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  • Polymorphic classes in templates

    - by soxarered
    Let's say we have a class hierarchy where we have a generic Animal class, which has several classes directly inherit from it (such as Dog, Cat, Horse, etc..). When using templates on this inheritance hierarchy, is it legal to just use SomeTemplateClass<Animal> and then shove in Dogs and Cats and Horses into this templated object? For example, assume we have a templated Stack class, where we want to host all sorts of animals. Can I simply state Stack<Animal> s; Dog d; s.push(d); Cat c; s.push(c);

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  • Eclipse content assist with maven project not picking up all classes

    - by thickosticko
    I'm using Eclipse 3.5.0, and have imported a maven project using the import maven project from SCM wizard (M2 plugin). I have a jar file as a dependency in my pom. and inside the jar is a complicated schema - with quite a number of XSD's. But the content assist doesn't seem to pick up the schema at all, nor a number of other classes in the dependency list. yet for another module in the same project it seems to work ok. Does anyone know why this is? it's driving me mad!

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  • store in a variable only the first or only the second class of an element

    - by shecky
    I'm using this bit of jQ to add a class to two different elements based on the class of another (parent/grandparent, etc) element: $(document).ready(function(){ var containerClass = $('#main-content').attr('class'); $('#nav-primary li#'+containerClass).addClass('active'); $('#aux-left div[id$='+containerClass+']').addClass('active'); }); Brilliant, but I have two problems with it: First, when there's no class at all in <div id="main-content">, the 'active' class is added to all the #nav-primary LIs, and also to all the #aux-left DIVs; how can I modify this so that in the absence of any class on #main-content, do nothing? Second, how can I target only the first or second of multiple classes to store in the 'containerClass' variable, e.g., <div id="main-content" class="apples bananas">? Very much appreciated! svs

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  • Best way to update UI from other classes?

    - by Jack
    I've got several nested classes, with the following structure: BackupLocation contains list of BackupClients BackupClients contains a list of BackupVersions BackupVersions contains a list of BackupFiles In my UI - Im populating a combo box with BackupLocations - and have several listboxes for the clients, versions, and files. When processing the BackupLocations - I can update my status bar easily because thats the top level class that the UI creates. But how can I update the status bar and progress bar on each file being processed? Since the BackupFiles are 3 levels deep, I cant see any way to update the UI. The actual processing of the files are within the BackupVersion class - which loads its files. I think it probably has something to do with events and delegates - but am unsure exactly how to proceed with this, any help would be appreciated.

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  • Can you call compiled JRuby classes from java?

    - by John Baker
    So I came up with the general idea to write some code in JRuby, then access all the classes via Java. I have no idea if this is at all possible but I wanted to ask anyway. Lets say I have some JRuby code: class adder def addme return 22 end end If I compiled this with jrubyc is there any way I could then possibly do something like this in java: import adder; class anything { void testMethod() { adder a = new adder(); int x = a.addme(); } } After looking at it now it sort of makes me think that Java will have zero idea what sort of item test addme is going to return so that might not work. I don't know but I wanted to throw it out there anyway. Thanks

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  • How do I generate optimized SQL with my (added) partial methods on LINQ entities

    - by Ra
    Let's say I have a Person table with a FirstName and LastName column. I extended the Person LINQ entity class with a get property "FullName", that concatenates the first and last names. A LINQ query like: from person... select fullName where id = x generates SQL selecting all Patient columns, since FullName is evaluated after firing the query. I would like to limit the select clause to only the 2 columns required. This is a simple example, but the limitation it shows is that I cannot isolate my business/formatting rules but have to embed them in the LINQ query, so they're not reusable (since it is in the select part) or I need select both columns separately, and then concatenate them higher up in the data or business layer with static helper methods. Any ideas for a clean design using the entity partial classes or extensions? Thanks

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  • Adding behaviour to a set of classes

    - by devoured elysium
    I have defined an Event class: Event and all the following classes inherit from Event: SportEventType1 SportEventType2 SportEventType3 SportEventType4 Right now I will only have SportEvents but I don't know if in the future I'll want some other kind of events that doesn't even have anything to do with Sports. Later, I will want to draw some graphics with info taken from Events, and the drawing logic can be a bit complex. But, for the moment, I think I shouldn't think of how the drawing will be done and I believe that maybe it'd be better if that drawing part was not put as an integral part of the Event/SportEventX class chain. I am looking for solutions for this problem. I know I could just make Event have an instance variable(attribute, for the java crowds) pointing to something as an IDrawInterface, but that would make the Event class "assume" it will be later used for drawing. I would like to make the Event class oblivious to this if possible. Thanks!

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  • IRepository with Inherited Classes

    - by Stacey
    In keeping with the Repository pattern of data input, I've a question in regards to using inherited classes. For instance, suppose I would have the class... class Employee IEmployeeRepository { Add(Employee employee); } This works fine, nothing wrong with it so far... but now let's say I continue on.. class Manager : Employee Okay, now let's assume that I never need to enter a manager different than an Employee? What's the best approach here? Would a scenario such as .. IEmployeeRepository { Add<T>(T employee) where T : Employee } Be the best approach, or do I need to abstract a different repository for each type?

