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  • How to temporarily replace one primitive type with another when compiling to different targets in c#

    - by Keith
    How to easily/quickly replace float's for doubles (for example) for compiling to two different targets using these two particular choices of primitive types? Discussion: I have a large amount of c# code under development that I need to compile to alternatively use float, double or decimals depending on the use case of the target assembly. Using something like “class MYNumber : Double” so that it is only necessary to change one line of code does not work as Double is sealed, and obviously there is no #define in C#. Peppering the code with #if #else statements is also not an option, there is just too much supporting Math operators/related code using these particular primitive types. I am at a loss on how to do this apparently simple task, thanks! Edit: Just a quick comment in relation to boxing mentioned in Kyles reply: Unfortunately I need to avoid boxing, mainly since float's are being chosen when maximum speed is required, and decimals when maximum accuracy is the priority (and taking the 20x+ performance hit is acceptable). Boxing would probably rules out decimals as a valid choice and defeat the purpose somewhat. Edit2: For reference, those suggesting generics as a possible answer to this question note that there are many issues which count generics out (at least for our needs). For an overview and further references see Using generics for calculations

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  • typedef of a template with a template type as its parameter

    - by bryan sammon
    Im having a problem with a typedef below, I can seem to get it right: template <typename T> struct myclass1 { static const int member1 = T::GetSomeInt(); }; template <int I> struct myclass2 { typedef myclass1< myclass2<I> > anotherclass; static int GetSomeInt(); }; anotherclass MyObj1; // ERROR here not instantiating the class When I try and initialize a anotherclass object, it gives me an error. Any idea what I am doing wrong? There seems to be a problem with my typedef. Any help is appreciated, Thanks Bryan

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  • pointer reference type

    - by Codenotguru
    I am trying to write a function that takes a pointer argument, modifies what the pointer points to, and then returns the destination of the pointer as a reference. I am gettin the following error: cannot convert int***' toint*' in return| Code: #include <iostream> using namespace std; int* increment(int** i) { i++; return &i;} int main() { int a=24; int *p=&a; int *p2; p2=increment(&p); cout<<p2; } Thanks for helping!

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  • Oracle 10gR2 CLOB Data type

    - by Dhiv
    I am having table with clob column & trying to insert SIGNED character data which contains =176048 characters, it throws error has Insert exception data transaction java.sql.SQLException: ORA-01704: string literal too long

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  • How to treat an instance variable as an instance of another type in C#

    - by Ben Aston
    I have a simple inheritance heirarchy with MyType2 inheriting from MyType1. I have an instance of MyType1, arg, passed in as an argument to a method. If arg is an instance of MyType2, then I'd like to perform some logic, transforming the instance. My code looks something like the code below. Having to create a new local variable b feels inelegant - is there a way of achieving the same behavior without the additional local variable? public MyType1 MyMethod(MyType1 arg) { if(arg is MyType2) { MyType2 b = arg as MyType2; //use b (which modifies "arg" as "b" is a reference to it)... } return arg; }

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  • C# .NET 4.0 and Generics

    - by Mr Snuffle
    I was wondering if anyone could tell me if this kind of behaviour is possible in C# 4.0 I have an object hierarchy I'd like to keep strongly typed. Something like this class ItemBase {} class ItemType<T> where T : ItemBase { T Base { get; set; } } class EquipmentBase : ItemBase {} class EquipmentType : ItemType<EquipmentBase> {} What I want to be able to do to have something like this ItemType item = new EquipmentType(); And I want item.Base to return type ItemBase. Basically I want to know if it's smart enough to strongly typed generic to a base class without the strong typing. Benefit of this being I can simply cast an ItemType back to an EquipmentType and get all the strongly typedness again. I may be thinking about this all wrong...

