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  • How to update a mesh position base on a pressed key?

    - by steven166
    I have a mesh loaded from a file, like a tiger mesh. At the first time it locates at A position, then if I press a left key, it will moves to B position but the problem is if I press a left key one more time, it will move from B position to C position. It means that the amount I want to move the mesh will base on the current position instead of the first time rendering position. I can do it if I have a array vertices then I just update the vertex buffer, but a mesh loaded from a file does not have an array vertices, so how to do it? Anybody help me, please?

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  • Help to understand directions of sprites in XNA

    - by 3Dkreativ
    If I want to move a sprite to the right and upwards in a 45 degree angle I use Vector2 direction = new Vector2(1,-1); And if the sprite should move straight to right Vector2 direction = new Vector2(1,0); But how would I do if I want another directions, lets say somewhere between this values? I have tested with some other values, but then the sprite either moves to fast and or in another direction than I expected!? I suspect it's about normalize!? Another thing I have problem with to understand. I'm doing a simple asteroids game as a task in a class in C# and XNA. When the asteroids hit the window borders, I want them to bounce back in a random direction, but I can't do this before I understand how directions and Vector2 works. Help is preciated! Thanks!

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  • Intersection of player and mesh

    - by Will
    I have a 3D scene, and a player that can move about in it. In a time-step the player can move from point A to point B. The player should follow the terrain height but slow going up cliffs and then fall back, or stop when jumping and hitting a wall and so on. In my first prototype I determine the Y at the player's centre's X,Z by intersecting a ray with every triangle in the scene. I am not checking their path, but rather just sampling their end-point for each tick. Despite this being Javascript, it works acceptably performance-wise. However, because I am modeling the player as a single point, the player can position themselves so that they are half-in a cliff face and so on. I need to model them as as a solid e.g. some cluster of spheres or a even their fuller mesh. I am also concerned that if they were moving faster they might miss the test altogether. How should I solve this?

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  • Developing AI for warhammer board game [closed]

    - by josemanuel
    right now I'm going to develop a simple AI for some units for the board game warhammer fantasy. With some simple rules, I've read some things such as http://gamedev.stackexchange.com/questions/21519/complex-game-ai-for-turn-based-strategy-games . I have the robots to move the pieces, the map is just simple(no hills,buildings..) and I need to start to give an AI for the robot to move the pieces. Problem is I have been searching for a long time and can't really find someone that has done something similar with warhammer, and I don't really know where to begin with or which tools I need to use. I would be glad if someone can give me some headsup on how to begin with, or if any programming language is better, not to mention if there is something similar where I could ask for help.

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  • Showing range on hexagonal grid

    - by user23673
    Here is the situation. I have hexagonal board,and a unit on it,with speed or move value 4.Diffrent terrain has a diffrent cost.When i click on the unit,game should show me a move range. My solution was to check each hex in range of 4,with A* pathfinding,and if path cost was less than 4 then this hex was in range.Finally game nicely show me range of that unit. My question is: Is there other solution to search for range on hex grids or square grid,because even if i am really proud of what i did in my solution,i think,it is a little to exaggerated?:)) What make me ask this question?I noticed that when unit speed is 4 or 6 or even 8,time to computing range for my computer was really good,but when speed was 10 and more i noticed that i needed to wait few second to compute.Well in real games i rather dont see something like this and my A* pathfinding is rather well optimized,so im thinking that my solution is wrong. Thanks for any replies.

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  • Can't interact with windows after first login

    - by evilpie
    Every time I restart my computer and login into my ubuntu account for the first time, I can't click on anything besides the bar on the left. So I can start Firefox from there, but I am not able to click on the new tab button etc. Same will all other apps. I can start the Terminal via the keyboard, but I can't move it around. So I have to logout via the keyboard and login again. Usually everything works fine now. Just waiting doesn't help. The only obvious change I made to Ubuntu was to move the /home directory.

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  • Will Google follow HTML refresh?

    - by yasar11732
    I want to move my current Tumblr blog to static HTML blog. Currently I am using a custom domain, I am planning on doing the move when Google sees domain name change. I am considering two options: Buying a hosting service Using GitHub pages Buying a hosting service would probably mean I am going to pay for lots of things that I don't need like PHP, MySQL, e-mail service etc. On the other hand, if I use GitHub pages, I can't use .htaccess file to make 301 redirects. I want to change my URL structure and this is important to me. I was wondering if I use: <meta http-equiv=refresh content="0; url=http://example.com/newurl" /> Would Google see it as 301 redirect, so that I won't use my search engine value?

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  • Driver inversion

    - by Val
    I have a GUI game, which is driven by user every time it clicks the mouse. Every time user clicks a square on a board, the board state is updated (we re-compute the score, the player to make next move and legal movements it can make) and repainted. Both mouse click, state recomputation and painting are handled in the GUI thread. Now, suppose that I want to train AI to play without GUI. That is, game engine should consume next move by simply calling AI's makeMove function in one thread. This would allow to play millions of games per second automatically. GUI may just screenshot some arbitrary states time after time. How do you switch to this strategy?

