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  • jQuery multiple class selection

    - by morpheous
    I am a bit confused with this: I have a page with a set of buttons (i.e. elements with class attribute 'button'. The buttons belong to one of two classes (grp1 and grp2). These are my requirements For buttons with class enabled, when the mouse hovers over them, a 'button-hover' class is added to them (i.e. the element the mouse is hovering over). Otherwise, the hover event is ignored When one of the buttons with class grp2 is clicked on (it has to be 'enabled' first), then I disable (i.e. remove the 'enabled' class for all elements with class 'enabled' (should probably selecting for elements with class 'button' AND 'enabled' - but I am having enough problems as it is, so I need to keep things simple for now). This is what my page looks like: <html> <head> <title>Demo</title> <style type="text/css" .button {border: 1px solid gray; color: gray} .enabled {border: 1px solid red; color: red} .button-hover {background-color: blue; } </style> <script type="text/javascript" src="jquery.js"></script> </head> <body> <div class="btn-cntnr"> <span class="grp1 button enabled">button 1</span> <span class="grp2 button enabled">button 2</span> <span class="grp2 button enabled">button 3</span> <span class="grp2 button enabled">button 4</span> </div> <script type="text/javascript"> /* <![CDATA[ */ $(document).ready(function(){ $(".button.enabled").hover(function(){ $(this).toggleClass('button-hover'); }, function() { $(this).toggleClass('button-hover'); }); $('.grp2.enabled').click(function(){ $(".grp2").removeClass('enabled');} }); /* ]]> */ </script> </body> </html> Currently, when a button with class 'grp2' is clicked on, the other elements with class 'grp2' have the 'enabled' class removed (works correctly). HOWEVER, I notice that even though the class no longer have a 'enabled' class, SOMEHOW, the hover behaviour is still applied to these elemets (WRONG). Once an element has been 'disabled', I no longer want it to respond to the hover() event. How may I implement this behavior, and what is wrong with the code above (i.e. why is it not working? (I am still learning jQuery)

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  • How do I style buttons in a LinearLayout like a ListView

    - by Mannaz
    I have a vertically orientated LinearLayout with some Buttons in it: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical"> <Button android:layout_height="wrap_content" android:layout_width="fill_parent" android:id="@+id/bt1" android:text="Button 1"></Button> <Button android:layout_height="wrap_content" android:layout_width="fill_parent" android:id="@+id/bt2" android:text="Button 2"></Button> <Button android:layout_height="wrap_content" android:layout_width="fill_parent" android:id="@+id/bt3" android:text="Button 3"></Button> <Button android:layout_height="wrap_content" android:layout_width="fill_parent" android:id="@+id/bt4" android:text="Button 4"></Button> </LinearLayout> and I want this "List" of buttons to inherit the current style for ListView items. This is my current status of the stylesheet. The CKButton style gets applied over the Activity Theme. <style name="CKButton" parent="android:style/Widget.Button"> <item name="android:textSize">21sp</item> <item name="android:layout_margin">0dip</item> <!--<item name="android:background">@drawable/button_background</item>--> <item name="android:textColor">@color/button_text_normal</item> <item name="android:padding">10dip</item> <item name="android:gravity">left|center_horizontal</item> </style> As you see I tried to draw the button background myself, but depending on the system default theme the background-color changes and therefore defining a static color is not an option. Is there a way to inherit the default ListView Row background within that buttons?

