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  • How is push()ing and pop()ping defined?

    - by Helper Method
    I know how the push() and pop() methods in a typical implementation of a Queue/Linked List work but what I do want to know is what you actually define as a push or a pop? When can you name a method push()/pop()? What makes the insert()/add() method in a typical Tree implementation not a push()? My understanding is that push()ing means putting something to a position some special pointer is pointing to, and pop()ping an element means putting some object away some pointer is pointing to, but it doesn't seem to be clearly defined. Or does the naming matter at all?

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  • Multi Module Project - Assembly plugin

    - by user209947
    I am using Maven 2.0.9 to build a multi module project. I have defined the assembly plugin in my parent pom. I can get my assemblies built using mvn install assembly:assembly This command runs the tests twice, once during install phase and another during assembly. I tried assembly:single but it throws an error. Any help to get my assemblies built without running the tests twice is much appreciated.

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  • C++ Singleton design pattern

    - by Artem Barger
    Recently I've bumped into a realization/implementation of the Singleton design pattern for C++. It has looked like this (I have adopted it from the real life example): // a lot of methods are omitted here class Singleton { public: static Singleton* getInstance( ); ~Singleton( ); private: Singleton( ); static Singleton* instance; }; From this declaration I can deduce that the instance field is initiated on the heap. That means there is a memory allocation. What is completely unclear for me is when exactly the memory is going to be deallocated? Or is there a bug and memory leak? It seems like there is a problem in the implementation. My main question is, how do I implement it in the right way?

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  • What does "static" mean in the context of declaring global template functions?

    - by smf68
    I know what static means in the context of declaring global non-template functions (see e.g. What is a "static" function?), which is useful if you write a helper function in a header that is included from several different locations and want to avoid "duplicate definition" errors. So my question is: What does static mean in the context of declaring global template functions? Please note that I'm specifically asking about global, non-member template functions that do not belong to a class. In other words, what is the difference between the following two: template <typename T> void foo(T t) { /* implementation of foo here */ } template <typename T> static void bar(T t) { /* implementation of bar here */ }

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  • Basic View Switch Code Crashes iPhone simulator

    - by Ouija
    I've been trying to switch two views from two separate view controllers for a while and it never works, the simulator always crashes to the home screen. I'm using Xcode 3.2.5 and this is my code - SwitchViewsViewController.h #import <UIKit/UIKit.h> #import "SecondViewController.h" @interface SwitchViewsViewController : UIViewController { } -(IBAction)pushButton; @end SwitchViewsViewController.m #import "SwitchViewsViewController.h" #import "SecondViewController.h" @implementation SwitchViewsViewController -(IBAction)pushButton { SecondViewController *screen = [[SecondViewController alloc] initWithNibName:nil bundle:nil screen.modalTransitionStyle = UIModalTransitionStyleCoverVertical; [self presentModalViewController:screen animated:YES] [screen release]; } SecondViewController.h #import <UIKit/UIKit.h> @interface SecondViewController : UIViewController { } -(IBAction)pushBack; @end SecondViewController.m #import "SecondViewController.h" @implementation SecondViewController -(IBAction)pushBack{ [self dismissModalViewControllerAnimated:YES]; } In interface builder, all i've done is linked the file's owner classes and the buttons. Also made the SwitchViewsViewController load first, and not MainWindow. Everything builds but when I try to run the app it crashes and sends it to the home screen. Can anyone help me with this?

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  • question related to Iphone autorelease usage

    - by user524331
    Could someone help me please understand how allocation and memory management is done and handled in following scenario. i am giving a Psuedo code example and question thats troubling me is inline below: interface first { NSDecimalNumber *number1; } implementation ..... -(void) dealloc { [number1 release]; [super dealloc]; } ================================= interface second { NSDecimalNumber *number2; } implementation second ..... - (First*) check { First *firstObject = [[[First alloc] init] autorelease]; number1 = [[NSDecimalNumber alloc] initWithInteger:0]; **// do i need to autorelease number1 as well?** return firstObject; }

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  • Why can't I enforce derived classes to have parameterless constructors?

    - by FrisbeeBen
    I am trying to do the following: public class foo<T> where T : bar, new() { public foo() { _t = new T(); } private T _t; } public abstract class bar { public abstract void someMethod(); // Some implementation } public class baz : bar { public overide someMethod(){//Implementation} } And I am attempting to use it as follows: foo<baz> fooObject = new foo<baz>(); And I get an error explaining that 'T' must be a non-abstract type with a public parameterless constructor in order to use it as parameter 'T' in the generic type or method. I fully understand why this must be, and also understand that I could pass a pre-initialized object of type 'T' in as a constructor argument to avoid having to 'new' it, but is there any way around this? any way to enforce classes that derive from 'bar' to supply parameterless constructors?

