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  • runtime error: invalid memory address or nil pointer dereference

    - by Klink
    I want to learn OpenGL 3.0 with golang. But when i try to compile some code, i get many errors. package main import ( "os" //"errors" "fmt" //gl "github.com/chsc/gogl/gl33" //"github.com/jteeuwen/glfw" "github.com/go-gl/gl" "github.com/go-gl/glfw" "runtime" "time" ) var ( width int = 640 height int = 480 ) var ( points = []float32{0.0, 0.8, -0.8, -0.8, 0.8, -0.8} ) func initScene() { gl.Init() gl.ClearColor(0.0, 0.5, 1.0, 1.0) gl.Enable(gl.CULL_FACE) gl.Viewport(0, 0, 800, 600) } func glfwInitWindowContext() { if err := glfw.Init(); err != nil { fmt.Fprintf(os.Stderr, "glfw_Init: %s\n", err) glfw.Terminate() } glfw.OpenWindowHint(glfw.FsaaSamples, 1) glfw.OpenWindowHint(glfw.WindowNoResize, 1) if err := glfw.OpenWindow(width, height, 0, 0, 0, 0, 32, 0, glfw.Windowed); err != nil { fmt.Fprintf(os.Stderr, "glfw_Window: %s\n", err) glfw.CloseWindow() } glfw.SetSwapInterval(1) glfw.SetWindowTitle("Title") } func drawScene() { for glfw.WindowParam(glfw.Opened) == 1 { gl.Clear(gl.COLOR_BUFFER_BIT) vertexShaderSrc := `#version 120 attribute vec2 coord2d; void main(void) { gl_Position = vec4(coord2d, 0.0, 1.0); }` vertexShader := gl.CreateShader(gl.VERTEX_SHADER) vertexShader.Source(vertexShaderSrc) vertexShader.Compile() fragmentShaderSrc := `#version 120 void main(void) { gl_FragColor[0] = 0.0; gl_FragColor[1] = 0.0; gl_FragColor[2] = 1.0; }` fragmentShader := gl.CreateShader(gl.FRAGMENT_SHADER) fragmentShader.Source(fragmentShaderSrc) fragmentShader.Compile() program := gl.CreateProgram() program.AttachShader(vertexShader) program.AttachShader(fragmentShader) program.Link() attribute_coord2d := program.GetAttribLocation("coord2d") program.Use() //attribute_coord2d.AttribPointer(size, typ, normalized, stride, pointer) attribute_coord2d.EnableArray() attribute_coord2d.AttribPointer(0, 3, false, 0, &(points[0])) //gl.DrawArrays(gl.TRIANGLES, 0, len(points)) gl.DrawArrays(gl.TRIANGLES, 0, 3) glfw.SwapBuffers() inputHandler() time.Sleep(100 * time.Millisecond) } } func inputHandler() { glfw.Enable(glfw.StickyKeys) if glfw.Key(glfw.KeyEsc) == glfw.KeyPress { //gl.DeleteBuffers(2, &uiVBO[0]) glfw.Terminate() } if glfw.Key(glfw.KeyF2) == glfw.KeyPress { glfw.SetWindowTitle("Title2") fmt.Println("Changed to 'Title2'") fmt.Println(len(points)) } if glfw.Key(glfw.KeyF1) == glfw.KeyPress { glfw.SetWindowTitle("Title1") fmt.Println("Changed to 'Title1'") } } func main() { runtime.LockOSThread() glfwInitWindowContext() initScene() drawScene() } And after that: panic: runtime error: invalid memory address or nil pointer dereference [signal 0xb code=0x1 addr=0x0 pc=0x41bc6f74] goroutine 1 [syscall]: github.com/go-gl/gl._Cfunc_glDrawArrays(0x4, 0x7f8500000003) /tmp/go-build463568685/github.com/go-gl/gl/_obj/_cgo_defun.c:610 +0x2f github.com/go-gl/gl.DrawArrays(0x4, 0x3, 0x0, 0x45bd70) /tmp/go-build463568685/github.com/go-gl/gl/_obj/gl.cgo1.go:1922 +0x33 main.drawScene() /home/klink/Dev/Go/gogl/gopher/exper.go:85 +0x1e6 main.main() /home/klink/Dev/Go/gogl/gopher/exper.go:116 +0x27 goroutine 2 [syscall]: created by runtime.main /build/buildd/golang-1/src/pkg/runtime/proc.c:221 exit status 2

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  • Insufficient memory issue during Build Process Customization

    - by jehan
    Normal 0 false false false EN-US ZH-CN X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} When customizing the Build Process Template in Workflow designer, I came across the OutOfMemoryException errors while performing Save as Image and Copy operations: "Insufficient memory to continue execution of program"   Normal 0 false false false EN-US ZH-CN X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} There is a fix available on Microsoft Connect  which has resolved the issue.

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  • How to move packages from the live image to a pool on the disc?

