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  • Could a truly random number be generated using pings to psuedo-randomly selected IP addresses?

    - by _ande_turner_
    The question posed came about during a 2nd Year Comp Science lecture while discussing the impossibility of generating numbers in a deterministic computational device. This was the only suggestion which didn't depend on non-commodity-class hardware. Subsequently nobody would put their reputation on the line to argue definitively for or against it. Anyone care to make a stand for or against. If so, how about a mention as to a possible implementation?

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  • Number of different elements in an array.

    - by AB
    Is it possible to compute the number of different elements in an array in linear time and constant space? Let us say it's an array of long integers, and you can not allocate an array of length sizeof(long). P.S. Not homework, just curious. I've got a book that sort of implies that it is possible.

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  • Best data-structure to use for two ended sorted list

    - by fmark
    I need a collection data-structure that can do the following: Be sorted Allow me to quickly pop values off the front and back of the list Remain sorted after I insert a new value Allow a user-specified comparison function, as I will be storing tuples and want to sort on a particular value Thread-safety is not required Optionally allow efficient haskey() lookups (I'm happy to maintain a separate hash-table for this though) My thoughts at this stage are that I need a priority queue and a hash table, although I don't know if I can quickly pop values off both ends of a priority queue. I'm interested in performance for a moderate number of items (I would estimate less than 200,000). Another possibility is simply maintaining an OrderedDictionary and doing an insertion sort it every-time I add more data to it. Furthermore, are there any particular implementations in Python. I would really like to avoid writing this code myself.

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  • problem with evolutionary algorithms degrading into simulated annealing: mutation too small?

    - by Schnalle
    i have a problem understanding evolutionary algorithms. i tried using this technique several times, but i always ran into the same problem: degeneration into simulated annealing. lets say my initial population, with fitness in brackets, is: A (7), B (9), C (14), D (19) after mating and mutation i have following children: AB (8.3), AC (12.2), AD (14.1), BC(11), BD (14.7), CD (17) after elimination of the weakest, we get A, AB, B, AC next turn, AB will mate again with a result around 8, pushing AC out. next turn, AB again, pushing B out (assuming mutation changes fitness mostly in the 1 range). now, after only a few turns the pool is populated with the originally fittest candidates (A, B) and mutations of those two (AB). this happens regardless of the size of the initial pool, it just takes a bit longer. say, with an initial population of 50 it takes 50 turns, then all others are eliminated, turning the whole setup in a more complicated simulated annealing. in the beginning i also mated canditates with themselves, worsening the problem. so, what do i miss? are my mutation rates simply too small and will it go away if i increase them? here's the project i'm using it for: http://stefan.schallerl.com/simuan-grid-grad/ yeah, the code is buggy and the interface sucks, but i'm too lazy to fix it right now - and be careful, it may lock up your browser. better use chrome, even thought firefox is not slower than chrome for once (probably the tracing for the image comparison pays off, yay!). if anyone is interested, the code can be found here. here i just dropped the ev-alg idea and went for simulated annealing. ps: i'm not even sure about simulated annealing - it is like evolutionary algorithms, just with a population size of one, right?

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  • Recommend an algorithms exercise book?

    - by Parappa
    I have a little book called Problems on Algorithms by Ian Parberry which is chock full of exercises related to the study of algorithms. Can anybody recommend similar books? What I am not looking for are recommendations of good books related to algorithms or the theory of computation. Introduction to Algorithms is a good one, and of course there's the Knuth stuff. Ideally I want to know of any books that are light on instructional material and heavy on sample problems. In a nutshell, exercise books. Preferably dedicated to algorithms rather than general logic or other math problems. By the way, the Parberry book does not seem to be in print, but it is available as a PDF dowload.

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  • Chain call in clojure?

    - by Konrad Garus
    I'm trying to implement sieve of Eratosthenes in Clojure. One approach I would like to test is this: Get range (2 3 4 5 6 ... N) For 2 <= i <= N Pass my range through filter that removes multiplies of i For i+1th iteration, use result of the previous filtering I know I could do it with loop/recur, but this is causing stack overflow errors (for some reason tail call optimization is not applied). How can I do it iteratively? I mean invoking N calls to the same routine, passing result of ith iteration to i+1th.

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  • Encoding arbitrary data into numbers?

