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  • Haskell type signature with multiple type somethings (predicates?, for example Eq a =>)

    - by Andrew
    I'm not sure if type predicates is the right term, in fact I've never learned the word for this, so an edit to correct would be helpful - I'm referring to when you give the tipe of function f :: a -> b and you want to say a is a Eq and you say f :: Eq a => a -> b, the name for Eq a => - this is the thing i called a type predicate. My question, though, is how to have multiple of these, so if A is an Eq and B is a Num, I could say either f :: Eq a => a -> b or f :: Num b => a -> b. So, how can I have Eq a => and Num b => at the same time? f :: Eq a => Num b => a -> b, f :: Eq a -> Num b => a -> b, and f :: Eq a, Num b => a -> b all didn't do what I wanted.

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  • how phpmyvisitors works?

    - by hd
    hi i have installed "phpmyvisitors" cms to get statistics of my sites visits. it is written in php and is open source. i gets many useful information like: -total visits -viewed pages -visitor browser informations -visitor distribution over the world -how visitors access to site -how much time they spend on sites and .... it is some think like Google Analytics.but fewer features. my question is: " how does it do all of them? "

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  • static_cast from Derived* to void* to Base*

    - by Roberto
    I would like to cast a pointer to a member of a derived class to void* and from there to a pointer of the base class, like in the example below: #include <iostream> class Base { public: void function1(){std::cout<<"1"<<std::endl;} virtual void function2()=0; }; class Derived : public Base { public: virtual void function2(){std::cout<<"2"<<std::endl;} }; int main() { Derived d; void ptr* = static_cast<void*>(&d); Base* baseptr=static_cast<Base*>(ptr); baseptr->function1(); baseptr->function2(); } This compiles and gives the desired result (prints 1 and 2 respectively), but is it guaranteed to work? The description of static_cast I found here: http://en.cppreference.com/w/cpp/language/static_cast only mentions conversion to void* and back to a pointer to the same class (point 10).

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  • Is there a good [and modern] reason to not have static HTML pages with AJAX content , rather than generate pages?

    - by user1725
    Assumptions: We don't care about IE6, and Noscript users. Lets pretend we have the following design concept: All your pages are HTML/CSS that create the ascetics, layout, colours, general design related things. Lets pretend this basic code below is that: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html> <head> <link href="/example.css" rel="stylesheet" type="text/css"/> <script src="example.js" type="text/javascript"></script> <head> <body> <div class="left"> </div> <div class="mid"> </div> <div class="right"> </div> </body> </html> Which in theory should produce, with the right CSS, three vertical columns on the web page. Now, here's the root of the question, what are the serious advantages and/or disadvantages of loading the content of these columns (lets assume they are all indeed dynamic content, not static) via AJAX requests, or have the content pre-set with a scripting language? So for instance, we would have, in the AJAX example, lets asume jquery is used on-load: //Multiple http requests $("body > div.left").load("./script.php?content=news"); $("body > div.right").load("./script.php?content=blogs"); $("body > div.mid").load("./script.php?content=links"); OR--- //Single http request $.ajax({ url: './script.php?content=news|blogs|links', method: 'json', type: 'text', success: function (data) { $("body > div.left").html(data.news); $("body > div.right").html(data.blogs); $("body > div.mid").html(data.links); } }) Verses doing this: <body> <div class="left"> <?php echo function_returning_news(); ?> </div> <div class="mid"> <?php echo function_returning_blogs(); ?> </div> <div class="right"> <?php echo function_returning_links(); ?> </div> </body> I'm personally thinking right now that doing static HTML pages is a better method, my reasoning is: I've separated my data, logic, and presentation (ie, "MVC") code. I can make changes to one without others. Browser caches mean I'm just getting server load mostly for the content, not the presentation wrapped around it. I could turn my "script.php" into a more robust API for the website. But I'm not certain or clear that these are legitimately good reasons, and I'm not confidently aware of other issues that could happen, so I would like to know the pros-and-cons, so to speak.

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  • How to access static members in a Velocity template?

    - by matt b
    I'm not sure if there is a way to do this in Velocity or not: I have a User POJO which a property named Status, which looks like an enum (but it is not, since I am stuck on Java 1.4), the definition looks something like this: public class User { // default status to User private Status status = Status.USER; public void setStatus(Status status) { this.status = status; } public Status getStatus() { return status; } And Status is a static inner class: public static final class Status { private String statusString; private Status(String statusString) { this.statusString = statusString; } public final static Status USER = new Status("user"); public final static Status ADMIN = new Status("admin"); public final static Status STATUS_X = new Status("blah"); //.equals() and .hashCode() implemented as well } With this pattern, a user status can easily be tested in a conditional such as if(User.Status.ADMIN.equals(user.getStatus())) ... ... without having to reference any constants for the status ID, any magic numbers, etc. However, I can't figure out how to test these conditionals in my Velocity template with VTL. I'd like to just print a simple string based upon the user's status, such as: Welcome <b>${user.name}</b>! <br/> <br/> #if($user.status == com.company.blah.User.Status.USER) You are a regular user #elseif($user.status == com.company.blah.User.Status.ADMIN) You are an administrator #etc... #end But this throws an Exception that looks like org.apache.velocity.exception.ParseErrorException: Encountered "User" at webpages/include/dashboard.inc[line 10, column 21] Was expecting one of: "[" ... From the VTL User Guide, there is no mention of accessing a Java class/static member directly in VTL, it appears that the right hand side (RHS) of a conditional can only be a number literal, string literal, property reference, or method reference. So is there any way that I can access static Java properties/references in a Velocity template? I'm aware that as a workaround, I could embed the status ID or some other identifier as a reference in my controller (this is a web MVC application using Velocity as the View technology), but I strongly do not want to embed any magic numbers or constants in the view layer.

