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  • Where to begin with multi-threaded programming with c++?

    - by zoke
    I'm trying to implement my own IRC client as a personal proejct and I realized I needed a way to read and write from the socket at the same time. I realized I could have a reading thread which reads from the socket in the background and puts data in a queue and I could have another thread which writes data from a queue to the socket. However I have no idea on how to start with multithreaded programing or how to do it with c++. Where do I go from here?

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  • How do I efficiently locate key-value pairs in a multi-dimensional PHP array?

    - by Kyle Noland
    I have an array in PHP as a result of the following query to a Wordpress database: SELECT * FROM wp_postmeta WHERE post_id = :id I am returned a multidimensional array that looks like this: Array ( [0] => Array ( [meta_id] => 380 [post_id] => 72 [meta_key] => _edit_last [meta_value] => 1 ) ... etc. What is the best way to find a particular key-value pair in this array? For instance, how would I located the row where [meta_key] = event_name so that I can extract that same row's [meta_value] value into a PHP variable? I realize I could turn this into many individual MySQL queries. Does anyone have an opinion of the efficiency of doing 10 SQL queries in a row rather than searching the array 10 times? I would think since the array is in memory, that will be the fastest method to find the values I need. Alternatively, is there a better way to query the database from the beginning so that my result set is formatted in a way that is easier to search?

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  • Fast inter-process (inter-threaded) communications IPC on large multi-cpu system.

    - by IPC
    What would be the fastest portable bi-directional communication mechanism for inter-process communication where threads from one application need to communicate to multiple threads in another application on the same computer, and the communicating threads can be on different physical CPUs). I assume that it would involve a shared memory and a circular buffer and shared synchronization mechanisms. But shared mutexes are very expensive (and there are limited number of them too) to synchronize when threads are running on different physical CPUs.

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  • Do really need a count lock on Multi threads with one CPU core?

    - by MrROY
    If i have some code looks like this(Please ignore the syntax, i want to understand it without a specified language): count = 0 def countDown(): count += 1 if __name__ == '__main__': thread1(countDown) thread2(countDown) thread3(countDown) Here i have a CPU with only one core, do i really need a lock to the variable count in case of it could be over-written by other threads. I don't know, but if the language cares a lot, please explain it under Java?C and Python, So many thanks.

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  • Is it possible to build multi module structure with Maven for PHP?

    - by Softy
    I have to build an application using Maven for PHP that has multiple modules. The scenario in which the maven seems to not work is this: I have a common module and a client module depending on the first one. When doing "mvn site" on the client module which depends on the common module, the test fails to see the paths to the common module. Is there a flow in my build or this is just not possible?

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  • First-time software contractor, building a system for a multi-site client; who should own the intell

    - by matthew
    I'm very new to software contracting; this is my first project. I've just built a point-of-sale software system for a client, and neither of us put a lot of work into the contract. I wrote that the software was "jointly owned" with exclusive license for use given to the client. The client is using it at one store and is very pleased with it. The client is also planning to expand to numerous stores over time, and wants to use it in every store. The client also now wants full ownership of the software, with me as the exclusive developer. I am very hesitant to allow this, and I am seeking previous experience. Should I sell the IP but demand royalties for every site at which it's installed? Should I demand royalties for every sale made using the software? Should I really start talking to a lawyer? A couple of other details: in terms of risk, it is fair to say that the client is assuming the risk, but the client is now using the software and exclaiming how great it is (and so I assume, how it is improving business). Also, the software is tailored to the client specifically, but could, with a bit of work, be repackaged and resold to other clients. Even if the client owned the IP I would certainly want to make sure that I then did have (significant) royalties on such sales.

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  • Help regarding multi-threading in MFC,please help me firends!