    - by Pekka
    Is there a common method to encode and decode arbitrary data so the encoded end result consists of numbers only - like base64_encode but without the letters? Fictitious example: $encoded = numbers_encode("Mary had a little lamb"); echo $encoded; // outputs e.g. 122384337422394237423 (fictitious result) $decoded = numbers_decode("122384337422394237423"); echo $decoded; // outputs "Mary had a little lamb"

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  • Accelerometer gravity components

    - by Dvd
    Hi, I know this question is definitely solved somewhere many times already, please enlighten me if you know of their existence, thanks. Quick rundown: I want to compute from a 3 axis accelerometer the gravity component on each of these 3 axes. I have used 2 axes free body diagrams to work out the accelerometer's gravity component in the world X-Z, Y-Z and X-Y axes. But the solution seems slightly off, it's acceptable for extreme cases when only 1 accelerometer axis is exposed to gravity, but for a pitch and roll of both 45 degrees, the combined total magnitude is greater than gravity (obtained by Xa^2+Ya^2+Za^2=g^2; Xa, Ya and Za are accelerometer readings in its X, Y and Z axis). More detail: The device is a Nexus One, and have a magnetic field sensor for azimuth, pitch and roll in addition to the 3-axis accelerometer. In the world's axis (with Z in the same direction as gravity, and either X or Y points to the north pole, don't think this matters much?), I assumed my device has a pitch (P) on the Y-Z axis, and a roll (R) on the X-Z axis. With that I used simple trig to get: Sin(R)=Ax/Gxz Cos(R)=Az/Gxz Tan(R)=Ax/Az There is another set for pitch, P. Now I defined gravity to have 3 components in the world's axis, a Gxz that is measurable only in the X-Z axis, a Gyz for Y-Z, and a Gxy for X-Y axis. Gxz^2+Gyz^2+Gxy^2=2*G^2 the 2G is because gravity is effectively included twice in this definition. Oh and the X-Y axis produce something more exotic... I'll explain if required later. From these equations I obtained a formula for Az, and removed the tan operations because I don't know how to handle tan90 calculations (it's infinity?). So my question is, anyone know whether I did this right/wrong or able to point me to the right direction? Thanks! Dvd

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  • Learning Algorithms and Data Structures Fundamentals

    - by valya
    Can you recommend me a book or (better!) a site with many hard problems and exercises about data structures? I'm already answering project Euler questions, but these questions are about interesting, but uncommon algorithms. I hardly used even a simple tree. Maybe there is a site with exercises like: hey, you need to calculate this: ... . Do it using a tree. Now do it using a zipper. Upload your C (Haskell, Lisp, even Pascal or Fortress go) solution. Oh, your solution is so slow! Self-education is very hard then you trying to learn very common, fundamental things. How can I help myself with them without attending to courses or whatever?

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  • C# - Google like query engine.-

    - by MRFerocius
    Guys; Hope you are fine. I have to make a Web Project (very simple) I will have a DB with 2 tables. One table has 2 fields. From the WebPage I need a Google like search query, for example I have Movie Title and Movie Review on the Table. I need to be able to search those 2 fields like this: "Best Movie" + Action I will need to make a query to the DB to search for the "Best Movie" string togheter plus optional ACTION word on 2 fields of the table. Am I clear??? :) Does somebody know if this has already been made, and if it´s public and free and where to get it :) Thanks in advanced EDIT: My concern is to translate the Google like Symbols ("", +, -, ~) to build a valid query.

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  • Is there a faster way to parse through a large file with regex quickly?

    - by Ray Eatmon
    Problem: Very very, large file I need to parse line by line to get 3 values from each line. Everything works but it takes a long time to parse through the whole file. Is it possible to do this within seconds? Typical time its taking is between 1 minute and 2 minutes. Example file size is 148,208KB I am using regex to parse through every line: Here is my c# code: private static void ReadTheLines(int max, Responder rp, string inputFile) { List<int> rate = new List<int>(); double counter = 1; try { using (var sr = new StreamReader(inputFile, Encoding.UTF8, true, 1024)) { string line; Console.WriteLine("Reading...."); while ((line = sr.ReadLine()) != null) { if (counter <= max) { counter++; rate = rp.GetRateLine(line); } else if(max == 0) { counter++; rate = rp.GetRateLine(line); } } rp.GetRate(rate); Console.ReadLine(); } } catch (Exception e) { Console.WriteLine("The file could not be read:"); Console.WriteLine(e.Message); } } Here is my regex: public List<int> GetRateLine(string justALine) { const string reg = @"^\d{1,}.+\[(.*)\s[\-]\d{1,}].+GET.*HTTP.*\d{3}[\s](\d{1,})[\s](\d{1,})$"; Match match = Regex.Match(justALine, reg, RegexOptions.IgnoreCase); // Here we check the Match instance. if (match.Success) { // Finally, we get the Group value and display it. string theRate = match.Groups[3].Value; Ratestorage.Add(Convert.ToInt32(theRate)); } else { Ratestorage.Add(0); } return Ratestorage; } Here is an example line to parse, usually around 200,000 lines: 10.10.10.10 - - [27/Nov/2002:16:46:20 -0500] "GET /solr/ HTTP/1.1" 200 4926 789

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  • Finding a small image in a bigger one

    - by tur1ng
    Given an image with a large dimension ( 1.000 x 1.000). What is a good approach to find a small image (e.g. 50 x 50) in the big one? The smaller image can be rotated and differ in the size, but only with a 1:1 ratio. It's not related to any programming language - I'm just interested in pattern recognition. Thank you.