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  • Camera not working

    - by user17548
    I made a camera in DX9. To move forward I press the Up arrow. To rotate on the Y axis I use the mouse. When I perform these movements on their own the camera moves at the speed I want. However, if I hold down Up and move the mouse at the same time then the camera moves a lot faster than it should. I want it to move at the same speed as it does when only the Up arrow is pressed. I think I need to normalize something somewhere but not sure what and not sure where. Have tried various combinations without success so if anyone can point me in the right direction that would be great. Thanks. My code #define KEY_DOWN(vk_code) ((GetAsyncKeyState(vk_code) & 0x8000) ? 1 : 0) LRESULT WINAPI MsgProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam ) { if( KEY_DOWN(VK_UP)) MovePlayer(D3DXVECTOR3(0, 0, -1.0f)); if( KEY_DOWN(VK_DOWN)) MovePlayer(D3DXVECTOR3(0, 0, 1.0f)); switch( msg ) { case WM_MOUSEMOVE: ProcessMouseInput(); } } void MovePlayer( D3DXVECTOR3 in_vec ) { D3DXMATRIX CameraRot; D3DXMatrixRotationY(&CameraRot,D3DXToRadian(AngleY)); D3DXVECTOR3 CameraRotTarget; D3DXVec3TransformNormal(&CameraRotTarget,&in_vec,&CameraRot); CameraPos += (m_timeElapsed * CameraRotTarget); } void ProcessMouseInput() { GetCursorPos( &CurrentMouseState ); if ((CurrentMouseState.x != GameMouseState.x) || (CurrentMouseState.y != GameMouseState.y)) { int dx = CurrentMouseState.x - GameMouseState.x; int dy = CurrentMouseState.y - GameMouseState.y; AngleY+=m_timeElapsed*dx*7.0f; } GameMouseState = CurrentMouseState; // Set back to window center in Render function } VOID UpdateCamera() { D3DXVECTOR3 CameraOrigTarget(0, 0, -1); D3DXVECTOR3 CameraOrigUp(0, 1, 0); D3DXMATRIX CameraRot; D3DXMATRIX CameraRotX; D3DXMatrixRotationX(&CameraRotX,D3DXToRadian(AngleX)); D3DXMATRIX CameraRotY; D3DXMatrixRotationY(&CameraRotY,D3DXToRadian(AngleY)); CameraRot = CameraRotX * CameraRotY; D3DXVECTOR3 CameraRotTarget; D3DXVec3TransformNormal(&CameraRotTarget,&CameraOrigTarget,&CameraRot); D3DXVECTOR3 CameraTarget; CameraTarget = CameraPos + CameraRotTarget; D3DXVECTOR3 vUpVec( 0.0f, 1.0f, 0.0f ); D3DXMatrixLookAtLH( &matView, &CameraPos, &CameraTarget, &vUpVec ); g_pd3dDevice->SetTransform( D3DTS_VIEW, &matView ); D3DXMatrixPerspectiveFovLH( &matProj, D3DX_PI / 4, 1.0f, 1.0f, 100.0f ); g_pd3dDevice->SetTransform( D3DTS_PROJECTION, &matProj ); }

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  • How do you make a 2D character in Javascript? [on hold]

    - by user36507
    How do you actually make a character in JS? I know you are supposed to use objects like var character = new Object(); (If the code has errors I apologise.)But how do you make the character move using keys WASD or let the character pick up items. What I want to know is that whether you need a canvas created specially for the character, how to add attributes and use keys to move it all in code. Also it would be great if you could help me on how to import pictures to JS to use it.

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  • Beginner question: ArrayList can't seem to get it right! Pls help