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  • Binding ElementName

    - by zvi
    Hello First Sorry for my English. I wanted to ask why ElementName does not work the first case, and work in the second. I give the two sections of code . the firts not work <Button Name="button1" Width="100" > <Button.LayoutTransform> <ScaleTransform x:Name="ttt" ScaleX="3" ScaleY="6"/> </Button.LayoutTransform> <Button.Triggers> <EventTrigger RoutedEvent="Path.Loaded"> <EventTrigger.Actions> <BeginStoryboard> <Storyboard RepeatBehavior="Forever"> <DoubleAnimation Storyboard.Target="{Binding ElementName=ttt}" Storyboard.TargetProperty="ScaleX" From="10" To="5" Duration="0:0:1" /> </Storyboard> </BeginStoryboard> </EventTrigger.Actions> </EventTrigger> </Button.Triggers> Button </Button> But it does work <Button Name="button1" Width="100" > <Button.LayoutTransform> <ScaleTransform x:Name="ttt" ScaleX="3" ScaleY="6"/> </Button.LayoutTransform> <Button.Triggers> <EventTrigger RoutedEvent="Path.Loaded"> <EventTrigger.Actions> <BeginStoryboard> <Storyboard RepeatBehavior="Forever"> <DoubleAnimation Storyboard.Target="{Binding ElementName=button1}" Storyboard.TargetProperty="Width" From="100" To="50" Duration="0:0:1" /> </Storyboard> </BeginStoryboard> </EventTrigger.Actions> </EventTrigger> </Button.Triggers> Button </Button> I know I can use Storyboard.TargetName .

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  • WPF - binding ElementName problem...

    - by zvi
    Hello First Sorry for my English. I wanted to ask why ElementName does not work the first case, and work in the second. I give the two sections of code . the firts not work <Button Name="button1" Width="100" > <Button.LayoutTransform> <ScaleTransform x:Name="ttt" ScaleX="3" ScaleY="6"/> </Button.LayoutTransform> <Button.Triggers> <EventTrigger RoutedEvent="Path.Loaded"> <EventTrigger.Actions> <BeginStoryboard> <Storyboard RepeatBehavior="Forever"> <DoubleAnimation Storyboard.Target="{Binding ElementName=ttt}" Storyboard.TargetProperty="ScaleX" From="10" To="5" Duration="0:0:1" /> </Storyboard> </BeginStoryboard> </EventTrigger.Actions> </EventTrigger> </Button.Triggers> Button </Button> But it does work <Button Name="button1" Width="100" > <Button.LayoutTransform> <ScaleTransform x:Name="ttt" ScaleX="3" ScaleY="6"/> </Button.LayoutTransform> <Button.Triggers> <EventTrigger RoutedEvent="Path.Loaded"> <EventTrigger.Actions> <BeginStoryboard> <Storyboard RepeatBehavior="Forever"> <DoubleAnimation Storyboard.Target="{Binding ElementName=button1}" Storyboard.TargetProperty="Width" From="100" To="50" Duration="0:0:1" /> </Storyboard> </BeginStoryboard> </EventTrigger.Actions> </EventTrigger> </Button.Triggers> Button </Button> I know I can use Storyboard.TargetName .

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  • Why is there a time lag when trying to change the text on a button in IE using JQuery?

    - by Deane
    I have some Ajax that runs on a button click. Sometimes it takes a few seconds to return, so I wanted a visual clue to the user that the browser was doing something. So, I have this: $('#SubmitButton').attr("value", "Working..."); $('#SubmitButton').attr("disabled", true); //Synchronous Ajax call goes here $('#SubmitButton').attr("value", "Submit"); $('#SubmitButton').attr("disabled", false); As you can see, it changes the text on the button, and disables it. When the Ajax call comes back (it's synchronous, remember), the button changes back. In Firefox, this works great. In IE, it's...odd. It doesn't run the code in order. It doesn't change the text of the button and launches right into the Ajax call. The browser blocks with the Submit active and saying "Submit." Right after the Ajax comes back, the button quickly flashes "Working..." then back to Submit." So, for some reason, IE isn't changing the text of the button until after the Ajax call, even though the code for it is before the Ajax call. It's acting like this: //Synchronous Ajax call goes here $('#SubmitButton').attr("value", "Working..."); $('#SubmitButton').attr("disabled", true); $('#SubmitButton').attr("value", "Submit"); $('#SubmitButton').attr("disabled", false); Again, this works perfectly in Firefox. But in IE, there's some kind of...lag?

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  • What shall be the code in xaml which makes a particular image to act as a button?