    - by int_ua
    Currently I'm using UCK and trying to make Edubuntu 12.04.1 DVD launch installer on 256Mb RAM: How to install Edubuntu on a system with low memory (256 Mb)? I was reading release notes for 12.10 and noticed that Language packs have now been moved off from the live image to a pool on the disc. How can I move other packages correctly so they would be available to the live system and for installation without network access?

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  • Two bugs you should be aware of

    - by AaronBertrand
    In the past 24 hours I have come across two bugs that can be quite problematic in certain environments. LPIM issue with SetFileIoOverlappedRange Last night the CSS team posted a blog entry detailing a potential issue with Lock Pages in Memory and Windows' SetFileIoOverlappedRange API. I tweeted about it at the time, but thought it could use a little more treatment. The potential symptoms can vary, but include the following (as quoted from the blog post): Wide ranging in SQL from invalid write location,...(read more)

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  • Ubuntu 12.04 tilts when trying to open large excel file with libreoffice or matlab

    - by user1565754
    I have an xlsx-file of size 27.3MB and when I try to open it either in Libreoffice or Matlab the whole system slows down My processor is AMD Sempron(tm) 140 Processor (should be about 2.7Ghz) Memory I have about 1.7GB Any ideas? I opened this file in Windows no problem...of course it took a few seconds to load but Ubuntu freezes with this file completely...smaller files of size 3MB, 5MB etc open just fine... thnx for support =)

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  • iPhone app memory leak with UIImage animation? Problem testing on device

    - by user157733
    I have an animation which works fine in the simulator but crashes on the device. I am getting the following error... Program received signal: “0”. The Debugger has exited due to signal 10 (SIGBUS) A bit of investigating suggests that the UIImages are not getting released and I have a memory leak. I am new to this so can someone tell me if this is the likely cause? If you could also tell me how to solve it then that would be amazing. The images are 480px x 480px and about 25kb each. My code is below... NSArray *rainImages = [NSArray arrayWithObjects: [UIImage imageNamed:@"rain-loop0001.png"], [UIImage imageNamed:@"rain-loop0002.png"], [UIImage imageNamed:@"rain-loop0003.png"], [UIImage imageNamed:@"rain-loop0004.png"], [UIImage imageNamed:@"rain-loop0005.png"], [UIImage imageNamed:@"rain-loop0006.png"], //more looping images [UIImage imageNamed:@"rain-loop0045.png"], [UIImage imageNamed:@"rain-loop0046.png"], [UIImage imageNamed:@"rain-loop0047.png"], [UIImage imageNamed:@"rain-loop0048.png"], [UIImage imageNamed:@"rain-loop0049.png"], [UIImage imageNamed:@"rain-loop0050.png"], nil]; rainImage.animationImages = rainImages; rainImage.animationDuration = 4.15/2; rainImage.animationRepeatCount = 0; [rainImage startAnimating]; [rainImage release]; Thanks

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  • Memory Leaks when touching UITableViewCells and poping off view.

    - by Falcon
    Hi All, I'm currently having a problem where the leaks tool is reporting a slew of memory leaks after clicking on cells within a UITableView and then hitting the back button and popping off the view. Majority of the leaks reported can not be traced back to any specific location in my code, they are: Leaked Object # Address Size Responsible Library Responsible Frame NSCFArray 2 < multiple > 64 UIKit -[UITouch(UITouchInternal) UITouch 2 < multiple > 128 GraphicsServices PurpleEventCallback Malloc 48 Bytes 2 < multiple > 96 Foundation -[NSCFArray insertObject:atIndex:] UIDelayedAction 2 < multiple > 96 UIKit -[UILongPressGestureRecognizer startTimer] NSCFArray 2 < multiple > 64 UIKit -[UILongPressGestureRecognizer touchesBegan:withEvent:] Malloc 32 Bytes 2 < multiple > 64 Foundation -[NSCFArray insertObject:atIndex:] Malloc 16 Bytes 2 < multiple > 32 Foundation -[NSCFSet unionSet:] Now I have commented out all my code in any touch event functions that I have written and it still leaks if I click on the cell a few times and then hit the back button to return to the previous view. Any ideas on what might actually be the problem here? Thanks,

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  • How can I create objects based on dump file memory in a WinDbg extension?

