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  • Slerping rotation mirrors

    - by Esa
    I rotate my game character to watch at the target using the following code: transform.rotation = Quaternion.Slerp(startQuaternion, lookQuaternion, turningNormalizer*turningSpeed/10f) startQuaternion is the character's current rotation when a new target is given. lookQuaternion is the direction the character should look at and it's set like this: destinationVector = currentWaypoint.transform.position - transform.position; lookQuaternion = Quaternion.LookRotation(destinationVector, Vector3.up); turningNormalizer is just Time.deltaTime incremented and turningSpeed is a static value given in the editor. The problem is that while the character turns as it should most of the time, it has problems when it has to do close to 180 degrees. Then it at times jitters and mirrors the rotation: In this poorly drawn image the character(on the right) starts to turn towards the circle on the left. Instead of just turning either through left or right it starts this "mirror dance": It starts to rotate towards the new facing Then it suddenly snaps to the same angle but on other side and keeps rotating It does this "mirroring" so long until it looks at the target. Is this a thing with quaternions, slerping/lerping or something else?

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  • Rotating a child shape relative to its parent's orientation

    - by user1423893
    When rotating a shape using a quaternion value I also wish rotate its child shape. The parent and child shapes both start with different orientations but their relative orientations should always be the same. How can I use the difference between the previous and current quaternions of the parent shape in order to transform the child segment and rotate it relative to its parent shape? public Quaternion Orientation { get { return entity.Orientation; } set { Quaternion previousValue = entity.Orientation; entity.Orientation = value; // Use the difference between the quaternion values to update child orientation } }

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  • Using photoshop actions to decide if an image needs to be rotated

    - by voxobscuro
    I have Photoshop CS3 and I need to do a batch on a lot of pictures before I upload them. The pictures need to fit in an 600x800 box, yet be as big as possible within that box. Some of them are much wider than taller and others are more tall than wide. I am trying to put together a photoshop action that will rotate, resize, and fill pictures as needed to make them as big as possible while staying within the 600x800 box. The only thing I haven't gotten sorted out is how to tell photoshop to rotate the image 90 degrees if that will allow the picture to be bigger within the constraints. Any ideas?

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  • rotating menu with Actors in libgdx

    - by joecks
    I am intending to build a circular menu, with menu items equally distributed around the circle. When clicking on a menu item the circle should rotate so that the selected item is facing the top. I am using libgdx and I am not very familiar with the Actors concept, so I intuitivly tried to implement an Actor, who is drawing a texture and then transforming it by using Actions, with no success: class CircleActor extends Actor { @Override public void draw(SpriteBatch batch, float parentAlpha) { batch.draw(texture1, 100, 100); } @Override public Actor hit(float x, float y) { return this; } } and the rotate action: CircleActor circleActor = new CircleActor(); circleActor.action(Forever.$(RotateBy.$(0.1f, 0.1f))); // stage.addActor(); stage.addActor(circleActor); The texture is rectangular, but it doe not work. 1. What is wrong? 2. Is it a good approach to solve the task? Thanks!

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  • applyAngularVelocity causes error when called right after object instantiation

    - by Appeltaart
    I'm trying to make a physicsBody rotate as soon as it is instantiated. CCNode* ball = [CCBReader load:@"Ball"]; [ball.physicsBody applyForce:force]; [ball.physicsBody applyAngularImpulse:arc4random_uniform(360) - 180]; Applying force works fine, the last line however throws an error in cpBody.c line 123: cpAssertHard(body->w == body->w && cpfabs(body->w) != INFINITY, "Body's angular velocity is invalid."); When I don't apply force and merely rotate the problem persists. If I send applyAngularImpulse at some later point (in this case on a touch) it does work. Is this function not supposed to be called right after instantiation, or is this a bug?