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  • GCC compiler -- bug or unspecified behavior?

    - by Jared P
    When I have conflicting definitions of the ivars of a class in objective-c (not redeclaring the class in the same file, but rather naming the same class with diff ivars, no warnings or better yet errors are issued by the compiler. However, both sets of ivars are useable by the appropriate methods in the respective files. For instance Foo.m: @interface foo { int a; } - (int)method; @end @implementation foo - (int)method { return a; } @end Bar.m: @interface foo { float baz; } @end @implementation foo (category) - (float)blah { return baz; } @end compiles without warnings or errors. Is this intentional? Is this an unchecked error? (for the record, a and baz are actually the same memory location.)

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  • Is it acceptable to design my GLSurfaceView as a main control class?

    - by Omega
    I'm trying to structure a game I'm making in Android so that I have a sound, flexible design. Right now I'm looking at where I can tie my games rules engine and graphics engine together and what should be in between them. At a glance, I've been eying my implementation of GLSurfaceView, where various screen events are captured. My rationale would be to create an instance of my game engine and graphics engine here and receive events and state changes to trigger updates of either where applicable. Further to this, in the future, the GLSurfaceView implementation could also store stubs for players during a network game and implementations of computer opponents and dispatch them appropriately. Does this seem like a sensible design? Are there any kinds of improvements I can make? Thanks for any input!

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  • Calculix Data Visualiser using QT

    - by Ann
    I am doing a project on Calculix Data Visualiser. It is a civil based project. I need to show the structure of beams before applying force and the structure after the force is applied. I need to change the color of the beams to RED where more force is applied. But i am just able to change the color for lines and not for the phase as a whole. SO pls help me out.

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  • Should I combine unrelated interfaces into a single library?

    - by mafutrct
    Situation is like this: There are independent 5 services. Each service consists of a project for interface, implementation and test. Example: LocalizationService.Interfaces LocalizationService.Implementation LocalizationService.Test There is a WCF service for each of the services: LocalizationService.WcfContract (including DataContracts) LocalizationService.WcfHost The client applications are probably mostly going to use all of the services. Should I combine all service interfaces into a common one? AllServices.AllInterfaces In my opinion, this is a bad idea. The services are independent and there is no reason to introduce a dependency. I imagine that especially testing becomes more difficult. However, one may argue that having to include 5 libraries is too much of a hassle. (I'm not sure how to tag this. Feel free to retag.)

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  • Network bandwidth bottleneck for sorting of mapreduce intermediate keys?

    - by Zubair
    I have been learning the mapreduce algorithm and how it can potentially scale to millions of machines, but I don't understand how the sorting of the intermediate keys after the map phase can scale, as there will be: 1,000,000 x 1,000,000 : potential machines communicating small key / value pairs of the intermediate results with each other? Isn't this a bottleneck?

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  • return only one document for each filter defined in the query

    - by Garytxo
    Hi all, In one of my latest projects I use Solr 1.4 for searching products.However I have ran into a slight problem, which I aint sure if its possible to do using Solr. All products are indexed by "country" and "category" and the "id", "class" and "description" are stored values. I now have been requested to extract a sample list of products that we have for a give "category" and "ONLY RETURNING ONE" product for each country where the product is available. In my current implementation, I have a dismax query to get a list of all the countries that correspond to the catergory, then I call again solr to extract all products for each country, limiting the no. rows by the size of the countries found in the previous query. The problem I have with this current implementation is I can not be certain that I have one product for each country in the list. Therefore would anyone know if it possible to tell solr that you want only one product per country provided in the query? Any guidance would be useful.

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  • Reflection alternative for switch on enum in order to select namespace/class

    - by Am
    Hi, I have an interface named IHarvester. There are 3 implementations of that interface, each under their own namespace: Google Yahoo Bing A HarvesterManager uses the given harvester. It knows the interface and all 3 implementations. I want some way of letting the class user say in which harvester it wants to use. And in the code select that implementation, without a switch-case implementation. Can reflection save my day? Here is the code bits: // repeat for each harvester namespace Harvester.Google { public abstract class Fetcher : BaseHarvester, IInfoHarvester {...} } public enum HarvestingSource { Google, Yahoo, Bing, } class HarvesterManager { public HarvestingSource PreferedSource {get;set;} public HarvestSomthing() { switch (PreferedSource) .... // awful... } } Thanks. I will give my 2 cents of why I want to change this. There several people writing harvesters, I want them to focus only on building more harvesters, without ever needing to update the enum, or at worst, update only the enum.

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  • why can't you use the debug/release version of a lib interchangeably

    - by user205834
    In C++, most of the libs come in Debug/Release versions. Question 1. What are the big difference between Debug and Release versions (e.g. what advantages do you have using one versus the other). Question 2. A lib is just has an implementation of the functions, how does a function implementation change if you are using debug/release versions? Question 3. Can you ever build your app in debug mode and use a release version of a lib? Thanks.

