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  • android : widget long press & movement handling in user activity.

    - by Puneet kaur
    hi, please suggest me a way to handle widget long press event & its movement in user defined home screen .i.e i have activity whose background handles the long click and then we can choose the approprait widget from the list ,but the problem is that i am not able to implement the long click on widget and its movement in my activity. for code reference see the link below http://www.google.com/support/forum/p/Android+Market/thread?tid=25992cd433e6b826&hl=en thanks

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  • Please help with very simple android widget button click. Getting very frustrated. :(

    - by Little Wendy
    I have poured over every example that I can find and I have gone through the official documentation from google. All I am trying to do is create a toast notification from a button click on a widget. I can get the widget (and button) to appear but I can't get my intent to fire. I have seen several examples that show doing this different ways but I just can't get it to work. I haven't felt this helpless with coding in a long time and I'm starting to feel dumb. This is what I have so far: public class simpleclick extends AppWidgetProvider { /** Called when the activity is first created. */ @Override public void onUpdate(Context context, AppWidgetManager appWidgetManager, int[] appWidgetIds) { final int N = appWidgetIds.length; Toast.makeText(context, "doing on update", Toast.LENGTH_SHORT).show(); for (int i=0; i<N; i++) { int appWidgetId = appWidgetIds[i]; Intent intent = new Intent(context, simpleclick.class); intent.setAction("ham"); PendingIntent pendingIntent = PendingIntent.getActivity(context, 0, intent, 0); RemoteViews views = new RemoteViews(context.getPackageName(), R.layout.main); views.setOnClickPendingIntent(R.id.Timm, pendingIntent); appWidgetManager.updateAppWidget(appWidgetId, views); } } //@Override public void onReceive(Context context, Intent intent) { // TODO Auto-generated method stub Toast.makeText(context, "action is: " + intent.getAction(), Toast.LENGTH_SHORT).show(); super.onReceive(context, intent); } } My manifest: <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.tblabs.simpleclick" android:versionCode="1" android:versionName="1.0"> <application android:icon="@drawable/icon" android:label="@string/app_name"> <receiver android:name="simpleclick"> <intent-filter> <action android:name="android.appwidget.action.APPWIDGET_UPDATE" /> </intent-filter> <meta-data android:name="android.appwidget.provider" android:resource="@xml/simpleclick" /> </receiver> </application> <uses-sdk android:minSdkVersion="5" /> </manifest> I would appreciate some help! Thanks, Wendy

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  • How to show a live Presentation from an Android phone?

    - by Pentium10
    This is not closely related to programming stuff, so I marked as community wiki. I am wondering how can I show a live Presentation from an Android phone? I want to put on a big screen my app, while I am presenting at a conference. I will directly interact with the phone during the presentation and I want the mobile screen visible on the big screen. Are there any apps that does this, or this is possible by the USB cable?

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  • Update View at runtime in Android

    - by seretur
    The example is pretty straightforward: i want to let the user know about what the app is doing by just showing a text (canvas.drawText()). Then, my first message appears, but not the other ones. I mean, i have a "setText" method but it doesn't updates. onCreate(Bundle bundle) { super.onCreate(bundle); setContentView(splash); // splash is the view class loadResources(); splash.setText("this"); boundWebService(); splash.setText("that"): etc(); splash.setText("so on"); } The view's text drawing works by doing just a drawText in onDraw();, so setText changes the text but doesn't show it. Someone recommended me replacing the view with a SurfaceView, but it would be alot of trouble for just a couple of updates, SO... how the heck can i update the view dinamically at runtime? It should be quite simple, just showing a text for say 2 seconds and then the main thread doing his stuff and then updating the text... Thanks! Update: I tried implementing handler.onPost(), but is the same story all over again. Let me put you the code: package coda.tvt; import android.app.Activity; import android.graphics.Canvas; import android.graphics.Paint; import android.os.Bundle; import android.view.View; import android.widget.TextView; import android.widget.Toast; public class ThreadViewTestActivity extends Activity { Thread t; Splash splash; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); splash = new Splash(this); t = new Thread(splash); t.start(); splash.setTextow("OA"); try { Thread.sleep(4000); } catch (InterruptedException e) { } splash.setTextow("LALA"); } } And: public class Splash implements Runnable { Activity activity; final Handler myHandler = new Handler(); public Splash(Activity activity) { this.activity=activity; } @Override public void run() { // TODO Auto-generated method stub } public synchronized void setTextow(final String textow) { // Wrap DownloadTask into another Runnable to track the statistics myHandler.post(new Runnable() { @Override public void run() { TextView t = (TextView)activity.findViewById(R.id.testo); t.setText(textow); t.invalidate(); } }); } } Although splash is in other thread, i put a sleep on the main thread, i use the handler to manage UI and everything, it doesn't changes a thing, it only shows the last update.