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  • rotating spheres

    - by Dave
    I want to continuously rotate 2 spheres, however the rotation does not seem to work. Here is my code: float angle = 0.0f; void light(){ glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); glEnable(GL_LIGHT1); // Create light components GLfloat positionlight1[] = { 9.0, 5.0, 1.0, 0.0 }; GLfloat positionlight2[] = {0.2,2.5,1.3,0.0}; GLfloat light_ambient1[] = { 0.0, 0.0, 1.0, 1.0}; GLfloat light_diffuse[] = { 1.0, 1.0, 1.0, 1.0 }; glLightfv(GL_LIGHT0, GL_AMBIENT, light_ambient1); glLightfv(GL_LIGHT1, GL_DIFFUSE, light_diffuse); glLightfv(GL_LIGHT0, GL_POSITION, positionlight1); glLightfv(GL_LIGHT1, GL_POSITION, positionlight2); } void changeSize(int w, int h) { if (h==0) // Prevent A Divide By Zero By { h=1; // Making Height Equal One } glMatrixMode(GL_PROJECTION); // Select The Projection Matrix glLoadIdentity(); // Reset The Projection Matrix glViewport(0,0,w,h);// Reset The Current Viewport // Calculate The Aspect Ratio Of The Window gluPerspective(45.0f,(GLfloat)w/(GLfloat)h,0.1f,100.0f); glMatrixMode(GL_MODELVIEW); // Select The Modelview Matrix // Reset The Modelview Matrix } void renderScene(void) { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glPushMatrix(); //set where to start the current object glTranslatef(0.0,1.2,-6); glRotatef(angle,0,1.2,-6); glutSolidSphere(1,50,50); glPopMatrix(); //end the current object transformations glPushMatrix(); //set where to start the current object glTranslatef(0.0,-2,-6); glRotatef(angle,0,-2,-6); glutSolidSphere(0.5,50,50); glPopMatrix(); //end the current object transformations angle=+0.1; glutSwapBuffers(); } int main(int argc, char **argv) { // init GLUT and create window glutInit(&argc, argv); glutInitDisplayMode(GLUT_DEPTH | GLUT_DOUBLE | GLUT_RGBA); glutInitWindowPosition(100,100); glutInitWindowSize(500,500); glutCreateWindow("Hello World"); // register callbacks light(); glutDisplayFunc(renderScene); glutReshapeFunc(changeSize); glutIdleFunc(renderScene); // enter GLUT event processing loop glutMainLoop(); return 1; } Graphicstest::Graphicstest(void) { } In the renderscene where i draw,translate and rotate my 2 spheres. It does not seem to rotate the spheres continuously. What am i doing wrong?

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  • Repelling a rigidbody in the direction an object is rotating

    - by ndg
    Working in Unity, I have a game object which I rotate each frame, like so: void Update() { transform.Rotate(new Vector3(0, 1, 0) * speed * Time.deltaTime); } However, I'm running into problems when it comes to applying a force to rigidbodies that collide with this game objects sphere collider. The effect I'm hoping to achieve is that objects which touch the collider are thrown in roughly the same direction as the object is rotating. To do this, I've tried the following: Vector3 force = ((transform.localRotation * Vector3.forward) * 2000) * Time.deltaTime; collision.gameObject.rigidbody.AddForce(force, ForceMode.Impulse); Unfortunately this doesn't always match the rotation of the object. To debug the issue, I wrote a simple OnDrawGizmos script, which (strangely) appears to draw the line correctly oriented to the rotation. void OnDrawGizmos() { Vector3 pos = transform.position + ((transform.localRotation * Vector3.forward) * 2); Debug.DrawLine(transform.position, pos, Color.red); } You can see the result of the OnDrawGizmos function below: What am I doing wrong?

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  • Detecting pixels in a rotated Texture2D in XNA?

    - by PugWrath
    I know things similar to this have been posted, but I'm still trying to find a good solution... I'm drawing Texture2D objects on the ground in my game, and for Mouse-Over or targeting methods, I'm detecting whether or not the pixel in that Texture at the mouse position is Color.Transparent. This works perfectly when I do not rotate the texture, but I'd like to be able to rotate textures to add realism/variety. However, I either need to create a new Texture2D that is rotated at the correct angle so that I can detect its pixels, or I need to find some other method of detection... Any thoughts?

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  • Move sprite in the direction it is facing?

    - by rphello101
    I'm using Java/Slick 2D. I'm trying to use the mouse to rotate the sprite and the arrow keys to move the sprite. I can get the sprite to rotate no problem, but I cannot get it to move in the direction it is supposed to. When I hit "forwards", the sprite doesn't necessarily move towards the mouse. I'm sure there has to be some standard code for this since many games use this style of motion. Can anyone help me out with what the trig is supposed to be? Thanks

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  • Xorg server won't start after fresh install of Debian 5.04, screen goes blank (Intel Atom D510(Pinet