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  • The pImpl idiom and Testability

    - by Rimo
    The pImpl idiom in c++ aims to hide the implementation details (=private members) of a class from the users of that class. However it also hides some of the dependencies of that class which is usually regarded bad from a testing point of view. For example if class A hides its implementation details in Class AImpl which is only accessible from A.cpp and AImpl depends on a lot of other classes, it becomes very difficult to unit test class A since the testing framework has no access to the methods of AImpl and also no way to inject dependency into AImpl. This has been a problem for me lately and I am beginning to think that the pImpl idiom and writing testable code don't mix well. Has anyone come across this problem before? and have you found a solution?

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  • jQuery .html() vs .text() produce different result in .hover() function

    - by Paddy
    I have a issue where in I am using the .hover() function. If I use .text() fuction to add the html (anchor tag) which I am dynamically creating, it works fine, both the functions are called as desired. But when I use the .html() function instead then the second fuction of .hover() is never been called. var i = 0; textItems = new Array(); ////I am putting the value into textItems using the jquery ajax call ////and i get its value from a .each() function. //.text() implementation $('#textArea-id').hover( function() { $('#textArea-id').text(textItems[i]); }, function() { //-->mouseout function is called here } ); //.html() implementation $('#textArea-id').hover( function() { $('#textArea-id').html(textItems[i]); }, function() { //-->mouseout function is never been called } );

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  • Abstract class and operator!= in c++

    - by Alessandro Teruzzi
    Hi All, I have problem implementing the operator!= in a set class deriving from an abstact one. The code looks like this: class Abstract { public: //to make the syntax easier let's use a raw pointer virtual bool operator!=(const Abstract* other) = 0; }; class Implementation { SomeObject impl_; //that already implement the operator!= public: bool operator!=(const Abstract* other) { return dynamic_cast<Implementation*>(other)->impl_ != this->impl_; } }; This code works but it has the drawback to use dynamic_cast and I need to handle error in casting operation. This is a generic problem that occur when a function of a concrete class it is trying to using some internal information (not available at the abstract class level) to perform a task. Is there any better way to solve this kind of problem? Cheers

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  • C#: Converting string to namespace

    - by Am
    Hi, I have an interface named IHarvester. There are 3 implementations of that interface, each under their own namespace: Google Yahoo Bing A HarvesterManager uses the given harvester. It knows the interface and all 3 implementations. I want some way of letting the class user say in which harvester it wants to use. And in the code select that implementation, without a switch-case implementation. Can reflection save my day? Here is the code bits: // repeat for each harvester namespace Harvester.Google { public abstract class Fetcher : BaseHarvester, IInfoHarvester {...} } public enum HarvestingSource { Google, Yahoo, Bing, } class HarvesterManager { public HarvestingSource PreferedSource {get;set;} public HarvestSomthing() { switch (PreferedSource) .... // awful... } } Thanks.

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  • C# Why does calling an interface member from a class generate an error?

    - by Jack
    So I have an interface: interface IFoo { int Bar(); int this[int i] {get; set;} } And a class that derives from it class Foo : IFoo { public int IFoo.Bar() { //Implementation { public int IFoo.this[int i] { //Implementation } } Now, I try to do this: var fooey = new Foo(); int i = Fooey.Bar(); or this: int i = Fooey[4]; I would expect these to work properly. However, the compiler generates an error as if such members don't exist. Why is that? I am aware I can cast Foo as IFoo, but I am also aware that casting is costly to performance, which is often the reason to use interfaces in the first place. EDIT 1: These are the errors generated 'Foo' does not contain a definition for 'Bar' and no extension method 'Bar' accepting a first argument of type 'Foo' could be found (are you missing a using directive or an assembly reference?) "Cannot apply indexing to an expression of type 'Foo'"

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  • Help in restructuring a project

    - by mrblah
    I have a commerce application, asp.net mvc. I want it to be extensible in the sense others can create other payment providers, as long as they adhere to the interfaces. /blah.core /blah.web /blah.Authorize.net (Implementation of a payment provider using interfaces Ipaymentconfig and paymentdata class) Now the problem is this: /blah.core - PaymentData /blah.core.interfaces - IPaymentConfig where Payment Data looks like: using blah.core; public class PaymentData { public Order Order {get;set;} } IPayment data contains classes from blah.core like the Order class. Now I want to use the actual Authorize.net implementation, so when I tried to reference it in the blah.core project I got a circular dependency error. How could I solve this problem? Many have said to break out the interfaces into their own project, but the problem is PaymentData references entities that are found in blah.core also, so there doesn't seem to be a way around this (in my head anyhow). How can I redesign this?

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