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  • Is there a limit to the size of an application in the Android Marketplace?

    - by Trukdero
    I know from reading this: http://stackoverflow.com/questions/1230457/is-there-a-size-limit-for-ota-android-market-downloads/1232145#1232145 That there wasn't a limit to the size of an application that could be downloaded over the air (OTA) but I wonder if a limit, like that imposed by the Apple App Store (20MB) exists now that the Nexus one is running on AT&T's 3G network as of today. Thanks in advance for your help/ Truk

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  • Android - what's the difference between the various methods to get a Context?

    - by Alnitak
    In various bits of Android code I've seen: public class MyActivity extends Activity { public void method() { mContext = this; // since Activity extends Context mContext = getApplicationContext(); mContext = getBaseContext(); } } However I can't find any decent explanation of which is preferable, and under what circumstances which should be used. Pointers to documentation on this, and guidance about what might break if the wrong one is chosen, would be much appreciated.

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  • From the Tips Box: Comics on the iPad, Android’s Power Bar, and Limiting Spotlight Search on the iPad

    - by Jason Fitzpatrick
    Once a week we dump out our tips box and share some of the great reader submitted tips with you. This week we’re looking at reading comic strips on the iPad, quick access via the Android Power Bar, and limiting the spotlight search on the iPad. Amazon’s New Kindle Fire Tablet: the How-To Geek Review HTG Explains: How Hackers Take Over Web Sites with SQL Injection / DDoS Use Your Android Phone to Comparison Shop: 4 Scanner Apps Reviewed

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  • Problem with reformatting Sandisk read-only USB drive

    - by dimas
    Hi everyone I have a problem reformatting my USB drive. Its showing this error message whenever I tried to reformat it using gparted: Parted 0.11.0 --enable-libparted-dmraid Libparted 2.3 Format /dev/sdb1 as ntfs 00:00:01 ( ERROR ) calibrate /dev/sdb1 00:00:01 ( SUCCESS ) path: /dev/sdb1 start: 22,768 end: 31,248,383 size: 31,225,616 (14.89 GiB) set partition type on /dev/sdb1 00:00:00 ( ERROR ) libparted messages ( INFO ) Unable to open /dev/sdb read-write (Read-only file system). /dev/sdb has been opened read-only. Unable to open /dev/sdb read-write (Read-only file system). /dev/sdb has been opened read-only. Unable to open /dev/sdb read-write (Read-only file system). /dev/sdb has been opened read-only. Unable to open /dev/sdb read-write (Read-only file system). /dev/sdb has been opened read-only. Unable to open /dev/sdb read-write (Read-only file system). /dev/sdb has been opened read-only. Unable to open /dev/sdb read-write (Read-only file system). /dev/sdb has been opened read-only. Unable to open /dev/sdb read-write (Read-only file system). /dev/sdb has been opened read-only. Unable to open /dev/sdb read-write (Read-only file system). /dev/sdb has been opened read-only. Can't write to /dev/sdb, because it is opened read-only. Unable to open /dev/sdb read-write (Read-only file system). /dev/sdb has been opened read-only. Reason I wanted to reformat it is because it just suddenly stopped working when I was transferring files from my pc and also it erased every content that was saved in the usb drive. I tried various tutorials on the net regarding this however I can't find a solution on how to make a usb drive change its read-only property to read-write or anything that would enable me to reformat this usb drive. I have also checked this link format read-only USB drive but this one doesn't have a solution. Also am attempting to do this on Ubuntu 12.04.

