) * (1 - posT) * (1 - posT)))); } } public float getNextScoutY() { return (float) ((SSEngine.BEZIER_Y_1 * (posT * posT * posT)) + (SSEngine.BEZIER_Y_2 * 3 * (posT * posT) * (1 - posT)) + (SSEngine.BEZIER_Y_3 * 3 * posT * ((1 - posT) * (1 - posT))) + (SSEngine.BEZIER_Y_4 * ((1 - posT) * (1 - posT) * (1 - posT)))); } public void draw(GL10 gl, int[] spriteSheet) { gl.glBindTexture(GL10.GL_TEXTURE_2D, spriteSheet[0]); gl.glFrontFace(GL10.GL_CCW); gl.glEnable(GL10.GL_CULL_FACE); gl.glCullFace(GL10.GL_BACK); gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, textureBuffer); gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_BYTE, indexBuffer); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY); gl.glDisable(GL10.GL_CULL_FACE); } }

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  • Working with Sub-Optimal Disk Configurations (Making the best of what you’ve got)

    - by Jonathan Kehayias
    This is the first post in a what will be a series of posts on working with a sub-optimal disk configuration to squeeze as much performance out of it as possible.  You might ask what a Sub-Optimal Disk Configuration?  In this case it is a Dell Powervault MD3000 with 15 Seagate Barracuda ES.2 SAS 1 TB 7.2K RPM disks (Model Number ST31000640SS).  This equates to just under 14TB of raw storage that can configured into a number of RAID configurations.  In this case, the disk array...(read more)

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  • Differences between "apache"'s installations

    - by JustTrying
    Are there any differences between installing Apache httpd using sudo apt-get install apache2 (as the guide of Ubuntu says - https://help.ubuntu.com/12.04/serverguide/httpd.html ) or following the steps on the Apache documentation (http://httpd.apache.org/docs/2.4/install.html#overview)? I tried both ways; in the first case (using apt-get) the server seems to work - I open a browser page and I got it. In the second case I need other packages (apr, apr-util and pcre) and so I abandoned the attempt.

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  • C# Performance Pitfall – Interop Scenarios Change the Rules