    - by Abhi
    Dear all I am new to Silverlight. And i have to make a demo application where in designing is done by using Microsoft Expression Blend 2 and developing should be done using Visual Studio(c++). Now i am first trying to become familiar with xaml files. So i was trying to make a simple demo where in i have to create a button and that button should be replace with an png image. In order to do so i tried with the mentioned below example. But i was not able to see anything in the screen. <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Class="SilverlightApplication1.Page" Width="640" Height="480"> <Grid x:Name="LayoutRoot" Background="White"> <Button x:Name="LogoutButton" > <Button.Template> <ControlTemplate> <Image Source="SilverlightApplication1\bounce_photo.png" /> </ControlTemplate> </Button.Template> </Button> </Grid> Please let me know where i am wrong and what shall i do to obtain the result. With regards Abhineet Agarwal

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  • How to accept an incoming call by clicking a button?

    - by upright
    HI, all! I'm trying to implement my own phone call handling UI. What I want to do is, if a call comes in, the incoming telephone number and a picture are displayed, and, if I press a button, the incoming call will be accepted/answered. The related codes are: @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); answerButton = (Button) findViewById(R.id.pickup); answerButton.setOnClickListener(new OnClickListener() { public void onClick(final View v) { Intent intent = new Intent("android.intent.action.ANSWER"); intent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); startActivity(intent); } }); Sadly, the code does not work. At first, an exception is thrown if I press my answer button: ActivityNotFoundException: No Activity found to handle Intent { act=android.intent.action.ANSWER Then I added an entry in the AndroidManifest.xml: I run the app again, there is no exception anymore. However, I doubt the incoming call is not really accepted. Because if the press the Android's screen answer button (green button), the incoming call is accepted and a green button is also displayed on the upper left corner of the emulator screen, while my app doesn't. I also read the Phone app's source code in android source. There is method such as acceptCall() in the Phone class. But these codes seem difficult for me to use, because there are many imports declaration in the code, such as : import com.android.internal.telephony.Call; import com.android.internal.telephony.CallStateException; import com.android.internal.telephony.CallerInfo; import com.android.internal.telephony.CallerInfoAsyncQuery; import com.android.internal.telephony.Connection; import com.android.internal.telephony.MmiCode; import com.android.internal.telephony.Phone; And, if I add these imports in my code, there will be too many errors, such as : "The import com.android.internal.telephony cannot be resolved" What is the right and simple way for my problem? Thanks in advance!

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  • Why is my jQuery event not being triggered when the button is clicked?

    - by Ankur
    I am trying to call the .ajax() method when a button with id=go is clicked. This button is displayed when another jQuery event is triggered, namely that a button with a class called predicate is clicked. The button with id=go is displayed without any problems but on clicking it, there is no call to the alert() or getResults() method which are supposed to occur. Howver if I hard code the button with id=go into the page and don't have it generated by jQuery then the thing works fine. Why does the generated code cause a problem. $(document).ready( function() { $(".predicate").click( function() { makeQuery(this.id); //alert(this.id); }); $(".object").click( function() { //alert(this.id); }); var variables = 0; var queryString = ""; var noOfResults; var formValues=""; var goBegin = ""; var goEnd = "<br/><input name='go' id='go' type='button' value='go'/>"; function makeQuery(value) { queryString = queryString + "val" + variables + "=" + value + "&"; formValues=formValues+"<input type='hidden' name='val"+variables+"' value='"+value+"' />"; variables = variables + 1; $("#resultCount").html(goBegin+formValues+queryString+goEnd); } function getResults(){ $.ajax( { type : "GET", url : "ObjectCount", data : queryString + "count=" + variables, success : function(results) { noOfResults = results; $("#resultCount").html(results - 1 + " results"); } }); } $("#go").click( function() { alert("We have been alerted"); getResults(); }); });

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  • How can I get the mouse wheel to work correctly with the Silverlight 4 ScrollViewer