    - by pj4533
    I work on a large application, and frequently use WinDbg to diagnose issues based on a DMP file from a customer. I have written a few small extensions for WinDbg that have proved very useful for pulling bits of information out of DMP files. In my extension code I find myself dereferencing c++ class objects in the same way, over and over, by hand. For example: Address = GetExpression("somemodule!somesymbol"); ReadMemory(Address, &addressOfPtr, sizeof(addressOfPtr), &cb); // get the actual address ReadMemory(addressOfObj, &addressOfObj, sizeof(addressOfObj), &cb); ULONG offset; ULONG addressOfField; GetFieldOffset("somemodule!somesymbolclass", "somefield", &offset); ReadMemory(addressOfObj+offset, &addressOfField, sizeof(addressOfField), &cb); That works well, but as I have written more extensions, with greater functionality (and accessing more complicated objects in our applications DMP files), I have longed for a better solution. I have access to the source of our own application of course, so I figure there should be a way to copy an object out of a DMP file and use that memory to create an actual object in the debugger extension that I can call functions on (by linking in dlls from our application). This would save me the trouble of pulling things out of the DMP by hand. Is this even possible? I tried obvious things like creating a new object in the extension, then overwriting it with a big ReadMemory directly from the DMP file. This seemed to put the data in the right fields, but freaked out when I tried to call a function. I figure I am missing something...maybe c++ pulls some vtable funky-ness that I don't know about? My code looks similar to this: SomeClass* thisClass = SomeClass::New(); ReadMemory(addressOfObj, &(*thisClass), sizeof(*thisClass), &cb);

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  • Python: Does one of these examples waste more memory?

    - by orokusaki
    In a Django view function which uses manual transaction committing, I have: context = RequestContext(request, data) transaction.commit() return render_to_response('basic.html', data, context) # Returns a Django ``HttpResponse`` object which is similar to a dictionary. I think it is a better idea to do this: context = RequestContext(request, data) response = render_to_response('basic.html', data, context) transaction.commit() return response If the page isn't rendered correctly in the second version, the transaction is rolled back. This seems like the logical way of doing it albeit there won't likely be many exceptions at that point in the function when the application is in production. But... I fear that this might cost more and this will be replete through a number of functions since the application is heavy with custom transaction handling, so now is the time to figure out. If the HttpResponse instance is in memory already (at the point of render_to_response()), then what does another reference cost? When the function ends, doesn't the reference (response variable) go away so that when Django is done converting the HttpResponse into a string for output Python can immediately garbage collect it? Is there any reason I would want to use the first version (other than "It's 1 less line of code.")?

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  • Does the pointer to free() have to point to beginning of the memory block, or can it point to the interior?

    - by Lambert
    The question is in the title... I searched but couldn't find anything. Edit: I don't really see any need to explain this, but because people think that what I'm saying makes no sense (and that I'm asking the wrong questions), here's the problem: Since people seem to be very interested in the "root" cause of all the problem rather than the actual question asked (since that apparently helps things get solved better, let's see if it does), here's the problem: I'm trying to make a D runtime library based on NTDLL.dll, so that I can use that library for subsystems other than the Win32 subsystem. So that forces me to only link with NTDLL.dll. Yes, I'm aware that the functions are "undocumented" and could change at any time (even though I'd bet a hundred dollars that wcstombs will still do the same exact thing 20 years from now, if it still exists). Yes, I know people (especially Microsoft) don't like developers linking to that library, and that I'll probably get criticized for the right here. And yes, those two points above mean that programs like chkdsk and defragmenters that run before the Win32 subsystem aren't even supposed to be created in the first place, because it's literally impossible to link with anything like kernel32.dll or msvcrt.dll and still have NT-native executables, so we developers should just pretend that those stages are meant to be forever out of our reaches. But no, I doubt that anyone here would like me to paste a few thousand lines of code and help me look through them and try to figure out why memory allocations that aren't failing are being rejected by the source code I'm modifying. So that's why I asked about a different problem than the "root" cause, even though that's supposedly known to be the best practice by the community. If things still don't make sense, feel free to post comments below! :)

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  • BufferedImage.getGraphics() resulting in memory leak, is there a fix?

    - by user359202
    Hi friends, I'm having problem with some framework API calling BufferedImage.getGraphics() method and thus causing memory leak. What this method does is that it always calls BufferedImage.createGraphics(). On a windows machine, createGraphics() is handled by Win32GraphicsEnvironment which keeps a listeners list inside its field displayChanger. When I call getGraphics on my BufferedImage someChart, someChart's SurfaceManager(which retains a reference to someChart) is added to the listeners map in Win32GraphicsEnvironment, preventing someChart to be garbage collected. Nothing afterwards removes someChart's SurfaceManager from the listeners map. In general, the summarized path stopping a BufferedImage from being garbage collected, once getGraphics is called, is as follows: GC Root - localGraphicsEnvironment(Win32GraphicsEnvironment) - displayChanger(SunDisplayChanger) - listeners(Map) - key(D3DChachingSurfaceManager) - bImg(BufferedImage) I could have changed the framework's code so that after every called to BufferedImage.getGraphics(), I keep a reference to the BufferedImage's SurfaceManager. Then, I get hold of localGraphicsEnvironment, cast it to Win32GraphicsEnvironment, then call removeDisplayChangedListener() using the reference to the BufferedImage's SurfaceManager. But I don't think this is a proper way to solve the problem. Could someone please help me with this issue? Thanks a lot!

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  • Is there a more memory efficient way to search through a Core Data database?