    - by kiddo
    Hello all,in my application there is a small part of function,in which it will read files to get some information,the number of filecount would be utleast 50,So I thought of implementing threading.Say if the user is giving 50 files,I wanted to separate it as 5 *10, 5 thread should be created,so that each thread can handle 10 files which can speed up the process.And also from the below code you can see that some variables are common.I read some articles about threading and I am aware that only one thread should access a variable/contorl at a me(CCriticalStiuation can be used for that).For me as a beginner,I am finding hard to imlplement what I have learned about threading.Somebody please give me some idea with code shown below..thanks in advance file read function:// void CMyClass::GetWorkFilesInfo(CStringArray& dataFilesArray,CString* dataFilesB, int* check,DWORD noOfFiles,LPWSTR path) { CString cFilePath; int cIndex =0; int exceptionInd = 0; wchar_t** filesForWork = new wchar_t*[noOfFiles]; int tempCheck; int localIndex =0; for(int index = 0;index < noOfFiles; index++) { tempCheck = *(check + index); if(tempCheck == NOCHECKBOX) { *(filesForWork+cIndex) = new TCHAR[MAX_PATH]; wcscpy(*(filesForWork+cIndex),*(dataFilesB +index)); cIndex++; } else//CHECKED or UNCHECKED { dataFilesArray.Add(*(dataFilesB+index)); *(check + localIndex) = *(check + index); localIndex++; } } WorkFiles(&cFilePath,dataFilesArray,filesForWork, path, cIndex); dataFilesArray.Add(cFilePath); *(check + localIndex) = CHECKED; }

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  • How to best manage multi-frame MovieClips with classes?

    - by Arms
    After switching to AS3, I've been having a hell of a time figuring out the best way to manage MovieClips that have UI elements spread across multiple frames with a single class. An example that I am working on now is a simple email form. I have a MovieClip with two frames: the 1st frame has the form elements (text inputs, submit button) the 2nd frame has a "thank you" message and a button to go back to the first frame (to send another email) In the library I have linked the MovieClip to a custom class (Emailer). My immediate problem is how do I assign a MouseEvent.CLICK event to the button on the 2nd frame? I should note at this point that I am trying to avoid putting code on the timeline (except for stop() calls). This is how I am 'solving' the problem now: Emailer registers an event listener for a frame change ( addEventListener("frame 2", onFrameChange) ) On the 2nd frame of the MovieClip I am calling dispatchEvent(new Event("frame 2")); (I would prefer to not have this code on the frame, but I don't know what else to do) My two complaints with this method are that, first I have calls to addEventListener spread out across different class methods (I would rather have all UI event listeners registered in one method), and second that I have to dispatch those custom "onFrameChange" events. The second complaint grows exponentially for MovieClips that have more than just 2 frames. My so called solution feels makes me feel dirty and makes my brain hurt. I am looking for any advice on what to do differently. Perhaps there's a design pattern I should be looking at? Should I swallow my pride and write timeline code even though the rest of my application is written in class files (and I abhor the Flash IDE code editor)? I absolutely LOVE the event system, and have no problem coding applications with it, but I feel like I'm stuck thinking in terms of AS2 when working with mutl-frame movieclips and code. Any and all help would be greatly appreciated.

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  • PHP Multi-Domain Sessions; ini_set Not Working?

    - by SumWon
    Hello, I'm trying to set it up so if you log in to my website the session carries over to all sub-domains of my website. For example, if you go to domain.com and log in, then go to sub.domain.com, you'll already be logged in at sub.domain.com. To my understanding, you would want to use ini_set('session.cookie_domain','.domain.com') and then session_start(), then set your session variables, but this isn't working. Example of what I'm doing: Code for domain.com: <?php ini_set('session.cookie_domain','.domain.com'); session_start(); $_SESSION['variable'] = 1; ?> Code for sub.domain.com: <?php session_start(); echo $_SESSION['variable']; ?> But $_SESSION['variable'] isn't set. I've also tried using ini_set() in the sub.domain.com code, but it made no difference. I've verified that setting session.cookie_domain is working by using ini_get(). What am I doing wrong? Thanks!

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  • vb express / visual studio - is it possible to run / debug one form only in a multi form application

    - by Luay
    hi, I have a vb application consisting of several winForms and code files. Is it possible to run / debug only one form without having to run the whole application? To be more specific, one of the forms in my application is the settings form where the user sets his/her desired options. These options are read/written to an xml file. Is it possible to debug just this one form (and not the whole program) to see if the reading/writing went well, if everything displayed correctly... ? If I am thinking the wrong way about this, could you point me in the right direction? By the way, I am using visual basic express / visual studio.