    - by Ian Oakes
    When I use the following xaml in Silverlight 4, the ScrollViewer will not recognize the mouse wheel unless I click once on the scroll bar thumb, and keep the mouse over the scroll bar, while turning the mouse wheel. <Grid x:Name="LayoutRoot" Background="White"> <ScrollViewer> <StackPanel Name="stackPanel1"> <Button Content="Button 1" Width="150" /> <Button Content="Button 2" Width="150" Margin="0,20,0,0" /> <Button Content="Button 3" Width="150" Margin="0,20,0,0" /> <Button Content="Button 4" Width="150" Margin="0,20,0,0" /> <Button Content="Button 5" Width="150" Margin="0,20,0,0" /> <Button Content="Button 6" Width="150" Margin="0,20,0,0" /> <Button Content="Button 7" Width="150" Margin="0,20,0,0" /> </StackPanel> </ScrollViewer> </Grid> Has anyone else experience this, and is there any work around?

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  • Can you set the default button of a panel with a button that is not in that panel but in another content placeholder in a master page?

    - by Geezuz
    Can you set the default button of a panel with a button that is not in that panel but in another content placeholder within a master page? I have tried this but I get the following error: The DefaultButton of 'pnlTmp' must be the ID of a control of type IButtonControl. I have also tried setting the panels DefaultButton this way : pnlTmp.DefaultButton = btnContinue.UniqueID This gave me the same error. Any help would be great.

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  • How to Access a Button present inside a Custom Control, from the implementing page?

    - by Subhen
    Hi, I have my generic.xaml containing the following code: <ControlTemplate TargetType="local:customVideoControl"> <Grid> <Grid.RowDefinitions> <RowDefinition Height="600"/> <RowDefinition Height="200"/> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="200"/> <ColumnDefinition Width="200"/> <ColumnDefinition Width="200"/> </Grid.ColumnDefinitions> <MediaElement x:Name="customMediaPlayer" Source="{TemplateBinding CustomMediaSource}" HorizontalAlignment="Center" VerticalAlignment="Center" Height="{TemplateBinding Height}" Width="{TemplateBinding Width}" Grid.Row="0" Grid.ColumnSpan="3" /> <ToggleButton x:Name="playPauseBtn" Height="50" Width="50" Content="Pause" Grid.Row="1" Grid.Column="0"/> <Button x:Name="prevBtn" Height="50" Width="50" Content="Prev" Grid.Row="1" Grid.Column="1"/> <Button x:Name="nextBtn" Height="50" Width="50" Content="Next" Grid.Row="1" Grid.Column="2"/> </Grid> </ControlTemplate> Now on applyTemplate , I am accessing the controls like below: public override void OnApplyTemplate() { base.OnApplyTemplate(); ToggleButton playPauseBtn = GetTemplateChild("playPauseBtn") as ToggleButton; Button prevBtn= GetTemplateChild("prevBtn") as Button; Button nextBtn = GetTemplateChild("nextBtn") as Button; MediaElement customMediaPlayer = GetTemplateChild("customMediaPlayer") as MediaElement; playPauseBtn.Checked += (obj, Args) => { customMediaPlayer.Pause(); playPauseBtn.Content = "Play"; }; playPauseBtn.Unchecked += (obj, Args) => { customMediaPlayer.Play(); playPauseBtn.Content = "Pause"; }; nextBtn.Click += (obj, Args) => { customMediaPlayer.Source=new Uri(CustomMediaSource.ToString(),UriKind.RelativeOrAbsolute); }; prevBtn.Click += (obj, Args) => { customMediaPlayer.Source = new Uri(CustomMediaSource.ToString(), UriKind.RelativeOrAbsolute); }; } Now I want acccess the nextBtn, in the page where I am implementing like CustomVideoControl myVControl=new CustomVideoControl(); This will create the instance of the control, but I want to do something on the click of next and previous button, thta is present inside the CustomVideoControl in generic.xaml. Any help will be greatly appreciated. Thanks, Subhen

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  • FullCalendar lazyFetching