    - by Kristian K
    I need to see if an object that I have obtained from a CSV file with a unique identifier exists in my Core Data Database, and this is the code I deemed suitable for this task: NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entity; entity = [NSEntityDescription entityForName:@"ICD9" inManagedObjectContext:passedContext]; [fetchRequest setEntity:entity]; NSPredicate *pred = [NSPredicate predicateWithFormat:@"uniqueID like %@", uniqueIdentifier]; [fetchRequest setPredicate:pred]; NSError *err; NSArray* icd9s = [passedContext executeFetchRequest:fetchRequest error:&err]; [fetchRequest release]; if ([icd9s count] > 0) { for (int i = 0; i < [icd9s count]; i++) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc]init]; NSString *name = [[icd9s objectAtIndex:i] valueForKey:@"uniqueID"]; if ([name caseInsensitiveCompare:uniqueIdentifier] == NSOrderedSame && name != nil) { [pool release]; return [icd9s objectAtIndex:i]; } [pool release]; } } return nil; After more thorough testing it appears that this code is responsible for a huge amount of leaking in the app I'm writing (it crashes on a 3GS before making it 20 percent through the 1459 items). I feel like this isn't the most efficient way to do this, any suggestions for a more memory efficient way? Thanks in advance!

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  • Sharing files between Mac Mini and Ubuntu

    - by Dan
    I want to get files off a Ubuntu box (10.04) and transfer them to a Mac Mini. I am connecting the two directly with a piece of network cable (Its not crossover, but I am told the Mini can handle this). The Ubuntu box has Samba installed(I think), but no internet connection. When I create a shared folder in Ubuntu it doest show up in Mac OS. But the Ubunutu box is appearing in the 'Shared' section in Mac Finder. Help

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  • why is my centos, nginx, php,mysql server using so much memory

    - by kb2tfa
    i'm not sure where the problem lies. I have: centos 6 mysql php php-fpm wordpress (1 site). this is a dedicated server i'm learning on. as soon as i ran the web url the memory slammed to 125% of a 512k server, i had to upgrade to 1gig, so i'm not sure where the problem lies. I thought by switching to nginx from apache i would have more memory free, but i'm still stuck with the problem. before launching the site with nginx and mysqld running the site was about 5% memory. I reanamed my "my-small.cnf" to my.cnf and put in my /etc folder where the original was, but that seems not to have done it. after looking at my TOP results, i'm starting to think it may be php-fpm eating my memory, but not sure. is php-fpm the preferend way or is there something better to use. I read about possible memory leaks in php-fpm. here is what i have: php-fpm.conf ;;;;;;;;;;;;;;;;;;;;; ; FPM Configuration ; ;;;;;;;;;;;;;;;;;;;;; ; All relative paths in this configuration file are relative to PHP's install ; prefix. ; Include one or more files. If glob(3) exists, it is used to include a bunch of ; files from a glob(3) pattern. This directive can be used everywhere in the ; file. include=/etc/php-fpm.d/*.conf ;;;;;;;;;;;;;;;;;; ; Global Options ; ;;;;;;;;;;;;;;;;;; [global] ; Pid file ; Default Value: none pid = /var/run/php-fpm/php-fpm.pid ; Error log file ; Default Value: /var/log/php-fpm.log error_log = /var/log/php-fpm/error.log ; Log level ; Possible Values: alert, error, warning, notice, debug ; Default Value: notice ;log_level = notice ; If this number of child processes exit with SIGSEGV or SIGBUS within the time ; interval set by emergency_restart_interval then FPM will restart. A value ; of '0' means 'Off'. ; Default Value: 0 ;emergency_restart_threshold = 0 ; Interval of time used by emergency_restart_interval to determine when ; a graceful restart will be initiated. This can be useful to work around ; accidental corruptions in an accelerator's shared memory. ; Available Units: s(econds), m(inutes), h(ours), or d(ays) ; Default Unit: seconds ; Default Value: 0 ;emergency_restart_interval = 0 ; Time limit for child processes to wait for a reaction on signals from master. ; Available units: s(econds), m(inutes), h(ours), or d(ays) ; Default Unit: seconds ; Default Value: 0 ;process_control_timeout = 0 ; Send FPM to background. Set to 'no' to keep FPM in foreground for debugging. ; Default Value: yes ;daemonize = yes ;;;;;;;;;;;;;;;;;;;; ; Pool Definitions ; ;;;;;;;;;;;;;;;;;;;; ; See /etc/php-fpm.d/*.conf end php-fpm.conf

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  • Why can't I share a folder on Vista?

    - by Ken
    On Windows Vista, I right-click on a folder, Properties, Sharing tab, and either "Advanced Sharing" or "Share"-"Share" causes an error: Windows File Sharing This program will not run Access is denied. Close My user account is an "administrator" on this machine. I think this behavior changed since my computer was added to the new domain recently. I have other folders shared (from long ago), and they continue to be shared just fine.