    - by Kamil Zadora
    Hello, I have installed Debian 5.04 Lenny on my new Intel D510MO motheboard. I fixed some issues with incorrect drive mapping (for some reason during installation my hdd was on sdb, after a restart it is under sda - fixed in grub), and now I am struggling with getting graphical enviroment up and running, I installed the graphical enviroment using the Debian installer. I am not an linux expert by any means, I assume that I need to edit the xorg.conf file. Any hints appreciated! UPDATE1: No change after dpkg-reconfigure xserver-xorg Here is my current xorg.conf: # xorg.conf (X.Org X Window System server configuration file) # # This file was generated by dexconf, the Debian X Configuration tool, using # values from the debconf database. # # Edit this file with caution, and see the xorg.conf manual page. # (Type "man xorg.conf" at the shell prompt.) # # This file is automatically updated on xserver-xorg package upgrades *only* # if it has not been modified since the last upgrade of the xserver-xorg # package. # # If you have edited this file but would like it to be automatically updated # again, run the following command: # sudo dpkg-reconfigure -phigh xserver-xorg Section "InputDevice" Identifier "Generic Keyboard" Driver "kbd" Option "XkbRules" "xorg" Option "XkbModel" "pc105" Option "XkbLayout" "pl" EndSection Section "InputDevice" Identifier "Configured Mouse" Driver "mouse" EndSection Section "Device" Identifier "Configured Video Device" EndSection Section "Monitor" Identifier "Configured Monitor" EndSection Section "Screen" Identifier "Default Screen" Monitor "Configured Monitor" EndSection UPDATE2: I have installed vnc4server package. I can connect over vnc from my windows 7 laptop and i see empty desktop with terminal window open. Seems that the xserver and gdm are running but they cant talk with my GPU. I am not sure if a can use any gui tool to configure it overthe vnc, as all I see is the terminal window, no taskbars etc. UPDATE3: My current Xorg.0.log http://pastebin.pl/18918 The graphic chipset integrated into the D510 processor is Intel 945GC

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  • Ntop monitoring - Hosts visible with no SPAN/mirroring

    - by Cory J
    I am attempting to use ntop to monitor traffic over a Cisco Catalyst switch. I was assuming that in order to see any of the traffic, I'd have to use monitor, as described here: http://www.cisco.com/en/US/products/hw/switches/ps708/products_tech_note09186a008015c612.shtml. Howver, before I did anything on the switch, I simply plugged my ntop server in and fired up ntop. To my suprise, I instantly see 3+ pages of hosts, and thousands of packets. How is ntop seeing this? I have verified that no monitoring exists on the switch (run as en): cs1.pvdc#show monitor No SPAN configuration is present in the system. My ntop server is Ubuntu 8.04, I haven't done ANY configuration, I just installed the ntop package. This is also a fresh Ubuntu install. Is there anything else on my switch besides "monitor" that might cause my switch to mirror all its traffic like this? I've tried plugging ntop into different ports with the same results. UPDATE: It appears to be more then just broadcast traffic showing up in ntop, for example, I can see when my IPs have talked to the DNS server or generated HTTP traffic. If my switch is misconfigured, can anyone point me in the right direction towards rectify this? Not a Cisco expert.

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  • Overclock Failed

    - by John
    This morning when I tried to turn on my computer, the monitor would not display anything. The computer is on, but no UI on the monitor and no beep. I turned off the computer and turn it back on again. This time, the computer was on for about 2 seconds and automatically turned itself off for about 2 second and automatically turned itself back on. This happened two times without the monitor displaying any UI. On the third try, the computer did the same thing but when it turned itself back on, the monitor displayed this: American Megatrends Asus P8P67 Le ACPI bios Revision 1011 CPU Intel Core i5 2500K CPU @ 3.30GHz Speed: 3300MHz Total Memory 4096 MB (DDR3-1333) USB Devices Total: 0 Drive, 1 Keyboard, 1 Mouse, 2 Hubs Detected ATA/ATAPI Deivces SATA6G_2 Hitachi HDs821010CLA 332 SATA3G_1 Corsair force 3 SSD SATA3G_2 HL-DT-ST DB-RE UH12CS28 Overclocking Failed! Please enter setup to reconfigure your system. Press F1 to Run Setup. After I pressed F1, it went into the Asus EF1 Bios Utility. I couldn't do anything in there so I just exited. After which, the computer auto turned off and on again and I was able to use the PC like regular. This has never happened to this computer before and the day before, nothing seemed wrong, just regular use and some gaming.

