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  • Signed and unsigned, and how bit extension works

    - by hatorade
    unsigned short s; s = 0xffff; int i = s; How does the extension work here? 2 larger order bytes are added, but I'm confused whether 1's or 0's are extended there. This is probably platform dependent so let's focus on what Unix does. Would the two bigger order bytes of the int be filled with 1's or 0's, and why? Basically, does the computer know that s is unsigned, and correctly assign 0's to the higher order bits of the int? So i is now 0x0000ffff? Or since ints are default signed in unix does it take the signed bit from s (a 1) and copy that to the higher order bytes?

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  • SQL Management Studio is painfully slow on 32-bit Windows 7

    - by Sergei
    I've been having issues running anything in SQL Management Studio on Win 7. Basically, doing anything through the Management Studio interfaces completely freezes it up for a few minutes. Running a query is nearly impossible because it takes nearly 2 minutes just for the IDE to parse it and another minute to run it when the query itself completes instantaneously outside of the IDE. I'm not even going to go into the query designer. Anything with heavy user interaction such as editing a row in the result set where i have to click a cell freezes up the front-end. I tried reinstalling to no avail. Also tried running in compatibility mode without any difference whatsoever. Anybody had a similar experience? I'm running SQL Management Studio 2008 version 10.0.2531.0 on 32-bit Windows 7. Connecting to a remote SQL Server instance (2008 R2). Thanks.

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  • OpenCV application, moving from 32bits OS to 64 bits, any known issues ?

    - by Spredzy
    Hi all, I was developing an C++ application using OpenCV2.0 under Windows 32bits OS, I recently moved to a Windows 64 bits OS and now it's not working anymore. Compilation does not recognize the *.lib set in the project properties Then when I change their name - what I think I should not be supposed to do - It crashed at my first assignment : Vector.push_back(tmp) Does anyone has an idea ?

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  • Go back to 32-bit Java in OS X so I can use Chrome

    - by Mac Kris
    Recently Apple released a Java update. I mindlessly downloaded and installed it, thinking it must be good (I know that was stupid on my part). Now chrome doesn't work where sites require Java support. In terminal, java -version shows I have the 64bit version installed. I know Chrome does not support 64bit Java. I'd like to go back to the last version that worked for me, the 32-bit version. I don't want to use Safari or Firefox. I'd like Chrome to work. I have too much invested in customizing it to work with another browser.

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  • Enable 8th bit as Meta in zsh without a warning

    - by Bostonvaulter
    In my quest to configure my shell to work exactly how I want it with respect to the alt/meta key I am having some trouble. Recently I added "bindkey -m" to my .zshrc and now whenever I start a zsh shell (ie open a terminal window) I get this error "warning: `bindkey -m' disables multibyte support". Now since I don't care much about multibyte support atm, is there a way I can disable just this warning? Even better would be a way to use 8th-bit meta as well as multibyte. Also note that this happens on a clean zsh install on 4.3.9 and 4.3.10 My reasoning for wanting bindkey -m vim: alt mappings (my own personal commands/mappings) zsh: alt mappings (such as Alt-. to recall the last argument of the previous command) emacs: alt mappings (lots of built-ins) So, is there any way to disable this warning or otherwise accomplish what I'm trying to do?

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  • How slow are bit fields in C++

    - by Shane MacLaughlin
    I have a C++ application that includes a number of structures with manually controlled bit fields, something like #define FLAG1 0x0001 #define FLAG2 0x0002 #define FLAG3 0x0004 class MyClass { ' ' unsigned Flags; int IsFlag1Set() { return Flags & FLAG1; } void SetFlag1Set() { Flags |= FLAG1; } void ResetFlag1() { Flags &= 0xffffffff ^ FLAG1; } ' ' }; For obvious reasons I'd like to change this to use bit fields, something like class MyClass { ' ' struct Flags { unsigned Flag1:1; unsigned Flag2:1; unsigned Flag3:1; }; ' ' }; The one concern I have with making this switch is that I've come across a number of references on this site stating how slow bit fields are in C++. My assumption is that they are still faster than the manual code shown above, but is there any hard reference material covering the speed implications of using bit fields on various platforms, specifically 32bit and 64bit windows. The application deals with huge amounts of data in memory and must be both fast and memory efficient, which could well be why it was written this way in the first place.