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  • Why can't I share a folder on Vista?

    - by Ken
    On Windows Vista, I right-click on a folder, Properties, Sharing tab, and either "Advanced Sharing" or "Share"-"Share" causes an error: Windows File Sharing This program will not run Access is denied. Close My user account is an "administrator" on this machine. I think this behavior changed since my computer was added to the new domain recently. I have other folders shared (from long ago), and they continue to be shared just fine.

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  • How to setup exchange outlook calendar?

    - by nuhusky
    We have a Small Business Server (SBS) Windows 2003, and we need to setup a shared outlook calendar using exchange (comes with the SBS), however my client does not want to use exchange mail. In other words, they would like to use Outlook to send an receive emails using some hosted web mail service (using POP) but have the Outlook calendar shared among users using exchange on local SBS server. All users have domain accounts configured. Is this possible to do?

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  • Fail to analyze core dump with GDB when main.elf is dynamically linked (uses shared libs)

    - by dscTobi
    Hi all. I'm trying to analyze core dump, but i get following result: GNU gdb 6.6.0.20070423-cvs Copyright (C) 2006 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "--host=mipsel-linux --target=mipsel-linux-uclibc". (gdb) file main.elf Reading symbols from /home/tobi/main.elf...Reading symbols from /home/tobi/main.dbg...done. done. (gdb) core-file /srv/tobi/core warning: .dynamic section for "/lib/libpthread.so.0" is not at the expected address (wrong library or version mismatch?) Error while mapping shared library sections: /lib/libdl.so.0: No such file or directory. Error while mapping shared library sections: /lib/librt.so.0: No such file or directory. Error while mapping shared library sections: /lib/libm.so.0: No such file or directory. Error while mapping shared library sections: /lib/libstdc++.so.6: No such file or directory. Error while mapping shared library sections: /lib/libc.so.0: No such file or directory. warning: .dynamic section for "/lib/libgcc_s.so.1" is not at the expected address (wrong library or version mismatch?) Error while mapping shared library sections: /lib/ld-uClibc.so.0: No such file or directory. Reading symbols from /lib/libpthread.so.0...done. Loaded symbols for /lib/libpthread.so.0 Symbol file not found for /lib/libdl.so.0 Symbol file not found for /lib/librt.so.0 Symbol file not found for /lib/libm.so.0 Symbol file not found for /lib/libstdc++.so.6 Symbol file not found for /lib/libc.so.0 Reading symbols from /lib/libgcc_s.so.1...done. Loaded symbols for /lib/libgcc_s.so.1 Symbol file not found for /lib/ld-uClibc.so.0 warning: Unable to find dynamic linker breakpoint function. GDB will be unable to debug shared library initializers and track explicitly loaded dynamic code. Core was generated by 'root/main.elf'. Program terminated with signal 11, Segmentation fault. #0 0x0046006c in NullPtr (parse_p=0x2ac9dc80, result_sym_p=0x13e3d6c "") at folder/my1.c:1624 1624 *ptr += 13; (gdb) bt #0 0x0046006c in NullPtr (parse_p=0x2ac9dc80, result_sym_p=0x13e3d6c "") at folder/my1.c:1624 #1 0x0047a31c in fn1 (line_ptr=0x2ac9dd18 "ccore_null_pointer", target_ptr=0x13e3d6c "", result_ptr=0x2ac9dd14) at folder/my2.c:980 #2 0x0047b9d0 in fn2 (macro_ptr=0x0, rtn_exp_ptr=0x0) at folder/my3.c:1483 /... some functions .../ #8 0x2aab7f9c in __nptl_setxid () from /lib/libpthread.so.0 Backtrace stopped: frame did not save the PC (gdb) thread apply all bt Thread 159 (process 1093): #0 0x2aac15dc in _Unwind_GetCFA () from /lib/libpthread.so.0 #1 0x2afdfde8 in ?? () warning: GDB cant find the start of the function at 0x2afdfde8. GDB is unable to find the start of the function at 0x2afdfde8 and thus cant determine the size of that functions stack frame. This means that GDB may be unable to access that stack frame, or the frames below it. This problem is most likely caused by an invalid program counter or stack pointer. However, if you think GDB should simply search farther back from 0x2afdfde8 for code which looks like the beginning of a function, you can increase the range of the search using the set heuristic-fence-post command. Backtrace stopped: previous frame inner to this frame (corrupt stack?) Thread 158 (process 1051): #0 0x2aac17bc in pthread_mutexattr_getprioceiling () from /lib/libpthread.so.0 #1 0x2aac17a0 in pthread_mutexattr_getprioceiling () from /lib/libpthread.so.0 Backtrace stopped: previous frame identical to this frame (corrupt stack?) Thread 157 (process 1057): #0 0x2aabf908 in ?? () from /lib/libpthread.so.0 #1 0x00000000 in ?? () Thread 156 (process 1090): #0 0x2aac17bc in pthread_mutexattr_getprioceiling () from /lib/libpthread.so.0 #1 0x2aac17a0 in pthread_mutexattr_getprioceiling () from /lib/libpthread.so.0 Backtrace stopped: previous frame identical to this frame (corrupt stack?) Thread 155 (process 1219): #0 0x2aabf908 in ?? () from /lib/libpthread.so.0 #1 0x00000000 in ?? () Thread 154 (process 1218): #0 0x2aabfb44 in connect () from /lib/libpthread.so.0 #1 0x00000000 in ?? () Thread 153 (process 1096): #0 0x2abc92b4 in ?? () warning: GDB cant find the start of the function at 0x2abc92b4. #1 0x2abc92b4 in ?? () warning: GDB cant find the start of the function at 0x2abc92b4. Backtrace stopped: previous frame identical to this frame (corrupt stack?) Thread 152 (process 1170): #0 0x2aabfb44 in connect () from /lib/libpthread.so.0 #1 0x00000000 in ?? () If i make main.elf statically linked everything is OK and i can see bt of all threads. Any ideas?