    - by elementz
    I have been staring at this code all day now, but just can't get it right. ATM I am just pushing codeblocks around without being able to concentrate anymore, with the due time being within almost an hour... So you guys are my last resort here. I am supposed to create a few random balls on a canvas, those balls being stored within an ArrayList (I hope an ArrayList is suitable here: the alternative options to choose from were HashSet and HashMap). Now, whatever I do, I get the differently colored balls at the top of my canvas, but they just get stuck there and refuse to move at all. Apart from that I now get a ConcurrentModificationException, when running the code: java.util.ConcurrentModificationException at java.util.AbstractList$Itr.checkForComodification(AbstractList.java:372) at java.util.AbstractList$Itr.next(AbstractList.java:343) at BallDemo.bounce(BallDemo.java:109) Reading up on that exception, I found out that one can make sure ArrayList is accessed in a threadsafe manner by somehow synchronizing access. But since I have remember fellow students doing without synchronizing, my guess is, that it would actually be the wrong path to go. Maybe you guys could help me get this to work, I at least need those stupid balls to move ;-) /** * Simulate random bouncing balls */ public void bounce(int count) { int ground = 400; // position of the ground line System.out.println(count); myCanvas.setVisible(true); // draw the ground myCanvas.drawLine(50, ground, 550, ground); // Create an ArrayList of type BouncingBalls ArrayList<BouncingBall>balls = new ArrayList<BouncingBall>(); for (int i = 0; i < count; i++){ Random numGen = new Random(); // Creating a random color. Color col = new Color(numGen.nextInt(256), numGen.nextInt(256), numGen.nextInt(256)); // creating a random x-coordinate for the balls int ballXpos = numGen.nextInt(550); BouncingBall bBall = new BouncingBall(ballXpos, 80, 20, col, ground, myCanvas); // adding balls to the ArrayList balls.add(bBall); bBall.draw(); boolean finished = false; } for (BouncingBall bBall : balls){ bBall.move(); } } This would be the original unmodified method we got from our teacher, which only creates two balls: /** * Simulate two bouncing balls */ public void bounce() { int ground = 400; // position of the ground line myCanvas.setVisible(true); myCanvas.drawLine(50, ground, 550, ground); // draw the ground // crate and show the balls BouncingBall ball = new BouncingBall(50, 50, 16, Color.blue, ground, myCanvas); ball.draw(); BouncingBall ball2 = new BouncingBall(70, 80, 20, Color.red, ground, myCanvas); ball2.draw(); // make them bounce boolean finished = false; while(!finished) { myCanvas.wait(50); // small delay ball.move(); ball2.move(); // stop once ball has travelled a certain distance on x axis if(ball.getXPosition() >= 550 && ball2.getXPosition() >= 550) { finished = true; } } ball.erase(); ball2.erase(); } }

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  • Git apache : unable to push via http