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  • Python UTF-8 can't decode byte on 32-bit machine

    - by jsh617
    it works fine on 64 bit machines but for some reason will not work on python 2.4.3 on a 32-bit instance. i get the error 'utf8' codec can't decode bytes in position 76-79: invalid data for the code try: str(sourceresult.sourcename).encode('utf8','replace') except: raise Exception( repr(sourceresult.sourcename ) ) it returns 'kazamidori blog\xf9' i have modified my site.py file to make UTF8 the default encoding, but still doesnt seem to be working.

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  • Windows XP 32-bit + RocketRaid 622 + 4 x 3TB = not quite a RAID setup

    - by gmoney
    I'm looking to make a 6TB RAID 10 array from my new pile of drives under Windows XP 32-bit, however they are only for auxiliary storage. After adding all the drives to an array, and initializing them XP sees only a fraction of the storage, 2TB. I'm assuming this has to do with MBR vs GPT. Is making a series of 2TB volumes and then spanning my only solution? Most questions online have to do with booting from this setup, but I'm just using them as extra storage. Hardware: 4 x 3TB Hitachi Deskstars + RocketRaid 622 + Sans Digital TR8M TowerRAID. The array is connected via eSATA.

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  • What alternatives to __attribute__ exist on 64-bit kernels?

    - by Saifi Khan
    Hi: Is there any alternative to non-ISO gcc specific extension __attribute__ on 64-bit kernels ? Three types that i've noticed are: function attributes, type attributes and variable attributes. eg. i'd like to avoid using __attribute__((__packed__)) for structures passed over the network, even though some gcc based code do use it. Any suggestions or pointers on how to entirely avoid __attribute__ usage in C systems/kernel code ? thanks Saifi.

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  • Laptop held hostage by administrator domain and Bit locker

    - by user144780
    I have a laptop computer that I had when I was working at an IT company. I don´t work there anymore but I could keep the computer (Lenovo) Suddenly my wireless internet didn´t work anymore showing error "insert SIM into the mobile broadband device" and month later connectiong to internet with cable got disabled I don´t know the password to sign in as an administrator on domain and whatever I try to do/install/change settings... everything needs admin rights. To surf the internet again with the computer I tried to install a new Windows but it´s seems to be protected with Bit Locker, asking for recovery key. I´ve googled and googled bunch of CMD tricks but most of the shows "system error 5 has occured" Is there anyway to get the wireless internet to work, change the admin or install new Windows? - or should I rather enjoying throwing it of the balcony or set it one fire? :)

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  • Converting higher bit rate songs to 128 kbps AAC

    - by danny wilson
    i was updating my ipod classic tonight when for some stupid reason i checked the box which says "convert higher bit rate to 128 kbps aac". straight away it changed my audio amount from 67gb to 79gb and then started to sync, i stopped it right away as i thought the whole reason was to reduce space not add anymore to it. everytime i try to sync up now it keeps going back to try this same task and i dont know how to stop it apart from the obvious and cancelling the sync but then i cant update my ipod then? anybody got any ideas for me please? thanks in advance.

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  • python on 32 bit

    - by Mponnada
    Hi I am running Windows XP, on 32bit. How do I install python? When I run the installation file, it gives me an error saying "installation package not supported by processor type" does python need 64 bit to execute?

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  • How to treat 64-bit words on a CUDA device?

    - by pikkio
    Hi, I'd like to handle directly 64-bit words on the CUDA platform (eg. uint64_t vars). I understand, however, that addressing space, registers and the SP architecture are all 32-bit based. I actually found this to work correctly (on my CUDA cc1.1 card): __global__ void test64Kernel( uint64_t *word ) { (*word) <<= 56; } but I don't know, for example, how this affects registers usage and the operations per clock cycle count.

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  • How to run Tomcat 6 on WinXP 64 bit ?