    - by Reed
    C# and .NET, overall, really do have fantastic performance in my opinion.  That being said, the performance characteristics dramatically differ from native programming, and take some relearning if you’re used to doing performance optimization in most other languages, especially C, C++, and similar.  However, there are times when revisiting tricks learned in native code play a critical role in performance optimization in C#. I recently ran across a nasty scenario that illustrated to me how dangerous following any fixed rules for optimization can be… The rules in C# when optimizing code are very different than C or C++.  Often, they’re exactly backwards.  For example, in C and C++, lifting a variable out of loops in order to avoid memory allocations often can have huge advantages.  If some function within a call graph is allocating memory dynamically, and that gets called in a loop, it can dramatically slow down a routine. This can be a tricky bottleneck to track down, even with a profiler.  Looking at the memory allocation graph is usually the key for spotting this routine, as it’s often “hidden” deep in call graph.  For example, while optimizing some of my scientific routines, I ran into a situation where I had a loop similar to: for (i=0; i<numberToProcess; ++i) { // Do some work ProcessElement(element[i]); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This loop was at a fairly high level in the call graph, and often could take many hours to complete, depending on the input data.  As such, any performance optimization we could achieve would be greatly appreciated by our users. After a fair bit of profiling, I noticed that a couple of function calls down the call graph (inside of ProcessElement), there was some code that effectively was doing: // Allocate some data required DataStructure* data = new DataStructure(num); // Call into a subroutine that passed around and manipulated this data highly CallSubroutine(data); // Read and use some values from here double values = data->Foo; // Cleanup delete data; // ... return bar; Normally, if “DataStructure” was a simple data type, I could just allocate it on the stack.  However, it’s constructor, internally, allocated it’s own memory using new, so this wouldn’t eliminate the problem.  In this case, however, I could change the call signatures to allow the pointer to the data structure to be passed into ProcessElement and through the call graph, allowing the inner routine to reuse the same “data” memory instead of allocating.  At the highest level, my code effectively changed to something like: DataStructure* data = new DataStructure(numberToProcess); for (i=0; i<numberToProcess; ++i) { // Do some work ProcessElement(element[i], data); } delete data; Granted, this dramatically reduced the maintainability of the code, so it wasn’t something I wanted to do unless there was a significant benefit.  In this case, after profiling the new version, I found that it increased the overall performance dramatically – my main test case went from 35 minutes runtime down to 21 minutes.  This was such a significant improvement, I felt it was worth the reduction in maintainability. In C and C++, it’s generally a good idea (for performance) to: Reduce the number of memory allocations as much as possible, Use fewer, larger memory allocations instead of many smaller ones, and Allocate as high up the call stack as possible, and reuse memory I’ve seen many people try to make similar optimizations in C# code.  For good or bad, this is typically not a good idea.  The garbage collector in .NET completely changes the rules here. In C#, reallocating memory in a loop is not always a bad idea.  In this scenario, for example, I may have been much better off leaving the original code alone.  The reason for this is the garbage collector.  The GC in .NET is incredibly effective, and leaving the allocation deep inside the call stack has some huge advantages.  First and foremost, it tends to make the code more maintainable – passing around object references tends to couple the methods together more than necessary, and overall increase the complexity of the code.  This is something that should be avoided unless there is a significant reason.  Second, (unlike C and C++) memory allocation of a single object in C# is normally cheap and fast.  Finally, and most critically, there is a large advantage to having short lived objects.  If you lift a variable out of the loop and reuse the memory, its much more likely that object will get promoted to Gen1 (or worse, Gen2).  This can cause expensive compaction operations to be required, and also lead to (at least temporary) memory fragmentation as well as more costly collections later. As such, I’ve found that it’s often (though not always) faster to leave memory allocations where you’d naturally place them – deep inside of the call graph, inside of the loops.  This causes the objects to stay very short lived, which in turn increases the efficiency of the garbage collector, and can dramatically improve the overall performance of the routine as a whole. In C#, I tend to: Keep variable declarations in the tightest scope possible Declare and allocate objects at usage While this tends to cause some of the same goals (reducing unnecessary allocations, etc), the goal here is a bit different – it’s about keeping the objects rooted for as little time as possible in order to (attempt) to keep them completely in Gen0, or worst case, Gen1.  It also has the huge advantage of keeping the code very maintainable – objects are used and “released” as soon as possible, which keeps the code very clean.  It does, however, often have the side effect of causing more allocations to occur, but keeping the objects rooted for a much shorter time. Now – nowhere here am I suggesting that these rules are hard, fast rules that are always true.  That being said, my time spent optimizing over the years encourages me to naturally write code that follows the above guidelines, then profile and adjust as necessary.  In my current project, however, I ran across one of those nasty little pitfalls that’s something to keep in mind – interop changes the rules. In this case, I was dealing with an API that, internally, used some COM objects.  In this case, these COM objects were leading to native allocations (most likely C++) occurring in a loop deep in my call graph.  Even though I was writing nice, clean managed code, the normal managed code rules for performance no longer apply.  After profiling to find the bottleneck in my code, I realized that my inner loop, a innocuous looking block of C# code, was effectively causing a set of native memory allocations in every iteration.  This required going back to a “native programming” mindset for optimization.  Lifting these variables and reusing them took a 1:10 routine down to 0:20 – again, a very worthwhile improvement. Overall, the lessons here are: Always profile if you suspect a performance problem – don’t assume any rule is correct, or any code is efficient just because it looks like it should be Remember to check memory allocations when profiling, not just CPU cycles Interop scenarios often cause managed code to act very differently than “normal” managed code. Native code can be hidden very cleverly inside of managed wrappers

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  • Work Item Traceability in TFS 2010

    - by Sam Patrick
    I have created a Windows Form project (VS solution) under a TFS 2010 project. I may eventually add more solutions to the TFS project. My question: Can we create a Use Case WIT for a specific solution within a TFS project? Furthermore, is it possible to create a "traceability matrix" that starts at the Use Case level and goes down to the the code level (at least the namespace level) of that particular VS solution?

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  • Why no fortran standard library ?

    - by Stefano Borini
    To be a language focused on mathematics and scientific computing, I am always baffled by the total lack of useful mathematical routines in the Fortran standard library. One would expect it to be shipped at least with a routine to compute standard deviation and mean, but this is not the case. In particular with the introduction of Fortran 90 and the addition of modules (thus reducing namespace pollution), I don't see any reason why of this critical lack of services. I would like to hear your knowledge about why this is the case.

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