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  • What is casper rw loop file and why do I need it to make saving persistant on usb flash drive?

    - by l245c4l
    Suppose I've installed linux on my flash drive. Why do I need something like casper loop file to make saving persistant? So files are being erased? Isn't flash drive the same as actual hard drive? I'm linux noob so be patient. Or it is because linux on flash drive is actually live cd on flash drive? Can it be installed just like it is installed on hard drive? Thanks in advance

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  • JQUERY, AJAX Request and then loop through the data.

    - by nobosh
    Does anyone see anything wrong with the following: $.ajax({ url: '/tags/ajax/post-tag/', data: { newtaginput : $('#tag-input').val(), customerid : $('#customerid').val()}, success: function(data) { // After posting alert(data); arr = data.tagsinserted.split(','); alert(arr); //Loop through $.each(arr, function(n, val){ alert(n + ' ' + val) }); } }, "json"); tagsinserted is what's being returned, here is the full response: {"returnmessage":"The Ajax operation was successful.","tagsinserted":"b7,b4,dog,cat","returncode":"0"} Thanks

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  • What sort of loop structure to compare checkbox matrix with Google Maps markers?

    - by Kirkman14
    I'm trying to build a map of trails around my town. I'm using an XML file to hold all the trail data. For each marker, I have categories like "surface," "difficulty," "uses," etc. I have seen many examples of Google Maps that use checkboxes to show markers by category. However these examples are usually very simple: maybe three different checkboxes. What's different on my end is that I have multiple categories, and within each category there are several possible values. So, a particular trail might have "use" values of "hiking," "biking," "jogging," and "equestrian" because all are allowed. I put together one version, which you can see here: http://www.joshrenaud.com/pd/trails_withcheckboxes3.html In this version, any trail that has any value checked by the user will be displayed on the map. This version works. (although I should point out there is a bug where despite only one category being checked on load, all markers display anyway. After your first click on any checkbox, the map will work properly) However I now realize it's not quite what I want. I want to change it so that it will display only markers that match ALL the values that are checked (rather than ANY, which is what the example above does). I took a hack at this. You can see the result online, but I can't type a link to it because I am new user. Change the "3" in the URL above to a "4" to see it. My questions are about this SECOND url. (trails_withcheckboxes4.html) It doesn't work. I am pretty new to Javascript, so I am sure I have done something totally wrong, but I can't figure out what. My specific questions: Does anyone see anything glaringly obvious that is keeping my second example from working? If not, could someone just suggest what sort of loop structure I would need to build to compare the several arrays of checkboxes with the several arrays of values on any given marker? Here is some of the relevant code, although you can just view source on the examples above to see the whole thing: function createMarker(point,surface,difficulty,use,html) { var marker = new GMarker(point,GIcon); marker.mysurface = surface; marker.mydifficulty = difficulty; marker.myuse = use; GEvent.addListener(marker, "click", function() { marker.openInfoWindowHtml(html); }); gmarkers.push(marker); return marker; } function show() { hide(); var surfaceChecked = []; var difficultyChecked = []; var useChecked = []; var j=0; // okay, let's run through the checkbox elements and make arrays to serve as holders of any values the user has checked. for (i=0; i<surfaceArray.length; i++) { if (document.getElementById('surface'+surfaceArray[i]).checked == true) { surfaceChecked[j] = surfaceArray[i]; j++; } } j=0; for (i=0; i<difficultyArray.length; i++) { if (document.getElementById('difficulty'+difficultyArray[i]).checked == true) { difficultyChecked[j] = difficultyArray[i]; j++; } } j=0; for (i=0; i<useArray.length; i++) { if (document.getElementById('use'+useArray[i]).checked == true) { useChecked[j] = useArray[i]; j++; } } //now that we have our 'xxxChecked' holders, it's time to go through all the markers and see which to show. for (var k=0; k<gmarkers.length; k++) { // this loop runs thru all markers var surfaceMatches = []; var difficultyMatches = []; var useMatches = []; var surfaceOK = false; var difficultyOK = false; var useOK = false; for (var l=0; l<surfaceChecked.length; l++) { // this loops runs through all checked Surface categories for (var m=0; m<gmarkers[k].mysurface.length; m++) { // this loops through all surfaces on the marker if (gmarkers[k].mysurface[m].childNodes[0].nodeValue == surfaceChecked[l]) { surfaceMatches[l] = true; } } } for (l=0; l<difficultyChecked.length; l++) { // this loops runs through all checked Difficulty categories for (m=0; m<gmarkers[k].mydifficulty.length; m++) { // this loops through all difficulties on the marker if (gmarkers[k].mydifficulty[m].childNodes[0].nodeValue == difficultyChecked[l]) { difficultyMatches[l] = true; } } } for (l=0; l<useChecked.length; l++) { // this loops runs through all checked Use categories for (m=0; m<gmarkers[k].myuse.length; m++) { // this loops through all uses on the marker if (gmarkers[k].myuse[m].childNodes[0].nodeValue == useChecked[l]) { useMatches[l] = true; } } } // now it's time to loop thru the Match arrays and make sure they are all completely true. for (m=0; m<surfaceMatches.length; m++) { if (surfaceMatches[m] == true) { surfaceOK = true; } else if (surfaceMatches[m] == false) {surfaceOK = false; break; } } for (m=0; m<difficultyMatches.length; m++) { if (difficultyMatches[m] == true) { difficultyOK = true; } else if (difficultyMatches[m] == false) {difficultyOK = false; break; } } for (m=0; m<useMatches.length; m++) { if (useMatches[m] == true) { useOK = true; } else if (useMatches[m] == false) {useOK = false; break; } } // And finally, if each of the three OK's is true, then let's show the marker. if ((surfaceOK == true) && (difficultyOK == true) && (useOK == true)) { gmarkers[i].show(); } } }