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  • Extend base type and automatically update audit information on Entity

    - by Nix
    I have an entity model that has audit information on every table (50+ tables) CreateDate CreateUser UpdateDate UpdateUser Currently we are programatically updating audit information. Ex: if(changed){ entity.UpdatedOn = DateTime.Now; entity.UpdatedBy = Environment.UserName; context.SaveChanges(); } But I am looking for a more automated solution. During save changes, if an entity is created/updated I would like to automatically update these fields before sending them to the database for storage. Any suggestion on how i could do this? I would prefer to not do any reflection, so using a text template is not out of the question. A solution has been proposed to override SaveChanges and do it there, but in order to achieve this i would either have to use reflection (in which I don't want to do ) or derive a base class. Assuming i go down this route how would I achieve this? For example EXAMPLE_DB_TABLE CODE NAME --Audit Tables CREATE_DATE CREATE_USER UPDATE_DATE UPDATE_USER And if i create a base class public abstract class IUpdatable{ public virtual DateTime CreateDate {set;} public virtual string CreateUser { set;} public virtual DateTime UpdateDate { set;} public virtual string UpdateUser { set;} } The end goal is to be able to do something like... public overrride void SaveChanges(){ //Go through state manager and update audit infromation //FOREACH changed entity in state manager if(entity is IUpdatable){ //If state is created... update create audit. //if state is updated... update update audit } } But I am not sure how I go about generating the code that would extend the interface.

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  • XMLReader in silverlight <test /> type tag problem

    - by Ummar
    Hi I am parsing XML in silverlight, in my XML I have one tag is like <test attribute1="123" /> <test1 attribute2="345">abc text</test1> I am using XMLReader to parse xml like using (XmlReader reader = XmlReader.Create(new StringReader(xmlString))) { // Parse the file and display each of the nodes. while (reader.Read()) { switch (reader.NodeType) { case XmlNodeType.Element: //process start tag here break; case XmlNodeType.Text: //process text here break; case XmlNodeType.XmlDeclaration: case XmlNodeType.ProcessingInstruction: break; case XmlNodeType.Comment: break; case XmlNodeType.EndElement: //process end tag here break; } } } but the problem is that for test tag no EndElement is received? which is making my whole program logic wrong. (for test1 tag all works fine). Please help me out.

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  • Merging sequences by type With LINQ

    - by jankor
    I want to use LINQ to convert this IEnumerable<int>[] value1ByType = new IEnumerable<int>[3]; value1ByType[0]= new [] { 0}; value1ByType[1]= new [] {10,11}; value1ByType[2]= new [] {20}; var value2ToType = new Dictionary<int,int> { {100,0}, {101,1}, {102,2}, {103,1}}; to this var value2ToValue1 = new Dictionary<int,int> { {100, 0}, {101,10}, {102,20}, {103,11}}; Is there a way to do this with LINQ? Without LINQ I would use multiple IEnumerators, one for each IEnumerable of value1ByType. like this: // create enumerators var value1TypeEnumerators = new List<IEnumerator<int>>(); for (int i = 0; i < value1ByType.Length; i++) { value1TypeEnumerators.Add(value1ByType[i].GetEnumerator()); value1TypeEnumerators[i].MoveNext(); } // create wanted dictionary var value2ToValue1 = new Dictionary<int, int>(); foreach (var item in Value2ToType) { int value1=value1TypeEnumerators[item.Value].Current; value2ToValue1.Add(item.Key, value1); value1TypeEnumerators[item.Value].MoveNext(); } Any Idea how to do this in LINQ?

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  • XmlSchemaElement type

    - by user305287
    Hi, I'm generating WSDL of my web service dynamically, but when I set the XmlSchemaType of my elements, the ServiceDescriptor writes the element as an element rather than message, as I need. The code looks like this: XmlSchemaElement schemaElement = new XmlSchemaElement(); XmlSchemaComplexType complexType = new XmlSchemaComplexType(); XmlSchemaSequence sequence = new XmlSchemaSequence(); foreach (XmlSchemaComplexElementParameter param in element.Parameters) { XmlSchemaElement paramElement = new XmlSchemaElement(); paramElement.Name = param.ParameterName; paramElement.SchemaTypeName = new XmlQualifiedName(param.ParameterType, "http://www.w3.org/2001/XMLSchema"); paramElement.MaxOccurs = param.MaxOccurs; paramElement.MinOccurs = param.MinOccurs; sequence.Items.Add(paramElement); } complexType.Particle = sequence; schemaElement.Name = element.MessageName; schemaElement.SchemaType = complexType; Any ideas about this?