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  • Simple OOP-related question.

    - by M4design
    This question came to my mind quite a few times. Let my explain my question through an example. Say I've got two classes: 1- Grid. 2- Cell. Now the location of the cell 'should' be stored in the grid class, not in the cell class itself. Say that the cell wanted to get its location through a method in the grid. How can it do that? Keep in mind that the cell was created/initialised by the Grid class. What good OO approach to solve this problem? Thank you

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  • Listing known CSS classes using Javascript

    - by Fred Oliveira
    I'm trying to find a good way to collect the names of classes defined in the stylesheets included with a given document. I know about document.StyleSheetList but it doesn't seem like it'd be easy to parse. What I'm looking for is something like, for a stylesheet document such as: .my_class { background: #fff000; } .second_class { color: #000000; } I could extract an array like ["my_class", "second_class"]. This obviously assumes the favorable scenario of a fully loaded dom and stylesheets. I've been looking everywhere for a good way to do something like this and so far, have made little progress. Does anyone have any idea about how to pull this off? Thanks!

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  • Class.Class vs Namespace.Class for top level general use class libraries?

    - by Joan Venge
    Which one is more acceptable (best-practice)?: namespace NP public static class IO public static class Xml ... // extension methods using NP; IO.GetAvailableResources (); vs public static class NP public static class IO public static class Xml ... // extension methods NP.IO.GetAvailableResources (); Also for #2, the code size is managed by having partial classes so each nested class can be in a separate file, same for extension methods (except that there is no nested class for them) I prefer #2, for a couple of reasons like being able to use type names that are already commonly used, like IO, that I don't want to replace or collide. Which one do you prefer? Any pros and cons for each? What's the best practice for this case? EDIT: Also would there be a performance difference between the two?

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  • AS3 Passing data between objects/classes

    - by 1337holiday
    So i a building a categorized menu of different foods. I have a class for "categories" (buttons) which essentially will return a string "salads", "drinks", etc. I now have another class "menuItems" for items within categories and this handles sizes such as "small", "med", "large", etc. My problem now is that when i return "salads", i want to invoke an array which contains all the elements of salads, send it to menuItems which will populate the menu. So far i have both the category objects and the menu object setup. I just cant seem to be able to send the data that the category object is returning and pass it to the menu object. Both of which are added to the stage as shown below: If there was a way that i could say add all these classes to one class so that they can talk to each other that would be great but i dont know how to do this. Been stuck for hours, please any help is greatly appreciated.

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  • C++ enforce conditions on inherited classes

    - by user231536
    I would like to define an abstract base class X and enforce the following: a) every concrete class Y that inherits from X define a constructor Y(int x) b) it should be possible to test whether two Y objects are equal. For a, one not very good solution is to put a pure virtual fromInt method in X which concrete class will have to define. But I cannot enforce construction. For b), I cannot seem to use a pure virtual method in X bool operator == (const X& other) const =0; because in overridden classes this remains undefined. It is not enough to define bool operator == (const Y& other) const { //stuff} because the types don't match. How do I solve these problems?

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  • Define classes for a datatable structure - ORM

    - by user424493
    I have existing tables - I have following datatables : ActivityTable(Key ActivityId) - which lists the identifier for various activity ProcessTable (identified by ProcessId) - which lists down which activites(ActivityId) are to be carried out along with their order(StepNum). Some of the activities are marked constant with in a process, that is they will have same data, ir-respective of there run environment. RunTable(Key RunConfigurationId) - that identifies the project name and Process Id Then data for each activity is stored is stored in their individual tables Activity_A, Activity_B,Activity_C so on it uses a combination of RunConfigurationId,ProcessId and stepNum. For the activities which are constant we use a RunConfigurationId= -100. Can anybody help me out how I can map something like this in classes using inheritence regards

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  • Create object of unknown class (two inherited classes)

    - by Paul
    I've got the following classes: class A { void commonFunction() = 0; } class Aa: public A { //Some stuff... } class Ab: public A { //Some stuff... } Depending on user input I want to create an object of either Aa or Ab. My imidiate thought was this: A object; if (/*Test*/) { Aa object; } else { Ab object; } But the compiler gives me: error: cannot declare variable ‘object’ to be of abstract type ‘A’ because the following virtual functions are pure within ‘A’: //The functions... Is there a good way to solve this?

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  • creating events in my classes, and allowing others to hook into them in my django app

    - by Blankman
    I want to create events for my classes. Say I create a CMS application that has a Article object. I create events like: OnEdit OnCreate OnDelete PreCreate PreDelete Now I want someone to be able to hook into these events, and add their custom functionality at each event they wish. I don't want them touching the core source code, so they would have to wire these custom methods to fire somewhere else. I'm new to both python and django so please be as detailed as possible if you can.