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  • How to use routing in a ASP MVC website to localize in two languages - But keeping exiting URLs

    - by Anders Pedersen
    We have a couple ASP MVC websites just using the standard VS templates default settings - Working as wanted. But now I want to localize these website ( They are now in Dutch and I will add the English language ) I would like to use routing and not Resource because: 1. Languages will differ in content, numbers of pages, etc. 2. The content is mostly text. I would like the URLs to look some thing like this - www.domain.com/en/Home/Index, www.domain.nl/nl/Home/Index. But the last one should also work with - www.domain.nl/Home/Index - Witch is the exciting URLs. I have implemented Phil Haacks areas ViewEngine from this blogpost - http://haacked.com/archive/2008/11/04/areas-in-aspnetmvc.aspx. But only putting the English website in the areas and keeping the Dutch in old structure. Witch are served as Phils default fallback. But the problem is here that I have to duplicate my controllers for both language's. So I tried the work method described in this tread - http://stackoverflow.com/questions/1712167/asp-net-mvc-localization-route. It works OK with the ?en? and /nl/ but not with the old URLs. When using this code in the global.asax the URL without the culture isn't working. public static void RegisterRoutes(RouteCollection routes) { //routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); routes.MapRoute( "Default", // Route name "{culture}/{controller}/{action}/{id}", // URL with parameters new { culture = "nl-NL", controller = "Home", action = "Index", id = "" } // Parameter defaults ); routes.MapRoute( "DefaultWitoutCulture", // Route name "{controller}/{action}/{id}", // URL with parameters new { controller = "Home", action = "Index", id = "" } // Parameter defaults ); } I properly overlooking some thing simple but I can't get this to work for me. Or are there a better way of doing this?

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  • How can I send GET data to multiple URLs at the same time using cURL?

    - by Rob
    My apologies, I've actually asked this question multiple times, but never quite understood the answers. Here is my current code: while($resultSet = mysql_fetch_array($SQL)){ $ch = curl_init($resultSet['url'] . $fullcurl); //load the urls and send GET data curl_setopt($ch, CURLOPT_TIMEOUT, 2); //Only load it for two seconds (Long enough to send the data) curl_exec($ch); //Execute the cURL curl_close($ch); //Close it off } //end while loop What I'm doing here, is taking URLs from a MySQL Database ($resultSet['url']), appending some extra variables to it, just some GET data ($fullcurl), and simply requesting the pages. This starts the script running on those pages, and that's all that this script needs to do, is start those scripts. It doesn't need to return any output. Just the load the page long enough for the script to start. However, currently it's loading each URL (currently 11) one at a time. I need to load all of them simultaneously. I understand I need to use curl_multi_*, but I haven't the slightest idea on how cURL functions work, so I don't know how to change my code to use curl_multi_* in a while loop. So my questions are: How can I change this code to load all of the URLs simultaneously? Please explain it and not just give me code. I want to know what each individual function does exactly. Will curl_multi_exec even work in a while loop, since the while loop is just sending each row one at a time? And of course, any references, guides, tutorials about cURL functions would be nice, as well. Preferably not so much from php.net, as while it does a good job of giving me the syntax, its just a little dry and not so good with the explanations.

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  • How can I attach multiple urls to a single git remote?

    - by deterb
    I'm currently using git on windows through a combination of msysgit and Cygwin. I have a laptop which I move around quite a bit, so it's not on a consistent location. Unfortunately, I don't have a consistent name for it due to the computer name not being resolved on all of the locations I connect to, so I can't just use the computer name as the host for the url (e.g. git://compname/repo), so I have to use the IP address. Is there a way I can add multiple urls to pull from for a particular remote? I've seen git remote set-url --add [--push] <name> <newurl> as a way to add multiple URLs to a remote, and I can see the updates in the .git/config file, but git only tries to use the first one. Is there a way to get git to try to use all of the urls? I've tried both git fetch and git remote update, but neither tries anything after the first url. Note that I haven't tried this on linux yet, and I can't fix the computer name resolution as this is at work. Thanks

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  • Am I allowed to display a small image on top of a Google Maps Static Api map?

    - by Fábio Santos
    I am the webmaster to my company's website. I was asked to make the Google Map on this page smaller, but the interactive map doesn't work well at all at 300x200. I was asked to place a screenshot there but since that seems to be a violation of Google's terms I decided to use the Static Maps API. As you can see, on the page, I have a custom pointer icon. I don't want to lose it, so I intend to use HTML and CSS to place the pointer over the map, thus replacing the original pointer on the client side. Am I allowed to do that?

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  • Assemble static site from templates? (don't want to reinvent the wheel)

    - by raindog308
    I have a site that is 100% static content (no php, just some javascript). There's several "blocks" like the header, menu, footer, etc. that are the same on each page. Rather than do a lot of copy/pasting, I was thinking of some kind of template system where I could run a CLI command (in php, perl, python, shell, whatever) and have it replace all the block tags with the actual block text. I did see some answers in this question, but those seem oriented towards "we provide the style and layout, you provide the text". In my case, I have everything as far as layout, css, etc. - just want to do a glorified sed. Before I invent the wheel, I was wondering if there was a tool out there already.

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  • How to create a Request Specific Thread Safe Static int Counter?