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  • Memory management with Objective-C Distributed Objects: my temporary instances live forever!

    - by jkp
    I'm playing with Objective-C Distributed Objects and I'm having some problems understanding how memory management works under the system. The example given below illustrates my problem: Protocol.h #import <Foundation/Foundation.h> @protocol DOServer - (byref id)createTarget; @end Server.m #import <Foundation/Foundation.h> #import "Protocol.h" @interface DOTarget : NSObject @end @interface DOServer : NSObject < DOServer > @end @implementation DOTarget - (id)init { if ((self = [super init])) { NSLog(@"Target created"); } return self; } - (void)dealloc { NSLog(@"Target destroyed"); [super dealloc]; } @end @implementation DOServer - (byref id)createTarget { return [[[DOTarget alloc] init] autorelease]; } @end int main() { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; DOServer *server = [[DOServer alloc] init]; NSConnection *connection = [[NSConnection new] autorelease]; [connection setRootObject:server]; if ([connection registerName:@"test-server"] == NO) { NSLog(@"Failed to vend server object"); } else [[NSRunLoop currentRunLoop] run]; [pool drain]; return 0; } Client.m #import <Foundation/Foundation.h> #import "Protocol.h" int main() { unsigned i = 0; for (; i < 3; i ++) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; id server = [NSConnection rootProxyForConnectionWithRegisteredName:@"test-server" host:nil]; [server setProtocolForProxy:@protocol(DOServer)]; NSLog(@"Created target: %@", [server createTarget]); [[NSRunLoop currentRunLoop] runUntilDate:[NSDate dateWithTimeIntervalSinceNow:1.0]]; [pool drain]; } return 0; } The issue is that any remote objects created by the root proxy are not released when their proxy counterparts in the client go out of scope. According to the documentation: When an object’s remote proxy is deallocated, a message is sent back to the receiver to notify it that the local object is no longer shared over the connection. I would therefore expect that as each DOTarget goes out of scope (each time around the loop) it's remote counterpart would be dellocated, since there is no other reference to it being held on the remote side of the connection. In reality this does not happen: the temporary objects are only deallocate when the client application quits, or more accurately, when the connection is invalidated. I can force the temporary objects on the remote side to be deallocated by explicitly invalidating the NSConnection object I'm using each time around the loop and creating a new one but somehow this just feels wrong. Is this the correct behaviour from DO? Should all temporary objects live as long as the connection that created them? Are connections therefore to be treated as temporary objects which should be opened and closed with each series of requests against the server? Any insights would be appreciated.

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  • JVM process resident set size "equals" max heap size, not current heap size