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  • How do I run a stable Windows XP kvm guest on Ubuntu 10.04?

    - by Jean-Paul Calderone
    I have three Windows XP guests running on a recently upgraded 64-bit Ubuntu 10.04 system. Occasionally (on the order of once every few days), one of the guests will become non-responsive and the kvm process on the host which is running that guest will start consuming 100% CPU. It will continue to do so until it is killed. When restarted, it will be fine for a while, and then the issue repeats. The kvm command line used to run all three guests is this: /usr/bin/kvm -S -M pc-0.12 -enable-kvm -m 1024 -smp 1 -name bigdog21vmxp1 \ -uuid ea47ff84-125b-16f7-9a4d-a6d0d8bab46a \ -chardev socket,id=monitor,path=/var/lib/libvirt/qemu/bigdog21vmxp1.monitor,server,nowait \ -monitor chardev:monitor \ -localtime \ -boot c \ -drive file=/var/lib/libvirt/images/windowsxp-1.qcow2,if=ide,index=0,boot=on,format=qcow2 \ -net nic,macaddr=54:52:00:02:06:0e,vlan=0,name=nic.0 \ -net tap,fd=58,vlan=0,name=tap.0 \ -chardev pty,id=serial0 \ -serial chardev:serial0 \ -parallel none \ -usb \ -usbdevice tablet \ -vnc 127.0.0.1:1 \ -k en-us \ -vga cirrus \ -soundhw es1370 Why do the systems misbehave this way sometimes? And what configuration can I change in order to fix it? Or, if the problem is due to a bug in kvm, what is the process for isolating a kvm failure so that the developers have a chance of fixing it?

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  • Why does the screen resolution of 1440x900 suddenly disappear from Intel GMA Control Panel?

    - by GeneQ
    I'm using a Vostro 1200 laptop with the Mobile Intel(R) 965 Express Chipset powering its graphics and running Vista 32-bit SP2. I've been using the Vostro with a Dell SE198WFP LCD Monitor as the external display since day one for about two years without any problems. Recently, I plugged the Vostro into a couple of other monitors. The problem is, now the native resolution for my main monitor's (the SE198WFP) resolution of 1440x900 @ 60 Hz is no longer available. (See below) I've tried everything from uninstalling and reinstalling the Intel drivers as well as the monitor drivers to no avail. I've goggled this problem and it appears that this has happened to other people but all the answers involve people giving up in frustration or reinstalling; both terrible outcomes. Has anybody ever figured why this happens and have a good solution? UPDATE: This dude has a complicated solution, which I haven't tried yet. His explanations for the problem was After an exausting search for an answer to the matter of why my brand new 19? widescreen monitor’s native resolution (1440×900) was unavailible (sic) in the display properties, I finally stumbled upon an article a person posted on Intel’s forums that basically explained what shannanigans Intel had been up to with their GMA 950 line of onboard graphic solutions. Not very comforting.

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  • Eee PC Seashell series netbook screen is cut off at bottom no matter the resolution

    - by Yzmir Ramirez
    I have an Eee PC 1015PE Seashell netbook running Windows 7 Home Premium with an Intel Graphics Media Accelerator 3150 (8.14.10.2230) with a "Generic Non-PnP Monitor" detected. I tried: Changing the resolution (Control Panel = Appearance and Personalization = Display = Screen Resolution) to 1024x768 Updating the video driver (to 8.14.10.2230) Uninstalling the driver and rebooting Pressing the Windows Key + "-" (magnifier) Pressing Ctrl + Mouse Scroll only resizes the desktop items Pressing Fn + F4 shows 1024x600 (which I think is what I should be using, but nothing happens) EDIT: Changed from Landscape to Portrait and it works Attached an External Monitor and when I extend or set as desktop it works only on the External Monitor (shows up as "Generic PnP Monitor in Device Manager) Basically the bottom inch of my desktop is off-screen hiding my start bar, but my wigets are in their proper position (the start bar is not hidden). Pressing Ctrl + Esc shows the start menu but its cut-off. I'm pretty sure I should be using 1024x600 resolution, any advice? What's odd is that this only started happening recently. EDIT2: Here are some screenshots showing the problem: Resized Window to fit: Opened Start Menu - notice it cut off: Maximized window and then scrolled down - notice no Start Menu: I downgraded my graphic driver I downloaded from the Intel Download Center for the Graphic Media Accelerator 3150 (now: 8.14.10.1972) and now my "Generic non-PnP Montior" detects as "Digital Flat Panel (1024x768 60Hz)".