    - by Srg
    Installed Tomcat 6 on WinXP 64. It installed just fine. But when I try to launch it ( from Windows Services) I get the following error : "Can not start an the Apache Tomcat Service on Local computer." error 216:0xd8

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  • Speedup of fixing an openssl bug with 8192 bit key [on hold]

    - by rubo77
    This is related to this Bug-Report https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=747453 OpenSSL contains a set of arbitrary limitations on the size of accepted key parameters that make unrelated software fail to establish secure connections. The problem was found while debugging a XMPP s2s connection issue where two servers with long certificate keys (8192 Bit RSA) failed to establish a secure connection because OpenSSL rejected the handshake. This seems to be a small problem to be fixed but although there is an easy patch available to fix the issue in that bug report, no reactions are noticed so far.. The last patch that broke the 2048 barrier took 2 years to be implemented and only resulted in an increase to 4096bit, which seems to be a bad joke. Where would we have to report this to speed up the implementation for such an issue?

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  • Compiling 32-bit Program on VS 2008

    - by gordonwd
    I've been developing on VC++ 2003 on an XP PC but am now on Windows 7 and bought a cheap legal copy of VS 2008 to continue work on the same project. My product has to continue to run on customers' XP systems, so I'm strictly interested in a 32-bit executable. The first issue I ran into was the PRJ0003 error "spawning cl.exe". I had to add the path to this file to the VC++ Directories settings (it appears in both a bin\amd64 and bin\x86_amd64 directory, but I don't think it matters output-wise which I use?). The issue I now have (not counting a tedious cleanup to convert strcpy to strcpy_s, etc.) is that I'm not clear on whether I'm generating a 32-bit or 64-bit exe out of this. My project properties are set to a target of "Win32", so I assume that all is well. Is this correct? I have read some discussions about this, but it's never quite clear if they are talking about whether the compiler itself is running x64 vs. x86, or whether the compiled code is x64 vs. x86, and how this is differentiated. So am I doing the right thing to generate a 32-bit, Win32, x-86 program?

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  • Bounding Box Collision Glitching Problem (Pygame)

    - by Ericson Willians
    So far the "Bounding Box" method is the only one that I know. It's efficient enough to deal with simple games. Nevertheless, the game I'm developing is not that simple anymore and for that reason, I've made a simplified example of the problem. (It's worth noticing that I don't have rotating sprites on my game or anything like that. After showing the code, I'll explain better). Here's the whole code: from pygame import * DONE = False screen = display.set_mode((1024,768)) class Thing(): def __init__(self,x,y,w,h,s,c): self.x = x self.y = y self.w = w self.h = h self.s = s self.sur = Surface((64,48)) draw.rect(self.sur,c,(self.x,self.y,w,h),1) self.sur.fill(c) def draw(self): screen.blit(self.sur,(self.x,self.y)) def move(self,x): if key.get_pressed()[K_w] or key.get_pressed()[K_UP]: if x == 1: self.y -= self.s else: self.y += self.s if key.get_pressed()[K_s] or key.get_pressed()[K_DOWN]: if x == 1: self.y += self.s else: self.y -= self.s if key.get_pressed()[K_a] or key.get_pressed()[K_LEFT]: if x == 1: self.x -= self.s else: self.x += self.s if key.get_pressed()[K_d] or key.get_pressed()[K_RIGHT]: if x == 1: self.x += self.s else: self.x -= self.s def warp(self): if self.y < -48: self.y = 768 if self.y > 768 + 48: self.y = 0 if self.x < -64: self.x = 1024 + 64 if self.x > 1024 + 64: self.x = -64 r1 = Thing(0,0,64,48,1,(0,255,0)) r2 = Thing(6*64,6*48,64,48,1,(255,0,0)) while not DONE: screen.fill((0,0,0)) r2.draw() r1.draw() # If not intersecting, then moves, else, it moves in the opposite direction. if not ((((r1.x + r1.w) > (r2.x - r1.s)) and (r1.x < ((r2.x + r2.w) + r1.s))) and (((r1.y + r1.h) > (r2.y - r1.s)) and (r1.y < ((r2.y + r2.h) + r1.s)))): r1.move(1) else: r1.move(0) r1.warp() if key.get_pressed()[K_ESCAPE]: DONE = True for ev in event.get(): if ev.type == QUIT: DONE = True display.update() quit() The problem: In my actual game, the grid is fixed and each tile has 64 by 48 pixels. I know how to deal with collision perfectly if I moved by that size. Nevertheless, obviously, the player moves really fast. In the example, the collision is detected pretty well (Just as I see in many examples throughout the internet). The problem is that if I put the player to move WHEN IS NOT intersecting, then, when it touches the obstacle, it does not move anymore. Giving that problem, I began switching the directions, but then, when it touches and I press the opposite key, it "glitches through". My actual game has many walls, and the player will touch them many times, and I can't afford letting the player go through them. The code-problem illustrated: When the player goes towards the wall (Fine). When the player goes towards the wall and press the opposite direction. (It glitches through). Here is the logic I've designed before implementing it: I don't know any other method, and I really just want to have walls fixed in a grid, but move by 1 or 2 or 3 pixels (Slowly) and have perfect collision without glitching-possibilities. What do you suggest?