    - by user960567
    In one of my server application I have a class that look like, class A { static int _value = 0; void DoSomething() { // a request start here _value = 0; _value++; // a request end here } // This method can be called many time during request void SomeAsyncMethods() { _value++; } } The problem is SomeAsyncMethods is async. Can be called many times. What I need when a request start set _value = 0 and then asynchrosnously increment this. After end of request I need the total. But the problem is that another request at the same time can access the class.

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  • Script to connect to hidden wireless network with static IP?

    - by nLinked
    Would like a script, when run, it should connect to a hidden wireless network with these details: SSID is "Wireless" Network is not broadcasting its SSID above (is hidden) WPA2-PSK, AES, password is "password" Static IP: 192.168.1.1 Def. gateway: 192.168.1.254 DNS: 192.168.1.254 No idea how to do this. But I do know the wireless interface is called wlan0 and I'm on Ubuntu 10.10. I don't want to use the built in Network Manager as it never auto-connects on startup. WICD doesn't work either. Any ideas most welcome.

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  • how to use a class method as a WIN32 application callback method (WINPROC)... Error static struct HI

    - by numerical25
    I am receiving errors and at the same time trying to make this work so please read what I got to say. Thanks.... I am creating a c++ application and majority of the application is encapsulated into a class. That means that my WinProc function is a static class method that I use as my call back method for my win32 application. The problem is that since I created that as a win32 application, every class member I use inside that method has to be static as well. Including my HINSTANCE class which I use inside of it. Now I receive this error error LNK2001: unresolved external symbol "public: static struct HINSTANCE__ I need to figure out how to make this all work and below is my class declaration. My static member static HINSTANCE m_hInst is causing the error I believe. #pragma once #include "stdafx.h" #include "resource.h" #define MAX_LOADSTRING 100 class RenderEngine { protected: int m_width; int m_height; ATOM RegisterEngineClass(); public: static HINSTANCE m_hInst; //<------ This is causing the error HWND m_hWnd; int m_nCmdShow; TCHAR m_szTitle[MAX_LOADSTRING]; // The title bar text TCHAR m_szWindowClass[MAX_LOADSTRING]; // the main window class name bool InitWindow(); bool InitDirectX(); bool InitInstance(); //static functions static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); int Run(); }; Below is the implementation #include "stdafx.h" #include "RenderEngine.h" bool RenderEngine::InitWindow() { RenderEngine::m_hInst = NULL; // Initialize global strings LoadString(m_hInst, IDS_APP_TITLE, m_szTitle, MAX_LOADSTRING); LoadString(m_hInst, IDC_RENDERENGINE, m_szWindowClass, MAX_LOADSTRING); if(!RegisterEngineClass()) { return false; } if(!InitInstance()) { return false; } return true; } ATOM RenderEngine::RegisterEngineClass() { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = RenderEngine::WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = m_hInst; wcex.hIcon = LoadIcon(m_hInst, MAKEINTRESOURCE(IDI_RENDERENGINE)); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCE(IDC_RENDERENGINE); wcex.lpszClassName = m_szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } LRESULT CALLBACK RenderEngine::WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; PAINTSTRUCT ps; HDC hdc; switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(m_hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_PAINT: hdc = BeginPaint(hWnd, &ps); // TODO: Add any drawing code here... EndPaint(hWnd, &ps); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } bool RenderEngine::InitInstance() { m_hWnd = NULL; m_hWnd = CreateWindow(m_szWindowClass, m_szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, m_hInst, NULL); if (!m_hWnd) { return FALSE; } if(!ShowWindow(m_hWnd, m_nCmdShow)) { return false; } UpdateWindow(m_hWnd); return true; } // Message handler for about box. INT_PTR CALLBACK RenderEngine::About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; } int RenderEngine::Run() { MSG msg; HACCEL hAccelTable; hAccelTable = LoadAccelerators(m_hInst, MAKEINTRESOURCE(IDC_RENDERENGINE)); // Main message loop: while (GetMessage(&msg, NULL, 0, 0)) { if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) { TranslateMessage(&msg); DispatchMessage(&msg); } } return (int) msg.wParam; } and below is the code being used within the WinMain RenderEngine go; int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. RenderEngine::m_hInst = hInstance; go.m_nCmdShow = nCmdShow; if(!go.InitWindow()) { return 0; } go.Run(); return 0; } If anything does not make any sense, then I apologize, I am a newb. Thanks for the help!!

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  • How to create persistent static route on Mac OS X 10.6?

    - by kopobamypa
    I need to add static route on MAC OS. I found good description here Permanent Static Route Mac Os X 10.4.0 and followed the Roark Holz's (roarkh) solution. Now my problem: sometimes this solution works, sometimes does not. When it doesn't work I see these messages after boot in the Console Messages log: 06.05.10 9:34:13 com.apple.launchd[1] *** launchd[1] has started up. *** 06.05.10 9:34:46 com.apple.SystemStarter[30] Adding Static Route to 10.152 06.05.10 9:34:46 com.apple.SystemStarter[30] route: writing to routing socket: Network is unreachable 06.05.10 9:34:46 com.apple.SystemStarter[30] add net 10.152.0.0: gateway 192.168.1.234: Network is unreachable I want to know what is going on. How this kind of problem can be troubleshooted?

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  • How to create persistent static route on Mac OS X 10.6?