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  • Does "for" in .Net Framework 4.0 execute loops in parallel? Or why is the total not the sum of the p

    - by Shiraz Bhaiji
    I am writing code to performance test a web site. I have the following code: string url = "http://xxxxxx"; System.Diagnostics.Stopwatch stopwatch = new System.Diagnostics.Stopwatch(); System.Diagnostics.Stopwatch totalTime = new System.Diagnostics.Stopwatch(); totalTime.Start(); for (int i = 0; i < 10; i++) { stopwatch.Start(); WebRequest request = HttpWebRequest.Create(url); WebResponse webResponse = request.GetResponse(); webResponse.Close(); stopwatch.Stop(); textBox1.Text += "Time Taken " + i.ToString() + " = " + stopwatch.Elapsed.Milliseconds.ToString() + Environment.NewLine; stopwatch.Reset(); } totalTime.Stop(); textBox1.Text += "Total Time Taken = " + totalTime.Elapsed.Milliseconds.ToString() + Environment.NewLine; Which is giving the following result: Time Taken 0 = 88 Time Taken 1 = 161 Time Taken 2 = 218 Time Taken 3 = 417 Time Taken 4 = 236 Time Taken 5 = 217 Time Taken 6 = 217 Time Taken 7 = 218 Time Taken 8 = 409 Time Taken 9 = 48 Total Time Taken = 257 I had expected the total time to be the sum of the individual times. Can anybody see why it is not?

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  • How to execute a program on PostBuild event in parallel?

    - by John
    I managed to set the compiler to execute another program when the project is built/ran with the following directive in project options: call program.exe param1 param2 The problem is that the compiler executes "program.exe" and waits for it to terminate and THEN the project executable is ran. What I ask: How to set the compiler to run both executables in paralel without waiting for the one in PostBuild event to terminate? Thanks in advance

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  • Optimizing mathematics on arrays of floats in Ada 95 with GNAT

    - by mat_geek
    Consider the bellow code. This code is supposed to be processing data at a fixed rate, in one second batches, It is part of an overal system and can't take up too much time. When running over 100 lots of 1 seconds worth of data the program takes 35 seconds (or 35%), executing this function in a loop. The test loop is timed specifically with Ada.RealTime. The data is pregenerated so the majority of the execution time is definatetly in this loop. How do I improce the code to get the processing time down to a minimum? The code will be running on an Intel Pentium-M which is a P3 with SSE2. package FF is new Ada.Numerics.Generic_Elementary_Functions(Float); N : constant Integer := 820; type A is array(1 .. N) of Float; type A3 is array(1 .. 3) of A; procedure F(state : in out A3; result : out A3; l : in A; r : in A) is s : Float; t : Float; begin for i in 1 .. N loop t := l(i) + r(i); t := t / 2.0; state(1)(i) := t; state(2)(i) := t * 0.25 + state(2)(i) * 0.75; state(3)(i) := t * 1.0 /64.0 + state(2)(i) * 63.0 /64.0; for r in 1 .. 3 loop s := state(r)(i); t := FF."**"(s, 6.0) + 14.0; if t > MAX then t := MAX; elsif t < MIN then t := MIN; end if; result(r)(i) := FF.Log(t, 2.0); end loop; end loop; end; psuedocode for testing create two arrays of 80 random A3 arrays, called ls and rs; init the state and result A3 array record the realtime time now, called last for i in 1 .. 100 loop for j in 1 .. 80 loop F(state, result, ls(j), rs(j)); end loop; end loop; record the realtime time now, called curr output the duration between curr and last

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  • BuddyPress: Stop overriding default parameters passed to the template loop?