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  • Looking for comprehensive computer monitoring software

    - by cornjuliox
    Summer in this country is insanely hot. So hot in fact, that I think we just lost a machine due to overheating (last recorded CPU/GPU temp was close to 100 C, now it wont start and lets out a long series of short beeps on power up), but that's not my concern here. Since heat is such a problem for me, I use several different pieces of software to monitor temperatures in my machine. I use MSI Afterburner to monitor GPU temp, control GPU fan speed and for some light overclocking, and then I use Speccy and SpeedFan to monitor the rest of the system, CPU temp and everything. The setup works fine for now, but I want to consolidate all this into one program so I'm not juggling several windows at once. Is there any program out there that will let me monitor the following from a single window: CPU Temp and Fan Speed CPU clock GPU Temp and Fan Speed GPU clock, both core and memory Additionally, mobo temp (Speccy lists both CPU and Motherboard temp, I assume that the latter is referring to North and Southbridge temperatures. I'm also looking for the ability to chart these data points on a graph over time, basically to see just how high the temperatures spike under load and for general analysis. It'd be nice if it could handle overclocking of both CPU and GPU in real time too. Any suggestions? Edit: I forgot to mention that I'm on Windows 7, 64-bit

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  • Why does the screen resolution of 1440x900 suddenly disappears from Intel GMA Control Panel?

    - by GeneQ
    I'm using a Vostro 1200 laptop with the Mobile Intel(R) 965 Express Chipset powering its graphics and running Vista 32-bit SP2 . I've been using the Vostro with a Dell SE198WFP LCD Monitor as the external display since day one for about two years without any problems. Recently, I plugged the Vostro into a couple of other monitors. The problem is, now the native resolution for my main monitor's (the SE198WFP) resolution of 1440x900 @ 60 Hz is no longer available. (See below) I've tried everything from uninstalling and reinstalling the Intel drivers as well as the monitor drivers to no avail. I've Goggled that this problem and it appears that this has happened to other people but all the answers involve people giving up in frustration or reinstalling; both terrible outcomes. Has anybody ever figured why this happens and have a good solution? Thanks. UPDATE: This dude has a complicated solution, which I haven't tried yet. His explanations for the problem was After an exausting search for an answer to the matter of why my brand new 19? widescreen monitor’s native resolution (1440×900) was unavailible (sic) in the display properties, I finally stumbled upon an article a person posted on Intel’s forums that basically explained what shannanigans Intel had been up to with their GMA 950 line of onboard graphic solutions. Not very comforting.

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  • Printer spooler service stop running when sent print job

    - by Hanan N.
    Every time i am sending a print job to the printer, i am don't get any response from the printer, and at the printer job list at the status of the job, i see that there was an Error, but it don't give me any clue on what could be the problem. After some investigation i found that every time that i send the print job to the printer the printer spooler service stops to run, then after a second or two it start again (i think that this behavior is related to the printer spooler settings to rerun it self after it stops). Things that i have tried so far: Remove and Install again the Driver. After removing the driver, i have removed the unnecessary registry keys according to this article from Microsoft, these are: Rename all files and folders in: c:\windows\system32\spool\drivers\w32x86 Remove anything but Drivers Print and Processors: HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Print\Environment\Windows NT x86 Remove anything in here: HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Print\Monitors but: BJ Language Monitor Local Port Microsoft Document Imaging Writer Monitor Microsoft Shared Fax Monitor Standard TCP/IP Port USB Monitor WSD Port Disconnect and Reconnect the Printer. Clean the computer from Viruses & Spywares. Currently i am stuck, i have no more things to try, if anybody know about any kind of solution please let me know about it. Since i am want to keep this post as general problem that relate to the printer spooler, and not just my particular problem, i didn't included inside the windows version & the printer model, they are (although i think that it isn't relate just for that particular model): Windows 7 32bit, HP Officejet 4500 G510g-m (connect to the computer via USB). Thanks.