    - by Volune
    After a few reading about jvm memory (here, here, here, others I forgot...), I am expecting the resident set size of my java process to be roughly equal to the current heap space capacity. That's not what the numbers are saying, it seems to be roughly equal to the max heap space capacity: Resident set size: # echo 0 $(cat /proc/1/smaps | grep Rss | awk '{print $2}' | sed 's#^#+#') | bc 11507912 # ps -C java -O rss | gawk '{ count ++; sum += $2 }; END {count --; print "Number of processes =",count; print "Memory usage per process =",sum/1024/count, "MB"; print "Total memory usage =", sum/1024, "MB" ;};' Number of processes = 1 Memory usage per process = 11237.8 MB Total memory usage = 11237.8 MB Java heap # jmap -heap 1 Attaching to process ID 1, please wait... Debugger attached successfully. Server compiler detected. JVM version is 24.55-b03 using thread-local object allocation. Garbage-First (G1) GC with 18 thread(s) Heap Configuration: MinHeapFreeRatio = 10 MaxHeapFreeRatio = 20 MaxHeapSize = 10737418240 (10240.0MB) NewSize = 1363144 (1.2999954223632812MB) MaxNewSize = 17592186044415 MB OldSize = 5452592 (5.1999969482421875MB) NewRatio = 2 SurvivorRatio = 8 PermSize = 20971520 (20.0MB) MaxPermSize = 85983232 (82.0MB) G1HeapRegionSize = 2097152 (2.0MB) Heap Usage: G1 Heap: regions = 2560 capacity = 5368709120 (5120.0MB) used = 1672045416 (1594.586769104004MB) free = 3696663704 (3525.413230895996MB) 31.144272834062576% used G1 Young Generation: Eden Space: regions = 627 capacity = 3279945728 (3128.0MB) used = 1314914304 (1254.0MB) free = 1965031424 (1874.0MB) 40.089514066496164% used Survivor Space: regions = 49 capacity = 102760448 (98.0MB) used = 102760448 (98.0MB) free = 0 (0.0MB) 100.0% used G1 Old Generation: regions = 147 capacity = 1986002944 (1894.0MB) used = 252273512 (240.5867691040039MB) free = 1733729432 (1653.413230895996MB) 12.702574926293766% used Perm Generation: capacity = 39845888 (38.0MB) used = 38884120 (37.082786560058594MB) free = 961768 (0.9172134399414062MB) 97.58628042120682% used 14654 interned Strings occupying 2188928 bytes. Are my expectations wrong? What should I expect? I need the heap space to be able to grow during spikes (to avoid very slow Full GC), but I would like to have the resident set size as low as possible the rest of the time, to benefit the other processes running on the server. Is there a better way to achieve that? Linux 3.13.0-32-generic x86_64 java version "1.7.0_55" Running in Docker version 1.1.2 Java is running elasticsearch 1.2.0: /usr/bin/java -Xms5g -Xmx10g -XX:MinHeapFreeRatio=10 -XX:MaxHeapFreeRatio=20 -Xss256k -Djava.awt.headless=true -XX:+UseG1GC -XX:MaxGCPauseMillis=350 -XX:InitiatingHeapOccupancyPercent=45 -XX:+AggressiveOpts -XX:+UseCompressedOops -XX:-OmitStackTraceInFastThrow -XX:+PrintGCDetails -XX:+PrintGCTimeStamps -XX:+PrintClassHistogram -XX:+PrintTenuringDistribution -XX:+PrintGCApplicationStoppedTime -XX:+PrintGCApplicationConcurrentTime -Xloggc:/opt/elasticsearch/logs/gc.log -XX:+HeapDumpOnOutOfMemoryError -XX:HeapDumpPath=/opt elasticsearch/logs/heapdump.hprof -XX:ErrorFile=/opt/elasticsearch/logs/hs_err.log -Des.logger.port=99999 -Des.logger.host=999.999.999.999 -Delasticsearch -Des.foreground=yes -Des.path.home=/opt/elasticsearch -cp :/opt/elasticsearch/lib/elasticsearch-1.2.0.jar:/opt/elasticsearch/lib/*:/opt/elasticsearch/lib/sigar/* org.elasticsearch.bootstrap.Elasticsearch There actually are 5 elasticsearch nodes, each in a different docker container. All have about the same memory usage. Some stats about the index: size: 9.71Gi (19.4Gi) docs: 3,925,398 (4,052,694)

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  • MKMapView memory usage grows out of control with setRegion: calls

    - by Kurt
    Hi, I have a single MKMapView instance that I have programmatically added to a UIView. As part of the UI, the user can cycle through a list of addresses and the map view is updated to show the correct map for each address as the user goes through them. I create the map view once, and simply change what it displays with setRegion:animated:. The problem is that each time the map is changed to show a new address, the memory usage of my program increases by 200K-500K (as reported by Memory Monitor in Instruments). According to Object Allocations, it appears that a lot of 1.0K Mallocs are happening each time, and the Extended Detail pane for these 1.0K allocations shows that the Responsible Caller is convert_image_data and the Extended Detail pane shows that this is the result of [MKMapTileView drawLayer:inContext:]. So, seems likely to me that the memory usage is due to MKMapView not freeing memory it uses to redraw the map each time. In fact, when I don't display the map at all (by not even adding it as a subview of my main UIView) but still cycle through the addresses (which changes various UILabels and other displayed info) the memory usage for the app does NOT increase. If I add the map view but never update it with setRegion:, the memory also does NOT increase when changing to a new address. One more bit of info: if I go to a new address (and therefore ask the map to display the new address) the memory jumps as described above. However, if I go back to an address that was already displayed, the memory does not jump when the map redraws with the old address. Also, this happens on iPad (real device) with 3.2 and on iPhone (again, real device) with 3.1.2. Here's how I initialize the MKMapView (I only do this once): CGRect mapFrame; mapFrame.origin.y = 460; // yes, magic numbers. just for testing. mapFrame.origin.x = 0; mapFrame.size.height = 500; mapFrame.size.width = 768; mapView = [[MKMapView alloc] initWithFrame:mapFrame]; mapView.delegate = self; [self.view insertSubview:mapView atIndex:0]; And in response to the user selecting an address, I set the map like so: MKCoordinateRegion region; MKCoordinateSpan span; span.latitudeDelta=kStreetMapSpan; // 0.003 span.longitudeDelta=kStreetMapSpan; // 0.003 region.center = address.coords; // coords is CLLocationCoordinate2D region.span = span; mapView.region.span = span; [mapView setRegion:region animated:NO]; Any thoughts? I've scoured the net but haven't seen mention of this problem, and I've reached the limits of my Instruments knowledge. Thanks for any ideas.