    - by RamaKrishna
    I had enabled lazyFetching option with true/false. and click on any button of calendar then calendar sending multiple ajax calls to get data. Here is my configuration $('#calendar').fullCalendar({ header: { left: 'prev,next today', center: 'title', right: 'month,agendaWeek,agendaDay' }, editable: false, disableDragging:true, contentHeight: 500, width: 800, minTime:9, maxTime:21, lazyFetching:true, defaultView:'agendaWeek', loading: function(isLoading, view){ if(isLoading){ $('.fc-button-prev, .fc-button-next , .fc-button-month ,.fc-button-agendaWeek , .fc-button-agendaDay').hide(); $('.products').attr("disabled","disabled"); }else{ $('.fc-button-prev, .fc-button-next , .fc-button-month ,.fc-button-agendaWeek , .fc-button-agendaDay').show(); $('.products').removeAttr("disabled"); } } }); function loadCal(storeId,contactId){ $('#calendar').fullCalendar( 'removeEvents'); $('#calendar').fullCalendar( 'addEventSource','getApptsByStore.action?storeId='+storeId+'&contactId='+contactId); }

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  • How do I commit changes to a text file on button press?

    - by boywithaxe
    I've written a small app that creates a GUI for setting up uShare. Currently it depends heavily on the 'w' (write) and 'a' (append) functions to generate/edit ushare.conf file. But I've been trying to find a way for the app to store all the changes until a save button is pressed, and only then committing them to the actual file. I think that would be the best way of getting around having the user press enter every time they change any field (and indeed allow for GtkCheckButton).

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  • Paypal "Subscribe" button: Is it possible to let the subscriber set the amount?

    - by Šime Vidas
    I'm setting up a recurring payment option on my website. I'd like to have two options: Option 1 (for individuals): Fixed $6/mo subscription Option 2 (for organizations): A subscription where the amount is set by the subscriber PayPal's "Subscribe" button does not seem to allow that: When I leave the "Amount" field of the 2nd option empty, I get an error: So, is this not possible? Do all options require fixed amounts?

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  • Why does pulling the power cord then pressing the power button fix a non-booting PC?

    - by sidewaysmilk
    I've been working at this institution for about 6 years. One thing thing that I've always found curious is that sometimes—especially after a power outage—we find a PC that won't boot when the power button is pressed. Usually, the fans will spin up, but it won't POST. Our solution is to pull the power cord, press the power button with the computer unplugged, then plug it in and turn it on. It seems more common with Gateway brand PCs than the Dells or HPs that we have around. Does anybody know what pressing the power button does when the computer is unplugged? I have some vague notion that closing the power button circuit allows some capacitors to discharge or something, but I'd like a firmer answer to offer my users when they ask me what I'm doing. My best guess as to why fans can spin but it can't POST is that the BIOS is in some non-functional state. I don't know how BIOS stores state, but my best guess is that there is some residual garbage in its registers or something, like the stack pointer isn't starting at 0 maybe?

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  • Why the Utilities button of Virtual Machine Settings/Hardware/Hard Disk(IDE) is disabled?

    - by q0987
    I am using ubuntu 11.04 virtual image with VMWare Player 4.0.2 build-591240. Because I found that the folder that holds the VMWare image goes to 8GB and want to shrink the size by using the utilities tool provided by the VMWare Image Player. However, I found that the button is disabled like this. Question How to enable the button so that I can use it to shrink the size of virtual image used by ubuntu? Question If I cannot enable the button, is there another way that I can shrink the size of used space? Thank you

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  • android include tag - invalid layout refernce