    - by 55skidoo
    How do I stop BP from overriding default parameters passed to the template loop? For example, on the Activity page, let's say you want BP to "forget" the user's last viewed parameter (like "My Forums" or "@user Mentions") and go right back to All Members or My Friends every time you reload the page. I tried deleting the contents of ajax.php and global.js, and the overriding behavior still happens. Where do I look next?

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  • SSIS - Parallel Execution of Tasks - How efficient is it?

    - by Randy Minder
    I am building an SSIS package that will contain dozens of Sequence tasks. Each Sequence task will contain three tasks. One to truncate a destination table and remove indexes on the table, another to import data from a source table, and a third to add back indexes to the destination table. My question is this. I currently have nine of these Sequences tasks built, and none are dependent on any of the others. When I execute the package, SSIS seems to do a pretty good job of determining which tasks in which Sequence to execute, which, by the way, appears to be quite random. As I continue adding more Sequences, should I attempt to be smarter about how SSIS should execute these Sequences, or is SSIS smart enough to do it itself? Thanks.

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  • PHP output of foreach loop into a new array.

    - by RobHardgood
    I know I'm probably missing something easy, but I have a foreach loop and I'm trying to modify the values of the first array, and output a new array with the modifications as the new values. Basically I'm starting with an array: 0 = A:B 1 = B:C 2 = C:D And I'm using explode() to strip out the :'s and second letters, so I want to be left with an array: 0 = A 1 = B 2 = C The explode() part of my function works fine, but I only seem to get single string outputs. A, B, and C.

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  • In Python, can I single line a for loop over iterator with an IF filter?

    - by Tal Weiss
    Silly question: I have a simple for loop followed by a simple if statement: for airport in airports: if airport.is_important: and I was wondering if I can write this as a single line somehow. So, yes, I can do this: for airport in (airport for airport in airports if airport.is_important): but it reads so silly and redundant ("for airport in airport for airport in airports..."). Is there a better way?

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  • Parallel Dev: Should developers work within the same branch?

    - by Zombies
    Should multiple developers work within the same branch, and update - modify - commit ? Or should each developer have his/her own each branch exclusively? And how would sharing branches impact an environment where you are doing routine maintenance as opposed to unmaintained code streams? Also, how would this work if you deploy each developers work as soon as it is done and passes testing (rapidly, as opposed to putting all of their work into a single release).

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  • In Perl, how can I wait for threads to end in parallel?

    - by Pmarcoen
    I have a Perl script that launches 2 threads,one for each processor. I need it to wait for a thread to end, if one thread ends a new one is spawned. It seems that the join method blocks the rest of the program, therefore the second thread can't end until everything the first thread does is done which sort of defeats its purpose. I tried the is_joinable method but that doesn't seem to do it either. Here is some of my code : use threads; use threads::shared; @file_list = @ARGV; #Our file list $nofiles = $#file_list + 1; #Real number of files $currfile = 1; #Current number of file to process my %MSG : shared; #shared hash $thr0 = threads->new(\&process, shift(@file_list)); $currfile++; $thr1 = threads->new(\&process, shift(@file_list)); $currfile++; while(1){ if ($thr0->is_joinable()) { $thr0->join; #check if there are files left to process if($currfile <= $nofiles){ $thr0 = threads->new(\&process, shift(@file_list)); $currfile++; } } if ($thr1->is_joinable()) { $thr1->join; #check if there are files left to process if($currfile <= $nofiles){ $thr1 = threads->new(\&process, shift(@file_list)); $currfile++; } } } sub process{ print "Opening $currfile of $nofiles\n"; #do some stuff if(some condition){ lock(%MSG); #write stuff to hash } print "Closing $currfile of $nofiles\n"; } The output of this is : Opening 1 of 4 Opening 2 of 4 Closing 1 of 4 Opening 3 of 4 Closing 3 of 4 Opening 4 of 4 Closing 2 of 4 Closing 4 of 4

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