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  • Transform OpenCV image data type to Devil image format and vice-verca

    - by D.K
    I want to use a CUDA-enabled SIFT library but I am using the OpenCV driver to get images from the webcam? The Cuda library is using the Devil Library for image data types. Should I transofrm the images from OpenCV data types to Devil? Or Should I use another method for getting images from the webcam[devil compatible data types]? Thanks for your attention

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  • Java: matching two different type of array

    - by sling
    Hi, I am doing a password login that requires me to match two array: User and Pass. If user key in "mark" and "pass", it should show successfully. However I have trouble with the String[] input = pass.getPassword(); and the matching of the two arrays. String[] User = {"mark", "susan", "bobo"}; String[] Pass = {"pass", "word", "password"}; String[] input = pass.getPassword(); if(Pass.length == input.length && user.getText().equals(User)) { lblstat.setForeground(Color.GREEN); lblstat.setText("Successful"); } else { lblstat.setForeground(Color.RED); lblstat.setText("Failed"); }

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  • Castle Windsor - Resolving a generic implementation to a base type

    - by arootbeer
    I'm trying to use Windsor as a factory to provide specification implementations based on subtypes of XAbstractBase (an abstract message base class in my case). I have code like the following: public abstract class XAbstractBase { } public class YImplementation : XAbstractBase { } public class ZImplementation : XAbstractBase { } public interface ISpecification<T> where T : XAbstractBase { bool PredicateLogic(); } public class DefaultSpecificationImplementation : ISpecification<XAbstractBase> { public bool PredicateLogic() { return true; } } public class SpecificSpecificationImplementation : ISpecification<YImplementation> { public bool PredicateLogic() { /*do real work*/ } } My component registration code looks like this: container.Register( AllTypes.FromAssembly(Assembly.GetExecutingAssembly()) .BasedOn(typeof(ISpecification<>)) .WithService.FirstInterface() ) This works fine when I try to resolve ISpecification<YImplementation>; it correctly resolves SpecificSpecificationImplementation. However, when I try to resolve ISpecification<ZImplementation> Windsor throws an exception: "No component for supporting the service ISpecification'1[ZImplementation, AssemblyInfo...] was found" Does Windsor support resolving generic implementations down to base classes if no more specific implementation is registered?

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  • Creating a window manager type overlay for Mac OS X

    - by zorg1379
    I want to make my own window manager for OS X, or at least give it the appearance of a new one. I have many designs written down in a book, and would like to implement them. These include altering, or even completely removing, menu bars, creating entirely new guis for switching applications, etc. I know that OS X does not have a window manager, and that basically the functions that an X11 window manager would perform are done by Carbon, Cocoa, the Dock application, and the window server. I've read that it would take an incredible amount of reverse engineering to write my own api, etc. at the hardware level. I am still not that good at programming though, and don't have that kind of time. That's why I was thinking of maybe running an application on top of OS X that will function like a separate window manager - and do everything that the normal OS GUI / window manager would do. Is this possible? For example: making a custom button that would appear upon a certain key combination, that could be clicked to access a document viewer, change the time, minimize a window, etc. Is there some way to access functionality to basic tasks / actions like this without using the default OS X button controls, and implementing them with my own GUI? I am talking about more than a simple theme change, I want to completely change the user experience. This means that this application would be run in a full screen mode that blocks out default OS X menu bars. I've heard something about using graphics architectures to plug in your own window manager? Would this be an option too? If so, how would I go about doing that? Thank you,

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  • pdf errors with php, apache2

    - by julio
    Hi-- I'm seeing some strange behavior from some dynamically generated PDFs using the TCPDF library in PHP. Standard lamp stack-- however, if you try to open the PDF from Windows with Acrobat Reader, it gives an error that the "file is damaged and could not be repaired". From Mac, Linux, etc. the file works fine, and opens fine. It also opens fine in Google Docs-- so clearly the PDF itself is ok. Is it possible that the mime type (application/pdf) is causing problems in Windows? Thanks

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  • IValidator.Validate method and adding error message to a custom type

    - by user102533
    I have several server controls that implement the IValidator interface. As such, they have their own Validate() methods that look like this. public void Validate() { this.IsValid = true; if (someConditionFails()) { ErrorMessage = "Condition failed!"; this.IsValid = false; } } I understand that these Validate() methods are executed on postback before the load completed event that is executed before the save button's event handler. What I would like to do is pass in a reference to an instance of a custom class that collects all the error messages that I can access from Save button event handler. In other words, I would like to do something like this: public void Validate(ref SummaryOfErrorMessages sum) I guess I can't do this as the signature is different from what the IValidator interface has. The other option I can think of is on Load Completed event, I would iterate through all the validators on page, get the ones with IsValid = false and create my SummaryOfErrorMessages there. Does this sound right? Is there a better way of doing it?