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  • STL map--> sort by value?

    - by Charlie Epps
    Hi I wonder how can I implement the STL map sorting by value. For example, I have a map m map<int, int>; m[1] = 10; m[2] = 5; m[4] = 6; m[6] = 1; and then.. I'd like to sort that with the m's value. So, if I print the map, I'd like to get the result like m[6] = 1 m[2] = 5 m[4] = 6 m[1] = 10 this. How can I sort like this way? Is there any way that I can deal with the key and value with sorted values?

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  • How do we achieve "substring-match" under O(n) time?

    - by Pacerier
    I have an assignment that requires reading a huge file of random inputs, for example: Adana Izmir Adnan Menderes Apt Addis Ababa Aden ADIYAMAN ALDAN Amman Marka Intl Airport Adak Island Adelaide Airport ANURADHAPURA Kodiak Apt DALLAS/ADDISON Ardabil ANDREWS AFB etc.. If I specify a search term, the program is supposed to find the lines whereby a substring occurs. For example, if the search term is "uradha", the program is supposed to show ANURADHAPURA. If the search term is "airport", the program is supposed to show Amman Marka Intl Airport, Adelaide Airport A quote from the assignment specs: "You are to program this application taking efficiency into account as though large amounts of data and processing is involved.." I could easily achieve this functionality using a loop but the performance would be O(n). I was thinking of using a trie but it seems to only work if the substring starts from index 0. I was wondering what solutions are there which gives a performance better than O(n)?

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  • find word and score based on positions

    - by ryder1211212
    hey guys i have a textfile i have divided it into 4 parts. i want to search each part for the words that appear in each part and score that word exmaple welcome to the national basketball finals,the basketball teams here today have come a long way. without much delay lets play basketball. i will want to return national = 1 as it appears only in one part etc am working on determining text context using word position. am working with c# and not very good in text processing basically if a word appears in the 4 sections it scores 4 if a word appears in the 3 sections it scores 3 if a word appears in the 2 sections it scores 2 if a word appears in the 1 section it scores 1 thanks in advance so far i have this var s = "welcome to the national basketball finals,the basketball teams here today have come a long way. without much delay lets play basketball. "; var numberOfParts = 4; var eachPartLength = s.Length / numberOfParts; var parts = new List<string>(); var words = Regex.Split(s, @"\W").Where(w => w.Length > 0); // this splits all words, removes empty strings var wordsIndex = 0; for (int i = 0; i < numberOfParts; i++) { var sb = new StringBuilder(); while (sb.Length < eachPartLength && wordsIndex < words.Count()) { sb.AppendFormat("{0} ", words.ElementAt(wordsIndex)); wordsIndex++; } // here you have the part Response.Write("[{0}]"+ sb); parts.Add(sb.ToString()); var allwords = parts.SelectMany(p => p.Split(' ').Distinct()); var wordsInAllParts = allwords.Where(w => parts.All(p => p.Contains(w))).Distinct();

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  • How do I detect a loop in this linked list?

    - by jjujuma
    Say you have a linked list structure in Java. It's made up of Nodes: class Node { Node next; // some user data } and each Node points to the next node, except for the last Node, which has null for next. Say there is a possibility that the list can contain a loop - i.e. the final Node, instead of having a null, has a reference to one of the nodes in the list which came before it. What's the best way of writing boolean hasLoop(Node first) which would return true if the given Node is the first of a list with a loop, and false otherwise? How could you write so that it takes a finite amount of space and a reasonable amount of time?

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  • Take the intersection of an arbitrary number of lists in python

    - by thepandaatemyface
    Suppose I have a list of lists of elements which are all the same (i'll use ints in this example) [range(100)[::4], range(100)[::3], range(100)[::2], range(100)[::1]] What would be a nice and/or efficient way to take the intersection of these lists (so you would get every element that is in each of the lists)? For the example that would be: [0, 12, 24, 36, 48, 60, 72, 84, 96]

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  • Detecting one point's location compared to two other points.