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  • Convert IIS / Tomcat Web Application to a multi-server environment.

    - by bill_the_loser
    I have an existing web application built in .Net, running on IIS that leverages a java servlet that we have running on Tomcat 5.5. We need to scale the application and I'm confused about what relates to our situation and what we need to do to get the servlet running on multiple servers. Right now I have 4 servers that can each individually process results, it almost seems like all I should have to do is add the ajp13 worker processes from three additional machines to the machine hosting the load balancer worker. But I can't imagine it should be that easy. What do I need to do to distribute the Tomcat load to the extra three machines? Thanks. Update: The current configuration is using a workers2.properties configuration file. From all of the documentation online I have not been able to determine the distinction between the workers.properties and the workers2.properties. Most of the examples that I have found are configuring the workers.properties and revolve around adding workers and registering them in the worker.list element. The workers2.properties does not appears to have a worker.list element and the syntax is different enough between the workers.properties and the workers2.properties that I'm doubtful that I can add that element. If I just add my multiple AJP workers to the workers2.properties file do I need to worry about the apparent lack of a worker.list element? [ajp13:localhost:8009] channel=channel.socket:localhost:8009 group=lb [ajp13:host2.mydomain.local:8009] channel=channel.socket:host2.mydomain.local:8009 group=lb [ajp13:host3.mydomain.local:8009] channel=channel.socket:host3.mydomain.local:8009 group=lb A couple of side notes... One I've noticed that sometime Tomcat doesn't seem to reload my changes and I don't know why. Also, I have no idea why this configuration has a workers2.properties and not a workers.properties. I've been assuming that it's based on version but I haven't seen anything to back up that assumption.

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  • Multi level menu, active links css highlight. (Ruby on Rails)

    - by klamath
    Site structure: / /products /products/design /products/photo /about I want to see parent menu item also highlighted by CSS, when child is active. (When 'design' or 'photo' is active 'products' should be highlighted too.) I'm using this for child and simple urls: <li class="<%= current_page?(:action => 'design') %>"> <%= link_to_unless_current 'Design', :design %> </li> For 'products' checking should be like: <%= current_page?(:action => 'products') || current_page?(:action => 'design') %> || current_page?(:action => 'photo') %> But triple || is not right, and it's become complicated. I saw a helper, like this one: def current(childs) if current_page?(:action => childs) @container = "active" else @container = "inactive" end end Which is used by: <%= current(:photo) %> So, how to put all my 3 checks for 'products', 'design', 'photo' in one helper? And make possible to use something like <%= current(:products, :design, :photo) %>

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  • Java: multi-threaded maps: how do the implementations compare?

    - by user346629
    I'm looking for a good hash map implementation. Specifically, one that's good for creating a large number of maps, most of them small. So memory is an issue. It should be thread-safe (though losing the odd put might be an OK compromise in return for better performance), and fast for both get and put. And I'd also like the moon on a stick, please, with a side-order of justice. The options I know are: HashMap. Disastrously un-thread safe. ConcurrentHashMap. My first choice, but this has a hefty memory footprint - about 2k per instance. Collections.sychronizedMap(HashMap). That's working OK for me, but I'm sure there must be faster alternatives. Trove or Colt - I think neither of these are thread-safe, but perhaps the code could be adapted to be thread safe. Any others? Any advice on what beats what when? Any really good new hash map algorithms that Java could use an implementation of? Thanks in advance for your input!

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  • How do I make this Java code operate properly? [Multi-threaded, race condition]

    - by Fixee
    I got this code from a student, and it does not work properly because of a race condition involving x++ and x--. He added synchronized to the run() method trying to get rid of this bug, but obviously this only excludes threads from entering run() on the same object (which was never a problem in the first place) but doesn't prevent independent objects from updating the same static variable x at the same time. public class DataRace implements Runnable { static volatile int x; public synchronized void run() { for (int i = 0; i < 10000; i++) { x++; x--; } } public static void main(String[] args) throws Exception { Thread [] threads = new Thread[100]; for (int i = 0; i < threads.length; i++) threads[i] = new Thread(new DataRace()); for (int i = 0; i < threads.length; i++) threads[i].start(); for (int i = 0; i < threads.length; i++) threads[i].join(); System.out.println(x); // x not always 0! } } Since we cannot synchronize on x (because it is primitive), the best solution I can think of is to create a new static object like static String lock = ""; and enclose the x++ and x-- within a synchronized block, locking on lock. But this seems really awkward. Is there a better way?