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  • Mac, VNC and multiple monitors

    - by MarqueIV
    I asked a similar question here before but apparently I wasn't as clear as I had expected by the responses. That said, I'll try again. I have a Mac Pro with quad monitors which I would like to access remotely. I've been using VNC for this (either via screen sharing or a dedicated VNC client), which works, but the VNC protocol matches the physical layout/resolutions of attached monitors. One of the things I like about Microsoft's Remote Desktop (Terminal Server) client is that when you connect, it blanks out the local screens and sets the resolution to a client-specified setting. In other words, when natively running Windows, even though I'm running a physical 30" monitor flanked by 2 24" monitors as well as a 21" Cintiq monitor, I can set the Remote Desktop resolution to match my notebook's screen giving me a native, single-monitor configuration. As soon as I disconnect (and you log back in locally), the desktop un-blanks and the resolution resets back to the four physically attached monitors. Again, VNC works and yes I know I can use 5901, 5902...n to attach VNC to a specific monitor as opposed to the entire desktop, but I'm still at the mercy of trying to look at a 2560x1600 resolution on a 1280x800 screen. I'm left with either scaling (everything's too small) or panning/scrolling (it's like playing hide-and-seek with your documents!) SO... anyone know of any Mac-based remote software (client and server) that will let me connect to my Mac Pro and reset the resolution by the client, just like you can in Windows, or am I SOL?

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  • Screen occasionally flashes black when under load, sometimes does not recover

    - by Oak
    I've built a brand new machine, but to my horror my monitor occasionally flashes black for around a second, then returning to normal. This happens under load (watching videos / playing games) but only sometimes; e.g. it doesn't occur in "Batman: Arkham City" but does in "XCOM: Enemy Unknown". When watching videos, it also occurs when not watching them full-screen, and it sometimes even occurs when the machine isn't doing anything, just sitting at the desktop and moving the mouse around. Has anyone ran into this problem and knows of any solution? Additionally, sometimes after the black screen, it won't return to normal, instead turning completely corrupt. In these cases even quitting the application doesn't help, but physically disconnecting and reconnecting the monitor fixes the problem. This problem did not occur on my earlier machine which used the same physical monitor. Additional details: Windows Server 2012, configured as Windows 8, with latest updates installed NVIDIA GeForce GTX 660 Ti, with latest driver installed Ample amounts of CPU and RAM for playing the above games and for watching videos. I've read about similar problems elsewhere but could not find a working solution: http://www.youtube.com/watch?v=Zt00C-HXFbA&noredirect=1 http://www.sevenforums.com/hardware-devices/59126-monitor-flashing-black.html https://eu.battle.net/d3/en/forum/topic/4079098908?page=4 http://www.tomshardware.com/forum/347422-33-screen-flickering-black-nvidia-driver-update

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  • Can't reliably ping 6224 router from directly-attached system

    - by David Mackintosh
    OK, here's my situation. This is on the internet. The 6224 is the router in this picture and physically resides in Kanata. Both VLAN 1697 and 3994 are provided by an internet service provider. These VLANs are provided through a single 1Gb ethernet wire. The Kanata hosts are directly attached to the 6224; the other two sites are remote. VLAN 3994 is a single IP address space, so theoretically it shouldn't matter physically where the hosts on that subnet are. Here's the problem. I have a monitoring system which is connected further into the internet, so probes from the monitor would come in to this diagram on the 1697 VLAN. When I ping hosts at Albert or Bells Corners from the internet, there is 0 loss. The connection looks perfect. When I ping hosts at Kanata, I lose anywhere from 10 to 40% of the pings. The loss is not predictable, but: when I do lose them, I always lose at least 3, usually 4, rarely more, pings in a bunch. I have attached a monitor directly to the 6224 in Kanata on 3994.. When the monitor pings the 6224 routing interface, I see exactly the same loss pattern -- but NOT at the same time as the loss from the remote system. Ping time is around 1ms. When the monitor pings another system directly attached to the 6224, there is 0 loss. Ping time is about 0.1ms, one-tenth of the time to ping the router. Anyone know what is going on here?

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  • How to automatically start VM created by virt-manager?