    - by GlinesMome
    I have to setup a server which can allow http vcs management (such as git and svn). svn support works well, but I have some trouble with git. Actual configuration: CentOS 5 Apache 2.2.8 Git 1.7.4.1 The /etc/httpd/conf/httpd.conf content: ServerTokens OS ServerRoot "/etc/httpd" PidFile run/httpd.pid Timeout 120 KeepAlive On MaxKeepAliveRequests 100 KeepAliveTimeout 10 <IfModule prefork.c> StartServers 8 MinSpareServers 5 MaxSpareServers 20 ServerLimit 256 MaxClients 256 MaxRequestsPerChild 4000 </IfModule> <IfModule worker.c> StartServers 2 MaxClients 150 MinSpareThreads 25 MaxSpareThreads 75 ThreadsPerChild 25 MaxRequestsPerChild 0 </IfModule> Listen 80 LoadModule auth_basic_module modules/mod_auth_basic.so LoadModule auth_digest_module modules/mod_auth_digest.so LoadModule authn_file_module modules/mod_authn_file.so LoadModule authn_alias_module modules/mod_authn_alias.so LoadModule authn_anon_module modules/mod_authn_anon.so LoadModule authn_dbm_module modules/mod_authn_dbm.so LoadModule authn_default_module modules/mod_authn_default.so LoadModule authz_host_module modules/mod_authz_host.so LoadModule authz_user_module modules/mod_authz_user.so LoadModule authz_owner_module modules/mod_authz_owner.so LoadModule authz_groupfile_module modules/mod_authz_groupfile.so LoadModule authz_dbm_module modules/mod_authz_dbm.so LoadModule authz_default_module modules/mod_authz_default.so LoadModule ldap_module modules/mod_ldap.so LoadModule authnz_ldap_module modules/mod_authnz_ldap.so LoadModule include_module modules/mod_include.so LoadModule log_config_module modules/mod_log_config.so LoadModule logio_module modules/mod_logio.so LoadModule env_module modules/mod_env.so LoadModule ext_filter_module modules/mod_ext_filter.so LoadModule mime_magic_module modules/mod_mime_magic.so LoadModule expires_module modules/mod_expires.so LoadModule deflate_module modules/mod_deflate.so LoadModule headers_module modules/mod_headers.so LoadModule usertrack_module modules/mod_usertrack.so LoadModule setenvif_module modules/mod_setenvif.so LoadModule mime_module modules/mod_mime.so LoadModule dav_module modules/mod_dav.so LoadModule status_module modules/mod_status.so LoadModule autoindex_module modules/mod_autoindex.so LoadModule info_module modules/mod_info.so LoadModule dav_fs_module modules/mod_dav_fs.so LoadModule vhost_alias_module modules/mod_vhost_alias.so LoadModule negotiation_module modules/mod_negotiation.so LoadModule dir_module modules/mod_dir.so LoadModule actions_module modules/mod_actions.so LoadModule speling_module modules/mod_speling.so LoadModule userdir_module modules/mod_userdir.so LoadModule alias_module modules/mod_alias.so LoadModule rewrite_module modules/mod_rewrite.so LoadModule proxy_module modules/mod_proxy.so LoadModule proxy_balancer_module modules/mod_proxy_balancer.so LoadModule proxy_ftp_module modules/mod_proxy_ftp.so LoadModule proxy_http_module modules/mod_proxy_http.so LoadModule proxy_connect_module modules/mod_proxy_connect.so LoadModule cache_module modules/mod_cache.so LoadModule suexec_module modules/mod_suexec.so LoadModule disk_cache_module modules/mod_disk_cache.so LoadModule file_cache_module modules/mod_file_cache.so LoadModule mem_cache_module modules/mod_mem_cache.so LoadModule cgi_module modules/mod_cgi.so LoadModule mysql_auth_module modules/mod_auth_mysql.so LoadModule passenger_module /usr/lib/ruby/gems/1.8/gems/passenger-3.0.2/ext/apache2/mod_passenger.so PassengerRoot /usr/lib/ruby/gems/1.8/gems/passenger-3.0.2 PassengerRuby /usr/bin/ruby Include conf.d/*.conf User apache Group apache ServerAdmin aedi.admin@domain ServerName s1.domain UseCanonicalName Off DocumentRoot "/data/www/" <Directory /> Options FollowSymLinks AllowOverride None </Directory> <Directory "/data/www/"> Options -Indexes FollowSymLinks AllowOverride All Order allow,deny Allow from all </Directory> <IfModule mod_userdir.c> UserDir disable </IfModule> DirectoryIndex index.html index.html.var AccessFileName .htaccess <Files ~ "^\.ht"> Order allow,deny Deny from all </Files> TypesConfig /etc/mime.types DefaultType text/plain <IfModule mod_mime_magic.c> MIMEMagicFile conf/magic </IfModule> HostnameLookups Off ErrorLog logs/error_log LogLevel warn LogFormat "%h %l %u %t \"%r\" %>s %b \"%{Referer}i\" \"%{User-Agent}i\"" combined LogFormat "%h %l %u %t \"%r\" %>s %b" common LogFormat "%{Referer}i -> %U" referer LogFormat "%{User-agent}i" agent CustomLog logs/access_log combined ServerSignature On Alias /icons/ "/var/www/icons/" <Directory "/var/www/icons"> Options Indexes MultiViews AllowOverride None Order allow,deny Allow from all </IfModule> </Directory> <IfModule mod_dav_fs.c> DAVLockDB /var/lib/dav/lockdb ScriptAlias /cgi-bin/ "/var/www/cgi-bin/" <Directory "/var/www/cgi-bin"> AllowOverride None Options None Order allow,deny Allow from all </Directory> IndexOptions FancyIndexing VersionSort NameWidth=* HTMLTable AddIconByEncoding (CMP,/icons/compressed.gif) x-compress x-gzip AddIconByType (TXT,/icons/text.gif) text/* AddIconByType (IMG,/icons/image2.gif) image/* AddIconByType (SND,/icons/sound2.gif) audio/* AddIconByType (VID,/icons/movie.gif) video/* AddIcon /icons/binary.gif .bin .exe AddIcon /icons/binhex.gif .hqx AddIcon /icons/tar.gif .tar AddIcon /icons/world2.gif .wrl .wrl.gz .vrml .vrm .iv AddIcon /icons/compressed.gif .Z .z .tgz .gz .zip AddIcon /icons/a.gif .ps .ai .eps AddIcon /icons/layout.gif .html .shtml .htm .pdf AddIcon /icons/text.gif .txt AddIcon /icons/c.gif .c AddIcon /icons/p.gif .pl .py AddIcon /icons/f.gif .for AddIcon /icons/dvi.gif .dvi AddIcon /icons/uuencoded.gif .uu AddIcon /icons/script.gif .conf .sh .shar .csh .ksh .tcl AddIcon /icons/tex.gif .tex AddIcon /icons/bomb.gif core AddIcon /icons/back.gif .. AddIcon /icons/hand.right.gif README AddIcon /icons/folder.gif ^^DIRECTORY^^ AddIcon /icons/blank.gif ^^BLANKICON^^ DefaultIcon /icons/unknown.gif ReadmeName README.html HeaderName HEADER.html AddLanguage ca .ca AddLanguage cs .cz .cs AddLanguage da .dk AddLanguage de .de AddLanguage el .el AddLanguage en .en AddLanguage eo .eo AddLanguage es .es AddLanguage et .et AddLanguage fr .fr AddLanguage he .he AddLanguage hr .hr AddLanguage it .it AddLanguage ja .ja AddLanguage ko .ko AddLanguage ltz .ltz AddLanguage nl .nl AddLanguage nn .nn AddLanguage no .no AddLanguage pl .po AddLanguage pt .pt AddLanguage pt-BR .pt-br AddLanguage ru .ru AddLanguage sv .sv AddLanguage zh-CN .zh-cn AddLanguage zh-TW .zh-tw LanguagePriority en ca cs da de el eo es et fr he hr it ja ko ltz nl nn no pl pt pt-BR ru sv zh-CN zh-TW ForceLanguagePriority Prefer Fallback AddDefaultCharset UTF-8 AddType application/x-compress .Z AddType application/x-gzip .gz .tgz AddHandler type-map var AddType text/html .shtml AddOutputFilter INCLUDES .shtml Alias /error/ "/var/www/error/" <IfModule mod_negotiation.c> <IfModule mod_include.c> <Directory "/var/www/error"> AllowOverride None Options IncludesNoExec AddOutputFilter Includes html AddHandler type-map var Order allow,deny Allow from all LanguagePriority en es de fr ForceLanguagePriority Prefer Fallback </Directory> </IfModule> </IfModule> BrowserMatch "Mozilla/2" nokeepalive BrowserMatch "MSIE 4\.0b2;" nokeepalive downgrade-1.0 force-response-1.0 BrowserMatch "RealPlayer 4\.0" force-response-1.0 BrowserMatch "Java/1\.0" force-response-1.0 BrowserMatch "JDK/1\.0" force-response-1.0 BrowserMatch "Microsoft Data Access Internet Publishing Provider" redirect-carefully BrowserMatch "MS FrontPage" redirect-carefully BrowserMatch "^WebDrive" redirect-carefully BrowserMatch "^WebDAVFS/1.