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  • How should a multi-threaded C application handle a failed malloc()?

    - by user294463
    A part of an application I'm working on is a simple pthread-based server that communicates over a TCP/IP socket. I am writing it in C because it's going to be running in a memory constrained environment. My question is: what should the program do if one of the threads encounters a malloc() that returns NULL? Possibilities I've come up with so far: No special handling. Let malloc() return NULL and let it be dereferenced so that the whole thing segfaults. Exit immediately on a failed malloc(), by calling abort() or exit(-1). Assume that the environment will clean everything up. Jump out of the main event loop and attempt to pthread_join() all the threads, then shut down. The first option is obviously the easiest, but seems very wrong. The second one also seems wrong since I don't know exactly what will happen. The third option seems tempting except for two issues: first, all of the threads need not be joined back to the main thread under normal circumstances and second, in order to complete the thread execution, most of the remaining threads will have to call malloc() again anyway. What shall I do?

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  • C# Basic Multi-Threading Question: Call Method on Thread A from Thread B (Thread B started from Thre

    - by Nick
    What is the best way to accomplish this: The main thread (Thread A) creates two other threads (Thread B and Thread C). Threads B and C do heavy disk I/O and eventually need to pass in resources they created to Thread A to then call a method in an external DLL file which requires the thread that created it to be called correctly so only Thread A can call it. The only other time I ever used threads was in a Windows Forms application, and the invoke methods were just what I needed. This program does not use Windows Forms, and as such there are no Control.Invoke methods to use. I have noticed in my testing that if a variable is created in Thread A, I have no trouble accessing and modifying it from Thread B/C which seems very wrong to me. With Winforms, I was sure it threw errors for trying to access things created on other threads. I know it is unsafe to change things from multiple threads, but I really hoped .NET would forbid it altogether to ensure safe coding. Does .NET do this, and I am just missing the boat, or does it only do it with WinForm apps? Since it does seemingly allow this, do I do something like an OS would do, create a flag and monitor it from Thread A to see if it changes. If it does, then call the method. Doesnt the event handler essentially do this, so could an event be used somehow called on the main thread?

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  • How to use an excel data-set for a multi-line ggplot in R?

    - by user1299887
    I have a data set in excel that I am trying to create a multiple line plot with on R. The data set contains 7 food groups and the calories consumed daily associated to the groups. As well, there is that set of data over 38 years (from 1970-2008) and I am attempting to use this data set to create a multiple line plot on R. I have tried for hours on end but can not seem to get R to recognize the variables within the data set.

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  • What is the best way to configure Apache or AWS to support a Rails multi tenancy application that allows each customer to have their own domain name?

    - by Ryan Arneson
    I'm building a Rails 3 SaaS site that allows for multi-tenancy. When a customer signs up they put in their own domain name, e.g. example.com. I need example.com to point to my SaaS application and serve them their content. My questions are as follows: Do I need to create an Apache vhost for each customer using their own domain? Is there an easier way with CNAME's to just have the customer point to the IP address of my server(s) that then forwards the request onto my application through some catch all vhost? Would I be able to create the CNAME record for the customer so they don't have to do any setup? Would this be a case better suited to Amazon Web Services? Any help or explanation or corrections on my understanding of dns would be appreciated. I'm a developer so the server ops portion of this is a bit cloudy.

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  • Running two Magentos installations, one of which has 3 stores set up as multi-store. Which server?

    - by Pedro Peixoto
    I want to run 4 Magento stores in 2 different installations. 1 is a standalonne installation with 3 languages. The other is a multi-store with 3 different online stores in different domains. At the moment we have a VPS with 1GB memory, would that be enough? I ask because I've finished the standalone store and already put it online, and the server is already running on 62% memory. The ideal would be that this is enough as my company wouldn't like to move to a Dedicated Server (as it involves costs). I'm sure I can try to optimize Magento to run on lower memory (I'm expecting visits averaging 2000/day on all sites), if I could have some tips on the best way to do that Id appreciate it too.