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  • Timer_EntityBody, Timer_ConnectionIdle and Connection Closed Unexpectly

    - by ihsany
    We have a windows application, it connects to a web service (XML web service hosted on a Windows 2008 Server IIS 7.5, no antivirus) and fetches some data to the client. But sometimes (around 5%-10% of the requests), it gives an error when trying to connect web service. Here is the client application error log; Exception:System.Net.WebException: The underlying connection was closed: The connection was closed unexpectedly. at System.Web.Services.Protocols.WebClientAsyncResult.WaitForResponse() at System.Web.Services.Protocols.WebClientProtocol.EndSend(IAsyncResult asyncResult, Object& internalAsyncState, Stream& responseStream) at System.Web.Services.Protocols.SoapHttpClientProtocol.EndInvoke(IAsyncResult asyncResult) at APPClient.APPFPService.WEBService.EndAddMoney(IAsyncResult asyncResult) at APPClient.BLL.ServiceAgent.AddMoneyCallback(IAsyncResult ar) From other hand, on the web server, i checked HTTP error logs and i see a long file like this; 2014-06-05 14:02:04 65.82.178.73 53798 SERVER.IP.ADDRESS 80 - - - - - Timer_ConnectionIdle - 2014-06-05 14:07:24 76.109.81.223 58985 SERVER.IP.ADDRESS 80 - - - - - Timer_ConnectionIdle - 2014-06-05 14:07:39 76.109.81.223 2803 SERVER.IP.ADDRESS 80 - - - - - Timer_ConnectionIdle - 2014-06-05 14:08:59 76.109.81.223 52656 SERVER.IP.ADDRESS 80 - - - - - Timer_ConnectionIdle - 2014-06-05 14:09:05 65.82.178.73 53904 SERVER.IP.ADDRESS 80 HTTP/1.1 POST /webservice/webservice.asmx - 2 Timer_EntityBody SYPService 2014-06-05 14:10:55 50.186.180.191 50648 SERVER.IP.ADDRESS 80 - - - - - Timer_ConnectionIdle - Here is a similar situation but it did not help me. UPDATE: When i checked the IIS logs, i see some issues like these; cs-method cs-uri-stem sc-status sc-win32-status time-taken cs-version POST /webservice/webservice.asmx 400 64 46 HTTP/1.1 POST /webservice/webservice.asmx 400 64 134675 HTTP/1.1 POST /webservice/webservice.asmx 400 64 37549 HTTP/1.1 POST /webservice/webservice.asmx 400 64 109 HTTP/1.1 POST /webservice/webservice.asmx 400 64 31 HTTP/1.1 POST /webservice/webservice.asmx 400 64 0 HTTP/1.1 POST /webservice/webservice.asmx 400 64 15 HTTP/1.1 sc-win32-status 64 : The specified network name is no longer available. sc-status 400 : Bad request Also some requests takes around 130 seconds, but some of less than 1 second. This is a windows application which connects to a web service for process some data. There is not a query takes around 130 seconds on the database.