[0123]" redirect-carefully BrowserMatch "^gnome-vfs/1.0" redirect-carefully BrowserMatch "^XML Spy" redirect-carefully BrowserMatch "^Dreamweaver-WebDAV-SCM1" redirect-carefully NameVirtualHost *:80 NameVirtualHost *:443 <VirtualHost *:80> DocumentRoot /data/www/s1/html ServerName s1.asso.domain ErrorLog logs/s1.error.log </VirtualHost> <VirtualHost *:80> DocumentRoot /data/www/s2/old ServerName s2.domain ErrorLog logs/s2.error.log RailsBaseURI /blog <Directory /data/www/s2/html/blog> Options -MultiViews </Directory> </VirtualHost> <VirtualHost *:443> DocumentRoot /data/www/s2/html ServerName s2.domain ErrorLog logs/s2.error.log RailsBaseURI /blog <Directory /data/www/s2/html/blog> Options -MultiViews </Directory> </VirtualHost> The /etc/httpd/conf.d/git.conf content: Alias /git /data/www/s2/git <Directory /data/www/s2/git> Options +Indexes DAV on SSLRequireSSL </Directory> Fine, every repository are created by the same way: git --bare init "$1.git" && cd "$1.git" && git update-server-info && chmod -R 770 . && cd .. && git clone `pwd`/"$1.git" && cd "$1" && echo 42 > answer && git add . && git commit -m "Initial commit" && git push origin master && git rm answer && git commit -a -m "Clean repository" && git push && cd .. && rm -Rf "$1" Then, on the client side, I try: ~ $ git clone https://s2.domain/git/repo.git Cloning into 'repo'... warning: You appear to have cloned an empty repository. ~ $ cd repo repo $ echo 42 > answer && git add . && git commit -m "init" && git push origin master [master (root-commit) a2aadb1] init 1 file changed, 1 insertion(+) create mode 100644 answer Fetching remote heads... refs/ refs/heads/ refs/tags/ updating 'refs/heads/master' from 0000000000000000000000000000000000000000 to a2aadb1772e12104ce358f7ff9a11db5d93ead7d sending 3 objects MOVE d81cc0710eb6cf9efd5b920a8453e1e07157b6cd failed, aborting (22/502) MOVE 2c186ad49fa24695512df5e41cb5e6f2d33c119b failed, aborting (22/502) MOVE a2aadb1772e12104ce358f7ff9a11db5d93ead7d failed, aborting (22/502) Updating remote server info fatal: git-http-push failed The apache associated logs: my.ip - - [21/Sep/2012:16:19:19 +0200] "GET /git/repo.git/info/refs?service=git-upload-pack HTTP/1.1" 200 - "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:19 +0200] "GET /git/repo.git/HEAD HTTP/1.1" 200 23 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:48 +0200] "GET /git/repo.git/info/refs?service=git-receive-pack HTTP/1.1" 200 - "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "GET /git/repo.git/HEAD HTTP/1.1" 200 23 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "PROPFIND /git/repo.git/ HTTP/1.1" 207 569 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "HEAD /git/repo.git/info/refs HTTP/1.1" 200 - "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "HEAD /git/repo.git/objects/info/packs HTTP/1.1" 200 - "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "MKCOL /git/repo.git/info/ HTTP/1.1" 405 336 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "LOCK /git/repo.git/info/refs HTTP/1.1" 200 475 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "GET /git/repo.git/objects/info/packs HTTP/1.1" 200 1 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "PROPFIND /git/repo.git/refs/ HTTP/1.1" 207 2608 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "PROPFIND /git/repo.git/refs/heads/ HTTP/1.1" 207 941 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "PROPFIND /git/repo.git/refs/tags/ HTTP/1.1" 207 940 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "MKCOL /git/repo.git/refs/ HTTP/1.1" 405 336 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "MKCOL /git/repo.git/refs/heads/ HTTP/1.1" 405 342 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "LOCK /git/repo.git/refs/heads/master HTTP/1.1" 200 475 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "PROPFIND /git/repo.git/objects/a2/ HTTP/1.1" 404 317 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "PROPFIND /git/repo.git/objects/2c/ HTTP/1.1" 207 4565 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "PROPFIND /git/repo.git/objects/d8/ HTTP/1.1" 207 4565 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "PUT /git/repo.git/objects/d8/1cc0710eb6cf9efd5b920a8453e1e07157b6cd_20ca3a58daa09e54112968cbd4e86580b6301074 HTTP/1.1" 201 373 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "MKCOL /git/repo.git/objects/a2/ HTTP/1.1" 201 296 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "PUT /git/repo.git/objects/2c/186ad49fa24695512df5e41cb5e6f2d33c119b_20ca3a58daa09e54112968cbd4e86580b6301074 HTTP/1.1" 201 373 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "MOVE /git/repo.git/objects/d8/1cc0710eb6cf9efd5b920a8453e1e07157b6cd_20ca3a58daa09e54112968cbd4e86580b6301074 HTTP/1.1" 502 341 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "MOVE /git/repo.git/objects/2c/186ad49fa24695512df5e41cb5e6f2d33c119b_20ca3a58daa09e54112968cbd4e86580b6301074 HTTP/1.1" 502 341 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "PUT /git/repo.git/objects/a2/aadb1772e12104ce358f7ff9a11db5d93ead7d_20ca3a58daa09e54112968cbd4e86580b6301074 HTTP/1.1" 201 373 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "MOVE /git/repo.git/objects/a2/aadb1772e12104ce358f7ff9a11db5d93ead7d_20ca3a58daa09e54112968cbd4e86580b6301074 HTTP/1.1" 502 341 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "UNLOCK /git/repo.git/refs/heads/master HTTP/1.1" 204 - "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "PROPFIND /git/repo.git/refs/ HTTP/1.1" 207 2608 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "PROPFIND /git/repo.git/refs/heads/ HTTP/1.1" 207 941 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "PROPFIND /git/repo.git/refs/tags/ HTTP/1.1" 207 940 "-" "git/1.7.11.4" my.ip - - [21/Sep/2012:16:19:49 +0200] "UNLOCK /git/repo.git/info/refs HTTP/1.1" 204 - "-" "git/1.7.11.4" I have tried many configurations (even smart http from progit), but a major part of them consider the fact that they have a dedicated domain, but I'm in a sub-directory, so I can't apply these examples. Have you got an idea of the problem? have you got solutions? have you got configuration example with non-root directory? For your help, In advance, Thanks.