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  • How to recover unavailable memory in /dev/shm

    - by Alain Labbe
    Good day to all, I have a question regarding the use of /dev/shm. I use it as a temporary folder for large files to speed up processing and save IO off the HD. My problem is that some of my scripts sometimes require "forceful" interruption for a variety of reasons. I can then manually remove the files left over in /dev/shm but the memory is not returned to available space (as seen by df -h). Is there any way to recover the memory without restarting the system? I'm using LTS12.04 and most of the scripts are PERL running system call on C programs (bioinformatics tools). Thanks.

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  • How do I load a libGDX Skin on Android?

    - by Lukas
    I am pretty desperate searching for a solution to load ui skins into my android app (actually it is not my app, it is a tutorial I'm following). The app always crashes at this part: assets.load("ui/defaultskin/defaultskin.json", Skin.class, new SkinLoader.SkinParameter("ui/defaultskin/defaultskin.atlas")); The files are the ones from the bitowl tutorial: http://bitowl.de/day6/ I guess Gdx.files.internal doesn't work on android, since the app crashed with this, too. Thanks for helping me out, Lukas

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  • Where do I file bugs for the Ubuntu One music client for Android?

    - by Jorge Castro
    I've recently started using the Ubuntu One Music streaming client for Android. From the web page it says that the android app is based on Subsonic. I want to file bugs on the app, mostly feature requests and things like that, and from looking at the screenshots, the application seems to be Subsonic preconfigured to use my U1 music collection. Is it appropriate for me to file feature requests with Subsonic, or is there a Launchpad project where we're supposed to file bugs which are then vetted and sent upstream?

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  • I, Android

    - by andrewbrust
    I’m just back from the 2011 Consumer Electronics Show (CES).  I go to CES to get a sense of what Microsoft is doing in the consumer space, and how people are reacting to it.  When I first went to CES 2 years ago, Steve Ballmer announced the beta of Windows 7 at his keynote address, and the crowd went wild.  When I went again last year, everyone was hoping for a Windows tablet announcement at the Ballmer keynote.  Although they didn’t get one (unless you count the unreleased HP Slate running Windows 7), people continued to show anticipation around Project Natal (which became Xbox 360 Kinect) and around Windows Phone 7.  On the show floor last year, there were machines everywhere running Windows 7, including lots of netbooks.  Microsoft had a serious influence at the show both years. But this year, one brand, one product, one operating system evidenced itself over and over again: Android.  Whether in the multitude of tablet devices that were shown across the show, or the burgeoning number of smartphones shown (including all four forthcoming 4G-LTE handsets at Verizon Wireless’ booth) or the Google TV set top box from Logitech and the embedded implementation in new Sony TV models, Android was was there. There was excitement in the ubiquity of Android 2.2 (Froyo) and the emergence of Android 2.3 (Gingerbread).  There was anticipation around the tablet-optimized Android 3.0 (Honeycomb).  There were highly customized skins.  There was even an official CES Android app for navigating the exhibit halls and planning events.  Android was so ubiquitous, in fact, that it became surprising to find a device that was running anything else.  It was as if Android had become the de facto Original Equipment Manufacturing (OEM) operating system. Motorola’s booth was nothing less than an Android showcase.  And it was large, and it was packed.  Clearly Moto’s fortunes have improved dramatically in the last year and change.  The fact that the company morphed from being a core Windows Mobile OEM to an Android poster child seems non-coincidental to their improved fortunes. Even erstwhile WinMo OEMs who now do produce Windows Phone 7 devices were not pushing them.  Perhaps I missed them, but I couldn’t find WP7 handsets at Samsung’s booth, nor at LG’s.  And since the only carrier exhibiting at the show was Verizon Wireless, which doesn’t yet have WP7 devices, this left Microsoft’s booth as the only place to see the phones. Why is Android so popular with consumer electronics manufacturers in Japan, South Korea, China and Taiwan?  Yes, it’s free, but there’s more to it than that.  Android seems to have succeeded as an OEM OS because it’s directed at OEMs who are permitted to personalize it and extend it, and it provides enough base usability and touch-friendliness that OEMs want it.  In the process, it has become a de facto standard (which makes OEMs want it even more), and has done so in a remarkably short time: the OS was launched on a single phone in the US just 2 1/4 years ago. Despite its success and popularity, Apple’s iOS would never be used by OEMs, because it’s not meant to be embedded and customized, but rather to provide a fully finished experience.  Ironically, Windows Phone 7 is likewise disqualified from such embedded use.  Windows Mobile (6.x and earlier) may have been a candidate had it not atrophied so much in its final 5 years of life. What can Microsoft do?  It could start by developing a true touch-centric OS for tablets, whether that be within Windows 8, or derived from Windows Phone 7.  It would then need to deconstruct that finished product into components, via a new or altered version of Windows Embedded or Windows Embedded Compact.  And if Microsoft went that far, it would only make sense to work with its OEMs and mobile carriers to make certain they showcase their products using the OS at CES, and other consumer electronics venues, prominently. Mostly though, Microsoft would need to decide if it were really committed to putting sustained time, effort and money into a commodity product, especially given the far greater financial return that it now derives from its core Windows and Office franchises. Microsoft would need to see an OEM OS for what it is: a loss leader that helps build brand and platform momentum for up-level products.  Is that enough to make the investment worthwhile?  One thing is certain: if that question is not acknowledged and answered honestly, then any investment will be squandered.