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  • Quad channel memory and compatibility

    - by balteo
    My motherboard has quad channel memory compatibility. There are 8 memory slots in all: 4 slots are black the other 4 slots are white. I currently have 4 memory modules of 1 GB each in the 4 white slots. That leaves me with 4 free memory slots. My question is: can I put 4 memory modules of 2 GB each in the 4 remaining slots or do I have to use modules of 1 GB all over? FYI here is the output of lshw: alpha description: Ordinateur Tour produit: Precision WorkStation 690 *-cpu:0 description: CPU produit: Intel(R) Xeon(R) CPU X5355 @ 2.66GHz *-memory description: Mémoire Système identifiant matériel: 1000 emplacement: Carte mère taille: 4GiB *-bank:0 description: FB-DIMM DDR2 FB-DIMM Synchrone 667 MHz (1,5 ns) produit: HYMP512F72CP8N3-Y5 fabriquant: Hynix Semiconductor (Hyundai Electronics) identifiant matériel: 0 numéro de série: 56737501 emplacement: DIMM 1 taille: 1GiB bits: 64 bits horloge: 667MHz (1.5ns) *-bank:1 description: FB-DIMM DDR2 FB-DIMM Synchrone 667 MHz (1,5 ns) produit: HYMP512F72CP8N3-Y5 fabriquant: Hynix Semiconductor (Hyundai Electronics) identifiant matériel: 1 numéro de série: 48115124 emplacement: DIMM 2 taille: 1GiB bits: 64 bits horloge: 667MHz (1.5ns) *-bank:2 description: FB-DIMM DDR2 FB-DIMM Synchrone 667 MHz (1,5 ns) produit: HYMP512F72CP8N3-Y5 fabriquant: Hynix Semiconductor (Hyundai Electronics) identifiant matériel: 2 numéro de série: 48115523 emplacement: DIMM 3 taille: 1GiB bits: 64 bits horloge: 667MHz (1.5ns) *-bank:3 description: FB-DIMM DDR2 FB-DIMM Synchrone 667 MHz (1,5 ns) produit: HYMP512F72CP8N3-Y5 fabriquant: Hynix Semiconductor (Hyundai Electronics) identifiant matériel: 3 numéro de série: 48115424 emplacement: DIMM 4 taille: 1GiB bits: 64 bits horloge: 667MHz (1.5ns) *-bank:4 description: FB-DIMM DDR2 FB-DIMM Synchrone 667 MHz (1,5 ns) [vide] fabriquant: FFFFFFFFFFFF identifiant matériel: 4 numéro de série: FFFFFFFF emplacement: DIMM 5 bits: 64 bits horloge: 667MHz (1.5ns) *-bank:5 description: FB-DIMM DDR2 FB-DIMM Synchrone 667 MHz (1,5 ns) [vide] fabriquant: FFFFFFFFFFFF identifiant matériel: 5 numéro de série: FFFFFFFF emplacement: DIMM 6 bits: 64 bits horloge: 667MHz (1.5ns) *-bank:6 description: FB-DIMM DDR2 FB-DIMM Synchrone 667 MHz (1,5 ns) [vide] fabriquant: FFFFFFFFFFFF identifiant matériel: 6 numéro de série: FFFFFFFF emplacement: DIMM 7 bits: 64 bits horloge: 667MHz (1.5ns) *-bank:7 description: FB-DIMM DDR2 FB-DIMM Synchrone 667 MHz (1,5 ns) [vide] fabriquant: FFFFFFFFFFFF identifiant matériel: 7 numéro de série: FFFFFFFF emplacement: DIMM 8 bits: 64 bits horloge: 667MHz (1.5ns) *-pci:0 description: Host bridge produit: 5000X Chipset Memory Controller Hub fabriquant: Intel Corporation identifiant matériel: 100 information bus: pci@0000:00:00.0 version: 12 bits: 32 bits horloge: 33MHz

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  • IPv6 Routing / Subnetting