    - by kopobamypa
    I need to add static route on Mac OS. I found good description here Permanent Static Route Mac OS X 10.4.0 and followed the Roark Holz's (roarkh) solution. Now my problem: sometimes this solution works, sometimes does not. When it doesn't work I see these messages after boot in the Console Messages log: 06.05.10 9:34:13 com.apple.launchd[1] *** launchd[1] has started up. *** 06.05.10 9:34:46 com.apple.SystemStarter[30] Adding Static Route to 10.152 06.05.10 9:34:46 com.apple.SystemStarter[30] route: writing to routing socket: Network is unreachable 06.05.10 9:34:46 com.apple.SystemStarter[30] add net 10.152.0.0: gateway 192.168.1.234: Network is unreachable I want to know what is going on. How this kind of problem can be troubleshooted?

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  • Should my web server add trailing slashes to URLs or remove them?

    - by jnm2
    I've read in several places that you should decide whether you want trailing slashes or no trailing slashes in your site URLs and stick to your choice consistently. This makes sense, but which should I pick? Is there a convention I ought to follow, performance to be gained, or is it totally up to my taste? (I notice that the StackExchange sites link without trailing slashes, but SE doesn't redirect if you add a slash.)

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  • Firefox: Where does firefox store the opened windows/tabs/urls on Crash for Restoring?

    - by jens
    Hello in which location and file does firefox save, the last windows I had opened (when firefox crashed). I have a complete "hot dump" copy of a file system and need to restore the state firefox was when the system crasehd but I cant not restore the full backupitself. I can only extract the files of firefox, but I do not know in which files i have to search for the urls that were last opened when the snapshop of the whole filesystem was done. thanks!!!

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  • How to Remove Extensions From, and Force the Trailing Slash at the End of URLs?

    - by Kronbernkzion
    Example of current file structure: example.com/foo.php example.com/bar.html example.com/directory/ example.com/directory/foo.php example.com/directory/bar.html example.com/cgi-bin/directory/foo.cgi I want to remove HTML, PHP and CGI extensions from, and then force the trailing slash at the end of URLs. So, it could look like this: example.com/foo/ example.com/bar/ example.com/directory/ example.com/directory/foo/ example.com/directory/bar/ example.com/cgi-bin/directory/foo/ I've searched for solution for 17 hours straight and visited more than a few hundred pages on various blogs and forums. I'm not joking. So I think I've done my research. Here is the code that sits in my .htaccess file right now: RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_FILENAME}\.html -f RewriteRule ^(([^/]+/)*[^./]+)/$ $1.html RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_URI} !(\.[a-zA-Z0-9]|/)$ RewriteRule (.*)$ /$1/ [R=301,L] As you can see, this code only removes .html (and I'm not very happy with it because I think it could be done a lot simpler). I can remove the extension from PHP files when I rename them to .html through .htaccess, but that's not what I want. I want to remove it straight. This is the first thing I don't know how to do. The second thing is actually very annoying. My .htaccess file with code above, adds .html/ to every string entered after example.com/directory/foo/. So if I enter example.com/directory/foo/bar (obviously /bar doesn't exist since foo is a file), instead of just displaying message that page is not found, it converts it to example.com/directory/foo/bar.html/, then searches for a file for a few seconds and then displays the not found message. This, of course, is bad behavior. So, once again, I need the code in .htaccess to do the following things: Remove .html extension Remove .php extension Remove .cgi extension Force the trailing slash at the end of URLs Requests should behave correctly (no adding trailing slashes or extensions to strings if file or directory doesn't exist on server) Code should be as simple as possible I would very much appreciate any help. And to first person that gives me the solution, I'll send two $50 iTunes Store gift cards for US store. If this offend anyone, I am truly sorry and I apologize. Thanks in advance. And sorry for such a long post.

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  • Where does Firefox store the opened windows/tabs/urls for Session Restore after a crash?

    - by jens
    In which location and file does Firefox save the last windows I had opened (when Firefox crashed)? I have a complete "hot dump" copy of a file system and need to restore the state Firefox was when the system crashed, but I cannot restore the full backup itself. I can only extract the files of Firefox, but I do not know in which files I have to search for the urls that were last opened when the snapshot of the whole file system was done.

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  • Configure Django project in a subdirectory using mod_python. Admin not working.

    - by David
    HI guys. I was trying to configure my django project in a subdirectory of the root, but didn't get things working.(LOcally it works perfect). I followed the django official django documentarion to deploy a project with mod_python. The real problem is that I am getting "Page not found" errors, whenever I try to go to the admin or any view of my apps. Here is my python.conf file located in /etc/httpd/conf.d/ in Fedora 7 LoadModule python_module modules/mod_python.so SetHandler python-program PythonHandler django.core.handlers.modpython SetEnv DJANGO_SETTINGS_MODULE mysite.settings PythonOption django.root /mysite PythonDebug On PythonPath "['/var/www/vhosts/mysite.com/httpdocs','/var/www/vhosts/mysite.com/httpdocs/mysite'] + sys.path" I know /var/www/ is not the best place to put my django project, but I just want to send a demo of my work in progress to my customer, later I will change the location. For example. If I go to www.domain.com/mysite/ I get the index view I configured in mysite.urls. But I cannot access to my app.urls (www.domain.com/mysite/app/) and any of the admin.urls.(www.domain.com/mysite/admin/) Here is mysite.urls: urlpatterns = patterns('', url(r'^admin/password_reset/$', 'django.contrib.auth.views.password_reset', name='password_reset'), (r'^password_reset/done/$', 'django.contrib.auth.views.password_reset_done'), (r'^reset/(?P<uidb36>[0-9A-Za-z]+)-(?P<token>.+)/$', 'django.contrib.auth.views.password_reset_confirm'), (r'^reset/done/$', 'django.contrib.auth.views.password_reset_complete'), (r'^$', 'app.views.index'), (r'^admin/', include(admin.site.urls)), (r'^app/', include('mysite.app.urls')), (r'^photologue/', include('photologue.urls')), ) I also tried changing admin.site.urls with ''django.contrib.admin.urls' , but it didn't worked. I googled a lot to solve this problem and read how other developers configure their django project, but didn't find too much information to deploy django in a subdirectory. I have the admin enabled in INSTALLED_APPS and the settings.py is ok. Please if you have any guide or telling me what I am doing wrong it will be much appreciated. THanks.