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  • From Binary to Data Structures

    - by Cédric Menzi
    Table of Contents Introduction PE file format and COFF header COFF file header BaseCoffReader Byte4ByteCoffReader UnsafeCoffReader ManagedCoffReader Conclusion History This article is also available on CodeProject Introduction Sometimes, you want to parse well-formed binary data and bring it into your objects to do some dirty stuff with it. In the Windows world most data structures are stored in special binary format. Either we call a WinApi function or we want to read from special files like images, spool files, executables or may be the previously announced Outlook Personal Folders File. Most specifications for these files can be found on the MSDN Libarary: Open Specification In my example, we are going to get the COFF (Common Object File Format) file header from a PE (Portable Executable). The exact specification can be found here: PECOFF PE file format and COFF header Before we start we need to know how this file is formatted. The following figure shows an overview of the Microsoft PE executable format. Source: Microsoft Our goal is to get the PE header. As we can see, the image starts with a MS-DOS 2.0 header with is not important for us. From the documentation we can read "...After the MS DOS stub, at the file offset specified at offset 0x3c, is a 4-byte...". With this information we know our reader has to jump to location 0x3c and read the offset to the signature. The signature is always 4 bytes that ensures that the image is a PE file. The signature is: PE\0\0. To prove this we first seek to the offset 0x3c, read if the file consist the signature. So we need to declare some constants, because we do not want magic numbers.   private const int PeSignatureOffsetLocation = 0x3c; private const int PeSignatureSize = 4; private const string PeSignatureContent = "PE";   Then a method for moving the reader to the correct location to read the offset of signature. With this method we always move the underlining Stream of the BinaryReader to the start location of the PE signature.   private void SeekToPeSignature(BinaryReader br) { // seek to the offset for the PE signagure br.BaseStream.Seek(PeSignatureOffsetLocation, SeekOrigin.Begin); // read the offset int offsetToPeSig = br.ReadInt32(); // seek to the start of the PE signature br.BaseStream.Seek(offsetToPeSig, SeekOrigin.Begin); }   Now, we can check if it is a valid PE image by reading of the next 4 byte contains the content PE.   private bool IsValidPeSignature(BinaryReader br) { // read 4 bytes to get the PE signature byte[] peSigBytes = br.ReadBytes(PeSignatureSize); // convert it to a string and trim \0 at the end of the content string peContent = Encoding.Default.GetString(peSigBytes).TrimEnd('\0'); // check if PE is in the content return peContent.Equals(PeSignatureContent); }   With this basic functionality we have a good base reader class to try the different methods of parsing the COFF file header. COFF file header The COFF header has the following structure: Offset Size Field 0 2 Machine 2 2 NumberOfSections 4 4 TimeDateStamp 8 4 PointerToSymbolTable 12 4 NumberOfSymbols 16 2 SizeOfOptionalHeader 18 2 Characteristics If we translate this table to code, we get something like this:   [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] public struct CoffHeader { public MachineType Machine; public ushort NumberOfSections; public uint TimeDateStamp; public uint PointerToSymbolTable; public uint NumberOfSymbols; public ushort SizeOfOptionalHeader; public Characteristic Characteristics; } BaseCoffReader All readers do the same thing, so we go to the patterns library in our head and see that Strategy pattern or Template method pattern is sticked out in the bookshelf. I have decided to take the template method pattern in this case, because the Parse() should handle the IO for all implementations and the concrete parsing should done in its derived classes.   