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  • Migrate Windows Server 2008 to a new hard disk 2

    - by MainMa
    Hi, A few weeks ago, I already asked how to move a Windows Server 2008 to a new hard disk. Despite the previous answers and two weeks lost trying to do it, I am always unable to move the OS to the new drive. What I tried: A backup/restore using Windows Backup. This never helped. First, I tried to backup, then copy the backup to a new drive, then restore. This results in "The parameter is incorrect. (0x80070057)" error caused by a bug in Windows Backup. Recently, I attempted to backup to a network share, but I can't restore from it, because of a "*The network path was not found. (0x80070035)" error. Trying the netsh interface ipv4 set address [...] does not work neither (saw at least three different errors, mostly "The interface is unknown.") A previously suggested solution using imagex from Windows AIK results in a non-bootable disk after writing an image to it. When booting from Windows 2008 installation disk (from USB), it finds that the HDD is not bootable and proposes to fix this, but then crashes, resulting in an unbootable USB flash disk (and HDD stays unbootable). As I said in my previous question, doing a clone of a hard disk drive gives an (of course) bootable disk, but Windows complain about hardware changes and cannot start. Now can somebody suggest me another way to move Windows Server 2008 to a new hard disk? Is it at least possible to do, or any hard disk failure/change implements necessarily to reinstall the whole OS?