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  • the Memory problem about MySQL "SELECT *"

    - by Austin Huang
    Dear all: I'm new to MySQL, and I have a question about the memory. I have a 200mb table(MyISAM, 2,000,000 rows), and I try to load all of it to the memory. I use python(actually MySQLdb in python) with sql: SELECT * FROM table. However, from my linux "top" I saw this python process uses 50% of my memory(which is total 6GB) I'm curious about why it uses about 3GB memory only for a 200 mb table. Thanks in advance!

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  • Why might PC3200 ECC ram be incompatible when upgrading?

    - by Zak
    I had some 512MB PC3200 Kingston mem modules in a server, and I ordered replacement Kingston memory in 1GB sticks. The vendor said they were out of stock and I agreed to let them ship me "compatible" Samsung memory. However, after installing, the MB posted BIOS errors and wouldn't even boot to a BIOS screen. Both memory was ECC PC3200. Any ideas why that would happen?

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  • Mobile Intel® GMA 4500MHD boost

    - by Andy Smith
    My machine has a Mobile Intel® GMA 4500MHD integrated graphics chipset. The machine is currently running 64 bit windows 7 premium with 3GB of ram (1x1gb and 1x2gb). I note that the Mobile Intel® GMA 4500MHD shares the physical memory to process the graphics. now, the total available graphics memory can be up to 1,340 MB with a 32-bit operating system and 3 GB system memory or 1,759 MB with a 64-bit operating system and 4 GB system memory. I am considering investing in a 4GB stick to replace the 1gb stick bringing the total up to 6gb, mainly for an increase in graphics processing ability. Can anyone let me know what sort of power (if any over the 4gb) I could expect by upgrading to 6GB?

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  • Thin server : `start_tcp_server': no acceptor (port is in use or requires root privileges) (RuntimeError)

    - by Rubytastic
    My thin webserver fails to start with an error message. I can hardly find any information or leads on how to fix this, anyone an idea? thx Thin web server (v1.5.0 codename Knife) Maximum connections set to 1024 Listening on 0.0.0.0:9292, CTRL+C to stop /srv/gamers/shared/bundle/ruby/1.9.1/gems/eventmachine-1.0.0/lib/eventmachine.rb:526:in start_tcp_server': no acceptor (port is in use or requires root privileges) (RuntimeError) from /srv/gamers/shared/bundle/ruby/1.9.1/gems/eventmachine-1.0.0/lib/eventmachine.rb:526:instart_server' from /srv/gamers/shared/bundle/ruby/1.9.1/gems/thin-1.5.0/lib/thin/backends/tcp_server.rb:16:in connect' from /srv/gamers/shared/bundle/ruby/1.9.1/gems/thin-1.5.0/lib/thin/backends/base.rb:55:inblock in start' from /srv/gamers/shared/bundle/ruby/1.9.1/gems/eventmachine-1.0.0/lib/eventmachine.rb:187:in call' from /srv/gamers/shared/bundle/ruby/1.9.1/gems/eventmachine-1.0.0/lib/eventmachine.rb:187:inrun_machine' from /srv/gamers/shared/bundle/ruby/1.9.1/gems/eventmachine-1.0.0/lib/eventmachine.rb:187:in run' from /srv/gamers/shared/bundle/ruby/1.9.1/gems/thin-1.5.0/lib/thin/backends/base.rb:63:instart' from /srv/gamers/shared/bundle/ruby/1.9.1/gems/thin-1.5.0/lib/thin/server.rb:159:in start' from /srv/gamers/shared/bundle/ruby/1.9.1/gems/rack-1.4.1/lib/rack/handler/thin.rb:13:inrun' from /srv/gamers/shared/bundle/ruby/1.9.1/gems/rack-1.4.1/lib/rack/server.rb:265:in start' from /srv/gamers/shared/bundle/ruby/1.9.1/gems/rack-1.4.1/lib/rack/server.rb:137:instart' from /srv/gamers/shared/bundle/ruby/1.9.1/gems/rack-1.4.1/bin/rackup:4:in <top (required)>' from /srv/gamers/shared/bundle/ruby/1.9.1/bin/rackup:19:inload' from /srv/gamers/shared/bundle/ruby/1.9.1/bin/rackup:19:in `'

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