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  • Creating a dynamic proxy generator – Part 1 – Creating the Assembly builder, Module builder and cach

    - by SeanMcAlinden
    I’ve recently started a project with a few mates to learn the ins and outs of Dependency Injection, AOP and a number of other pretty crucial patterns of development as we’ve all been using these patterns for a while but have relied totally on third part solutions to do the magic. We thought it would be interesting to really get into the details by rolling our own IoC container and hopefully learn a lot on the way, and you never know, we might even create an excellent framework. The open source project is called Rapid IoC and is hosted at http://rapidioc.codeplex.com/ One of the most interesting tasks for me is creating the dynamic proxy generator for enabling Aspect Orientated Programming (AOP). In this series of articles, I’m going to track each step I take for creating the dynamic proxy generator and I’ll try my best to explain what everything means - mainly as I’ll be using Reflection.Emit to emit a fair amount of intermediate language code (IL) to create the proxy types at runtime which can be a little taxing to read. It’s worth noting that building the proxy is without a doubt going to be slightly painful so I imagine there will be plenty of areas I’ll need to change along the way. Anyway lets get started…   Part 1 - Creating the Assembly builder, Module builder and caching mechanism Part 1 is going to be a really nice simple start, I’m just going to start by creating the assembly, module and type caches. The reason we need to create caches for the assembly, module and types is simply to save the overhead of recreating proxy types that have already been generated, this will be one of the important steps to ensure that the framework is fast… kind of important as we’re calling the IoC container ‘Rapid’ – will be a little bit embarrassing if we manage to create the slowest framework. The Assembly builder The assembly builder is what is used to create an assembly at runtime, we’re going to have two overloads, one will be for the actual use of the proxy generator, the other will be mainly for testing purposes as it will also save the assembly so we can use Reflector to examine the code that has been created. Here’s the code: DynamicAssemblyBuilder using System; using System.Reflection; using System.Reflection.Emit; namespace Rapid.DynamicProxy.Assembly {     /// <summary>     /// Class for creating an assembly builder.     /// </summary>     internal static class DynamicAssemblyBuilder     {         #region Create           /// <summary>         /// Creates an assembly builder.         /// </summary>         /// <param name="assemblyName">Name of the assembly.</param>         public static AssemblyBuilder Create(string assemblyName)         {             AssemblyName name = new AssemblyName(assemblyName);               AssemblyBuilder assembly = AppDomain.CurrentDomain.DefineDynamicAssembly(                     name, AssemblyBuilderAccess.Run);               DynamicAssemblyCache.Add(assembly);               return assembly;         }           /// <summary>         /// Creates an assembly builder and saves the assembly to the passed in location.         /// </summary>         /// <param name="assemblyName">Name of the assembly.</param>         /// <param name="filePath">The file path.</param>         public static AssemblyBuilder Create(string assemblyName, string filePath)         {             AssemblyName name = new AssemblyName(assemblyName);               AssemblyBuilder assembly = AppDomain.CurrentDomain.DefineDynamicAssembly(                     name, AssemblyBuilderAccess.RunAndSave, filePath);               DynamicAssemblyCache.Add(assembly);               return assembly;         }           #endregion     } }   So hopefully the above class is fairly explanatory, an AssemblyName is created using the passed in string for the actual name of the assembly. An AssemblyBuilder is then constructed with the current AppDomain and depending on the overload used, it is either just run in the current context or it is set up ready for saving. It is then added to the cache.   DynamicAssemblyCache using System.Reflection.Emit; using Rapid.DynamicProxy.Exceptions; using Rapid.DynamicProxy.Resources.Exceptions;   namespace Rapid.DynamicProxy.Assembly {     /// <summary>     /// Cache for storing the dynamic assembly builder.     /// </summary>     internal static class DynamicAssemblyCache     {         #region Declarations           private static object syncRoot = new object();         internal static AssemblyBuilder Cache = null;           #endregion           #region Adds a dynamic assembly to the cache.           /// <summary>         /// Adds a dynamic assembly builder to the cache.         /// </summary>         /// <param name="assemblyBuilder">The assembly builder.</param>         public static void Add(AssemblyBuilder assemblyBuilder)         {             lock (syncRoot)             {                 Cache = assemblyBuilder;             }         }           #endregion           #region Gets the cached assembly                  /// <summary>         /// Gets the cached assembly builder.         /// </summary>         /// <returns></returns>         public static AssemblyBuilder Get         {             get             {                 lock (syncRoot)                 {                     if (Cache != null)                     {                         return Cache;                     }                 }                   throw new RapidDynamicProxyAssertionException(AssertionResources.NoAssemblyInCache);             }         }           #endregion     } } The cache is simply a static property that will store the AssemblyBuilder (I know it’s a little weird that I’ve made it public, this is for testing purposes, I know that’s a bad excuse but hey…) There are two methods for using the cache – Add and Get, these just provide thread safe access to the cache.   The Module Builder The module builder is required as the create proxy classes will need to live inside a module within the assembly. Here’s the code: DynamicModuleBuilder using System.Reflection.Emit; using Rapid.DynamicProxy.Assembly; namespace Rapid.DynamicProxy.Module {     /// <summary>     /// Class for creating a module builder.     /// </summary>     internal static class DynamicModuleBuilder     {         /// <summary>         /// Creates a module builder using the cached assembly.         /// </summary>         public static ModuleBuilder Create()         {             string assemblyName = DynamicAssemblyCache.Get.GetName().Name;               ModuleBuilder moduleBuilder = DynamicAssemblyCache.Get.DefineDynamicModule                 (assemblyName, string.Format("{0}.dll", assemblyName));               DynamicModuleCache.Add(moduleBuilder);               return moduleBuilder;         }     } } As you can see, the module builder is created on the assembly that lives in the DynamicAssemblyCache, the module is given the assembly name and also a string representing the filename if the assembly is to be saved. It is then added to the DynamicModuleCache. DynamicModuleCache using System.Reflection.Emit; using Rapid.DynamicProxy.Exceptions; using Rapid.DynamicProxy.Resources.Exceptions; namespace Rapid.DynamicProxy.Module {     /// <summary>     /// Class for storing the module builder.     /// </summary>     internal static class DynamicModuleCache     {         #region Declarations           private static object syncRoot = new object();         internal static ModuleBuilder Cache = null;           #endregion           #region Add           /// <summary>         /// Adds a dynamic module builder to the cache.         /// </summary>         /// <param name="moduleBuilder">The module builder.</param>         public static void Add(ModuleBuilder moduleBuilder)         {             lock (syncRoot)             {                 Cache = moduleBuilder;             }         }           #endregion           #region Get           /// <summary>         /// Gets the cached module builder.         /// </summary>         /// <returns></returns>         public static ModuleBuilder Get         {             get             {                 lock (syncRoot)                 {                     if (Cache != null)                     {                         return Cache;                     }                 }                   throw new RapidDynamicProxyAssertionException(AssertionResources.NoModuleInCache);             }         }           #endregion     } }   The DynamicModuleCache is very similar to the assembly cache, it is simply a statically stored module with thread safe Add and Get methods.   The DynamicTypeCache To end off this post, I’m going to create the cache for storing the generated proxy classes. I’ve spent a fair amount of time thinking about the type of collection I should use to store the types and have finally decided that for the time being I’m going to use a generic dictionary. This may change when I can actually performance test the proxy generator but the time being I think it makes good sense in theory, mainly as it pretty much maintains it’s performance with varying numbers of items – almost constant (0)1. Plus I won’t ever need to loop through the items which is not the dictionaries strong point. Here’s the code as it currently stands: DynamicTypeCache using System; using System.Collections.Generic; using System.Security.Cryptography; using System.Text; namespace Rapid.DynamicProxy.Types {     /// <summary>     /// Cache for storing proxy types.     /// </summary>     internal static class DynamicTypeCache     {         #region Declarations           static object syncRoot = new object();         public static Dictionary<string, Type> Cache = new Dictionary<string, Type>();           #endregion           /// <summary>         /// Adds a proxy to the type cache.         /// </summary>         /// <param name="type">The type.</param>         /// <param name="proxy">The proxy.</param>         public static void AddProxyForType(Type type, Type proxy)         {             lock (syncRoot)             {                 Cache.Add(GetHashCode(type.AssemblyQualifiedName), proxy);             }         }           /// <summary>         /// Tries the type of the get proxy for.         /// </summary>         /// <param name="type">The type.</param>         /// <returns></returns>         public static Type TryGetProxyForType(Type type)         {             lock (syncRoot)             {                 Type proxyType;                 Cache.TryGetValue(GetHashCode(type.AssemblyQualifiedName), out proxyType);                 return proxyType;             }         }           #region Private Methods           private static string GetHashCode(string fullName)         {             SHA1CryptoServiceProvider provider = new SHA1CryptoServiceProvider();             Byte[] buffer = Encoding.UTF8.GetBytes(fullName);             Byte[] hash = provider.ComputeHash(buffer, 0, buffer.Length);             return Convert.ToBase64String(hash);         }           #endregion     } } As you can see, there are two public methods, one for adding to the cache and one for getting from the cache. Hopefully they should be clear enough, the Get is a TryGet as I do not want the dictionary to throw an exception if a proxy doesn’t exist within the cache. Other than that I’ve decided to create a key using the SHA1CryptoServiceProvider, this may change but my initial though is the SHA1 algorithm is pretty fast to put together using the provider and it is also very unlikely to have any hashing collisions. (there are some maths behind how unlikely this is – here’s the wiki if you’re interested http://en.wikipedia.org/wiki/SHA_hash_functions)   Anyway, that’s the end of part 1 – although I haven’t started any of the fun stuff (by fun I mean hairpulling, teeth grating Relfection.Emit style fun), I’ve got the basis of the DynamicProxy in place so all we have to worry about now is creating the types, interceptor classes, method invocation information classes and finally a really nice fluent interface that will abstract all of the hard-core craziness away and leave us with a lightning fast, easy to use AOP framework. Hope you find the series interesting. All of the source code can be viewed and/or downloaded at our codeplex site - http://rapidioc.codeplex.com/ Kind Regards, Sean.

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  • Converting 2D Physics to 3D.