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  • Exporting Client Data from Groupwise 6.5 to Outlook 2010 without Crashing

    - by Adam Doherty
    My employer has recently moved from Novell GroupWise 6.5 to Exchange 2010. We've imposed mailbox limits on staff but we still need to move their old messages, contacts, calendars, etc. over to Outlook 2010. Our problem however is this, utilizing the Novell MAPI client is slow within Outlook 2010 and upon exporting messages to a PST file (for later re-attachment, and offline backup purposes) crashes the GroupWise server. Connecting to the server in Outlook via IMAP to export messages to PST is faster and apparently more stable but also crashes the server. We'll be keeping our GroupWise server online internally until then end of the year but I have staff with mailboxes approaching 12 gigabytes, which is fine if we're going to move the data to offline storage (DVD set) but if I keep crashing the server every time I try to get the data I'll just be spinning my wheels. In my first attempts, I tried to move mail for a staff member with 3GB of data. The transfer lasted roughly 8 hours before crashing. I'm wondering if there is an open source solution to my problem. Paid solutions exist but we're a not-for-profit organization and have too many staff to justify the costs of per seat licenses just to migrate mail.

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  • Moving automatically spam messages to a folder in Postfix

    - by cad
    Hi My problem is that I want to automatically to move spam messages to a folder and not sure how. I have a linux box giving email access. MTA is Postfix, IMAP is Courier. As webmail client I use Squirrelmail. To filter SPAM I use Spamassassin and is working ok. Spamassasin is overwriting subjects with [--- SPAM 14.3 ---] Viagra... Also is adding headers: X-Spam-Flag: YES X-Spam-Checker-Version: SpamAssassin 3.2.5 (2008-06-10) on xxxx X-Spam-Level: ************** X-Spam-Status: Yes, score=14.3 required=2.0 tests=BAYES_99, DATE_IN_FUTURE_24_48,HTML_MESSAGE,MIME_HTML_ONLY,RCVD_IN_PBL, RCVD_IN_SORBS_WEB,RCVD_IN_XBL,RDNS_NONE,URIBL_RED,URIBL_SBL autolearn=no version=3.2.5 X-Spam-Report: * 0.0 URIBL_RED Contains an URL listed in the URIBL redlist * [URIs: myimg.de] * 3.5 BAYES_99 BODY: Bayesian spam probability is 99 to 100% * [score: 1.0000] * 0.9 RCVD_IN_PBL RBL: Received via a relay in Spamhaus PBL * [113.170.131.234 listed in zen.spamhaus.org] * 3.0 RCVD_IN_XBL RBL: Received via a relay in Spamhaus XBL * 0.6 RCVD_IN_SORBS_WEB RBL: SORBS: sender is a abuseable web server * [113.170.131.234 listed in dnsbl.sorbs.net] * 3.2 DATE_IN_FUTURE_24_48 Date: is 24 to 48 hours after Received: date * 0.0 HTML_MESSAGE BODY: HTML included in message * 1.5 MIME_HTML_ONLY BODY: Message only has text/html MIME parts * 1.5 URIBL_SBL Contains an URL listed in the SBL blocklist * [URIs: myimg.de] * 0.1 RDNS_NONE Delivered to trusted network by a host with no rDNS I want to automatically to move spam messages to a folder. Ideally (not sure if possible) only to move messages with puntuation 5.0 or more to folder.. spam between 2.0 and 5.0 I want to be stored in Inbox. (I plan later to switch autolearn on) After reading a lot in procmail, postfix and spamassasin sites and googling a lot (lot of outdated howtos) I found two solutions but not sure which is the best or if there is another one: Put a rule in squirrelmail (dirty solution?) Use Procmail Which is the best option? Do you have any updated howto about it? Thanks

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  • Exchange users moved mailbox now can't open some calendars

    - by Kip
    OK So the environment is Exchange sp on Windows 2003 server. This weekend we had to move a bunch of users of off one information store that was corrupt and onto a temp store delete the original dodgy store and then move the users back from the temp store to one of the three other stores under the same original storage group. Since then we are having some weird access issues relating to calendars. I am assuming it is all related, but it might not be. The problem is that users are unable to see any calendars that they have previously had access to. The weird thing is, that some of the users in question are not ones who have been moved nor are they trying to access calendars that belong to people whose accounts have been moved. Hence my assumption its related but possibly not. The message received is "Unable to display the folder. The calendar folder could not be found." here is the kicker, if i move someone who is trying to access other calendars, to a different mailbox store (thereby creating a new email account and sending stuff over), things start to work again. this to me indicates a permissions problem however I am unsure in what way. Looking for help out there please guys :) Cheers

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  • Seeking web-based FTP client for very large file upload

    - by Paul M. Nguyen
    I have looked around for these for some time... the limits imposed by the web server and/or the dynamic programming environment (e.g. PHP) are far too restrictive for the application I'm working on. We need to be able to move large graphics and video files to and from clients (ranging from tens of MB to a few GB in a single file). Plain FTP with a proper desktop client will do the trick, and we're hosting this in Amazon EC2 with EBS. User management will be done from the office via webmin. Users are chroot-jailed into their home dir by proftpd. net2ftp will work for many clients, but we often need to move single files that approach 1GB or exceed 2-3GB which is way out of the range of any http-based uploader. So we turn to Java or Flash - can they do it? From within the web browser establish an FTP connection and grab a huge file? There are licensed applets and such out there, but none seem convincing. Again, I'm looking for some code that can speak FTP and read (& write?) the local disk, that is delivered in a web browser, and can move single files of 2GB+. The reason for having a web-based interface to FTP is to skip the software installation step for our clients. I will consider proper desktop client software as long as it's "portable" and at least Win+Mac and can be easily configured by lay-man users in a hurry.