public CoffHeader Parse() { using (var br = new BinaryReader(File.Open(_fileName, FileMode.Open, FileAccess.Read, FileShare.Read))) { SeekToPeSignature(br); if (!IsValidPeSignature(br)) { throw new BadImageFormatException(); } return ParseInternal(br); } } protected abstract CoffHeader ParseInternal(BinaryReader br);   First we open the BinaryReader, seek to the PE signature then we check if it contains a valid PE signature and rest is done by the derived implementations. Byte4ByteCoffReader The first solution is using the BinaryReader. It is the general way to get the data. We only need to know which order, which data-type and its size. If we read byte for byte we could comment out the first line in the CoffHeader structure, because we have control about the order of the member assignment.   protected override CoffHeader ParseInternal(BinaryReader br) { CoffHeader coff = new CoffHeader(); coff.Machine = (MachineType)br.ReadInt16(); coff.NumberOfSections = (ushort)br.ReadInt16(); coff.TimeDateStamp = br.ReadUInt32(); coff.PointerToSymbolTable = br.ReadUInt32(); coff.NumberOfSymbols = br.ReadUInt32(); coff.SizeOfOptionalHeader = (ushort)br.ReadInt16(); coff.Characteristics = (Characteristic)br.ReadInt16(); return coff; }   If the structure is as short as the COFF header here and the specification will never changed, there is probably no reason to change the strategy. But if a data-type will be changed, a new member will be added or ordering of member will be changed the maintenance costs of this method are very high. UnsafeCoffReader Another way to bring the data into this structure is using a "magically" unsafe trick. As above, we know the layout and order of the data structure. Now, we need the StructLayout attribute, because we have to ensure that the .NET Runtime allocates the structure in the same order as it is specified in the source code. We also need to enable "Allow unsafe code (/unsafe)" in the project's build properties. Then we need to add the following constructor to the CoffHeader structure.   [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] public struct CoffHeader { public CoffHeader(byte[] data) { unsafe { fixed (byte* packet = &data[0]) { this = *(CoffHeader*)packet; } } } }   The "magic" trick is in the statement: this = *(CoffHeader*)packet;. What happens here? We have a fixed size of data somewhere in the memory and because a struct in C# is a value-type, the assignment operator = copies the whole data of the structure and not only the reference. To fill the structure with data, we need to pass the data as bytes into the CoffHeader structure. This can be achieved by reading the exact size of the structure from the PE file.   protected override CoffHeader ParseInternal(BinaryReader br) { return new CoffHeader(br.ReadBytes(Marshal.SizeOf(typeof(CoffHeader)))); }   This solution is the fastest way to parse the data and bring it into the structure, but it is unsafe and it could introduce some security and stability risks. ManagedCoffReader In this solution we are using the same approach of the structure assignment as above. But we need to replace the unsafe part in the constructor with the following managed part:   [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)] public struct CoffHeader { public CoffHeader(byte[] data) { IntPtr coffPtr = IntPtr.Zero; try { int size = Marshal.SizeOf(typeof(CoffHeader)); coffPtr = Marshal.AllocHGlobal(size); Marshal.Copy(data, 0, coffPtr, size); this = (CoffHeader)Marshal.PtrToStructure(coffPtr, typeof(CoffHeader)); } finally { Marshal.FreeHGlobal(coffPtr); } } }     Conclusion We saw that we can parse well-formed binary data to our data structures using different approaches. The first is probably the clearest way, because we know each member and its size and ordering and we have control about the reading the data for each member. But if add member or the structure is going change by some reason, we need to change the reader. The two other solutions use the approach of the structure assignment. In the unsafe implementation we need to compile the project with the /unsafe option. We increase the performance, but we get some security risks.