    - by static void main
    I'm new to game physics and I am trying to adapt a simple 2D ball simulation for a 3D simulation with the Java3D library. I have this problem: Two things: 1) I noted down the values generated by the engine: X/Y are too high and minX/minY/maxY/maxX values are causing trouble. Sometimes the balls are drawing but not moving Sometimes they are going out of the panel Sometimes they're moving on little area Sometimes they just stick at one place... 2) I'm unable to select/define/set the default correct/suitable values considering the 3D graphics scaling/resolution while they are set with respect to 2D screen coordinates, that is my only problem. Please help. This is the code: public class Ball extends GameObject { private float x, y; // Ball's center (x, y) private float speedX, speedY; // Ball's speed per step in x and y private float radius; // Ball's radius // Collision detected by collision detection and response algorithm? boolean collisionDetected = false; // If collision detected, the next state of the ball. // Otherwise, meaningless. private float nextX, nextY; private float nextSpeedX, nextSpeedY; private static final float BOX_WIDTH = 640; private static final float BOX_HEIGHT = 480; /** * Constructor The velocity is specified in polar coordinates of speed and * moveAngle (for user friendliness), in Graphics coordinates with an * inverted y-axis. */ public Ball(String name1,float x, float y, float radius, float speed, float angleInDegree, Color color) { this.x = x; this.y = y; // Convert velocity from polar to rectangular x and y. this.speedX = speed * (float) Math.cos(Math.toRadians(angleInDegree)); this.speedY = speed * (float) Math.sin(Math.toRadians(angleInDegree)); this.radius = radius; } public void move() { if (collisionDetected) { // Collision detected, use the values computed. x = nextX; y = nextY; speedX = nextSpeedX; speedY = nextSpeedY; } else { // No collision, move one step and no change in speed. x += speedX; y += speedY; } collisionDetected = false; // Clear the flag for the next step } public void collideWith() { // Get the ball's bounds, offset by the radius of the ball float minX = 0.0f + radius; float minY = 0.0f + radius; float maxX = 0.0f + BOX_WIDTH - 1.0f - radius; float maxY = 0.0f + BOX_HEIGHT - 1.0f - radius; double gravAmount = 0.9811111f; double gravDir = (90 / 57.2960285258); // Try moving one full step nextX = x + speedX; nextY = y + speedY; System.out.println("In serializedBall in collision."); // If collision detected. Reflect on the x or/and y axis // and place the ball at the point of impact. if (speedX != 0) { if (nextX > maxX) { // Check maximum-X bound collisionDetected = true; nextSpeedX = -speedX; // Reflect nextSpeedY = speedY; // Same nextX = maxX; nextY = (maxX - x) * speedY / speedX + y; // speedX non-zero } else if (nextX < minX) { // Check minimum-X bound collisionDetected = true; nextSpeedX = -speedX; // Reflect nextSpeedY = speedY; // Same nextX = minX; nextY = (minX - x) * speedY / speedX + y; // speedX non-zero } } // In case the ball runs over both the borders. if (speedY != 0) { if (nextY > maxY) { // Check maximum-Y bound collisionDetected = true; nextSpeedX = speedX; // Same nextSpeedY = -speedY; // Reflect nextY = maxY; nextX = (maxY - y) * speedX / speedY + x; // speedY non-zero } else if (nextY < minY) { // Check minimum-Y bound collisionDetected = true; nextSpeedX = speedX; // Same nextSpeedY = -speedY; // Reflect nextY = minY; nextX = (minY - y) * speedX / speedY + x; // speedY non-zero } } speedX += Math.cos(gravDir) * gravAmount; speedY += Math.sin(gravDir) * gravAmount; } public float getSpeed() { return (float) Math.sqrt(speedX * speedX + speedY * speedY); } public float getMoveAngle() { return (float) Math.toDegrees(Math.atan2(speedY, speedX)); } public float getRadius() { return radius; } public float getX() { return x; } public float getY() { return y; } public void setX(float f) { x = f; } public void setY(float f) { y = f; } } Here's how I'm drawing the balls: public class 3DMovingBodies extends Applet implements Runnable { private static final int BOX_WIDTH = 800; private static final int BOX_HEIGHT = 600; private int currentNumBalls = 1; // number currently active private volatile boolean playing; private long mFrameDelay; private JFrame frame; private int currentFrameRate; private Ball[] ball = new Ball[currentNumBalls]; private Random rand; private Sphere[] sphere = new Sphere[currentNumBalls]; private Transform3D[] trans = new Transform3D[currentNumBalls]; private TransformGroup[] objTrans = new TransformGroup[currentNumBalls]; public 3DMovingBodies() { rand = new Random(); float angleInDegree = rand.nextInt(360); setLayout(new BorderLayout()); GraphicsConfiguration config = SimpleUniverse .getPreferredConfiguration(); Canvas3D c = new Canvas3D(config); add("Center", c); ball[0] = new Ball(0.5f, 0.0f, 0.5f, 0.4f, angleInDegree, Color.yellow); // ball[1] = new Ball(1.0f, 0.0f, 0.25f, 0.8f, angleInDegree, // Color.yellow); // ball[2] = new Ball(0.0f, 1.0f, 0.15f, 0.11f, angleInDegree, // Color.yellow); trans[0] = new Transform3D(); // trans[1] = new Transform3D(); // trans[2] = new Transform3D(); sphere[0] = new Sphere(0.5f); // sphere[1] = new Sphere(0.25f); // sphere[2] = new Sphere(0.15f); // Create a simple scene and attach it to the virtual universe BranchGroup scene = createSceneGraph(); SimpleUniverse u = new SimpleUniverse(c); u.getViewingPlatform().setNominalViewingTransform(); u.addBranchGraph(scene); startSimulation(); } public BranchGroup createSceneGraph() { // Create the root of the branch graph BranchGroup objRoot = new BranchGroup(); for (int i = 0; i < currentNumBalls; i++) { // Create a simple shape leaf node, add it to the scene graph. objTrans[i] = new TransformGroup(); objTrans[i].setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); Transform3D pos1 = new Transform3D(); pos1.setTranslation(randomPos()); objTrans[i].setTransform(pos1); objTrans[i].addChild(sphere[i]); objRoot.addChild(objTrans[i]); } BoundingSphere bounds = new BoundingSphere(new Point3d(0.0, 0.0, 0.0), 100.0); Color3f light1Color = new Color3f(1.0f, 0.0f, 0.2f); Vector3f light1Direction = new Vector3f(4.0f, -7.0f, -12.0f); DirectionalLight light1 = new DirectionalLight(light1Color, light1Direction); light1.setInfluencingBounds(bounds); objRoot.addChild(light1); // Set up the ambient light Color3f ambientColor = new Color3f(1.0f, 1.0f, 1.0f); AmbientLight ambientLightNode = new AmbientLight(ambientColor); ambientLightNode.setInfluencingBounds(bounds); objRoot.addChild(ambientLightNode); return objRoot; } public void startSimulation() { playing = true; Thread t = new Thread(this); t.start(); } public void stop() { playing = false; } public void run() { long previousTime = System.currentTimeMillis(); long currentTime = previousTime; long elapsedTime; long totalElapsedTime = 0; int frameCount = 0; while (true) { currentTime = System.currentTimeMillis(); elapsedTime = (currentTime - previousTime); // elapsed time in // seconds totalElapsedTime += elapsedTime; if (totalElapsedTime > 1000) { currentFrameRate = frameCount; frameCount = 0; totalElapsedTime = 0; } for (int i = 0; i < currentNumBalls; i++) { ball[i].move(); ball[i].collideWith(); drawworld(); } try { Thread.sleep(88); } catch (Exception e) { e.printStackTrace(); } previousTime = currentTime; frameCount++; } } public void drawworld() { for (int i = 0; i < currentNumBalls; i++) { printTG(objTrans[i], "SteerTG"); trans[i].setTranslation(new Vector3f(ball[i].getX(), ball[i].getY(), 0.0f)); objTrans[i].setTransform(trans[i]); } } private Vector3f randomPos() /* * Return a random position vector. The numbers are hardwired to be within * the confines of the box. */ { Vector3f pos = new Vector3f(); pos.x = rand.nextFloat() * 5.0f - 2.5f; // -2.5 to 2.5 pos.y = rand.nextFloat() * 2.0f + 0.5f; // 0.5 to 2.5 pos.z = rand.nextFloat() * 5.0f - 2.5f; // -2.5 to 2.5 return pos; } // end of randomPos() public static void main(String[] args) { System.out.println("Program Started"); 3DMovingBodiesbb = new 3DMovingBodies(); bb.addKeyListener(bb); MainFrame mf = new MainFrame(bb, 600, 400); } }