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  • lighttpd with multiple IPs, each with a UCC certificate and many hostnames

    - by Dave
    I'd like to get lighttpd working with UCC certificates, but I can't seem to figure out the correct syntax. Essentially, for each IP address, I have one UCC certificate and a bunch of hostnames. $SERVER["socket"] == "10.0.0.1:443" { ssl.engine = "enable" ssl.ca-file = "/etc/ssl/certs/the.ca.cert.pem" ssl.pemfile = "/etc/ssl/private/websitegroup1.com.pem" $HTTP["host"] =~ "mywebsite.com" { server.document-root = /var/www/mywebsite.com/htdocs" } The above code works fine for one hostname, but as soon as I try to set up another hostname (note the same SSL cert): $SERVER["socket"] == "10.0.0.1:443" { ssl.engine = "enable" ssl.ca-file = "/etc/ssl/certs/the.ca.cert.pem" ssl.pemfile = "/etc/ssl/private/websitegroup1.com.pem" $HTTP["host"] =~ "anotherwebsite.com" { server.document-root = /var/www/anotherwebsite.com/htdocs" } ...I get this error: Duplicate config variable in conditional 6 global/SERVERsocket==10.0.0.1:443: ssl.engine Is there any way I can put a conditional so that only if ssl.engine is not already enabled, enable it? Or do I have to put all my $HTTP["host"]s inside the same $SERVER["socket"] (which will make config file management more difficult for me) or is there some entirely different way to do it? This has to be repeated for multiple IPs too (so I'll have a bunch of SERVER["socket"] == 10.0.0.2:443" etc), each with one UCC cert and many hostnames. Am I going about this the wrong way entirely? My goal is to conserve IP addresses when I have many websites that are related and can share an SSL certificate, but still need their own SSL-accessible version from the appropriate hostname (instead of a single secure.mywebsite.com).

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  • Disabling the charms bar

    - by Kelly D
    How do I disable the the charms bar? I am surprised there is no easy way to disable the feature. Here's what I've done so far: 1.) Disabled right edged swipe gesture in my touchpad settings. Part of the problem is solved as this was probably the most common way the charms bar would pop up. But there are still many other ways it can pop up. 2.) Used regedit and added the key "EdgeUI" with "DisableCharmsHint" set to 1 in HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\ImmersiveShell\ This stopped it from popping up whenever I moved the cursor to the top right or bottom right of the screen. I mean who ever needs to move his/her mouse there? (sarcasm) But there's ANOTHER WAY it pops up: when I move the cursor to the top right of the screen followed by moving it downwards OR when I move the cursor to the bottom right of the screen followed by moving it upwards! How do I disable this method of invoking the charm bar?

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  • Is TortoiseSVN really this buggy?

    - by John Isaacks
    I have been using tortoise svn for a couple weeks now. I get errors very often. Almost everything I do creates an error. this is with repositories on the internet, locally on my machine or a machine on the network. So I started to keep track. Some examples are below. 12/31/2010 Can't move 'C:\Users\jisaacks\Desktop\my branch test.svn\tmp\entries' to 'C:\Users\jisaacks\Desktop\my branch test.svn\entries': The file or directory is corrupted and unreadable. 01/04/2011 Commit failed (details follow): Server sent unexpected return value (405 Method Not Allowed) in response to MKCOL request for '/svn/kranichs-svn/!svn/wrk/b316f15e-0869-4644-9c53-87aa0103506b/branches' 01/06/2011 Can't move 'C:\Users\jisaacks\Desktop\DVD Catalog\vendors.svn\tmp\entries' to 'C:\Users\jisaacks\Desktop\DVD Catalog\vendors.svn\entries': The file or directory is corrupted and unreadable. 01/06/2011 Can't move 'C:\Users\jisaacks\Desktop\DVD Catalog\cake\tests\test_app\views\layouts.svn\tmp\entries' to 'C:\Users\jisaacks\Desktop\DVD Catalog\cake\tests\test_app\views\layouts.svn\entries': The file or directory is corrupted and unreadable. 01/06/2011 Commit failed (details follow): attempt to write a readonly database attempt to write a readonly database That last one about the read only database happens every time I commit. Say if I am working on the head revision (7) in a working copy. I make a change and commit it. It gives me this error. But if I look at the log it tells me that there is now a revision 8 (the commit I just made) but I am still on revision 7. So I need to run update to be on the current revision that I just commited. I hope I explained that clearly. Anyways with all these errors I wonder.. Is TSVN just this unstable, does everyone have these issues. Or is it just me? If just me, what could I be doing wrong?

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