    - by Jeff Shattock
    I have created a virtual machine with virt-manager that runs on kvm/qemu. The machine works well when started through virt-manager. However, I would like to be able to start and stop the VM through a script in init.d, so that it comes up and down along with the host. I need to have virt-manager show that the machine is running, and to be able to connect to its console through there. When I use the command line that is produced by running ps -eaf | grep kvm after starting the vm through virt-manager, I get some console messages about redirected character devices, but the machine does start and runs properly. However, I do not get any indication from virt-manager that it has started. How can I modify the command line to get virt-manager to pick up the running VM? Is there anything else about the command line that should change when starting outside of virt-manager? Command line is (slightly reformatted for readability): /usr/bin/kvm -S -M pc-0.12 -enable-kvm -m 512 -smp 1 -name BORON \ -uuid fa7e5fbd-7d8e-43c4-ebd9-1504a4383eb1 \ -chardev socket,id=monitor,path=/var/lib/libvirt/qemu/BORON.monitor,server,nowait \ -monitor chardev:monitor -localtime -boot c \ -drive file=/dev/FS1/BORON,if=ide,index=0,boot=on,format=raw \ -net nic,macaddr=52:54:00:20:0b:fd,vlan=0,name=nic.0 \ -net tap,fd=41,vlan=0,name=tap.0 -chardev pty,id=serial0 -serial chardev:serial0 \ -parallel none -usb -usbdevice tablet -vnc 127.0.0.1:1 -k en-us -vga cirrus

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  • How to stop Vista from auto changing video resolution?

    - by bialix
    I have new Acer Aspire Revo R3600 computer with Vista pre-installed. The computer has NVidia video adapter. While connecting 17" LCD monitor (LG L1742S) via VGA cable it works fine, and I can change the resolution of the display from max 1920*1024 down to some other value, and after reboot the settings are restored correctly. But when I'm connecting bigger full HD 1920*1080 display (LG E2250) via VGA cable then every boot I have the same problem: I see boot progress window, then I see MS logo, then I see welcome screen then I start to see desktop and suddenly monitor switch off and show me the message about unsupported frequency of input signal As I understand Vista tries to auto-change resolution and sets wrong parameters. I've tried to boot into safe mode and into low-resolution mode, every time I have the same problem: Vista boot-up and suddenly monitor stops working. I've tried to connect this monitor to notebook with Windows XP and has no problem to work with this display on its native resolution. How can I disable this display resolution auto-changer in Vista? Or maybe there is another workaround?

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  • Good support to multiple desktops AND multiple monitors in Linux (Ubuntu)?

    - by Somebody still uses you MS-DOS
    I'm starting to have A LOT of opened windows in my machine. Sometimes within a project, I have e-mail/task management/personal e-mail/twitter, and a lot of different opened applications/terminal in my Linux environment. Nowadays I have 4 worspaces: Corporate management (e-mail) and corporate messenger; Work (Documents, Requisites) Dev (Development, All gVim windows, terminal and Firefox for development) Personal (Personal stuff: personal e-mail, delicious, twitter and so on) Sometimes it would be interesting to have different workspaces to projects instead of this configuration I have nowadays that are classes of work (bad name, I know, but I think you got the idea). I'm starting to think about using two monitors: one with Corporate Management, Work and Personal. The second monitor is only the development state: each workspace here is about a project being worked on instead of groups of works like before. A workspace may be implementing different classes for example. My question is: I just want to change to a second monitor using the mouse. I want to still be able to change workspaces in the same monitor using keyboard shortcuts. The keyboard shortcuts wouldn't change monitors, just worskpaces on the same monitor. Does Linux (Ubuntu 10.04 Lucid Lynx) support this envisioned setup? If so, how?

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  • Multiple Screen - Keyboard Sharing

    - by nhbdesign
    I run a small architectural firm with several drafters employed, I'm currently setting up a new office space and one of the things on top of my list is a figuring out a way to keep tabs on my drafters work and being able to collaborate in real time. Here's the challenge, they sit in a separate large cubicle room and I'm on the other end of the hallway, the way it is now; every time they’ve got some question on how to proceed on a certain design, they would come all the way to my office, I'd open their file (in read only) give some ideas, save-as new file, they go back copy paste... in short, nonsense. What I've been thinking of is to setup a hardwired solution that should enable me to have an extra monitor on my desktop which is hardwired (through KVM or something) to each of my employees workstations serving as a secondary display, so that I can watch live what they do, interact with them just as if they would have an extra keyboard and monitor in my office, except; I don’t want to have on my desk a separate monitor for each employee.. so I'd want them to be tiled on a single large screen, watching all screens alive, and whenever they ask me (or I just decide..) to step in, I just click on any tile and hurray, I'm in, editing and saving in real time on their workstation. I also want to reserve the option when I want to, to just use that monitor as just an extra screen for my workstation. Is something like that possible in 2013? P.S. I know of TeamViewer and similar internet/software based stuff, but I'm specifically looking for something solid hardwired and maintenance free, and also something that would allow to watch without my employees getting notified every time I do so (I’m not a tough boss though...).

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