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  • Am I correctly handling duplicate URLs for my homepage?

    - by Rob Goldstein
    I own a Job Search site named www.conservationjobboard.com and have a concern about how the domain is viewed by search engines. The issue is that when the site was first designed, the default page was left as default.php, but the homepage was actually JobBoard.php. To handle this, the default.php page performed a redirect to the JobBoard.php file when www.conservationjobboard.com/ was requested. The main problem resulted because the redirect was a temporary redirect causing search engines to index conservationjobboard.com/ and conservationjobboard.com/JobBoard.php as 2 separate pages. This has since been corrected to use the .htaccess file so that JobBoard.php is now the default file for the root directory eliminating the need for the redirect. Problem is that search engines still show both URL's in search results (one including JobBoard.php and one that ends with /). Another potential problem is that some of my early backlinks are to conservationjobboard.com/JobBoard.php while the rest are to conservationjobboard.com The 2 outstanding questions are as follows: 1. Is my domain still being penalized by search engines like Google for having duplicate homepage URL's? 2. Are all of the back links to my homepage being considered as the same now or is the total number of back links being split between the 2 different URL's? If you think there are still issues with how we have this set-up, I was wondering if you could give me advice on what we should do differently. Thanks.

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  • Is there a pattern or best practice for passing a reference type to multiple classes vs a static class?

    - by Dave
    My .NET application creates HTML files, and as such, the structure looks like variable myData BuildHomePage() variable graph = new BuildGraphPage(myData) variable table = BuildTablePage(myData) BuildGraphPage and BuildTablePage both require access data, the myData object. In the above example, I've passed the myData object to 2 constructors. This is what I'm doing now, in my current project. The myData object, and it's properties are all readonly. The problem is, the number of pages which will require this object has grown. In the real project, there are currently 4, but the new spec is to have about 20. Passing this object to the constructor of each new object and assigning it to a field is a little time consuming, but not a hardship! This poses the question whether it's better practice to continue as I have, or to refactor and create a new static class for myData which can be referenced from any where in my project. I guess my abilities to use Google are poor, because I did try and find an appropriate pattern as I am sure this type of design must be common place but my results returned nothing. Is there a pattern which is suited, or do best practices lean towards one implementation over another.

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