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  • Sublime text 2 syntax highlighter?

    - by BigSack
    I have coded my first custom syntax highlighter for sublime text 2, but i don't know how to install it. It is based on notepad++ highlighter found here https://70995658-a-62cb3a1a-s-sites.googlegroups.com/site/lohanplus/files/smali_npp.xml?attachauth=ANoY7criVTO9bDmIGrXwhZLQ_oagJzKKJTlbNDGRzMDVpFkO5i0N6hk_rWptvoQC1tBlNqcqFDD5NutD_2vHZx1J7hcRLyg1jruSjebHIeKdS9x0JCNrsRivgs6DWNhDSXSohkP1ZApXw0iQ0MgqcXjdp7CkJJ6pY_k5Orny9TfK8UWn_HKFsmPcpp967NMPtUnd--ad-BImtkEi-fox2tjs7zc5LabkDQ%3D%3D&attredirects=0&d=1 <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>fileTypes</key> <array> <string>smali</string> </array> <dict> <key>Word1</key> <string>add-double add-double/2addr add-float add-float/2addr add-int add-int/2addr add-int/lit16 add-int/lit8 add-long add-long/2addr aget aget-boolean aget-byte aget-char aget-object aget-short aget-wide and-int and-int/2addr and-int/lit16 and-int/lit8 and-long and-long/2addr aput aput-boolean aput-byte aput-char aput-object aput-short aput-wide array-length check-cast cmp-long cmpg-double cmpg-float cmpl-double cmpl-float const const-class const-string const-string-jumbo const-wide const-wide/16 const-wide/32 const-wide/high16 const/16 const/4 const/high16 div-double div-double/2addr div-float div-float/2addr div-int div-int/2addr div-int/lit16 div-int/lit8 div-long div-long/2addr double-to-float double-to-int double-to-long execute-inline fill-array-data filled-new-array filled-new-array/range float-to-double float-to-int float-to-long goto goto/16 goto/32 if-eq if-eqz if-ge if-gez if-gt if-gtz if-le if-lez if-lt if-ltz if-ne if-nez iget iget-boolean iget-byte iget-char iget-object iget-object-quick iget-quick iget-short iget-wide iget-wide-quick instance-of int-to-byte int-to-char int-to-double int-to-float int-to-long int-to-short invoke-direct invoke-direct-empty invoke-direct/range invoke-interface invoke-interface/range invoke-static invoke-static/range invoke-super invoke-super-quick invoke-super-quick/range invoke-super/range invoke-virtual invoke-virtual-quick invoke-virtual-quick/range invoke-virtual/range iput iput-boolean iput-byte iput-char iput-object iput-object-quick iput-quick iput-short iput-wide iput-wide-quick long-to-double long-to-float long-to-int monitor-enter monitor-exit move move-exception move-object move-object/16 move-object/from16 move-result move-result-object move-result-wide move-wide move-wide/16 move-wide/from16 move/16 move/from16 mul-double mul-double/2addr mul-float mul-float/2addr mul-int mul-int/2addr mul-int/lit8 mul-int/lit16 mul-long mul-long/2addr neg-double neg-float neg-int neg-long new-array new-instance nop not-int not-long or-int or-int/2addr or-int/lit16 or-int/lit8 or-long or-long/2addr rem-double rem-double/2addr rem-float rem-float/2addr rem-int rem-int/2addr rem-int/lit16 rem-int/lit8 rem-long rem-long/2addr return return-object return-void return-wide rsub-int rsub-int/lit8 sget sget-boolean sget-byte sget-char sget-object sget-short sget-wide shl-int shl-int/2addr shl-int/lit8 shl-long shl-long/2addr shr-int shr-int/2addr shr-int/lit8 shr-long shr-long/2addr sparse-switch sput sput-boolean sput-byte sput-char sput-object sput-short sput-wide sub-double sub-double/2addr sub-float sub-float/2addr sub-int sub-int/2addr sub-int/lit16 sub-int/lit8 sub-long sub-long/2addr throw throw-verification-error ushr-int ushr-int/2addr ushr-int/lit8 ushr-long ushr-long/2addr xor-int xor-int/2addr xor-int/lit16 xor-int/lit8 xor-long xor-long/2addr</string> </dict> <dict> <key>Word2</key> <string>v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14 v15 v16 v17 v18 v19 v20 v21 v22 v23 v24 v25 v26 v27 v28 v29 v30 v31 v32 v33 v34 v35 v36 v37 v38 v39 v40 v41 v42 v43 v44 v45 v46 v47 v48 v49 v50 p0 p1 p2 p3 p4 p5 p6 p7 p8 p9 p10 p11 p12 p13 p14 p15 p16 p17 p18 p19 p20 p21 p22 p23 p24 p25 p26 p27 p28 p29 p30</string> </dict> <dict> <key>Word3</key> <string>array-data .catch .catchall .class .end .end\ local .enum .epilogue .field .implements .line .local .locals .parameter .prologue .registers .restart .restart\ local .source .subannotation .super</string> </dict> <dict> <key>Word4</key> <string>abstract bridge constructor declared-synchronized enum final interface native private protected public static strictfp synchronized synthetic system transient varargs volatile</string> </dict> <dict> <key>Word4</key> <string>(&quot;0)&quot;0</string> </dict> <dict> <key>Word5</key> <string>.method .annotation .sparse-switch .packed-switch</string> </dict> <dict> <key>word6</key> <string>.end\ method .end\ annotation .end\ sparse-switch .end\ packed-switch</string> </dict> <dict> <key>word7</key> <string>&quot; ( ) , ; { } &gt;</string> </dict> <key>uuid</key> <string>27798CC6-6B1D-11D9-B8FA-000D93589AF6</string> </dict> </plist>