    - by Dalibor Frivaldsky
    Hello, I'm having a problem including a different layout through the include tag in the android layout xml file. When specifing the layout reference ( @layout/... ), i'm getting a InflateException in the Eclipse ADT with the following error: InflateException: You must specifiy a valid layout reference. The layout ID @layout/func_edit_simple_calculator_toolbox is not valid. the reference should be valid, as I've selected it from the the list of my other layouts and didnt type it in. I'm using android sdk v2.1 these are the layout files func_edit_simple_calculator_toolbox.xml <?xml version="1.0" encoding="utf-8"?> <TableLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_height="wrap_content" android:layout_width="wrap_content"> <TableRow android:id="@+id/TableRow01" android:layout_width="wrap_content"android:layout_height="wrap_content"> <Button android:id="@+id/Button01" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="1"></Button> <Button android:id="@+id/Button02" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="2"></Button> <Button android:id="@+id/Button03" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="3"></Button> <Button android:id="@+id/Button04" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="+"></Button> </TableRow> <TableRow android:id="@+id/TableRow02" android:layout_width="wrap_content" android:layout_height="wrap_content"> <Button android:id="@+id/Button05" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="4"></Button> <Button android:id="@+id/Button06" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="5"></Button> <Button android:id="@+id/Button07" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="6"></Button> <Button android:id="@+id/Button08" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="-"></Button> </TableRow> </TableLayout> function_editor_layout.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <com.calculoid.FunctionView android:id="@+id/function_view" android:layout_width="fill_parent" android:layout_height="fill_parent"/> <include android:id="@+id/include01" android:layout_width="wrap_content" android:layout_height="wrap_content" layout="@layout/func_edit_simple_calculator_toolbox"></include> </LinearLayout> Does any one know what could be the problem? thanks in advance

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  • half or quarter black screen in android