    - by nappo
    Recently I have installed Citrix Xen Server 6.2 on a machine. My Provider (Hetzner) gave me the IPv6 Subnet 2a01:4f8:200:xxxx::/64. Followed an article in the providers wiki (1) i got it working and can assign IPs to my guests (CentOS). However i can't assign a second IP to a single guest - it will result in a timeout. I'm not very familiar with IPv6 routing / subnetting - any help or tips for further troubleshooting is welcome! My Setup: XenServer 6.2 IPv6: 2a01:4f8:200:xxxx::2/112 ip -6 route: 2a01:4f8:200:xxxx::/112 dev xenbr0 proto kernel metric 256 mtu 1500 advmss 1440 hoplimit 0 fe80::1 dev xenbr0 metric 1024 mtu 1500 advmss 1440 hoplimit 0 default via fe80::1 dev xenbr0 metric 1024 mtu 1500 advmss 1440 hoplimit 0 Guest 1 IPv6: 2a01:4f8:200:xxxx::3/64 IPv6: 2a01:4f8:200:xxxx::4/64 ip -6 route: 2a01:4f8:200:xxxx::/64 dev eth0 proto kernel metric 256 mtu 1500 advmss 1440 hoplimit 4294967295 fe80::/64 dev eth0 proto kernel metric 256 mtu 1500 advmss 1440 hoplimit 4294967295 default via fe80::1 dev eth0 metric 1 mtu 1500 advmss 1440 hoplimit 4294967295 Guest 2 IPv6: 2a01:4f8:200:xxxx::5/64 Guest 1 IPv6 is working fine, Guest 2 too. As suggested by the wiki article (1) i split my /64 network into a /112. Is it right to set the host /112 and the guests /64? Why is that?

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  • ipv6 with KVM on debian

    - by Eliasdx
    I have trouble setting up IPV6 on my Proxmox (KVM) server: My ISP sent me this information(xxx=placeholder): IPs: 2a01:XXX:XXX:301:: /64 Gateway: 2a01:XXX:XXX:300::1 /59 This is the interface setup on the host server: auto vmbr1 iface vmbr1 inet static address 178.XX.XX.4 broadcast 178.XX.XX.63 netmask 255.255.255.192 pointopoint 178.XX.XX.1 gateway 178.XX.XX.1 bridge_ports eth0 bridge_stp off bridge_fd 0 iface vmbr1 inet6 static address 2a01:XXX:XXX:301::2 netmask 64 up ip -6 route add 2a01:XXX:XXX:300::1 dev vmbr1 down ip -6 route del 2a01:XXX:XXX:300::1 dev vmbr1 up ip -6 route add default via 2a01:XXX:XXX:300::1 dev vmbr1 down ip -6 route del default via 2a01:XXX:XXX:300::1 dev vmbr1 On the guest: auto eth0 iface eth0 inet static address 178.xx.xx.47 netmask 255.255.255.255 broadcast 178.xx.xx.63 gateway 178.xx.xx.1 pointopoint 178.xx.xx.1 iface eth0 inet6 static pre-up modprobe ipv6 address 2a01:XXX:XXX:301::2:2 netmask 64 up ip -6 route add 2a01:XXX:XXX:300::1 dev eth0 down ip -6 route del 2a01:XXX:XXX:300::1 dev eth0 up ip -6 route add default via 2a01:XXX:XXX:300::1 dev eth0 down ip -6 route del default via 2a01:XXX:XXX:300::1 dev eth0 Ipv4 works on both host and guest but Ipv6 only works "sometimes". It's up for minutes and then down again until I change something. However I can actually ping the host and the guest from both host and guest. host:~# ip -6 neigh 2a01:XXX:XXX:301::100:2 dev vmbr1 lladdr 00:50:56:00:00:e0 REACHABLE 2a01:XXX:XXX:300::1 dev vmbr1 lladdr 00:26:88:76:18:18 router STALE host:~# ip -6 route 2a01:XXX:XXX:300::1 dev vmbr1 metric 1024 mtu 1500 advmss 1440 hoplimit 4294967295 2a01:XXX:XXX:301::/64 dev vmbr1 proto kernel metric 256 mtu 1500 advmss 1440 hoplimit 4294967295 fe80::/64 dev vmbr0 proto kernel metric 256 mtu 1500 advmss 1440 hoplimit 4294967295 fe80::/64 dev eth0 proto kernel metric 256 mtu 1500 advmss 1440 hoplimit 4294967295 fe80::/64 dev vmbr1 proto kernel metric 256 mtu 1500 advmss 1440 hoplimit 4294967295 fe80::/64 dev tap101i1d0 proto kernel metric 256 mtu 1500 advmss 1440 hoplimit 4294967295 default via 2a01:XXX:XXX:300::1 dev vmbr1 metric 1024 mtu 1500 advmss 1440 hoplimit 4294967295 Does someone know why it isn't working? And is there a way to configure multiple v6 IPs from the same subnet so I can dedicate IPs to websites on a server with multiple virtualhosts?

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