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  • PyQt4.QtCore doesn't contain many of its classes and attributes

    - by toc777
    Hi everyone, I have built PyQt4 from source and everything went smoothly until I tried to use some of the classes and attributes located in QtCore. For some reason QtCore is missing a lot of functionality and data that should be there. For example from PyQt4.QtCore import QT_VERSION_STR is an import error. There were no errors or warnings given when building the packages and I have also tried with the PyQt packages from yum but I have the same problem. Has anyone else encountered this problem before? Thanks.

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  • Design classes/interface to support methods returning different types

    - by Nayn
    Hi, I have classes as below. public interface ITest <T> { public T MethodHere(); } public class test1 implements ITest<String> { String MethodHere(){ return "Bla"; } } public class test2 implements ITest<Integer> { Integer MethodHere(){ return Integer.valueOf(2); } } public class ITestFactory { public static ITest getInstance(int type) { if(type == 1) return new test1(); else if(type == 2) return new test2(); } } There is a warning in the factory class that ITest is used as raw type. What modification should I do to get rid of it? Thanks Nayn

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  • Does the following indicate a bad design?

    - by Mewzer
    Hello, I was wondering whether you think the following code usually indicates a bad design ... class X { public: ... private: Y y; }; Class Y { public: Y( X& value ){ x = value; }; private: X& x; } (i.e. there is some sort of cyclic dependency between the classes X and Y).

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  • Difference between the Document classes

    - by takoi
    I've been reading the javadocs trying to grasp around the swing Document API but I cant get something sensible out of it because there's so many classes: Document, StyledDocument, AbstractDocument, DefaultStyledDocument, PlainDocument, HTMLDocument, and someone mentioned DocumentFilter. This question is more on a general basis so can someone give an overview of the differences between the implementations and when the different interfaces and abstracts are for? For my specific case what I want to achieve is a data structure that will: hold three lines of text only. And attributes must not be per line or document. I will have a couple of thousand of these in some other structure so overhead is important. Anything that i can use for this or is it better to extend something? If so, what?

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  • Problem with non-copyable classes

    - by DeadMG
    I've got some non-copyable classes. I don't invoke any of the copy operators or constructor, and this code compiles fine. But then I upgraded to Visual Studio 2010 Ultimate instead of Professional. Now the compiler is calling the copy constructor- even when the move constructor should be invoked. For example, in the following snippet: inline D3D9Mesh CreateSphere(D3D9Render& render, float radius, float slices) { D3D9Mesh retval(render); /* ... */ return std::move(retval); } Error: Cannot create copy constructor, because the class is non-copyable. However, I quite explicitly moved it.

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  • Destructors for C++ Interface-like classes

    - by sdg
    Starting to use PC-Lint on an existing code base (fear and trepidation). One thing that it complains about is the following: class IBatch { public: virtual void StartBatch() =0; virtual int CommitBatch() =0; }; Which when another class derives from this to use it like an interface base class 'IBatch' has no destructor So, the question: when you create Interface classes like the above, do you always include a virtual destructor? Why? (is it a style or a coding error?)

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  • Override existing AS3 classes

    - by purga
    For a custom derived class "Vector2" from flash.geom.Point, when trying to override the clone() method (similar to add(), subtract() methods that will return the type itself), it will always complain about incompatible overriding 'cuz the return type has been altered from "Point" to "Vector2". import flash.geom.Point; public class Vector2 extends Point { //Constructor is good public function Vector2(x:Number = 0, y:Number = 0) { super(x,y); } // Error: Incompatible overriding override public function clone():Vector2 //return type has to be "Point" { return new Vector2(this.x , this.y); } } How can we correctly reuse/override the methods provided by the super classes as supposed to create our own one (e.g. : a new clone1() method), or simply we just can't? Thanks.

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  • Having access to a private variable from other classes in Java

    - by Crystal
    If I want to create a form that adds people to a List, how do I have access to that List from another class? Where would I define that List so other classes can access the members, the size, etc? For example, if I have Class Foo that has the GUI for my form, along with buttons to add and remove people to the List, it would make sense to me to declare the List as a private instance variable of Class Foo. But then if I have another class, Class Bar, how does it get the values that are currently in that List to update some other graphical components? Or is that the wrong place to declare the List in general? Thanks.

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  • How to convert a void pointer to array of classes

    - by user99545
    I am trying to convert a void pointer to an array of classes in a callback function that only supports a void pointer as a means of passing paramaters to the callback. class person { std::string name, age; }; void callback (void *val) { for (int i = 0; i < 9; i++) { std::cout << (person [])val[i].name; } } int main() { person p[10]; callback((void*)p); } My goal is to be able to pass an array of the class person to the callback which then prints out the data such as their name and age. However, the compile does not like what I am doing and complains that error: request for member 'name' in 'val', which is of non-class type 'void*' How can I go about doing this?

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