    - by Mike McKeown
    I have an android activity that when I launch sometimes (about 1 in 4 times) it only draws quarter or half the screen before showing it. When I change the orientation or press a button the screen draws properly. I'm just using TextViews, Buttons, Fonts - no drawing or anything like that. All of my code for initialising is in the onCreate(). In this method I'm loading a text file, of about 40 lines long, and also getting a shared preference. Could this cause a delay so that it can't draw the intent? Thanks in advance if anyone has seen anything similar. EDIT - I tried commenting out the loading of the word list, but it didn't fix the problem. Here is the activity <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/mainRelativeLayout" android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="@drawable/blue_abstract_background" > <RelativeLayout android:id="@+id/relativeScore" android:layout_width="fill_parent" android:layout_height="wrap_content" android:gravity="center_horizontal" > <TextView android:id="@+id/ScoreLabel" style="@style/yellowShadowText" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentLeft="true" android:layout_centerVertical="true" android:padding="10dip" android:text="SCORE:" android:textSize="18dp" /> /> <TextView android:id="@+id/ScoreText" style="@style/yellowShadowText" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerVertical="true" android:layout_toRightOf="@id/ScoreLabel" android:padding="5dip" android:text="0" android:textSize="18dp" /> <TextView android:id="@+id/GameTimerText" style="@style/yellowShadowText" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentRight="true" android:layout_centerVertical="true" android:layout_marginLeft="5dp" android:layout_marginRight="5dp" android:minWidth="25dp" android:text="0" android:textSize="18dp" /> <TextView android:id="@+id/GameTimerLabel" style="@style/yellowShadowText" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerVertical="true" android:layout_toLeftOf="@id/GameTimerText" android:padding="10dip" android:text="TIMER:" android:textSize="18dp" /> /> </RelativeLayout> <RelativeLayout android:id="@+id/relativeHighScore" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_below="@id/relativeScore" > <TextView android:id="@+id/HighScoreLabel" style="@style/yellowShadowText" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentLeft="true" android:padding="10dip" android:text="HIGH SCORE:" android:textSize="16dp" /> <TextView android:id="@+id/HighScoreText" style="@style/yellowShadowText" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_toRightOf="@id/HighScoreLabel" android:padding="10dip" android:text="0" android:textSize="16dp" /> </RelativeLayout> <LinearLayout android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_alignParentLeft="true" android:layout_below="@+id/relativeHighScore" android:orientation="vertical" > <LinearLayout android:id="@+id/linearMissing" android:layout_width="fill_parent" android:layout_height="80dp" android:layout_gravity="center" android:orientation="vertical" > <View android:layout_width="match_parent" android:layout_height="2dp" android:background="@color/yellow_text" /> <TextView android:id="@+id/MissingWordText" style="@style/yellowShadowText" android:layout_width="wrap_content" android:layout_height="fill_parent" android:layout_gravity="center_horizontal" android:layout_marginTop="25dp" android:text="MSSNG WRD" android:textSize="22dp" android:typeface="normal" /> </LinearLayout> <View android:layout_width="match_parent" android:layout_height="2dp" android:background="@color/yellow_text" /> <TableLayout android:id="@+id/buttonsTableLayout" android:layout_width="fill_parent" android:layout_height="wrap_content" > <TableRow android:id="@+id/tableRow3" android:layout_width="fill_parent" android:layout_height="wrap_content" android:gravity="center_horizontal" android:paddingTop="5dp" > <Button android:id="@+id/aVowelButton" android:layout_width="66dp" android:layout_height="66dp" android:layout_gravity="center_horizontal" android:layout_marginBottom="10dp" android:layout_marginRight="5dp" android:background="@drawable/blue_vowel_button" android:text="@string/a" android:textColor="@color/yellow_text" android:textSize="30dp" /> <Button android:id="@+id/eVowelButton" android:layout_width="66dp" android:layout_height="66dp" android:layout_gravity="center_horizontal" android:layout_marginBottom="10dp" android:layout_marginRight="5dp" android:background="@drawable/blue_vowel_button" android:text="@string/e" android:textColor="@color/yellow_text" android:textSize="30dp" /> </TableRow> <TableRow android:id="@+id/tableRow4" android:layout_width="fill_parent" android:layout_height="wrap_content" android:gravity="center_horizontal" > <Button android:id="@+id/iVowelButton" android:layout_width="66dp" android:layout_height="66dp" android:layout_gravity="center_horizontal" android:layout_margin="5dp" android:background="@drawable/blue_vowel_buttoni" android:text="@string/i" android:textColor="@color/yellow_text" android:textSize="30dp" /> <Button android:id="@+id/oVowelButton" android:layout_width="66dp" android:layout_height="66dp" android:layout_gravity="center_horizontal" android:layout_margin="5dp" android:background="@drawable/blue_vowel_button" android:text="@string/o" android:textColor="@color/yellow_text" android:textSize="30dp" /> <Button android:id="@+id/uVowelButton" android:layout_width="66dp" android:layout_height="66dp" android:layout_gravity="center_horizontal" android:layout_margin="5dp" android:background="@drawable/blue_vowel_button" android:text="@string/u" android:textColor="@color/yellow_text" android:textSize="30dp" /> </TableRow> </TableLayout> <TextView android:id="@+id/TimeToStartText" style="@style/yellowShadowText" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center" android:textSize="24dp" /> <Button android:id="@+id/startButton" style="@style/yellowShadowText" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center_horizontal" android:layout_marginTop="10dp" android:background="@drawable/blue_button_menu" android:gravity="center" android:padding="10dip" android:text="START!" android:textSize="28dp" /> </LinearLayout> </RelativeLayout> And the OnCreate() and a few methods: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_game); isNewWord = true; m_gameScore = 0; m_category = getCategoryFromExtras(); // loadWordList(m_category); initialiseTextViewField(); loadHighScoreAndDifficulty(); setFonts(); setButtons(); setStartButton(); enableDisableButtons(false); } private void loadHighScoreAndDifficulty() { //setting preferences SharedPreferences prefs = this.getSharedPreferences(m_category, Context.MODE_PRIVATE); int score = prefs.getInt(m_category, 0); //0 is the default value m_highScore = score; m_highScoreText.setText(String.valueOf(m_highScore)); prefs = this.getSharedPreferences(DIFFICULTY, Context.MODE_PRIVATE); m_difficulty = prefs.getString(DIFFICULTY, NRML_DIFFICULTY); } private void initialiseTextViewField() { m_startButton = (Button) findViewById(R.id.startButton); m_missingWordText = (TextView) findViewById(R.id.MissingWordText); m_gameScoreText = (TextView) findViewById(R.id.ScoreText); m_gameScoreLabel = (TextView) findViewById(R.id.ScoreLabel); m_gameTimerText = (TextView) findViewById(R.id.GameTimerText); m_gameTimerLabel = (TextView) findViewById(R.id.GameTimerLabel); m_timeToStartText = (TextView) findViewById(R.id.TimeToStartText); m_highScoreLabel = (TextView) findViewById(R.id.HighScoreLabel); m_highScoreText = (TextView) findViewById(R.id.HighScoreText); } private String getCategoryFromExtras() { String category = ""; Bundle extras = getIntent().getExtras(); if (extras != null) { category = extras.getString("category"); } return category; } private void enableDisableButtons(boolean enable) { Button button = (Button) findViewById(R.id.aVowelButton); button.setEnabled(enable); button = (Button) findViewById(R.id.eVowelButton); button.setEnabled(enable); button = (Button) findViewById(R.id.iVowelButton); button.setEnabled(enable); button = (Button) findViewById(R.id.oVowelButton); button.setEnabled(enable); button = (Button) findViewById(R.id.uVowelButton); button.setEnabled(enable); } private void setStartButton() { m_startButton.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { m_gameScore = 0; updateScore(); m_startButton.setVisibility(View.GONE); m_timeToStartText.setVisibility(View.VISIBLE); startPreTimer(); } }); }