    - by WizardOfOdds
    Hi all, you can check my profile, this is not homework. I've got an interesting little problem to solve in a very real software and I'm looking for an easy way to solve it. I've got two fixed points on screen (they're fixed, but I don't know beforehand their position) that are not at the same location. These two fixed points form an imaginary line. Now I've got a third point that is "on one side" of that line (it cannot be on the line). The user can grab the point (the user actually grab an object, whose I track by its center, which is the point I'm interested in) and drag it. But it cannot "cross" the imaginary line. What is the easiest way to detect if the user is crossing the imaginary line? Example: a c / / (c cannot be dragged here) / b Or: c b -------------- a (c cannot be dragged here) So what is an easy to detect if c is staying on the correct "side" of the line (I draw segments here, but it really can be thought of as a line). One way to detect this is to take the destination point d and see if segment (c,d) intersects with line (a,b), but isn't there an easier way? Can't I just do some 2D dot-product magic here and have basically a one or two liner solving my issue?

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  • mod,prime -> inverse possible

    - by Piet
    Hi all. I was wondering if one can do the following: We have: X is a product of N-primes, thus I assume unique. C is a constant. We can assure that C is a number that is part of the N-primes or not. Whichever will work best. Thus: X mod C = Z We have Z and C and we know that X was a product of N-primes, where N is restricted lets say first 100 primes. Is there anyway we can get back X?

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  • Graph - strongly connected components

    - by HardCoder1986
    Hello! Is there any fast way to determine the size of the largest strongly connected component in a graph? I mean, like, the obvious approach would mean determining every SCC (could be done using two DFS calls, I suppose) and then looping through them and taking the maximum. I'm pretty sure there has to be some better approach if I only need to have the size of that component and only the largest one, but I can't think of a good solution. Any ideas? Thanks.

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  • Algorithm - combine multiple lists, resulting in unique list and retaining order

    - by hitch
    I want to combine multiple lists of items into a single list, retaining the overall order requirements. i.e.: 1: A C E 2: D E 3: B A D result: B A C D E above, starting with list 1, we have ACE, we then know that D must come before E, and from list 3, we know that B must come before A, and D must come after B and A. If there are conflicting orderings, the first ordering should be used. i.e. 1: A C E 2: B D E 3: F D result: A C B D E F 3 conflicts with 2, therefore requirements for 2 will be used. If ordering requirements mean an item must come before or after another, it doesn't matter if it comes immediately before or after, or at the start or end of the list, as long as overall ordering is maintained. This is being developed using VB.Net, so a LINQy solution (or any .Net solution) would be nice - otherwise pointers for an approach would be good.

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  • Python - How to find a correlation between two vectors ?

    - by psihodelia
    Given two vectors X and Y I have to find their correlation, i.e. their linear dependence/independence. Both vectors have equal dimension. A resulted answer should be a floating point number from [-1.0 .. 1.0]. Example: X=[-1, 2, 0] Y=[ 4, 2, -0.3] Find y=cor(X,Y) such that y belongs to [-1.0 .. 1.0]. It should be a simple construction involving a list-comprehension. No external library is allowed. UPDATE: ok, if dot product is enough, then here is my solution: nX = 1/(sum([x*x for x in X]) ** 0.5) nY = 1/(sum([y*y for y in Y]) ** 0.5) cor = sum([(x*nX)*(y*nY) for x,y in zip(X,Y) ]) right?

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  • Why is my producer-consumer blocking?

    - by User007
    My code is here: http://pastebin.com/Fi3h0E0P Here is the output 0 Should we take order today (y or n): y Enter order number: 100 More customers (y or n): n Stop serving customers right now. Passing orders to cooker: There are total of 1 order(s) 1 Roger, waiter. I am processing order #100 The goal is waiter must take orders and then give them to the cook. The waiter has to wait cook finishes all pizza, deliver the pizza, and then take new orders. I asked how P-V work in my previous post here. I don't think it has anything to do with \n consuming? I tried all kinds of combination of wait(), but none work. Where did I make a mistake? The main part is here: //Producer process if(pid > 0) { while(1) { printf("0"); P(emptyShelf); // waiter as P finds no items on shelf; P(mutex); // has permission to use the shelf waiter_as_producer(); V(mutex); // cooker now can use the shelf V(orderOnShelf); // cooker now can pickup orders wait(); printf("2"); P(pizzaOnShelf); P(mutex); waiter_as_consumer(); V(mutex); V(emptyShelf); printf("3 "); } } if(pid == 0) { while(1) { printf("1"); P(orderOnShelf); // make sure there is an order on shelf P(mutex); //permission to work cooker_as_consumer(); // take order and put pizza on shelf printf("return from cooker"); V(mutex); //release permission printf("just released perm"); V(pizzaOnShelf); // pizza is now on shelf printf("after"); wait(); printf("4"); } } So I imagine this is the execution path: enter waiter_as_producer, then go to child process (cooker), then transfer the control back to parent, finish waiter_as_consumer, switch back to child. The two waits switch back to parent (like I said I tried all possible wait() combination...).

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