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  • use of assertions for type checking in php?

    - by user151841
    I do some checking of arguments in my classes in php using exception-throwing functions. I have functions that do a basic check ( ===, in_array etc ) and throw an exception on false. So I can do assertNumeric($argument, "\$argument is not numeric."); instead of if ( ! is_numeric($argument) ) { throw new Exception("\$argument is not numeric."); } Saves some typing I was reading in the comments of the php manual page on assert() that As noted on Wikipedia - "assertions are primarily a development tool, they are often disabled when a program is released to the public." and "Assertions should be used to document logically impossible situations and discover programming errors— if the 'impossible' occurs, then something fundamental is clearly wrong. This is distinct from error handling: most error conditions are possible, although some may be extremely unlikely to occur in practice. Using assertions as a general-purpose error handling mechanism is usually unwise: assertions do not allow for graceful recovery from errors, and an assertion failure will often halt the program's execution abruptly. Assertions also do not display a user-friendly error message." This means that the advice given by "gk at proliberty dot com" to force assertions to be enabled, even when they have been disabled manually, goes against best practices of only using them as a development tool So, am I 'doing it wrong'? What other/better ways of doing this are there?

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  • Volatile or synchronized for primitive type?

    - by DKSRathore
    In java, assignment is atomic if the size of the variable is less that or equal to 32 bits but is not if more than 32 bits. What(volatile/synchronized) would be more efficient to use in case of double or long assignment. like, volatile double x = y; synchronized is not applicable with primitive argument. How do i use synchronized in this case. Of course I don't want to lock my class. so this should not be used.

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  • Better type safety in Java collections

    - by Paul Tomblin
    In my java coding, I often end up with several Map<String,Map<String,foo>> or Map<String,List<String>> and then I have trouble remembering which String is which key. I comment the declaration with //Map<capabiltyId,Map<groupId,foo>> or //Map<groupId,List<capabilityId>, but it's not the greatest solution. If String wasn't final, I would make new classes CapabilityId extends String and GroupId extends String, but I can't. Is there a better way to keep track of which thing is the key and maybe have the compiler enforce it?

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  • how do I update the date type column?

    - by Muhammad Hammad
    update answers a1 set a1.FilingDate=( select date_sub( a2.FilingDate ,Interval 1000 Year) as FilingDate from answers a2 where Year(a2.FilingDate)>=3000 ) where Year(a1.FilingDate)>=3000 but it gives me the following error: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'update answers a1 set a1.FilingDate=( select date_sub(a2.FilingDate,Interval 10' at line 1 Can anyone tell me about the issue and its solution?

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  • pass objective c object and primitive type into a void *

    - by user674669
    I want to pass 2 variables: UIImage * img int i into another method that only takes a (void *) I tried making a C struct containing both img and i struct MyStruct { UIImage *img; int i; } but xcode gives me an error saying "ARC forbids Objective-C objects in structs or unions" The next thing I tried is to write an objective-c class MyStruct2 containing img and i, alloc-initing an instance of it and typecasting it as (__bridge void*) before passing it to the method. Seems little involved for my use case. Seems like there should be a better way. What's the simplest way to achieve this? Thank you. Edit based on comments: I have to use void * as it is required by the UIView API. I created a selector as mentioned by UIVIew API + (void)setAnimationDidStopSelector:(SEL)selector Please see documentation for setAnimationDidStopSelector at http://developer.apple.com/library/ios/#documentation/uikit/reference/UIView_Class/UIView/UIView.html . It says ... The selector should be of the form: - (void)animationDidStop:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context I want to pass both img and i into the (void *)context argument.

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