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  • Is there a expected set of button mappings games commonly use?

    - by Scott Chamberlain
    I am making a game that will support a XBox 360 controller but I would like to try and keep the default button mappings to be what is expected from a user's past history from playing other games. Is there a set of guidelines from Microsoft on what should map to what (Do you use A for fire or left trigger?), or has the gaming community picked up a common set of controls that is just not written anywhere, everyone just "knows" it (like WASD for movement). The hardest thing for me is I have walking movement, vehicle movement, and airplane movement. I plan on allowing custom configuration of each, but I don't know what to set as the defaults.

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  • On github (gist) what is the star-button used for?

    - by user unknown
    On github::gist what is the star-button used for? For example here: https://gist.github.com/1372818 I have 3 Buttons in the headline, they are edit download (un)star With the last one changing from star to unstar. My first idea was: Upvote system. But I can star my own code, and I didn't mention some star appearing somewhere. Next idea: a favorite, a bookmark. I can select 'starred gists' but the page came up even before I starred it. Reading the Help didn't let me find something about 'star', and the searchbox is for searching in code, in pages - not to search the helppages of github::gist.

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  • Is it possible to power down my external via the eject button?

    - by beanaroo
    I'm trying to convert from Windows 7 to Ubuntu 12.10 with Gnome 3.6. Using the notification area's eject icon, I notice the partition is unmounted but the drive is still powered and spinning... I understand the latter can be taken care of by means of udisks --detach /dev/sdb I really don't want to have to run a command everytime I eject. Windows does the whole process when ejecting a medium via the systray. Is there a way I could add in the command to the eject button? Is there an appropriate place I could file a feature request? Little things like this are making it hard for me to swap back over to Linux. Thanks for the support!

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  • Will GMails Greasemoney API help me: composing and sending messages, adding a button to the compose view, listing and sending drafts [migrated]

    - by Kent
    I want to create a Greasemonkey script for GMail and I've browsed through the GMail Greasemonkey 1.0 API documentation. I haven't fully understood what the API actually provides, which leads me to ask a few concrete questions. How will the API help if I want to: Add a button to the Compose view which executes some of my code. Compose and send a new message from scratch. List the current drafts. Pick a draft and send it. From what I can see it'll help me with 1 above, but I don't see any real interaction API parts which can help me with 2-4.

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  • How to add Button to WPF Datagrid column dynamically ?

    - by Ramanji
    Hi .. Is there any way to dynamically add a button control(along with column name) to WPFDataGrid column,?? By clicking on header button,pop-up will open . this button generation is dynamic one ,which will be decided from code-behind, for some column headers need to add,for some not needed to add.

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  • Is it possible to get Cufon to work on a button?

    - by Tom Harvey
    So right now I'm bashing my head - at the moment we use an element for a button to give it our own custom font, fine - this works, but as we're using Cufon on the rest of the site, we're wondering if it's possible to get Cufon working on a button. So far I've changed the button to an and using standard css styles on an 'input' or 'input[type="submit"]' element work fine - but I've tried both of these in cufon to no avail. This is a button - so as Cufon generates images, this should work, but maybe I'm doing it wrong - can anyone help?

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