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  • Java image conversion to RGB565

    - by Vladimir
    I try to convert image to RGB565 format. I read this image: BufferedImage bufImg = ImageIO.read(imagePathFile); sendImg = new BufferedImage(CONTROLLER_LCD_WIDTH/*320*/, CONTROLLER_LCD_HEIGHT/*240*/, BufferedImage.TYPE_USHORT_565_RGB); sendImg .getGraphics().drawImage(bufImg, 0, 0, CONTROLLER_LCD_WIDTH/*320*/, CONTROLLER_LCD_HEIGHT/*240*/, null); Here is it: Then I convert it to RGB565: int numByte=0; byte[] OutputImageArray = new byte[CONTROLLER_LCD_WIDTH*CONTROLLER_LCD_HEIGHT*2]; int i=0; int j=0; int len = OutputImageArray.length; for (i=0;i<CONTROLLER_LCD_WIDTH;i++) { for (j=0;j<CONTROLLER_LCD_HEIGHT;j++) { Color c = new Color(sendImg.getRGB(i, j)); int aRGBpix = sendImg.getRGB(i, j); int alpha; int red = c.getRed(); int green = c.getGreen(); int blue = c.getBlue(); //RGB888 red = (aRGBpix >> 16) & 0x0FF; green = (aRGBpix >> 8) & 0x0FF; blue = (aRGBpix >> 0) & 0x0FF; alpha = (aRGBpix >> 24) & 0x0FF; //RGB565 red = red >> 3; green = green >> 2; blue = blue >> 3; //A pixel is represented by a 4-byte (32 bit) integer, like so: //00000000 00000000 00000000 11111111 //^ Alpha ^Red ^Green ^Blue //Converting to RGB565 short pixel_to_send = 0; int pixel_to_send_int = 0; pixel_to_send_int = (red << 11) | (green << 5) | (blue); pixel_to_send = (short) pixel_to_send_int; //dividing into bytes byte byteH=(byte)((pixel_to_send >> 8) & 0x0FF); byte byteL=(byte)(pixel_to_send & 0x0FF); //Writing it to array - High-byte is second OutputImageArray[numByte]=byteH; OutputImageArray[numByte+1]=byteL; numByte+=2; } } Then I try to restore this from resulting array OutputImageArray: i=0; j=0; numByte=0; BufferedImage NewImg = new BufferedImage(CONTROLLER_LCD_WIDTH, CONTROLLER_LCD_HEIGHT, BufferedImage.TYPE_USHORT_565_RGB); for (i=0;i<CONTROLLER_LCD_WIDTH;i++) { for (j=0;j<CONTROLLER_LCD_HEIGHT;j++) { int curPixel=0; int alpha=0x0FF; int red; int green; int blue; byte byteL=0; byte byteH=0; byteH = OutputImageArray[numByte]; byteL = OutputImageArray[numByte+1]; curPixel= (byteH << 8) | (byteL); //RGB565 red = (curPixel >> (6+5)) & 0x01F; green = (curPixel >> 5) & 0x03F; blue = (curPixel) & 0x01F; //RGB888 red = red << 3; green = green << 2; blue = blue << 3; //aRGB curPixel = 0; curPixel = (alpha << 24) | (red << 16) | (green << 8) | (blue); NewImg.setRGB(i, j, curPixel); numByte+=2; } } I output this restored image. But I see that it looks very poor. I expected the lost of pictures quality. But as I thought, this picture has to have almost the same quality as the previous picture. - Is it right? Is my code right?

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