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  • grub-probe: error: cannot find a GRUB drive for /dev/sda1

    - by Thilina
    I'm trying to add windows 7 for my new 12.10 grub bootloader. None of the things worked out; such as .. copying bootx64.efi methods, I'm getting this output: grub-probe --target=fs_uuid /boot/efi/EFI/Microsoft/Boot/bootmgfw.efi grub-probe: error: cannot find a GRUB drive for /dev/sda1. Check your device.map. ....... my device map ....... (hd0) /dev/disk/by-id/ata-WDC_WD6400BPVT-55HXZT3_WD-WXD1EA1MSVR4 ....... 40_custom ..... menuentry "Microsoft Windows x86_64 UEFI-GPT" { insmod part_gpt insmod fat insmod search_fs_uuid insmod chain search --fs-uuid --no-floppy --set=root 80BD-E086 chainloader (${root})/efi/Microsoft/Boot/bootmgfw.efi } When booting to windows 7 give me blank black screen with a cursor blinks for 2 seconds then reboot, I've tried boot-repair too. I think I'm missing Windows UEFI Bootloader files.

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  • What attracts software developers such as yourselves to choose to program for the Android mobile platform?

    - by Hasnan Karim
    Dear programmers, as part of my final year university project, I am conducting research into what makes programmers prefer to program for Android as opposed to other mobile operating systems. The description does not need to be detailed however, I am trying to find patterns between programmers to determine what properties (other than money) a software company such as Android must have in order to attract programmers and therefore grow.

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  • Centos INODES usage

    - by MSTF
    We are using Centos & cPanel server but we have a important problem for INODES usage. "df -i" command showing for / directory using 6 million inodes!. When I check number of files for / directory, it has few thousand files. df -i Filesystem Inodes IUsed IFree IUse% Mounted on /dev/sda4 6578176 6567525 10651 100% / tmpfs 8238094 1 8238093 1% /dev/shm /dev/sdi1 61054976 169 61054807 1% /backup /dev/sda1 51296 38 51258 1% /boot /dev/sda2 0 0 0 - /boot/efi /dev/sdc1 7290880 1252 7289628 1% /database /dev/sdb2 4096000 53258 4042742 2% /home /dev/sdd1 7290880 3500 7287380 1% /home2 /dev/sde1 7290880 68909 7221971 1% /home3 /dev/sdg1 7290880 68812 7222068 1% /home5 /dev/sdh1 7290880 695076 6595804 10% /home6 /dev/sdf1 7290880 58658 7232222 1% /tmp df -h Filesystem Size Used Avail Use% Mounted on /dev/sda4 99G 30G 65G 32% / tmpfs 32G 0 32G 0% /dev/shm /dev/sdi1 917G 270G 601G 32% /backup /dev/sda1 788M 80M 669M 11% /boot /dev/sda2 400M 296K 400M 1% /boot/efi /dev/sdc1 110G 1.5G 103G 2% /database /dev/sdb2 62G 1.1G 58G 2% /home /dev/sdd1 110G 79G 26G 76% /home2 /dev/sde1 110G 3.9G 101G 4% /home3 /dev/sdg1 110G 51G 54G 49% /home5 /dev/sdh1 110G 64G 41G 62% /home6 /dev/sdf1 110G 611M 104G 1% /tmp SDA disk just have Operating System and cPanel. There is no account, database, tmp on SDA disk. Why SDA using high inodes? Note: All disks is SSD 120GB Thanks.

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  • what should a developer know/address to build commercial Android Apps ?

    - by giulio
    Android and mobile development is an exciting area of development. As it is a new discipline, what would be expected of an android developer to build commercially robust applications in terms of skills ? The problem that I and, i think, many other "noobs" into the technology would like to know are the areas of technical skills and the progression to the required advanced topics that goes beyond the the very basics provided by Google. There is a lot of information that's quite useful but its not organised into categories of discipline nor order.

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  • Windows Azure : suivez le streaming du Dev Camp en direct sur Developpez.com

    Le 20 juin aura lieu la journée Dev Camp consacrée à Azure. [IMG]http://i.msdn.microsoft.com/hh868108.azure-camps(fr-fr,MSDN.10).png[/IMG] Cette journée est l'occasion de découvrir tous les services Cloud d'Azure (SQL Azure, Stockage avec Windows Azure Storage, Back-end, etc.), d'apprendre comment réaliser des projets et héberger des applications ? ou des sites webs - sur la plateforme. L'Azure Dev Camp abordera également les applications multi-tiers et la manière de « migrer, intégrer et étendre votre code et vos applications existantes grâce à Windows Azure ». Cette journée abordera aussi la construction d'APIs Web pour enrichir des applications mobiles iOS, Android et bien sûr Windows Phone. Enfin, le rendez-vous...

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  • What does /dev/null mean in the shell?

    - by rishiag
    I've started learning bash scripting by using this guide: http://www.tldp.org/LDP/abs/abs-guide.pdf However I got stuck at the first script: cd /var/log cat /dev/null > messages cat /dev/null > wtmp echo "Log files cleaned up." What do lines 2 and 3 do in Ubuntu (I understand cat)? Is it only for other Linux distributions? After running this script as root, the output I get is Log files cleaned up. But /var/log still contains all the files.

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  • Google I/O 2010 - Casting a wide net for all Android devices

    Google I/O 2010 - Casting a wide net for all Android devices Google I/O 2010 - Casting a wide net: How to target all Android devices Android 201 Justin Mattson One of Android's strengths is its flexibility to run on a wide variety of devices. In this session, we will explore the facilities the Android resource system provides to developers to make supporting many devices from one application binary easier, as well as common pitfalls. In addition to hardware heterogeneity, more than one version of Android may exist in the wild at any given time. We will go over strategies for providing cross-version compatibility. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 4 0 ratings Time: 01:02:15 More in Science & Technology

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  • Unable to mount /dev/loop0 during install

    - by AJP
    I was installing 32-bit Ubuntu(ubuntu-10.10-desktop-i386.iso) on VMWare workstation 7.1. During installation an error came up with the following text. (initramfs) mount: mounting dev/loop0 on //filesystem.squashfs failed: Input/Output error Can not mount /dev/loop0 (/cdrom/casper/filesystem.squashfs) on //filesystem.squashfs I did a memory test which was successful, but when selecting "Try Ubuntu without installing", "Install Ubuntu" or "Check disk for defects" the same error is showing up. I download the ISO image from Ubuntu website "http://www.ubuntu.com/desktop/get-ubuntu/download". As I couldn't find the checksum data, the ISO image was verified by mounting to a virtual drive and browsing the contents. The ISO image is mounted to a virtual drive in VMWare and not burnt to a CD.

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  • Windows Azure : J-2 avant le dev camp en direct sur Developpez.com, réservez votre mercredi

    Le 20 juin aura lieu la journée Dev Camp consacrée à Azure. [IMG]http://i.msdn.microsoft.com/hh868108.azure-camps(fr-fr,MSDN.10).png[/IMG] Cette journée est l'occasion de découvrir tous les services Cloud d'Azure (SQL Azure, Stockage avec Windows Azure Storage, Back-end, etc.), d'apprendre comment réaliser des projets et héberger des applications ? ou des sites webs - sur la plateforme. L'Azure Dev Camp abordera également les applications multi-tiers et la manière de « migrer, intégrer et étendre votre code et vos applications existantes grâce à Windows Azure ». Cette journée abordera aussi la construction d'APIs Web pour enrichir des applications mobiles iOS, Android et bien sûr Windows Phone. Enfin, le rendez-vous...

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